Add h-i386v4.h to Sanitize file. Check in new h-i386v4.h.
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dd3b648e 1/* Macro defintions for i386.
fbcb5095 2 Copyright (C) 1986, 1987, 1989, 1991 Free Software Foundation, Inc.
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3
4This file is part of GDB.
5
99a7de40 6This program is free software; you can redistribute it and/or modify
dd3b648e 7it under the terms of the GNU General Public License as published by
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8the Free Software Foundation; either version 2 of the License, or
9(at your option) any later version.
dd3b648e 10
99a7de40 11This program is distributed in the hope that it will be useful,
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12but WITHOUT ANY WARRANTY; without even the implied warranty of
13MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14GNU General Public License for more details.
15
16You should have received a copy of the GNU General Public License
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17along with this program; if not, write to the Free Software
18Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
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19
20/*
21 * Changes for 80386 by Pace Willisson (pace@prep.ai.mit.edu)
22 * July 1988
23 */
24
25#define TARGET_BYTE_ORDER LITTLE_ENDIAN
26
27/* define this if you don't have the extension to coff that allows
28 * file names to appear in the string table
29 * (aux.x_file.x_foff)
30 */
31#define COFF_NO_LONG_FILE_NAMES
32
33/* turn this on when rest of gdb is ready */
fbcb5095 34#define IEEE_FLOAT
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35
36/* Define this if the C compiler puts an underscore at the front
37 of external names before giving them to the linker. */
38
39/* #define NAMES_HAVE_UNDERSCORE */
40
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41/* number of traps that happen between exec'ing the shell
42 * to run an inferior, and when we finally get to
43 * the inferior code. This is 2 on most implementations.
44 */
45#define START_INFERIOR_TRAPS_EXPECTED 4
46
47/* Offset from address of function to start of its code.
48 Zero on most machines. */
49
50#define FUNCTION_START_OFFSET 0
51
52/* Advance PC across any function entry prologue instructions
53 to reach some "real" code. */
54
55#define SKIP_PROLOGUE(frompc) {(frompc) = i386_skip_prologue((frompc));}
56
57/* Immediately after a function call, return the saved pc.
58 Can't always go through the frames for this because on some machines
59 the new frame is not set up until the new function executes
60 some instructions. */
61
62#define SAVED_PC_AFTER_CALL(frame) \
63 (read_memory_integer (read_register (SP_REGNUM), 4))
64
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65/* Address of end of stack space. */
66
67#define STACK_END_ADDR 0x80000000
68
69/* Stack grows downward. */
70
71#define INNER_THAN <
72
73/* Sequence of bytes for breakpoint instruction. */
74
75#define BREAKPOINT {0xcc}
76
77/* Amount PC must be decremented by after a breakpoint.
78 This is often the number of bytes in BREAKPOINT
79 but not always. */
80
81#define DECR_PC_AFTER_BREAK 1
82
83/* Nonzero if instruction at PC is a return instruction. */
84
85#define ABOUT_TO_RETURN(pc) (read_memory_integer (pc, 1) == 0xc3)
86
87/* Return 1 if P points to an invalid floating point value.
88 LEN is the length in bytes -- not relevant on the 386. */
89
90#define INVALID_FLOAT(p, len) (0)
91
3f2e006b 92#if 0
dd3b648e 93/* code to execute to print interesting information about the
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94 floating point processor (if any)
95 No need to define if there is nothing to do.
96 On the 386, unfortunately this code is host-dependent (and lives
97 in the i386-xdep.c file), so we can't
98 do this unless we *know* we aren't cross-debugging. FIXME.
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99 */
100#define FLOAT_INFO { i386_float_info (); }
a1b8c5d6 101#endif /*0*/
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102
103/* Say how long (ordinary) registers are. */
104
105#define REGISTER_TYPE long
106
107/* Number of machine registers */
108
109#define NUM_REGS 16
110
111/* Initializer for an array of names of registers.
