* section.c (SEC_SMALL_DATA): Rename from SEC_SHORT.
[deliverable/binutils-gdb.git] / bfd / section.c
CommitLineData
252b5132 1/* Object file "section" support for the BFD library.
7442e600 2 Copyright (C) 1990, 91, 92, 93, 94, 95, 96, 97, 98, 1999
252b5132
RH
3 Free Software Foundation, Inc.
4 Written by Cygnus Support.
5
6This file is part of BFD, the Binary File Descriptor library.
7
8This program is free software; you can redistribute it and/or modify
9it under the terms of the GNU General Public License as published by
10the Free Software Foundation; either version 2 of the License, or
11(at your option) any later version.
12
13This program is distributed in the hope that it will be useful,
14but WITHOUT ANY WARRANTY; without even the implied warranty of
15MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16GNU General Public License for more details.
17
18You should have received a copy of the GNU General Public License
19along with this program; if not, write to the Free Software
20Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
21
22/*
23SECTION
24 Sections
25
26 The raw data contained within a BFD is maintained through the
27 section abstraction. A single BFD may have any number of
28 sections. It keeps hold of them by pointing to the first;
29 each one points to the next in the list.
30
31 Sections are supported in BFD in <<section.c>>.
32
33@menu
34@* Section Input::
35@* Section Output::
36@* typedef asection::
37@* section prototypes::
38@end menu
39
40INODE
41Section Input, Section Output, Sections, Sections
42SUBSECTION
43 Section input
44
45 When a BFD is opened for reading, the section structures are
46 created and attached to the BFD.
47
48 Each section has a name which describes the section in the
49 outside world---for example, <<a.out>> would contain at least
50 three sections, called <<.text>>, <<.data>> and <<.bss>>.
51
52 Names need not be unique; for example a COFF file may have several
53 sections named <<.data>>.
54
55 Sometimes a BFD will contain more than the ``natural'' number of
56 sections. A back end may attach other sections containing
57 constructor data, or an application may add a section (using
58 <<bfd_make_section>>) to the sections attached to an already open
59 BFD. For example, the linker creates an extra section
60 <<COMMON>> for each input file's BFD to hold information about
61 common storage.
62
63 The raw data is not necessarily read in when
64 the section descriptor is created. Some targets may leave the
65 data in place until a <<bfd_get_section_contents>> call is
66 made. Other back ends may read in all the data at once. For
67 example, an S-record file has to be read once to determine the
68 size of the data. An IEEE-695 file doesn't contain raw data in
69 sections, but data and relocation expressions intermixed, so
70 the data area has to be parsed to get out the data and
71 relocations.
72
73INODE
74Section Output, typedef asection, Section Input, Sections
75
76SUBSECTION
77 Section output
78
79 To write a new object style BFD, the various sections to be
80 written have to be created. They are attached to the BFD in
81 the same way as input sections; data is written to the
82 sections using <<bfd_set_section_contents>>.
83
84 Any program that creates or combines sections (e.g., the assembler
85 and linker) must use the <<asection>> fields <<output_section>> and
86 <<output_offset>> to indicate the file sections to which each
87 section must be written. (If the section is being created from
88 scratch, <<output_section>> should probably point to the section
89 itself and <<output_offset>> should probably be zero.)
90
91 The data to be written comes from input sections attached
92 (via <<output_section>> pointers) to
93 the output sections. The output section structure can be
94 considered a filter for the input section: the output section
95 determines the vma of the output data and the name, but the
96 input section determines the offset into the output section of
97 the data to be written.
98
99 E.g., to create a section "O", starting at 0x100, 0x123 long,
100 containing two subsections, "A" at offset 0x0 (i.e., at vma
101 0x100) and "B" at offset 0x20 (i.e., at vma 0x120) the <<asection>>
102 structures would look like:
103
104| section name "A"
105| output_offset 0x00
106| size 0x20
107| output_section -----------> section name "O"
108| | vma 0x100
109| section name "B" | size 0x123
110| output_offset 0x20 |
111| size 0x103 |
112| output_section --------|
113
114
115SUBSECTION
116 Link orders
117
118 The data within a section is stored in a @dfn{link_order}.
119 These are much like the fixups in <<gas>>. The link_order
120 abstraction allows a section to grow and shrink within itself.
121
122 A link_order knows how big it is, and which is the next
123 link_order and where the raw data for it is; it also points to
124 a list of relocations which apply to it.
125
126 The link_order is used by the linker to perform relaxing on
127 final code. The compiler creates code which is as big as
128 necessary to make it work without relaxing, and the user can
129 select whether to relax. Sometimes relaxing takes a lot of
130 time. The linker runs around the relocations to see if any
131 are attached to data which can be shrunk, if so it does it on
132 a link_order by link_order basis.
