ps3fb: clean up includes
[deliverable/linux.git] / drivers / video / ps3fb.c
CommitLineData
310d8c11
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1/*
2 * linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
3 *
4 * Copyright (C) 2006 Sony Computer Entertainment Inc.
5 * Copyright 2006, 2007 Sony Corporation
6 *
7 * This file is based on :
8 *
9 * linux/drivers/video/vfb.c -- Virtual frame buffer device
10 *
11 * Copyright (C) 2002 James Simmons
12 *
13 * Copyright (C) 1997 Geert Uytterhoeven
14 *
15 * This file is subject to the terms and conditions of the GNU General Public
16 * License. See the file COPYING in the main directory of this archive for
17 * more details.
18 */
19
20#include <linux/module.h>
21#include <linux/kernel.h>
22#include <linux/errno.h>
23#include <linux/string.h>
24#include <linux/mm.h>
310d8c11 25#include <linux/interrupt.h>
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26#include <linux/console.h>
27#include <linux/ioctl.h>
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28#include <linux/kthread.h>
29#include <linux/freezer.h>
84902b7a 30#include <linux/uaccess.h>
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31#include <linux/fb.h>
32#include <linux/init.h>
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33
34#include <asm/abs_addr.h>
35#include <asm/lv1call.h>
36#include <asm/ps3av.h>
37#include <asm/ps3fb.h>
38#include <asm/ps3.h>
39
9e6b99bd
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40
41#define DEVICE_NAME "ps3fb"
42
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43#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x101
44#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x102
45#define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600
46#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601
47#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602
48
49#define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32)
50
51#define L1GPU_DISPLAY_SYNC_HSYNC 1
52#define L1GPU_DISPLAY_SYNC_VSYNC 2
53
54#define DDR_SIZE (0) /* used no ddr */
55#define GPU_OFFSET (64 * 1024)
56#define GPU_IOIF (0x0d000000UL)
57
58#define PS3FB_FULL_MODE_BIT 0x80
59
60#define GPU_INTR_STATUS_VSYNC_0 0 /* vsync on head A */
61#define GPU_INTR_STATUS_VSYNC_1 1 /* vsync on head B */
62#define GPU_INTR_STATUS_FLIP_0 3 /* flip head A */
63#define GPU_INTR_STATUS_FLIP_1 4 /* flip head B */
64#define GPU_INTR_STATUS_QUEUE_0 5 /* queue head A */
65#define GPU_INTR_STATUS_QUEUE_1 6 /* queue head B */
66
67#define GPU_DRIVER_INFO_VERSION 0x211
68
69/* gpu internals */
70struct display_head {
71 u64 be_time_stamp;
72 u32 status;
73 u32 offset;
74 u32 res1;
75 u32 res2;
76 u32 field;
77 u32 reserved1;
78
79 u64 res3;
80 u32 raster;
81
82 u64 vblank_count;
83 u32 field_vsync;
84 u32 reserved2;
85};
86
87struct gpu_irq {
88 u32 irq_outlet;
89 u32 status;
90 u32 mask;
91 u32 video_cause;
92 u32 graph_cause;
93 u32 user_cause;
94
95 u32 res1;
96 u64 res2;
97
98 u32 reserved[4];
99};
100
101struct gpu_driver_info {
102 u32 version_driver;
103 u32 version_gpu;
104 u32 memory_size;
105 u32 hardware_channel;
106
107 u32 nvcore_frequency;
108 u32 memory_frequency;
109
110 u32 reserved[1063];
111 struct display_head display_head[8];
112 struct gpu_irq irq;
113};
114
115struct ps3fb_priv {
116 unsigned int irq_no;
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117
118 u64 context_handle, memory_handle;
119 void *xdr_ea;
120 struct gpu_driver_info *dinfo;
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121 u32 res_index;
122
123 u64 vblank_count; /* frame count */
124 wait_queue_head_t wait_vsync;
125
126 u32 num_frames; /* num of frame buffers */
127 atomic_t ext_flip; /* on/off flip with vsync */
128 atomic_t f_count; /* fb_open count */
129 int is_blanked;
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130 int is_kicked;
131 struct task_struct *task;
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132};
133static struct ps3fb_priv ps3fb;
134
135struct ps3fb_res_table {
136 u32 xres;
137 u32 yres;
138 u32 xoff;
139 u32 yoff;
140 u32 type;
141};
142#define PS3FB_RES_FULL 1
143static const struct ps3fb_res_table ps3fb_res[] = {
144 /* res_x,y margin_x,y full */
145 { 720, 480, 72, 48 , 0},
146 { 720, 576, 72, 58 , 0},
147 { 1280, 720, 78, 38 , 0},
148 { 1920, 1080, 116, 58 , 0},
149 /* full mode */
150 { 720, 480, 0, 0 , PS3FB_RES_FULL},
151 { 720, 576, 0, 0 , PS3FB_RES_FULL},
152 { 1280, 720, 0, 0 , PS3FB_RES_FULL},
153 { 1920, 1080, 0, 0 , PS3FB_RES_FULL},
154 /* vesa: normally full mode */
155 { 1280, 768, 0, 0 , 0},
156 { 1280, 1024, 0, 0 , 0},
157 { 1920, 1200, 0, 0 , 0},
158 { 0, 0, 0, 0 , 0} };
159
160/* default resolution */
9e6b99bd 161#define GPU_RES_INDEX 0 /* 720 x 480 */
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162
163static const struct fb_videomode ps3fb_modedb[] = {
164 /* 60 Hz broadcast modes (modes "1" to "5") */
165 {
166 /* 480i */
167 "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
168 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
169 }, {
170 /* 480p */
171 "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
172 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
173 }, {
174 /* 720p */
175 "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
176 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
177 }, {
178 /* 1080i */
179 "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
180 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
181 }, {
182 /* 1080p */
183 "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
184 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
185 },
186
