2000-09-07 Kazu Hirata <kazu@hxi.com>
[deliverable/binutils-gdb.git] / bfd / doc / bfdint.texi
1 \input texinfo
2 @setfilename bfdint.info
3
4 @settitle BFD Internals
5 @iftex
6 @titlepage
7 @title{BFD Internals}
8 @author{Ian Lance Taylor}
9 @author{Cygnus Solutions}
10 @page
11 @end iftex
12
13 @node Top
14 @top BFD Internals
15 @raisesections
16 @cindex bfd internals
17
18 This document describes some BFD internal information which may be
19 helpful when working on BFD. It is very incomplete.
20
21 This document is not updated regularly, and may be out of date.
22
23 The initial version of this document was written by Ian Lance Taylor
24 @email{ian@@cygnus.com}.
25
26 @menu
27 * BFD overview:: BFD overview
28 * BFD guidelines:: BFD programming guidelines
29 * BFD target vector:: BFD target vector
30 * BFD generated files:: BFD generated files
31 * BFD multiple compilations:: Files compiled multiple times in BFD
32 * BFD relocation handling:: BFD relocation handling
33 * BFD ELF support:: BFD ELF support
34 * BFD glossary:: Glossary
35 * Index:: Index
36 @end menu
37
38 @node BFD overview
39 @section BFD overview
40
41 BFD is a library which provides a single interface to read and write
42 object files, executables, archive files, and core files in any format.
43
44 @menu
45 * BFD library interfaces:: BFD library interfaces
46 * BFD library users:: BFD library users
47 * BFD view:: The BFD view of a file
48 * BFD blindness:: BFD loses information
49 @end menu
50
51 @node BFD library interfaces
52 @subsection BFD library interfaces
53
54 One way to look at the BFD library is to divide it into four parts by
55 type of interface.
56
57 The first interface is the set of generic functions which programs using
58 the BFD library will call. These generic function normally translate
59 directly or indirectly into calls to routines which are specific to a
60 particular object file format. Many of these generic functions are
61 actually defined as macros in @file{bfd.h}. These functions comprise
62 the official BFD interface.
63
64 The second interface is the set of functions which appear in the target
65 vectors. This is the bulk of the code in BFD. A target vector is a set
66 of function pointers specific to a particular object file format. The
67 target vector is used to implement the generic BFD functions. These
68 functions are always called through the target vector, and are never
69 called directly. The target vector is described in detail in @ref{BFD
70 target vector}. The set of functions which appear in a particular
71 target vector is often referred to as a BFD backend.
72
73 The third interface is a set of oddball functions which are typically
74 specific to a particular object file format, are not generic functions,
75 and are called from outside of the BFD library. These are used as hooks
76 by the linker and the assembler when a particular object file format
77 requires some action which the BFD generic interface does not provide.
78 These functions are typically declared in @file{bfd.h}, but in many
79 cases they are only provided when BFD is configured with support for a
80 particular object file format. These functions live in a grey area, and
81 are not really part of the official BFD interface.
82
83 The fourth interface is the set of BFD support functions which are
84 called by the other BFD functions. These manage issues like memory
85 allocation, error handling, file access, hash tables, swapping, and the
86 like. These functions are never called from outside of the BFD library.
87
88 @node BFD library users
89 @subsection BFD library users
90
91 Another way to look at the BFD library is to divide it into three parts
92 by the manner in which it is used.
93
94 The first use is to read an object file. The object file readers are
95 programs like @samp{gdb}, @samp{nm}, @samp{objdump}, and @samp{objcopy}.
96 These programs use BFD to view an object file in a generic form. The
97 official BFD interface is normally fully adequate for these programs.
98
99 The second use is to write an object file. The object file writers are
100 programs like @samp{gas} and @samp{objcopy}. These programs use BFD to
101 create an object file. The official BFD interface is normally adequate
102 for these programs, but for some object file formats the assembler needs
103 some additional hooks in order to set particular flags or other
104 information. The official BFD interface includes functions to copy
105 private information from one object file to another, and these functions
106 are used by @samp{objcopy} to avoid information loss.
107
108 The third use is to link object files. There is only one object file
109 linker, @samp{ld}. Originally, @samp{ld} was an object file reader and
110 an object file writer, and it did the link operation using the generic
111 BFD structures. However, this turned out to be too slow and too memory
112 intensive.
113
114 The official BFD linker functions were written to permit specific BFD
115 backends to perform the link without translating through the generic
116 structures, in the normal case where all the input files and output file
117 have the same object file format. Not all of the backends currently
118 implement the new interface, and there are default linking functions
119 within BFD which use the generic structures and which work with all
120 backends.
121
122 For several object file formats the linker needs additional hooks which
123 are not provided by the official BFD interface, particularly for dynamic
124 linking support. These functions are typically called from the linker
125 emulation template.
126
127 @node BFD view
128 @subsection The BFD view of a file
129
130 BFD uses generic structures to manage information. It translates data
131 into the generic form when reading files, and out of the generic form
132 when writing files.
133
134 BFD describes a file as a pointer to the @samp{bfd} type. A @samp{bfd}
135 is composed of the following elements. The BFD information can be
136 displayed using the @samp{objdump} program with various options.
137
138 @table @asis
139 @item general information
140 The object file format, a few general flags, the start address.
141 @item architecture
142 The architecture, including both a general processor type (m68k, MIPS
143 etc.) and a specific machine number (m68000, R4000, etc.).
144 @item sections
145 A list of sections.
146 @item symbols
147 A symbol table.
148 @end table
149
150 BFD represents a section as a pointer to the @samp{asection} type. Each
151 section has a name and a size. Most sections also have an associated
152 block of data, known as the section contents. Sections also have
153 associated flags, a virtual memory address, a load memory address, a
154 required alignment, a list of relocations, and other miscellaneous
155 information.
156
157 BFD represents a relocation as a pointer to the @samp{arelent} type. A
158 relocation describes an action which the linker must take to modify the
159 section contents. Relocations have a symbol, an address, an addend, and
160 a pointer to a howto structure which describes how to perform the
161 relocation. For more information, see @ref{BFD relocation handling}.
162
163 BFD represents a symbol as a pointer to the @samp{asymbol} type. A
164 symbol has a name, a pointer to a section, an offset within that
165 section, and some flags.
166
167 Archive files do not have any sections or symbols. Instead, BFD
168 represents an archive file as a file which contains a list of
169 @samp{bfd}s. BFD also provides access to the archive symbol map, as a
170 list of symbol names. BFD provides a function to return the @samp{bfd}
171 within the archive which corresponds to a particular entry in the
172 archive symbol map.
173
174 @node BFD blindness
175 @subsection BFD loses information
176
177 Most object file formats have information which BFD can not represent in
178 its generic form, at least as currently defined.
179
180 There is often explicit information which BFD can not represent. For
181 example, the COFF version stamp, or the ELF program segments. BFD
182 provides special hooks to handle this information when copying,
183 printing, or linking an object file. The BFD support for a particular
184 object file format will normally store this information in private data
185 and handle it using the special hooks.
186
187 In some cases there is also implicit information which BFD can not
188 represent. For example, the MIPS processor distinguishes small and
189 large symbols, and requires that all small symbls be within 32K of the
190 GP register. This means that the MIPS assembler must be able to mark
191 variables as either small or large, and the MIPS linker must know to put
192 small symbols within range of the GP register. Since BFD can not
193 represent this information, this means that the assembler and linker
194 must have information that is specific to a particular object file
195 format which is outside of the BFD library.
196
197 This loss of information indicates areas where the BFD paradigm breaks
198 down. It is not actually possible to represent the myriad differences
199 among object file formats using a single generic interface, at least not
200 in the manner which BFD does it today.
201
202 Nevertheless, the BFD library does greatly simplify the task of dealing
203 with object files, and particular problems caused by information loss
204 can normally be solved using some sort of relatively constrained hook
205 into the library.