133
134*/
135
136
137#include "bfd.h"
138#include "sysdep.h"
139#include "libbfd.h"
140#include "bfdlink.h"
141
142/*
143DOCDD
144INODE
145typedef asection, section prototypes, Section Output, Sections
146SUBSECTION
147 typedef asection
148
149 Here is the section structure:
150
151CODE_FRAGMENT
152.
153.typedef struct sec
154.{
155. {* The name of the section; the name isn't a copy, the pointer is
156. the same as that passed to bfd_make_section. *}
157.
158. CONST char *name;
159.
160. {* Which section is it; 0..nth. *}
161.
162. int index;
163.
164. {* The next section in the list belonging to the BFD, or NULL. *}
165.
166. struct sec *next;
167.
168. {* The field flags contains attributes of the section. Some
169. flags are read in from the object file, and some are
170. synthesized from other information. *}
171.
172. flagword flags;
173.
174.#define SEC_NO_FLAGS 0x000
175.
176. {* Tells the OS to allocate space for this section when loading.
177. This is clear for a section containing debug information
178. only. *}
179.#define SEC_ALLOC 0x001
180.
181. {* Tells the OS to load the section from the file when loading.
182. This is clear for a .bss section. *}
183.#define SEC_LOAD 0x002
184.
185. {* The section contains data still to be relocated, so there is
186. some relocation information too. *}
187.#define SEC_RELOC 0x004
188.
189.#if 0 {* Obsolete ? *}
190.#define SEC_BALIGN 0x008
191.#endif
192.
193. {* A signal to the OS that the section contains read only
194. data. *}
195.#define SEC_READONLY 0x010
196.
197. {* The section contains code only. *}
198.#define SEC_CODE 0x020
199.
200. {* The section contains data only. *}
201.#define SEC_DATA 0x040
202.
203. {* The section will reside in ROM. *}
204.#define SEC_ROM 0x080
205.
206. {* The section contains constructor information. This section
207. type is used by the linker to create lists of constructors and
208. destructors used by <<g++>>. When a back end sees a symbol
209. which should be used in a constructor list, it creates a new
210. section for the type of name (e.g., <<__CTOR_LIST__>>), attaches
211. the symbol to it, and builds a relocation. To build the lists
212. of constructors, all the linker has to do is catenate all the
213. sections called <<__CTOR_LIST__>> and relocate the data
214. contained within - exactly the operations it would peform on
215. standard data. *}
216.#define SEC_CONSTRUCTOR 0x100
217.
218. {* The section is a constructor, and should be placed at the
219. end of the text, data, or bss section(?). *}
220.#define SEC_CONSTRUCTOR_TEXT 0x1100
221.#define SEC_CONSTRUCTOR_DATA 0x2100
222.#define SEC_CONSTRUCTOR_BSS 0x3100
223.
224. {* The section has contents - a data section could be
225. <<SEC_ALLOC>> | <<SEC_HAS_CONTENTS>>; a debug section could be
226. <<SEC_HAS_CONTENTS>> *}
227.#define SEC_HAS_CONTENTS 0x200
228.
229. {* An instruction to the linker to not output the section
230. even if it has information which would normally be written. *}
231.#define SEC_NEVER_LOAD 0x400
232.
233. {* The section is a COFF shared library section. This flag is
234. only for the linker. If this type of section appears in
235. the input file, the linker must copy it to the output file
236. without changing the vma or size. FIXME: Although this
237. was originally intended to be general, it really is COFF
238. specific (and the flag was renamed to indicate this). It
239. might be cleaner to have some more general mechanism to
240. allow the back end to control what the linker does with
241. sections. *}
242.#define SEC_COFF_SHARED_LIBRARY 0x800
243.
244. {* The section contains common symbols (symbols may be defined
245. multiple times, the value of a symbol is the amount of
246. space it requires, and the largest symbol value is the one
247. used). Most targets have exactly one of these (which we
248. translate to bfd_com_section_ptr), but ECOFF has two. *}
249.#define SEC_IS_COMMON 0x8000
250.
251. {* The section contains only debugging information. For
252. example, this is set for ELF .debug and .stab sections.
253. strip tests this flag to see if a section can be
254. discarded. *}
255.#define SEC_DEBUGGING 0x10000
256.
257. {* The contents of this section are held in memory pointed to
258. by the contents field. This is checked by
259. bfd_get_section_contents, and the data is retrieved from
260. memory if appropriate. *}
261.#define SEC_IN_MEMORY 0x20000
262.