187 /* 50 Hz broadcast modes (modes "6" to "10") */
188 {
189 /* 576i */
190 "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
191 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
192 }, {
193 /* 576p */
194 "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
195 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
196 }, {
197 /* 720p */
198 "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
199 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
200 }, {
201 /* 1080 */
202 "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
203 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
204 }, {
205 /* 1080p */
206 "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
207 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
208 },
209
210 /* VESA modes (modes "11" to "13") */
211 {
212 /* WXGA */
213 "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
214 0, FB_VMODE_NONINTERLACED,
215 FB_MODE_IS_VESA
216 }, {
217 /* SXGA */
218 "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
219 FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED,
220 FB_MODE_IS_VESA
221 }, {
222 /* WUXGA */
223 "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
224 FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED,
225 FB_MODE_IS_VESA
226 },
227
228 /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
229 {
230 /* 480if */
231 "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
232 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
233 }, {
234 /* 480pf */
235 "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
236 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
237 }, {
238 /* 720pf */
239 "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
240 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
241 }, {
242 /* 1080if */
243 "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
244 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
245 }, {
246 /* 1080pf */
247 "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
248 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
249 },
250
251 /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
252 {
253 /* 576if */
254 "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
255 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
256 }, {
257 /* 576pf */
258 "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
259 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
260 }, {
261 /* 720pf */
262 "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
263 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
264 }, {
265 /* 1080if */
266 "1080f", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
267 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
268 }, {
269 /* 1080pf */
270 "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
271 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
272 }
273};
274
275
276#define HEAD_A
277#define HEAD_B
278
279#define X_OFF(i) (ps3fb_res[i].xoff) /* left/right margin (pixel) */
280#define Y_OFF(i) (ps3fb_res[i].yoff) /* top/bottom margin (pixel) */
281#define WIDTH(i) (ps3fb_res[i].xres) /* width of FB */
282#define HEIGHT(i) (ps3fb_res[i].yres) /* height of FB */
283#define BPP 4 /* number of bytes per pixel */
284#define VP_OFF(i) (WIDTH(i) * Y_OFF(i) * BPP + X_OFF(i) * BPP)
285#define FB_OFF(i) (GPU_OFFSET - VP_OFF(i) % GPU_OFFSET)
286
bd685ac8 287static int ps3fb_mode;
9e6b99bd 288module_param(ps3fb_mode, int, 0);
310d8c11 289
9e6b99bd 290static char *mode_option __devinitdata;
310d8c11 291
c95344a5 292static int ps3fb_get_res_table(u32 xres, u32 yres, int mode)
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293{
294 int full_mode;
295 unsigned int i;
296 u32 x, y, f;
297
c95344a5 298 full_mode = (mode & PS3FB_FULL_MODE_BIT) ? PS3FB_RES_FULL : 0;
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299 for (i = 0;; i++) {
300 x = ps3fb_res[i].xres;
301 y = ps3fb_res[i].yres;
302 f = ps3fb_res[i].type;
303
304 if (!x) {
535da7ff 305 pr_debug("ERROR: ps3fb_get_res_table()\n");
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306 return -1;
307 }
308
309 if (full_mode == PS3FB_RES_FULL && f != PS3FB_RES_FULL)
310 continue;
311
312 if (x == xres && (yres == 0 || y == yres))
313 break;
314
315 x = x - 2 * ps3fb_res[i].xoff;
316 y = y - 2 * ps3fb_res[i].yoff;
317 if (x == xres && (yres == 0 || y == yres))
318 break;
319 }
320 return i;
321}
322
323static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo *var,
324 u32 *line_length)
325{
326 unsigned int i, mode;
327
328 for (i = 0; i < ARRAY_SIZE(ps3fb_modedb); i++)
329 if (var->xres == ps3fb_modedb[i].xres &&
330 var->yres == ps3fb_modedb[i].yres &&
331 var->pixclock == ps3fb_modedb[i].pixclock &&
332 var->hsync_len == ps3fb_modedb[i].hsync_len &&
333 var->vsync_len == ps3fb_modedb[i].vsync_len &&
334 var->left_margin == ps3fb_modedb[i].left_margin &&
335 var->right_margin == ps3fb_modedb[i].right_margin &&
336 var->upper_margin == ps3fb_modedb[i].upper_margin &&
337 var->lower_margin == ps3fb_modedb[i].lower_margin &&
338 var->sync == ps3fb_modedb[i].sync &&
339 (var->vmode & FB_VMODE_MASK) == ps3fb_modedb[i].vmode) {
340 /* Cropped broadcast modes use the full line_length */
341 *line_length =
342 ps3fb_modedb[i < 10 ? i + 13 : i].xres * 4;
343 /* Full broadcast modes have the full mode bit set */
344 mode = i > 12 ? (i - 12) | PS3FB_FULL_MODE_BIT : i + 1;
345
535da7ff 346 pr_debug("ps3fb_find_mode: mode %u\n", mode);
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347 return mode;
348 }
349
535da7ff 350 pr_debug("ps3fb_find_mode: mode not found\n");
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351 return 0;
