drm/msm: update for ARCH_MSM -> ARCH_QCOM
[deliverable/linux.git] / drivers / gpu / drm / msm / msm_gpu.c
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1/*
2 * Copyright (C) 2013 Red Hat
3 * Author: Rob Clark <robdclark@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "msm_gpu.h"
19#include "msm_gem.h"
871d812a 20#include "msm_mmu.h"
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21
22
23/*
24 * Power Management:
25 */
26
27#ifdef CONFIG_MSM_BUS_SCALING
28#include <mach/board.h>
bf2b33af 29static void bs_init(struct msm_gpu *gpu)
7198e6b0 30{
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31 if (gpu->bus_scale_table) {
32 gpu->bsc = msm_bus_scale_register_client(gpu->bus_scale_table);
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33 DBG("bus scale client: %08x", gpu->bsc);
34 }
35}
36
37static void bs_fini(struct msm_gpu *gpu)
38{
39 if (gpu->bsc) {
40 msm_bus_scale_unregister_client(gpu->bsc);
41 gpu->bsc = 0;
42 }
43}
44
45static void bs_set(struct msm_gpu *gpu, int idx)
46{
47 if (gpu->bsc) {
48 DBG("set bus scaling: %d", idx);
49 msm_bus_scale_client_update_request(gpu->bsc, idx);
50 }
51}
52#else
bf2b33af 53static void bs_init(struct msm_gpu *gpu) {}
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54static void bs_fini(struct msm_gpu *gpu) {}
55static void bs_set(struct msm_gpu *gpu, int idx) {}
56#endif
57
58static int enable_pwrrail(struct msm_gpu *gpu)
59{
60 struct drm_device *dev = gpu->dev;
61 int ret = 0;
62
63 if (gpu->gpu_reg) {
64 ret = regulator_enable(gpu->gpu_reg);
65 if (ret) {
66 dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
67 return ret;
68 }
69 }
70
71 if (gpu->gpu_cx) {
72 ret = regulator_enable(gpu->gpu_cx);
73 if (ret) {
74 dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
75 return ret;
76 }
77 }
78
79 return 0;
80}
81
82static int disable_pwrrail(struct msm_gpu *gpu)
83{
84 if (gpu->gpu_cx)
85 regulator_disable(gpu->gpu_cx);
86 if (gpu->gpu_reg)
87 regulator_disable(gpu->gpu_reg);
88 return 0;
89}
90
91static int enable_clk(struct msm_gpu *gpu)
92{
93 struct clk *rate_clk = NULL;
94 int i;
95
96 /* NOTE: kgsl_pwrctrl_clk() ignores grp_clks[0].. */
97 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) {
98 if (gpu->grp_clks[i]) {
99 clk_prepare(gpu->grp_clks[i]);
100 rate_clk = gpu->grp_clks[i];
101 }
102 }
103
104 if (rate_clk && gpu->fast_rate)
105 clk_set_rate(rate_clk, gpu->fast_rate);
106
107 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--)
108 if (gpu->grp_clks[i])
109 clk_enable(gpu->grp_clks[i]);
110
111 return 0;
112}
113
114static int disable_clk(struct msm_gpu *gpu)
115{
116 struct clk *rate_clk = NULL;
117 int i;
118
119 /* NOTE: kgsl_pwrctrl_clk() ignores grp_clks[0].. */
120 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) {
121 if (gpu->grp_clks[i]) {
122 clk_disable(gpu->grp_clks[i]);
123 rate_clk = gpu->grp_clks[i];
124 }
125 }
126
127 if (rate_clk && gpu->slow_rate)
128 clk_set_rate(rate_clk, gpu->slow_rate);
129
130 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--)
131 if (gpu->grp_clks[i])
132 clk_unprepare(gpu->grp_clks[i]);
133
134 return 0;
135}
136
137static int enable_axi(struct msm_gpu *gpu)
138{
139 if (gpu->ebi1_clk)
140 clk_prepare_enable(gpu->ebi1_clk);
141 if (gpu->bus_freq)
142 bs_set(gpu, gpu->bus_freq);
143 return 0;
144}
145
146static int disable_axi(struct msm_gpu *gpu)
147{
148 if (gpu->ebi1_clk)
149 clk_disable_unprepare(gpu->ebi1_clk);
150 if (gpu->bus_freq)
151 bs_set(gpu, 0);
152 return 0;
153}
154
155int msm_gpu_pm_resume(struct msm_gpu *gpu)
156{
37d77c3a 157 struct drm_device *dev = gpu->dev;
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158 int ret;
159
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160 DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
161
162 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
163
164 if (gpu->active_cnt++ > 0)
165 return 0;
166
167 if (WARN_ON(gpu->active_cnt <= 0))
168 return -EINVAL;
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169
