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1da177e4 LT |
1 | /* |
2 | NetWinder Floating Point Emulator | |
3 | (c) Rebel.COM, 1998,1999 | |
4 | ||
5 | Direct questions, comments to Scott Bambrough <scottb@netwinder.org> | |
6 | ||
7 | This program is free software; you can redistribute it and/or modify | |
8 | it under the terms of the GNU General Public License as published by | |
9 | the Free Software Foundation; either version 2 of the License, or | |
10 | (at your option) any later version. | |
11 | ||
12 | This program is distributed in the hope that it will be useful, | |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
15 | GNU General Public License for more details. | |
16 | ||
17 | You should have received a copy of the GNU General Public License | |
18 | along with this program; if not, write to the Free Software | |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |
20 | */ | |
21 | ||
1da177e4 LT |
22 | #include "fpa11.h" |
23 | #include "softfloat.h" | |
24 | #include "fpopcode.h" | |
25 | #include "fpsr.h" | |
26 | #include "fpmodule.h" | |
27 | #include "fpmodule.inl" | |
28 | ||
29 | #ifdef CONFIG_FPE_NWFPE_XP | |
30 | const floatx80 floatx80Constant[] = { | |
06c03cac LB |
31 | { .high = 0x0000, .low = 0x0000000000000000ULL},/* extended 0.0 */ |
32 | { .high = 0x3fff, .low = 0x8000000000000000ULL},/* extended 1.0 */ | |
33 | { .high = 0x4000, .low = 0x8000000000000000ULL},/* extended 2.0 */ | |
34 | { .high = 0x4000, .low = 0xc000000000000000ULL},/* extended 3.0 */ | |
35 | { .high = 0x4001, .low = 0x8000000000000000ULL},/* extended 4.0 */ | |
36 | { .high = 0x4001, .low = 0xa000000000000000ULL},/* extended 5.0 */ | |
37 | { .high = 0x3ffe, .low = 0x8000000000000000ULL},/* extended 0.5 */ | |
38 | { .high = 0x4002, .low = 0xa000000000000000ULL},/* extended 10.0 */ | |
1da177e4 LT |
39 | }; |
40 | #endif | |
41 | ||
42 | const float64 float64Constant[] = { | |
43 | 0x0000000000000000ULL, /* double 0.0 */ | |
44 | 0x3ff0000000000000ULL, /* double 1.0 */ | |
45 | 0x4000000000000000ULL, /* double 2.0 */ | |
46 | 0x4008000000000000ULL, /* double 3.0 */ | |
47 | 0x4010000000000000ULL, /* double 4.0 */ | |
48 | 0x4014000000000000ULL, /* double 5.0 */ | |
49 | 0x3fe0000000000000ULL, /* double 0.5 */ | |
50 | 0x4024000000000000ULL /* double 10.0 */ | |
51 | }; | |
52 | ||
53 | const float32 float32Constant[] = { | |
54 | 0x00000000, /* single 0.0 */ | |
55 | 0x3f800000, /* single 1.0 */ | |
56 | 0x40000000, /* single 2.0 */ | |
57 | 0x40400000, /* single 3.0 */ | |
58 | 0x40800000, /* single 4.0 */ | |
59 | 0x40a00000, /* single 5.0 */ | |
60 | 0x3f000000, /* single 0.5 */ | |
61 | 0x41200000 /* single 10.0 */ | |
62 | }; | |
63 |