ps3fb: kill PS3FB_FULL_MODE_BIT
[deliverable/linux.git] / drivers / video / ps3fb.c
CommitLineData
310d8c11
GU
1/*
2 * linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
3 *
4 * Copyright (C) 2006 Sony Computer Entertainment Inc.
5 * Copyright 2006, 2007 Sony Corporation
6 *
7 * This file is based on :
8 *
9 * linux/drivers/video/vfb.c -- Virtual frame buffer device
10 *
11 * Copyright (C) 2002 James Simmons
12 *
13 * Copyright (C) 1997 Geert Uytterhoeven
14 *
15 * This file is subject to the terms and conditions of the GNU General Public
16 * License. See the file COPYING in the main directory of this archive for
17 * more details.
18 */
19
20#include <linux/module.h>
21#include <linux/kernel.h>
22#include <linux/errno.h>
23#include <linux/string.h>
24#include <linux/mm.h>
310d8c11 25#include <linux/interrupt.h>
310d8c11
GU
26#include <linux/console.h>
27#include <linux/ioctl.h>
1c0c8461
GU
28#include <linux/kthread.h>
29#include <linux/freezer.h>
84902b7a 30#include <linux/uaccess.h>
310d8c11
GU
31#include <linux/fb.h>
32#include <linux/init.h>
310d8c11
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33
34#include <asm/abs_addr.h>
35#include <asm/lv1call.h>
36#include <asm/ps3av.h>
37#include <asm/ps3fb.h>
38#include <asm/ps3.h>
39
9e6b99bd
GU
40
41#define DEVICE_NAME "ps3fb"
42
310d8c11
GU
43#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x101
44#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x102
45#define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600
46#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601
47#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602
48
49#define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32)
50
51#define L1GPU_DISPLAY_SYNC_HSYNC 1
52#define L1GPU_DISPLAY_SYNC_VSYNC 2
53
9ac67a35
GU
54#define GPU_CMD_BUF_SIZE (2 * 1024 * 1024)
55#define GPU_FB_START (64 * 1024)
310d8c11 56#define GPU_IOIF (0x0d000000UL)
f1664ed8 57#define GPU_ALIGN_UP(x) _ALIGN_UP((x), 64)
61e0b28e 58#define GPU_MAX_LINE_LENGTH (65536 - 64)
310d8c11 59
310d8c11
GU
60#define GPU_INTR_STATUS_VSYNC_0 0 /* vsync on head A */
61#define GPU_INTR_STATUS_VSYNC_1 1 /* vsync on head B */
62#define GPU_INTR_STATUS_FLIP_0 3 /* flip head A */
63#define GPU_INTR_STATUS_FLIP_1 4 /* flip head B */
64#define GPU_INTR_STATUS_QUEUE_0 5 /* queue head A */
65#define GPU_INTR_STATUS_QUEUE_1 6 /* queue head B */
66
67#define GPU_DRIVER_INFO_VERSION 0x211
68
69/* gpu internals */
70struct display_head {
71 u64 be_time_stamp;
72 u32 status;
73 u32 offset;
74 u32 res1;
75 u32 res2;
76 u32 field;
77 u32 reserved1;
78
79 u64 res3;
80 u32 raster;
81
82 u64 vblank_count;
83 u32 field_vsync;
84 u32 reserved2;
85};
86
87struct gpu_irq {
88 u32 irq_outlet;
89 u32 status;
90 u32 mask;
91 u32 video_cause;
92 u32 graph_cause;
93 u32 user_cause;
94
95 u32 res1;
96 u64 res2;
97
98 u32 reserved[4];
99};
100
101struct gpu_driver_info {
102 u32 version_driver;
103 u32 version_gpu;
104 u32 memory_size;
105 u32 hardware_channel;
106
107 u32 nvcore_frequency;
108 u32 memory_frequency;
109
110 u32 reserved[1063];
111 struct display_head display_head[8];
112 struct gpu_irq irq;
113};
114
115struct ps3fb_priv {
116 unsigned int irq_no;
310d8c11
GU
117
118 u64 context_handle, memory_handle;
119 void *xdr_ea;
2ce32e15 120 size_t xdr_size;
310d8c11 121 struct gpu_driver_info *dinfo;
310d8c11
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122
123 u64 vblank_count; /* frame count */
124 wait_queue_head_t wait_vsync;
125
310d8c11
GU
126 atomic_t ext_flip; /* on/off flip with vsync */
127 atomic_t f_count; /* fb_open count */
128 int is_blanked;
1c0c8461
GU
129 int is_kicked;
130 struct task_struct *task;
310d8c11
GU
131};
132static struct ps3fb_priv ps3fb;
133
0333d835
GU
134struct ps3fb_par {
135 u32 pseudo_palette[16];
136 int mode_id, new_mode_id;
137 int res_index;
138 unsigned int num_frames; /* num of frame buffers */
f1664ed8
GU
139 unsigned int width;
140 unsigned int height;
141 unsigned long full_offset; /* start of fullscreen DDR fb */
142 unsigned long fb_offset; /* start of actual DDR fb */
fc7028b7 143 unsigned long pan_offset;
0333d835
GU
144};
145
310d8c11
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146struct ps3fb_res_table {
147 u32 xres;
148 u32 yres;
149 u32 xoff;
150 u32 yoff;
151 u32 type;
152};
153#define PS3FB_RES_FULL 1
154static const struct ps3fb_res_table ps3fb_res[] = {
155 /* res_x,y margin_x,y full */
156 { 720, 480, 72, 48 , 0},
157 { 720, 576, 72, 58 , 0},
158 { 1280, 720, 78, 38 , 0},
159 { 1920, 1080, 116, 58 , 0},
160 /* full mode */
161 { 720, 480, 0, 0 , PS3FB_RES_FULL},
162 { 720, 576, 0, 0 , PS3FB_RES_FULL},
163 { 1280, 720, 0, 0 , PS3FB_RES_FULL},
164 { 1920, 1080, 0, 0 , PS3FB_RES_FULL},
165 /* vesa: normally full mode */
166 { 1280, 768, 0, 0 , 0},
167 { 1280, 1024, 0, 0 , 0},
168 { 1920, 1200, 0, 0 , 0},
169 { 0, 0, 0, 0 , 0} };
170
171/* default resolution */
9e6b99bd 172#define GPU_RES_INDEX 0 /* 720 x 480 */
310d8c11
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173
174static const struct fb_videomode ps3fb_modedb[] = {
175 /* 60 Hz broadcast modes (modes "1" to "5") */
176 {
177 /* 480i */
178 "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
179 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
180 }, {
181 /* 480p */
182 "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
183 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
184 }, {
185 /* 720p */
186 "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
187 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
188 }, {
189 /* 1080i */
190 "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
191 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
192 }, {
193 /* 1080p */
194 "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
195 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
196 },
197
198 /* 50 Hz broadcast modes (modes "6" to "10") */
199 {
200 /* 576i */
201 "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
202 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
203 }, {
204 /* 576p */
205 "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