263. {* The contents of this section are to be excluded by the
264. linker for executable and shared objects unless those
265. objects are to be further relocated. *}
266.#define SEC_EXCLUDE 0x40000
267.
268. {* The contents of this section are to be sorted by the
269. based on the address specified in the associated symbol
270. table. *}
271.#define SEC_SORT_ENTRIES 0x80000
272.
273. {* When linking, duplicate sections of the same name should be
274. discarded, rather than being combined into a single section as
275. is usually done. This is similar to how common symbols are
276. handled. See SEC_LINK_DUPLICATES below. *}
277.#define SEC_LINK_ONCE 0x100000
278.
279. {* If SEC_LINK_ONCE is set, this bitfield describes how the linker
280. should handle duplicate sections. *}
281.#define SEC_LINK_DUPLICATES 0x600000
282.
283. {* This value for SEC_LINK_DUPLICATES means that duplicate
284. sections with the same name should simply be discarded. *}
285.#define SEC_LINK_DUPLICATES_DISCARD 0x0
286.
287. {* This value for SEC_LINK_DUPLICATES means that the linker
288. should warn if there are any duplicate sections, although
289. it should still only link one copy. *}
290.#define SEC_LINK_DUPLICATES_ONE_ONLY 0x200000
291.
292. {* This value for SEC_LINK_DUPLICATES means that the linker
293. should warn if any duplicate sections are a different size. *}
294.#define SEC_LINK_DUPLICATES_SAME_SIZE 0x400000
295.
296. {* This value for SEC_LINK_DUPLICATES means that the linker
297. should warn if any duplicate sections contain different
298. contents. *}
299.#define SEC_LINK_DUPLICATES_SAME_CONTENTS 0x600000
300.
301. {* This section was created by the linker as part of dynamic
302. relocation or other arcane processing. It is skipped when
303. going through the first-pass output, trusting that someone
304. else up the line will take care of it later. *}
305.#define SEC_LINKER_CREATED 0x800000
306.
307. {* This section should not be subject to garbage collection. *}
308.#define SEC_KEEP 0x1000000
309.
0c3ff40b
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310. {* This section contains "short" data, and should be placed
311. "near" the GP. *}
851edbaf 312.#define SEC_SMALL_DATA 0x2000000
0c3ff40b 313.
bd826630
ILT
314. {* This section contains data which may be shared with other
315. executables or shared objects. *}
316.#define SEC_SHARED 0x4000000
317.
252b5132
RH
318. {* End of section flags. *}
319.
320. {* Some internal packed boolean fields. *}
321.
322. {* See the vma field. *}
323. unsigned int user_set_vma : 1;
324.
325. {* Whether relocations have been processed. *}
326. unsigned int reloc_done : 1;
327.
328. {* A mark flag used by some of the linker backends. *}
329. unsigned int linker_mark : 1;
330.
331. {* A mark flag used by some linker backends for garbage collection. *}
332. unsigned int gc_mark : 1;
333.
334. {* End of internal packed boolean fields. *}
335.
336. {* The virtual memory address of the section - where it will be
337. at run time. The symbols are relocated against this. The
338. user_set_vma flag is maintained by bfd; if it's not set, the
339. backend can assign addresses (for example, in <<a.out>>, where
340. the default address for <<.data>> is dependent on the specific
341. target and various flags). *}
342.
343. bfd_vma vma;
344.
345. {* The load address of the section - where it would be in a
346. rom image; really only used for writing section header
347. information. *}
348.
349. bfd_vma lma;
350.
351. {* The size of the section in bytes, as it will be output.
352. contains a value even if the section has no contents (e.g., the
353. size of <<.bss>>). This will be filled in after relocation *}
354.
355. bfd_size_type _cooked_size;
356.
357. {* The original size on disk of the section, in bytes. Normally this
358. value is the same as the size, but if some relaxing has
359. been done, then this value will be bigger. *}
360.
361. bfd_size_type _raw_size;
362.
363. {* If this section is going to be output, then this value is the
364. offset into the output section of the first byte in the input
365. section. E.g., if this was going to start at the 100th byte in
366. the output section, this value would be 100. *}
367.
368. bfd_vma output_offset;
369.
370. {* The output section through which to map on output. *}
371.
372. struct sec *output_section;
373.
374. {* The alignment requirement of the section, as an exponent of 2 -
375. e.g., 3 aligns to 2^3 (or 8). *}
376.
377. unsigned int alignment_power;
378.
379. {* If an input section, a pointer to a vector of relocation
380. records for the data in this section. *}
381.
382. struct reloc_cache_entry *relocation;
383.
384. {* If an output section, a pointer to a vector of pointers to
385. relocation records for the data in this section. *}
386.
