drm/amdgpu: simplify fence debugfs output a bit
[deliverable/linux.git] / drivers / gpu / drm / amd / amdgpu / amdgpu_fence.c
CommitLineData
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1/*
2 * Copyright 2009 Jerome Glisse.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19 * USE OR OTHER DEALINGS IN THE SOFTWARE.
20 *
21 * The above copyright notice and this permission notice (including the
22 * next paragraph) shall be included in all copies or substantial portions
23 * of the Software.
24 *
25 */
26/*
27 * Authors:
28 * Jerome Glisse <glisse@freedesktop.org>
29 * Dave Airlie
30 */
31#include <linux/seq_file.h>
32#include <linux/atomic.h>
33#include <linux/wait.h>
34#include <linux/kref.h>
35#include <linux/slab.h>
36#include <linux/firmware.h>
37#include <drm/drmP.h>
38#include "amdgpu.h"
39#include "amdgpu_trace.h"
40
41/*
42 * Fences
43 * Fences mark an event in the GPUs pipeline and are used
44 * for GPU/CPU synchronization. When the fence is written,
45 * it is expected that all buffers associated with that fence
46 * are no longer in use by the associated ring on the GPU and
47 * that the the relevant GPU caches have been flushed.
48 */
49
50/**
51 * amdgpu_fence_write - write a fence value
52 *
53 * @ring: ring the fence is associated with
54 * @seq: sequence number to write
55 *
56 * Writes a fence value to memory (all asics).
57 */
58static void amdgpu_fence_write(struct amdgpu_ring *ring, u32 seq)
59{
60 struct amdgpu_fence_driver *drv = &ring->fence_drv;
61
62 if (drv->cpu_addr)
63 *drv->cpu_addr = cpu_to_le32(seq);
64}
65
66/**
67 * amdgpu_fence_read - read a fence value
68 *
69 * @ring: ring the fence is associated with
70 *
71 * Reads a fence value from memory (all asics).
72 * Returns the value of the fence read from memory.
73 */
74static u32 amdgpu_fence_read(struct amdgpu_ring *ring)
75{
76 struct amdgpu_fence_driver *drv = &ring->fence_drv;
77 u32 seq = 0;
78
79 if (drv->cpu_addr)
80 seq = le32_to_cpu(*drv->cpu_addr);
81 else
82 seq = lower_32_bits(atomic64_read(&drv->last_seq));
83
84 return seq;
85}
86
87/**
88 * amdgpu_fence_schedule_check - schedule lockup check
89 *
90 * @ring: pointer to struct amdgpu_ring
91 *
92 * Queues a delayed work item to check for lockups.
93 */
94static void amdgpu_fence_schedule_check(struct amdgpu_ring *ring)
95{
96 /*
97 * Do not reset the timer here with mod_delayed_work,
98 * this can livelock in an interaction with TTM delayed destroy.
99 */
100 queue_delayed_work(system_power_efficient_wq,
101 &ring->fence_drv.lockup_work,
102 AMDGPU_FENCE_JIFFIES_TIMEOUT);
103}
104
105/**
106 * amdgpu_fence_emit - emit a fence on the requested ring
107 *
108 * @ring: ring the fence is associated with
109 * @owner: creator of the fence
110 * @fence: amdgpu fence object
111 *
112 * Emits a fence command on the requested ring (all asics).
113 * Returns 0 on success, -ENOMEM on failure.
114 */
115int amdgpu_fence_emit(struct amdgpu_ring *ring, void *owner,
116 struct amdgpu_fence **fence)
117{
118 struct amdgpu_device *adev = ring->adev;
119
120 /* we are protected by the ring emission mutex */
121 *fence = kmalloc(sizeof(struct amdgpu_fence), GFP_KERNEL);
122 if ((*fence) == NULL) {
123 return -ENOMEM;
124 }
125 (*fence)->seq = ++ring->fence_drv.sync_seq[ring->idx];
126 (*fence)->ring = ring;
127 (*fence)->owner = owner;
128 fence_init(&(*fence)->base, &amdgpu_fence_ops,
129 &adev->fence_queue.lock, adev->fence_context + ring->idx,
130 (*fence)->seq);
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131 amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr,
132 (*fence)->seq,
133 AMDGPU_FENCE_FLAG_INT);
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134 trace_amdgpu_fence_emit(ring->adev->ddev, ring->idx, (*fence)->seq);
135 return 0;
136}
137
138/**
139 * amdgpu_fence_check_signaled - callback from fence_queue
140 *
141 * this function is called with fence_queue lock held, which is also used
142 * for the fence locking itself, so unlocked variants are used for
143 * fence_signal, and remove_wait_queue.
144 */
145static int amdgpu_fence_check_signaled(wait_queue_t *wait, unsigned mode, int flags, void *key)
146{
147 struct amdgpu_fence *fence;
148 struct amdgpu_device *adev;
149 u64 seq;
150 int ret;
151
152 fence = container_of(wait, struct amdgpu_fence, fence_wake);
153 adev = fence->ring->adev;
154
155 /*
156 * We cannot use amdgpu_fence_process here because we're already
157 * in the waitqueue, in a call from wake_up_all.