206
207
208
209 @node BFD guidelines
210 @section BFD programming guidelines
211 @cindex bfd programming guidelines
212 @cindex programming guidelines for bfd
213 @cindex guidelines, bfd programming
214
215 There is a lot of poorly written and confusing code in BFD. New BFD
216 code should be written to a higher standard. Merely because some BFD
217 code is written in a particular manner does not mean that you should
218 emulate it.
219
220 Here are some general BFD programming guidelines:
221
222 @itemize @bullet
223 @item
224 Follow the GNU coding standards.
225
226 @item
227 Avoid global variables. We ideally want BFD to be fully reentrant, so
228 that it can be used in multiple threads. All uses of global or static
229 variables interfere with that. Initialized constant variables are OK,
230 and they should be explicitly marked with const. Instead of global
231 variables, use data attached to a BFD or to a linker hash table.
232
233 @item
234 All externally visible functions should have names which start with
235 @samp{bfd_}. All such functions should be declared in some header file,
236 typically @file{bfd.h}. See, for example, the various declarations near
237 the end of @file{bfd-in.h}, which mostly declare functions required by
238 specific linker emulations.
239
240 @item
241 All functions which need to be visible from one file to another within
242 BFD, but should not be visible outside of BFD, should start with
243 @samp{_bfd_}. Although external names beginning with @samp{_} are
244 prohibited by the ANSI standard, in practice this usage will always
245 work, and it is required by the GNU coding standards.
246
247 @item
248 Always remember that people can compile using @samp{--enable-targets} to
249 build several, or all, targets at once. It must be possible to link
250 together the files for all targets.
251
252 @item
253 BFD code should compile with few or no warnings using @samp{gcc -Wall}.
254 Some warnings are OK, like the absence of certain function declarations
255 which may or may not be declared in system header files. Warnings about
256 ambiguous expressions and the like should always be fixed.
257 @end itemize
258
259 @node BFD target vector
260 @section BFD target vector
261 @cindex bfd target vector
262 @cindex target vector in bfd
263
264 BFD supports multiple object file formats by using the @dfn{target
265 vector}. This is simply a set of function pointers which implement
266 behaviour that is specific to a particular object file format.
267
268 In this section I list all of the entries in the target vector and
269 describe what they do.
270
271 @menu
272 * BFD target vector miscellaneous:: Miscellaneous constants
273 * BFD target vector swap:: Swapping functions
274 * BFD target vector format:: Format type dependent functions
275 * BFD_JUMP_TABLE macros:: BFD_JUMP_TABLE macros
276 * BFD target vector generic:: Generic functions
277 * BFD target vector copy:: Copy functions
278 * BFD target vector core:: Core file support functions
279 * BFD target vector archive:: Archive functions
280 * BFD target vector symbols:: Symbol table functions
281 * BFD target vector relocs:: Relocation support
282 * BFD target vector write:: Output functions
283 * BFD target vector link:: Linker functions
284 * BFD target vector dynamic:: Dynamic linking information functions
285 @end menu
286
287 @node BFD target vector miscellaneous
288 @subsection Miscellaneous constants
289
290 The target vector starts with a set of constants.
291
292 @table @samp
293 @item name
294 The name of the target vector. This is an arbitrary string. This is
295 how the target vector is named in command line options for tools which
296 use BFD, such as the @samp{-oformat} linker option.
297
298 @item flavour
299 A general description of the type of target. The following flavours are
300 currently defined:
301
302 @table @samp
303 @item bfd_target_unknown_flavour
304 Undefined or unknown.
305 @item bfd_target_aout_flavour
306 a.out.
307 @item bfd_target_coff_flavour
308 COFF.
309 @item bfd_target_ecoff_flavour
310 ECOFF.
311 @item bfd_target_elf_flavour
312 ELF.
313 @item bfd_target_ieee_flavour
314 IEEE-695.
315 @item bfd_target_nlm_flavour
316 NLM.
317 @item bfd_target_oasys_flavour
318 OASYS.
319 @item bfd_target_tekhex_flavour
320 Tektronix hex format.
321 @item bfd_target_srec_flavour
322 Motorola S-record format.
323 @item bfd_target_ihex_flavour
324 Intel hex format.
325 @item bfd_target_som_flavour
326 SOM (used on HP/UX).
327 @item bfd_target_os9k_flavour
328 os9000.
329 @item bfd_target_versados_flavour
330 VERSAdos.
331 @item bfd_target_msdos_flavour
332 MS-DOS.
333 @item bfd_target_evax_flavour
334 openVMS.
335 @end table
336
337 @item byteorder
338 The byte order of data in the object file. One of
339 @samp{BFD_ENDIAN_BIG}, @samp{BFD_ENDIAN_LITTLE}, or
340 @samp{BFD_ENDIAN_UNKNOWN}. The latter would be used for a format such
341 as S-records which do not record the architecture of the data.
342
343 @item header_byteorder
344 The byte order of header information in the object file. Normally the
345 same as the @samp{byteorder} field, but there are certain cases where it
346 may be different.
347
348 @item object_flags
349 Flags which may appear in the @samp{flags} field of a BFD with this
350 format.
351
352 @item section_flags
353 Flags which may appear in the @samp{flags} field of a section within a
354 BFD with this format.
355
356 @item symbol_leading_char
357 A character which the C compiler normally puts before a symbol. For
358 example, an a.out compiler will typically generate the symbol
359 @samp{_foo} for a function named @samp{foo} in the C source, in which
360 case this field would be @samp{_}. If there is no such character, this
361 field will be @samp{0}.
362
363 @item ar_pad_char
364 The padding character to use at the end of an archive name. Normally
365 @samp{/}.
366
367 @item ar_max_namelen
368 The maximum length of a short name in an archive. Normally @samp{14}.
369
370 @item backend_data
371 A pointer to constant backend data. This is used by backends to store
372 whatever additional information they need to distinguish similar target
373 vectors which use the same sets of functions.
374 @end table
375
376 @node BFD target vector swap
377 @subsection Swapping functions
378
379 Every target vector has fuction pointers used for swapping information
380 in and out of the target representation. There are two sets of
381 functions: one for data information, and one for header information.
382 Each set has three sizes: 64-bit, 32-bit, and 16-bit. Each size has
383 three actual functions: put, get unsigned, and get signed.
384
385 These 18 functions are used to convert data between the host and target
386 representations.
387
388 @node BFD target vector format
389 @subsection Format type dependent functions
390
391 Every target vector has three arrays of function pointers which are
392 indexed by the BFD format type. The BFD format types are as follows:
393
394 @table @samp
395 @item bfd_unknown
396 Unknown format. Not used for anything useful.
397 @item bfd_object
398 Object file.
399 @item bfd_archive
400 Archive file.
401 @item bfd_core
402 Core file.
403 @end table
404
405 The three arrays of function pointers are as follows:
406
407 @table @samp
408 @item bfd_check_format
409 Check whether the BFD is of a particular format (object file, archive
410 file, or core file) corresponding to this target vector. This is called
411 by the @samp{bfd_check_format} function when examining an existing BFD.
412 If the BFD matches the desired format, this function will initialize any
413 format specific information such as the @samp{tdata} field of the BFD.
414 This function must be called before any other BFD target vector function
415 on a file opened for reading.
416
417 @item bfd_set_format
418 Set the format of a BFD which was created for output. This is called by
419 the @samp{bfd_set_format} function after creating the BFD with a
420 function such as @samp{bfd_openw}. This function will initialize format
421 specific information required to write out an object file or whatever of
422 the given format. This function must be called before any other BFD
423 target vector function on a file opened for writing.
424
425 @item bfd_write_contents
426 Write out the contents of the BFD in the given format. This is called
427 by @samp{bfd_close} function for a BFD opened for writing. This really
428 should not be an array selected by format type, as the
429 @samp{bfd_set_format} function provides all the required information.
430 In fact, BFD will fail if a different format is used when calling
431 through the @samp{bfd_set_format} and the @samp{bfd_write_contents}
432 arrays; fortunately, since @samp{bfd_close} gets it right, this is a
433 difficult error to make.