387. struct reloc_cache_entry **orelocation;
388.
389. {* The number of relocation records in one of the above *}
390.
391. unsigned reloc_count;
392.
393. {* Information below is back end specific - and not always used
394. or updated. *}
395.
396. {* File position of section data *}
397.
398. file_ptr filepos;
399.
400. {* File position of relocation info *}
401.
402. file_ptr rel_filepos;
403.
404. {* File position of line data *}
405.
406. file_ptr line_filepos;
407.
408. {* Pointer to data for applications *}
409.
410. PTR userdata;
411.
412. {* If the SEC_IN_MEMORY flag is set, this points to the actual
413. contents. *}
414. unsigned char *contents;
415.
416. {* Attached line number information *}
417.
418. alent *lineno;
419.
420. {* Number of line number records *}
421.
422. unsigned int lineno_count;
423.
424. {* When a section is being output, this value changes as more
425. linenumbers are written out *}
426.
427. file_ptr moving_line_filepos;
428.
429. {* What the section number is in the target world *}
430.
431. int target_index;
432.
433. PTR used_by_bfd;
434.
435. {* If this is a constructor section then here is a list of the
436. relocations created to relocate items within it. *}
437.
438. struct relent_chain *constructor_chain;
439.
440. {* The BFD which owns the section. *}
441.
442. bfd *owner;
443.
444. {* A symbol which points at this section only *}
445. struct symbol_cache_entry *symbol;
446. struct symbol_cache_entry **symbol_ptr_ptr;
447.
448. struct bfd_link_order *link_order_head;
449. struct bfd_link_order *link_order_tail;
450.} asection ;
451.
452. {* These sections are global, and are managed by BFD. The application
453. and target back end are not permitted to change the values in
454. these sections. New code should use the section_ptr macros rather
455. than referring directly to the const sections. The const sections
456. may eventually vanish. *}
457.#define BFD_ABS_SECTION_NAME "*ABS*"
458.#define BFD_UND_SECTION_NAME "*UND*"
459.#define BFD_COM_SECTION_NAME "*COM*"
460.#define BFD_IND_SECTION_NAME "*IND*"
461.
462. {* the absolute section *}
463.extern const asection bfd_abs_section;
464.#define bfd_abs_section_ptr ((asection *) &bfd_abs_section)
465.#define bfd_is_abs_section(sec) ((sec) == bfd_abs_section_ptr)
466. {* Pointer to the undefined section *}
467.extern const asection bfd_und_section;
468.#define bfd_und_section_ptr ((asection *) &bfd_und_section)
469.#define bfd_is_und_section(sec) ((sec) == bfd_und_section_ptr)
470. {* Pointer to the common section *}
471.extern const asection bfd_com_section;
472.#define bfd_com_section_ptr ((asection *) &bfd_com_section)
473. {* Pointer to the indirect section *}
474.extern const asection bfd_ind_section;
475.#define bfd_ind_section_ptr ((asection *) &bfd_ind_section)
476.#define bfd_is_ind_section(sec) ((sec) == bfd_ind_section_ptr)
477.
478.extern const struct symbol_cache_entry * const bfd_abs_symbol;
479.extern const struct symbol_cache_entry * const bfd_com_symbol;
480.extern const struct symbol_cache_entry * const bfd_und_symbol;
481.extern const struct symbol_cache_entry * const bfd_ind_symbol;
482.#define bfd_get_section_size_before_reloc(section) \
483. (section->reloc_done ? (abort(),1): (section)->_raw_size)
484.#define bfd_get_section_size_after_reloc(section) \
485. ((section->reloc_done) ? (section)->_cooked_size: (abort(),1))
486*/
487
22bc497d
ILT
488/* We use a macro to initialize the static asymbol structures because
489 traditional C does not permit us to initialize a union member while
490 gcc warns if we don't initialize it. */
491 /* the_bfd, name, value, attr, section [, udata] */
492#ifdef __STDC__
493#define GLOBAL_SYM_INIT(NAME, SECTION) \
494 { 0, NAME, 0, BSF_SECTION_SYM, (asection *) SECTION, { 0 }}
495#else
496#define GLOBAL_SYM_INIT(NAME, SECTION) \
