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[deliverable/binutils-gdb.git] / bfd / doc / bfdint.texi
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252b5132 1\input texinfo
7898deda 2@c Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1998,
17c1c87f 3@c 2000, 2001
7898deda 4@c Free Software Foundation, Inc.
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5@setfilename bfdint.info
6
7@settitle BFD Internals
8@iftex
9@titlepage
10@title{BFD Internals}
11@author{Ian Lance Taylor}
12@author{Cygnus Solutions}
13@page
14@end iftex
15
16@node Top
17@top BFD Internals
18@raisesections
19@cindex bfd internals
20
21This document describes some BFD internal information which may be
22helpful when working on BFD. It is very incomplete.
23
5b343f5a 24This document is not updated regularly, and may be out of date.
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25
26The initial version of this document was written by Ian Lance Taylor
27@email{ian@@cygnus.com}.
28
29@menu
30* BFD overview:: BFD overview
31* BFD guidelines:: BFD programming guidelines
32* BFD target vector:: BFD target vector
33* BFD generated files:: BFD generated files
34* BFD multiple compilations:: Files compiled multiple times in BFD
35* BFD relocation handling:: BFD relocation handling
36* BFD ELF support:: BFD ELF support
37* BFD glossary:: Glossary
38* Index:: Index
39@end menu
40
41@node BFD overview
42@section BFD overview
43
44BFD is a library which provides a single interface to read and write
45object files, executables, archive files, and core files in any format.
46
47@menu
48* BFD library interfaces:: BFD library interfaces
49* BFD library users:: BFD library users
50* BFD view:: The BFD view of a file
51* BFD blindness:: BFD loses information
52@end menu
53
54@node BFD library interfaces
55@subsection BFD library interfaces
56
57One way to look at the BFD library is to divide it into four parts by
58type of interface.
59
60The first interface is the set of generic functions which programs using
61the BFD library will call. These generic function normally translate
62directly or indirectly into calls to routines which are specific to a
63particular object file format. Many of these generic functions are
64actually defined as macros in @file{bfd.h}. These functions comprise
65the official BFD interface.
66
67The second interface is the set of functions which appear in the target
68vectors. This is the bulk of the code in BFD. A target vector is a set
69of function pointers specific to a particular object file format. The
70target vector is used to implement the generic BFD functions. These
71functions are always called through the target vector, and are never
72called directly. The target vector is described in detail in @ref{BFD
73target vector}. The set of functions which appear in a particular
74target vector is often referred to as a BFD backend.
75
76The third interface is a set of oddball functions which are typically
77specific to a particular object file format, are not generic functions,
78and are called from outside of the BFD library. These are used as hooks
79by the linker and the assembler when a particular object file format
80requires some action which the BFD generic interface does not provide.
81These functions are typically declared in @file{bfd.h}, but in many
82cases they are only provided when BFD is configured with support for a
83particular object file format. These functions live in a grey area, and
84are not really part of the official BFD interface.
85
86The fourth interface is the set of BFD support functions which are
87called by the other BFD functions. These manage issues like memory
88allocation, error handling, file access, hash tables, swapping, and the
89like. These functions are never called from outside of the BFD library.
90
91@node BFD library users
92@subsection BFD library users
93
94Another way to look at the BFD library is to divide it into three parts
95by the manner in which it is used.
96
97The first use is to read an object file. The object file readers are
98programs like @samp{gdb}, @samp{nm}, @samp{objdump}, and @samp{objcopy}.
99These programs use BFD to view an object file in a generic form. The
100official BFD interface is normally fully adequate for these programs.
101
102The second use is to write an object file. The object file writers are
103programs like @samp{gas} and @samp{objcopy}. These programs use BFD to
104create an object file. The official BFD interface is normally adequate
105for these programs, but for some object file formats the assembler needs
106some additional hooks in order to set particular flags or other
107information. The official BFD interface includes functions to copy
108private information from one object file to another, and these functions
109are used by @samp{objcopy} to avoid information loss.
110
111The third use is to link object files. There is only one object file
112linker, @samp{ld}. Originally, @samp{ld} was an object file reader and
113an object file writer, and it did the link operation using the generic
114BFD structures. However, this turned out to be too slow and too memory
115intensive.
116
117The official BFD linker functions were written to permit specific BFD
118backends to perform the link without translating through the generic
119structures, in the normal case where all the input files and output file
120have the same object file format. Not all of the backends currently
121implement the new interface, and there are default linking functions
122within BFD which use the generic structures and which work with all
123backends.
124
125For several object file formats the linker needs additional hooks which
126are not provided by the official BFD interface, particularly for dynamic
127linking support. These functions are typically called from the linker
128emulation template.
129
130@node BFD view
131@subsection The BFD view of a file
132
133BFD uses generic structures to manage information. It translates data
134into the generic form when reading files, and out of the generic form
135when writing files.
136
137BFD describes a file as a pointer to the @samp{bfd} type. A @samp{bfd}
138is composed of the following elements. The BFD information can be
139displayed using the @samp{objdump} program with various options.
140
141@table @asis
142@item general information
143The object file format, a few general flags, the start address.
144@item architecture
145The architecture, including both a general processor type (m68k, MIPS
146etc.) and a specific machine number (m68000, R4000, etc.).
147@item sections
148A list of sections.
149@item symbols
150A symbol table.
151@end table
152
153BFD represents a section as a pointer to the @samp{asection} type. Each
154section has a name and a size. Most sections also have an associated
155block of data, known as the section contents. Sections also have
156associated flags, a virtual memory address, a load memory address, a
157required alignment, a list of relocations, and other miscellaneous
158information.
159
160BFD represents a relocation as a pointer to the @samp{arelent} type. A
161relocation describes an action which the linker must take to modify the
162section contents. Relocations have a symbol, an address, an addend, and
163a pointer to a howto structure which describes how to perform the
164relocation. For more information, see @ref{BFD relocation handling}.
165
166BFD represents a symbol as a pointer to the @samp{asymbol} type. A
167symbol has a name, a pointer to a section, an offset within that
168section, and some flags.
169
170Archive files do not have any sections or symbols. Instead, BFD
171represents an archive file as a file which contains a list of
172@samp{bfd}s. BFD also provides access to the archive symbol map, as a
173list of symbol names. BFD provides a function to return the @samp{bfd}
174within the archive which corresponds to a particular entry in the
175archive symbol map.
176
177@node BFD blindness
178@subsection BFD loses information
179
180Most object file formats have information which BFD can not represent in
181its generic form, at least as currently defined.
182
183There is often explicit information which BFD can not represent. For
184example, the COFF version stamp, or the ELF program segments. BFD
185provides special hooks to handle this information when copying,
186printing, or linking an object file. The BFD support for a particular
187object file format will normally store this information in private data
188and handle it using the special hooks.
189
190In some cases there is also implicit information which BFD can not
191represent. For example, the MIPS processor distinguishes small and
192large symbols, and requires that all small symbls be within 32K of the
193GP register. This means that the MIPS assembler must be able to mark
194variables as either small or large, and the MIPS linker must know to put
195small symbols within range of the GP register. Since BFD can not
196represent this information, this means that the assembler and linker
197must have information that is specific to a particular object file
198format which is outside of the BFD library.
199
200This loss of information indicates areas where the BFD paradigm breaks
201down. It is not actually possible to represent the myriad differences
202among object file formats using a single generic interface, at least not
203in the manner which BFD does it today.
204
205Nevertheless, the BFD library does greatly simplify the task of dealing
206with object files, and particular problems caused by information loss
207can normally be solved using some sort of relatively constrained hook
208into the library.
209
210
211
212@node BFD guidelines
213@section BFD programming guidelines
214@cindex bfd programming guidelines
215@cindex programming guidelines for bfd
216@cindex guidelines, bfd programming
217
218There is a lot of poorly written and confusing code in BFD. New BFD
219code should be written to a higher standard. Merely because some BFD
220code is written in a particular manner does not mean that you should
221emulate it.
222
223Here are some general BFD programming guidelines:
224
225@itemize @bullet
226@item
227Follow the GNU coding standards.
228
229@item
230Avoid global variables. We ideally want BFD to be fully reentrant, so
231that it can be used in multiple threads. All uses of global or static
232variables interfere with that. Initialized constant variables are OK,
233and they should be explicitly marked with const. Instead of global
234variables, use data attached to a BFD or to a linker hash table.
235
236@item
237All externally visible functions should have names which start with
238@samp{bfd_}. All such functions should be declared in some header file,
239typically @file{bfd.h}. See, for example, the various declarations near
240the end of @file{bfd-in.h}, which mostly declare functions required by
241specific linker emulations.
242
243@item
244All functions which need to be visible from one file to another within
245BFD, but should not be visible outside of BFD, should start with
246@samp{_bfd_}. Although external names beginning with @samp{_} are
247prohibited by the ANSI standard, in practice this usage will always
248work, and it is required by the GNU coding standards.
249
250@item
251Always remember that people can compile using @samp{--enable-targets} to
252build several, or all, targets at once. It must be possible to link
253together the files for all targets.
254
255@item
256BFD code should compile with few or no warnings using @samp{gcc -Wall}.
257Some warnings are OK, like the absence of certain function declarations
258which may or may not be declared in system header files. Warnings about
259ambiguous expressions and the like should always be fixed.
260@end itemize
261
262@node BFD target vector
263@section BFD target vector
264@cindex bfd target vector
265@cindex target vector in bfd
266
267BFD supports multiple object file formats by using the @dfn{target
268vector}. This is simply a set of function pointers which implement
269behaviour that is specific to a particular object file format.
270
271In this section I list all of the entries in the target vector and
272describe what they do.