206 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
207 }, {
208 /* 720p */
209 "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
210 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
211 }, {
212 /* 1080 */
213 "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
214 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
215 }, {
216 /* 1080p */
217 "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
218 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
219 },
220
221 /* VESA modes (modes "11" to "13") */
222 {
223 /* WXGA */
224 "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
225 0, FB_VMODE_NONINTERLACED,
226 FB_MODE_IS_VESA
227 }, {
228 /* SXGA */
229 "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
230 FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED,
231 FB_MODE_IS_VESA
232 }, {
233 /* WUXGA */
234 "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
235 FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED,
236 FB_MODE_IS_VESA
237 },
238
239 /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
240 {
241 /* 480if */
242 "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
243 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
244 }, {
245 /* 480pf */
246 "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
247 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
248 }, {
249 /* 720pf */
250 "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
251 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
252 }, {
253 /* 1080if */
254 "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
255 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
256 }, {
257 /* 1080pf */
258 "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
259 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
260 },
261
262 /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
263 {
264 /* 576if */
265 "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
266 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
267 }, {
268 /* 576pf */
269 "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
270 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
271 }, {
272 /* 720pf */
273 "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
274 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
275 }, {
276 /* 1080if */
277 "1080f", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
278 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
279 }, {
280 /* 1080pf */
281 "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
282 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
283 }
284};
285
286
287#define HEAD_A
288#define HEAD_B
289
290#define X_OFF(i) (ps3fb_res[i].xoff) /* left/right margin (pixel) */
291#define Y_OFF(i) (ps3fb_res[i].yoff) /* top/bottom margin (pixel) */
292#define WIDTH(i) (ps3fb_res[i].xres) /* width of FB */
293#define HEIGHT(i) (ps3fb_res[i].yres) /* height of FB */
2ce32e15
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294#define BPP 4 /* number of bytes per pixel */
295
296/* Start of the virtual frame buffer (relative to fullscreen ) */
297#define VP_OFF(i) ((WIDTH(i) * Y_OFF(i) + X_OFF(i)) * BPP)
298
310d8c11 299
bd685ac8 300static int ps3fb_mode;
9e6b99bd 301module_param(ps3fb_mode, int, 0);
310d8c11 302
9e6b99bd 303static char *mode_option __devinitdata;
310d8c11 304
c95344a5 305static int ps3fb_get_res_table(u32 xres, u32 yres, int mode)
310d8c11
GU
306{
307 int full_mode;
308 unsigned int i;
309 u32 x, y, f;
310
bbcfe340 311 full_mode = (mode & PS3AV_MODE_FULL) ? PS3FB_RES_FULL : 0;
310d8c11
GU
312 for (i = 0;; i++) {
313 x = ps3fb_res[i].xres;
314 y = ps3fb_res[i].yres;
315 f = ps3fb_res[i].type;
316
317 if (!x) {
535da7ff 318 pr_debug("ERROR: ps3fb_get_res_table()\n");
310d8c11
GU
319 return -1;
320 }
321
322 if (full_mode == PS3FB_RES_FULL && f != PS3FB_RES_FULL)
323 continue;
324
325 if (x == xres && (yres == 0 || y == yres))
326 break;
327
328 x = x - 2 * ps3fb_res[i].xoff;
329 y = y - 2 * ps3fb_res[i].yoff;
330 if (x == xres && (yres == 0 || y == yres))
331 break;
332 }
333 return i;
334}
335
336static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo *var,
61e0b28e 337 u32 *ddr_line_length, u32 *xdr_line_length)
310d8c11 338{
084ffff2 339 unsigned int i, fi, mode;
310d8c11
GU
340
341 for (i = 0; i < ARRAY_SIZE(ps3fb_modedb); i++)
342 if (var->xres == ps3fb_modedb[i].xres &&
343 var->yres == ps3fb_modedb[i].yres &&
344 var->pixclock == ps3fb_modedb[i].pixclock &&
345 var->hsync_len == ps3fb_modedb[i].hsync_len &&
346 var->vsync_len == ps3fb_modedb[i].vsync_len &&
347 var->left_margin == ps3fb_modedb[i].left_margin &&
348 var->right_margin == ps3fb_modedb[i].right_margin &&
349 var->upper_margin == ps3fb_modedb[i].upper_margin &&
350 var->lower_margin == ps3fb_modedb[i].lower_margin &&
351 var->sync == ps3fb_modedb[i].sync &&
61e0b28e
GU
352 (var->vmode & FB_VMODE_MASK) == ps3fb_modedb[i].vmode)
353 goto found;
310d8c11 354
535da7ff 355 pr_debug("ps3fb_find_mode: mode not found\n");
310d8c11 356 return 0;
61e0b28e
GU
357
358found:
359 /* Cropped broadcast modes use the full line length */
084ffff2
GU
360 fi = i < PS3AV_MODE_1080P50 ? i + PS3AV_MODE_WUXGA : i;
361 *ddr_line_length = ps3fb_modedb[fi].xres * BPP;
61e0b28e
GU
362
363 if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
364 *xdr_line_length = GPU_ALIGN_UP(max(var->xres,
365 var->xres_virtual) * BPP);
366 if (*xdr_line_length > GPU_MAX_LINE_LENGTH)
367 *xdr_line_length = GPU_MAX_LINE_LENGTH;
368 } else
369 *xdr_line_length = *ddr_line_length;
370
371 /* Full broadcast modes have the full mode bit set */
084ffff2
GU
372 mode = i+1;
373 if (mode > PS3AV_MODE_WUXGA)
bbcfe340 374 mode = (mode - PS3AV_MODE_WUXGA) | PS3AV_MODE_FULL;
61e0b28e
GU
375
376 pr_debug("ps3fb_find_mode: mode %u\n", mode);
377
378 return mode;
310d8c11
GU
379}
380
0333d835 381static const struct fb_videomode *ps3fb_default_mode(int id)
310d8c11 382{
0333d835 383 u32 mode = id & PS3AV_MODE_MASK;
310d8c11
GU
384 u32 flags;
385
084ffff2 386 if (mode < PS3AV_MODE_480I || mode > PS3AV_MODE_WUXGA)
310d8c11
GU
387 return NULL;
388
0333d835 389 flags = id & ~PS3AV_MODE_MASK;