497 { 0, NAME, 0, BSF_SECTION_SYM, (asection *) SECTION }
498#endif
499
252b5132
RH
500/* These symbols are global, not specific to any BFD. Therefore, anything
501 that tries to change them is broken, and should be repaired. */
22bc497d 502
252b5132
RH
503static const asymbol global_syms[] =
504{
22bc497d
ILT
505 GLOBAL_SYM_INIT (BFD_COM_SECTION_NAME, &bfd_com_section),
506 GLOBAL_SYM_INIT (BFD_UND_SECTION_NAME, &bfd_und_section),
507 GLOBAL_SYM_INIT (BFD_ABS_SECTION_NAME, &bfd_abs_section),
508 GLOBAL_SYM_INIT (BFD_IND_SECTION_NAME, &bfd_ind_section)
252b5132
RH
509};
510
511#define STD_SECTION(SEC, FLAGS, SYM, NAME, IDX) \
512 const asymbol * const SYM = (asymbol *) &global_syms[IDX]; \
513 const asection SEC = \
514 { NAME, 0, 0, FLAGS, 0, 0, 0, 0, 0, 0, 0, 0, 0, (asection *) &SEC, \
515 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \
516 (asymbol *) &global_syms[IDX], (asymbol **) &SYM, 0, 0 }
517
518STD_SECTION (bfd_com_section, SEC_IS_COMMON, bfd_com_symbol,
519 BFD_COM_SECTION_NAME, 0);
520STD_SECTION (bfd_und_section, 0, bfd_und_symbol, BFD_UND_SECTION_NAME, 1);
521STD_SECTION (bfd_abs_section, 0, bfd_abs_symbol, BFD_ABS_SECTION_NAME, 2);
522STD_SECTION (bfd_ind_section, 0, bfd_ind_symbol, BFD_IND_SECTION_NAME, 3);
523#undef STD_SECTION
524
525/*
526DOCDD
527INODE
528section prototypes, , typedef asection, Sections
529SUBSECTION
530 Section prototypes
531
532These are the functions exported by the section handling part of BFD.
533*/
534
535/*
536FUNCTION
537 bfd_get_section_by_name
538
539SYNOPSIS
540 asection *bfd_get_section_by_name(bfd *abfd, CONST char *name);
541
542DESCRIPTION
543 Run through @var{abfd} and return the one of the
544 <<asection>>s whose name matches @var{name}, otherwise <<NULL>>.
545 @xref{Sections}, for more information.
546
547 This should only be used in special cases; the normal way to process
548 all sections of a given name is to use <<bfd_map_over_sections>> and
549 <<strcmp>> on the name (or better yet, base it on the section flags
550 or something else) for each section.
551*/
552
553asection *
554bfd_get_section_by_name (abfd, name)
555 bfd *abfd;
556 CONST char *name;
557{
558 asection *sect;
559
560 for (sect = abfd->sections; sect != NULL; sect = sect->next)
561 if (!strcmp (sect->name, name))
562 return sect;
563 return NULL;
564}
565
566
567/*
568FUNCTION
569 bfd_make_section_old_way
570
571SYNOPSIS
572 asection *bfd_make_section_old_way(bfd *abfd, CONST char *name);
573
574DESCRIPTION
575 Create a new empty section called @var{name}
576 and attach it to the end of the chain of sections for the
577 BFD @var{abfd}. An attempt to create a section with a name which
578 is already in use returns its pointer without changing the
579 section chain.
580
581 It has the funny name since this is the way it used to be
582 before it was rewritten....
583
584 Possible errors are:
585 o <<bfd_error_invalid_operation>> -
586 If output has already started for this BFD.
587 o <<bfd_error_no_memory>> -
588 If memory allocation fails.
589
590*/
591
592
593asection *
594bfd_make_section_old_way (abfd, name)
595 bfd *abfd;
596 CONST char *name;
597{
598 asection *sec = bfd_get_section_by_name (abfd, name);
599 if (sec == (asection *) NULL)
600 {
601 sec = bfd_make_section (abfd, name);
602 }
603 return sec;
604}
605
606/*
607FUNCTION
608 bfd_make_section_anyway
609
610SYNOPSIS
611 asection *bfd_make_section_anyway(bfd *abfd, CONST char *name);
612
613DESCRIPTION
614 Create a new empty section called @var{name} and attach it to the end of
615 the chain of sections for @var{abfd}. Create a new section even if there
616 is already a section with that name.
617
618 Return <<NULL>> and set <<bfd_error>> on error; possible errors are:
619 o <<bfd_error_invalid_operation>> - If output has already started for @var{abfd}.
620 o <<bfd_error_no_memory>> - If memory allocation fails.