112 There should be NUM_REGS strings in this initializer. */
113
114/* the order of the first 8 registers must match the compiler's
115 * numbering scheme (which is the same as the 386 scheme)
116 * also, this table must match regmap in i386-pinsn.c.
117 */
118#define REGISTER_NAMES { "eax", "ecx", "edx", "ebx", \
119 "esp", "ebp", "esi", "edi", \
120 "eip", "ps", "cs", "ss", \
121 "ds", "es", "fs", "gs", \
122 }
123
124/* Register numbers of various important registers.
125 Note that some of these values are "real" register numbers,
126 and correspond to the general registers of the machine,
127 and some are "phony" register numbers which are too large
128 to be actual register numbers as far as the user is concerned
129 but do serve to get the desired values when passed to read_register. */
130
131#define FP_REGNUM 5 /* Contains address of executing stack frame */
132#define SP_REGNUM 4 /* Contains address of top of stack */
133
134#define PC_REGNUM 8
135#define PS_REGNUM 9
136
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137/* Total amount of space needed to store our copies of the machine's
138 register state, the array `registers'. */
139#define REGISTER_BYTES (NUM_REGS * 4)
140
141/* Index within `registers' of the first byte of the space for
142 register N. */
143
144#define REGISTER_BYTE(N) ((N)*4)
145
146/* Number of bytes of storage in the actual machine representation
147 for register N. */
148
149#define REGISTER_RAW_SIZE(N) (4)
150
151/* Number of bytes of storage in the program's representation
152 for register N. */
153
154#define REGISTER_VIRTUAL_SIZE(N) (4)
155
156/* Largest value REGISTER_RAW_SIZE can have. */
157
158#define MAX_REGISTER_RAW_SIZE 4
159
160/* Largest value REGISTER_VIRTUAL_SIZE can have. */
161
162#define MAX_REGISTER_VIRTUAL_SIZE 4
163
164/* Nonzero if register N requires conversion
165 from raw format to virtual format. */
166
167#define REGISTER_CONVERTIBLE(N) (0)
168
169/* Convert data from raw format for register REGNUM
170 to virtual format for register REGNUM. */
171
172#define REGISTER_CONVERT_TO_VIRTUAL(REGNUM,FROM,TO) {bcopy ((FROM), (TO), 4);}
173
174/* Convert data from virtual format for register REGNUM
175 to raw format for register REGNUM. */
176
177#define REGISTER_CONVERT_TO_RAW(REGNUM,FROM,TO) {bcopy ((FROM), (TO), 4);}
178
179/* Return the GDB type object for the "standard" data type
180 of data in register N. */
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181/* Perhaps si and di should go here, but potentially they could be
182 used for things other than address. */
183#define REGISTER_VIRTUAL_TYPE(N) \
184 ((N) == PC_REGNUM || (N) == FP_REGNUM || (N) == SP_REGNUM ? \
185 lookup_pointer_type (builtin_type_void) : builtin_type_int)
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186
187/* Store the address of the place in which to copy the structure the
188 subroutine will return. This is called from call_function. */
189
190#define STORE_STRUCT_RETURN(ADDR, SP) \
191 { (SP) -= sizeof (ADDR); \
192 write_memory ((SP), &(ADDR), sizeof (ADDR)); }
193
194/* Extract from an array REGBUF containing the (raw) register state
195 a function return value of type TYPE, and copy that, in virtual format,
196 into VALBUF. */
197
198#define EXTRACT_RETURN_VALUE(TYPE,REGBUF,VALBUF) \
199 bcopy (REGBUF, VALBUF, TYPE_LENGTH (TYPE))
200
201/* Write into appropriate registers a function return value
202 of type TYPE, given in virtual format. */
203
204#define STORE_RETURN_VALUE(TYPE,VALBUF) \
205 write_register_bytes (0, VALBUF, TYPE_LENGTH (TYPE))
206
207/* Extract from an array REGBUF containing the (raw) register state
208 the address in which a function should return its structure value,
209 as a CORE_ADDR (or an expression that can be used as one). */
210
211#define EXTRACT_STRUCT_VALUE_ADDRESS(REGBUF) (*(int *)(REGBUF))
212
213\f
214/* Describe the pointer in each stack frame to the previous stack frame
215 (its caller). */
216
217/* FRAME_CHAIN takes a frame's nominal address
218 and produces the frame's chain-pointer.