158 */
159 seq = atomic64_read(&fence->ring->fence_drv.last_seq);
160 if (seq >= fence->seq) {
161 ret = fence_signal_locked(&fence->base);
162 if (!ret)
163 FENCE_TRACE(&fence->base, "signaled from irq context\n");
164 else
165 FENCE_TRACE(&fence->base, "was already signaled\n");
166
167 amdgpu_irq_put(adev, fence->ring->fence_drv.irq_src,
168 fence->ring->fence_drv.irq_type);
169 __remove_wait_queue(&adev->fence_queue, &fence->fence_wake);
170 fence_put(&fence->base);
171 } else
172 FENCE_TRACE(&fence->base, "pending\n");
173 return 0;
174}
175
176/**
177 * amdgpu_fence_activity - check for fence activity
178 *
179 * @ring: pointer to struct amdgpu_ring
180 *
181 * Checks the current fence value and calculates the last
182 * signalled fence value. Returns true if activity occured
183 * on the ring, and the fence_queue should be waken up.
184 */
185static bool amdgpu_fence_activity(struct amdgpu_ring *ring)
186{
187 uint64_t seq, last_seq, last_emitted;
188 unsigned count_loop = 0;
189 bool wake = false;
190
191 /* Note there is a scenario here for an infinite loop but it's
192 * very unlikely to happen. For it to happen, the current polling
193 * process need to be interrupted by another process and another
194 * process needs to update the last_seq btw the atomic read and
195 * xchg of the current process.
196 *
197 * More over for this to go in infinite loop there need to be
86c2b790 198 * continuously new fence signaled ie amdgpu_fence_read needs
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199 * to return a different value each time for both the currently
200 * polling process and the other process that xchg the last_seq
201 * btw atomic read and xchg of the current process. And the
202 * value the other process set as last seq must be higher than
203 * the seq value we just read. Which means that current process
86c2b790 204 * need to be interrupted after amdgpu_fence_read and before
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205 * atomic xchg.
206 *
207 * To be even more safe we count the number of time we loop and
208 * we bail after 10 loop just accepting the fact that we might
209 * have temporarly set the last_seq not to the true real last
210 * seq but to an older one.
211 */
212 last_seq = atomic64_read(&ring->fence_drv.last_seq);
213 do {
214 last_emitted = ring->fence_drv.sync_seq[ring->idx];
215 seq = amdgpu_fence_read(ring);
216 seq |= last_seq & 0xffffffff00000000LL;
217 if (seq < last_seq) {
218 seq &= 0xffffffff;
219 seq |= last_emitted & 0xffffffff00000000LL;
220 }
221
222 if (seq <= last_seq || seq > last_emitted) {
223 break;
224 }
225 /* If we loop over we don't want to return without
226 * checking if a fence is signaled as it means that the
227 * seq we just read is different from the previous on.
228 */
229 wake = true;
230 last_seq = seq;
231 if ((count_loop++) > 10) {
232 /* We looped over too many time leave with the
233 * fact that we might have set an older fence
234 * seq then the current real last seq as signaled
235 * by the hw.
236 */
237 break;
238 }
239 } while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq);
240
241 if (seq < last_emitted)
242 amdgpu_fence_schedule_check(ring);
243
244 return wake;
245}
246
247/**
248 * amdgpu_fence_check_lockup - check for hardware lockup
249 *
250 * @work: delayed work item
251 *
252 * Checks for fence activity and if there is none probe
253 * the hardware if a lockup occured.
254 */
255static void amdgpu_fence_check_lockup(struct work_struct *work)
256{
257 struct amdgpu_fence_driver *fence_drv;
258 struct amdgpu_ring *ring;
259
260 fence_drv = container_of(work, struct amdgpu_fence_driver,
261 lockup_work.work);
262 ring = fence_drv->ring;
263
264 if (!down_read_trylock(&ring->adev->exclusive_lock)) {
265 /* just reschedule the check if a reset is going on */
266 amdgpu_fence_schedule_check(ring);
267 return;
268 }
269
270 if (fence_drv->delayed_irq && ring->adev->ddev->irq_enabled) {
271 fence_drv->delayed_irq = false;
272 amdgpu_irq_update(ring->adev, fence_drv->irq_src,
273 fence_drv->irq_type);
274 }
275
276 if (amdgpu_fence_activity(ring))
277 wake_up_all(&ring->adev->fence_queue);
278 else if (amdgpu_ring_is_lockup(ring)) {
279 /* good news we believe it's a lockup */
280 dev_warn(ring->adev->dev, "GPU lockup (current fence id "
281 "0x%016llx last fence id 0x%016llx on ring %d)\n",
282 (uint64_t)atomic64_read(&fence_drv->last_seq),
283 fence_drv->sync_seq[ring->idx], ring->idx);
284
285 /* remember that we need an reset */
286 ring->adev->needs_reset = true;
287 wake_up_all(&ring->adev->fence_queue);
288 }
289 up_read(&ring->adev->exclusive_lock);
290}
291
292/**
293 * amdgpu_fence_process - process a fence
294 *
295 * @adev: amdgpu_device pointer
296 * @ring: ring index the fence is associated with
297 *
298 * Checks the current fence value and wakes the fence queue
299 * if the sequence number has increased (all asics).