621*/
622
623sec_ptr
624bfd_make_section_anyway (abfd, name)
625 bfd *abfd;
626 CONST char *name;
627{
628 asection *newsect;
629 asection **prev = &abfd->sections;
630 asection *sect = abfd->sections;
631
632 if (abfd->output_has_begun)
633 {
634 bfd_set_error (bfd_error_invalid_operation);
635 return NULL;
636 }
637
638 while (sect)
639 {
640 prev = &sect->next;
641 sect = sect->next;
642 }
643
644 newsect = (asection *) bfd_zalloc (abfd, sizeof (asection));
645 if (newsect == NULL)
646 return NULL;
647
648 newsect->name = name;
649 newsect->index = abfd->section_count++;
650 newsect->flags = SEC_NO_FLAGS;
651
652 newsect->userdata = NULL;
653 newsect->contents = NULL;
654 newsect->next = (asection *) NULL;
655 newsect->relocation = (arelent *) NULL;
656 newsect->reloc_count = 0;
657 newsect->line_filepos = 0;
658 newsect->owner = abfd;
659
660 /* Create a symbol whos only job is to point to this section. This is
661 useful for things like relocs which are relative to the base of a
662 section. */
663 newsect->symbol = bfd_make_empty_symbol (abfd);
664 if (newsect->symbol == NULL)
665 return NULL;
666 newsect->symbol->name = name;
667 newsect->symbol->value = 0;
668 newsect->symbol->section = newsect;
669 newsect->symbol->flags = BSF_SECTION_SYM;
670
671 newsect->symbol_ptr_ptr = &newsect->symbol;
672
673 if (BFD_SEND (abfd, _new_section_hook, (abfd, newsect)) != true)
674 {
675 free (newsect);
676 return NULL;
677 }
678
679 *prev = newsect;
680 return newsect;
681}
682
683/*
684FUNCTION
685 bfd_make_section
686
687SYNOPSIS
688 asection *bfd_make_section(bfd *, CONST char *name);
689
690DESCRIPTION
691 Like <<bfd_make_section_anyway>>, but return <<NULL>> (without calling
692 bfd_set_error ()) without changing the section chain if there is already a
693 section named @var{name}. If there is an error, return <<NULL>> and set
694 <<bfd_error>>.
695*/
696
697asection *
698bfd_make_section (abfd, name)
699 bfd *abfd;
700 CONST char *name;
701{
702 asection *sect = abfd->sections;
703
704 if (strcmp (name, BFD_ABS_SECTION_NAME) == 0)
705 {
706 return bfd_abs_section_ptr;
707 }
708 if (strcmp (name, BFD_COM_SECTION_NAME) == 0)
709 {
710 return bfd_com_section_ptr;
711 }
712 if (strcmp (name, BFD_UND_SECTION_NAME) == 0)
713 {
714 return bfd_und_section_ptr;
715 }
716
717 if (strcmp (name, BFD_IND_SECTION_NAME) == 0)
718 {
719 return bfd_ind_section_ptr;
720 }
721
722 while (sect)
723 {
724 if (!strcmp (sect->name, name))
725 return NULL;
726 sect = sect->next;
727 }
728
729 /* The name is not already used; go ahead and make a new section. */
730 return bfd_make_section_anyway (abfd, name);
731}
732
733
734/*
735FUNCTION
736 bfd_set_section_flags
737
738SYNOPSIS
739 boolean bfd_set_section_flags(bfd *abfd, asection *sec, flagword flags);
740
741DESCRIPTION
742 Set the attributes of the section @var{sec} in the BFD
743 @var{abfd} to the value @var{flags}. Return <<true>> on success,
744 <<false>> on error. Possible error returns are:
745
746 o <<bfd_error_invalid_operation>> -
747 The section cannot have one or more of the attributes
748 requested. For example, a .bss section in <<a.out>> may not
749 have the <<SEC_HAS_CONTENTS>> field set.
750
751*/
752
753/*ARGSUSED*/
754boolean
755bfd_set_section_flags (abfd, section, flags)
7442e600 756 bfd *abfd ATTRIBUTE_UNUSED;
252b5132
RH
757 sec_ptr section;
758 flagword flags;
759{
760#if 0
761 /* If you try to copy a text section from an input file (where it
762 has the SEC_CODE flag set) to an output file, this loses big if
763 the bfd_applicable_section_flags (abfd) doesn't have the SEC_CODE
764 set - which it doesn't, at least not for a.out. FIXME */
765
766 if ((flags & bfd_applicable_section_flags (abfd)) != flags)
767 {
768 bfd_set_error (bfd_error_invalid_operation);
769 return false;
770 }
771#endif
772
773 section->flags = flags;
774 return true;
775}
776
777
778/*
779FUNCTION
780 bfd_map_over_sections
781
782SYNOPSIS
783 void bfd_map_over_sections(bfd *abfd,
784 void (*func)(bfd *abfd,
785 asection *sect,
786 PTR obj),
787 PTR obj);
788
789DESCRIPTION
790 Call the provided function @var{func} for each section
791 attached to the BFD @var{abfd}, passing @var{obj} as an
792 argument. The function will be called as if by
793
794| func(abfd, the_section, obj);
795
796 This is the prefered method for iterating over sections; an
797 alternative would be to use a loop:
798
799| section *p;
800| for (p = abfd->sections; p != NULL; p = p->next)
801| func(abfd, p, ...)
