Avoid 'v' flag on archive updates, since it just wastes space in the log.
[deliverable/binutils-gdb.git] / gas / symbols.c
CommitLineData
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1/* symbols.c -symbol table-
2 Copyright (C) 1987, 1990, 1991 Free Software Foundation, Inc.
3
4This file is part of GAS, the GNU Assembler.
5
6GAS is free software; you can redistribute it and/or modify
7it under the terms of the GNU General Public License as published by
dae50edd 8the Free Software Foundation; either version 2, or (at your option)
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9any later version.
10
11GAS is distributed in the hope that it will be useful,
12but WITHOUT ANY WARRANTY; without even the implied warranty of
13MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14GNU General Public License for more details.
15
16You should have received a copy of the GNU General Public License
17along with GAS; see the file COPYING. If not, write to
18the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20/* static const char rcsid[] = "$Id$"; */
21
22#include "as.h"
23
24#include "obstack.h" /* For "symbols.h" */
25#include "subsegs.h"
26
27#ifndef WORKING_DOT_WORD
28extern int new_broken_words;
29#endif
30#ifdef VMS
31extern char const_flag;
32#endif
33
34static
35struct hash_control *
36sy_hash; /* symbol-name => struct symbol pointer */
37
38 /* Below are commented in "symbols.h". */
39unsigned int local_bss_counter;
40symbolS * symbol_rootP;
41symbolS * symbol_lastP;
42symbolS abs_symbol;
43
44symbolS* dot_text_symbol;
45symbolS* dot_data_symbol;
46symbolS* dot_bss_symbol;
47
48struct obstack notes;
49
50/*
51 * Un*x idea of local labels. They are made by "n:" where n
52 * is any decimal digit. Refer to them with
53 * "nb" for previous (backward) n:
54 * or "nf" for next (forward) n:.
55 *
56 * Like Un*x AS, we have one set of local label counters for entire assembly,
57 * not one set per (sub)segment like in most assemblers. This implies that
58 * one can refer to a label in another segment, and indeed some crufty
59 * compilers have done just that.
60 *
61 * I document the symbol names here to save duplicating words elsewhere.
62 * The mth occurence of label n: is turned into the symbol "Ln^Am" where
63 * n is a digit and m is a decimal number. "L" makes it a label discarded
64 * unless debugging and "^A"('\1') ensures no ordinary symbol SHOULD get the
65 * same name as a local label symbol. The first "4:" is "L4^A1" - the m
66 * numbers begin at 1.
67 */
68
69typedef short unsigned int
70local_label_countT;
71
72static local_label_countT
73local_label_counter[10];
74
75static /* Returned to caller, then copied. */
76 char symbol_name_build[12]; /* used for created names ("4f") */
77
78#ifdef LOCAL_LABELS_DOLLAR
79int local_label_defined[10];
80#endif
81
82\f
83void
84symbol_begin()
85{
86 symbol_lastP = NULL;
87 symbol_rootP = NULL; /* In case we have 0 symbols (!!) */
88 sy_hash = hash_new();
89 bzero ((char *)(& abs_symbol), sizeof(abs_symbol));
90 S_SET_SEGMENT(&abs_symbol, SEG_ABSOLUTE); /* Can't initialise a union. Sigh. */
91 bzero ((char *)(local_label_counter), sizeof(local_label_counter) );
92 local_bss_counter = 0;
93}
94\f
95/*
96 * local_label_name()
97 *
98 * Caller must copy returned name: we re-use the area for the next name.
99 */
100
101char * /* Return local label name. */
102local_label_name(n, augend)
103 register int n; /* we just saw "n:", "nf" or "nb" : n a digit */
104 register int augend; /* 0 for nb, 1 for n:, nf */
105{
106 register char * p;
107 register char * q;
108 char symbol_name_temporary[10]; /* build up a number, BACKWARDS */
109
110 know( n >= 0 );
111 know( augend == 0 || augend == 1 );
112 p = symbol_name_build;
113 * p ++ = 'L';
114 * p ++ = n + '0'; /* Make into ASCII */
115 * p ++ = 1; /* ^A */
116 n = local_label_counter [ n ] + augend;
117 /* version number of this local label */
118 /*
119 * Next code just does sprintf( {}, "%d", n);
120 * It is more elegant to do the next part recursively, but a procedure
121 * call for each digit emitted is considered too costly.