273
274@menu
275* BFD target vector miscellaneous:: Miscellaneous constants
276* BFD target vector swap:: Swapping functions
277* BFD target vector format:: Format type dependent functions
278* BFD_JUMP_TABLE macros:: BFD_JUMP_TABLE macros
279* BFD target vector generic:: Generic functions
280* BFD target vector copy:: Copy functions
281* BFD target vector core:: Core file support functions
282* BFD target vector archive:: Archive functions
283* BFD target vector symbols:: Symbol table functions
284* BFD target vector relocs:: Relocation support
285* BFD target vector write:: Output functions
286* BFD target vector link:: Linker functions
287* BFD target vector dynamic:: Dynamic linking information functions
288@end menu
289
290@node BFD target vector miscellaneous
291@subsection Miscellaneous constants
292
293The target vector starts with a set of constants.
294
295@table @samp
296@item name
297The name of the target vector. This is an arbitrary string. This is
298how the target vector is named in command line options for tools which
d9bc7a44 299use BFD, such as the @samp{--oformat} linker option.
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300
301@item flavour
302A general description of the type of target. The following flavours are
303currently defined:
304
305@table @samp
306@item bfd_target_unknown_flavour
307Undefined or unknown.
308@item bfd_target_aout_flavour
309a.out.
310@item bfd_target_coff_flavour
311COFF.
312@item bfd_target_ecoff_flavour
313ECOFF.
314@item bfd_target_elf_flavour
315ELF.
316@item bfd_target_ieee_flavour
317IEEE-695.
318@item bfd_target_nlm_flavour
319NLM.
320@item bfd_target_oasys_flavour
321OASYS.
322@item bfd_target_tekhex_flavour
323Tektronix hex format.
324@item bfd_target_srec_flavour
325Motorola S-record format.
326@item bfd_target_ihex_flavour
327Intel hex format.
328@item bfd_target_som_flavour
329SOM (used on HP/UX).
330@item bfd_target_os9k_flavour
331os9000.
332@item bfd_target_versados_flavour
333VERSAdos.
334@item bfd_target_msdos_flavour
335MS-DOS.
336@item bfd_target_evax_flavour
337openVMS.
338@end table
339
340@item byteorder
341The byte order of data in the object file. One of
342@samp{BFD_ENDIAN_BIG}, @samp{BFD_ENDIAN_LITTLE}, or
343@samp{BFD_ENDIAN_UNKNOWN}. The latter would be used for a format such
344as S-records which do not record the architecture of the data.
345
346@item header_byteorder
347The byte order of header information in the object file. Normally the
348same as the @samp{byteorder} field, but there are certain cases where it
349may be different.
350
351@item object_flags
352Flags which may appear in the @samp{flags} field of a BFD with this
353format.
354
355@item section_flags
356Flags which may appear in the @samp{flags} field of a section within a
357BFD with this format.
358
359@item symbol_leading_char
360A character which the C compiler normally puts before a symbol. For
361example, an a.out compiler will typically generate the symbol
362@samp{_foo} for a function named @samp{foo} in the C source, in which
363case this field would be @samp{_}. If there is no such character, this
364field will be @samp{0}.
365
366@item ar_pad_char
367The padding character to use at the end of an archive name. Normally
368@samp{/}.
369
370@item ar_max_namelen
371The maximum length of a short name in an archive. Normally @samp{14}.
372
373@item backend_data
374A pointer to constant backend data. This is used by backends to store
375whatever additional information they need to distinguish similar target
376vectors which use the same sets of functions.
377@end table
378
379@node BFD target vector swap
380@subsection Swapping functions
381
d1d013c3 382Every target vector has function pointers used for swapping information
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383in and out of the target representation. There are two sets of
384functions: one for data information, and one for header information.
385Each set has three sizes: 64-bit, 32-bit, and 16-bit. Each size has
386three actual functions: put, get unsigned, and get signed.
387
388These 18 functions are used to convert data between the host and target
389representations.
390
391@node BFD target vector format
392@subsection Format type dependent functions
393
394Every target vector has three arrays of function pointers which are
395indexed by the BFD format type. The BFD format types are as follows:
396
397@table @samp
398@item bfd_unknown
399Unknown format. Not used for anything useful.
400@item bfd_object
401Object file.
402@item bfd_archive
403Archive file.
404@item bfd_core
405Core file.
406@end table
407
408The three arrays of function pointers are as follows:
409
410@table @samp
411@item bfd_check_format
412Check whether the BFD is of a particular format (object file, archive
413file, or core file) corresponding to this target vector. This is called
414by the @samp{bfd_check_format} function when examining an existing BFD.
415If the BFD matches the desired format, this function will initialize any
416format specific information such as the @samp{tdata} field of the BFD.
417This function must be called before any other BFD target vector function
418on a file opened for reading.
419
420@item bfd_set_format
421Set the format of a BFD which was created for output. This is called by
422the @samp{bfd_set_format} function after creating the BFD with a
423function such as @samp{bfd_openw}. This function will initialize format
424specific information required to write out an object file or whatever of
425the given format. This function must be called before any other BFD
426target vector function on a file opened for writing.
427
428@item bfd_write_contents
429Write out the contents of the BFD in the given format. This is called
430by @samp{bfd_close} function for a BFD opened for writing. This really
431should not be an array selected by format type, as the
432@samp{bfd_set_format} function provides all the required information.
433In fact, BFD will fail if a different format is used when calling
434through the @samp{bfd_set_format} and the @samp{bfd_write_contents}
435arrays; fortunately, since @samp{bfd_close} gets it right, this is a
436difficult error to make.
437@end table
438
439@node BFD_JUMP_TABLE macros
440@subsection @samp{BFD_JUMP_TABLE} macros
441@cindex @samp{BFD_JUMP_TABLE}
442
443Most target vectors are defined using @samp{BFD_JUMP_TABLE} macros.
444These macros take a single argument, which is a prefix applied to a set
445of functions. The macros are then used to initialize the fields in the
446target vector.
447
448For example, the @samp{BFD_JUMP_TABLE_RELOCS} macro defines three
449functions: @samp{_get_reloc_upper_bound}, @samp{_canonicalize_reloc},
450and @samp{_bfd_reloc_type_lookup}. A reference like
451@samp{BFD_JUMP_TABLE_RELOCS (foo)} will expand into three functions
5398f678 452prefixed with @samp{foo}: @samp{foo_get_reloc_upper_bound}, etc. The
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453@samp{BFD_JUMP_TABLE_RELOCS} macro will be placed such that those three
454functions initialize the appropriate fields in the BFD target vector.
455
456This is done because it turns out that many different target vectors can
457share certain classes of functions. For example, archives are similar
458on most platforms, so most target vectors can use the same archive
459functions. Those target vectors all use @samp{BFD_JUMP_TABLE_ARCHIVE}
460with the same argument, calling a set of functions which is defined in
461@file{archive.c}.
462
463Each of the @samp{BFD_JUMP_TABLE} macros is mentioned below along with
464the description of the function pointers which it defines. The function
465pointers will be described using the name without the prefix which the
466@samp{BFD_JUMP_TABLE} macro defines. This name is normally the same as
467the name of the field in the target vector structure. Any differences
468will be noted.
469
470@node BFD target vector generic
471@subsection Generic functions
472@cindex @samp{BFD_JUMP_TABLE_GENERIC}
473
474The @samp{BFD_JUMP_TABLE_GENERIC} macro is used for some catch all
475functions which don't easily fit into other categories.
476
477@table @samp
478@item _close_and_cleanup
479Free any target specific information associated with the BFD. This is
480called when any BFD is closed (the @samp{bfd_write_contents} function
481mentioned earlier is only called for a BFD opened for writing). Most
482targets use @samp{bfd_alloc} to allocate all target specific
483information, and therefore don't have to do anything in this function.
484This function pointer is typically set to
485@samp{_bfd_generic_close_and_cleanup}, which simply returns true.
486
487@item _bfd_free_cached_info
488Free any cached information associated with the BFD which can be
489recreated later if necessary. This is used to reduce the memory
490consumption required by programs using BFD. This is normally called via
491the @samp{bfd_free_cached_info} macro. It is used by the default
492archive routines when computing the archive map. Most targets do not
493do anything special for this entry point, and just set it to
494@samp{_bfd_generic_free_cached_info}, which simply returns true.
495
496@item _new_section_hook
497This is called from @samp{bfd_make_section_anyway} whenever a new
498section is created. Most targets use it to initialize section specific
499information. This function is called whether or not the section
500corresponds to an actual section in an actual BFD.
501
502@item _get_section_contents
503Get the contents of a section. This is called from
504@samp{bfd_get_section_contents}. Most targets set this to
505@samp{_bfd_generic_get_section_contents}, which does a @samp{bfd_seek}
17c1c87f 506based on the section's @samp{filepos} field and a @samp{bfd_bread}. The
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507corresponding field in the target vector is named
508@samp{_bfd_get_section_contents}.
509
510@item _get_section_contents_in_window
511Set a @samp{bfd_window} to hold the contents of a section. This is
512called from @samp{bfd_get_section_contents_in_window}. The
513@samp{bfd_window} idea never really caught on, and I don't think this is
514ever called. Pretty much all targets implement this as
515@samp{bfd_generic_get_section_contents_in_window}, which uses
516@samp{bfd_get_section_contents} to do the right thing. The
517corresponding field in the target vector is named
518@samp{_bfd_get_section_contents_in_window}.
519@end table
520
521@node BFD target vector copy
522@subsection Copy functions
523@cindex @samp{BFD_JUMP_TABLE_COPY}
524
525The @samp{BFD_JUMP_TABLE_COPY} macro is used for functions which are
526called when copying BFDs, and for a couple of functions which deal with
527internal BFD information.