352
353}
354
355static const struct fb_videomode *ps3fb_default_mode(void)
356{
357 u32 mode = ps3fb_mode & PS3AV_MODE_MASK;
358 u32 flags;
359
360 if (mode < 1 || mode > 13)
361 return NULL;
362
363 flags = ps3fb_mode & ~PS3AV_MODE_MASK;
364
365 if (mode <= 10 && flags & PS3FB_FULL_MODE_BIT) {
366 /* Full broadcast mode */
367 return &ps3fb_modedb[mode + 12];
368 }
369
370 return &ps3fb_modedb[mode - 1];
371}
372
535da7ff 373static int ps3fb_sync(struct fb_info *info, u32 frame)
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374{
375 int i, status;
376 u32 xres, yres;
377 u64 fb_ioif, offset;
378
379 i = ps3fb.res_index;
380 xres = ps3fb_res[i].xres;
381 yres = ps3fb_res[i].yres;
382
383 if (frame > ps3fb.num_frames - 1) {
0138bd84
GU
384 dev_dbg(info->device, "%s: invalid frame number (%u)\n",
385 __func__, frame);
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386 return -EINVAL;
387 }
388 offset = xres * yres * BPP * frame;
389
390 fb_ioif = GPU_IOIF + FB_OFF(i) + offset;
391 status = lv1_gpu_context_attribute(ps3fb.context_handle,
392 L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT,
393 offset, fb_ioif,
394 L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
395 (xres << 16) | yres,
396 xres * BPP); /* line_length */
397 if (status)
535da7ff
GU
398 dev_err(info->device,
399 "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
400 __func__, status);
310d8c11
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401#ifdef HEAD_A
402 status = lv1_gpu_context_attribute(ps3fb.context_handle,
403 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
404 0, offset, 0, 0);
405 if (status)
535da7ff
GU
406 dev_err(info->device,
407 "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
408 __func__, status);
310d8c11
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409#endif
410#ifdef HEAD_B
411 status = lv1_gpu_context_attribute(ps3fb.context_handle,
412 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
413 1, offset, 0, 0);
414 if (status)
535da7ff
GU
415 dev_err(info->device,
416 "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
417 __func__, status);
310d8c11
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418#endif
419 return 0;
420}
421
422
423static int ps3fb_open(struct fb_info *info, int user)
424{
425 atomic_inc(&ps3fb.f_count);
426 return 0;
427}
428
429static int ps3fb_release(struct fb_info *info, int user)
430{
431 if (atomic_dec_and_test(&ps3fb.f_count)) {
432 if (atomic_read(&ps3fb.ext_flip)) {
433 atomic_set(&ps3fb.ext_flip, 0);
535da7ff 434 ps3fb_sync(info, 0); /* single buffer */
310d8c11
GU
435 }
436 }
437 return 0;
438}
439
440 /*
441 * Setting the video mode has been split into two parts.
442 * First part, xxxfb_check_var, must not write anything
443 * to hardware, it should only verify and adjust var.
444 * This means it doesn't alter par but it does use hardware
445 * data from it to check this var.
446 */
447
448static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
449{
450 u32 line_length;
451 int mode;
452 int i;
453
535da7ff
GU
454 dev_dbg(info->device, "var->xres:%u info->var.xres:%u\n", var->xres,
455 info->var.xres);
456 dev_dbg(info->device, "var->yres:%u info->var.yres:%u\n", var->yres,
457 info->var.yres);
310d8c11
GU
458
459 /* FIXME For now we do exact matches only */
460 mode = ps3fb_find_mode(var, &line_length);
461 if (!mode)
462 return -EINVAL;
463
464 /*
465 * FB_VMODE_CONUPDATE and FB_VMODE_SMOOTH_XPAN are equal!
466 * as FB_VMODE_SMOOTH_XPAN is only used internally
467 */
468
469 if (var->vmode & FB_VMODE_CONUPDATE) {
470 var->vmode |= FB_VMODE_YWRAP;
471 var->xoffset = info->var.xoffset;
472 var->yoffset = info->var.yoffset;
473 }
474
475 /* Virtual screen and panning are not supported */
476 if (var->xres_virtual > var->xres || var->yres_virtual > var->yres ||
477 var->xoffset || var->yoffset) {
535da7ff
GU
478 dev_dbg(info->device,
479 "Virtual screen and panning are not supported\n");
310d8c11
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480 return -EINVAL;
481 }
482
483 var->xres_virtual = var->xres;
484 var->yres_virtual = var->yres;
485
486 /* We support ARGB8888 only */
487 if (var->bits_per_pixel > 32 || var->grayscale ||
488 var->red.offset > 16 || var->green.offset > 8 ||
489 var->blue.offset > 0 || var->transp.offset > 24 ||
490 var->red.length > 8 || var->green.length > 8 ||
491 var->blue.length > 8 || var->transp.length > 8 ||
492 var->red.msb_right || var->green.msb_right ||
493 var->blue.msb_right || var->transp.msb_right || var->nonstd) {
535da7ff 494 dev_dbg(info->device, "We support ARGB8888 only\n");
310d8c11
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495 return -EINVAL;
496 }
497
498 var->bits_per_pixel = 32;
499 var->red.offset = 16;
500 var->green.offset = 8;
501 var->blue.offset = 0;
502 var->transp.offset = 24;
503 var->red.length = 8;
504 var->green.length = 8;
505 var->blue.length = 8;
506 var->transp.length = 8;
507 var->red.msb_right = 0;
508 var->green.msb_right = 0;
509 var->blue.msb_right = 0;
510 var->transp.msb_right = 0;
511
512 /* Rotation is not supported */
513 if (var->rotate) {
535da7ff 514 dev_dbg(info->device, "Rotation is not supported\n");
310d8c11
GU
515 return -EINVAL;
516 }
517
518 /* Memory limit */
c95344a5 519 i = ps3fb_get_res_table(var->xres, var->yres, mode);
310d8c11 520 if (ps3fb_res[i].xres*ps3fb_res[i].yres*BPP > ps3fb_videomemory.size) {
535da7ff 521 dev_dbg(info->device, "Not enough memory\n");
310d8c11
GU
522 return -ENOMEM;
523 }
524
525 var->height = -1;
526 var->width = -1;
527
528 return 0;
529}
530
531 /*
532 * This routine actually sets the video mode.