122 */
123 q = symbol_name_temporary;
124 for (*q++=0; n; q++) /* emits NOTHING if n starts as 0 */
125 {
126 know(n>0); /* We expect n > 0 always */
127 *q = n % 10 + '0';
128 n /= 10;
129 }
130 while (( * p ++ = * -- q ) != '\0') ;;
131
132 /* The label, as a '\0' ended string, starts at symbol_name_build. */
133 return(symbol_name_build);
134} /* local_label_name() */
135
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136/*
137 * decode name that may have been generated by local_label_name() above. If
138 * the name wasn't generated by local_label_name(), then return it unaltered.
139 * This is used for error messages.
140 */
141
142char *decode_local_label_name(s)
143char *s;
144{
145 char *symbol_decode;
146 int label_number;
f4870f0f 147/* int label_version; */
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148 char *message_format = "\"%d\" (instance number %s of a local label)";
149
150 if (s[0] != 'L'
151 || s[2] != 1) {
152 return(s);
153 } /* not a local_label_name() generated name. */
154
155 label_number = s[1] - '0';
156
157 (void) sprintf(symbol_decode = obstack_alloc(&notes, strlen(s + 3) + strlen(message_format) + 10),
158 message_format, label_number, s + 3);
159
160 return(symbol_decode);
161} /* decode_local_label_name() */
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162
163void local_colon (n)
164int n; /* just saw "n:" */
165{
166 local_label_counter [n] ++;
167#ifdef LOCAL_LABELS_DOLLAR
168 local_label_defined[n]=1;
169#endif
170 colon (local_label_name (n, 0));
171}
172\f
173/*
174 * symbol_new()
175 *
176 * Return a pointer to a new symbol.
177 * Die if we can't make a new symbol.
178 * Fill in the symbol's values.
179 * Add symbol to end of symbol chain.
180 *
181 *
182 * Please always call this to create a new symbol.
183 *
184 * Changes since 1985: Symbol names may not contain '\0'. Sigh.
185 * 2nd argument is now a SEG rather than a TYPE. The mapping between
186 * segments and types is mostly encapsulated herein (actually, we inherit it
187 * from macros in struc-symbol.h).
188 */
189
190symbolS *symbol_new(name, segment, value, frag)
191char *name; /* It is copied, the caller can destroy/modify */
192segT segment; /* Segment identifier (SEG_<something>) */
193long value; /* Symbol value */
194fragS *frag; /* Associated fragment */
195{
196 unsigned int name_length;
197 char *preserved_copy_of_name;
198 symbolS *symbolP;
f4870f0f 199 extern int memset();
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200
201 name_length = strlen(name) + 1; /* +1 for \0 */
202 obstack_grow(&notes, name, name_length);
203 preserved_copy_of_name = obstack_finish(&notes);
204 symbolP = (symbolS *)obstack_alloc(&notes, sizeof(symbolS));
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205
206 /* symbol must be born in some fixed state. This seems as good as any. */
207 memset(symbolP, 0, sizeof(symbolS));
208
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209#if STRIP_UNDERSCORE
210 S_SET_NAME(symbolP, (*preserved_copy_of_name == '_'
211 ? preserved_copy_of_name + 1
212 : preserved_copy_of_name));
213#else /* STRIP_UNDERSCORE */
214 S_SET_NAME(symbolP, preserved_copy_of_name);
215#endif /* STRIP_UNDERSCORE */
216
217 S_SET_SEGMENT(symbolP, segment);
218 S_SET_VALUE(symbolP, value);
dae50edd 219/* symbol_clear_list_pointers(symbolP); uneeded if symbol is born zeroed. */
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220
221 symbolP->sy_frag = frag;
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222 /* krm: uneeded if symbol is born zeroed.
223 symbolP->sy_forward = NULL; */ /* JF */
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224 symbolP->sy_number = ~0;
225 symbolP->sy_name_offset = ~0;
226
227 /*
228 * Link to end of symbol chain.
229 */
230 symbol_append(symbolP, symbol_lastP, &symbol_rootP, &symbol_lastP);
231
232 obj_symbol_new_hook(symbolP);
233
234#ifdef DEBUG
235 verify_symbol_chain(symbol_rootP, symbol_lastP);
236#endif /* DEBUG */
237
238 return(symbolP);
239} /* symbol_new() */
240
241\f
242/*
243 * colon()
244 *
245 * We have just seen "<name>:".
246 * Creates a struct symbol unless it already exists.
247 *
248 * Gripes if we are redefining a symbol incompatibly (and ignores it).
