drm/dp: Make sink count DP 1.2 aware
[deliverable/linux.git] / drivers / gpu / drm / i915 / i915_gem_tiling.c
CommitLineData
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1/*
2 * Copyright © 2008 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
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28#include "linux/string.h"
29#include "linux/bitops.h"
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30#include "drmP.h"
31#include "drm.h"
32#include "i915_drm.h"
33#include "i915_drv.h"
34
35/** @file i915_gem_tiling.c
36 *
37 * Support for managing tiling state of buffer objects.
38 *
39 * The idea behind tiling is to increase cache hit rates by rearranging
40 * pixel data so that a group of pixel accesses are in the same cacheline.
41 * Performance improvement from doing this on the back/depth buffer are on
42 * the order of 30%.
43 *
44 * Intel architectures make this somewhat more complicated, though, by
45 * adjustments made to addressing of data when the memory is in interleaved
46 * mode (matched pairs of DIMMS) to improve memory bandwidth.
47 * For interleaved memory, the CPU sends every sequential 64 bytes
48 * to an alternate memory channel so it can get the bandwidth from both.
49 *
50 * The GPU also rearranges its accesses for increased bandwidth to interleaved
51 * memory, and it matches what the CPU does for non-tiled. However, when tiled
52 * it does it a little differently, since one walks addresses not just in the
53 * X direction but also Y. So, along with alternating channels when bit
54 * 6 of the address flips, it also alternates when other bits flip -- Bits 9
55 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
56 * are common to both the 915 and 965-class hardware.
57 *
58 * The CPU also sometimes XORs in higher bits as well, to improve
59 * bandwidth doing strided access like we do so frequently in graphics. This
60 * is called "Channel XOR Randomization" in the MCH documentation. The result
61 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
62 * decode.
63 *
64 * All of this bit 6 XORing has an effect on our memory management,
65 * as we need to make sure that the 3d driver can correctly address object
66 * contents.
67 *
68 * If we don't have interleaved memory, all tiling is safe and no swizzling is
69 * required.
70 *
71 * When bit 17 is XORed in, we simply refuse to tile at all. Bit
72 * 17 is not just a page offset, so as we page an objet out and back in,
73 * individual pages in it will have different bit 17 addresses, resulting in
74 * each 64 bytes being swapped with its neighbor!
75 *
76 * Otherwise, if interleaved, we have to tell the 3d driver what the address
77 * swizzling it needs to do is, since it's writing with the CPU to the pages
78 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
79 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
80 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
81 * to match what the GPU expects.
82 */
83
84/**
85 * Detects bit 6 swizzling of address lookup between IGD access and CPU
86 * access through main memory.
87 */
88void
89i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
90{
91 drm_i915_private_t *dev_priv = dev->dev_private;
92 uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
93 uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
94
acc83eb5 95 if (INTEL_INFO(dev)->gen >= 6) {
f691e2f4
DV
96 uint32_t dimm_c0, dimm_c1;
97 dimm_c0 = I915_READ(MAD_DIMM_C0);
98 dimm_c1 = I915_READ(MAD_DIMM_C1);
99 dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
100 dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
101 /* Enable swizzling when the channels are populated with
102 * identically sized dimms. We don't need to check the 3rd
103 * channel because no cpu with gpu attached ships in that
104 * configuration. Also, swizzling only makes sense for 2
105 * channels anyway. */
106 if (dimm_c0 == dimm_c1) {
107 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
108 swizzle_y = I915_BIT_6_SWIZZLE_9;
109 } else {
110 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
111 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
112 }
acc83eb5 113 } else if (IS_GEN5(dev)) {
f2b115e6 114 /* On Ironlake whatever DRAM config, GPU always do
553bd149
ZW
115 * same swizzling setup.
116 */
117 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
118 swizzle_y = I915_BIT_6_SWIZZLE_9;
a6c45cf0 119 } else if (IS_GEN2(dev)) {
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120 /* As far as we know, the 865 doesn't have these bit 6
121 * swizzling issues.
122 */
123 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
124 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
c9c4b6f6 125 } else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
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126 uint32_t dcc;
127
c9c4b6f6 128 /* On 9xx chipsets, channel interleave by the CPU is
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129 * determined by DCC. For single-channel, neither the CPU
130 * nor the GPU do swizzling. For dual channel interleaved,
131 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
132 * 9 for Y tiled. The CPU's interleave is independent, and
133 * can be based on either bit 11 (haven't seen this yet) or
134 * bit 17 (common).