533 */
534
535static int ps3fb_set_par(struct fb_info *info)
536{
537 unsigned int mode;
538 int i;
539 unsigned long offset;
310d8c11 540
535da7ff 541 dev_dbg(info->device, "xres:%d xv:%d yres:%d yv:%d clock:%d\n",
310d8c11
GU
542 info->var.xres, info->var.xres_virtual,
543 info->var.yres, info->var.yres_virtual, info->var.pixclock);
310d8c11
GU
544
545 mode = ps3fb_find_mode(&info->var, &info->fix.line_length);
546 if (!mode)
547 return -EINVAL;
548
c95344a5
GU
549 i = ps3fb_get_res_table(info->var.xres, info->var.yres, mode);
550 ps3fb.res_index = i;
551
310d8c11
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552 offset = FB_OFF(i) + VP_OFF(i);
553 info->fix.smem_len = ps3fb_videomemory.size - offset;
554 info->screen_base = (char __iomem *)ps3fb.xdr_ea + offset;
555 memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
556
557 ps3fb.num_frames = ps3fb_videomemory.size/
558 (ps3fb_res[i].xres*ps3fb_res[i].yres*BPP);
559
560 /* Keep the special bits we cannot set using fb_var_screeninfo */
561 ps3fb_mode = (ps3fb_mode & ~PS3AV_MODE_MASK) | mode;
562
ce4c371a 563 if (ps3av_set_video_mode(ps3fb_mode))
310d8c11
GU
564 return -EINVAL;
565
310d8c11
GU
566 return 0;
567}
568
569 /*
570 * Set a single color register. The values supplied are already
571 * rounded down to the hardware's capabilities (according to the
572 * entries in the var structure). Return != 0 for invalid regno.
573 */
574
575static int ps3fb_setcolreg(unsigned int regno, unsigned int red,
576 unsigned int green, unsigned int blue,
577 unsigned int transp, struct fb_info *info)
578{
579 if (regno >= 16)
580 return 1;
581
582 red >>= 8;
583 green >>= 8;
584 blue >>= 8;
585 transp >>= 8;
586
587 ((u32 *)info->pseudo_palette)[regno] = transp << 24 | red << 16 |
588 green << 8 | blue;
589 return 0;
590}
591
592 /*
593 * As we have a virtual frame buffer, we need our own mmap function
594 */
595
596static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
597{
598 unsigned long size, offset;
599 int i;
600
c95344a5 601 i = ps3fb_get_res_table(info->var.xres, info->var.yres, ps3fb_mode);
310d8c11
GU
602 if (i == -1)
603 return -EINVAL;
604
605 size = vma->vm_end - vma->vm_start;
606 offset = vma->vm_pgoff << PAGE_SHIFT;
607 if (offset + size > info->fix.smem_len)
608 return -EINVAL;
609
610 offset += info->fix.smem_start + FB_OFF(i) + VP_OFF(i);
611 if (remap_pfn_range(vma, vma->vm_start, offset >> PAGE_SHIFT,
612 size, vma->vm_page_prot))
613 return -EAGAIN;
614
535da7ff
GU
615 dev_dbg(info->device, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
616 offset, vma->vm_start);
310d8c11
GU
617 return 0;
618}
619
620 /*
621 * Blank the display
622 */
623
624static int ps3fb_blank(int blank, struct fb_info *info)
625{
626 int retval;
627
535da7ff 628 dev_dbg(info->device, "%s: blank:%d\n", __func__, blank);
310d8c11
GU
629 switch (blank) {
630 case FB_BLANK_POWERDOWN:
631 case FB_BLANK_HSYNC_SUSPEND:
632 case FB_BLANK_VSYNC_SUSPEND:
633 case FB_BLANK_NORMAL:
634 retval = ps3av_video_mute(1); /* mute on */
635 if (!retval)
636 ps3fb.is_blanked = 1;
637 break;
638
639 default: /* unblank */
640 retval = ps3av_video_mute(0); /* mute off */
641 if (!retval)
642 ps3fb.is_blanked = 0;
643 break;
644 }
645 return retval;
646}
647
648static int ps3fb_get_vblank(struct fb_vblank *vblank)
649{
650 memset(vblank, 0, sizeof(&vblank));
651 vblank->flags = FB_VBLANK_HAVE_VSYNC;
652 return 0;
653}
654
655int ps3fb_wait_for_vsync(u32 crtc)
656{
657 int ret;
658 u64 count;
659
660 count = ps3fb.vblank_count;
661 ret = wait_event_interruptible_timeout(ps3fb.wait_vsync,
662 count != ps3fb.vblank_count,
663 HZ / 10);
664 if (!ret)
665 return -ETIMEDOUT;
666
667 return 0;
668}
669
670EXPORT_SYMBOL_GPL(ps3fb_wait_for_vsync);
671
9e6b99bd 672void ps3fb_flip_ctl(int on, void *data)
310d8c11 673{
9e6b99bd 674 struct ps3fb_priv *priv = data;
eca28743 675 if (on)
9e6b99bd 676 atomic_dec_if_positive(&priv->ext_flip);
eca28743 677 else
9e6b99bd 678 atomic_inc(&priv->ext_flip);
310d8c11
GU
679}
680
310d8c11
GU
681
682 /*
683 * ioctl
684 */
685
686static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd,
687 unsigned long arg)
688{
689 void __user *argp = (void __user *)arg;