434 @end table
435
436 @node BFD_JUMP_TABLE macros
437 @subsection @samp{BFD_JUMP_TABLE} macros
438 @cindex @samp{BFD_JUMP_TABLE}
439
440 Most target vectors are defined using @samp{BFD_JUMP_TABLE} macros.
441 These macros take a single argument, which is a prefix applied to a set
442 of functions. The macros are then used to initialize the fields in the
443 target vector.
444
445 For example, the @samp{BFD_JUMP_TABLE_RELOCS} macro defines three
446 functions: @samp{_get_reloc_upper_bound}, @samp{_canonicalize_reloc},
447 and @samp{_bfd_reloc_type_lookup}. A reference like
448 @samp{BFD_JUMP_TABLE_RELOCS (foo)} will expand into three functions
449 prefixed with @samp{foo}: @samp{foo_get_reloc_upper_bound}, etc. The
450 @samp{BFD_JUMP_TABLE_RELOCS} macro will be placed such that those three
451 functions initialize the appropriate fields in the BFD target vector.
452
453 This is done because it turns out that many different target vectors can
454 share certain classes of functions. For example, archives are similar
455 on most platforms, so most target vectors can use the same archive
456 functions. Those target vectors all use @samp{BFD_JUMP_TABLE_ARCHIVE}
457 with the same argument, calling a set of functions which is defined in
458 @file{archive.c}.
459
460 Each of the @samp{BFD_JUMP_TABLE} macros is mentioned below along with
461 the description of the function pointers which it defines. The function
462 pointers will be described using the name without the prefix which the
463 @samp{BFD_JUMP_TABLE} macro defines. This name is normally the same as
464 the name of the field in the target vector structure. Any differences
465 will be noted.
466
467 @node BFD target vector generic
468 @subsection Generic functions
469 @cindex @samp{BFD_JUMP_TABLE_GENERIC}
470
471 The @samp{BFD_JUMP_TABLE_GENERIC} macro is used for some catch all
472 functions which don't easily fit into other categories.
473
474 @table @samp
475 @item _close_and_cleanup
476 Free any target specific information associated with the BFD. This is
477 called when any BFD is closed (the @samp{bfd_write_contents} function
478 mentioned earlier is only called for a BFD opened for writing). Most
479 targets use @samp{bfd_alloc} to allocate all target specific
480 information, and therefore don't have to do anything in this function.
481 This function pointer is typically set to
482 @samp{_bfd_generic_close_and_cleanup}, which simply returns true.
483
484 @item _bfd_free_cached_info
485 Free any cached information associated with the BFD which can be
486 recreated later if necessary. This is used to reduce the memory
487 consumption required by programs using BFD. This is normally called via
488 the @samp{bfd_free_cached_info} macro. It is used by the default
489 archive routines when computing the archive map. Most targets do not
490 do anything special for this entry point, and just set it to
491 @samp{_bfd_generic_free_cached_info}, which simply returns true.
492
493 @item _new_section_hook
494 This is called from @samp{bfd_make_section_anyway} whenever a new
495 section is created. Most targets use it to initialize section specific
496 information. This function is called whether or not the section
497 corresponds to an actual section in an actual BFD.
498
499 @item _get_section_contents
500 Get the contents of a section. This is called from
501 @samp{bfd_get_section_contents}. Most targets set this to
502 @samp{_bfd_generic_get_section_contents}, which does a @samp{bfd_seek}
503 based on the section's @samp{filepos} field and a @samp{bfd_read}. The
504 corresponding field in the target vector is named
505 @samp{_bfd_get_section_contents}.
506
507 @item _get_section_contents_in_window
508 Set a @samp{bfd_window} to hold the contents of a section. This is
509 called from @samp{bfd_get_section_contents_in_window}. The
510 @samp{bfd_window} idea never really caught on, and I don't think this is
511 ever called. Pretty much all targets implement this as
512 @samp{bfd_generic_get_section_contents_in_window}, which uses
513 @samp{bfd_get_section_contents} to do the right thing. The
514 corresponding field in the target vector is named
515 @samp{_bfd_get_section_contents_in_window}.
516 @end table
517
518 @node BFD target vector copy
519 @subsection Copy functions
520 @cindex @samp{BFD_JUMP_TABLE_COPY}
521
522 The @samp{BFD_JUMP_TABLE_COPY} macro is used for functions which are
523 called when copying BFDs, and for a couple of functions which deal with
524 internal BFD information.
525
526 @table @samp
527 @item _bfd_copy_private_bfd_data
528 This is called when copying a BFD, via @samp{bfd_copy_private_bfd_data}.
529 If the input and output BFDs have the same format, this will copy any
530 private information over. This is called after all the section contents
531 have been written to the output file. Only a few targets do anything in
532 this function.
533
534 @item _bfd_merge_private_bfd_data
535 This is called when linking, via @samp{bfd_merge_private_bfd_data}. It
536 gives the backend linker code a chance to set any special flags in the
537 output file based on the contents of the input file. Only a few targets
538 do anything in this function.
539
540 @item _bfd_copy_private_section_data
541 This is similar to @samp{_bfd_copy_private_bfd_data}, but it is called
542 for each section, via @samp{bfd_copy_private_section_data}. This
543 function is called before any section contents have been written. Only
544 a few targets do anything in this function.
545
546 @item _bfd_copy_private_symbol_data
547 This is called via @samp{bfd_copy_private_symbol_data}, but I don't
548 think anything actually calls it. If it were defined, it could be used
549 to copy private symbol data from one BFD to another. However, most BFDs
550 store extra symbol information by allocating space which is larger than
551 the @samp{asymbol} structure and storing private information in the
552 extra space. Since @samp{objcopy} and other programs copy symbol
553 information by copying pointers to @samp{asymbol} structures, the
554 private symbol information is automatically copied as well. Most
555 targets do not do anything in this function.
556
557 @item _bfd_set_private_flags
558 This is called via @samp{bfd_set_private_flags}. It is basically a hook
559 for the assembler to set magic information. For example, the PowerPC
560 ELF assembler uses it to set flags which appear in the e_flags field of
561 the ELF header. Most targets do not do anything in this function.
562
563 @item _bfd_print_private_bfd_data
564 This is called by @samp{objdump} when the @samp{-p} option is used. It
565 is called via @samp{bfd_print_private_data}. It prints any interesting
566 information about the BFD which can not be otherwise represented by BFD
567 and thus can not be printed by @samp{objdump}. Most targets do not do
568 anything in this function.
569 @end table
570
571 @node BFD target vector core
572 @subsection Core file support functions
573 @cindex @samp{BFD_JUMP_TABLE_CORE}
574
575 The @samp{BFD_JUMP_TABLE_CORE} macro is used for functions which deal
576 with core files. Obviously, these functions only do something
577 interesting for targets which have core file support.
578
579 @table @samp
580 @item _core_file_failing_command
581 Given a core file, this returns the command which was run to produce the
582 core file.
583
584 @item _core_file_failing_signal
585 Given a core file, this returns the signal number which produced the
586 core file.
587
588 @item _core_file_matches_executable_p
589 Given a core file and a BFD for an executable, this returns whether the
590 core file was generated by the executable.
591 @end table
592
593 @node BFD target vector archive
594 @subsection Archive functions
595 @cindex @samp{BFD_JUMP_TABLE_ARCHIVE}
596
597 The @samp{BFD_JUMP_TABLE_ARCHIVE} macro is used for functions which deal
598 with archive files. Most targets use COFF style archive files
599 (including ELF targets), and these use @samp{_bfd_archive_coff} as the
600 argument to @samp{BFD_JUMP_TABLE_ARCHIVE}. Some targets use BSD/a.out
601 style archives, and these use @samp{_bfd_archive_bsd}. (The main
602 difference between BSD and COFF archives is the format of the archive
603 symbol table). Targets with no archive support use
604 @samp{_bfd_noarchive}. Finally, a few targets have unusual archive
605 handling.