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135 */
136 dcc = I915_READ(DCC);
137 switch (dcc & DCC_ADDRESSING_MODE_MASK) {
138 case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
139 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
140 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
141 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
142 break;
143 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
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EA
144 if (dcc & DCC_CHANNEL_XOR_DISABLE) {
145 /* This is the base swizzling by the GPU for
146 * tiled buffers.
147 */
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148 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
149 swizzle_y = I915_BIT_6_SWIZZLE_9;
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150 } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
151 /* Bit 11 swizzling by the CPU in addition. */
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152 swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
153 swizzle_y = I915_BIT_6_SWIZZLE_9_11;
154 } else {
568d9a8f 155 /* Bit 17 swizzling by the CPU in addition. */
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156 swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
157 swizzle_y = I915_BIT_6_SWIZZLE_9_17;
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158 }
159 break;
160 }
161 if (dcc == 0xffffffff) {
162 DRM_ERROR("Couldn't read from MCHBAR. "
163 "Disabling tiling.\n");
164 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
165 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
166 }
167 } else {
168 /* The 965, G33, and newer, have a very flexible memory
169 * configuration. It will enable dual-channel mode
170 * (interleaving) on as much memory as it can, and the GPU
171 * will additionally sometimes enable different bit 6
172 * swizzling for tiled objects from the CPU.
173 *
174 * Here's what I found on the G965:
175 * slot fill memory size swizzling
176 * 0A 0B 1A 1B 1-ch 2-ch
177 * 512 0 0 0 512 0 O
178 * 512 0 512 0 16 1008 X
179 * 512 0 0 512 16 1008 X
180 * 0 512 0 512 16 1008 X
181 * 1024 1024 1024 0 2048 1024 O
182 *
183 * We could probably detect this based on either the DRB
184 * matching, which was the case for the swizzling required in
185 * the table above, or from the 1-ch value being less than
186 * the minimum size of a rank.
187 */
188 if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
189 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
190 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
191 } else {
192 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
193 swizzle_y = I915_BIT_6_SWIZZLE_9;
194 }
195 }
196
197 dev_priv->mm.bit_6_swizzle_x = swizzle_x;
198 dev_priv->mm.bit_6_swizzle_y = swizzle_y;
199}
200
0f973f27 201/* Check pitch constriants for all chips & tiling formats */
a00b10c3 202static bool
0f973f27
JB
203i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
204{
0ee537ab 205 int tile_width;
0f973f27
JB
206
207 /* Linear is always fine */
208 if (tiling_mode == I915_TILING_NONE)
209 return true;
210
a6c45cf0 211 if (IS_GEN2(dev) ||
e76a16de 212 (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
0f973f27
JB
213 tile_width = 128;
214 else
215 tile_width = 512;
216
8d7773a3 217 /* check maximum stride & object size */
a6c45cf0 218 if (INTEL_INFO(dev)->gen >= 4) {
8d7773a3
DV
219 /* i965 stores the end address of the gtt mapping in the fence
220 * reg, so dont bother to check the size */
221 if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
222 return false;
a6c45cf0 223 } else {
c36a2a6d 224 if (stride > 8192)
8d7773a3 225 return false;
e76a16de 226
c36a2a6d
DV
227 if (IS_GEN3(dev)) {
228 if (size > I830_FENCE_MAX_SIZE_VAL << 20)
229 return false;
230 } else {
231 if (size > I830_FENCE_MAX_SIZE_VAL << 19)
232 return false;
233 }
8d7773a3
DV
234 }
235
0f973f27 236 /* 965+ just needs multiples of tile width */
a6c45cf0 237 if (INTEL_INFO(dev)->gen >= 4) {
0f973f27
JB
238 if (stride & (tile_width - 1))
239 return false;
240 return true;
241 }
242
243 /* Pre-965 needs power of two tile widths */
244 if (stride < tile_width)
245 return false;
246
247 if (stride & (stride - 1))
248 return false;
249
0f973f27
JB
250 return true;
251}
252
a00b10c3
CW
253/* Is the current GTT allocation valid for the change in tiling? */
254static bool
05394f39 255i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode)
52dc7d32 256{
a00b10c3 257 u32 size;
52dc7d32
CW
258
259 if (tiling_mode == I915_TILING_NONE)
260 return true;
261
05394f39 262 if (INTEL_INFO(obj->base.dev)->gen >= 4)
a6c45cf0
CW
263 return true;
264
05394f39
CW
265 if (INTEL_INFO(obj->base.dev)->gen == 3) {
266 if (obj->gtt_offset & ~I915_FENCE_START_MASK)
df153158
CW
267 return false;
268 } else {
05394f39 269 if (obj->gtt_offset & ~I830_FENCE_START_MASK)
df153158
CW
270 return false;
271 }
272
a00b10c3
CW
273 /*
274 * Previous chips need to be aligned to the size of the smallest
275 * fence register that can contain the object.