310d8c11 390
bbcfe340 391 if (mode <= PS3AV_MODE_1080P50 && flags & PS3AV_MODE_FULL) {
310d8c11 392 /* Full broadcast mode */
084ffff2 393 return &ps3fb_modedb[mode + PS3AV_MODE_WUXGA - 1];
310d8c11
GU
394 }
395
396 return &ps3fb_modedb[mode - 1];
397}
398
f1664ed8
GU
399static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
400 u64 dst_offset, u64 src_offset, u32 width,
61e0b28e
GU
401 u32 height, u32 dst_line_length,
402 u32 src_line_length)
310d8c11 403{
f1664ed8 404 int status;
61e0b28e
GU
405 u64 line_length;
406
407 line_length = dst_line_length;
408 if (src_line_length != dst_line_length)
409 line_length |= (u64)src_line_length << 32;
310d8c11 410
9ac67a35 411 src_offset += GPU_FB_START;
310d8c11
GU
412 status = lv1_gpu_context_attribute(ps3fb.context_handle,
413 L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT,
f1664ed8 414 dst_offset, GPU_IOIF + src_offset,
310d8c11 415 L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
f1664ed8
GU
416 (width << 16) | height,
417 line_length);
310d8c11 418 if (status)
f1664ed8 419 dev_err(dev,
535da7ff
GU
420 "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
421 __func__, status);
310d8c11
GU
422#ifdef HEAD_A
423 status = lv1_gpu_context_attribute(ps3fb.context_handle,
424 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
f1664ed8 425 0, frame_offset, 0, 0);
310d8c11 426 if (status)
f1664ed8 427 dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
535da7ff 428 __func__, status);
310d8c11
GU
429#endif
430#ifdef HEAD_B
431 status = lv1_gpu_context_attribute(ps3fb.context_handle,
432 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
f1664ed8 433 1, frame_offset, 0, 0);
310d8c11 434 if (status)
f1664ed8 435 dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
535da7ff 436 __func__, status);
310d8c11 437#endif
f1664ed8
GU
438}
439
440static int ps3fb_sync(struct fb_info *info, u32 frame)
441{
442 struct ps3fb_par *par = info->par;
443 int i, error = 0;
61e0b28e
GU
444 u32 ddr_line_length, xdr_line_length;
445 u64 ddr_base, xdr_base;
f1664ed8 446
f1664ed8
GU
447 if (frame > par->num_frames - 1) {
448 dev_dbg(info->device, "%s: invalid frame number (%u)\n",
449 __func__, frame);
450 error = -EINVAL;
451 goto out;
452 }
453
454 i = par->res_index;
61e0b28e
GU
455 xdr_line_length = info->fix.line_length;
456 ddr_line_length = ps3fb_res[i].xres * BPP;
457 xdr_base = frame * info->var.yres_virtual * xdr_line_length;
458 ddr_base = frame * ps3fb_res[i].yres * ddr_line_length;
f1664ed8 459
61e0b28e
GU
460 ps3fb_sync_image(info->device, ddr_base + par->full_offset,
461 ddr_base + par->fb_offset, xdr_base + par->pan_offset,
462 par->width, par->height, ddr_line_length,
463 xdr_line_length);
0333d835
GU
464
465out:
0333d835 466 return error;
310d8c11
GU
467}
468
310d8c11
GU
469static int ps3fb_open(struct fb_info *info, int user)
470{
471 atomic_inc(&ps3fb.f_count);
472 return 0;
473}
474
475static int ps3fb_release(struct fb_info *info, int user)
476{
477 if (atomic_dec_and_test(&ps3fb.f_count)) {
478 if (atomic_read(&ps3fb.ext_flip)) {
479 atomic_set(&ps3fb.ext_flip, 0);
8dab6376
JK
480 if (!try_acquire_console_sem()) {
481 ps3fb_sync(info, 0); /* single buffer */
482 release_console_sem();
483 }
310d8c11
GU
484 }
485 }
486 return 0;
487}
488
489 /*
490 * Setting the video mode has been split into two parts.
491 * First part, xxxfb_check_var, must not write anything
492 * to hardware, it should only verify and adjust var.
493 * This means it doesn't alter par but it does use hardware
494 * data from it to check this var.
495 */
496
497static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
498{
61e0b28e 499 u32 xdr_line_length, ddr_line_length;
310d8c11 500 int mode;
310d8c11 501
535da7ff
GU
502 dev_dbg(info->device, "var->xres:%u info->var.xres:%u\n", var->xres,
503 info->var.xres);
504 dev_dbg(info->device, "var->yres:%u info->var.yres:%u\n", var->yres,
505 info->var.yres);
310d8c11
GU
506
507 /* FIXME For now we do exact matches only */
61e0b28e 508 mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length);
310d8c11
GU
509 if (!mode)
510 return -EINVAL;
511
fc7028b7
GU
512 /* Virtual screen */
513 if (var->xres_virtual < var->xres)
514 var->xres_virtual = var->xres;
515 if (var->yres_virtual < var->yres)
516 var->yres_virtual = var->yres;
310d8c11 517
61e0b28e 518 if (var->xres_virtual > xdr_line_length / BPP) {
535da7ff 519 dev_dbg(info->device,
fc7028b7 520 "Horizontal virtual screen size too large\n");
310d8c11
GU
521 return -EINVAL;
522 }
523
fc7028b7
GU
524 if (var->xoffset + var->xres > var->xres_virtual ||
525 var->yoffset + var->yres > var->yres_virtual) {
526 dev_dbg(info->device, "panning out-of-range\n");
527 return -EINVAL;
528 }
310d8c11
GU
529
530 /* We support ARGB8888 only */
531 if (var->bits_per_pixel > 32 || var->grayscale ||
532 var->red.offset > 16 || var->green.offset > 8 ||
533 var->blue.offset > 0 || var->transp.offset > 24 ||
534 var->red.length > 8 || var->green.length > 8 ||
535 var->blue.length > 8 || var->transp.length > 8 ||
536 var->red.msb_right || var->green.msb_right ||
537 var->blue.msb_right || var->transp.msb_right || var->nonstd) {
535da7ff 538 dev_dbg(info->device, "We support ARGB8888 only\n");
310d8c11
GU
539 return -EINVAL;
540 }
541
542 var->bits_per_pixel = 32;
543 var->red.offset = 16;
544 var->green.offset = 8;
545 var->blue.offset = 0;
546 var->transp.offset = 24;
547 var->red.length = 8;
548 var->green.length = 8;
549 var->blue.length = 8;
550 var->transp.length = 8;
551 var->red.msb_right = 0;
552 var->green.msb_right = 0;
553 var->blue.msb_right = 0;
554 var->transp.msb_right = 0;
555
556 /* Rotation is not supported */
557 if (var->rotate) {
535da7ff 558 dev_dbg(info->device, "Rotation is not supported\n");
310d8c11
GU
559 return -EINVAL;
560 }
561
562 /* Memory limit */
61e0b28e 563 if (var->yres_virtual * xdr_line_length > ps3fb.xdr_size) {
535da7ff 564 dev_dbg(info->device, "Not enough memory\n");
310d8c11
GU
565 return -ENOMEM;
566 }
567
568 var->height = -1;
569 var->width = -1;
570
571 return 0;
572}
573
574 /*
575 * This routine actually sets the video mode.