606
607 @table @samp
608 @item _slurp_armap
609 Read in the archive symbol table, storing it in private BFD data. This
610 is normally called from the archive @samp{check_format} routine. The
611 corresponding field in the target vector is named
612 @samp{_bfd_slurp_armap}.
613
614 @item _slurp_extended_name_table
615 Read in the extended name table from the archive, if there is one,
616 storing it in private BFD data. This is normally called from the
617 archive @samp{check_format} routine. The corresponding field in the
618 target vector is named @samp{_bfd_slurp_extended_name_table}.
619
620 @item construct_extended_name_table
621 Build and return an extended name table if one is needed to write out
622 the archive. This also adjusts the archive headers to refer to the
623 extended name table appropriately. This is normally called from the
624 archive @samp{write_contents} routine. The corresponding field in the
625 target vector is named @samp{_bfd_construct_extended_name_table}.
626
627 @item _truncate_arname
628 This copies a file name into an archive header, truncating it as
629 required. It is normally called from the archive @samp{write_contents}
630 routine. This function is more interesting in targets which do not
631 support extended name tables, but I think the GNU @samp{ar} program
632 always uses extended name tables anyhow. The corresponding field in the
633 target vector is named @samp{_bfd_truncate_arname}.
634
635 @item _write_armap
636 Write out the archive symbol table using calls to @samp{bfd_write}.
637 This is normally called from the archive @samp{write_contents} routine.
638 The corresponding field in the target vector is named @samp{write_armap}
639 (no leading underscore).
640
641 @item _read_ar_hdr
642 Read and parse an archive header. This handles expanding the archive
643 header name into the real file name using the extended name table. This
644 is called by routines which read the archive symbol table or the archive
645 itself. The corresponding field in the target vector is named
646 @samp{_bfd_read_ar_hdr_fn}.
647
648 @item _openr_next_archived_file
649 Given an archive and a BFD representing a file stored within the
650 archive, return a BFD for the next file in the archive. This is called
651 via @samp{bfd_openr_next_archived_file}. The corresponding field in the
652 target vector is named @samp{openr_next_archived_file} (no leading
653 underscore).
654
655 @item _get_elt_at_index
656 Given an archive and an index, return a BFD for the file in the archive
657 corresponding to that entry in the archive symbol table. This is called
658 via @samp{bfd_get_elt_at_index}. The corresponding field in the target
659 vector is named @samp{_bfd_get_elt_at_index}.
660
661 @item _generic_stat_arch_elt
662 Do a stat on an element of an archive, returning information read from
663 the archive header (modification time, uid, gid, file mode, size). This
664 is called via @samp{bfd_stat_arch_elt}. The corresponding field in the
665 target vector is named @samp{_bfd_stat_arch_elt}.
666
667 @item _update_armap_timestamp
668 After the entire contents of an archive have been written out, update
669 the timestamp of the archive symbol table to be newer than that of the
670 file. This is required for a.out style archives. This is normally
671 called by the archive @samp{write_contents} routine. The corresponding
672 field in the target vector is named @samp{_bfd_update_armap_timestamp}.
673 @end table
674
675 @node BFD target vector symbols
676 @subsection Symbol table functions
677 @cindex @samp{BFD_JUMP_TABLE_SYMBOLS}
678
679 The @samp{BFD_JUMP_TABLE_SYMBOLS} macro is used for functions which deal
680 with symbols.
681
682 @table @samp
683 @item _get_symtab_upper_bound
684 Return a sensible upper bound on the amount of memory which will be
685 required to read the symbol table. In practice most targets return the
686 amount of memory required to hold @samp{asymbol} pointers for all the
687 symbols plus a trailing @samp{NULL} entry, and store the actual symbol
688 information in BFD private data. This is called via
689 @samp{bfd_get_symtab_upper_bound}. The corresponding field in the
690 target vector is named @samp{_bfd_get_symtab_upper_bound}.
691
692 @item _get_symtab
693 Read in the symbol table. This is called via
694 @samp{bfd_canonicalize_symtab}. The corresponding field in the target
695 vector is named @samp{_bfd_canonicalize_symtab}.
696
697 @item _make_empty_symbol
698 Create an empty symbol for the BFD. This is needed because most targets
699 store extra information with each symbol by allocating a structure
700 larger than an @samp{asymbol} and storing the extra information at the
701 end. This function will allocate the right amount of memory, and return
702 what looks like a pointer to an empty @samp{asymbol}. This is called
703 via @samp{bfd_make_empty_symbol}. The corresponding field in the target
704 vector is named @samp{_bfd_make_empty_symbol}.
705
706 @item _print_symbol
707 Print information about the symbol. This is called via
708 @samp{bfd_print_symbol}. One of the arguments indicates what sort of
709 information should be printed:
710
711 @table @samp
712 @item bfd_print_symbol_name
713 Just print the symbol name.
714 @item bfd_print_symbol_more
715 Print the symbol name and some interesting flags. I don't think
716 anything actually uses this.
717 @item bfd_print_symbol_all
718 Print all information about the symbol. This is used by @samp{objdump}
719 when run with the @samp{-t} option.
720 @end table
721 The corresponding field in the target vector is named
722 @samp{_bfd_print_symbol}.
723
724 @item _get_symbol_info
725 Return a standard set of information about the symbol. This is called
726 via @samp{bfd_symbol_info}. The corresponding field in the target
727 vector is named @samp{_bfd_get_symbol_info}.
728
729 @item _bfd_is_local_label_name
730 Return whether the given string would normally represent the name of a
731 local label. This is called via @samp{bfd_is_local_label} and
732 @samp{bfd_is_local_label_name}. Local labels are normally discarded by
733 the assembler. In the linker, this defines the difference between the
734 @samp{-x} and @samp{-X} options.
735
736 @item _get_lineno
737 Return line number information for a symbol. This is only meaningful
738 for a COFF target. This is called when writing out COFF line numbers.
739
740 @item _find_nearest_line
741 Given an address within a section, use the debugging information to find
742 the matching file name, function name, and line number, if any. This is
743 called via @samp{bfd_find_nearest_line}. The corresponding field in the
744 target vector is named @samp{_bfd_find_nearest_line}.
745
746 @item _bfd_make_debug_symbol
747 Make a debugging symbol. This is only meaningful for a COFF target,
748 where it simply returns a symbol which will be placed in the
749 @samp{N_DEBUG} section when it is written out. This is called via
750 @samp{bfd_make_debug_symbol}.
751
752 @item _read_minisymbols
753 Minisymbols are used to reduce the memory requirements of programs like
754 @samp{nm}. A minisymbol is a cookie pointing to internal symbol
755 information which the caller can use to extract complete symbol
756 information. This permits BFD to not convert all the symbols into
757 generic form, but to instead convert them one at a time. This is called
758 via @samp{bfd_read_minisymbols}. Most targets do not implement this,
759 and just use generic support which is based on using standard
760 @samp{asymbol} structures.
761
762 @item _minisymbol_to_symbol
763 Convert a minisymbol to a standard @samp{asymbol}. This is called via
764 @samp{bfd_minisymbol_to_symbol}.
765 @end table
766
767 @node BFD target vector relocs
768 @subsection Relocation support
769 @cindex @samp{BFD_JUMP_TABLE_RELOCS}
770
771 The @samp{BFD_JUMP_TABLE_RELOCS} macro is used for functions which deal
772 with relocations.
773
774 @table @samp
775 @item _get_reloc_upper_bound
776 Return a sensible upper bound on the amount of memory which will be
777 required to read the relocations for a section. In practice most
778 targets return the amount of memory required to hold @samp{arelent}
779 pointers for all the relocations plus a trailing @samp{NULL} entry, and
780 store the actual relocation information in BFD private data. This is
781 called via @samp{bfd_get_reloc_upper_bound}.
782
783 @item _canonicalize_reloc
784 Return the relocation information for a section. This is called via
785 @samp{bfd_canonicalize_reloc}. The corresponding field in the target
786 vector is named @samp{_bfd_canonicalize_reloc}.