276 */
05394f39 277 if (INTEL_INFO(obj->base.dev)->gen == 3)
a00b10c3
CW
278 size = 1024*1024;
279 else
280 size = 512*1024;
281
05394f39 282 while (size < obj->base.size)
a00b10c3
CW
283 size <<= 1;
284
05394f39 285 if (obj->gtt_space->size != size)
a6c45cf0
CW
286 return false;
287
05394f39 288 if (obj->gtt_offset & (size - 1))
df153158 289 return false;
52dc7d32
CW
290
291 return true;
292}
293
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294/**
295 * Sets the tiling mode of an object, returning the required swizzling of
296 * bit 6 of addresses in the object.
297 */
298int
299i915_gem_set_tiling(struct drm_device *dev, void *data,
05394f39 300 struct drm_file *file)
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EA
301{
302 struct drm_i915_gem_set_tiling *args = data;
303 drm_i915_private_t *dev_priv = dev->dev_private;
05394f39 304 struct drm_i915_gem_object *obj;
47ae63e0 305 int ret = 0;
673a394b 306
05394f39 307 obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
c8725226 308 if (&obj->base == NULL)
bf79cb91 309 return -ENOENT;
673a394b 310
05394f39
CW
311 if (!i915_tiling_ok(dev,
312 args->stride, obj->base.size, args->tiling_mode)) {
313 drm_gem_object_unreference_unlocked(&obj->base);
0f973f27 314 return -EINVAL;
72daad40 315 }
0f973f27 316
05394f39
CW
317 if (obj->pin_count) {
318 drm_gem_object_unreference_unlocked(&obj->base);
31770bd4
DV
319 return -EBUSY;
320 }
321
673a394b 322 if (args->tiling_mode == I915_TILING_NONE) {
673a394b 323 args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
52dc7d32 324 args->stride = 0;
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EA
325 } else {
326 if (args->tiling_mode == I915_TILING_X)
327 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
328 else
329 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
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330
331 /* Hide bit 17 swizzling from the user. This prevents old Mesa
332 * from aborting the application on sw fallbacks to bit 17,
333 * and we use the pread/pwrite bit17 paths to swizzle for it.
334 * If there was a user that was relying on the swizzle
335 * information for drm_intel_bo_map()ed reads/writes this would
336 * break it, but we don't have any of those.
337 */
338 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
339 args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
340 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
341 args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
342
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343 /* If we can't handle the swizzling, make it untiled. */
344 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
345 args->tiling_mode = I915_TILING_NONE;
346 args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
52dc7d32 347 args->stride = 0;
673a394b
EA
348 }
349 }
0f973f27 350
52dc7d32 351 mutex_lock(&dev->struct_mutex);
05394f39
CW
352 if (args->tiling_mode != obj->tiling_mode ||
353 args->stride != obj->stride) {
52dc7d32
CW
354 /* We need to rebind the object if its current allocation
355 * no longer meets the alignment restrictions for its new
356 * tiling mode. Otherwise we can just leave it alone, but
1869b620
CW
357 * need to ensure that any fence register is updated before
358 * the next fenced (either through the GTT or by the BLT unit
359 * on older GPUs) access.
5d82e3e6
CW
360 *
361 * After updating the tiling parameters, we then flag whether
362 * we need to update an associated fence register. Note this
363 * has to also include the unfenced register the GPU uses
364 * whilst executing a fenced command for an untiled object.
0f973f27 365 */
fe305198 366
d9e86c0e
CW
367 obj->map_and_fenceable =
368 obj->gtt_space == NULL ||
369 (obj->gtt_offset + obj->base.size <= dev_priv->mm.gtt_mappable_end &&
370 i915_gem_object_fence_ok(obj, args->tiling_mode));
52dc7d32 371
467cffba
CW
372 /* Rebind if we need a change of alignment */
373 if (!obj->map_and_fenceable) {
374 u32 unfenced_alignment =
e28f8711
CW
375 i915_gem_get_unfenced_gtt_alignment(dev,
376 obj->base.size,
377 args->tiling_mode);
467cffba
CW
378 if (obj->gtt_offset & (unfenced_alignment - 1))
379 ret = i915_gem_object_unbind(obj);
380 }
381
382 if (ret == 0) {
5d82e3e6
CW
383 obj->fence_dirty =
384 obj->fenced_gpu_access ||
385 obj->fence_reg != I915_FENCE_REG_NONE;
386
467cffba
CW
387 obj->tiling_mode = args->tiling_mode;
388 obj->stride = args->stride;
1869b620
CW
389
390 /* Force the fence to be reacquired for GTT access */
391 i915_gem_release_mmap(obj);
467cffba 392 }
0f973f27 393 }
467cffba
CW
394 /* we have to maintain this existing ABI... */
395 args->stride = obj->stride;
396 args->tiling_mode = obj->tiling_mode;
05394f39 397 drm_gem_object_unreference(&obj->base);
d6873102 398 mutex_unlock(&dev->struct_mutex);
673a394b 399
467cffba 400 return ret;
673a394b
EA
401}
402
403/**
404 * Returns the current tiling mode and required bit 6 swizzling for the object.
