Merge branch 'for_linus' of git://git.kernel.org/pub/scm/linux/kernel/git/jack/linux-fs
[deliverable/linux.git] / include / uapi / linux / uinput.h
CommitLineData
607ca46e
DH
1/*
2 * User level driver support for input subsystem
3 *
4 * Heavily based on evdev.c by Vojtech Pavlik
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 *
20 * Author: Aristeu Sergio Rozanski Filho <aris@cathedrallabs.org>
21 *
22 * Changes/Revisions:
23 * 0.3 24/05/2006 (Anssi Hannula <anssi.hannulagmail.com>)
24 * - update ff support for the changes in kernel interface
25 * - add UINPUT_VERSION
26 * 0.2 16/10/2004 (Micah Dowty <micah@navi.cx>)
27 * - added force feedback support
28 * - added UI_SET_PHYS
29 * 0.1 20/06/2002
30 * - first public version
31 */
32#ifndef _UAPI__UINPUT_H_
33#define _UAPI__UINPUT_H_
34
35#include <linux/types.h>
36#include <linux/input.h>
37
38#define UINPUT_VERSION 3
39
40
41struct uinput_ff_upload {
42 __u32 request_id;
43 __s32 retval;
44 struct ff_effect effect;
45 struct ff_effect old;
46};
47
48struct uinput_ff_erase {
49 __u32 request_id;
50 __s32 retval;
51 __u32 effect_id;
52};
53
54/* ioctl */
55#define UINPUT_IOCTL_BASE 'U'
56#define UI_DEV_CREATE _IO(UINPUT_IOCTL_BASE, 1)
57#define UI_DEV_DESTROY _IO(UINPUT_IOCTL_BASE, 2)
58
59#define UI_SET_EVBIT _IOW(UINPUT_IOCTL_BASE, 100, int)
60#define UI_SET_KEYBIT _IOW(UINPUT_IOCTL_BASE, 101, int)
61#define UI_SET_RELBIT _IOW(UINPUT_IOCTL_BASE, 102, int)
62#define UI_SET_ABSBIT _IOW(UINPUT_IOCTL_BASE, 103, int)
63#define UI_SET_MSCBIT _IOW(UINPUT_IOCTL_BASE, 104, int)
64#define UI_SET_LEDBIT _IOW(UINPUT_IOCTL_BASE, 105, int)
65#define UI_SET_SNDBIT _IOW(UINPUT_IOCTL_BASE, 106, int)
66#define UI_SET_FFBIT _IOW(UINPUT_IOCTL_BASE, 107, int)
67#define UI_SET_PHYS _IOW(UINPUT_IOCTL_BASE, 108, char*)
68#define UI_SET_SWBIT _IOW(UINPUT_IOCTL_BASE, 109, int)
69#define UI_SET_PROPBIT _IOW(UINPUT_IOCTL_BASE, 110, int)
70
71#define UI_BEGIN_FF_UPLOAD _IOWR(UINPUT_IOCTL_BASE, 200, struct uinput_ff_upload)
72#define UI_END_FF_UPLOAD _IOW(UINPUT_IOCTL_BASE, 201, struct uinput_ff_upload)
73#define UI_BEGIN_FF_ERASE _IOWR(UINPUT_IOCTL_BASE, 202, struct uinput_ff_erase)
74#define UI_END_FF_ERASE _IOW(UINPUT_IOCTL_BASE, 203, struct uinput_ff_erase)
75
76/*
77 * To write a force-feedback-capable driver, the upload_effect
78 * and erase_effect callbacks in input_dev must be implemented.
79 * The uinput driver will generate a fake input event when one of
80 * these callbacks are invoked. The userspace code then uses
81 * ioctls to retrieve additional parameters and send the return code.
82 * The callback blocks until this return code is sent.
83 *
84 * The described callback mechanism is only used if ff_effects_max
85 * is set.
86 *
87 * To implement upload_effect():
88 * 1. Wait for an event with type == EV_UINPUT and code == UI_FF_UPLOAD.
89 * A request ID will be given in 'value'.
90 * 2. Allocate a uinput_ff_upload struct, fill in request_id with
91 * the 'value' from the EV_UINPUT event.
92 * 3. Issue a UI_BEGIN_FF_UPLOAD ioctl, giving it the
93 * uinput_ff_upload struct. It will be filled in with the
94 * ff_effects passed to upload_effect().
95 * 4. Perform the effect upload, and place a return code back into
96 the uinput_ff_upload struct.
97 * 5. Issue a UI_END_FF_UPLOAD ioctl, also giving it the
98 * uinput_ff_upload_effect struct. This will complete execution
99 * of our upload_effect() handler.
100 *
101 * To implement erase_effect():
102 * 1. Wait for an event with type == EV_UINPUT and code == UI_FF_ERASE.
103 * A request ID will be given in 'value'.
104 * 2. Allocate a uinput_ff_erase struct, fill in request_id with
105 * the 'value' from the EV_UINPUT event.
106 * 3. Issue a UI_BEGIN_FF_ERASE ioctl, giving it the
107 * uinput_ff_erase struct. It will be filled in with the
108 * effect ID passed to erase_effect().
109 * 4. Perform the effect erasure, and place a return code back
110 * into the uinput_ff_erase struct.
111 * 5. Issue a UI_END_FF_ERASE ioctl, also giving it the
112 * uinput_ff_erase_effect struct. This will complete execution
113 * of our erase_effect() handler.
114 */
115
116/*
117 * This is the new event type, used only by uinput.
118 * 'code' is UI_FF_UPLOAD or UI_FF_ERASE, and 'value'
119 * is the unique request ID. This number was picked
120 * arbitrarily, above EV_MAX (since the input system
121 * never sees it) but in the range of a 16-bit int.
122 */
123#define EV_UINPUT 0x0101
124#define UI_FF_UPLOAD 1
125#define UI_FF_ERASE 2
126
127#define UINPUT_MAX_NAME_SIZE 80
128struct uinput_user_dev {
129 char name[UINPUT_MAX_NAME_SIZE];
130 struct input_id id;
131 __u32 ff_effects_max;
132 __s32 absmax[ABS_CNT];
133 __s32 absmin[ABS_CNT];
134 __s32 absfuzz[ABS_CNT];
135 __s32 absflat[ABS_CNT];
136};
137#endif /* _UAPI__UINPUT_H_ */
This page took 0.03905 seconds and 5 git commands to generate.