690 u32 val, old_mode;
691 int retval = -EFAULT;
692
693 switch (cmd) {
694 case FBIOGET_VBLANK:
695 {
696 struct fb_vblank vblank;
535da7ff 697 dev_dbg(info->device, "FBIOGET_VBLANK:\n");
310d8c11
GU
698 retval = ps3fb_get_vblank(&vblank);
699 if (retval)
700 break;
701
702 if (copy_to_user(argp, &vblank, sizeof(vblank)))
703 retval = -EFAULT;
704 break;
705 }
706
707 case FBIO_WAITFORVSYNC:
708 {
709 u32 crt;
535da7ff 710 dev_dbg(info->device, "FBIO_WAITFORVSYNC:\n");
310d8c11
GU
711 if (get_user(crt, (u32 __user *) arg))
712 break;
713
714 retval = ps3fb_wait_for_vsync(crt);
715 break;
716 }
717
718 case PS3FB_IOCTL_SETMODE:
719 {
720 const struct fb_videomode *mode;
721 struct fb_var_screeninfo var;
722
723 if (copy_from_user(&val, argp, sizeof(val)))
724 break;
725
64072901 726 if (!(val & PS3AV_MODE_MASK)) {
ce4c371a 727 u32 id = ps3av_get_auto_mode();
64072901
MK
728 if (id > 0)
729 val = (val & ~PS3AV_MODE_MASK) | id;
730 }
535da7ff 731 dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val);
310d8c11
GU
732 retval = -EINVAL;
733 old_mode = ps3fb_mode;
734 ps3fb_mode = val;
735 mode = ps3fb_default_mode();
736 if (mode) {
737 var = info->var;
738 fb_videomode_to_var(&var, mode);
739 acquire_console_sem();
740 info->flags |= FBINFO_MISC_USEREVENT;
741 /* Force, in case only special bits changed */
742 var.activate |= FB_ACTIVATE_FORCE;
743 retval = fb_set_var(info, &var);
744 info->flags &= ~FBINFO_MISC_USEREVENT;
745 release_console_sem();
746 }
747 if (retval)
748 ps3fb_mode = old_mode;
749 break;
750 }
751
752 case PS3FB_IOCTL_GETMODE:
753 val = ps3av_get_mode();
535da7ff 754 dev_dbg(info->device, "PS3FB_IOCTL_GETMODE:%x\n", val);
310d8c11
GU
755 if (!copy_to_user(argp, &val, sizeof(val)))
756 retval = 0;
757 break;
758
759 case PS3FB_IOCTL_SCREENINFO:
760 {
761 struct ps3fb_ioctl_res res;
762 int i = ps3fb.res_index;
535da7ff 763 dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n");
310d8c11
GU
764 res.xres = ps3fb_res[i].xres;
765 res.yres = ps3fb_res[i].yres;
766 res.xoff = ps3fb_res[i].xoff;
767 res.yoff = ps3fb_res[i].yoff;
768 res.num_frames = ps3fb.num_frames;
769 if (!copy_to_user(argp, &res, sizeof(res)))
770 retval = 0;
771 break;
772 }
773
774 case PS3FB_IOCTL_ON:
535da7ff 775 dev_dbg(info->device, "PS3FB_IOCTL_ON:\n");
310d8c11
GU
776 atomic_inc(&ps3fb.ext_flip);
777 retval = 0;
778 break;
779
780 case PS3FB_IOCTL_OFF:
535da7ff 781 dev_dbg(info->device, "PS3FB_IOCTL_OFF:\n");
eca28743 782 atomic_dec_if_positive(&ps3fb.ext_flip);
310d8c11
GU
783 retval = 0;
784 break;
785
786 case PS3FB_IOCTL_FSEL:
787 if (copy_from_user(&val, argp, sizeof(val)))
788 break;
789
535da7ff
GU
790 dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val);
791 retval = ps3fb_sync(info, val);
310d8c11
GU
792 break;
793
794 default:
795 retval = -ENOIOCTLCMD;
796 break;
797 }
798 return retval;
799}
800
801static int ps3fbd(void *arg)
802{
535da7ff
GU
803 struct fb_info *info = arg;
804
83144186 805 set_freezable();
1c0c8461
GU
806 while (!kthread_should_stop()) {
807 try_to_freeze();
808 set_current_state(TASK_INTERRUPTIBLE);
809 if (ps3fb.is_kicked) {
810 ps3fb.is_kicked = 0;
535da7ff 811 ps3fb_sync(info, 0); /* single buffer */
1c0c8461
GU
812 }
813 schedule();
310d8c11
GU
814 }
815 return 0;
816}
817
818static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
819{
535da7ff 820 struct device *dev = ptr;
310d8c11
GU
821 u64 v1;
822 int status;
823 struct display_head *head = &ps3fb.dinfo->display_head[1];
824
825 status = lv1_gpu_context_intr(ps3fb.context_handle, &v1);
826 if (status) {
535da7ff
GU
827 dev_err(dev, "%s: lv1_gpu_context_intr failed: %d\n", __func__,
828 status);
310d8c11
GU
829 return IRQ_NONE;
830 }
831
832 if (v1 & (1 << GPU_INTR_STATUS_VSYNC_1)) {
833 /* VSYNC */
834 ps3fb.vblank_count = head->vblank_count;
1c0c8461
GU
835 if (ps3fb.task && !ps3fb.is_blanked &&
836 !atomic_read(&ps3fb.ext_flip)) {
837 ps3fb.is_kicked = 1;
838 wake_up_process(ps3fb.task);
839 }
310d8c11
GU
840 wake_up_interruptible(&ps3fb.wait_vsync);
841 }
842
843 return IRQ_HANDLED;
844}
845
310d8c11 846
9e6b99bd 847static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo,
535da7ff 848 struct device *dev)
310d8c11
GU
849{
850 int error;