576 */
577
578static int ps3fb_set_par(struct fb_info *info)
579{
0333d835 580 struct ps3fb_par *par = info->par;
61e0b28e 581 unsigned int mode, ddr_line_length, xdr_line_length, lines, maxlines;
310d8c11 582 int i;
61e0b28e
GU
583 unsigned long offset;
584 u64 dst;
310d8c11 585
535da7ff 586 dev_dbg(info->device, "xres:%d xv:%d yres:%d yv:%d clock:%d\n",
310d8c11
GU
587 info->var.xres, info->var.xres_virtual,
588 info->var.yres, info->var.yres_virtual, info->var.pixclock);
310d8c11 589
61e0b28e 590 mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length);
310d8c11
GU
591 if (!mode)
592 return -EINVAL;
593
c95344a5 594 i = ps3fb_get_res_table(info->var.xres, info->var.yres, mode);
0333d835 595 par->res_index = i;
c95344a5 596
f1664ed8
GU
597 info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
598 info->fix.smem_len = ps3fb.xdr_size;
fc7028b7
GU
599 info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
600 info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
61e0b28e 601 info->fix.line_length = xdr_line_length;
fc7028b7 602
f1664ed8 603 info->screen_base = (char __iomem *)ps3fb.xdr_ea;
310d8c11 604
61e0b28e
GU
605 par->num_frames = ps3fb.xdr_size /
606 max(ps3fb_res[i].yres * ddr_line_length,
607 info->var.yres_virtual * xdr_line_length);
310d8c11
GU
608
609 /* Keep the special bits we cannot set using fb_var_screeninfo */
0333d835 610 par->new_mode_id = (par->new_mode_id & ~PS3AV_MODE_MASK) | mode;
310d8c11 611
f1664ed8
GU
612 par->width = info->var.xres;
613 par->height = info->var.yres;
614 offset = VP_OFF(i);
615 par->fb_offset = GPU_ALIGN_UP(offset);
616 par->full_offset = par->fb_offset - offset;
61e0b28e 617 par->pan_offset = info->var.yoffset * xdr_line_length +
fc7028b7 618 info->var.xoffset * BPP;
f1664ed8 619
0333d835
GU
620 if (par->new_mode_id != par->mode_id) {
621 if (ps3av_set_video_mode(par->new_mode_id)) {
622 par->new_mode_id = par->mode_id;
623 return -EINVAL;
624 }
625 par->mode_id = par->new_mode_id;
626 }
310d8c11 627
f1664ed8
GU
628 /* Clear XDR frame buffer memory */
629 memset(ps3fb.xdr_ea, 0, ps3fb.xdr_size);
630
631 /* Clear DDR frame buffer memory */
632 lines = ps3fb_res[i].yres * par->num_frames;
633 if (par->full_offset)
634 lines++;
61e0b28e
GU
635 maxlines = ps3fb.xdr_size / ddr_line_length;
636 for (dst = 0; lines; dst += maxlines * ddr_line_length) {
f1664ed8
GU
637 unsigned int l = min(lines, maxlines);
638 ps3fb_sync_image(info->device, 0, dst, 0, ps3fb_res[i].xres, l,
61e0b28e 639 ddr_line_length, ddr_line_length);
f1664ed8
GU
640 lines -= l;
641 }
642
310d8c11
GU
643 return 0;
644}
645
646 /*
647 * Set a single color register. The values supplied are already
648 * rounded down to the hardware's capabilities (according to the
649 * entries in the var structure). Return != 0 for invalid regno.
