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1 | The Common Clk Framework |
2 | Mike Turquette <mturquette@ti.com> | |
3 | ||
4 | This document endeavours to explain the common clk framework details, | |
5 | and how to port a platform over to this framework. It is not yet a | |
6 | detailed explanation of the clock api in include/linux/clk.h, but | |
7 | perhaps someday it will include that information. | |
8 | ||
9 | Part 1 - introduction and interface split | |
10 | ||
11 | The common clk framework is an interface to control the clock nodes | |
12 | available on various devices today. This may come in the form of clock | |
13 | gating, rate adjustment, muxing or other operations. This framework is | |
14 | enabled with the CONFIG_COMMON_CLK option. | |
15 | ||
16 | The interface itself is divided into two halves, each shielded from the | |
17 | details of its counterpart. First is the common definition of struct | |
18 | clk which unifies the framework-level accounting and infrastructure that | |
19 | has traditionally been duplicated across a variety of platforms. Second | |
20 | is a common implementation of the clk.h api, defined in | |
21 | drivers/clk/clk.c. Finally there is struct clk_ops, whose operations | |
22 | are invoked by the clk api implementation. | |
23 | ||
24 | The second half of the interface is comprised of the hardware-specific | |
25 | callbacks registered with struct clk_ops and the corresponding | |
26 | hardware-specific structures needed to model a particular clock. For | |
27 | the remainder of this document any reference to a callback in struct | |
28 | clk_ops, such as .enable or .set_rate, implies the hardware-specific | |
29 | implementation of that code. Likewise, references to struct clk_foo | |
30 | serve as a convenient shorthand for the implementation of the | |
31 | hardware-specific bits for the hypothetical "foo" hardware. | |
32 | ||
33 | Tying the two halves of this interface together is struct clk_hw, which | |
34 | is defined in struct clk_foo and pointed to within struct clk. This | |
35 | allows easy for navigation between the two discrete halves of the common | |
36 | clock interface. | |
37 | ||
38 | Part 2 - common data structures and api | |
39 | ||
40 | Below is the common struct clk definition from | |
41 | include/linux/clk-private.h, modified for brevity: | |
42 | ||
43 | struct clk { | |
44 | const char *name; | |
45 | const struct clk_ops *ops; | |
46 | struct clk_hw *hw; | |
47 | char **parent_names; | |
48 | struct clk **parents; | |
49 | struct clk *parent; | |
50 | struct hlist_head children; | |
51 | struct hlist_node child_node; | |
52 | ... | |
53 | }; | |
54 | ||
55 | The members above make up the core of the clk tree topology. The clk | |
56 | api itself defines several driver-facing functions which operate on | |
57 | struct clk. That api is documented in include/linux/clk.h. | |
58 | ||
59 | Platforms and devices utilizing the common struct clk use the struct | |
60 | clk_ops pointer in struct clk to perform the hardware-specific parts of | |
61 | the operations defined in clk.h: | |
62 | ||
63 | struct clk_ops { | |
64 | int (*prepare)(struct clk_hw *hw); | |
65 | void (*unprepare)(struct clk_hw *hw); | |
66 | int (*enable)(struct clk_hw *hw); | |
67 | void (*disable)(struct clk_hw *hw); | |
68 | int (*is_enabled)(struct clk_hw *hw); | |
69 | unsigned long (*recalc_rate)(struct clk_hw *hw, | |
70 | unsigned long parent_rate); | |
71 | long (*round_rate)(struct clk_hw *hw, unsigned long, | |
72 | unsigned long *); | |
73 | int (*set_parent)(struct clk_hw *hw, u8 index); | |
74 | u8 (*get_parent)(struct clk_hw *hw); | |
75 | int (*set_rate)(struct clk_hw *hw, unsigned long); | |
76 | void (*init)(struct clk_hw *hw); | |
77 | }; | |
78 | ||
79 | Part 3 - hardware clk implementations | |
80 | ||
81 | The strength of the common struct clk comes from its .ops and .hw pointers | |
82 | which abstract the details of struct clk from the hardware-specific bits, and | |
83 | vice versa. To illustrate consider the simple gateable clk implementation in | |
84 | drivers/clk/clk-gate.c: | |
85 | ||
86 | struct clk_gate { | |
87 | struct clk_hw hw; | |
88 | void __iomem *reg; | |
89 | u8 bit_idx; | |
90 | ... | |
91 | }; | |
92 | ||
93 | struct clk_gate contains struct clk_hw hw as well as hardware-specific | |
94 | knowledge about which register and bit controls this clk's gating. | |
95 | Nothing about clock topology or accounting, such as enable_count or | |
96 | notifier_count, is needed here. That is all handled by the common | |
97 | framework code and struct clk. | |
98 | ||
99 | Let's walk through enabling this clk from driver code: | |
100 | ||
101 | struct clk *clk; | |
102 | clk = clk_get(NULL, "my_gateable_clk"); | |
103 | ||
104 | clk_prepare(clk); | |
105 | clk_enable(clk); | |
106 | ||
107 | The call graph for clk_enable is very simple: | |
108 | ||