300 */
301void amdgpu_fence_process(struct amdgpu_ring *ring)
302{
303 uint64_t seq, last_seq, last_emitted;
304 unsigned count_loop = 0;
305 bool wake = false;
306
307 /* Note there is a scenario here for an infinite loop but it's
308 * very unlikely to happen. For it to happen, the current polling
309 * process need to be interrupted by another process and another
310 * process needs to update the last_seq btw the atomic read and
311 * xchg of the current process.
312 *
313 * More over for this to go in infinite loop there need to be
314 * continuously new fence signaled ie amdgpu_fence_read needs
315 * to return a different value each time for both the currently
316 * polling process and the other process that xchg the last_seq
317 * btw atomic read and xchg of the current process. And the
318 * value the other process set as last seq must be higher than
319 * the seq value we just read. Which means that current process
320 * need to be interrupted after amdgpu_fence_read and before
321 * atomic xchg.
322 *
323 * To be even more safe we count the number of time we loop and
324 * we bail after 10 loop just accepting the fact that we might
325 * have temporarly set the last_seq not to the true real last
326 * seq but to an older one.
327 */
328 last_seq = atomic64_read(&ring->fence_drv.last_seq);
329 do {
330 last_emitted = ring->fence_drv.sync_seq[ring->idx];
331 seq = amdgpu_fence_read(ring);
332 seq |= last_seq & 0xffffffff00000000LL;
333 if (seq < last_seq) {
334 seq &= 0xffffffff;
335 seq |= last_emitted & 0xffffffff00000000LL;
336 }
337
338 if (seq <= last_seq || seq > last_emitted) {
339 break;
340 }
341 /* If we loop over we don't want to return without
342 * checking if a fence is signaled as it means that the
343 * seq we just read is different from the previous on.
344 */
345 wake = true;
346 last_seq = seq;
347 if ((count_loop++) > 10) {
348 /* We looped over too many time leave with the
349 * fact that we might have set an older fence
350 * seq then the current real last seq as signaled
351 * by the hw.
352 */
353 break;
354 }
355 } while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq);
356
357 if (wake)
358 wake_up_all(&ring->adev->fence_queue);
359}
360
361/**
362 * amdgpu_fence_seq_signaled - check if a fence sequence number has signaled
363 *
364 * @ring: ring the fence is associated with
365 * @seq: sequence number
366 *
367 * Check if the last signaled fence sequnce number is >= the requested
368 * sequence number (all asics).
369 * Returns true if the fence has signaled (current fence value
370 * is >= requested value) or false if it has not (current fence
371 * value is < the requested value. Helper function for
372 * amdgpu_fence_signaled().
373 */
374static bool amdgpu_fence_seq_signaled(struct amdgpu_ring *ring, u64 seq)
375{
376 if (atomic64_read(&ring->fence_drv.last_seq) >= seq)
377 return true;
378
379 /* poll new last sequence at least once */
380 amdgpu_fence_process(ring);
381 if (atomic64_read(&ring->fence_drv.last_seq) >= seq)
382 return true;
383
384 return false;
385}
386
387static bool amdgpu_fence_is_signaled(struct fence *f)
388{
389 struct amdgpu_fence *fence = to_amdgpu_fence(f);
390 struct amdgpu_ring *ring = fence->ring;
391 struct amdgpu_device *adev = ring->adev;
392
393 if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
394 return true;
395
396 if (down_read_trylock(&adev->exclusive_lock)) {
397 amdgpu_fence_process(ring);
398 up_read(&adev->exclusive_lock);
399
400 if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
401 return true;
402 }
403 return false;
404}
405
406/**
407 * amdgpu_fence_enable_signaling - enable signalling on fence
408 * @fence: fence
409 *
410 * This function is called with fence_queue lock held, and adds a callback
411 * to fence_queue that checks if this fence is signaled, and if so it
412 * signals the fence and removes itself.