650 */
651
652static int ps3fb_setcolreg(unsigned int regno, unsigned int red,
653 unsigned int green, unsigned int blue,
654 unsigned int transp, struct fb_info *info)
655{
656 if (regno >= 16)
657 return 1;
658
659 red >>= 8;
660 green >>= 8;
661 blue >>= 8;
662 transp >>= 8;
663
664 ((u32 *)info->pseudo_palette)[regno] = transp << 24 | red << 16 |
665 green << 8 | blue;
666 return 0;
667}
668
fc7028b7
GU
669static int ps3fb_pan_display(struct fb_var_screeninfo *var,
670 struct fb_info *info)
671{
672 struct ps3fb_par *par = info->par;
673
674 par->pan_offset = var->yoffset * info->fix.line_length +
675 var->xoffset * BPP;
676 return 0;
677}
678
310d8c11
GU
679 /*
680 * As we have a virtual frame buffer, we need our own mmap function
681 */
682
683static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
684{
685 unsigned long size, offset;
310d8c11
GU
686
687 size = vma->vm_end - vma->vm_start;
688 offset = vma->vm_pgoff << PAGE_SHIFT;
689 if (offset + size > info->fix.smem_len)
690 return -EINVAL;
691
2ce32e15 692 offset += info->fix.smem_start;
310d8c11
GU
693 if (remap_pfn_range(vma, vma->vm_start, offset >> PAGE_SHIFT,
694 size, vma->vm_page_prot))
695 return -EAGAIN;
696
535da7ff
GU
697 dev_dbg(info->device, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
698 offset, vma->vm_start);
310d8c11
GU
699 return 0;
700}
701
702 /*
703 * Blank the display
704 */
705
706static int ps3fb_blank(int blank, struct fb_info *info)
707{
708 int retval;
709
535da7ff 710 dev_dbg(info->device, "%s: blank:%d\n", __func__, blank);
310d8c11
GU
711 switch (blank) {
712 case FB_BLANK_POWERDOWN:
713 case FB_BLANK_HSYNC_SUSPEND:
714 case FB_BLANK_VSYNC_SUSPEND:
715 case FB_BLANK_NORMAL:
716 retval = ps3av_video_mute(1); /* mute on */
717 if (!retval)
718 ps3fb.is_blanked = 1;
719 break;
720
721 default: /* unblank */
722 retval = ps3av_video_mute(0); /* mute off */
723 if (!retval)
724 ps3fb.is_blanked = 0;
725 break;
726 }
727 return retval;
728}
729
730static int ps3fb_get_vblank(struct fb_vblank *vblank)
731{
3cc2c177 732 memset(vblank, 0, sizeof(*vblank));
310d8c11
GU
733 vblank->flags = FB_VBLANK_HAVE_VSYNC;
734 return 0;
735}
736
15e4d001 737static int ps3fb_wait_for_vsync(u32 crtc)
310d8c11
GU
738{
739 int ret;
740 u64 count;
741
742 count = ps3fb.vblank_count;
743 ret = wait_event_interruptible_timeout(ps3fb.wait_vsync,
744 count != ps3fb.vblank_count,
745 HZ / 10);
746 if (!ret)
747 return -ETIMEDOUT;
748
749 return 0;
750}
751
15e4d001 752static void ps3fb_flip_ctl(int on, void *data)
310d8c11 753{
9e6b99bd 754 struct ps3fb_priv *priv = data;
eca28743 755 if (on)
9e6b99bd 756 atomic_dec_if_positive(&priv->ext_flip);
eca28743 757 else
9e6b99bd 758 atomic_inc(&priv->ext_flip);
310d8c11
GU
759}
760
310d8c11
GU
761
762 /*
763 * ioctl
764 */
765
766static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd,
767 unsigned long arg)
768{
769 void __user *argp = (void __user *)arg;
0333d835 770 u32 val;
310d8c11
GU
771 int retval = -EFAULT;
772
773 switch (cmd) {
774 case FBIOGET_VBLANK:
775 {
776 struct fb_vblank vblank;
535da7ff 777 dev_dbg(info->device, "FBIOGET_VBLANK:\n");
310d8c11
GU
778 retval = ps3fb_get_vblank(&vblank);
779 if (retval)
780 break;
781
782 if (copy_to_user(argp, &vblank, sizeof(vblank)))
783 retval = -EFAULT;
784 break;
785 }
786
787 case FBIO_WAITFORVSYNC:
788 {
789 u32 crt;
535da7ff 790 dev_dbg(info->device, "FBIO_WAITFORVSYNC:\n");
310d8c11
GU
791 if (get_user(crt, (u32 __user *) arg))
792 break;
793
794 retval = ps3fb_wait_for_vsync(crt);
795 break;
796 }
797
798 case PS3FB_IOCTL_SETMODE:
799 {
0333d835 800 struct ps3fb_par *par = info->par;
310d8c11
GU
801 const struct fb_videomode *mode;
802 struct fb_var_screeninfo var;
803
804 if (copy_from_user(&val, argp, sizeof(val)))
805 break;
806
64072901 807 if (!(val & PS3AV_MODE_MASK)) {
ce4c371a 808 u32 id = ps3av_get_auto_mode();
64072901
MK
809 if (id > 0)
810 val = (val & ~PS3AV_MODE_MASK) | id;
811 }
535da7ff 812 dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val);
310d8c11 813 retval = -EINVAL;
0333d835 814 mode = ps3fb_default_mode(val);
310d8c11
GU
815 if (mode) {
816 var = info->var;
817 fb_videomode_to_var(&var, mode);
818 acquire_console_sem();
819 info->flags |= FBINFO_MISC_USEREVENT;
820 /* Force, in case only special bits changed */
821 var.activate |= FB_ACTIVATE_FORCE;
0333d835 822 par->new_mode_id = val;
310d8c11
GU
823 retval = fb_set_var(info, &var);
824 info->flags &= ~FBINFO_MISC_USEREVENT;
825 release_console_sem();
826 }
310d8c11
GU
827 break;
828 }
829
830 case PS3FB_IOCTL_GETMODE:
831 val = ps3av_get_mode();
535da7ff 832 dev_dbg(info->device, "PS3FB_IOCTL_GETMODE:%x\n", val);
310d8c11
GU
833 if (!copy_to_user(argp, &val, sizeof(val)))
834 retval = 0;
835 break;
836
837 case PS3FB_IOCTL_SCREENINFO:
838 {
0333d835 839 struct ps3fb_par *par = info->par;
310d8c11 840 struct ps3fb_ioctl_res res;
535da7ff 841 dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n");
61e0b28e
GU
842 res.xres = info->fix.line_length / BPP;
843 res.yres = info->var.yres_virtual;
844 res.xoff = (res.xres - info->var.xres) / 2;
845 res.yoff = (res.yres - info->var.yres) / 2;
0333d835 846 res.num_frames = par->num_frames;
310d8c11
GU
847 if (!copy_to_user(argp, &res, sizeof(res)))