170 ret = enable_pwrrail(gpu);
171 if (ret)
172 return ret;
173
174 ret = enable_clk(gpu);
175 if (ret)
176 return ret;
177
178 ret = enable_axi(gpu);
179 if (ret)
180 return ret;
181
182 return 0;
183}
184
185int msm_gpu_pm_suspend(struct msm_gpu *gpu)
186{
37d77c3a 187 struct drm_device *dev = gpu->dev;
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188 int ret;
189
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190 DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
191
192 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
193
194 if (--gpu->active_cnt > 0)
195 return 0;
196
197 if (WARN_ON(gpu->active_cnt < 0))
198 return -EINVAL;
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199
200 ret = disable_axi(gpu);
201 if (ret)
202 return ret;
203
204 ret = disable_clk(gpu);
205 if (ret)
206 return ret;
207
208 ret = disable_pwrrail(gpu);
209 if (ret)
210 return ret;
211
212 return 0;
213}
214
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215/*
216 * Inactivity detection (for suspend):
217 */
218
219static void inactive_worker(struct work_struct *work)
220{
221 struct msm_gpu *gpu = container_of(work, struct msm_gpu, inactive_work);
222 struct drm_device *dev = gpu->dev;
223
224 if (gpu->inactive)
225 return;
226
227 DBG("%s: inactive!\n", gpu->name);
228 mutex_lock(&dev->struct_mutex);
229 if (!(msm_gpu_active(gpu) || gpu->inactive)) {
230 disable_axi(gpu);
231 disable_clk(gpu);
232 gpu->inactive = true;
233 }
234 mutex_unlock(&dev->struct_mutex);
235}
236
237static void inactive_handler(unsigned long data)
238{
239 struct msm_gpu *gpu = (struct msm_gpu *)data;
240 struct msm_drm_private *priv = gpu->dev->dev_private;
241
242 queue_work(priv->wq, &gpu->inactive_work);
243}
244
245/* cancel inactive timer and make sure we are awake: */
246static void inactive_cancel(struct msm_gpu *gpu)
247{
248 DBG("%s", gpu->name);
249 del_timer(&gpu->inactive_timer);
250 if (gpu->inactive) {
251 enable_clk(gpu);
252 enable_axi(gpu);
253 gpu->inactive = false;
254 }
255}
256
257static void inactive_start(struct msm_gpu *gpu)
258{
259 DBG("%s", gpu->name);
260 mod_timer(&gpu->inactive_timer,
261 round_jiffies_up(jiffies + DRM_MSM_INACTIVE_JIFFIES));
262}
263
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264/*
265 * Hangcheck detection for locked gpu:
266 */
267
268static void recover_worker(struct work_struct *work)
269{
270 struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
271 struct drm_device *dev = gpu->dev;
272
273 dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
274
275 mutex_lock(&dev->struct_mutex);
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276 if (msm_gpu_active(gpu)) {
277 inactive_cancel(gpu);
278 gpu->funcs->recover(gpu);
279 }
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280 mutex_unlock(&dev->struct_mutex);
281
282 msm_gpu_retire(gpu);
283}
284
285static void hangcheck_timer_reset(struct msm_gpu *gpu)
286{
287 DBG("%s", gpu->name);
288 mod_timer(&gpu->hangcheck_timer,
289 round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
290}
291
292static void hangcheck_handler(unsigned long data)
293{
294 struct msm_gpu *gpu = (struct msm_gpu *)data;
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295 struct drm_device *dev = gpu->dev;
296 struct msm_drm_private *priv = dev->dev_private;
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297 uint32_t fence = gpu->funcs->last_fence(gpu);
298
299 if (fence != gpu->hangcheck_fence) {
300 /* some progress has been made.. ya! */
301 gpu->hangcheck_fence = fence;
302 } else if (fence < gpu->submitted_fence) {
303 /* no progress and not done.. hung! */
bd6f82d8 304 gpu->hangcheck_fence = fence;
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305 dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n",
306 gpu->name);
307 dev_err(dev->dev, "%s: completed fence: %u\n",
308 gpu->name, fence);
309 dev_err(dev->dev, "%s: submitted fence: %u\n",
310 gpu->name, gpu->submitted_fence);
