Commit | Line | Data |
---|---|---|
3c3bdf30 NC |
1 | #source: start.s |
2 | #source: sec-6.s | |
3 | #source: a.s | |
4 | #as: -x | |
5 | #ld: -m mmo | |
6 | #objdump: -xs | |
7 | ||
8 | # A non-loaded section with relocs would have the SEC_RELOC bit set in the | |
9 | # output if we didn't clear it. | |
10 | ||
11 | .*: file format mmo | |
12 | .* | |
13 | architecture: mmix, flags 0x0+10: | |
14 | HAS_SYMS | |
15 | start address 0x0+ | |
16 | ||
17 | Sections: | |
18 | Idx Name Size VMA LMA File off Algn | |
19 | 0 \.text 0+8 0+ 0+ 0+ 2\*\*2 | |
20 | CONTENTS, ALLOC, LOAD, CODE | |
21 | 1 \.debug_frame 0+10 0+ 0+ 0+ 2\*\*2 | |
22 | CONTENTS, READONLY, DEBUGGING | |
23 | SYMBOL TABLE: | |
24 | 0+ g \.text Main | |
25 | 0+ g \.text _start | |
26 | 0+8 g \.text debugb | |
27 | 0+4 g \.text a | |
28 | ||
29 | Contents of section \.text: | |
30 | 0000 e3fd0001 e3fd0004 .* | |
31 | Contents of section \.debug_frame: | |
32 | 0000 00000000 00000004 00000000 00000008 .* |