219
dd3b648e 220 However, if FRAME_CHAIN_VALID returns zero,
e140f1da 221 it means the given frame is the outermost one and has no caller. */
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222
223#define FRAME_CHAIN(thisframe) \
224 (outside_startup_file ((thisframe)->pc) ? \
225 read_memory_integer ((thisframe)->frame, 4) :\
226 0)
227
228#define FRAME_CHAIN_VALID(chain, thisframe) \
229 (chain != 0 && (outside_startup_file (FRAME_SAVED_PC (thisframe))))
230
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231/* Define other aspects of the stack frame. */
232
233/* A macro that tells us whether the function invocation represented
234 by FI does not have a frame on the stack associated with it. If it
235 does not, FRAMELESS is set to 1, else 0. */
236#define FRAMELESS_FUNCTION_INVOCATION(FI, FRAMELESS) \
237 (FRAMELESS) = frameless_look_for_prologue(FI)
238
239#define FRAME_SAVED_PC(FRAME) (read_memory_integer ((FRAME)->frame + 4, 4))
240
241#define FRAME_ARGS_ADDRESS(fi) ((fi)->frame)
242
243#define FRAME_LOCALS_ADDRESS(fi) ((fi)->frame)
244
245/* Return number of args passed to a frame.
246 Can return -1, meaning no way to tell. */
247
248#define FRAME_NUM_ARGS(numargs, fi) (numargs) = i386_frame_num_args(fi)
249
250/* Return number of bytes at start of arglist that are not really args. */
251
252#define FRAME_ARGS_SKIP 8
253
254/* Put here the code to store, into a struct frame_saved_regs,
255 the addresses of the saved registers of frame described by FRAME_INFO.
256 This includes special registers such as pc and fp saved in special
257 ways in the stack frame. sp is even more special:
258 the address we return for it IS the sp for the next frame. */
259
260#define FRAME_FIND_SAVED_REGS(frame_info, frame_saved_regs) \
261{ i386_frame_find_saved_regs ((frame_info), &(frame_saved_regs)); }
262
263\f
264/* Things needed for making the inferior call functions. */
265
266/* Push an empty stack frame, to record the current PC, etc. */
267
268#define PUSH_DUMMY_FRAME { i386_push_dummy_frame (); }
269
270/* Discard from the stack the innermost frame, restoring all registers. */
271
272#define POP_FRAME { i386_pop_frame (); }
273
274/* this is
275 * call 11223344 (32 bit relative)
276 * int3
277 */
278
279#define CALL_DUMMY { 0x223344e8, 0xcc11 }
280
281#define CALL_DUMMY_LENGTH 8
282
283#define CALL_DUMMY_START_OFFSET 0 /* Start execution at beginning of dummy */
284
285/* Insert the specified number of args and function address
286 into a call sequence of the above form stored at DUMMYNAME. */
287
288#define FIX_CALL_DUMMY(dummyname, pc, fun, nargs, args, type, gcc_p) \
289{ \
290 int from, to, delta, loc; \
291 loc = (int)(read_register (SP_REGNUM) - CALL_DUMMY_LENGTH); \
292 from = loc + 5; \
293 to = (int)(fun); \
294 delta = to - from; \
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295 *((char *)(dummyname) + 1) = (delta & 0xff); \
296 *((char *)(dummyname) + 2) = ((delta >> 8) & 0xff); \
297 *((char *)(dummyname) + 3) = ((delta >> 16) & 0xff); \
298 *((char *)(dummyname) + 4) = ((delta >> 24) & 0xff); \
dd3b648e 299}
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