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1 | /* addrmap.h --- interface to address map data structure. |
2 | ||
0b302171 | 3 | Copyright (C) 2007-2012 Free Software Foundation, Inc. |
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4 | |
5 | This file is part of GDB. | |
6 | ||
7 | This program is free software; you can redistribute it and/or modify | |
8 | it under the terms of the GNU General Public License as published by | |
2fff4d11 | 9 | the Free Software Foundation; either version 3 of the License, or |
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10 | (at your option) any later version. |
11 | ||
12 | This program is distributed in the hope that it will be useful, | |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
15 | GNU General Public License for more details. | |
16 | ||
17 | You should have received a copy of the GNU General Public License | |
2fff4d11 | 18 | along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
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19 | |
20 | #ifndef ADDRMAP_H | |
21 | #define ADDRMAP_H | |
22 | ||
23 | /* An address map is essentially a table mapping CORE_ADDRs onto GDB | |
24 | data structures, like blocks, symtabs, partial symtabs, and so on. | |
25 | An address map uses memory proportional to the number of | |
26 | transitions in the map, where a CORE_ADDR N is mapped to one | |
27 | object, and N+1 is mapped to a different object. | |
28 | ||
29 | Address maps come in two flavors: fixed, and mutable. Mutable | |
30 | address maps consume more memory, but can be changed and extended. | |
31 | A fixed address map, once constructed (from a mutable address map), | |
32 | can't be edited. Both kinds of map are allocated in obstacks. */ | |
33 | ||
34 | /* The opaque type representing address maps. */ | |
35 | struct addrmap; | |
36 | ||
37 | /* Create a mutable address map which maps every address to NULL. | |
38 | Allocate entries in OBSTACK. */ | |
39 | struct addrmap *addrmap_create_mutable (struct obstack *obstack); | |
40 | ||
41 | /* In the mutable address map MAP, associate the addresses from START | |
42 | to END_INCLUSIVE that are currently associated with NULL with OBJ | |
43 | instead. Addresses mapped to an object other than NULL are left | |
44 | unchanged. | |
45 | ||
46 | As the name suggests, END_INCLUSIVE is also mapped to OBJ. This | |
47 | convention is unusual, but it allows callers to accurately specify | |
48 | ranges that abut the top of the address space, and ranges that | |
49 | cover the entire address space. | |
50 | ||
51 | This operation seems a bit complicated for a primitive: if it's | |
52 | needed, why not just have a simpler primitive operation that sets a | |
53 | range to a value, wiping out whatever was there before, and then | |
54 | let the caller construct more complicated operations from that, | |
55 | along with some others for traversal? | |
56 | ||
57 | It turns out this is the mutation operation we want to use all the | |
58 | time, at least for now. Our immediate use for address maps is to | |
59 | represent lexical blocks whose address ranges are not contiguous. | |
60 | We walk the tree of lexical blocks present in the debug info, and | |
61 | only create 'struct block' objects after we've traversed all a | |
62 | block's children. If a lexical block declares no local variables | |
63 | (and isn't the lexical block for a function's body), we omit it | |
64 | from GDB's data structures entirely. | |
65 | ||
0fb0cc75 | 66 | However, this means that we don't decide to create a block (and |
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67 | thus record it in the address map) until after we've traversed its |
68 | children. If we do decide to create the block, we do so at a time | |
69 | when all its children have already been recorded in the map. So | |
70 | this operation --- change only those addresses left unset --- is | |
71 | actually the operation we want to use every time. | |
72 | ||
73 | It seems simpler to let the code which operates on the | |
74 | representation directly deal with the hair of implementing these | |
75 | semantics than to provide an interface which allows it to be | |
76 | implemented efficiently, but doesn't reveal too much of the | |
77 | representation. */ | |
78 | void addrmap_set_empty (struct addrmap *map, | |
79 | CORE_ADDR start, CORE_ADDR end_inclusive, | |
80 | void *obj); | |
81 | ||
82 | /* Return the object associated with ADDR in MAP. */ | |
83 | void *addrmap_find (struct addrmap *map, CORE_ADDR addr); | |
84 | ||
85 | /* Create a fixed address map which is a copy of the mutable address | |
86 | map ORIGINAL. Allocate entries in OBSTACK. */ | |
87 | struct addrmap *addrmap_create_fixed (struct addrmap *original, | |
88 | struct obstack *obstack); | |
89 | ||
90 | /* Relocate all the addresses in MAP by OFFSET. (This can be applied | |
91 | to either mutable or immutable maps.) */ | |
92 | void addrmap_relocate (struct addrmap *map, CORE_ADDR offset); | |
93 | ||
855c153f DE |
94 | /* The type of a function used to iterate over the map. |
95 | OBJ is NULL for unmapped regions. */ | |
96 | typedef int (*addrmap_foreach_fn) (void *data, CORE_ADDR start_addr, | |
97 | void *obj); | |
98 | ||
99 | /* Call FN, passing it DATA, for every address in MAP, following an | |
100 | in-order traversal. If FN ever returns a non-zero value, the | |
101 | iteration ceases immediately, and the value is returned. | |
102 | Otherwise, this function returns 0. */ | |
103 | int addrmap_foreach (struct addrmap *map, addrmap_foreach_fn fn, void *data); | |
104 | ||
801e3a5b | 105 | #endif /* ADDRMAP_H */ |