413 */
414static bool amdgpu_fence_enable_signaling(struct fence *f)
415{
416 struct amdgpu_fence *fence = to_amdgpu_fence(f);
417 struct amdgpu_ring *ring = fence->ring;
418 struct amdgpu_device *adev = ring->adev;
419
420 if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
421 return false;
422
423 if (down_read_trylock(&adev->exclusive_lock)) {
424 amdgpu_irq_get(adev, ring->fence_drv.irq_src,
425 ring->fence_drv.irq_type);
426 if (amdgpu_fence_activity(ring))
427 wake_up_all_locked(&adev->fence_queue);
428
429 /* did fence get signaled after we enabled the sw irq? */
430 if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq) {
431 amdgpu_irq_put(adev, ring->fence_drv.irq_src,
432 ring->fence_drv.irq_type);
433 up_read(&adev->exclusive_lock);
434 return false;
435 }
436
437 up_read(&adev->exclusive_lock);
438 } else {
439 /* we're probably in a lockup, lets not fiddle too much */
440 if (amdgpu_irq_get_delayed(adev, ring->fence_drv.irq_src,
441 ring->fence_drv.irq_type))
442 ring->fence_drv.delayed_irq = true;
443 amdgpu_fence_schedule_check(ring);
444 }
445
446 fence->fence_wake.flags = 0;
447 fence->fence_wake.private = NULL;
448 fence->fence_wake.func = amdgpu_fence_check_signaled;
449 __add_wait_queue(&adev->fence_queue, &fence->fence_wake);
450 fence_get(f);
451 FENCE_TRACE(&fence->base, "armed on ring %i!\n", ring->idx);
452 return true;
453}
454
455/**
456 * amdgpu_fence_signaled - check if a fence has signaled
457 *
458 * @fence: amdgpu fence object
459 *
460 * Check if the requested fence has signaled (all asics).
461 * Returns true if the fence has signaled or false if it has not.
462 */
463bool amdgpu_fence_signaled(struct amdgpu_fence *fence)
464{
465 if (!fence)
466 return true;
467
d38ceaf9 468 if (amdgpu_fence_seq_signaled(fence->ring, fence->seq)) {
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469 if (!fence_signal(&fence->base))
470 FENCE_TRACE(&fence->base, "signaled from amdgpu_fence_signaled\n");
471 return true;
472 }
473
474 return false;
475}
476
477/**
478 * amdgpu_fence_any_seq_signaled - check if any sequence number is signaled
479 *
480 * @adev: amdgpu device pointer
481 * @seq: sequence numbers
482 *
483 * Check if the last signaled fence sequnce number is >= the requested
484 * sequence number (all asics).
485 * Returns true if any has signaled (current value is >= requested value)
486 * or false if it has not. Helper function for amdgpu_fence_wait_seq.
487 */
488static bool amdgpu_fence_any_seq_signaled(struct amdgpu_device *adev, u64 *seq)
489{
490 unsigned i;
491
492 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
493 if (!adev->rings[i] || !seq[i])
494 continue;
495
496 if (amdgpu_fence_seq_signaled(adev->rings[i], seq[i]))
497 return true;
498 }
499
500 return false;
501}
502
503/**
504 * amdgpu_fence_wait_seq_timeout - wait for a specific sequence numbers
505 *
506 * @adev: amdgpu device pointer
507 * @target_seq: sequence number(s) we want to wait for
508 * @intr: use interruptable sleep
509 * @timeout: maximum time to wait, or MAX_SCHEDULE_TIMEOUT for infinite wait
510 *
511 * Wait for the requested sequence number(s) to be written by any ring
512 * (all asics). Sequnce number array is indexed by ring id.
513 * @intr selects whether to use interruptable (true) or non-interruptable
514 * (false) sleep when waiting for the sequence number. Helper function
515 * for amdgpu_fence_wait_*().
516 * Returns remaining time if the sequence number has passed, 0 when
517 * the wait timeout, or an error for all other cases.
518 * -EDEADLK is returned when a GPU lockup has been detected.