405 */
406int
407i915_gem_get_tiling(struct drm_device *dev, void *data,
05394f39 408 struct drm_file *file)
673a394b
EA
409{
410 struct drm_i915_gem_get_tiling *args = data;
411 drm_i915_private_t *dev_priv = dev->dev_private;
05394f39 412 struct drm_i915_gem_object *obj;
673a394b 413
05394f39 414 obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
c8725226 415 if (&obj->base == NULL)
bf79cb91 416 return -ENOENT;
673a394b
EA
417
418 mutex_lock(&dev->struct_mutex);
419
05394f39
CW
420 args->tiling_mode = obj->tiling_mode;
421 switch (obj->tiling_mode) {
673a394b
EA
422 case I915_TILING_X:
423 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
424 break;
425 case I915_TILING_Y:
426 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
427 break;
428 case I915_TILING_NONE:
429 args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
430 break;
431 default:
432 DRM_ERROR("unknown tiling mode\n");
433 }
434
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435 /* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
436 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
437 args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
438 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
439 args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
440
05394f39 441 drm_gem_object_unreference(&obj->base);
d6873102 442 mutex_unlock(&dev->struct_mutex);
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EA
443
444 return 0;
445}
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446
447/**
448 * Swap every 64 bytes of this page around, to account for it having a new
449 * bit 17 of its physical address and therefore being interpreted differently
450 * by the GPU.
451 */
dd2575ff 452static void
280b713b
EA
453i915_gem_swizzle_page(struct page *page)
454{
dd2575ff 455 char temp[64];
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EA
456 char *vaddr;
457 int i;
280b713b
EA
458
459 vaddr = kmap(page);
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460
461 for (i = 0; i < PAGE_SIZE; i += 128) {
462 memcpy(temp, &vaddr[i], 64);
463 memcpy(&vaddr[i], &vaddr[i + 64], 64);
464 memcpy(&vaddr[i + 64], temp, 64);
465 }
466
467 kunmap(page);
280b713b
EA
468}
469
470void
05394f39 471i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
280b713b 472{
9da3da66 473 struct scatterlist *sg;
05394f39 474 int page_count = obj->base.size >> PAGE_SHIFT;
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EA
475 int i;
476
05394f39 477 if (obj->bit_17 == NULL)
280b713b
EA
478 return;
479
9da3da66
CW
480 for_each_sg(obj->pages->sgl, sg, page_count, i) {
481 struct page *page = sg_page(sg);
482 char new_bit_17 = page_to_phys(page) >> 17;
280b713b 483 if ((new_bit_17 & 0x1) !=
05394f39 484 (test_bit(i, obj->bit_17) != 0)) {
9da3da66
CW
485 i915_gem_swizzle_page(page);
486 set_page_dirty(page);
280b713b
EA
487 }
488 }
489}
490
491void
05394f39 492i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
280b713b 493{
9da3da66 494 struct scatterlist *sg;
05394f39 495 int page_count = obj->base.size >> PAGE_SHIFT;
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EA
496 int i;
497
05394f39
CW
498 if (obj->bit_17 == NULL) {
499 obj->bit_17 = kmalloc(BITS_TO_LONGS(page_count) *
280b713b 500 sizeof(long), GFP_KERNEL);
05394f39 501 if (obj->bit_17 == NULL) {
280b713b
EA
502 DRM_ERROR("Failed to allocate memory for bit 17 "
503 "record\n");
504 return;
505 }
506 }
507
9da3da66
CW
508 for_each_sg(obj->pages->sgl, sg, page_count, i) {
509 struct page *page = sg_page(sg);
510 if (page_to_phys(page) & (1 << 17))
05394f39 511 __set_bit(i, obj->bit_17);
280b713b 512 else
05394f39 513 __clear_bit(i, obj->bit_17);
280b713b
EA
514 }
515}
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