drm: Nuke SET_UNIQUE ioctl
[deliverable/linux.git] / Documentation / gpu / drm-uapi.rst
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2Userland interfaces
3===================
4
5The DRM core exports several interfaces to applications, generally
6intended to be used through corresponding libdrm wrapper functions. In
7addition, drivers export device-specific interfaces for use by userspace
8drivers & device-aware applications through ioctls and sysfs files.
9
10External interfaces include: memory mapping, context management, DMA
11operations, AGP management, vblank control, fence management, memory
12management, and output management.
13
14Cover generic ioctls and sysfs layout here. We only need high-level
15info, since man pages should cover the rest.
16
17Render nodes
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19
20DRM core provides multiple character-devices for user-space to use.
21Depending on which device is opened, user-space can perform a different
22set of operations (mainly ioctls). The primary node is always created
23and called card<num>. Additionally, a currently unused control node,
24called controlD<num> is also created. The primary node provides all
25legacy operations and historically was the only interface used by
26userspace. With KMS, the control node was introduced. However, the
27planned KMS control interface has never been written and so the control
28node stays unused to date.
29
30With the increased use of offscreen renderers and GPGPU applications,
31clients no longer require running compositors or graphics servers to
32make use of a GPU. But the DRM API required unprivileged clients to
33authenticate to a DRM-Master prior to getting GPU access. To avoid this
34step and to grant clients GPU access without authenticating, render
35nodes were introduced. Render nodes solely serve render clients, that
36is, no modesetting or privileged ioctls can be issued on render nodes.
37Only non-global rendering commands are allowed. If a driver supports
38render nodes, it must advertise it via the DRIVER_RENDER DRM driver
39capability. If not supported, the primary node must be used for render
40clients together with the legacy drmAuth authentication procedure.
41
42If a driver advertises render node support, DRM core will create a
43separate render node called renderD<num>. There will be one render node
44per device. No ioctls except PRIME-related ioctls will be allowed on
45this node. Especially GEM_OPEN will be explicitly prohibited. Render
46nodes are designed to avoid the buffer-leaks, which occur if clients
47guess the flink names or mmap offsets on the legacy interface.
48Additionally to this basic interface, drivers must mark their
49driver-dependent render-only ioctls as DRM_RENDER_ALLOW so render
50clients can use them. Driver authors must be careful not to allow any
51privileged ioctls on render nodes.
52
53With render nodes, user-space can now control access to the render node
54via basic file-system access-modes. A running graphics server which
55authenticates clients on the privileged primary/legacy node is no longer
56required. Instead, a client can open the render node and is immediately
57granted GPU access. Communication between clients (or servers) is done
58via PRIME. FLINK from render node to legacy node is not supported. New
59clients must not use the insecure FLINK interface.
60
61Besides dropping all modeset/global ioctls, render nodes also drop the
62DRM-Master concept. There is no reason to associate render clients with
63a DRM-Master as they are independent of any graphics server. Besides,
64they must work without any running master, anyway. Drivers must be able
65to run without a master object if they support render nodes. If, on the
66other hand, a driver requires shared state between clients which is
67visible to user-space and accessible beyond open-file boundaries, they
68cannot support render nodes.
69
70VBlank event handling
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72
73The DRM core exposes two vertical blank related ioctls:
74
75DRM_IOCTL_WAIT_VBLANK
76 This takes a struct drm_wait_vblank structure as its argument, and
77 it is used to block or request a signal when a specified vblank
78 event occurs.
79
80DRM_IOCTL_MODESET_CTL
81 This was only used for user-mode-settind drivers around modesetting
82 changes to allow the kernel to update the vblank interrupt after
83 mode setting, since on many devices the vertical blank counter is
84 reset to 0 at some point during modeset. Modern drivers should not
85 call this any more since with kernel mode setting it is a no-op.
86
87This second part of the GPU Driver Developer's Guide documents driver
88code, implementation details and also all the driver-specific userspace
89interfaces. Especially since all hardware-acceleration interfaces to
90userspace are driver specific for efficiency and other reasons these
91interfaces can be rather substantial. Hence every driver has its own
92chapter.
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