519 */
520long amdgpu_fence_wait_seq_timeout(struct amdgpu_device *adev, u64 *target_seq,
521 bool intr, long timeout)
522{
523 uint64_t last_seq[AMDGPU_MAX_RINGS];
524 bool signaled;
525 int i, r;
526
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527 if (timeout == 0) {
528 return amdgpu_fence_any_seq_signaled(adev, target_seq);
529 }
530
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531 while (!amdgpu_fence_any_seq_signaled(adev, target_seq)) {
532
533 /* Save current sequence values, used to check for GPU lockups */
534 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
535 struct amdgpu_ring *ring = adev->rings[i];
536
537 if (!ring || !target_seq[i])
538 continue;
539
540 last_seq[i] = atomic64_read(&ring->fence_drv.last_seq);
541 trace_amdgpu_fence_wait_begin(adev->ddev, i, target_seq[i]);
542 amdgpu_irq_get(adev, ring->fence_drv.irq_src,
543 ring->fence_drv.irq_type);
544 }
545
546 if (intr) {
547 r = wait_event_interruptible_timeout(adev->fence_queue, (
548 (signaled = amdgpu_fence_any_seq_signaled(adev, target_seq))
549 || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT);
550 } else {
551 r = wait_event_timeout(adev->fence_queue, (
552 (signaled = amdgpu_fence_any_seq_signaled(adev, target_seq))
553 || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT);
554 }
555
556 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
557 struct amdgpu_ring *ring = adev->rings[i];
558
559 if (!ring || !target_seq[i])
560 continue;
561
562 amdgpu_irq_put(adev, ring->fence_drv.irq_src,
563 ring->fence_drv.irq_type);
564 trace_amdgpu_fence_wait_end(adev->ddev, i, target_seq[i]);
565 }
566
567 if (unlikely(r < 0))
568 return r;
569
570 if (unlikely(!signaled)) {
571
572 if (adev->needs_reset)
573 return -EDEADLK;
574
575 /* we were interrupted for some reason and fence
576 * isn't signaled yet, resume waiting */
577 if (r)
578 continue;
579
580 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
581 struct amdgpu_ring *ring = adev->rings[i];
582
583 if (!ring || !target_seq[i])
584 continue;
585
586 if (last_seq[i] != atomic64_read(&ring->fence_drv.last_seq))
587 break;
588 }
589
590 if (i != AMDGPU_MAX_RINGS)
591 continue;
592
593 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
594 if (!adev->rings[i] || !target_seq[i])
595 continue;
596
597 if (amdgpu_ring_is_lockup(adev->rings[i]))
598 break;
599 }
600
601 if (i < AMDGPU_MAX_RINGS) {
602 /* good news we believe it's a lockup */
603 dev_warn(adev->dev, "GPU lockup (waiting for "
604 "0x%016llx last fence id 0x%016llx on"
605 " ring %d)\n",
606 target_seq[i], last_seq[i], i);
607
608 /* remember that we need an reset */
609 adev->needs_reset = true;
610 wake_up_all(&adev->fence_queue);
611 return -EDEADLK;
612 }
613
614 if (timeout < MAX_SCHEDULE_TIMEOUT) {
615 timeout -= AMDGPU_FENCE_JIFFIES_TIMEOUT;
616 if (timeout <= 0) {
617 return 0;
618 }
619 }
620 }
621 }
622 return timeout;
623}
624
625/**
626 * amdgpu_fence_wait - wait for a fence to signal
627 *
628 * @fence: amdgpu fence object
629 * @intr: use interruptable sleep
630 *
631 * Wait for the requested fence to signal (all asics).
632 * @intr selects whether to use interruptable (true) or non-interruptable
633 * (false) sleep when waiting for the fence.
634 * Returns 0 if the fence has passed, error for all other cases.
635 */
636int amdgpu_fence_wait(struct amdgpu_fence *fence, bool intr)
637{
638 uint64_t seq[AMDGPU_MAX_RINGS] = {};
639 long r;
640
641 seq[fence->ring->idx] = fence->seq;
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642 r = amdgpu_fence_wait_seq_timeout(fence->ring->adev, seq, intr, MAX_SCHEDULE_TIMEOUT);
643 if (r < 0) {
644 return r;
645 }
646
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647 r = fence_signal(&fence->base);
648 if (!r)
649 FENCE_TRACE(&fence->base, "signaled from fence_wait\n");
650 return 0;
651}
652
653/**
654 * amdgpu_fence_wait_any - wait for a fence to signal on any ring
655 *
656 * @adev: amdgpu device pointer
657 * @fences: amdgpu fence object(s)
658 * @intr: use interruptable sleep
659 *
660 * Wait for any requested fence to signal (all asics). Fence
661 * array is indexed by ring id. @intr selects whether to use
662 * interruptable (true) or non-interruptable (false) sleep when
663 * waiting for the fences. Used by the suballocator.
664 * Returns 0 if any fence has passed, error for all other cases.
665 */
666int amdgpu_fence_wait_any(struct amdgpu_device *adev,
667 struct amdgpu_fence **fences,
668 bool intr)
669{
670 uint64_t seq[AMDGPU_MAX_RINGS];
671 unsigned i, num_rings = 0;
672 long r;
673
674 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
675 seq[i] = 0;
676
677 if (!fences[i]) {
678 continue;
679 }
680
681 seq[i] = fences[i]->seq;
682 ++num_rings;
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683 }
684
685 /* nothing to wait for ? */
686 if (num_rings == 0)
687 return -ENOENT;
688
689 r = amdgpu_fence_wait_seq_timeout(adev, seq, intr, MAX_SCHEDULE_TIMEOUT);
690 if (r < 0) {
691 return r;
692 }
693 return 0;
694}
695
696/**
697 * amdgpu_fence_wait_next - wait for the next fence to signal
698 *
699 * @adev: amdgpu device pointer
700 * @ring: ring index the fence is associated with
701 *
702 * Wait for the next fence on the requested ring to signal (all asics).
703 * Returns 0 if the next fence has passed, error for all other cases.
704 * Caller must hold ring lock.