528
529@table @samp
530@item _bfd_copy_private_bfd_data
531This is called when copying a BFD, via @samp{bfd_copy_private_bfd_data}.
532If the input and output BFDs have the same format, this will copy any
533private information over. This is called after all the section contents
534have been written to the output file. Only a few targets do anything in
535this function.
536
537@item _bfd_merge_private_bfd_data
538This is called when linking, via @samp{bfd_merge_private_bfd_data}. It
539gives the backend linker code a chance to set any special flags in the
540output file based on the contents of the input file. Only a few targets
541do anything in this function.
542
543@item _bfd_copy_private_section_data
544This is similar to @samp{_bfd_copy_private_bfd_data}, but it is called
545for each section, via @samp{bfd_copy_private_section_data}. This
546function is called before any section contents have been written. Only
547a few targets do anything in this function.
548
549@item _bfd_copy_private_symbol_data
550This is called via @samp{bfd_copy_private_symbol_data}, but I don't
551think anything actually calls it. If it were defined, it could be used
552to copy private symbol data from one BFD to another. However, most BFDs
553store extra symbol information by allocating space which is larger than
554the @samp{asymbol} structure and storing private information in the
555extra space. Since @samp{objcopy} and other programs copy symbol
556information by copying pointers to @samp{asymbol} structures, the
557private symbol information is automatically copied as well. Most
558targets do not do anything in this function.
559
560@item _bfd_set_private_flags
561This is called via @samp{bfd_set_private_flags}. It is basically a hook
562for the assembler to set magic information. For example, the PowerPC
563ELF assembler uses it to set flags which appear in the e_flags field of
564the ELF header. Most targets do not do anything in this function.
565
566@item _bfd_print_private_bfd_data
567This is called by @samp{objdump} when the @samp{-p} option is used. It
568is called via @samp{bfd_print_private_data}. It prints any interesting
569information about the BFD which can not be otherwise represented by BFD
570and thus can not be printed by @samp{objdump}. Most targets do not do
571anything in this function.
572@end table
573
574@node BFD target vector core
575@subsection Core file support functions
576@cindex @samp{BFD_JUMP_TABLE_CORE}
577
578The @samp{BFD_JUMP_TABLE_CORE} macro is used for functions which deal
579with core files. Obviously, these functions only do something
580interesting for targets which have core file support.
581
582@table @samp
583@item _core_file_failing_command
584Given a core file, this returns the command which was run to produce the
585core file.
586
587@item _core_file_failing_signal
588Given a core file, this returns the signal number which produced the
589core file.
590
591@item _core_file_matches_executable_p
592Given a core file and a BFD for an executable, this returns whether the
593core file was generated by the executable.
594@end table
595
596@node BFD target vector archive
597@subsection Archive functions
598@cindex @samp{BFD_JUMP_TABLE_ARCHIVE}
599
600The @samp{BFD_JUMP_TABLE_ARCHIVE} macro is used for functions which deal
601with archive files. Most targets use COFF style archive files
602(including ELF targets), and these use @samp{_bfd_archive_coff} as the
603argument to @samp{BFD_JUMP_TABLE_ARCHIVE}. Some targets use BSD/a.out
604style archives, and these use @samp{_bfd_archive_bsd}. (The main
605difference between BSD and COFF archives is the format of the archive
606symbol table). Targets with no archive support use
607@samp{_bfd_noarchive}. Finally, a few targets have unusual archive
608handling.
609
610@table @samp
611@item _slurp_armap
612Read in the archive symbol table, storing it in private BFD data. This
613is normally called from the archive @samp{check_format} routine. The
614corresponding field in the target vector is named
615@samp{_bfd_slurp_armap}.
616
617@item _slurp_extended_name_table
618Read in the extended name table from the archive, if there is one,
619storing it in private BFD data. This is normally called from the
620archive @samp{check_format} routine. The corresponding field in the
621target vector is named @samp{_bfd_slurp_extended_name_table}.
622
623@item construct_extended_name_table
624Build and return an extended name table if one is needed to write out
625the archive. This also adjusts the archive headers to refer to the
626extended name table appropriately. This is normally called from the
627archive @samp{write_contents} routine. The corresponding field in the
628target vector is named @samp{_bfd_construct_extended_name_table}.
629
630@item _truncate_arname
631This copies a file name into an archive header, truncating it as
632required. It is normally called from the archive @samp{write_contents}
633routine. This function is more interesting in targets which do not
634support extended name tables, but I think the GNU @samp{ar} program
635always uses extended name tables anyhow. The corresponding field in the
636target vector is named @samp{_bfd_truncate_arname}.
637
638@item _write_armap
17c1c87f 639Write out the archive symbol table using calls to @samp{bfd_bwrite}.
252b5132
RH
640This is normally called from the archive @samp{write_contents} routine.
641The corresponding field in the target vector is named @samp{write_armap}
642(no leading underscore).
643
644@item _read_ar_hdr
645Read and parse an archive header. This handles expanding the archive
646header name into the real file name using the extended name table. This
647is called by routines which read the archive symbol table or the archive
648itself. The corresponding field in the target vector is named
649@samp{_bfd_read_ar_hdr_fn}.
650
651@item _openr_next_archived_file
652Given an archive and a BFD representing a file stored within the
653archive, return a BFD for the next file in the archive. This is called
654via @samp{bfd_openr_next_archived_file}. The corresponding field in the
655target vector is named @samp{openr_next_archived_file} (no leading
656underscore).
657
658@item _get_elt_at_index
659Given an archive and an index, return a BFD for the file in the archive
660corresponding to that entry in the archive symbol table. This is called
661via @samp{bfd_get_elt_at_index}. The corresponding field in the target
662vector is named @samp{_bfd_get_elt_at_index}.
663
664@item _generic_stat_arch_elt
665Do a stat on an element of an archive, returning information read from
666the archive header (modification time, uid, gid, file mode, size). This
667is called via @samp{bfd_stat_arch_elt}. The corresponding field in the
668target vector is named @samp{_bfd_stat_arch_elt}.
669
670@item _update_armap_timestamp
671After the entire contents of an archive have been written out, update
672the timestamp of the archive symbol table to be newer than that of the
673file. This is required for a.out style archives. This is normally
674called by the archive @samp{write_contents} routine. The corresponding
675field in the target vector is named @samp{_bfd_update_armap_timestamp}.
676@end table
677
678@node BFD target vector symbols
679@subsection Symbol table functions
680@cindex @samp{BFD_JUMP_TABLE_SYMBOLS}
681
682The @samp{BFD_JUMP_TABLE_SYMBOLS} macro is used for functions which deal
683with symbols.
684
685@table @samp
686@item _get_symtab_upper_bound
687Return a sensible upper bound on the amount of memory which will be
688required to read the symbol table. In practice most targets return the
689amount of memory required to hold @samp{asymbol} pointers for all the
690symbols plus a trailing @samp{NULL} entry, and store the actual symbol
691information in BFD private data. This is called via
692@samp{bfd_get_symtab_upper_bound}. The corresponding field in the
693target vector is named @samp{_bfd_get_symtab_upper_bound}.
694
695@item _get_symtab
696Read in the symbol table. This is called via
697@samp{bfd_canonicalize_symtab}. The corresponding field in the target
698vector is named @samp{_bfd_canonicalize_symtab}.
699
700@item _make_empty_symbol
701Create an empty symbol for the BFD. This is needed because most targets
702store extra information with each symbol by allocating a structure
703larger than an @samp{asymbol} and storing the extra information at the
704end. This function will allocate the right amount of memory, and return
705what looks like a pointer to an empty @samp{asymbol}. This is called
706via @samp{bfd_make_empty_symbol}. The corresponding field in the target
707vector is named @samp{_bfd_make_empty_symbol}.
708
709@item _print_symbol
710Print information about the symbol. This is called via
711@samp{bfd_print_symbol}. One of the arguments indicates what sort of
712information should be printed:
713
714@table @samp
715@item bfd_print_symbol_name
716Just print the symbol name.
717@item bfd_print_symbol_more
718Print the symbol name and some interesting flags. I don't think
719anything actually uses this.
720@item bfd_print_symbol_all
721Print all information about the symbol. This is used by @samp{objdump}
722when run with the @samp{-t} option.
723@end table
724The corresponding field in the target vector is named
725@samp{_bfd_print_symbol}.
726
727@item _get_symbol_info
728Return a standard set of information about the symbol. This is called
729via @samp{bfd_symbol_info}. The corresponding field in the target
730vector is named @samp{_bfd_get_symbol_info}.
731
732@item _bfd_is_local_label_name
733Return whether the given string would normally represent the name of a
734local label. This is called via @samp{bfd_is_local_label} and
735@samp{bfd_is_local_label_name}. Local labels are normally discarded by
736the assembler. In the linker, this defines the difference between the
737@samp{-x} and @samp{-X} options.
738
739@item _get_lineno
740Return line number information for a symbol. This is only meaningful
741for a COFF target. This is called when writing out COFF line numbers.
742
743@item _find_nearest_line
744Given an address within a section, use the debugging information to find
745the matching file name, function name, and line number, if any. This is
746called via @samp{bfd_find_nearest_line}. The corresponding field in the
747target vector is named @samp{_bfd_find_nearest_line}.
748
749@item _bfd_make_debug_symbol
750Make a debugging symbol. This is only meaningful for a COFF target,
751where it simply returns a symbol which will be placed in the
752@samp{N_DEBUG} section when it is written out. This is called via
753@samp{bfd_make_debug_symbol}.