848 retval = 0;
849 break;
850 }
851
852 case PS3FB_IOCTL_ON:
535da7ff 853 dev_dbg(info->device, "PS3FB_IOCTL_ON:\n");
310d8c11
GU
854 atomic_inc(&ps3fb.ext_flip);
855 retval = 0;
856 break;
857
858 case PS3FB_IOCTL_OFF:
535da7ff 859 dev_dbg(info->device, "PS3FB_IOCTL_OFF:\n");
eca28743 860 atomic_dec_if_positive(&ps3fb.ext_flip);
310d8c11
GU
861 retval = 0;
862 break;
863
864 case PS3FB_IOCTL_FSEL:
865 if (copy_from_user(&val, argp, sizeof(val)))
866 break;
867
535da7ff 868 dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val);
8dab6376 869 acquire_console_sem();
535da7ff 870 retval = ps3fb_sync(info, val);
8dab6376 871 release_console_sem();
310d8c11
GU
872 break;
873
874 default:
875 retval = -ENOIOCTLCMD;
876 break;
877 }
878 return retval;
879}
880
881static int ps3fbd(void *arg)
882{
535da7ff
GU
883 struct fb_info *info = arg;
884
83144186 885 set_freezable();
1c0c8461
GU
886 while (!kthread_should_stop()) {
887 try_to_freeze();
888 set_current_state(TASK_INTERRUPTIBLE);
889 if (ps3fb.is_kicked) {
890 ps3fb.is_kicked = 0;
8dab6376 891 acquire_console_sem();
535da7ff 892 ps3fb_sync(info, 0); /* single buffer */
8dab6376 893 release_console_sem();
1c0c8461
GU
894 }
895 schedule();
310d8c11
GU
896 }
897 return 0;
898}
899
900static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
901{
535da7ff 902 struct device *dev = ptr;
310d8c11
GU
903 u64 v1;
904 int status;
905 struct display_head *head = &ps3fb.dinfo->display_head[1];
906
907 status = lv1_gpu_context_intr(ps3fb.context_handle, &v1);
908 if (status) {
535da7ff
GU
909 dev_err(dev, "%s: lv1_gpu_context_intr failed: %d\n", __func__,
910 status);
310d8c11
GU
911 return IRQ_NONE;
912 }
913
914 if (v1 & (1 << GPU_INTR_STATUS_VSYNC_1)) {
915 /* VSYNC */
916 ps3fb.vblank_count = head->vblank_count;
1c0c8461
GU
917 if (ps3fb.task && !ps3fb.is_blanked &&
918 !atomic_read(&ps3fb.ext_flip)) {
919 ps3fb.is_kicked = 1;
920 wake_up_process(ps3fb.task);
921 }
310d8c11
GU
922 wake_up_interruptible(&ps3fb.wait_vsync);
923 }
924
925 return IRQ_HANDLED;
926}
927
310d8c11 928
9e6b99bd 929static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo,
535da7ff 930 struct device *dev)
310d8c11
GU
931{
932 int error;
933
535da7ff
GU
934 dev_dbg(dev, "version_driver:%x\n", dinfo->version_driver);
935 dev_dbg(dev, "irq outlet:%x\n", dinfo->irq.irq_outlet);
936 dev_dbg(dev,
937 "version_gpu: %x memory_size: %x ch: %x core_freq: %d "
938 "mem_freq:%d\n",
310d8c11
GU
939 dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel,
940 dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000);
941
942 if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
535da7ff
GU
943 dev_err(dev, "%s: version_driver err:%x\n", __func__,
944 dinfo->version_driver);
310d8c11
GU
945 return -EINVAL;
946 }
947
dc4f60c2
GL
948 error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
949 &ps3fb.irq_no);
310d8c11 950 if (error) {
535da7ff 951 dev_err(dev, "%s: ps3_alloc_irq failed %d\n", __func__, error);
310d8c11
GU
952 return error;
953 }
954
955 error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
9e6b99bd 956 DEVICE_NAME, dev);
310d8c11 957 if (error) {
535da7ff 958 dev_err(dev, "%s: request_irq failed %d\n", __func__, error);
dc4f60c2 959 ps3_irq_plug_destroy(ps3fb.irq_no);
310d8c11
GU
960 return error;
961 }
962
963 dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
964 (1 << GPU_INTR_STATUS_FLIP_1);
965 return 0;
966}
967
535da7ff 968static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev)
310d8c11
GU
969{
970 int status;
971
972 status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
973 xdr_lpar, ps3fb_videomemory.size, 0);
974 if (status) {
535da7ff
GU
975 dev_err(dev, "%s: lv1_gpu_context_iomap failed: %d\n",
976 __func__, status);
310d8c11
GU
977 return -ENXIO;
978 }
535da7ff
GU
979 dev_dbg(dev,
980 "video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
310d8c11
GU
981 ps3fb_videomemory.address, ps3fb.xdr_ea, GPU_IOIF, xdr_lpar,
982 virt_to_abs(ps3fb.xdr_ea), ps3fb_videomemory.size);
983
984 status = lv1_gpu_context_attribute(ps3fb.context_handle,
985 L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
9ac67a35
GU
986 xdr_lpar, GPU_CMD_BUF_SIZE,
987 GPU_IOIF, 0);
310d8c11 988 if (status) {
535da7ff
GU
989 dev_err(dev,
990 "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
991 __func__, status);
310d8c11
GU
992 return -ENXIO;
993 }
994 return 0;
995}
996
997static struct fb_ops ps3fb_ops = {
998 .fb_open = ps3fb_open,
999 .fb_release = ps3fb_release,
92c4579d
GU
1000 .fb_read = fb_sys_read,
1001 .fb_write = fb_sys_write,
310d8c11
GU
1002 .fb_check_var = ps3fb_check_var,
1003 .fb_set_par = ps3fb_set_par,
1004 .fb_setcolreg = ps3fb_setcolreg,
fc7028b7 1005 .fb_pan_display = ps3fb_pan_display,
92c4579d
GU
1006 .fb_fillrect = sys_fillrect,
1007 .fb_copyarea = sys_copyarea,
1008 .fb_imageblit = sys_imageblit,
310d8c11
GU
1009 .fb_mmap = ps3fb_mmap,
1010 .fb_blank = ps3fb_blank,
1011 .fb_ioctl = ps3fb_ioctl,
1012 .fb_compat_ioctl = ps3fb_ioctl
1013};
1014
1015static struct fb_fix_screeninfo ps3fb_fix __initdata = {
9e6b99bd 1016 .id = DEVICE_NAME,
310d8c11
GU
1017 .type = FB_TYPE_PACKED_PIXELS,
1018 .visual = FB_VISUAL_TRUECOLOR,
1019 .accel = FB_ACCEL_NONE,
1020};