787
788 @item _bfd_reloc_type_lookup
789 Given a relocation code, return the corresponding howto structure
790 (@pxref{BFD relocation codes}). This is called via
791 @samp{bfd_reloc_type_lookup}. The corresponding field in the target
792 vector is named @samp{reloc_type_lookup}.
793 @end table
794
795 @node BFD target vector write
796 @subsection Output functions
797 @cindex @samp{BFD_JUMP_TABLE_WRITE}
798
799 The @samp{BFD_JUMP_TABLE_WRITE} macro is used for functions which deal
800 with writing out a BFD.
801
802 @table @samp
803 @item _set_arch_mach
804 Set the architecture and machine number for a BFD. This is called via
805 @samp{bfd_set_arch_mach}. Most targets implement this by calling
806 @samp{bfd_default_set_arch_mach}. The corresponding field in the target
807 vector is named @samp{_bfd_set_arch_mach}.
808
809 @item _set_section_contents
810 Write out the contents of a section. This is called via
811 @samp{bfd_set_section_contents}. The corresponding field in the target
812 vector is named @samp{_bfd_set_section_contents}.
813 @end table
814
815 @node BFD target vector link
816 @subsection Linker functions
817 @cindex @samp{BFD_JUMP_TABLE_LINK}
818
819 The @samp{BFD_JUMP_TABLE_LINK} macro is used for functions called by the
820 linker.
821
822 @table @samp
823 @item _sizeof_headers
824 Return the size of the header information required for a BFD. This is
825 used to implement the @samp{SIZEOF_HEADERS} linker script function. It
826 is normally used to align the first section at an efficient position on
827 the page. This is called via @samp{bfd_sizeof_headers}. The
828 corresponding field in the target vector is named
829 @samp{_bfd_sizeof_headers}.
830
831 @item _bfd_get_relocated_section_contents
832 Read the contents of a section and apply the relocation information.
833 This handles both a final link and a relocateable link; in the latter
834 case, it adjust the relocation information as well. This is called via
835 @samp{bfd_get_relocated_section_contents}. Most targets implement it by
836 calling @samp{bfd_generic_get_relocated_section_contents}.
837
838 @item _bfd_relax_section
839 Try to use relaxation to shrink the size of a section. This is called
840 by the linker when the @samp{-relax} option is used. This is called via
841 @samp{bfd_relax_section}. Most targets do not support any sort of
842 relaxation.
843
844 @item _bfd_link_hash_table_create
845 Create the symbol hash table to use for the linker. This linker hook
846 permits the backend to control the size and information of the elements
847 in the linker symbol hash table. This is called via
848 @samp{bfd_link_hash_table_create}.
849
850 @item _bfd_link_add_symbols
851 Given an object file or an archive, add all symbols into the linker
852 symbol hash table. Use callbacks to the linker to include archive
853 elements in the link. This is called via @samp{bfd_link_add_symbols}.
854
855 @item _bfd_final_link
856 Finish the linking process. The linker calls this hook after all of the
857 input files have been read, when it is ready to finish the link and
858 generate the output file. This is called via @samp{bfd_final_link}.
859
860 @item _bfd_link_split_section
861 I don't know what this is for. Nothing seems to call it. The only
862 non-trivial definition is in @file{som.c}.
863 @end table
864
865 @node BFD target vector dynamic
866 @subsection Dynamic linking information functions
867 @cindex @samp{BFD_JUMP_TABLE_DYNAMIC}
868
869 The @samp{BFD_JUMP_TABLE_DYNAMIC} macro is used for functions which read
870 dynamic linking information.
871
872 @table @samp
873 @item _get_dynamic_symtab_upper_bound
874 Return a sensible upper bound on the amount of memory which will be
875 required to read the dynamic symbol table. In practice most targets
876 return the amount of memory required to hold @samp{asymbol} pointers for
877 all the symbols plus a trailing @samp{NULL} entry, and store the actual
878 symbol information in BFD private data. This is called via
879 @samp{bfd_get_dynamic_symtab_upper_bound}. The corresponding field in
880 the target vector is named @samp{_bfd_get_dynamic_symtab_upper_bound}.
881
882 @item _canonicalize_dynamic_symtab
883 Read the dynamic symbol table. This is called via
884 @samp{bfd_canonicalize_dynamic_symtab}. The corresponding field in the
885 target vector is named @samp{_bfd_canonicalize_dynamic_symtab}.
886
887 @item _get_dynamic_reloc_upper_bound
888 Return a sensible upper bound on the amount of memory which will be
889 required to read the dynamic relocations. In practice most targets
890 return the amount of memory required to hold @samp{arelent} pointers for
891 all the relocations plus a trailing @samp{NULL} entry, and store the
892 actual relocation information in BFD private data. This is called via
893 @samp{bfd_get_dynamic_reloc_upper_bound}. The corresponding field in
894 the target vector is named @samp{_bfd_get_dynamic_reloc_upper_bound}.
895
896 @item _canonicalize_dynamic_reloc
897 Read the dynamic relocations. This is called via
898 @samp{bfd_canonicalize_dynamic_reloc}. The corresponding field in the
899 target vector is named @samp{_bfd_canonicalize_dynamic_reloc}.
900 @end table
901
902 @node BFD generated files
903 @section BFD generated files
904 @cindex generated files in bfd
905 @cindex bfd generated files
906
907 BFD contains several automatically generated files. This section
908 describes them. Some files are created at configure time, when you
909 configure BFD. Some files are created at make time, when you build
910 BFD. Some files are automatically rebuilt at make time, but only if
911 you configure with the @samp{--enable-maintainer-mode} option. Some
912 files live in the object directory---the directory from which you run
913 configure---and some live in the source directory. All files that live
914 in the source directory are checked into the CVS repository.
915
916 @table @file
917 @item bfd.h
918 @cindex @file{bfd.h}
919 @cindex @file{bfd-in3.h}
920 Lives in the object directory. Created at make time from
921 @file{bfd-in2.h} via @file{bfd-in3.h}. @file{bfd-in3.h} is created at
922 configure time from @file{bfd-in2.h}. There are automatic dependencies
923 to rebuild @file{bfd-in3.h} and hence @file{bfd.h} if @file{bfd-in2.h}
924 changes, so you can normally ignore @file{bfd-in3.h}, and just think
925 about @file{bfd-in2.h} and @file{bfd.h}.
926
927 @file{bfd.h} is built by replacing a few strings in @file{bfd-in2.h}.
928 To see them, search for @samp{@@} in @file{bfd-in2.h}. They mainly
929 control whether BFD is built for a 32 bit target or a 64 bit target.
930
931 @item bfd-in2.h
932 @cindex @file{bfd-in2.h}
933 Lives in the source directory. Created from @file{bfd-in.h} and several
934 other BFD source files. If you configure with the
935 @samp{--enable-maintainer-mode} option, @file{bfd-in2.h} is rebuilt
936 automatically when a source file changes.
937
938 @item elf32-target.h
939 @itemx elf64-target.h
940 @cindex @file{elf32-target.h}
941 @cindex @file{elf64-target.h}
942 Live in the object directory. Created from @file{elfxx-target.h}.
943 These files are versions of @file{elfxx-target.h} customized for either
944 a 32 bit ELF target or a 64 bit ELF target.
945
946 @item libbfd.h
947 @cindex @file{libbfd.h}
948 Lives in the source directory. Created from @file{libbfd-in.h} and
949 several other BFD source files. If you configure with the
950 @samp{--enable-maintainer-mode} option, @file{libbfd.h} is rebuilt
951 automatically when a source file changes.
952
953 @item libcoff.h
954 @cindex @file{libcoff.h}
955 Lives in the source directory. Created from @file{libcoff-in.h} and
956 @file{coffcode.h}. If you configure with the
957 @samp{--enable-maintainer-mode} option, @file{libcoff.h} is rebuilt
958 automatically when a source file changes.