754
755@item _read_minisymbols
756Minisymbols are used to reduce the memory requirements of programs like
757@samp{nm}. A minisymbol is a cookie pointing to internal symbol
758information which the caller can use to extract complete symbol
759information. This permits BFD to not convert all the symbols into
760generic form, but to instead convert them one at a time. This is called
761via @samp{bfd_read_minisymbols}. Most targets do not implement this,
762and just use generic support which is based on using standard
763@samp{asymbol} structures.
764
765@item _minisymbol_to_symbol
766Convert a minisymbol to a standard @samp{asymbol}. This is called via
767@samp{bfd_minisymbol_to_symbol}.
768@end table
769
770@node BFD target vector relocs
771@subsection Relocation support
772@cindex @samp{BFD_JUMP_TABLE_RELOCS}
773
774The @samp{BFD_JUMP_TABLE_RELOCS} macro is used for functions which deal
775with relocations.
776
777@table @samp
778@item _get_reloc_upper_bound
779Return a sensible upper bound on the amount of memory which will be
780required to read the relocations for a section. In practice most
781targets return the amount of memory required to hold @samp{arelent}
782pointers for all the relocations plus a trailing @samp{NULL} entry, and
783store the actual relocation information in BFD private data. This is
784called via @samp{bfd_get_reloc_upper_bound}.
785
786@item _canonicalize_reloc
787Return the relocation information for a section. This is called via
788@samp{bfd_canonicalize_reloc}. The corresponding field in the target
789vector is named @samp{_bfd_canonicalize_reloc}.
790
791@item _bfd_reloc_type_lookup
792Given a relocation code, return the corresponding howto structure
793(@pxref{BFD relocation codes}). This is called via
794@samp{bfd_reloc_type_lookup}. The corresponding field in the target
795vector is named @samp{reloc_type_lookup}.
796@end table
797
798@node BFD target vector write
799@subsection Output functions
800@cindex @samp{BFD_JUMP_TABLE_WRITE}
801
802The @samp{BFD_JUMP_TABLE_WRITE} macro is used for functions which deal
803with writing out a BFD.
804
805@table @samp
806@item _set_arch_mach
807Set the architecture and machine number for a BFD. This is called via
808@samp{bfd_set_arch_mach}. Most targets implement this by calling
809@samp{bfd_default_set_arch_mach}. The corresponding field in the target
810vector is named @samp{_bfd_set_arch_mach}.
811
812@item _set_section_contents
813Write out the contents of a section. This is called via
814@samp{bfd_set_section_contents}. The corresponding field in the target
815vector is named @samp{_bfd_set_section_contents}.
816@end table
817
818@node BFD target vector link
819@subsection Linker functions
820@cindex @samp{BFD_JUMP_TABLE_LINK}
821
822The @samp{BFD_JUMP_TABLE_LINK} macro is used for functions called by the
823linker.
824
825@table @samp
826@item _sizeof_headers
827Return the size of the header information required for a BFD. This is
828used to implement the @samp{SIZEOF_HEADERS} linker script function. It
829is normally used to align the first section at an efficient position on
830the page. This is called via @samp{bfd_sizeof_headers}. The
831corresponding field in the target vector is named
832@samp{_bfd_sizeof_headers}.
833
834@item _bfd_get_relocated_section_contents
835Read the contents of a section and apply the relocation information.
836This handles both a final link and a relocateable link; in the latter
837case, it adjust the relocation information as well. This is called via
838@samp{bfd_get_relocated_section_contents}. Most targets implement it by
839calling @samp{bfd_generic_get_relocated_section_contents}.
840
841@item _bfd_relax_section
842Try to use relaxation to shrink the size of a section. This is called
843by the linker when the @samp{-relax} option is used. This is called via
844@samp{bfd_relax_section}. Most targets do not support any sort of
845relaxation.
846
847@item _bfd_link_hash_table_create
848Create the symbol hash table to use for the linker. This linker hook
849permits the backend to control the size and information of the elements
850in the linker symbol hash table. This is called via
851@samp{bfd_link_hash_table_create}.
852
853@item _bfd_link_add_symbols
854Given an object file or an archive, add all symbols into the linker
855symbol hash table. Use callbacks to the linker to include archive
856elements in the link. This is called via @samp{bfd_link_add_symbols}.
857
858@item _bfd_final_link
859Finish the linking process. The linker calls this hook after all of the
860input files have been read, when it is ready to finish the link and
861generate the output file. This is called via @samp{bfd_final_link}.
862
863@item _bfd_link_split_section
864I don't know what this is for. Nothing seems to call it. The only
865non-trivial definition is in @file{som.c}.
866@end table
867
868@node BFD target vector dynamic
869@subsection Dynamic linking information functions
870@cindex @samp{BFD_JUMP_TABLE_DYNAMIC}
871
872The @samp{BFD_JUMP_TABLE_DYNAMIC} macro is used for functions which read
873dynamic linking information.
874
875@table @samp
876@item _get_dynamic_symtab_upper_bound
877Return a sensible upper bound on the amount of memory which will be
878required to read the dynamic symbol table. In practice most targets
879return the amount of memory required to hold @samp{asymbol} pointers for
880all the symbols plus a trailing @samp{NULL} entry, and store the actual
881symbol information in BFD private data. This is called via
882@samp{bfd_get_dynamic_symtab_upper_bound}. The corresponding field in
883the target vector is named @samp{_bfd_get_dynamic_symtab_upper_bound}.
884
885@item _canonicalize_dynamic_symtab
886Read the dynamic symbol table. This is called via
887@samp{bfd_canonicalize_dynamic_symtab}. The corresponding field in the
888target vector is named @samp{_bfd_canonicalize_dynamic_symtab}.
889
890@item _get_dynamic_reloc_upper_bound
891Return a sensible upper bound on the amount of memory which will be
892required to read the dynamic relocations. In practice most targets
893return the amount of memory required to hold @samp{arelent} pointers for
894all the relocations plus a trailing @samp{NULL} entry, and store the
895actual relocation information in BFD private data. This is called via
896@samp{bfd_get_dynamic_reloc_upper_bound}. The corresponding field in
897the target vector is named @samp{_bfd_get_dynamic_reloc_upper_bound}.
898
899@item _canonicalize_dynamic_reloc
900Read the dynamic relocations. This is called via
901@samp{bfd_canonicalize_dynamic_reloc}. The corresponding field in the
902target vector is named @samp{_bfd_canonicalize_dynamic_reloc}.
903@end table
904
905@node BFD generated files
906@section BFD generated files
907@cindex generated files in bfd
908@cindex bfd generated files
909
910BFD contains several automatically generated files. This section
911describes them. Some files are created at configure time, when you
912configure BFD. Some files are created at make time, when you build
afdaa25f 913BFD. Some files are automatically rebuilt at make time, but only if
252b5132
RH
914you configure with the @samp{--enable-maintainer-mode} option. Some
915files live in the object directory---the directory from which you run
916configure---and some live in the source directory. All files that live
917in the source directory are checked into the CVS repository.
918
919@table @file
920@item bfd.h
921@cindex @file{bfd.h}
922@cindex @file{bfd-in3.h}
923Lives in the object directory. Created at make time from
924@file{bfd-in2.h} via @file{bfd-in3.h}. @file{bfd-in3.h} is created at
925configure time from @file{bfd-in2.h}. There are automatic dependencies
926to rebuild @file{bfd-in3.h} and hence @file{bfd.h} if @file{bfd-in2.h}
927changes, so you can normally ignore @file{bfd-in3.h}, and just think
928about @file{bfd-in2.h} and @file{bfd.h}.
929
930@file{bfd.h} is built by replacing a few strings in @file{bfd-in2.h}.
931To see them, search for @samp{@@} in @file{bfd-in2.h}. They mainly
932control whether BFD is built for a 32 bit target or a 64 bit target.
933
934@item bfd-in2.h
935@cindex @file{bfd-in2.h}
936Lives in the source directory. Created from @file{bfd-in.h} and several
937other BFD source files. If you configure with the
938@samp{--enable-maintainer-mode} option, @file{bfd-in2.h} is rebuilt
939automatically when a source file changes.
940
941@item elf32-target.h
942@itemx elf64-target.h
943@cindex @file{elf32-target.h}
944@cindex @file{elf64-target.h}
945Live in the object directory. Created from @file{elfxx-target.h}.
946These files are versions of @file{elfxx-target.h} customized for either
947a 32 bit ELF target or a 64 bit ELF target.
948
949@item libbfd.h
950@cindex @file{libbfd.h}
951Lives in the source directory. Created from @file{libbfd-in.h} and
952several other BFD source files. If you configure with the
953@samp{--enable-maintainer-mode} option, @file{libbfd.h} is rebuilt
954automatically when a source file changes.
955
956@item libcoff.h
957@cindex @file{libcoff.h}
958Lives in the source directory. Created from @file{libcoff-in.h} and
959@file{coffcode.h}. If you configure with the
960@samp{--enable-maintainer-mode} option, @file{libcoff.h} is rebuilt
961automatically when a source file changes.
962
963@item targmatch.h
964@cindex @file{targmatch.h}
965Lives in the object directory. Created at make time from
966@file{config.bfd}. This file is used to map configuration triplets into
967BFD target vector variable names at run time.
968@end table
969
970@node BFD multiple compilations
971@section Files compiled multiple times in BFD
972Several files in BFD are compiled multiple times. By this I mean that
973there are header files which contain function definitions. These header
974files are included by other files, and thus the functions are compiled
975once per file which includes them.
976
977Preprocessor macros are used to control the compilation, so that each
978time the files are compiled the resulting functions are slightly
979different. Naturally, if they weren't different, there would be no
980reason to compile them multiple times.
981
982This is a not a particularly good programming technique, and future BFD
983work should avoid it.
984
985@itemize @bullet
986@item
987Since this technique is rarely used, even experienced C programmers find
988it confusing.