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311 queue_work(priv->wq, &gpu->recover_work);
312 }
313
314 /* if still more pending work, reset the hangcheck timer: */
315 if (gpu->submitted_fence > gpu->hangcheck_fence)
316 hangcheck_timer_reset(gpu);
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317
318 /* workaround for missing irq: */
319 queue_work(priv->wq, &gpu->retire_work);
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320}
321
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322/*
323 * Cmdstream submission/retirement:
324 */
325
326static void retire_worker(struct work_struct *work)
327{
328 struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
329 struct drm_device *dev = gpu->dev;
330 uint32_t fence = gpu->funcs->last_fence(gpu);
331
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332 msm_update_fence(gpu->dev, fence);
333
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334 mutex_lock(&dev->struct_mutex);
335
336 while (!list_empty(&gpu->active_list)) {
337 struct msm_gem_object *obj;
338
339 obj = list_first_entry(&gpu->active_list,
340 struct msm_gem_object, mm_list);
341
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342 if ((obj->read_fence <= fence) &&
343 (obj->write_fence <= fence)) {
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344 /* move to inactive: */
345 msm_gem_move_to_inactive(&obj->base);
346 msm_gem_put_iova(&obj->base, gpu->id);
347 drm_gem_object_unreference(&obj->base);
348 } else {
349 break;
350 }
351 }
352
7198e6b0 353 mutex_unlock(&dev->struct_mutex);
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354
355 if (!msm_gpu_active(gpu))
356 inactive_start(gpu);
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357}
358
359/* call from irq handler to schedule work to retire bo's */
360void msm_gpu_retire(struct msm_gpu *gpu)
361{
362 struct msm_drm_private *priv = gpu->dev->dev_private;
363 queue_work(priv->wq, &gpu->retire_work);
364}
365
366/* add bo's to gpu's ring, and kick gpu: */
367int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
368 struct msm_file_private *ctx)
369{
370 struct drm_device *dev = gpu->dev;
371 struct msm_drm_private *priv = dev->dev_private;
372 int i, ret;
373
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374 submit->fence = ++priv->next_fence;
375
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376 gpu->submitted_fence = submit->fence;
377
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378 inactive_cancel(gpu);
379
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380 ret = gpu->funcs->submit(gpu, submit, ctx);
381 priv->lastctx = ctx;
382
383 for (i = 0; i < submit->nr_bos; i++) {
384 struct msm_gem_object *msm_obj = submit->bos[i].obj;
385
386 /* can't happen yet.. but when we add 2d support we'll have
387 * to deal w/ cross-ring synchronization:
388 */
389 WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
390
391 if (!is_active(msm_obj)) {
392 uint32_t iova;
393
394 /* ring takes a reference to the bo and iova: */
395 drm_gem_object_reference(&msm_obj->base);
396 msm_gem_get_iova_locked(&msm_obj->base,
397 submit->gpu->id, &iova);
398 }
399
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400 if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
401 msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
402
403 if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
404 msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
7198e6b0 405 }
bd6f82d8 406 hangcheck_timer_reset(gpu);
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407
408 return ret;
409}
410
411/*
412 * Init/Cleanup:
413 */
414
415static irqreturn_t irq_handler(int irq, void *data)
416{
417 struct msm_gpu *gpu = data;
418 return gpu->funcs->irq(gpu);
419}
420
421static const char *clk_names[] = {
422 "src_clk", "core_clk", "iface_clk", "mem_clk", "mem_iface_clk",
423};
424
425int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
426 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