249 *
250 */
251void colon(sym_name) /* just seen "x:" - rattle symbols & frags */
252 register char * sym_name; /* symbol name, as a cannonical string */
253 /* We copy this string: OK to alter later. */
254{
255 register symbolS * symbolP; /* symbol we are working with */
256
257#ifdef LOCAL_LABELS_DOLLAR
258 /* Sun local labels go out of scope whenever a non-local symbol is defined. */
259
260 if(*sym_name !='L')
261 bzero((void *) local_label_defined, sizeof(local_label_defined));
262#endif
263
264#ifndef WORKING_DOT_WORD
265 if(new_broken_words) {
266 struct broken_word *a;
267 int possible_bytes;
268 fragS *frag_tmp;
269 char *frag_opcode;
270 extern md_short_jump_size;
271 extern md_long_jump_size;
272
273 possible_bytes=md_short_jump_size + new_broken_words * md_long_jump_size;
274 frag_tmp=frag_now;
275 frag_opcode=frag_var(rs_broken_word,
276 possible_bytes,
277 possible_bytes,
278 (relax_substateT) 0,
279 (symbolS *) broken_words,
280 0L,
281 NULL);
282
283 /* We want to store the pointer to where to insert the jump table in the
284 fr_opcode of the rs_broken_word frag. This requires a little hackery */
285 while(frag_tmp && (frag_tmp->fr_type!=rs_broken_word || frag_tmp->fr_opcode))
286 frag_tmp=frag_tmp->fr_next;
287 know(frag_tmp);
288 frag_tmp->fr_opcode=frag_opcode;
289 new_broken_words = 0;
290
291 for(a=broken_words;a && a->dispfrag==0;a=a->next_broken_word)
292 a->dispfrag=frag_tmp;
293 }
294#endif
295 if ((symbolP = symbol_find(sym_name)) != 0) {
296#ifdef VMS
297 /*
298 * If the new symbol is .comm AND it has a size of zero,
299 * we ignore it (i.e. the old symbol overrides it)
300 */
301 if ((SEGMENT_TO_SYMBOL_TYPE((int) now_seg) == (N_UNDF | N_EXT)) &&
302 ((obstack_next_free(& frags) - frag_now->fr_literal) == 0))
303 return;
304 /*
305 * If the old symbol is .comm and it has a size of zero,
306 * we override it with the new symbol value.
307 */
308 if ((symbolP->sy_type == (N_UNDF | N_EXT))
309 && (S_GET_VALUE(symbolP) == 0)) {
310 symbolP->sy_frag = frag_now;
311 symbolP->sy_other = const_flag;
312 S_SET_VALUE(symbolP, obstack_next_free(& frags) - frag_now->fr_literal);
313 symbolP->sy_type |= SEGMENT_TO_SYMBOL_TYPE((int) now_seg); /* keep N_EXT bit */
314 return;
315 }
316#endif /* VMS */
317 /*
318 * Now check for undefined symbols
319 */
320 if (!S_IS_DEFINED(symbolP)) {
321 if (S_GET_VALUE(symbolP) == 0) {
322 symbolP->sy_frag = frag_now;
323#ifdef VMS
324 symbolP->sy_other = const_flag;
325#endif
326 S_SET_VALUE(symbolP, obstack_next_free(&frags) - frag_now->fr_literal);
327 S_SET_SEGMENT(symbolP, now_seg);
328#ifdef N_UNDF
329 know(N_UNDF == 0);
330#endif /* if we have one, it better be zero. */
331
332 } else {
333 /*
334 * There are still several cases to check:
335 * A .comm/.lcomm symbol being redefined as
336 * initialized data is OK
337 * A .comm/.lcomm symbol being redefined with
338 * a larger size is also OK
339 *
340 * This only used to be allowed on VMS gas, but Sun cc
341 * on the sparc also depends on it.
342 */
dae50edd 343/* char New_Type = SEGMENT_TO_SYMBOL_TYPE((int) now_seg); */
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344
345 if (((!S_IS_DEBUG(symbolP) && !S_IS_DEFINED(symbolP) && S_IS_EXTERNAL(symbolP))
346 || (S_GET_SEGMENT(symbolP) == SEG_BSS))
347 && ((now_seg == SEG_DATA)
348 || (now_seg == S_GET_SEGMENT(symbolP)))) {
349 /*
350 * Select which of the 2 cases this is
351 */
352 if (now_seg != SEG_DATA) {
353 /*
354 * New .comm for prev .comm symbol.
355 * If the new size is larger we just
356 * change its value. If the new size
357 * is smaller, we ignore this symbol
358 */
359 if (S_GET_VALUE(symbolP)
360 < ((unsigned) (obstack_next_free(& frags) - frag_now->fr_literal))) {
361 S_SET_VALUE(symbolP,
362 obstack_next_free(& frags) -
363 frag_now->fr_literal);
364 }
365 } else {
366 /*
367 * It is a .comm/.lcomm being converted
368 * to initialized data.