989
990@item
991It is difficult to debug programs which use BFD, since there is no way
992to describe which version of a particular function you are looking at.
993
994@item
995Programs which use BFD wind up incorporating two or more slightly
996different versions of the same function, which wastes space in the
997executable.
998
999@item
1000This technique is never required nor is it especially efficient. It is
1001always possible to use statically initialized structures holding
1002function pointers and magic constants instead.
1003@end itemize
1004
1005The following is a list of the files which are compiled multiple times.
1006
1007@table @file
1008@item aout-target.h
1009@cindex @file{aout-target.h}
1010Describes a few functions and the target vector for a.out targets. This
1011is used by individual a.out targets with different definitions of
1012@samp{N_TXTADDR} and similar a.out macros.
1013
1014@item aoutf1.h
1015@cindex @file{aoutf1.h}
1016Implements standard SunOS a.out files. In principle it supports 64 bit
1017a.out targets based on the preprocessor macro @samp{ARCH_SIZE}, but
1018since all known a.out targets are 32 bits, this code may or may not
1019work. This file is only included by a few other files, and it is
1020difficult to justify its existence.
1021
1022@item aoutx.h
1023@cindex @file{aoutx.h}
1024Implements basic a.out support routines. This file can be compiled for
1025either 32 or 64 bit support. Since all known a.out targets are 32 bits,
1026the 64 bit support may or may not work. I believe the original
1027intention was that this file would only be included by @samp{aout32.c}
1028and @samp{aout64.c}, and that other a.out targets would simply refer to
1029the functions it defined. Unfortunately, some other a.out targets
1030started including it directly, leading to a somewhat confused state of
1031affairs.
1032
1033@item coffcode.h
1034@cindex @file{coffcode.h}
1035Implements basic COFF support routines. This file is included by every
1036COFF target. It implements code which handles COFF magic numbers as
1037well as various hook functions called by the generic COFF functions in
1038@file{coffgen.c}. This file is controlled by a number of different
1039macros, and more are added regularly.
1040
1041@item coffswap.h
1042@cindex @file{coffswap.h}
1043Implements COFF swapping routines. This file is included by
1044@file{coffcode.h}, and thus by every COFF target. It implements the
1045routines which swap COFF structures between internal and external
1046format. The main control for this file is the external structure
1047definitions in the files in the @file{include/coff} directory. A COFF
1048target file will include one of those files before including
1049@file{coffcode.h} and thus @file{coffswap.h}. There are a few other
1050macros which affect @file{coffswap.h} as well, mostly describing whether
1051certain fields are present in the external structures.
1052
1053@item ecoffswap.h
1054@cindex @file{ecoffswap.h}
1055Implements ECOFF swapping routines. This is like @file{coffswap.h}, but
1056for ECOFF. It is included by the ECOFF target files (of which there are
1057only two). The control is the preprocessor macro @samp{ECOFF_32} or
1058@samp{ECOFF_64}.
1059
1060@item elfcode.h
1061@cindex @file{elfcode.h}
1062Implements ELF functions that use external structure definitions. This
1063file is included by two other files: @file{elf32.c} and @file{elf64.c}.
1064It is controlled by the @samp{ARCH_SIZE} macro which is defined to be
1065@samp{32} or @samp{64} before including it. The @samp{NAME} macro is
1066used internally to give the functions different names for the two target
1067sizes.
1068
1069@item elfcore.h
1070@cindex @file{elfcore.h}
1071Like @file{elfcode.h}, but for functions that are specific to ELF core
1072files. This is included only by @file{elfcode.h}.
1073
1074@item elflink.h
1075@cindex @file{elflink.h}
1076Like @file{elfcode.h}, but for functions used by the ELF linker. This
1077is included only by @file{elfcode.h}.
1078
1079@item elfxx-target.h
1080@cindex @file{elfxx-target.h}
1081This file is the source for the generated files @file{elf32-target.h}
1082and @file{elf64-target.h}, one of which is included by every ELF target.
1083It defines the ELF target vector.
1084
1085@item freebsd.h
1086@cindex @file{freebsd.h}
1087Presumably intended to be included by all FreeBSD targets, but in fact
1088there is only one such target, @samp{i386-freebsd}. This defines a
1089function used to set the right magic number for FreeBSD, as well as
1090various macros, and includes @file{aout-target.h}.
1091
1092@item netbsd.h
1093@cindex @file{netbsd.h}
1094Like @file{freebsd.h}, except that there are several files which include
1095it.
1096
1097@item nlm-target.h
1098@cindex @file{nlm-target.h}
1099Defines the target vector for a standard NLM target.
1100
1101@item nlmcode.h
1102@cindex @file{nlmcode.h}
1103Like @file{elfcode.h}, but for NLM targets. This is only included by
1104@file{nlm32.c} and @file{nlm64.c}, both of which define the macro
1105@samp{ARCH_SIZE} to an appropriate value. There are no 64 bit NLM
1106targets anyhow, so this is sort of useless.
1107
1108@item nlmswap.h
1109@cindex @file{nlmswap.h}
1110Like @file{coffswap.h}, but for NLM targets. This is included by each
1111NLM target, but I think it winds up compiling to the exact same code for
1112every target, and as such is fairly useless.
1113
1114@item peicode.h
1115@cindex @file{peicode.h}
1116Provides swapping routines and other hooks for PE targets.
1117@file{coffcode.h} will include this rather than @file{coffswap.h} for a
1118PE target. This defines PE specific versions of the COFF swapping
1119routines, and also defines some macros which control @file{coffcode.h}
1120itself.
1121@end table
1122
1123@node BFD relocation handling
1124@section BFD relocation handling
1125@cindex bfd relocation handling
1126@cindex relocations in bfd
1127
1128The handling of relocations is one of the more confusing aspects of BFD.
1129Relocation handling has been implemented in various different ways, all
1130somewhat incompatible, none perfect.
1131
1132@menu
1133* BFD relocation concepts:: BFD relocation concepts
1134* BFD relocation functions:: BFD relocation functions
1135* BFD relocation codes:: BFD relocation codes
1136* BFD relocation future:: BFD relocation future
1137@end menu
1138
1139@node BFD relocation concepts
1140@subsection BFD relocation concepts
1141
1142A relocation is an action which the linker must take when linking. It
1143describes a change to the contents of a section. The change is normally
1144based on the final value of one or more symbols. Relocations are
1145created by the assembler when it creates an object file.
1146
1147Most relocations are simple. A typical simple relocation is to set 32
1148bits at a given offset in a section to the value of a symbol. This type
1149of relocation would be generated for code like @code{int *p = &i;} where
1150@samp{p} and @samp{i} are global variables. A relocation for the symbol
1151@samp{i} would be generated such that the linker would initialize the
1152area of memory which holds the value of @samp{p} to the value of the
1153symbol @samp{i}.
1154
1155Slightly more complex relocations may include an addend, which is a
1156constant to add to the symbol value before using it. In some cases a
1157relocation will require adding the symbol value to the existing contents
1158of the section in the object file. In others the relocation will simply
1159replace the contents of the section with the symbol value. Some
1160relocations are PC relative, so that the value to be stored in the
1161section is the difference between the value of a symbol and the final
1162address of the section contents.
1163
1164In general, relocations can be arbitrarily complex. For example,
1165relocations used in dynamic linking systems often require the linker to
1166allocate space in a different section and use the offset within that
1167section as the value to store. In the IEEE object file format,
1168relocations may involve arbitrary expressions.
1169
1170When doing a relocateable link, the linker may or may not have to do
1171anything with a relocation, depending upon the definition of the
1172relocation. Simple relocations generally do not require any special
1173action.
1174
1175@node BFD relocation functions
1176@subsection BFD relocation functions
1177
1178In BFD, each section has an array of @samp{arelent} structures. Each
1179structure has a pointer to a symbol, an address within the section, an
1180addend, and a pointer to a @samp{reloc_howto_struct} structure. The
1181howto structure has a bunch of fields describing the reloc, including a
1182type field. The type field is specific to the object file format
1183backend; none of the generic code in BFD examines it.
1184
1185Originally, the function @samp{bfd_perform_relocation} was supposed to
1186handle all relocations. In theory, many relocations would be simple
1187enough to be described by the fields in the howto structure. For those
1188that weren't, the howto structure included a @samp{special_function}
1189field to use as an escape.
1190
1191While this seems plausible, a look at @samp{bfd_perform_relocation}
1192shows that it failed. The function has odd special cases. Some of the
1193fields in the howto structure, such as @samp{pcrel_offset}, were not
1194adequately documented.
1195
1196The linker uses @samp{bfd_perform_relocation} to do all relocations when
1197the input and output file have different formats (e.g., when generating
1198S-records). The generic linker code, which is used by all targets which
1199do not define their own special purpose linker, uses
1200@samp{bfd_get_relocated_section_contents}, which for most targets turns
1201into a call to @samp{bfd_generic_get_relocated_section_contents}, which
1202calls @samp{bfd_perform_relocation}. So @samp{bfd_perform_relocation}
1203is still widely used, which makes it difficult to change, since it is
1204difficult to test all possible cases.
1205
1206The assembler used @samp{bfd_perform_relocation} for a while. This
1207turned out to be the wrong thing to do, since
1208@samp{bfd_perform_relocation} was written to handle relocations on an
1209existing object file, while the assembler needed to create relocations
1210in a new object file. The assembler was changed to use the new function
1211@samp{bfd_install_relocation} instead, and @samp{bfd_install_relocation}
1212was created as a copy of @samp{bfd_perform_relocation}.
1213
1214Unfortunately, the work did not progress any farther, so
1215@samp{bfd_install_relocation} remains a simple copy of
1216@samp{bfd_perform_relocation}, with all the odd special cases and
1217confusing code. This again is difficult to change, because again any
1218change can affect any assembler target, and so is difficult to test.
