sh: Wire up new syscalls.
[deliverable/linux.git] / include / asm-ia64 / system.h
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1#ifndef _ASM_IA64_SYSTEM_H
2#define _ASM_IA64_SYSTEM_H
3
4/*
5 * System defines. Note that this is included both from .c and .S
6 * files, so it does only defines, not any C code. This is based
7 * on information published in the Processor Abstraction Layer
8 * and the System Abstraction Layer manual.
9 *
10 * Copyright (C) 1998-2003 Hewlett-Packard Co
11 * David Mosberger-Tang <davidm@hpl.hp.com>
12 * Copyright (C) 1999 Asit Mallick <asit.k.mallick@intel.com>
13 * Copyright (C) 1999 Don Dugger <don.dugger@intel.com>
14 */
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15
16#include <asm/kregs.h>
17#include <asm/page.h>
18#include <asm/pal.h>
19#include <asm/percpu.h>
20
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21#define GATE_ADDR RGN_BASE(RGN_GATE)
22
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23/*
24 * 0xa000000000000000+2*PERCPU_PAGE_SIZE
25 * - 0xa000000000000000+3*PERCPU_PAGE_SIZE remain unmapped (guard page)
26 */
e037cda5 27#define KERNEL_START (GATE_ADDR+__IA64_UL_CONST(0x100000000))
1da177e4 28#define PERCPU_ADDR (-PERCPU_PAGE_SIZE)
8311d21c 29#define LOAD_OFFSET (KERNEL_START - KERNEL_TR_PAGE_SIZE)
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30
31#ifndef __ASSEMBLY__
32
33#include <linux/kernel.h>
34#include <linux/types.h>
35
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36#define AT_VECTOR_SIZE_ARCH 2 /* entries in ARCH_DLINFO */
37
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38struct pci_vector_struct {
39 __u16 segment; /* PCI Segment number */
40 __u16 bus; /* PCI Bus number */
41 __u32 pci_id; /* ACPI split 16 bits device, 16 bits function (see section 6.1.1) */
42 __u8 pin; /* PCI PIN (0 = A, 1 = B, 2 = C, 3 = D) */
43 __u32 irq; /* IRQ assigned */
44};
45
46extern struct ia64_boot_param {
47 __u64 command_line; /* physical address of command line arguments */
48 __u64 efi_systab; /* physical address of EFI system table */
49 __u64 efi_memmap; /* physical address of EFI memory map */
50 __u64 efi_memmap_size; /* size of EFI memory map */
51 __u64 efi_memdesc_size; /* size of an EFI memory map descriptor */
52 __u32 efi_memdesc_version; /* memory descriptor version */
53 struct {
54 __u16 num_cols; /* number of columns on console output device */
55 __u16 num_rows; /* number of rows on console output device */
56 __u16 orig_x; /* cursor's x position */
57 __u16 orig_y; /* cursor's y position */
58 } console_info;
59 __u64 fpswa; /* physical address of the fpswa interface */
60 __u64 initrd_start;
61 __u64 initrd_size;
62} *ia64_boot_param;
63
64/*
65 * Macros to force memory ordering. In these descriptions, "previous"
66 * and "subsequent" refer to program order; "visible" means that all
67 * architecturally visible effects of a memory access have occurred
68 * (at a minimum, this means the memory has been read or written).
69 *
70 * wmb(): Guarantees that all preceding stores to memory-
71 * like regions are visible before any subsequent
72 * stores and that all following stores will be
73 * visible only after all previous stores.
74 * rmb(): Like wmb(), but for reads.
75 * mb(): wmb()/rmb() combo, i.e., all previous memory
76 * accesses are visible before all subsequent
77 * accesses and vice versa. This is also known as
78 * a "fence."
79 *
80 * Note: "mb()" and its variants cannot be used as a fence to order
81 * accesses to memory mapped I/O registers. For that, mf.a needs to
82 * be used. However, we don't want to always use mf.a because (a)
83 * it's (presumably) much slower than mf and (b) mf.a is supported for
84 * sequential memory pages only.