109 | clk_enable(clk); | |
110 | clk->ops->enable(clk->hw); | |
111 | [resolves to...] | |
112 | clk_gate_enable(hw); | |
113 | [resolves struct clk gate with to_clk_gate(hw)] | |
114 | clk_gate_set_bit(gate); | |
115 | ||
116 | And the definition of clk_gate_set_bit: | |
117 | ||
118 | static void clk_gate_set_bit(struct clk_gate *gate) | |
119 | { | |
120 | u32 reg; | |
121 | ||
122 | reg = __raw_readl(gate->reg); | |
123 | reg |= BIT(gate->bit_idx); | |
124 | writel(reg, gate->reg); | |
125 | } | |
126 | ||
127 | Note that to_clk_gate is defined as: | |
128 | ||
129 | #define to_clk_gate(_hw) container_of(_hw, struct clk_gate, clk) | |
130 | ||
131 | This pattern of abstraction is used for every clock hardware | |
132 | representation. | |
133 | ||
134 | Part 4 - supporting your own clk hardware | |
135 | ||
136 | When implementing support for a new type of clock it only necessary to | |
137 | include the following header: | |
138 | ||
139 | #include <linux/clk-provider.h> | |
140 | ||
141 | include/linux/clk.h is included within that header and clk-private.h | |
142 | must never be included from the code which implements the operations for | |
143 | a clock. More on that below in Part 5. | |
144 | ||
145 | To construct a clk hardware structure for your platform you must define | |
146 | the following: | |
147 | ||
148 | struct clk_foo { | |
149 | struct clk_hw hw; | |
150 | ... hardware specific data goes here ... | |
151 | }; | |
152 | ||
153 | To take advantage of your data you'll need to support valid operations | |
154 | for your clk: | |
155 | ||
156 | struct clk_ops clk_foo_ops { | |
157 | .enable = &clk_foo_enable; | |
158 | .disable = &clk_foo_disable; | |
159 | }; | |
160 | ||
161 | Implement the above functions using container_of: | |
162 | ||
163 | #define to_clk_foo(_hw) container_of(_hw, struct clk_foo, hw) | |
164 | ||
165 | int clk_foo_enable(struct clk_hw *hw) | |
166 | { | |
167 | struct clk_foo *foo; | |
168 | ||
169 | foo = to_clk_foo(hw); | |
170 | ||
171 | ... perform magic on foo ... | |
172 | ||
173 | return 0; | |
174 | }; | |
175 | ||
176 | Below is a matrix detailing which clk_ops are mandatory based upon the | |
177 | hardware capbilities of that clock. A cell marked as "y" means | |
178 | mandatory, a cell marked as "n" implies that either including that | |
179 | callback is invalid or otherwise uneccesary. Empty cells are either | |
180 | optional or must be evaluated on a case-by-case basis. | |
181 | ||
182 | clock hardware characteristics | |
183 | ----------------------------------------------------------- | |
184 | | gate | change rate | single parent | multiplexer | root | | |
185 | |------|-------------|---------------|-------------|------| | |
186 | .prepare | | | | | | | |
187 | .unprepare | | | | | | | |
188 | | | | | | | | |
189 | .enable | y | | | | | | |
190 | .disable | y | | | | | | |
191 | .is_enabled | y | | | | | | |
192 | | | | | | | | |
193 | .recalc_rate | | y | | | | | |
194 | .round_rate | | y | | | | | |
195 | .set_rate | | y | | | | | |
196 | | | | | | | | |
197 | .set_parent | | | n | y | n | | |
198 | .get_parent | | | n | y | n | | |
199 | | | | | | | | |
200 | .init | | | | | | | |
201 | ----------------------------------------------------------- | |
202 | ||
203 | Finally, register your clock at run-time with a hardware-specific | |
204 | registration function. This function simply populates struct clk_foo's | |
205 | data and then passes the common struct clk parameters to the framework | |
206 | with a call to: | |
207 | ||
208 | clk_register(...) | |
209 | ||
210 | See the basic clock types in drivers/clk/clk-*.c for examples. | |
211 | ||
212 | Part 5 - static initialization of clock data | |
213 | ||
214 | For platforms with many clocks (often numbering into the hundreds) it | |
215 | may be desirable to statically initialize some clock data. This | |
216 | presents a problem since the definition of struct clk should be hidden | |
217 | from everyone except for the clock core in drivers/clk/clk.c. | |
218 | ||
219 | To get around this problem struct clk's definition is exposed in | |
220 | include/linux/clk-private.h along with some macros for more easily | |
221 | initializing instances of the basic clock types. These clocks must | |
222 | still be initialized with the common clock framework via a call to | |
223 | __clk_init. | |
224 | ||
225 | clk-private.h must NEVER be included by code which implements struct | |
226 | clk_ops callbacks, nor must it be included by any logic which pokes | |
227 | around inside of struct clk at run-time. To do so is a layering | |
228 | violation. | |
229 | ||
230 | To better enforce this policy, always follow this simple rule: any | |
231 | statically initialized clock data MUST be defined in a separate file | |
232 | from the logic that implements its ops. Basically separate the logic | |
233 | from the data and all is well. |