1219
1220The new linker, when using the same object file format for all input
1221files and the output file, does not convert relocations into
1222@samp{arelent} structures, so it can not use
1223@samp{bfd_perform_relocation} at all. Instead, users of the new linker
1224are expected to write a @samp{relocate_section} function which will
1225handle relocations in a target specific fashion.
1226
1227There are two helper functions for target specific relocation:
1228@samp{_bfd_final_link_relocate} and @samp{_bfd_relocate_contents}.
1229These functions use a howto structure, but they @emph{do not} use the
1230@samp{special_function} field. Since the functions are normally called
1231from target specific code, the @samp{special_function} field adds
1232little; any relocations which require special handling can be handled
1233without calling those functions.
1234
1235So, if you want to add a new target, or add a new relocation to an
1236existing target, you need to do the following:
1237
1238@itemize @bullet
1239@item
1240Make sure you clearly understand what the contents of the section should
1241look like after assembly, after a relocateable link, and after a final
1242link. Make sure you clearly understand the operations the linker must
1243perform during a relocateable link and during a final link.
1244
1245@item
1246Write a howto structure for the relocation. The howto structure is
1247flexible enough to represent any relocation which should be handled by
1248setting a contiguous bitfield in the destination to the value of a
1249symbol, possibly with an addend, possibly adding the symbol value to the
1250value already present in the destination.
1251
1252@item
1253Change the assembler to generate your relocation. The assembler will
1254call @samp{bfd_install_relocation}, so your howto structure has to be
1255able to handle that. You may need to set the @samp{special_function}
1256field to handle assembly correctly. Be careful to ensure that any code
1257you write to handle the assembler will also work correctly when doing a
1258relocateable link. For example, see @samp{bfd_elf_generic_reloc}.
1259
1260@item
1261Test the assembler. Consider the cases of relocation against an
1262undefined symbol, a common symbol, a symbol defined in the object file
1263in the same section, and a symbol defined in the object file in a
1264different section. These cases may not all be applicable for your
1265reloc.
1266
1267@item
1268If your target uses the new linker, which is recommended, add any
1269required handling to the target specific relocation function. In simple
1270cases this will just involve a call to @samp{_bfd_final_link_relocate}
1271or @samp{_bfd_relocate_contents}, depending upon the definition of the
1272relocation and whether the link is relocateable or not.
1273
1274@item
1275Test the linker. Test the case of a final link. If the relocation can
1276overflow, use a linker script to force an overflow and make sure the
1277error is reported correctly. Test a relocateable link, whether the
1278symbol is defined or undefined in the relocateable output. For both the
1279final and relocateable link, test the case when the symbol is a common
1280symbol, when the symbol looked like a common symbol but became a defined
1281symbol, when the symbol is defined in a different object file, and when
1282the symbol is defined in the same object file.
1283
1284@item
1285In order for linking to another object file format, such as S-records,
1286to work correctly, @samp{bfd_perform_relocation} has to do the right
1287thing for the relocation. You may need to set the
1288@samp{special_function} field to handle this correctly. Test this by
1289doing a link in which the output object file format is S-records.
1290
1291@item
1292Using the linker to generate relocateable output in a different object
1293file format is impossible in the general case, so you generally don't
d1d013c3
HPN
1294have to worry about that. The GNU linker makes sure to stop that from
1295happening when an input file in a different format has relocations.
1296
1297Linking input files of different object file formats together is quite
1298unusual, but if you're really dedicated you may want to consider testing
1299this case, both when the output object file format is the same as your
1300format, and when it is different.
252b5132
RH
1301@end itemize
1302
1303@node BFD relocation codes
1304@subsection BFD relocation codes
1305
1306BFD has another way of describing relocations besides the howto
1307structures described above: the enum @samp{bfd_reloc_code_real_type}.
1308
1309Every known relocation type can be described as a value in this
1310enumeration. The enumeration contains many target specific relocations,
1311but where two or more targets have the same relocation, a single code is
1312used. For example, the single value @samp{BFD_RELOC_32} is used for all
1313simple 32 bit relocation types.
1314
1315The main purpose of this relocation code is to give the assembler some
1316mechanism to create @samp{arelent} structures. In order for the
1317assembler to create an @samp{arelent} structure, it has to be able to
1318obtain a howto structure. The function @samp{bfd_reloc_type_lookup},
1319which simply calls the target vector entry point
1320@samp{reloc_type_lookup}, takes a relocation code and returns a howto
1321structure.
1322
1323The function @samp{bfd_get_reloc_code_name} returns the name of a
1324relocation code. This is mainly used in error messages.
1325
1326Using both howto structures and relocation codes can be somewhat
1327confusing. There are many processor specific relocation codes.
1328However, the relocation is only fully defined by the howto structure.
1329The same relocation code will map to different howto structures in
1330different object file formats. For example, the addend handling may be
1331different.
1332
1333Most of the relocation codes are not really general. The assembler can
1334not use them without already understanding what sorts of relocations can
1335be used for a particular target. It might be possible to replace the
1336relocation codes with something simpler.
1337
1338@node BFD relocation future
1339@subsection BFD relocation future
1340
1341Clearly the current BFD relocation support is in bad shape. A
1342wholescale rewrite would be very difficult, because it would require
1343thorough testing of every BFD target. So some sort of incremental
1344change is required.
1345
1346My vague thoughts on this would involve defining a new, clearly defined,
1347howto structure. Some mechanism would be used to determine which type
1348of howto structure was being used by a particular format.
1349
1350The new howto structure would clearly define the relocation behaviour in
1351the case of an assembly, a relocateable link, and a final link. At
1352least one special function would be defined as an escape, and it might
1353make sense to define more.
1354
1355One or more generic functions similar to @samp{bfd_perform_relocation}
1356would be written to handle the new howto structure.
1357
1358This should make it possible to write a generic version of the relocate
1359section functions used by the new linker. The target specific code
1360would provide some mechanism (a function pointer or an initial
1361conversion) to convert target specific relocations into howto
1362structures.
1363
1364Ideally it would be possible to use this generic relocate section
1365function for the generic linker as well. That is, it would replace the
1366@samp{bfd_generic_get_relocated_section_contents} function which is
1367currently normally used.
1368
1369For the special case of ELF dynamic linking, more consideration needs to
1370be given to writing ELF specific but ELF target generic code to handle
1371special relocation types such as GOT and PLT.
1372
1373@node BFD ELF support
1374@section BFD ELF support
1375@cindex elf support in bfd
1376@cindex bfd elf support
1377
1378The ELF object file format is defined in two parts: a generic ABI and a
1379processor specific supplement. The ELF support in BFD is split in a
1380similar fashion. The processor specific support is largely kept within
1381a single file. The generic support is provided by several other files.
1382The processor specific support provides a set of function pointers and
1383constants used by the generic support.
1384
1385@menu
1386* BFD ELF sections and segments:: ELF sections and segments
1387* BFD ELF generic support:: BFD ELF generic support
1388* BFD ELF processor specific support:: BFD ELF processor specific support
1389* BFD ELF core files:: BFD ELF core files
1390* BFD ELF future:: BFD ELF future
1391@end menu
1392
1393@node BFD ELF sections and segments
1394@subsection ELF sections and segments
1395
1396The ELF ABI permits a file to have either sections or segments or both.
1397Relocateable object files conventionally have only sections.
1398Executables conventionally have both. Core files conventionally have
1399only program segments.
1400
1401ELF sections are similar to sections in other object file formats: they
1402have a name, a VMA, file contents, flags, and other miscellaneous
1403information. ELF relocations are stored in sections of a particular
1404type; BFD automatically converts these sections into internal relocation
1405information.
1406
1407ELF program segments are intended for fast interpretation by a system
1408loader. They have a type, a VMA, an LMA, file contents, and a couple of
1409other fields. When an ELF executable is run on a Unix system, the
1410system loader will examine the program segments to decide how to load
1411it. The loader will ignore the section information. Loadable program
1412segments (type @samp{PT_LOAD}) are directly loaded into memory. Other
1413program segments are interpreted by the loader, and generally provide
1414dynamic linking information.
1415
1416When an ELF file has both program segments and sections, an ELF program
1417segment may encompass one or more ELF sections, in the sense that the
1418portion of the file which corresponds to the program segment may include
1419the portions of the file corresponding to one or more sections. When
1420there is more than one section in a loadable program segment, the
1421relative positions of the section contents in the file must correspond
1422to the relative positions they should hold when the program segment is
1423loaded. This requirement should be obvious if you consider that the
1424system loader will load an entire program segment at a time.
1425
1426On a system which supports dynamic paging, such as any native Unix
1427system, the contents of a loadable program segment must be at the same
1428offset in the file as in memory, modulo the memory page size used on the
1429system. This is because the system loader will map the file into memory
1430starting at the start of a page. The system loader can easily remap
1431entire pages to the correct load address. However, if the contents of
1432the file were not correctly aligned within the page, the system loader
1433would have to shift the contents around within the page, which is too
1434expensive. For example, if the LMA of a loadable program segment is
1435@samp{0x40080} and the page size is @samp{0x1000}, then the position of
1436the segment contents within the file must equal @samp{0x80} modulo
1437@samp{0x1000}.
1438
1439BFD has only a single set of sections. It does not provide any generic
1440way to examine both sections and segments. When BFD is used to open an
1441object file or executable, the BFD sections will represent ELF sections.
1442When BFD is used to open a core file, the BFD sections will represent
1443ELF program segments.