851
535da7ff
GU
852 dev_dbg(dev, "version_driver:%x\n", dinfo->version_driver);
853 dev_dbg(dev, "irq outlet:%x\n", dinfo->irq.irq_outlet);
854 dev_dbg(dev,
855 "version_gpu: %x memory_size: %x ch: %x core_freq: %d "
856 "mem_freq:%d\n",
310d8c11
GU
857 dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel,
858 dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000);
859
860 if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
535da7ff
GU
861 dev_err(dev, "%s: version_driver err:%x\n", __func__,
862 dinfo->version_driver);
310d8c11
GU
863 return -EINVAL;
864 }
865
dc4f60c2
GL
866 error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
867 &ps3fb.irq_no);
310d8c11 868 if (error) {
535da7ff 869 dev_err(dev, "%s: ps3_alloc_irq failed %d\n", __func__, error);
310d8c11
GU
870 return error;
871 }
872
873 error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
9e6b99bd 874 DEVICE_NAME, dev);
310d8c11 875 if (error) {
535da7ff 876 dev_err(dev, "%s: request_irq failed %d\n", __func__, error);
dc4f60c2 877 ps3_irq_plug_destroy(ps3fb.irq_no);
310d8c11
GU
878 return error;
879 }
880
881 dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
882 (1 << GPU_INTR_STATUS_FLIP_1);
883 return 0;
884}
885
535da7ff 886static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev)
310d8c11
GU
887{
888 int status;
889
890 status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
891 xdr_lpar, ps3fb_videomemory.size, 0);
892 if (status) {
535da7ff
GU
893 dev_err(dev, "%s: lv1_gpu_context_iomap failed: %d\n",
894 __func__, status);
310d8c11
GU
895 return -ENXIO;
896 }
535da7ff
GU
897 dev_dbg(dev,
898 "video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
310d8c11
GU
899 ps3fb_videomemory.address, ps3fb.xdr_ea, GPU_IOIF, xdr_lpar,
900 virt_to_abs(ps3fb.xdr_ea), ps3fb_videomemory.size);
901
902 status = lv1_gpu_context_attribute(ps3fb.context_handle,
903 L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
904 xdr_lpar, ps3fb_videomemory.size,
905 GPU_IOIF, 0);
906 if (status) {
535da7ff
GU
907 dev_err(dev,
908 "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
909 __func__, status);
310d8c11
GU
910 return -ENXIO;
911 }
912 return 0;
913}
914
915static struct fb_ops ps3fb_ops = {
916 .fb_open = ps3fb_open,
917 .fb_release = ps3fb_release,
92c4579d
GU
918 .fb_read = fb_sys_read,
919 .fb_write = fb_sys_write,
310d8c11
GU
920 .fb_check_var = ps3fb_check_var,
921 .fb_set_par = ps3fb_set_par,
922 .fb_setcolreg = ps3fb_setcolreg,
92c4579d
GU
923 .fb_fillrect = sys_fillrect,
924 .fb_copyarea = sys_copyarea,
925 .fb_imageblit = sys_imageblit,
310d8c11
GU
926 .fb_mmap = ps3fb_mmap,
927 .fb_blank = ps3fb_blank,
928 .fb_ioctl = ps3fb_ioctl,
929 .fb_compat_ioctl = ps3fb_ioctl
930};
931
932static struct fb_fix_screeninfo ps3fb_fix __initdata = {
9e6b99bd 933 .id = DEVICE_NAME,
310d8c11
GU
934 .type = FB_TYPE_PACKED_PIXELS,
935 .visual = FB_VISUAL_TRUECOLOR,
936 .accel = FB_ACCEL_NONE,
937};
938
535da7ff 939static int ps3fb_set_sync(struct device *dev)
9e6b99bd
GU
940{
941 int status;
942
943#ifdef HEAD_A
944 status = lv1_gpu_context_attribute(0x0,
945 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
946 0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
947 if (status) {
535da7ff
GU
948 dev_err(dev,
949 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
950 "%d\n",
951 __func__, status);
9e6b99bd
GU
952 return -1;
953 }
954#endif
955#ifdef HEAD_B
956 status = lv1_gpu_context_attribute(0x0,
957 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
958 1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
959
960 if (status) {
535da7ff
GU
961 dev_err(dev,
962 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
963 "%d\n",
964 __func__, status);
9e6b99bd
GU
965 return -1;
966 }
967#endif
968 return 0;
969}
970
971static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
310d8c11
GU
972{
973 struct fb_info *info;
974 int retval = -ENOMEM;
9e6b99bd 975 u32 xres, yres;
310d8c11
GU
976 u64 ddr_lpar = 0;
977 u64 lpar_dma_control = 0;
978 u64 lpar_driver_info = 0;
979 u64 lpar_reports = 0;
980 u64 lpar_reports_size = 0;
981 u64 xdr_lpar;
982 int status;
983 unsigned long offset;
1c0c8461 984 struct task_struct *task;
310d8c11 985
