ext3: Flush disk caches on fsync when needed
[deliverable/linux.git] / drivers / video / console / Kconfig
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1#
2# Video configuration
3#
4
5menu "Console display driver support"
6
7config VGA_CONSOLE
8 bool "VGA text console" if EMBEDDED || !X86
b920de1b 9 depends on !ARCH_ACORN && !ARCH_EBSA110 && !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && !ARCH_VERSATILE && !SUPERH && !BLACKFIN && !AVR32 && !MN10300
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10 default y
11 help
12 Saying Y here will allow you to use Linux in text mode through a
13 display that complies with the generic VGA standard. Virtually
14 everyone wants that.
15
16 The program SVGATextMode can be used to utilize SVGA video cards to
17 their full potential in text mode. Download it from
18 <ftp://ibiblio.org/pub/Linux/utils/console/>.
19
20 Say Y.
21
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22config VGACON_SOFT_SCROLLBACK
23 bool "Enable Scrollback Buffer in System RAM"
24 depends on VGA_CONSOLE
25 default n
26 help
27 The scrollback buffer of the standard VGA console is located in
28 the VGA RAM. The size of this RAM is fixed and is quite small.
29 If you require a larger scrollback buffer, this can be placed in
01dd2fbf 30 System RAM which is dynamically allocated during initialization.
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31 Placing the scrollback buffer in System RAM will slightly slow
32 down the console.
33
34 If you want this feature, say 'Y' here and enter the amount of
35 RAM to allocate for this buffer. If unsure, say 'N'.
36
37config VGACON_SOFT_SCROLLBACK_SIZE
38 int "Scrollback Buffer Size (in KB)"
39 depends on VGACON_SOFT_SCROLLBACK
40 default "64"
41 help
42 Enter the amount of System RAM to allocate for the scrollback
43 buffer. Each 64KB will give you approximately 16 80x25
44 screenfuls of scrollback buffer
45
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46config MDA_CONSOLE
47 depends on !M68K && !PARISC && ISA
48 tristate "MDA text console (dual-headed) (EXPERIMENTAL)"
49 ---help---
50 Say Y here if you have an old MDA or monochrome Hercules graphics
51 adapter in your system acting as a second head ( = video card). You
52 will then be able to use two monitors with your Linux system. Do not
53 say Y here if your MDA card is the primary card in your system; the
54 normal VGA driver will handle it.
55
56 To compile this driver as a module, choose M here: the
57 module will be called mdacon.
58
59 If unsure, say N.
60
61config SGI_NEWPORT_CONSOLE
62 tristate "SGI Newport Console support"
63 depends on SGI_IP22
64 help
65 Say Y here if you want the console on the Newport aka XL graphics
66 card of your Indy. Most people say Y here.
67
68# bool 'IODC console' CONFIG_IODC_CONSOLE
69
70config PROM_CONSOLE
71 bool "PROM console"
0b57ee9e 72 depends on SPARC
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73 help
74 Say Y to build a console driver for Sun machines that uses the
75 terminal emulation built into their console PROMS.
76
77config DUMMY_CONSOLE
78 bool
79 depends on PROM_CONSOLE!=y || VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y
80 default y
81
82config DUMMY_CONSOLE_COLUMNS
83 int "Initial number of console screen columns"
84 depends on PARISC && DUMMY_CONSOLE
85 default "160"
86 help
87 The default value is 160, which should fit a 1280x1024 monitor.
88 Select 80 if you use a 640x480 resolution by default.
89
90config DUMMY_CONSOLE_ROWS
91 int "Initial number of console screen rows"
92 depends on PARISC && DUMMY_CONSOLE
93 default "64"
94 help
95 The default value is 64, which should fit a 1280x1024 monitor.
96 Select 25 if you use a 640x480 resolution by default.
97
98config FRAMEBUFFER_CONSOLE
99 tristate "Framebuffer Console support"
100 depends on FB
101 select CRC32
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102 help
103 Low-level framebuffer-based console driver.
1da177e4 104
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105config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
106 bool "Map the console to the primary display device"
afd1db16 107 depends on FRAMEBUFFER_CONSOLE
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108 default n
109 ---help---
110 If this option is selected, the framebuffer console will
111 automatically select the primary display device (if the architecture
112 supports this feature). Otherwise, the framebuffer console will
113 always select the first framebuffer driver that is loaded. The latter
114 is the default behavior.
115
116 You can always override the automatic selection of the primary device
117 by using the fbcon=map: boot option.