959
960 @item targmatch.h
961 @cindex @file{targmatch.h}
962 Lives in the object directory. Created at make time from
963 @file{config.bfd}. This file is used to map configuration triplets into
964 BFD target vector variable names at run time.
965 @end table
966
967 @node BFD multiple compilations
968 @section Files compiled multiple times in BFD
969 Several files in BFD are compiled multiple times. By this I mean that
970 there are header files which contain function definitions. These header
971 files are included by other files, and thus the functions are compiled
972 once per file which includes them.
973
974 Preprocessor macros are used to control the compilation, so that each
975 time the files are compiled the resulting functions are slightly
976 different. Naturally, if they weren't different, there would be no
977 reason to compile them multiple times.
978
979 This is a not a particularly good programming technique, and future BFD
980 work should avoid it.
981
982 @itemize @bullet
983 @item
984 Since this technique is rarely used, even experienced C programmers find
985 it confusing.
986
987 @item
988 It is difficult to debug programs which use BFD, since there is no way
989 to describe which version of a particular function you are looking at.
990
991 @item
992 Programs which use BFD wind up incorporating two or more slightly
993 different versions of the same function, which wastes space in the
994 executable.
995
996 @item
997 This technique is never required nor is it especially efficient. It is
998 always possible to use statically initialized structures holding
999 function pointers and magic constants instead.
1000 @end itemize
1001
1002 The following is a list of the files which are compiled multiple times.
1003
1004 @table @file
1005 @item aout-target.h
1006 @cindex @file{aout-target.h}
1007 Describes a few functions and the target vector for a.out targets. This
1008 is used by individual a.out targets with different definitions of
1009 @samp{N_TXTADDR} and similar a.out macros.
1010
1011 @item aoutf1.h
1012 @cindex @file{aoutf1.h}
1013 Implements standard SunOS a.out files. In principle it supports 64 bit
1014 a.out targets based on the preprocessor macro @samp{ARCH_SIZE}, but
1015 since all known a.out targets are 32 bits, this code may or may not
1016 work. This file is only included by a few other files, and it is
1017 difficult to justify its existence.
1018
1019 @item aoutx.h
1020 @cindex @file{aoutx.h}
1021 Implements basic a.out support routines. This file can be compiled for
1022 either 32 or 64 bit support. Since all known a.out targets are 32 bits,
1023 the 64 bit support may or may not work. I believe the original
1024 intention was that this file would only be included by @samp{aout32.c}
1025 and @samp{aout64.c}, and that other a.out targets would simply refer to
1026 the functions it defined. Unfortunately, some other a.out targets
1027 started including it directly, leading to a somewhat confused state of
1028 affairs.
1029
1030 @item coffcode.h
1031 @cindex @file{coffcode.h}
1032 Implements basic COFF support routines. This file is included by every
1033 COFF target. It implements code which handles COFF magic numbers as
1034 well as various hook functions called by the generic COFF functions in
1035 @file{coffgen.c}. This file is controlled by a number of different
1036 macros, and more are added regularly.
1037
1038 @item coffswap.h
1039 @cindex @file{coffswap.h}
1040 Implements COFF swapping routines. This file is included by
1041 @file{coffcode.h}, and thus by every COFF target. It implements the
1042 routines which swap COFF structures between internal and external
1043 format. The main control for this file is the external structure
1044 definitions in the files in the @file{include/coff} directory. A COFF
1045 target file will include one of those files before including
1046 @file{coffcode.h} and thus @file{coffswap.h}. There are a few other
1047 macros which affect @file{coffswap.h} as well, mostly describing whether
1048 certain fields are present in the external structures.
1049
1050 @item ecoffswap.h
1051 @cindex @file{ecoffswap.h}
1052 Implements ECOFF swapping routines. This is like @file{coffswap.h}, but
1053 for ECOFF. It is included by the ECOFF target files (of which there are
1054 only two). The control is the preprocessor macro @samp{ECOFF_32} or
1055 @samp{ECOFF_64}.
1056
1057 @item elfcode.h
1058 @cindex @file{elfcode.h}
1059 Implements ELF functions that use external structure definitions. This
1060 file is included by two other files: @file{elf32.c} and @file{elf64.c}.
1061 It is controlled by the @samp{ARCH_SIZE} macro which is defined to be
1062 @samp{32} or @samp{64} before including it. The @samp{NAME} macro is
1063 used internally to give the functions different names for the two target
1064 sizes.
1065
1066 @item elfcore.h
1067 @cindex @file{elfcore.h}
1068 Like @file{elfcode.h}, but for functions that are specific to ELF core
1069 files. This is included only by @file{elfcode.h}.
1070
1071 @item elflink.h
1072 @cindex @file{elflink.h}
1073 Like @file{elfcode.h}, but for functions used by the ELF linker. This
1074 is included only by @file{elfcode.h}.
1075
1076 @item elfxx-target.h
1077 @cindex @file{elfxx-target.h}
1078 This file is the source for the generated files @file{elf32-target.h}
1079 and @file{elf64-target.h}, one of which is included by every ELF target.
1080 It defines the ELF target vector.
1081
1082 @item freebsd.h
1083 @cindex @file{freebsd.h}
1084 Presumably intended to be included by all FreeBSD targets, but in fact
1085 there is only one such target, @samp{i386-freebsd}. This defines a
1086 function used to set the right magic number for FreeBSD, as well as
1087 various macros, and includes @file{aout-target.h}.
1088
1089 @item netbsd.h
1090 @cindex @file{netbsd.h}
1091 Like @file{freebsd.h}, except that there are several files which include
1092 it.
1093
1094 @item nlm-target.h
1095 @cindex @file{nlm-target.h}
1096 Defines the target vector for a standard NLM target.
1097
1098 @item nlmcode.h
1099 @cindex @file{nlmcode.h}
1100 Like @file{elfcode.h}, but for NLM targets. This is only included by
1101 @file{nlm32.c} and @file{nlm64.c}, both of which define the macro
1102 @samp{ARCH_SIZE} to an appropriate value. There are no 64 bit NLM
1103 targets anyhow, so this is sort of useless.
1104
1105 @item nlmswap.h
1106 @cindex @file{nlmswap.h}
1107 Like @file{coffswap.h}, but for NLM targets. This is included by each
1108 NLM target, but I think it winds up compiling to the exact same code for
1109 every target, and as such is fairly useless.
1110
1111 @item peicode.h
1112 @cindex @file{peicode.h}
1113 Provides swapping routines and other hooks for PE targets.
1114 @file{coffcode.h} will include this rather than @file{coffswap.h} for a
1115 PE target. This defines PE specific versions of the COFF swapping
1116 routines, and also defines some macros which control @file{coffcode.h}
1117 itself.
1118 @end table
1119
1120 @node BFD relocation handling
1121 @section BFD relocation handling
1122 @cindex bfd relocation handling
1123 @cindex relocations in bfd
1124
1125 The handling of relocations is one of the more confusing aspects of BFD.
1126 Relocation handling has been implemented in various different ways, all
1127 somewhat incompatible, none perfect.
1128
1129 @menu
1130 * BFD relocation concepts:: BFD relocation concepts
1131 * BFD relocation functions:: BFD relocation functions
1132 * BFD relocation codes:: BFD relocation codes
1133 * BFD relocation future:: BFD relocation future
1134 @end menu
1135
1136 @node BFD relocation concepts
1137 @subsection BFD relocation concepts
1138
1139 A relocation is an action which the linker must take when linking. It
1140 describes a change to the contents of a section. The change is normally
1141 based on the final value of one or more symbols. Relocations are
1142 created by the assembler when it creates an object file.
1143
1144 Most relocations are simple. A typical simple relocation is to set 32
1145 bits at a given offset in a section to the value of a symbol. This type
1146 of relocation would be generated for code like @code{int *p = &i;} where
1147 @samp{p} and @samp{i} are global variables. A relocation for the symbol
1148 @samp{i} would be generated such that the linker would initialize the
1149 area of memory which holds the value of @samp{p} to the value of the
1150 symbol @samp{i}.