705 */
706int amdgpu_fence_wait_next(struct amdgpu_ring *ring)
707{
708 uint64_t seq[AMDGPU_MAX_RINGS] = {};
709 long r;
710
711 seq[ring->idx] = atomic64_read(&ring->fence_drv.last_seq) + 1ULL;
712 if (seq[ring->idx] >= ring->fence_drv.sync_seq[ring->idx]) {
713 /* nothing to wait for, last_seq is
714 already the last emited fence */
715 return -ENOENT;
716 }
717 r = amdgpu_fence_wait_seq_timeout(ring->adev, seq, false, MAX_SCHEDULE_TIMEOUT);
718 if (r < 0)
719 return r;
720 return 0;
721}
722
723/**
724 * amdgpu_fence_wait_empty - wait for all fences to signal
725 *
726 * @adev: amdgpu device pointer
727 * @ring: ring index the fence is associated with
728 *
729 * Wait for all fences on the requested ring to signal (all asics).
730 * Returns 0 if the fences have passed, error for all other cases.
731 * Caller must hold ring lock.
732 */
733int amdgpu_fence_wait_empty(struct amdgpu_ring *ring)
734{
735 struct amdgpu_device *adev = ring->adev;
736 uint64_t seq[AMDGPU_MAX_RINGS] = {};
737 long r;
738
739 seq[ring->idx] = ring->fence_drv.sync_seq[ring->idx];
740 if (!seq[ring->idx])
741 return 0;
742
743 r = amdgpu_fence_wait_seq_timeout(adev, seq, false, MAX_SCHEDULE_TIMEOUT);
744 if (r < 0) {
745 if (r == -EDEADLK)
746 return -EDEADLK;
747
748 dev_err(adev->dev, "error waiting for ring[%d] to become idle (%ld)\n",
749 ring->idx, r);
750 }
751 return 0;
752}
753
754/**
755 * amdgpu_fence_ref - take a ref on a fence
756 *
757 * @fence: amdgpu fence object
758 *
759 * Take a reference on a fence (all asics).
760 * Returns the fence.
761 */
762struct amdgpu_fence *amdgpu_fence_ref(struct amdgpu_fence *fence)
763{
764 fence_get(&fence->base);
765 return fence;
766}
767
768/**
769 * amdgpu_fence_unref - remove a ref on a fence
770 *
771 * @fence: amdgpu fence object
772 *
773 * Remove a reference on a fence (all asics).
774 */
775void amdgpu_fence_unref(struct amdgpu_fence **fence)
776{
777 struct amdgpu_fence *tmp = *fence;
778
779 *fence = NULL;
780 if (tmp)
781 fence_put(&tmp->base);
782}
783
784/**
785 * amdgpu_fence_count_emitted - get the count of emitted fences
786 *
787 * @ring: ring the fence is associated with
788 *
789 * Get the number of fences emitted on the requested ring (all asics).
790 * Returns the number of emitted fences on the ring. Used by the
791 * dynpm code to ring track activity.
792 */
793unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring)
794{
795 uint64_t emitted;
796
797 /* We are not protected by ring lock when reading the last sequence
798 * but it's ok to report slightly wrong fence count here.
799 */
800 amdgpu_fence_process(ring);
801 emitted = ring->fence_drv.sync_seq[ring->idx]
802 - atomic64_read(&ring->fence_drv.last_seq);
803 /* to avoid 32bits warp around */
804 if (emitted > 0x10000000)
805 emitted = 0x10000000;
806
807 return (unsigned)emitted;
808}
809
810/**
811 * amdgpu_fence_need_sync - do we need a semaphore
812 *
813 * @fence: amdgpu fence object
814 * @dst_ring: which ring to check against
815 *
816 * Check if the fence needs to be synced against another ring
817 * (all asics). If so, we need to emit a semaphore.
818 * Returns true if we need to sync with another ring, false if
819 * not.
820 */
821bool amdgpu_fence_need_sync(struct amdgpu_fence *fence,
822 struct amdgpu_ring *dst_ring)
823{
824 struct amdgpu_fence_driver *fdrv;
825
826 if (!fence)
827 return false;
828
829 if (fence->ring == dst_ring)
830 return false;
831
832 /* we are protected by the ring mutex */
833 fdrv = &dst_ring->fence_drv;
834 if (fence->seq <= fdrv->sync_seq[fence->ring->idx])
835 return false;
836
837 return true;
838}
839
840/**
841 * amdgpu_fence_note_sync - record the sync point
842 *
843 * @fence: amdgpu fence object
844 * @dst_ring: which ring to check against
845 *
846 * Note the sequence number at which point the fence will
847 * be synced with the requested ring (all asics).
848 */
849void amdgpu_fence_note_sync(struct amdgpu_fence *fence,
850 struct amdgpu_ring *dst_ring)
851{
852 struct amdgpu_fence_driver *dst, *src;
853 unsigned i;
854
855 if (!fence)
856 return;
857
858 if (fence->ring == dst_ring)
859 return;
860
861 /* we are protected by the ring mutex */
862 src = &fence->ring->fence_drv;
863 dst = &dst_ring->fence_drv;
864 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
865 if (i == dst_ring->idx)
866 continue;
867
868 dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]);
869 }
870}
871
872/**
873 * amdgpu_fence_driver_start_ring - make the fence driver
874 * ready for use on the requested ring.