85 */
86#define mb() ia64_mf()
87#define rmb() mb()
88#define wmb() mb()
89#define read_barrier_depends() do { } while(0)
90
91#ifdef CONFIG_SMP
92# define smp_mb() mb()
93# define smp_rmb() rmb()
94# define smp_wmb() wmb()
95# define smp_read_barrier_depends() read_barrier_depends()
96#else
97# define smp_mb() barrier()
98# define smp_rmb() barrier()
99# define smp_wmb() barrier()
100# define smp_read_barrier_depends() do { } while(0)
101#endif
102
103/*
52393ccc 104 * XXX check on this ---I suspect what Linus really wants here is
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105 * acquire vs release semantics but we can't discuss this stuff with
106 * Linus just yet. Grrr...
107 */
108#define set_mb(var, value) do { (var) = (value); mb(); } while (0)
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109
110#define safe_halt() ia64_pal_halt_light() /* PAL_HALT_LIGHT */
111
112/*
113 * The group barrier in front of the rsm & ssm are necessary to ensure
114 * that none of the previous instructions in the same group are
115 * affected by the rsm/ssm.
116 */
117/* For spinlocks etc */
118
119/*
120 * - clearing psr.i is implicitly serialized (visible by next insn)
121 * - setting psr.i requires data serialization
122 * - we need a stop-bit before reading PSR because we sometimes
123 * write a floating-point register right before reading the PSR
124 * and that writes to PSR.mfl
125 */
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126#ifdef CONFIG_PARAVIRT
127#define __local_save_flags() ia64_get_psr_i()
128#else
129#define __local_save_flags() ia64_getreg(_IA64_REG_PSR)
130#endif
131
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132#define __local_irq_save(x) \
133do { \
134 ia64_stop(); \
72cb4256 135 (x) = __local_save_flags(); \
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136 ia64_stop(); \
137 ia64_rsm(IA64_PSR_I); \
138} while (0)
139
140#define __local_irq_disable() \
141do { \
142 ia64_stop(); \
143 ia64_rsm(IA64_PSR_I); \
144} while (0)
145
146#define __local_irq_restore(x) ia64_intrin_local_irq_restore((x) & IA64_PSR_I)
147
148#ifdef CONFIG_IA64_DEBUG_IRQ
149
150 extern unsigned long last_cli_ip;
151
152# define __save_ip() last_cli_ip = ia64_getreg(_IA64_REG_IP)
153
154# define local_irq_save(x) \
155do { \
b7505680 156 unsigned long __psr; \
1da177e4 157 \
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158 __local_irq_save(__psr); \
159 if (__psr & IA64_PSR_I) \
1da177e4 160 __save_ip(); \
b7505680 161 (x) = __psr; \
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162} while (0)
163
b7505680 164# define local_irq_disable() do { unsigned long __x; local_irq_save(__x); } while (0)
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165
166# define local_irq_restore(x) \
167do { \
b7505680 168 unsigned long __old_psr, __psr = (x); \
1da177e4 169 \
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170 local_save_flags(__old_psr); \
171 __local_irq_restore(__psr); \
172 if ((__old_psr & IA64_PSR_I) && !(__psr & IA64_PSR_I)) \
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173 __save_ip(); \
174} while (0)
175
176#else /* !CONFIG_IA64_DEBUG_IRQ */
177# define local_irq_save(x) __local_irq_save(x)
178# define local_irq_disable() __local_irq_disable()
179# define local_irq_restore(x) __local_irq_restore(x)
180#endif /* !CONFIG_IA64_DEBUG_IRQ */
181
182#define local_irq_enable() ({ ia64_stop(); ia64_ssm(IA64_PSR_I); ia64_srlz_d(); })
72cb4256 183#define local_save_flags(flags) ({ ia64_stop(); (flags) = __local_save_flags(); })
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184
185#define irqs_disabled() \
186({ \
187 unsigned long __ia64_id_flags; \
188 local_save_flags(__ia64_id_flags); \
189 (__ia64_id_flags & IA64_PSR_I) == 0; \
190})
191
192#ifdef __KERNEL__
193
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194#ifdef CONFIG_IA32_SUPPORT
195# define IS_IA32_PROCESS(regs) (ia64_psr(regs)->is != 0)
196#else
197# define IS_IA32_PROCESS(regs) 0
198struct task_struct;
199static inline void ia32_save_state(struct task_struct *t __attribute__((unused))){}
200static inline void ia32_load_state(struct task_struct *t __attribute__((unused))){}
201#endif
202
203/*
204 * Context switch from one thread to another. If the two threads have
205 * different address spaces, schedule() has already taken care of
206 * switching to the new address space by calling switch_mm().