802
803
804*/
805
806/*VARARGS2*/
807void
808bfd_map_over_sections (abfd, operation, user_storage)
809 bfd *abfd;
810 void (*operation) PARAMS ((bfd * abfd, asection * sect, PTR obj));
811 PTR user_storage;
812{
813 asection *sect;
814 unsigned int i = 0;
815
816 for (sect = abfd->sections; sect != NULL; i++, sect = sect->next)
817 (*operation) (abfd, sect, user_storage);
818
819 if (i != abfd->section_count) /* Debugging */
820 abort ();
821}
822
823
824/*
825FUNCTION
826 bfd_set_section_size
827
828SYNOPSIS
829 boolean bfd_set_section_size(bfd *abfd, asection *sec, bfd_size_type val);
830
831DESCRIPTION
832 Set @var{sec} to the size @var{val}. If the operation is
833 ok, then <<true>> is returned, else <<false>>.
834
835 Possible error returns:
836 o <<bfd_error_invalid_operation>> -
837 Writing has started to the BFD, so setting the size is invalid.
838
839*/
840
841boolean
842bfd_set_section_size (abfd, ptr, val)
843 bfd *abfd;
844 sec_ptr ptr;
845 bfd_size_type val;
846{
847 /* Once you've started writing to any section you cannot create or change
848 the size of any others. */
849
850 if (abfd->output_has_begun)
851 {
852 bfd_set_error (bfd_error_invalid_operation);
853 return false;
854 }
855
856 ptr->_cooked_size = val;
857 ptr->_raw_size = val;
858
859 return true;
860}
861
862/*
863FUNCTION
864 bfd_set_section_contents
865
866SYNOPSIS
867 boolean bfd_set_section_contents
868 (bfd *abfd,
869 asection *section,
870 PTR data,
871 file_ptr offset,
872 bfd_size_type count);
873
874
875DESCRIPTION
876 Sets the contents of the section @var{section} in BFD
877 @var{abfd} to the data starting in memory at @var{data}. The
878 data is written to the output section starting at offset
879 @var{offset} for @var{count} bytes.
880
881
882
883 Normally <<true>> is returned, else <<false>>. Possible error
884 returns are:
885 o <<bfd_error_no_contents>> -
886 The output section does not have the <<SEC_HAS_CONTENTS>>
887 attribute, so nothing can be written to it.
888 o and some more too
889
890 This routine is front end to the back end function
891 <<_bfd_set_section_contents>>.
892
893
894*/
895
896#define bfd_get_section_size_now(abfd,sec) \
897(sec->reloc_done \
898 ? bfd_get_section_size_after_reloc (sec) \
899 : bfd_get_section_size_before_reloc (sec))
900
901boolean
902bfd_set_section_contents (abfd, section, location, offset, count)
903 bfd *abfd;
904 sec_ptr section;
905 PTR location;
906 file_ptr offset;
907 bfd_size_type count;
908{
909 bfd_size_type sz;
910
911 if (!(bfd_get_section_flags (abfd, section) & SEC_HAS_CONTENTS))
912 {
913 bfd_set_error (bfd_error_no_contents);
914 return (false);
915 }
916
917 if (offset < 0)
918 {
919 bad_val:
920 bfd_set_error (bfd_error_bad_value);
921 return false;
922 }
923 sz = bfd_get_section_size_now (abfd, section);
924 if ((bfd_size_type) offset > sz
925 || count > sz
926 || offset + count > sz)
927 goto bad_val;
928
929 switch (abfd->direction)
930 {
931 case read_direction:
932 case no_direction:
933 bfd_set_error (bfd_error_invalid_operation);
934 return false;
935
936 case write_direction:
937 break;
938
939 case both_direction:
940 /* File is opened for update. `output_has_begun' some time ago when
941 the file was created. Do not recompute sections sizes or alignments
942 in _bfd_set_section_content. */
943 abfd->output_has_begun = true;
944 break;
945 }
946
947 if (BFD_SEND (abfd, _bfd_set_section_contents,
948 (abfd, section, location, offset, count)))
949 {
950 abfd->output_has_begun = true;
951 return true;
952 }
953
954 return false;
955}
956
957/*
958FUNCTION
959 bfd_get_section_contents
960
961SYNOPSIS
962 boolean bfd_get_section_contents
963 (bfd *abfd, asection *section, PTR location,
964 file_ptr offset, bfd_size_type count);
965
966DESCRIPTION
967 Read data from @var{section} in BFD @var{abfd}
968 into memory starting at @var{location}. The data is read at an
969 offset of @var{offset} from the start of the input section,
970 and is read for @var{count} bytes.