875 *
876 * @ring: ring to start the fence driver on
877 * @irq_src: interrupt source to use for this ring
878 * @irq_type: interrupt type to use for this ring
879 *
880 * Make the fence driver ready for processing (all asics).
881 * Not all asics have all rings, so each asic will only
882 * start the fence driver on the rings it has.
883 * Returns 0 for success, errors for failure.
884 */
885int amdgpu_fence_driver_start_ring(struct amdgpu_ring *ring,
886 struct amdgpu_irq_src *irq_src,
887 unsigned irq_type)
888{
889 struct amdgpu_device *adev = ring->adev;
890 uint64_t index;
891
892 if (ring != &adev->uvd.ring) {
893 ring->fence_drv.cpu_addr = &adev->wb.wb[ring->fence_offs];
894 ring->fence_drv.gpu_addr = adev->wb.gpu_addr + (ring->fence_offs * 4);
895 } else {
896 /* put fence directly behind firmware */
897 index = ALIGN(adev->uvd.fw->size, 8);
898 ring->fence_drv.cpu_addr = adev->uvd.cpu_addr + index;
899 ring->fence_drv.gpu_addr = adev->uvd.gpu_addr + index;
900 }
901 amdgpu_fence_write(ring, atomic64_read(&ring->fence_drv.last_seq));
902 ring->fence_drv.initialized = true;
903 ring->fence_drv.irq_src = irq_src;
904 ring->fence_drv.irq_type = irq_type;
905 dev_info(adev->dev, "fence driver on ring %d use gpu addr 0x%016llx, "
906 "cpu addr 0x%p\n", ring->idx,
907 ring->fence_drv.gpu_addr, ring->fence_drv.cpu_addr);
908 return 0;
909}
910
911/**
912 * amdgpu_fence_driver_init_ring - init the fence driver
913 * for the requested ring.
914 *
915 * @ring: ring to init the fence driver on
916 *
917 * Init the fence driver for the requested ring (all asics).
918 * Helper function for amdgpu_fence_driver_init().
919 */
920void amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring)
921{
922 int i;
923
924 ring->fence_drv.cpu_addr = NULL;
925 ring->fence_drv.gpu_addr = 0;
926 for (i = 0; i < AMDGPU_MAX_RINGS; ++i)
927 ring->fence_drv.sync_seq[i] = 0;
928
929 atomic64_set(&ring->fence_drv.last_seq, 0);
930 ring->fence_drv.initialized = false;
931
932 INIT_DELAYED_WORK(&ring->fence_drv.lockup_work,
933 amdgpu_fence_check_lockup);
934 ring->fence_drv.ring = ring;
935}
936
937/**
938 * amdgpu_fence_driver_init - init the fence driver
939 * for all possible rings.
940 *
941 * @adev: amdgpu device pointer
942 *
943 * Init the fence driver for all possible rings (all asics).
944 * Not all asics have all rings, so each asic will only
945 * start the fence driver on the rings it has using
946 * amdgpu_fence_driver_start_ring().
947 * Returns 0 for success.
948 */
949int amdgpu_fence_driver_init(struct amdgpu_device *adev)
950{
951 init_waitqueue_head(&adev->fence_queue);
952 if (amdgpu_debugfs_fence_init(adev))
953 dev_err(adev->dev, "fence debugfs file creation failed\n");
954
955 return 0;
956}
957
958/**
959 * amdgpu_fence_driver_fini - tear down the fence driver
960 * for all possible rings.
961 *
962 * @adev: amdgpu device pointer
963 *
964 * Tear down the fence driver for all possible rings (all asics).
965 */
966void amdgpu_fence_driver_fini(struct amdgpu_device *adev)
967{
968 int i, r;
969
970 mutex_lock(&adev->ring_lock);
971 for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
972 struct amdgpu_ring *ring = adev->rings[i];
973 if (!ring || !ring->fence_drv.initialized)
974 continue;
975 r = amdgpu_fence_wait_empty(ring);
976 if (r) {
977 /* no need to trigger GPU reset as we are unloading */
978 amdgpu_fence_driver_force_completion(adev);
979 }
980 wake_up_all(&adev->fence_queue);
981 ring->fence_drv.initialized = false;
982 }
983 mutex_unlock(&adev->ring_lock);
984}
985
986/**
987 * amdgpu_fence_driver_force_completion - force all fence waiter to complete
988 *
989 * @adev: amdgpu device pointer
990 *
991 * In case of GPU reset failure make sure no process keep waiting on fence
992 * that will never complete.