9e6b99bd
GU
986 status = ps3_open_hv_device(dev);
987 if (status) {
535da7ff
GU
988 dev_err(&dev->core, "%s: ps3_open_hv_device failed\n",
989 __func__);
9e6b99bd
GU
990 goto err;
991 }
992
993 if (!ps3fb_mode)
994 ps3fb_mode = ps3av_get_mode();
535da7ff 995 dev_dbg(&dev->core, "ps3av_mode:%d\n", ps3fb_mode);
9e6b99bd
GU
996
997 if (ps3fb_mode > 0 &&
998 !ps3av_video_mode2res(ps3fb_mode, &xres, &yres)) {
c95344a5 999 ps3fb.res_index = ps3fb_get_res_table(xres, yres, ps3fb_mode);
535da7ff 1000 dev_dbg(&dev->core, "res_index:%d\n", ps3fb.res_index);
9e6b99bd
GU
1001 } else
1002 ps3fb.res_index = GPU_RES_INDEX;
1003
1004 atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */
1005 atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
1006 init_waitqueue_head(&ps3fb.wait_vsync);
1007 ps3fb.num_frames = 1;
1008
535da7ff 1009 ps3fb_set_sync(&dev->core);
9e6b99bd 1010
310d8c11
GU
1011 /* get gpu context handle */
1012 status = lv1_gpu_memory_allocate(DDR_SIZE, 0, 0, 0, 0,
1013 &ps3fb.memory_handle, &ddr_lpar);
1014 if (status) {
535da7ff
GU
1015 dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n",
1016 __func__, status);
310d8c11
GU
1017 goto err;
1018 }
535da7ff 1019 dev_dbg(&dev->core, "ddr:lpar:0x%lx\n", ddr_lpar);
310d8c11
GU
1020
1021 status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0,
1022 &ps3fb.context_handle,
1023 &lpar_dma_control, &lpar_driver_info,
1024 &lpar_reports, &lpar_reports_size);
1025 if (status) {
535da7ff
GU
1026 dev_err(&dev->core,
1027 "%s: lv1_gpu_context_attribute failed: %d\n", __func__,
1028 status);
310d8c11
GU
1029 goto err_gpu_memory_free;
1030 }
1031
1032 /* vsync interrupt */
1033 ps3fb.dinfo = ioremap(lpar_driver_info, 128 * 1024);
1034 if (!ps3fb.dinfo) {
535da7ff 1035 dev_err(&dev->core, "%s: ioremap failed\n", __func__);
310d8c11
GU
1036 goto err_gpu_context_free;
1037 }
1038
535da7ff 1039 retval = ps3fb_vsync_settings(ps3fb.dinfo, &dev->core);
310d8c11
GU
1040 if (retval)
1041 goto err_iounmap_dinfo;
1042
1043 /* xdr frame buffer */
1044 ps3fb.xdr_ea = ps3fb_videomemory.address;
1045 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb.xdr_ea));
535da7ff 1046 retval = ps3fb_xdr_settings(xdr_lpar, &dev->core);
310d8c11
GU
1047 if (retval)
1048 goto err_free_irq;
1049
1050 /*
1051 * ps3fb must clear memory to prevent kernel info
1052 * leakage into userspace
1053 */
1054 memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
9e6b99bd 1055 info = framebuffer_alloc(sizeof(u32) * 16, &dev->core);
310d8c11
GU
1056 if (!info)
1057 goto err_free_irq;
1058
1059 offset = FB_OFF(ps3fb.res_index) + VP_OFF(ps3fb.res_index);
1060 info->screen_base = (char __iomem *)ps3fb.xdr_ea + offset;
1061 info->fbops = &ps3fb_ops;
1062
1063 info->fix = ps3fb_fix;
1064 info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
1065 info->fix.smem_len = ps3fb_videomemory.size - offset;
1066 info->pseudo_palette = info->par;
1067 info->par = NULL;
cfd13af6 1068 info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST;
310d8c11
GU
1069
1070 retval = fb_alloc_cmap(&info->cmap, 256, 0);
1071 if (retval < 0)
1072 goto err_framebuffer_release;
1073
1074 if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb,
1075 ARRAY_SIZE(ps3fb_modedb), ps3fb_default_mode(), 32)) {
1076 retval = -EINVAL;
1077 goto err_fb_dealloc;
1078 }
1079
1080 fb_videomode_to_modelist(ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb),
1081 &info->modelist);
1082
1083 retval = register_framebuffer(info);
1084 if (retval < 0)
1085 goto err_fb_dealloc;
1086
9e6b99bd 1087 dev->core.driver_data = info;
310d8c11 1088
535da7ff
GU
1089 dev_info(info->device, "%s %s, using %lu KiB of video memory\n",
1090 dev_driver_string(info->dev), info->dev->bus_id,
1091 ps3fb_videomemory.size >> 10);
310d8c11 1092
9e6b99bd 1093 task = kthread_run(ps3fbd, info, DEVICE_NAME);
1c0c8461
GU
1094 if (IS_ERR(task)) {
1095 retval = PTR_ERR(task);
1096 goto err_unregister_framebuffer;
1097 }
1098
1099 ps3fb.task = task;
9e6b99bd 1100 ps3av_register_flip_ctl(ps3fb_flip_ctl, &ps3fb);
1c0c8461 1101
310d8c11
GU
1102 return 0;
1103
1c0c8461
GU
1104err_unregister_framebuffer:
1105 unregister_framebuffer(info);
310d8c11
GU
1106err_fb_dealloc:
1107 fb_dealloc_cmap(&info->cmap);