1444
1445When BFD is used to examine an object file or executable, any program
1446segments will be read to set the LMA of the sections. This is because
1447ELF sections only have a VMA, while ELF program segments have both a VMA
1448and an LMA. Any program segments will be copied by the
1449@samp{copy_private} entry points. They will be printed by the
1450@samp{print_private} entry point. Otherwise, the program segments are
1451ignored. In particular, programs which use BFD currently have no direct
1452access to the program segments.
1453
1454When BFD is used to create an executable, the program segments will be
1455created automatically based on the section information. This is done in
1456the function @samp{assign_file_positions_for_segments} in @file{elf.c}.
1457This function has been tweaked many times, and probably still has
1458problems that arise in particular cases.
1459
1460There is a hook which may be used to explicitly define the program
1461segments when creating an executable: the @samp{bfd_record_phdr}
1462function in @file{bfd.c}. If this function is called, BFD will not
1463create program segments itself, but will only create the program
1464segments specified by the caller. The linker uses this function to
1465implement the @samp{PHDRS} linker script command.
1466
1467@node BFD ELF generic support
1468@subsection BFD ELF generic support
1469
1470In general, functions which do not read external data from the ELF file
1471are found in @file{elf.c}. They operate on the internal forms of the
1472ELF structures, which are defined in @file{include/elf/internal.h}. The
1473internal structures are defined in terms of @samp{bfd_vma}, and so may
1474be used for both 32 bit and 64 bit ELF targets.
1475
1476The file @file{elfcode.h} contains functions which operate on the
1477external data. @file{elfcode.h} is compiled twice, once via
1478@file{elf32.c} with @samp{ARCH_SIZE} defined as @samp{32}, and once via
1479@file{elf64.c} with @samp{ARCH_SIZE} defined as @samp{64}.
1480@file{elfcode.h} includes functions to swap the ELF structures in and
1481out of external form, as well as a few more complex functions.
1482
1483Linker support is found in @file{elflink.c} and @file{elflink.h}. The
1484latter file is compiled twice, for both 32 and 64 bit support. The
1485linker support is only used if the processor specific file defines
1486@samp{elf_backend_relocate_section}, which is required to relocate the
1487section contents. If that macro is not defined, the generic linker code
1488is used, and relocations are handled via @samp{bfd_perform_relocation}.
1489
1490The core file support is in @file{elfcore.h}, which is compiled twice,
1491for both 32 and 64 bit support. The more interesting cases of core file
1492support only work on a native system which has the @file{sys/procfs.h}
1493header file. Without that file, the core file support does little more
1494than read the ELF program segments as BFD sections.
1495
1496The BFD internal header file @file{elf-bfd.h} is used for communication
1497among these files and the processor specific files.
1498
1499The default entries for the BFD ELF target vector are found mainly in
1500@file{elf.c}. Some functions are found in @file{elfcode.h}.
1501
1502The processor specific files may override particular entries in the
1503target vector, but most do not, with one exception: the
1504@samp{bfd_reloc_type_lookup} entry point is always processor specific.
1505
1506@node BFD ELF processor specific support
1507@subsection BFD ELF processor specific support
1508
1509By convention, the processor specific support for a particular processor
1510will be found in @file{elf@var{nn}-@var{cpu}.c}, where @var{nn} is
1511either 32 or 64, and @var{cpu} is the name of the processor.
1512
1513@menu
1514* BFD ELF processor required:: Required processor specific support
1515* BFD ELF processor linker:: Processor specific linker support
1516* BFD ELF processor other:: Other processor specific support options
1517@end menu
1518
1519@node BFD ELF processor required
1520@subsubsection Required processor specific support
1521
1522When writing a @file{elf@var{nn}-@var{cpu}.c} file, you must do the
1523following:
1524
1525@itemize @bullet
1526@item
1527Define either @samp{TARGET_BIG_SYM} or @samp{TARGET_LITTLE_SYM}, or
1528both, to a unique C name to use for the target vector. This name should
1529appear in the list of target vectors in @file{targets.c}, and will also
1530have to appear in @file{config.bfd} and @file{configure.in}. Define
1531@samp{TARGET_BIG_SYM} for a big-endian processor,
1532@samp{TARGET_LITTLE_SYM} for a little-endian processor, and define both
1533for a bi-endian processor.
1534@item
1535Define either @samp{TARGET_BIG_NAME} or @samp{TARGET_LITTLE_NAME}, or
1536both, to a string used as the name of the target vector. This is the
1537name which a user of the BFD tool would use to specify the object file
1538format. It would normally appear in a linker emulation parameters
1539file.
1540@item
1541Define @samp{ELF_ARCH} to the BFD architecture (an element of the
1542@samp{bfd_architecture} enum, typically @samp{bfd_arch_@var{cpu}}).
1543@item
1544Define @samp{ELF_MACHINE_CODE} to the magic number which should appear
1545in the @samp{e_machine} field of the ELF header. As of this writing,
1546these magic numbers are assigned by SCO; if you want to get a magic
1547number for a particular processor, try sending a note to
1548@email{registry@@sco.com}. In the BFD sources, the magic numbers are
1549found in @file{include/elf/common.h}; they have names beginning with
1550@samp{EM_}.
1551@item
1552Define @samp{ELF_MAXPAGESIZE} to the maximum size of a virtual page in
1553memory. This can normally be found at the start of chapter 5 in the
1554processor specific supplement. For a processor which will only be used
1555in an embedded system, or which has no memory management hardware, this
1556can simply be @samp{1}.
1557@item
1558If the format should use @samp{Rel} rather than @samp{Rela} relocations,
1559define @samp{USE_REL}. This is normally defined in chapter 4 of the
1560processor specific supplement.
1561
1562In the absence of a supplement, it's easier to work with @samp{Rela}
1563relocations. @samp{Rela} relocations will require more space in object
1564files (but not in executables, except when using dynamic linking).
1565However, this is outweighed by the simplicity of addend handling when
1566using @samp{Rela} relocations. With @samp{Rel} relocations, the addend
1567must be stored in the section contents, which makes relocateable links
1568more complex.
1569
1570For example, consider C code like @code{i = a[1000];} where @samp{a} is
1571a global array. The instructions which load the value of @samp{a[1000]}
1572will most likely use a relocation which refers to the symbol
1573representing @samp{a}, with an addend that gives the offset from the
1574start of @samp{a} to element @samp{1000}. When using @samp{Rel}
1575relocations, that addend must be stored in the instructions themselves.
1576If you are adding support for a RISC chip which uses two or more
1577instructions to load an address, then the addend may not fit in a single
1578instruction, and will have to be somehow split among the instructions.
1579This makes linking awkward, particularly when doing a relocateable link
1580in which the addend may have to be updated. It can be done---the MIPS
1581ELF support does it---but it should be avoided when possible.
1582
1583It is possible, though somewhat awkward, to support both @samp{Rel} and
1584@samp{Rela} relocations for a single target; @file{elf64-mips.c} does it
1585by overriding the relocation reading and writing routines.
1586@item
1587Define howto structures for all the relocation types.
1588@item
1589Define a @samp{bfd_reloc_type_lookup} routine. This must be named
1590@samp{bfd_elf@var{nn}_bfd_reloc_type_lookup}, and may be either a
1591function or a macro. It must translate a BFD relocation code into a
1592howto structure. This is normally a table lookup or a simple switch.
1593@item
1594If using @samp{Rel} relocations, define @samp{elf_info_to_howto_rel}.
1595If using @samp{Rela} relocations, define @samp{elf_info_to_howto}.
1596Either way, this is a macro defined as the name of a function which
1597takes an @samp{arelent} and a @samp{Rel} or @samp{Rela} structure, and
1598sets the @samp{howto} field of the @samp{arelent} based on the
1599@samp{Rel} or @samp{Rela} structure. This is normally uses
1600@samp{ELF@var{nn}_R_TYPE} to get the ELF relocation type and uses it as
1601an index into a table of howto structures.
1602@end itemize
1603
1604You must also add the magic number for this processor to the
1605@samp{prep_headers} function in @file{elf.c}.
1606
1607You must also create a header file in the @file{include/elf} directory
1608called @file{@var{cpu}.h}. This file should define any target specific
1609information which may be needed outside of the BFD code. In particular
1610it should use the @samp{START_RELOC_NUMBERS}, @samp{RELOC_NUMBER},
1611@samp{FAKE_RELOC}, @samp{EMPTY_RELOC} and @samp{END_RELOC_NUMBERS}
1612macros to create a table mapping the number used to indentify a
1613relocation to a name describing that relocation.
1614
dd167cc8
HPN
1615While not a BFD component, you probably also want to make the binutils
1616program @samp{readelf} parse your ELF objects. For this, you need to add
964802a8 1617code for @code{EM_@var{cpu}} as appropriate in @file{binutils/readelf.c}.
dd167cc8 1618
252b5132
RH
1619@node BFD ELF processor linker
1620@subsubsection Processor specific linker support
1621
1622The linker will be much more efficient if you define a relocate section
1623function. This will permit BFD to use the ELF specific linker support.
1624
1625If you do not define a relocate section function, BFD must use the
1626generic linker support, which requires converting all symbols and
1627relocations into BFD @samp{asymbol} and @samp{arelent} structures. In
1628this case, relocations will be handled by calling
1629@samp{bfd_perform_relocation}, which will use the howto structures you
1630have defined. @xref{BFD relocation handling}.
1631
1632In order to support linking into a different object file format, such as
1633S-records, @samp{bfd_perform_relocation} must work correctly with your
1634howto structures, so you can't skip that step. However, if you define
1635the relocate section function, then in the normal case of linking into
1636an ELF file the linker will not need to convert symbols and relocations,
1637and will be much more efficient.