427 const char *name, const char *ioname, const char *irqname, int ringsz)
428{
871d812a 429 struct iommu_domain *iommu;
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430 int i, ret;
431
432 gpu->dev = drm;
433 gpu->funcs = funcs;
434 gpu->name = name;
37d77c3a 435 gpu->inactive = true;
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436
437 INIT_LIST_HEAD(&gpu->active_list);
438 INIT_WORK(&gpu->retire_work, retire_worker);
37d77c3a 439 INIT_WORK(&gpu->inactive_work, inactive_worker);
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440 INIT_WORK(&gpu->recover_work, recover_worker);
441
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442 setup_timer(&gpu->inactive_timer, inactive_handler,
443 (unsigned long)gpu);
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444 setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
445 (unsigned long)gpu);
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446
447 BUG_ON(ARRAY_SIZE(clk_names) != ARRAY_SIZE(gpu->grp_clks));
448
449 /* Map registers: */
450 gpu->mmio = msm_ioremap(pdev, ioname, name);
451 if (IS_ERR(gpu->mmio)) {
452 ret = PTR_ERR(gpu->mmio);
453 goto fail;
454 }
455
456 /* Get Interrupt: */
457 gpu->irq = platform_get_irq_byname(pdev, irqname);
458 if (gpu->irq < 0) {
459 ret = gpu->irq;
460 dev_err(drm->dev, "failed to get irq: %d\n", ret);
461 goto fail;
462 }
463
464 ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
465 IRQF_TRIGGER_HIGH, gpu->name, gpu);
466 if (ret) {
467 dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
468 goto fail;
469 }
470
471 /* Acquire clocks: */
472 for (i = 0; i < ARRAY_SIZE(clk_names); i++) {
473 gpu->grp_clks[i] = devm_clk_get(&pdev->dev, clk_names[i]);
474 DBG("grp_clks[%s]: %p", clk_names[i], gpu->grp_clks[i]);
475 if (IS_ERR(gpu->grp_clks[i]))
476 gpu->grp_clks[i] = NULL;
477 }
478
479 gpu->ebi1_clk = devm_clk_get(&pdev->dev, "bus_clk");
480 DBG("ebi1_clk: %p", gpu->ebi1_clk);
481 if (IS_ERR(gpu->ebi1_clk))
482 gpu->ebi1_clk = NULL;
483
484 /* Acquire regulators: */
485 gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
486 DBG("gpu_reg: %p", gpu->gpu_reg);
487 if (IS_ERR(gpu->gpu_reg))
488 gpu->gpu_reg = NULL;
489
490 gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
491 DBG("gpu_cx: %p", gpu->gpu_cx);
492 if (IS_ERR(gpu->gpu_cx))
493 gpu->gpu_cx = NULL;
494
495 /* Setup IOMMU.. eventually we will (I think) do this once per context
496 * and have separate page tables per context. For now, to keep things
497 * simple and to get something working, just use a single address space:
498 */
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499 iommu = iommu_domain_alloc(&platform_bus_type);
500 if (iommu) {
501 dev_info(drm->dev, "%s: using IOMMU\n", name);
502 gpu->mmu = msm_iommu_new(drm, iommu);
503 } else {
504 dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
7198e6b0 505 }
871d812a 506 gpu->id = msm_register_mmu(drm, gpu->mmu);
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507
508 /* Create ringbuffer: */
509 gpu->rb = msm_ringbuffer_new(gpu, ringsz);
510 if (IS_ERR(gpu->rb)) {
511 ret = PTR_ERR(gpu->rb);
512 gpu->rb = NULL;
513 dev_err(drm->dev, "could not create ringbuffer: %d\n", ret);
514 goto fail;
515 }
516
517 ret = msm_gem_get_iova_locked(gpu->rb->bo, gpu->id, &gpu->rb_iova);
518 if (ret) {
519 gpu->rb_iova = 0;
520 dev_err(drm->dev, "could not map ringbuffer: %d\n", ret);
521 goto fail;
522 }
523
bf2b33af 524 bs_init(gpu);
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525
526 return 0;
527
528fail:
529 return ret;
530}
531
532void msm_gpu_cleanup(struct msm_gpu *gpu)
533{
534 DBG("%s", gpu->name);
535
536 WARN_ON(!list_empty(&gpu->active_list));
537
538 bs_fini(gpu);
539
540 if (gpu->rb) {
541 if (gpu->rb_iova)
542 msm_gem_put_iova(gpu->rb->bo, gpu->id);
543 msm_ringbuffer_destroy(gpu->rb);
544 }
545
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546 if (gpu->mmu)
547 gpu->mmu->funcs->destroy(gpu->mmu);
7198e6b0 548}
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