1021
535da7ff 1022static int ps3fb_set_sync(struct device *dev)
9e6b99bd
GU
1023{
1024 int status;
1025
1026#ifdef HEAD_A
1027 status = lv1_gpu_context_attribute(0x0,
1028 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1029 0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
1030 if (status) {
535da7ff
GU
1031 dev_err(dev,
1032 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1033 "%d\n",
1034 __func__, status);
9e6b99bd
GU
1035 return -1;
1036 }
1037#endif
1038#ifdef HEAD_B
1039 status = lv1_gpu_context_attribute(0x0,
1040 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1041 1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
1042
1043 if (status) {
535da7ff
GU
1044 dev_err(dev,
1045 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1046 "%d\n",
1047 __func__, status);
9e6b99bd
GU
1048 return -1;
1049 }
1050#endif
1051 return 0;
1052}
1053
1054static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
310d8c11
GU
1055{
1056 struct fb_info *info;
0333d835 1057 struct ps3fb_par *par;
310d8c11 1058 int retval = -ENOMEM;
9e6b99bd 1059 u32 xres, yres;
310d8c11
GU
1060 u64 ddr_lpar = 0;
1061 u64 lpar_dma_control = 0;
1062 u64 lpar_driver_info = 0;
1063 u64 lpar_reports = 0;
1064 u64 lpar_reports_size = 0;
1065 u64 xdr_lpar;
0333d835 1066 int status, res_index;
1c0c8461 1067 struct task_struct *task;
ee592a5b 1068 unsigned long max_ps3fb_size;
310d8c11 1069
9ac67a35
GU
1070 if (ps3fb_videomemory.size < GPU_CMD_BUF_SIZE) {
1071 dev_err(&dev->core, "%s: Not enough video memory\n", __func__);
1072 return -ENOMEM;
1073 }
1074
9e6b99bd
GU
1075 status = ps3_open_hv_device(dev);
1076 if (status) {
535da7ff
GU
1077 dev_err(&dev->core, "%s: ps3_open_hv_device failed\n",
1078 __func__);
9e6b99bd
GU
1079 goto err;
1080 }
1081
1082 if (!ps3fb_mode)
1083 ps3fb_mode = ps3av_get_mode();
084ffff2 1084 dev_dbg(&dev->core, "ps3fb_mode: %d\n", ps3fb_mode);
9e6b99bd
GU
1085
1086 if (ps3fb_mode > 0 &&
1087 !ps3av_video_mode2res(ps3fb_mode, &xres, &yres)) {
0333d835
GU
1088 res_index = ps3fb_get_res_table(xres, yres, ps3fb_mode);
1089 dev_dbg(&dev->core, "res_index:%d\n", res_index);
9e6b99bd 1090 } else
0333d835 1091 res_index = GPU_RES_INDEX;
9e6b99bd
GU
1092
1093 atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */
1094 atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
1095 init_waitqueue_head(&ps3fb.wait_vsync);
9e6b99bd 1096
535da7ff 1097 ps3fb_set_sync(&dev->core);
9e6b99bd 1098
ee592a5b
GU
1099 max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF;
1100 if (ps3fb_videomemory.size > max_ps3fb_size) {
1101 dev_info(&dev->core, "Limiting ps3fb mem size to %lu bytes\n",
1102 max_ps3fb_size);
1103 ps3fb_videomemory.size = max_ps3fb_size;
1104 }
1105
310d8c11 1106 /* get gpu context handle */
ee592a5b 1107 status = lv1_gpu_memory_allocate(ps3fb_videomemory.size, 0, 0, 0, 0,
310d8c11
GU
1108 &ps3fb.memory_handle, &ddr_lpar);
1109 if (status) {
535da7ff
GU
1110 dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n",
1111 __func__, status);
310d8c11
GU
1112 goto err;
1113 }
535da7ff 1114 dev_dbg(&dev->core, "ddr:lpar:0x%lx\n", ddr_lpar);
310d8c11
GU
1115
1116 status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0,
1117 &ps3fb.context_handle,
1118 &lpar_dma_control, &lpar_driver_info,
1119 &lpar_reports, &lpar_reports_size);
1120 if (status) {
535da7ff
GU
1121 dev_err(&dev->core,
1122 "%s: lv1_gpu_context_attribute failed: %d\n", __func__,
1123 status);
310d8c11
GU
1124 goto err_gpu_memory_free;
1125 }
1126
1127 /* vsync interrupt */
1128 ps3fb.dinfo = ioremap(lpar_driver_info, 128 * 1024);
1129 if (!ps3fb.dinfo) {
535da7ff 1130 dev_err(&dev->core, "%s: ioremap failed\n", __func__);
310d8c11
GU
1131 goto err_gpu_context_free;
1132 }
1133
535da7ff 1134 retval = ps3fb_vsync_settings(ps3fb.dinfo, &dev->core);
310d8c11
GU
1135 if (retval)
1136 goto err_iounmap_dinfo;
1137
2ce32e15 1138 /* XDR frame buffer */
310d8c11
GU
1139 ps3fb.xdr_ea = ps3fb_videomemory.address;
1140 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb.xdr_ea));
2ce32e15
GU
1141
1142 /* Clear memory to prevent kernel info leakage into userspace */
1143 memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
1144
9ac67a35
GU
1145 /*
1146 * The GPU command buffer is at the start of video memory
1147 * As we don't use the full command buffer, we can put the actual
1148 * frame buffer at offset GPU_FB_START and save some precious XDR
1149 * memory
1150 */
1151 ps3fb.xdr_ea += GPU_FB_START;
1152 ps3fb.xdr_size = ps3fb_videomemory.size - GPU_FB_START;
2ce32e15 1153
535da7ff 1154 retval = ps3fb_xdr_settings(xdr_lpar, &dev->core);
310d8c11
GU
1155 if (retval)
1156 goto err_free_irq;
1157
0333d835 1158 info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
310d8c11
GU
1159 if (!info)
1160 goto err_free_irq;
1161
0333d835
GU
1162 par = info->par;
1163 par->mode_id = ~ps3fb_mode; /* != ps3fb_mode, to trigger change */
1164 par->new_mode_id = ps3fb_mode;
1165 par->res_index = res_index;
1166 par->num_frames = 1;
1167
f1664ed8 1168 info->screen_base = (char __iomem *)ps3fb.xdr_ea;
310d8c11
GU
1169 info->fbops = &ps3fb_ops;
1170
1171 info->fix = ps3fb_fix;
f1664ed8
GU
1172 info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
1173 info->fix.smem_len = ps3fb.xdr_size;