1638
1639To use a relocation section function, define the macro
1640@samp{elf_backend_relocate_section} as the name of a function which will
1641take the contents of a section, as well as relocation, symbol, and other
1642information, and modify the section contents according to the relocation
1643information. In simple cases, this is little more than a loop over the
1644relocations which computes the value of each relocation and calls
1645@samp{_bfd_final_link_relocate}. The function must check for a
1646relocateable link, and in that case normally needs to do nothing other
1647than adjust the addend for relocations against a section symbol.
1648
1649The complex cases generally have to do with dynamic linker support. GOT
1650and PLT relocations must be handled specially, and the linker normally
1651arranges to set up the GOT and PLT sections while handling relocations.
1652When generating a shared library, random relocations must normally be
1653copied into the shared library, or converted to RELATIVE relocations
1654when possible.
1655
1656@node BFD ELF processor other
1657@subsubsection Other processor specific support options
1658
1659There are many other macros which may be defined in
1660@file{elf@var{nn}-@var{cpu}.c}. These macros may be found in
1661@file{elfxx-target.h}.
1662
1663Macros may be used to override some of the generic ELF target vector
1664functions.
1665
1666Several processor specific hook functions which may be defined as
1667macros. These functions are found as function pointers in the
1668@samp{elf_backend_data} structure defined in @file{elf-bfd.h}. In
1669general, a hook function is set by defining a macro
1670@samp{elf_backend_@var{name}}.
1671
1672There are a few processor specific constants which may also be defined.
1673These are again found in the @samp{elf_backend_data} structure.
1674
1675I will not define the various functions and constants here; see the
1676comments in @file{elf-bfd.h}.
1677
1678Normally any odd characteristic of a particular ELF processor is handled
1679via a hook function. For example, the special @samp{SHN_MIPS_SCOMMON}
1680section number found in MIPS ELF is handled via the hooks
1681@samp{section_from_bfd_section}, @samp{symbol_processing},
1682@samp{add_symbol_hook}, and @samp{output_symbol_hook}.
1683
1684Dynamic linking support, which involves processor specific relocations
1685requiring special handling, is also implemented via hook functions.
1686
1687@node BFD ELF core files
1688@subsection BFD ELF core files
1689@cindex elf core files
1690
1691On native ELF Unix systems, core files are generated without any
1692sections. Instead, they only have program segments.
1693
1694When BFD is used to read an ELF core file, the BFD sections will
1695actually represent program segments. Since ELF program segments do not
1696have names, BFD will invent names like @samp{segment@var{n}} where
1697@var{n} is a number.
1698
1699A single ELF program segment may include both an initialized part and an
1700uninitialized part. The size of the initialized part is given by the
1701@samp{p_filesz} field. The total size of the segment is given by the
1702@samp{p_memsz} field. If @samp{p_memsz} is larger than @samp{p_filesz},
1703then the extra space is uninitialized, or, more precisely, initialized
1704to zero.
1705
1706BFD will represent such a program segment as two different sections.
1707The first, named @samp{segment@var{n}a}, will represent the initialized
1708part of the program segment. The second, named @samp{segment@var{n}b},
1709will represent the uninitialized part.
1710
1711ELF core files store special information such as register values in
1712program segments with the type @samp{PT_NOTE}. BFD will attempt to
1713interpret the information in these segments, and will create additional
1714sections holding the information. Some of this interpretation requires
1715information found in the host header file @file{sys/procfs.h}, and so
1716will only work when BFD is built on a native system.
1717
1718BFD does not currently provide any way to create an ELF core file. In
1719general, BFD does not provide a way to create core files. The way to
1720implement this would be to write @samp{bfd_set_format} and
1721@samp{bfd_write_contents} routines for the @samp{bfd_core} type; see
1722@ref{BFD target vector format}.
1723
1724@node BFD ELF future
1725@subsection BFD ELF future
1726
1727The current dynamic linking support has too much code duplication.
1728While each processor has particular differences, much of the dynamic
1729linking support is quite similar for each processor. The GOT and PLT
1730are handled in fairly similar ways, the details of -Bsymbolic linking
1731are generally similar, etc. This code should be reworked to use more
1732generic functions, eliminating the duplication.
1733
1734Similarly, the relocation handling has too much duplication. Many of
1735the @samp{reloc_type_lookup} and @samp{info_to_howto} functions are
1736quite similar. The relocate section functions are also often quite
1737similar, both in the standard linker handling and the dynamic linker
1738handling. Many of the COFF processor specific backends share a single
1739relocate section function (@samp{_bfd_coff_generic_relocate_section}),
1740and it should be possible to do something like this for the ELF targets
1741as well.
1742
1743The appearance of the processor specific magic number in
1744@samp{prep_headers} in @file{elf.c} is somewhat bogus. It should be
1745possible to add support for a new processor without changing the generic
1746support.
1747
1748The processor function hooks and constants are ad hoc and need better
1749documentation.
1750
1751When a linker script uses @samp{SIZEOF_HEADERS}, the ELF backend must
1752guess at the number of program segments which will be required, in
1753@samp{get_program_header_size}. This is because the linker calls
1754@samp{bfd_sizeof_headers} before it knows all the section addresses and
1755sizes. The ELF backend may later discover, when creating program
1756segments, that more program segments are required. This is currently
1757reported as an error in @samp{assign_file_positions_for_segments}.
1758
1759In practice this makes it difficult to use @samp{SIZEOF_HEADERS} except
1760with a carefully defined linker script. Unfortunately,
1761@samp{SIZEOF_HEADERS} is required for fast program loading on a native
1762system, since it permits the initial code section to appear on the same
1763page as the program segments, saving a page read when the program starts
1764running. Fortunately, native systems permit careful definition of the
1765linker script. Still, ideally it would be possible to use relaxation to
1766compute the number of program segments.
1767
1768@node BFD glossary
1769@section BFD glossary
1770@cindex glossary for bfd
1771@cindex bfd glossary
1772
1773This is a short glossary of some BFD terms.
1774
1775@table @asis
1776@item a.out
1777The a.out object file format. The original Unix object file format.
1778Still used on SunOS, though not Solaris. Supports only three sections.
1779
1780@item archive
1781A collection of object files produced and manipulated by the @samp{ar}
1782program.
1783
1784@item backend
1785The implementation within BFD of a particular object file format. The
1786set of functions which appear in a particular target vector.
1787
1788@item BFD
1789The BFD library itself. Also, each object file, archive, or exectable
1790opened by the BFD library has the type @samp{bfd *}, and is sometimes
1791referred to as a bfd.
1792
1793@item COFF
1794The Common Object File Format. Used on Unix SVR3. Used by some
1795embedded targets, although ELF is normally better.
1796
1797@item DLL
1798A shared library on Windows.
1799
1800@item dynamic linker
1801When a program linked against a shared library is run, the dynamic
1802linker will locate the appropriate shared library and arrange to somehow
1803include it in the running image.
1804
1805@item dynamic object
1806Another name for an ELF shared library.
1807
1808@item ECOFF
1809The Extended Common Object File Format. Used on Alpha Digital Unix
1810(formerly OSF/1), as well as Ultrix and Irix 4. A variant of COFF.
1811
1812@item ELF
1813The Executable and Linking Format. The object file format used on most
1814modern Unix systems, including GNU/Linux, Solaris, Irix, and SVR4. Also
1815used on many embedded systems.
1816
1817@item executable
1818A program, with instructions and symbols, and perhaps dynamic linking
1819information. Normally produced by a linker.
1820
1821@item LMA
1822Load Memory Address. This is the address at which a section will be
1823loaded. Compare with VMA, below.
1824
1825@item NLM
1826NetWare Loadable Module. Used to describe the format of an object which
1827be loaded into NetWare, which is some kind of PC based network server
1828program.
1829
1830@item object file
1831A binary file including machine instructions, symbols, and relocation
1832information. Normally produced by an assembler.
1833
1834@item object file format
1835The format of an object file. Typically object files and executables
1836for a particular system are in the same format, although executables
1837will not contain any relocation information.
1838
1839@item PE
1840The Portable Executable format. This is the object file format used for
1841Windows (specifically, Win32) object files. It is based closely on
1842COFF, but has a few significant differences.
1843
1844@item PEI
1845The Portable Executable Image format. This is the object file format
1846used for Windows (specifically, Win32) executables. It is very similar
1847to PE, but includes some additional header information.
1848
1849@item relocations
1850Information used by the linker to adjust section contents. Also called
1851relocs.
1852
1853@item section
1854Object files and executable are composed of sections. Sections have
1855optional data and optional relocation information.
1856
1857@item shared library
1858A library of functions which may be used by many executables without
1859actually being linked into each executable. There are several different
1860implementations of shared libraries, each having slightly different
1861features.
1862
1863@item symbol
1864Each object file and executable may have a list of symbols, often
1865referred to as the symbol table. A symbol is basically a name and an
1866address. There may also be some additional information like the type of
1867symbol, although the type of a symbol is normally something simple like
1868function or object, and should be confused with the more complex C
1869notion of type. Typically every global function and variable in a C
1870program will have an associated symbol.
1871
1872@item target vector
1873A set of functions which implement support for a particular object file
1874format. The @samp{bfd_target} structure.
1875
1876@item Win32
1877The current Windows API, implemented by Windows 95 and later and Windows
1878NT 3.51 and later, but not by Windows 3.1.
1879
1880@item XCOFF
1881The eXtended Common Object File Format. Used on AIX. A variant of
1882COFF, with a completely different symbol table implementation.
1883
1884@item VMA
1885Virtual Memory Address. This is the address a section will have when
1886an executable is run. Compare with LMA, above.
1887@end table
1888
1889@node Index
1890@unnumberedsec Index
1891@printindex cp
1892
1893@contents
1894@bye
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