207 *
208 * Disabling access to the fph partition and the debug-register
209 * context switch MUST be done before calling ia64_switch_to() since a
210 * newly created thread returns directly to
211 * ia64_ret_from_syscall_clear_r8.
212 */
213extern struct task_struct *ia64_switch_to (void *next_task);
214
215struct task_struct;
216
217extern void ia64_save_extra (struct task_struct *task);
218extern void ia64_load_extra (struct task_struct *task);
219
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220#ifdef CONFIG_VIRT_CPU_ACCOUNTING
221extern void ia64_account_on_switch (struct task_struct *prev, struct task_struct *next);
222# define IA64_ACCOUNT_ON_SWITCH(p,n) ia64_account_on_switch(p,n)
223#else
224# define IA64_ACCOUNT_ON_SWITCH(p,n)
225#endif
226
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227#ifdef CONFIG_PERFMON
228 DECLARE_PER_CPU(unsigned long, pfm_syst_info);
229# define PERFMON_IS_SYSWIDE() (__get_cpu_var(pfm_syst_info) & 0x1)
230#else
231# define PERFMON_IS_SYSWIDE() (0)
232#endif
233
234#define IA64_HAS_EXTRA_STATE(t) \
235 ((t)->thread.flags & (IA64_THREAD_DBG_VALID|IA64_THREAD_PM_VALID) \
6450578f 236 || IS_IA32_PROCESS(task_pt_regs(t)) || PERFMON_IS_SYSWIDE())
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237
238#define __switch_to(prev,next,last) do { \
b64f34cd 239 IA64_ACCOUNT_ON_SWITCH(prev, next); \
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240 if (IA64_HAS_EXTRA_STATE(prev)) \
241 ia64_save_extra(prev); \
242 if (IA64_HAS_EXTRA_STATE(next)) \
243 ia64_load_extra(next); \
6450578f 244 ia64_psr(task_pt_regs(next))->dfh = !ia64_is_local_fpu_owner(next); \
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245 (last) = ia64_switch_to((next)); \
246} while (0)
247
248#ifdef CONFIG_SMP
249/*
250 * In the SMP case, we save the fph state when context-switching away from a thread that
251 * modified fph. This way, when the thread gets scheduled on another CPU, the CPU can
252 * pick up the state from task->thread.fph, avoiding the complication of having to fetch
253 * the latest fph state from another CPU. In other words: eager save, lazy restore.
254 */
255# define switch_to(prev,next,last) do { \
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256 if (ia64_psr(task_pt_regs(prev))->mfh && ia64_is_local_fpu_owner(prev)) { \
257 ia64_psr(task_pt_regs(prev))->mfh = 0; \
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258 (prev)->thread.flags |= IA64_THREAD_FPH_VALID; \
259 __ia64_save_fpu((prev)->thread.fph); \
260 } \
261 __switch_to(prev, next, last); \
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262 /* "next" in old context is "current" in new context */ \
263 if (unlikely((current->thread.flags & IA64_THREAD_MIGRATION) && \
264 (task_cpu(current) != \
265 task_thread_info(current)->last_cpu))) { \
266 platform_migrate(current); \
267 task_thread_info(current)->last_cpu = task_cpu(current); \
268 } \
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269} while (0)
270#else
271# define switch_to(prev,next,last) __switch_to(prev, next, last)
272#endif
273
4866cde0 274#define __ARCH_WANT_UNLOCKED_CTXSW
383f2835 275#define ARCH_HAS_PREFETCH_SWITCH_STACK
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276#define ia64_platform_is(x) (strcmp(x, platform_name) == 0)
277
278void cpu_idle_wait(void);
279
280#define arch_align_stack(x) (x)
281
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282void default_idle(void);
283
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284#ifdef CONFIG_VIRT_CPU_ACCOUNTING
285extern void account_system_vtime(struct task_struct *);
286#endif
287
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288#endif /* __KERNEL__ */
289
290#endif /* __ASSEMBLY__ */
291
292#endif /* _ASM_IA64_SYSTEM_H */
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