369 */
370 symbolP->sy_frag = frag_now;
371#ifdef VMS
372 symbolP->sy_other = const_flag;
373#endif /* VMS */
374 S_SET_VALUE(symbolP, obstack_next_free(& frags) - frag_now->fr_literal);
375 S_SET_SEGMENT(symbolP, now_seg); /* keep N_EXT bit */
376 }
377 } else {
378#ifdef OBJ_COFF
379 as_fatal("Symbol \"%s\" is already defined as \"%s\"/%d.",
380 sym_name,
381 segment_name(S_GET_SEGMENT(symbolP)),
382 S_GET_VALUE(symbolP));
383#else /* OBJ_COFF */
384 as_fatal("Symbol \"%s\" is already defined as \"%s\"/%d.%d.%d.",
385 sym_name,
386 segment_name(S_GET_SEGMENT(symbolP)),
387 S_GET_OTHER(symbolP), S_GET_DESC(symbolP),
388 S_GET_VALUE(symbolP));
389#endif /* OBJ_COFF */
390 }
391 } /* if the undefined symbol has no value */
392 } else {
393 as_fatal("Symbol %s already defined.", sym_name);
394 } /* if this symbol is not yet defined */
395
396 } else {
397 symbolP = symbol_new(sym_name,
398 now_seg,
399 (valueT)(obstack_next_free(&frags)-frag_now->fr_literal),
400 frag_now);
401#ifdef VMS
402 S_SET_OTHER(symbolP, const_flag);
403#endif /* VMS */
404
405 symbol_table_insert(symbolP);
406 } /* if we have seen this symbol before */
407
408 return;
409} /* colon() */
410
411\f
412/*
413 * symbol_table_insert()
414 *
415 * Die if we can't insert the symbol.
416 *
417 */
418
419void symbol_table_insert(symbolP)
420symbolS *symbolP;
421{
422 register char *error_string;
423
424 know(symbolP);
425 know(S_GET_NAME(symbolP));
426
427 if (*(error_string = hash_jam(sy_hash, S_GET_NAME(symbolP), (char *)symbolP))) {
428 as_fatal("Inserting \"%s\" into symbol table failed: %s",
429 S_GET_NAME(symbolP), error_string);
430 } /* on error */
431} /* symbol_table_insert() */
432\f
433/*
434 * symbol_find_or_make()
435 *
436 * If a symbol name does not exist, create it as undefined, and insert
437 * it into the symbol table. Return a pointer to it.
438 */
439symbolS *symbol_find_or_make(name)
440char *name;
441{
442 register symbolS *symbolP;
443
444 symbolP = symbol_find(name);
445
446 if (symbolP == NULL) {
447 symbolP = symbol_make(name);
448
449 symbol_table_insert(symbolP);
450 } /* if symbol wasn't found */
451
452 return(symbolP);
453} /* symbol_find_or_make() */
454
455symbolS *symbol_make(name)
456char *name;
457{
458 symbolS *symbolP;
459
460 /* Let the machine description default it, e.g. for register names. */
461 symbolP = md_undefined_symbol(name);
462
463 if (!symbolP) {
464 symbolP = symbol_new(name,
465 SEG_UNKNOWN,
466 0,
467 &zero_address_frag);
468 } /* if md didn't build us a symbol */
469
470 return(symbolP);
471} /* symbol_make() */
472
473/*
474 * symbol_find()
475 *
476 * Implement symbol table lookup.
477 * In: A symbol's name as a string: '\0' can't be part of a symbol name.
478 * Out: NULL if the name was not in the symbol table, else the address
479 * of a struct symbol associated with that name.
480 */
481
482symbolS *symbol_find(name)
483char *name;
484{
485#ifndef STRIP_UNDERSCORE
486#define STRIP_UNDERSCORE 0
487#endif /* STRIP_UNDERSCORE */
488 return symbol_find_base(name, STRIP_UNDERSCORE);
489}
490
491symbolS *symbol_find_base(name, strip_underscore)
492char *name;
493int strip_underscore;
494{
495 if(strip_underscore && *name == '_') name++;
496 return ( (symbolS *) hash_find( sy_hash, name ));
497}
498
499/*
500 * Once upon a time, symbols were kept in a singly linked list. At
501 * least coff needs to be able to rearrange them from time to time, for
502 * which a doubly linked list is much more convenient. Loic did these
503 * as macros which seemed dangerous to me so they're now functions.