118
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119 If unsure, select n.
120
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121config FRAMEBUFFER_CONSOLE_ROTATION
122 bool "Framebuffer Console Rotation"
123 depends on FRAMEBUFFER_CONSOLE
124 help
125 Enable display rotation for the framebuffer console. This is done
126 in software and may be significantly slower than a normally oriented
127 display. Note that the rotation is done at the console level only
128 such that other users of the framebuffer will remain normally
129 oriented.
130
1da177e4 131config STI_CONSOLE
1eb51c36 132 bool "STI text console"
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133 depends on PARISC
134 default y
135 help
136 The STI console is the builtin display/keyboard on HP-PARISC
137 machines. Say Y here to build support for it into your kernel.
138 The alternative is to use your primary serial port as a console.
139
140config FONTS
141 bool "Select compiled-in fonts"
b2c1fe81 142 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
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143 help
144 Say Y here if you would like to use fonts other than the default
145 your frame buffer console usually use.
146
147 Note that the answer to this question won't directly affect the
148 kernel: saying N will just cause the configurator to skip all
149 the questions about foreign fonts.
150
151 If unsure, say N (the default choices are safe).
152
153config FONT_8x8
154 bool "VGA 8x8 font" if FONTS
b2c1fe81 155 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
0b57ee9e 156 default y if !SPARC && !FONTS
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157 help
158 This is the "high resolution" font for the VGA frame buffer (the one
159 provided by the text console 80x50 (and higher) modes).
160
161 Note that this is a poor quality font. The VGA 8x16 font is quite a
162 lot more readable.
163
164 Given the resolution provided by the frame buffer device, answer N
165 here is safe.
166
167config FONT_8x16
168 bool "VGA 8x16 font" if FONTS
c24c55c7 169 depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON
0b57ee9e 170 default y if !SPARC && !FONTS
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171 help
172 This is the "high resolution" font for the VGA frame buffer (the one
173 provided by the VGA text console 80x25 mode.
174
175 If unsure, say Y.
176
177config FONT_6x11
178 bool "Mac console 6x11 font (not supported by all drivers)" if FONTS
b2c1fe81 179 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
0b57ee9e 180 default y if !SPARC && !FONTS && MAC
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181 help
182 Small console font with Macintosh-style high-half glyphs. Some Mac
183 framebuffer drivers don't support this one at all.
184
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185config FONT_7x14
186 bool "console 7x14 font (not supported by all drivers)" if FONTS
187 depends on FRAMEBUFFER_CONSOLE
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188 help
189 Console font with characters just a bit smaller than the default.
190 If the standard 8x16 font is a little too big for you, say Y.
191 Otherwise, say N.
192
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193config FONT_PEARL_8x8
194 bool "Pearl (old m68k) console 8x8 font" if FONTS
195 depends on FRAMEBUFFER_CONSOLE
0b57ee9e 196 default y if !SPARC && !FONTS && AMIGA
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197 help
198 Small console font with PC-style control-character and high-half
199 glyphs.
200
201config FONT_ACORN_8x8
202 bool "Acorn console 8x8 font" if FONTS
203 depends on FRAMEBUFFER_CONSOLE
0b57ee9e 204 default y if !SPARC && !FONTS && ARM && ARCH_ACORN
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205 help
206 Small console font with PC-style control characters and high-half
207 glyphs.
208
209config FONT_MINI_4x6
210 bool "Mini 4x6 font"
0b57ee9e 211 depends on !SPARC && FONTS
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212
213config FONT_SUN8x16
214 bool "Sparc console 8x16 font"
0b57ee9e 215 depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
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216 help
217 This is the high resolution console font for Sun machines. Say Y.
218
219config FONT_SUN12x22
220 bool "Sparc console 12x22 font (not supported by all drivers)"
0b57ee9e 221 depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
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222 help
223 This is the high resolution console font for Sun machines with very
224 big letters (like the letters used in the SPARC PROM). If the
225 standard font is unreadable for you, say Y, otherwise say N.
226
303b86d9 227config FONT_10x18
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228 bool "console 10x18 font (not supported by all drivers)" if FONTS
229 depends on FRAMEBUFFER_CONSOLE
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230 help
231 This is a high resolution console font for machines with very
232 big letters. It fits between the sun 12x22 and the normal 8x16 font.
233 If other fonts are too big or too small for you, say Y, otherwise say N.
234
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235endmenu
236
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