971
972 If the contents of a constructor with the <<SEC_CONSTRUCTOR>>
973 flag set are requested or if the section does not have the
974 <<SEC_HAS_CONTENTS>> flag set, then the @var{location} is filled
975 with zeroes. If no errors occur, <<true>> is returned, else
976 <<false>>.
977
978
979
980*/
981boolean
982bfd_get_section_contents (abfd, section, location, offset, count)
983 bfd *abfd;
984 sec_ptr section;
985 PTR location;
986 file_ptr offset;
987 bfd_size_type count;
988{
989 bfd_size_type sz;
990
991 if (section->flags & SEC_CONSTRUCTOR)
992 {
993 memset (location, 0, (unsigned) count);
994 return true;
995 }
996
997 if (offset < 0)
998 {
999 bad_val:
1000 bfd_set_error (bfd_error_bad_value);
1001 return false;
1002 }
1003 /* Even if reloc_done is true, this function reads unrelocated
1004 contents, so we want the raw size. */
1005 sz = section->_raw_size;
1006 if ((bfd_size_type) offset > sz || count > sz || offset + count > sz)
1007 goto bad_val;
1008
1009 if (count == 0)
1010 /* Don't bother. */
1011 return true;
1012
1013 if ((section->flags & SEC_HAS_CONTENTS) == 0)
1014 {
1015 memset (location, 0, (unsigned) count);
1016 return true;
1017 }
1018
1019 if ((section->flags & SEC_IN_MEMORY) != 0)
1020 {
1021 memcpy (location, section->contents + offset, (size_t) count);
1022 return true;
1023 }
1024
1025 return BFD_SEND (abfd, _bfd_get_section_contents,
1026 (abfd, section, location, offset, count));
1027}
1028
1029/*
1030FUNCTION
1031 bfd_copy_private_section_data
1032
1033SYNOPSIS
1034 boolean bfd_copy_private_section_data(bfd *ibfd, asection *isec, bfd *obfd, asection *osec);
1035
1036DESCRIPTION
1037 Copy private section information from @var{isec} in the BFD
1038 @var{ibfd} to the section @var{osec} in the BFD @var{obfd}.
1039 Return <<true>> on success, <<false>> on error. Possible error
1040 returns are:
1041
1042 o <<bfd_error_no_memory>> -
1043 Not enough memory exists to create private data for @var{osec}.
1044
1045.#define bfd_copy_private_section_data(ibfd, isection, obfd, osection) \
1046. BFD_SEND (obfd, _bfd_copy_private_section_data, \
1047. (ibfd, isection, obfd, osection))
1048*/
1049
1050/*
1051FUNCTION
1052 _bfd_strip_section_from_output
1053
1054SYNOPSIS
1055 void _bfd_strip_section_from_output
1056 (asection *section);
1057
1058DESCRIPTION
1059 Remove @var{section} from the output. If the output section becomes
1060 empty, remove it from the output bfd.
1061*/
1062void
1063_bfd_strip_section_from_output (s)
1064 asection *s;
1065{
1066 asection **spp, *os;
1067 struct bfd_link_order *p, *pp;
1068
9d7428a9 1069 /* Excise the input section from the link order. */
252b5132
RH
1070 os = s->output_section;
1071 for (p = os->link_order_head, pp = NULL; p != NULL; pp = p, p = p->next)
1072 if (p->type == bfd_indirect_link_order
1073 && p->u.indirect.section == s)
1074 {
252b5132
RH
1075 if (pp)
1076 pp->next = p->next;
1077 else
1078 os->link_order_head = p->next;
1079 if (!p->next)
1080 os->link_order_tail = pp;
9d7428a9
RH
1081 break;
1082 }
252b5132 1083
0bde07d4
RH
1084 /* If the output section is empty, remove it too. Careful about sections
1085 that have been discarded in the link script -- they are mapped to
1086 bfd_abs_section, which has no owner. */
1087 if (!os->link_order_head && os->owner)
9d7428a9
RH
1088 {
1089 for (spp = &os->owner->sections; *spp; spp = &(*spp)->next)
1090 if (*spp == os)
252b5132 1091 {
9d7428a9
RH
1092 *spp = os->next;
1093 os->owner->section_count--;
1094 break;
252b5132 1095 }
9d7428a9 1096 }
252b5132 1097}
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