504 * xoxorich.
505 */
506
507/* Link symbol ADDME after symbol TARGET in the chain. */
508void symbol_append(addme, target, rootPP, lastPP)
509symbolS *addme;
510symbolS *target;
511symbolS **rootPP;
512symbolS **lastPP;
513{
514 if (target == NULL) {
515 know(*rootPP == NULL);
516 know(*lastPP == NULL);
517 *rootPP = addme;
518 *lastPP = addme;
519 return;
520 } /* if the list is empty */
521
522 if (target->sy_next != NULL) {
523#ifdef SYMBOLS_NEED_BACKPOINTERS
524 target->sy_next->sy_previous = addme;
525#endif /* SYMBOLS_NEED_BACKPOINTERS */
526 } else {
527 know(*lastPP == target);
528 *lastPP = addme;
529 } /* if we have a next */
530
531 addme->sy_next = target->sy_next;
532 target->sy_next = addme;
533
534#ifdef SYMBOLS_NEED_BACKPOINTERS
535 addme->sy_previous = target;
536#endif /* SYMBOLS_NEED_BACKPOINTERS */
537
538#ifdef DEBUG
539 verify_symbol_chain(*rootPP, *lastPP);
540#endif /* DEBUG */
541
542 return;
543} /* symbol_append() */
544
545#ifdef SYMBOLS_NEED_BACKPOINTERS
546/* Remove SYMBOLP from the list. */
547void symbol_remove(symbolP, rootPP, lastPP)
548symbolS *symbolP;
549symbolS **rootPP;
550symbolS **lastPP;
551{
552 if (symbolP == *rootPP) {
553 *rootPP = symbolP->sy_next;
554 } /* if it was the root */
555
556 if (symbolP == *lastPP) {
557 *lastPP = symbolP->sy_previous;
558 } /* if it was the tail */
559
560 if (symbolP->sy_next != NULL) {
561 symbolP->sy_next->sy_previous = symbolP->sy_previous;
562 } /* if not last */
563
564 if (symbolP->sy_previous != NULL) {
565 symbolP->sy_previous->sy_next = symbolP->sy_next;
566 } /* if not first */
567
568#ifdef DEBUG
569 verify_symbol_chain(*rootPP, *lastPP);
570#endif /* DEBUG */
571
572 return;
573} /* symbol_remove() */
574
575/* Set the chain pointers of SYMBOL to null. */
576void symbol_clear_list_pointers(symbolP)
577symbolS *symbolP;
578{
579 symbolP->sy_next = NULL;
580 symbolP->sy_previous = NULL;
581} /* symbol_clear_list_pointers() */
582
583/* Link symbol ADDME before symbol TARGET in the chain. */
584void symbol_insert(addme, target, rootPP, lastPP)
585symbolS *addme;
586symbolS *target;
587symbolS **rootPP;
588symbolS **lastPP;
589{
590 if (target->sy_previous != NULL) {
591 target->sy_previous->sy_next = addme;
592 } else {
593 know(*rootPP == target);
594 *rootPP = addme;
595 } /* if not first */
596
597 addme->sy_previous = target->sy_previous;
598 target->sy_previous = addme;
599 addme->sy_next = target;
600
601#ifdef DEBUG
602 verify_symbol_chain(*rootPP, *lastPP);
603#endif /* DEBUG */
604
605 return;
606} /* symbol_insert() */
607#endif /* SYMBOLS_NEED_BACKPOINTERS */
608
609void verify_symbol_chain(rootP, lastP)
610symbolS *rootP;
611symbolS *lastP;
612{
613 symbolS *symbolP = rootP;
614
615 if (symbolP == NULL) {
616 return;
617 } /* empty chain */
618
619 for ( ; symbol_next(symbolP) != NULL; symbolP = symbol_next(symbolP)) {
620#ifdef SYMBOLS_NEED_BACKPOINTERS
621 /*$if (symbolP->sy_previous) {
622 know(symbolP->sy_previous->sy_next == symbolP);
623 } else {
624 know(symbolP == rootP);
625 }$*/ /* both directions */
626 know(symbolP->sy_next->sy_previous == symbolP);
627#else /* SYMBOLS_NEED_BACKPOINTERS */
628 ;
629#endif /* SYMBOLS_NEED_BACKPOINTERS */
630 } /* verify pointers */
631
632 know(lastP == symbolP);
633
634 return;
635} /* verify_symbol_chain() */
636
637
638/*
639 * Local Variables:
640 * comment-column: 0
641 * fill-column: 131
642 * End:
643 */
644
645/* end: symbols.c */
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