993 */
994void amdgpu_fence_driver_force_completion(struct amdgpu_device *adev)
995{
996 int i;
997
998 for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
999 struct amdgpu_ring *ring = adev->rings[i];
1000 if (!ring || !ring->fence_drv.initialized)
1001 continue;
1002
1003 amdgpu_fence_write(ring, ring->fence_drv.sync_seq[i]);
1004 }
1005}
1006
1007
1008/*
1009 * Fence debugfs
1010 */
1011#if defined(CONFIG_DEBUG_FS)
1012static int amdgpu_debugfs_fence_info(struct seq_file *m, void *data)
1013{
1014 struct drm_info_node *node = (struct drm_info_node *)m->private;
1015 struct drm_device *dev = node->minor->dev;
1016 struct amdgpu_device *adev = dev->dev_private;
1017 int i, j;
1018
1019 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
1020 struct amdgpu_ring *ring = adev->rings[i];
1021 if (!ring || !ring->fence_drv.initialized)
1022 continue;
1023
1024 amdgpu_fence_process(ring);
1025
344c19f9 1026 seq_printf(m, "--- ring %d (%s) ---\n", i, ring->name);
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1027 seq_printf(m, "Last signaled fence 0x%016llx\n",
1028 (unsigned long long)atomic64_read(&ring->fence_drv.last_seq));
1029 seq_printf(m, "Last emitted 0x%016llx\n",
1030 ring->fence_drv.sync_seq[i]);
1031
1032 for (j = 0; j < AMDGPU_MAX_RINGS; ++j) {
1033 struct amdgpu_ring *other = adev->rings[j];
344c19f9
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1034 if (i != j && other && other->fence_drv.initialized &&
1035 ring->fence_drv.sync_seq[j])
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AD
1036 seq_printf(m, "Last sync to ring %d 0x%016llx\n",
1037 j, ring->fence_drv.sync_seq[j]);
1038 }
1039 }
1040 return 0;
1041}
1042
1043static struct drm_info_list amdgpu_debugfs_fence_list[] = {
1044 {"amdgpu_fence_info", &amdgpu_debugfs_fence_info, 0, NULL},
1045};
1046#endif
1047
1048int amdgpu_debugfs_fence_init(struct amdgpu_device *adev)
1049{
1050#if defined(CONFIG_DEBUG_FS)
1051 return amdgpu_debugfs_add_files(adev, amdgpu_debugfs_fence_list, 1);
1052#else
1053 return 0;
1054#endif
1055}
1056
1057static const char *amdgpu_fence_get_driver_name(struct fence *fence)
1058{
1059 return "amdgpu";
1060}
1061
1062static const char *amdgpu_fence_get_timeline_name(struct fence *f)
1063{
1064 struct amdgpu_fence *fence = to_amdgpu_fence(f);
1065 return (const char *)fence->ring->name;
1066}
1067
1068static inline bool amdgpu_test_signaled(struct amdgpu_fence *fence)
1069{
1070 return test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags);
1071}
1072
1073struct amdgpu_wait_cb {
1074 struct fence_cb base;
1075 struct task_struct *task;
1076};
1077
1078static void amdgpu_fence_wait_cb(struct fence *fence, struct fence_cb *cb)
1079{
1080 struct amdgpu_wait_cb *wait =
1081 container_of(cb, struct amdgpu_wait_cb, base);
1082 wake_up_process(wait->task);
1083}
1084
1085static signed long amdgpu_fence_default_wait(struct fence *f, bool intr,
1086 signed long t)
1087{
1088 struct amdgpu_fence *fence = to_amdgpu_fence(f);
1089 struct amdgpu_device *adev = fence->ring->adev;
1090 struct amdgpu_wait_cb cb;
1091
1092 cb.task = current;
1093
1094 if (fence_add_callback(f, &cb.base, amdgpu_fence_wait_cb))
1095 return t;
1096
1097 while (t > 0) {
1098 if (intr)
1099 set_current_state(TASK_INTERRUPTIBLE);
1100 else
1101 set_current_state(TASK_UNINTERRUPTIBLE);
1102
1103 /*
1104 * amdgpu_test_signaled must be called after
1105 * set_current_state to prevent a race with wake_up_process
1106 */
1107 if (amdgpu_test_signaled(fence))
1108 break;
1109
1110 if (adev->needs_reset) {
1111 t = -EDEADLK;
1112 break;
1113 }
1114
1115 t = schedule_timeout(t);
1116
1117 if (t > 0 && intr && signal_pending(current))
1118 t = -ERESTARTSYS;
1119 }
1120
1121 __set_current_state(TASK_RUNNING);
1122 fence_remove_callback(f, &cb.base);
1123
1124 return t;
1125}
1126
1127const struct fence_ops amdgpu_fence_ops = {
1128 .get_driver_name = amdgpu_fence_get_driver_name,
1129 .get_timeline_name = amdgpu_fence_get_timeline_name,
1130 .enable_signaling = amdgpu_fence_enable_signaling,
1131 .signaled = amdgpu_fence_is_signaled,
1132 .wait = amdgpu_fence_default_wait,
1133 .release = NULL,
1134};
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