0333d835 1174 info->pseudo_palette = par->pseudo_palette;
fc7028b7
GU
1175 info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST |
1176 FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN;
310d8c11
GU
1177
1178 retval = fb_alloc_cmap(&info->cmap, 256, 0);
1179 if (retval < 0)
1180 goto err_framebuffer_release;
1181
1182 if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb,
0333d835
GU
1183 ARRAY_SIZE(ps3fb_modedb),
1184 ps3fb_default_mode(par->new_mode_id), 32)) {
310d8c11
GU
1185 retval = -EINVAL;
1186 goto err_fb_dealloc;
1187 }
1188
1189 fb_videomode_to_modelist(ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb),
1190 &info->modelist);
1191
1192 retval = register_framebuffer(info);
1193 if (retval < 0)
1194 goto err_fb_dealloc;
1195
9e6b99bd 1196 dev->core.driver_data = info;
310d8c11 1197
535da7ff
GU
1198 dev_info(info->device, "%s %s, using %lu KiB of video memory\n",
1199 dev_driver_string(info->dev), info->dev->bus_id,
2ce32e15 1200 ps3fb.xdr_size >> 10);
310d8c11 1201
9e6b99bd 1202 task = kthread_run(ps3fbd, info, DEVICE_NAME);
1c0c8461
GU
1203 if (IS_ERR(task)) {
1204 retval = PTR_ERR(task);
1205 goto err_unregister_framebuffer;
1206 }
1207
1208 ps3fb.task = task;
9e6b99bd 1209 ps3av_register_flip_ctl(ps3fb_flip_ctl, &ps3fb);
1c0c8461 1210
310d8c11
GU
1211 return 0;
1212
1c0c8461
GU
1213err_unregister_framebuffer:
1214 unregister_framebuffer(info);
310d8c11
GU
1215err_fb_dealloc:
1216 fb_dealloc_cmap(&info->cmap);
1217err_framebuffer_release:
1218 framebuffer_release(info);
1219err_free_irq:
fcbe6e97 1220 free_irq(ps3fb.irq_no, &dev->core);
dc4f60c2 1221 ps3_irq_plug_destroy(ps3fb.irq_no);
310d8c11
GU
1222err_iounmap_dinfo:
1223 iounmap((u8 __iomem *)ps3fb.dinfo);
1224err_gpu_context_free:
1225 lv1_gpu_context_free(ps3fb.context_handle);
1226err_gpu_memory_free:
1227 lv1_gpu_memory_free(ps3fb.memory_handle);
1228err:
1229 return retval;
1230}
1231
9e6b99bd 1232static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
310d8c11 1233{
9e6b99bd
GU
1234 int status;
1235 struct fb_info *info = dev->core.driver_data;
1236
535da7ff 1237 dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
9e6b99bd
GU
1238
1239 ps3fb_flip_ctl(0, &ps3fb); /* flip off */
310d8c11 1240 ps3fb.dinfo->irq.mask = 0;
310d8c11 1241
9e6b99bd 1242 ps3av_register_flip_ctl(NULL, NULL);
1c0c8461
GU
1243 if (ps3fb.task) {
1244 struct task_struct *task = ps3fb.task;
1245 ps3fb.task = NULL;
1246 kthread_stop(task);
1247 }
310d8c11 1248 if (ps3fb.irq_no) {
fcbe6e97 1249 free_irq(ps3fb.irq_no, &dev->core);
dc4f60c2 1250 ps3_irq_plug_destroy(ps3fb.irq_no);
310d8c11 1251 }
ba21611c
JK
1252 if (info) {
1253 unregister_framebuffer(info);
1254 fb_dealloc_cmap(&info->cmap);
1255 framebuffer_release(info);
1256 info = dev->core.driver_data = NULL;
1257 }
310d8c11
GU
1258 iounmap((u8 __iomem *)ps3fb.dinfo);
1259
1260 status = lv1_gpu_context_free(ps3fb.context_handle);
1261 if (status)
535da7ff
GU
1262 dev_dbg(&dev->core, "lv1_gpu_context_free failed: %d\n",
1263 status);
310d8c11
GU
1264
1265 status = lv1_gpu_memory_free(ps3fb.memory_handle);
1266 if (status)
535da7ff
GU
1267 dev_dbg(&dev->core, "lv1_gpu_memory_free failed: %d\n",
1268 status);
310d8c11 1269
9e6b99bd 1270 ps3_close_hv_device(dev);
535da7ff 1271 dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
310d8c11 1272
310d8c11
GU
1273 return 0;
1274}
1275
9e6b99bd
GU
1276static struct ps3_system_bus_driver ps3fb_driver = {
1277 .match_id = PS3_MATCH_ID_GRAPHICS,
1278 .core.name = DEVICE_NAME,
1279 .core.owner = THIS_MODULE,
1280 .probe = ps3fb_probe,
1281 .remove = ps3fb_shutdown,
1282 .shutdown = ps3fb_shutdown,
310d8c11
GU
1283};
1284
9e6b99bd 1285static int __init ps3fb_setup(void)
310d8c11 1286{
9e6b99bd 1287 char *options;
310d8c11 1288
9e6b99bd 1289#ifdef MODULE
310d8c11 1290 return 0;
310d8c11
GU
1291#endif
1292
9e6b99bd
GU
1293 if (fb_get_options(DEVICE_NAME, &options))
1294 return -ENXIO;
310d8c11 1295
9e6b99bd
GU
1296 if (!options || !*options)
1297 return 0;
310d8c11 1298
9e6b99bd
GU
1299 while (1) {
1300 char *this_opt = strsep(&options, ",");
310d8c11 1301
9e6b99bd
GU
1302 if (!this_opt)
1303 break;
1304 if (!*this_opt)
1305 continue;
1306 if (!strncmp(this_opt, "mode:", 5))
1307 ps3fb_mode = simple_strtoul(this_opt + 5, NULL, 0);
1308 else
1309 mode_option = this_opt;
310d8c11 1310 }
9e6b99bd
GU
1311 return 0;
1312}
310d8c11 1313
9e6b99bd
GU
1314static int __init ps3fb_init(void)
1315{
1316 if (!ps3fb_videomemory.address || ps3fb_setup())
1317 return -ENXIO;
310d8c11 1318
9e6b99bd 1319 return ps3_system_bus_driver_register(&ps3fb_driver);
310d8c11
GU
1320}
1321
310d8c11
GU
1322static void __exit ps3fb_exit(void)
1323{
535da7ff 1324 pr_debug(" -> %s:%d\n", __func__, __LINE__);
9e6b99bd 1325 ps3_system_bus_driver_unregister(&ps3fb_driver);
535da7ff 1326 pr_debug(" <- %s:%d\n", __func__, __LINE__);
310d8c11
GU
1327}
1328
9e6b99bd 1329module_init(ps3fb_init);
310d8c11
GU
1330module_exit(ps3fb_exit);
1331
1332MODULE_LICENSE("GPL");
9e6b99bd
GU
1333MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
1334MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1335MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS);
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