1108err_framebuffer_release:
1109 framebuffer_release(info);
1110err_free_irq:
9e6b99bd 1111 free_irq(ps3fb.irq_no, dev);
dc4f60c2 1112 ps3_irq_plug_destroy(ps3fb.irq_no);
310d8c11
GU
1113err_iounmap_dinfo:
1114 iounmap((u8 __iomem *)ps3fb.dinfo);
1115err_gpu_context_free:
1116 lv1_gpu_context_free(ps3fb.context_handle);
1117err_gpu_memory_free:
1118 lv1_gpu_memory_free(ps3fb.memory_handle);
1119err:
1120 return retval;
1121}
1122
9e6b99bd 1123static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
310d8c11 1124{
9e6b99bd
GU
1125 int status;
1126 struct fb_info *info = dev->core.driver_data;
1127
535da7ff 1128 dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
9e6b99bd
GU
1129
1130 ps3fb_flip_ctl(0, &ps3fb); /* flip off */
310d8c11 1131 ps3fb.dinfo->irq.mask = 0;
310d8c11 1132
9e6b99bd
GU
1133 if (info) {
1134 unregister_framebuffer(info);
1135 fb_dealloc_cmap(&info->cmap);
1136 framebuffer_release(info);
1137 }
310d8c11 1138
9e6b99bd 1139 ps3av_register_flip_ctl(NULL, NULL);
1c0c8461
GU
1140 if (ps3fb.task) {
1141 struct task_struct *task = ps3fb.task;
1142 ps3fb.task = NULL;
1143 kthread_stop(task);
1144 }
310d8c11 1145 if (ps3fb.irq_no) {
9e6b99bd 1146 free_irq(ps3fb.irq_no, dev);
dc4f60c2 1147 ps3_irq_plug_destroy(ps3fb.irq_no);
310d8c11
GU
1148 }
1149 iounmap((u8 __iomem *)ps3fb.dinfo);
1150
1151 status = lv1_gpu_context_free(ps3fb.context_handle);
1152 if (status)
535da7ff
GU
1153 dev_dbg(&dev->core, "lv1_gpu_context_free failed: %d\n",
1154 status);
310d8c11
GU
1155
1156 status = lv1_gpu_memory_free(ps3fb.memory_handle);
1157 if (status)
535da7ff
GU
1158 dev_dbg(&dev->core, "lv1_gpu_memory_free failed: %d\n",
1159 status);
310d8c11 1160
9e6b99bd 1161 ps3_close_hv_device(dev);
535da7ff 1162 dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
310d8c11 1163
310d8c11
GU
1164 return 0;
1165}
1166
9e6b99bd
GU
1167static struct ps3_system_bus_driver ps3fb_driver = {
1168 .match_id = PS3_MATCH_ID_GRAPHICS,
1169 .core.name = DEVICE_NAME,
1170 .core.owner = THIS_MODULE,
1171 .probe = ps3fb_probe,
1172 .remove = ps3fb_shutdown,
1173 .shutdown = ps3fb_shutdown,
310d8c11
GU
1174};
1175
9e6b99bd 1176static int __init ps3fb_setup(void)
310d8c11 1177{
9e6b99bd 1178 char *options;
310d8c11 1179
9e6b99bd 1180#ifdef MODULE
310d8c11 1181 return 0;
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1182#endif
1183
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1184 if (fb_get_options(DEVICE_NAME, &options))
1185 return -ENXIO;
310d8c11 1186
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1187 if (!options || !*options)
1188 return 0;
310d8c11 1189
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1190 while (1) {
1191 char *this_opt = strsep(&options, ",");
310d8c11 1192
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1193 if (!this_opt)
1194 break;
1195 if (!*this_opt)
1196 continue;
1197 if (!strncmp(this_opt, "mode:", 5))
1198 ps3fb_mode = simple_strtoul(this_opt + 5, NULL, 0);
1199 else
1200 mode_option = this_opt;
310d8c11 1201 }
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1202 return 0;
1203}
310d8c11 1204
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1205static int __init ps3fb_init(void)
1206{
1207 if (!ps3fb_videomemory.address || ps3fb_setup())
1208 return -ENXIO;
310d8c11 1209
9e6b99bd 1210 return ps3_system_bus_driver_register(&ps3fb_driver);
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1211}
1212
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1213static void __exit ps3fb_exit(void)
1214{
535da7ff 1215 pr_debug(" -> %s:%d\n", __func__, __LINE__);
9e6b99bd 1216 ps3_system_bus_driver_unregister(&ps3fb_driver);
535da7ff 1217 pr_debug(" <- %s:%d\n", __func__, __LINE__);
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1218}
1219
9e6b99bd 1220module_init(ps3fb_init);
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1221module_exit(ps3fb_exit);
1222
1223MODULE_LICENSE("GPL");
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1224MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
1225MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1226MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS);
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