1151
1152 Slightly more complex relocations may include an addend, which is a
1153 constant to add to the symbol value before using it. In some cases a
1154 relocation will require adding the symbol value to the existing contents
1155 of the section in the object file. In others the relocation will simply
1156 replace the contents of the section with the symbol value. Some
1157 relocations are PC relative, so that the value to be stored in the
1158 section is the difference between the value of a symbol and the final
1159 address of the section contents.
1160
1161 In general, relocations can be arbitrarily complex. For example,
1162 relocations used in dynamic linking systems often require the linker to
1163 allocate space in a different section and use the offset within that
1164 section as the value to store. In the IEEE object file format,
1165 relocations may involve arbitrary expressions.
1166
1167 When doing a relocateable link, the linker may or may not have to do
1168 anything with a relocation, depending upon the definition of the
1169 relocation. Simple relocations generally do not require any special
1170 action.
1171
1172 @node BFD relocation functions
1173 @subsection BFD relocation functions
1174
1175 In BFD, each section has an array of @samp{arelent} structures. Each
1176 structure has a pointer to a symbol, an address within the section, an
1177 addend, and a pointer to a @samp{reloc_howto_struct} structure. The
1178 howto structure has a bunch of fields describing the reloc, including a
1179 type field. The type field is specific to the object file format
1180 backend; none of the generic code in BFD examines it.
1181
1182 Originally, the function @samp{bfd_perform_relocation} was supposed to
1183 handle all relocations. In theory, many relocations would be simple
1184 enough to be described by the fields in the howto structure. For those
1185 that weren't, the howto structure included a @samp{special_function}
1186 field to use as an escape.
1187
1188 While this seems plausible, a look at @samp{bfd_perform_relocation}
1189 shows that it failed. The function has odd special cases. Some of the
1190 fields in the howto structure, such as @samp{pcrel_offset}, were not
1191 adequately documented.
1192
1193 The linker uses @samp{bfd_perform_relocation} to do all relocations when
1194 the input and output file have different formats (e.g., when generating
1195 S-records). The generic linker code, which is used by all targets which
1196 do not define their own special purpose linker, uses
1197 @samp{bfd_get_relocated_section_contents}, which for most targets turns
1198 into a call to @samp{bfd_generic_get_relocated_section_contents}, which
1199 calls @samp{bfd_perform_relocation}. So @samp{bfd_perform_relocation}
1200 is still widely used, which makes it difficult to change, since it is
1201 difficult to test all possible cases.
1202
1203 The assembler used @samp{bfd_perform_relocation} for a while. This
1204 turned out to be the wrong thing to do, since
1205 @samp{bfd_perform_relocation} was written to handle relocations on an
1206 existing object file, while the assembler needed to create relocations
1207 in a new object file. The assembler was changed to use the new function
1208 @samp{bfd_install_relocation} instead, and @samp{bfd_install_relocation}
1209 was created as a copy of @samp{bfd_perform_relocation}.
1210
1211 Unfortunately, the work did not progress any farther, so
1212 @samp{bfd_install_relocation} remains a simple copy of
1213 @samp{bfd_perform_relocation}, with all the odd special cases and
1214 confusing code. This again is difficult to change, because again any
1215 change can affect any assembler target, and so is difficult to test.
1216
1217 The new linker, when using the same object file format for all input
1218 files and the output file, does not convert relocations into
1219 @samp{arelent} structures, so it can not use
1220 @samp{bfd_perform_relocation} at all. Instead, users of the new linker
1221 are expected to write a @samp{relocate_section} function which will
1222 handle relocations in a target specific fashion.
1223
1224 There are two helper functions for target specific relocation:
1225 @samp{_bfd_final_link_relocate} and @samp{_bfd_relocate_contents}.
1226 These functions use a howto structure, but they @emph{do not} use the
1227 @samp{special_function} field. Since the functions are normally called
1228 from target specific code, the @samp{special_function} field adds
1229 little; any relocations which require special handling can be handled
1230 without calling those functions.
1231
1232 So, if you want to add a new target, or add a new relocation to an
1233 existing target, you need to do the following:
1234
1235 @itemize @bullet
1236 @item
1237 Make sure you clearly understand what the contents of the section should
1238 look like after assembly, after a relocateable link, and after a final
1239 link. Make sure you clearly understand the operations the linker must
1240 perform during a relocateable link and during a final link.
1241
1242 @item
1243 Write a howto structure for the relocation. The howto structure is
1244 flexible enough to represent any relocation which should be handled by
1245 setting a contiguous bitfield in the destination to the value of a
1246 symbol, possibly with an addend, possibly adding the symbol value to the
1247 value already present in the destination.
1248
1249 @item
1250 Change the assembler to generate your relocation. The assembler will
1251 call @samp{bfd_install_relocation}, so your howto structure has to be
1252 able to handle that. You may need to set the @samp{special_function}
1253 field to handle assembly correctly. Be careful to ensure that any code
1254 you write to handle the assembler will also work correctly when doing a
1255 relocateable link. For example, see @samp{bfd_elf_generic_reloc}.
1256
1257 @item
1258 Test the assembler. Consider the cases of relocation against an
1259 undefined symbol, a common symbol, a symbol defined in the object file
1260 in the same section, and a symbol defined in the object file in a
1261 different section. These cases may not all be applicable for your
1262 reloc.
1263
1264 @item
1265 If your target uses the new linker, which is recommended, add any
1266 required handling to the target specific relocation function. In simple
1267 cases this will just involve a call to @samp{_bfd_final_link_relocate}
1268 or @samp{_bfd_relocate_contents}, depending upon the definition of the
1269 relocation and whether the link is relocateable or not.
1270
1271 @item
1272 Test the linker. Test the case of a final link. If the relocation can
1273 overflow, use a linker script to force an overflow and make sure the
1274 error is reported correctly. Test a relocateable link, whether the
1275 symbol is defined or undefined in the relocateable output. For both the
1276 final and relocateable link, test the case when the symbol is a common
1277 symbol, when the symbol looked like a common symbol but became a defined
1278 symbol, when the symbol is defined in a different object file, and when
1279 the symbol is defined in the same object file.
1280
1281 @item
1282 In order for linking to another object file format, such as S-records,
1283 to work correctly, @samp{bfd_perform_relocation} has to do the right
1284 thing for the relocation. You may need to set the
1285 @samp{special_function} field to handle this correctly. Test this by
1286 doing a link in which the output object file format is S-records.
1287
1288 @item
1289 Using the linker to generate relocateable output in a different object
1290 file format is impossible in the general case, so you generally don't
1291 have to worry about that. Linking input files of different object file
1292 formats together is quite unusual, but if you're really dedicated you
1293 may want to consider testing this case, both when the output object file
1294 format is the same as your format, and when it is different.
1295 @end itemize
1296
1297 @node BFD relocation codes
1298 @subsection BFD relocation codes
1299
1300 BFD has another way of describing relocations besides the howto
1301 structures described above: the enum @samp{bfd_reloc_code_real_type}.
1302
1303 Every known relocation type can be described as a value in this
1304 enumeration. The enumeration contains many target specific relocations,
1305 but where two or more targets have the same relocation, a single code is
1306 used. For example, the single value @samp{BFD_RELOC_32} is used for all
1307 simple 32 bit relocation types.
1308
1309 The main purpose of this relocation code is to give the assembler some
1310 mechanism to create @samp{arelent} structures. In order for the
1311 assembler to create an @samp{arelent} structure, it has to be able to
1312 obtain a howto structure. The function @samp{bfd_reloc_type_lookup},
1313 which simply calls the target vector entry point
1314 @samp{reloc_type_lookup}, takes a relocation code and returns a howto
1315 structure.
1316
1317 The function @samp{bfd_get_reloc_code_name} returns the name of a
1318 relocation code. This is mainly used in error messages.
1319
1320 Using both howto structures and relocation codes can be somewhat
1321 confusing. There are many processor specific relocation codes.
1322 However, the relocation is only fully defined by the howto structure.
1323 The same relocation code will map to different howto structures in
1324 different object file formats. For example, the addend handling may be
1325 different.
1326
1327 Most of the relocation codes are not really general. The assembler can
1328 not use them without already understanding what sorts of relocations can
1329 be used for a particular target. It might be possible to replace the
1330 relocation codes with something simpler.
1331
1332 @node BFD relocation future
1333 @subsection BFD relocation future
1334
1335 Clearly the current BFD relocation support is in bad shape. A
1336 wholescale rewrite would be very difficult, because it would require
1337 thorough testing of every BFD target. So some sort of incremental
1338 change is required.
1339
1340 My vague thoughts on this would involve defining a new, clearly defined,
1341 howto structure. Some mechanism would be used to determine which type
1342 of howto structure was being used by a particular format.
1343
1344 The new howto structure would clearly define the relocation behaviour in
1345 the case of an assembly, a relocateable link, and a final link. At
1346 least one special function would be defined as an escape, and it might
1347 make sense to define more.
1348
1349 One or more generic functions similar to @samp{bfd_perform_relocation}
1350 would be written to handle the new howto structure.
1351
1352 This should make it possible to write a generic version of the relocate
1353 section functions used by the new linker. The target specific code
1354 would provide some mechanism (a function pointer or an initial
1355 conversion) to convert target specific relocations into howto
1356 structures.
1357
1358 Ideally it would be possible to use this generic relocate section
1359 function for the generic linker as well. That is, it would replace the
1360 @samp{bfd_generic_get_relocated_section_contents} function which is
1361 currently normally used.
1362
1363 For the special case of ELF dynamic linking, more consideration needs to
1364 be given to writing ELF specific but ELF target generic code to handle
1365 special relocation types such as GOT and PLT.
1366
1367 @node BFD ELF support
1368 @section BFD ELF support
1369 @cindex elf support in bfd
1370 @cindex bfd elf support
1371
1372 The ELF object file format is defined in two parts: a generic ABI and a
1373 processor specific supplement. The ELF support in BFD is split in a
1374 similar fashion. The processor specific support is largely kept within
1375 a single file. The generic support is provided by several other files.
1376 The processor specific support provides a set of function pointers and
1377 constants used by the generic support.
1378
1379 @menu
1380 * BFD ELF sections and segments:: ELF sections and segments
1381 * BFD ELF generic support:: BFD ELF generic support
1382 * BFD ELF processor specific support:: BFD ELF processor specific support
1383 * BFD ELF core files:: BFD ELF core files
1384 * BFD ELF future:: BFD ELF future
1385 @end menu
1386
1387 @node BFD ELF sections and segments
1388 @subsection ELF sections and segments
1389
1390 The ELF ABI permits a file to have either sections or segments or both.
1391 Relocateable object files conventionally have only sections.
1392 Executables conventionally have both. Core files conventionally have
1393 only program segments.
1394
1395 ELF sections are similar to sections in other object file formats: they
1396 have a name, a VMA, file contents, flags, and other miscellaneous
1397 information. ELF relocations are stored in sections of a particular
1398 type; BFD automatically converts these sections into internal relocation
1399 information.
1400
1401 ELF program segments are intended for fast interpretation by a system
1402 loader. They have a type, a VMA, an LMA, file contents, and a couple of
1403 other fields. When an ELF executable is run on a Unix system, the
1404 system loader will examine the program segments to decide how to load
1405 it. The loader will ignore the section information. Loadable program
1406 segments (type @samp{PT_LOAD}) are directly loaded into memory. Other
1407 program segments are interpreted by the loader, and generally provide
1408 dynamic linking information.
1409
1410 When an ELF file has both program segments and sections, an ELF program
1411 segment may encompass one or more ELF sections, in the sense that the
1412 portion of the file which corresponds to the program segment may include
1413 the portions of the file corresponding to one or more sections. When
1414 there is more than one section in a loadable program segment, the
1415 relative positions of the section contents in the file must correspond
1416 to the relative positions they should hold when the program segment is
1417 loaded. This requirement should be obvious if you consider that the
1418 system loader will load an entire program segment at a time.
1419
1420 On a system which supports dynamic paging, such as any native Unix
1421 system, the contents of a loadable program segment must be at the same
1422 offset in the file as in memory, modulo the memory page size used on the
1423 system. This is because the system loader will map the file into memory
1424 starting at the start of a page. The system loader can easily remap
1425 entire pages to the correct load address. However, if the contents of
1426 the file were not correctly aligned within the page, the system loader
1427 would have to shift the contents around within the page, which is too
1428 expensive. For example, if the LMA of a loadable program segment is
1429 @samp{0x40080} and the page size is @samp{0x1000}, then the position of
1430 the segment contents within the file must equal @samp{0x80} modulo
1431 @samp{0x1000}.
1432
1433 BFD has only a single set of sections. It does not provide any generic
1434 way to examine both sections and segments. When BFD is used to open an
1435 object file or executable, the BFD sections will represent ELF sections.
1436 When BFD is used to open a core file, the BFD sections will represent
1437 ELF program segments.
1438
1439 When BFD is used to examine an object file or executable, any program
1440 segments will be read to set the LMA of the sections. This is because
1441 ELF sections only have a VMA, while ELF program segments have both a VMA
1442 and an LMA. Any program segments will be copied by the
1443 @samp{copy_private} entry points. They will be printed by the
1444 @samp{print_private} entry point. Otherwise, the program segments are
1445 ignored. In particular, programs which use BFD currently have no direct
1446 access to the program segments.
1447
1448 When BFD is used to create an executable, the program segments will be
1449 created automatically based on the section information. This is done in
1450 the function @samp{assign_file_positions_for_segments} in @file{elf.c}.
1451 This function has been tweaked many times, and probably still has
1452 problems that arise in particular cases.
1453
1454 There is a hook which may be used to explicitly define the program
1455 segments when creating an executable: the @samp{bfd_record_phdr}
1456 function in @file{bfd.c}. If this function is called, BFD will not
1457 create program segments itself, but will only create the program
1458 segments specified by the caller. The linker uses this function to
1459 implement the @samp{PHDRS} linker script command.
1460
1461 @node BFD ELF generic support
1462 @subsection BFD ELF generic support
1463
1464 In general, functions which do not read external data from the ELF file
1465 are found in @file{elf.c}. They operate on the internal forms of the
1466 ELF structures, which are defined in @file{include/elf/internal.h}. The
1467 internal structures are defined in terms of @samp{bfd_vma}, and so may
1468 be used for both 32 bit and 64 bit ELF targets.
1469
1470 The file @file{elfcode.h} contains functions which operate on the
1471 external data. @file{elfcode.h} is compiled twice, once via
1472 @file{elf32.c} with @samp{ARCH_SIZE} defined as @samp{32}, and once via
1473 @file{elf64.c} with @samp{ARCH_SIZE} defined as @samp{64}.
1474 @file{elfcode.h} includes functions to swap the ELF structures in and
1475 out of external form, as well as a few more complex functions.
1476
1477 Linker support is found in @file{elflink.c} and @file{elflink.h}. The
1478 latter file is compiled twice, for both 32 and 64 bit support. The
1479 linker support is only used if the processor specific file defines
1480 @samp{elf_backend_relocate_section}, which is required to relocate the
1481 section contents. If that macro is not defined, the generic linker code
1482 is used, and relocations are handled via @samp{bfd_perform_relocation}.
1483
1484 The core file support is in @file{elfcore.h}, which is compiled twice,
1485 for both 32 and 64 bit support. The more interesting cases of core file
1486 support only work on a native system which has the @file{sys/procfs.h}
1487 header file. Without that file, the core file support does little more
1488 than read the ELF program segments as BFD sections.
1489
1490 The BFD internal header file @file{elf-bfd.h} is used for communication
1491 among these files and the processor specific files.
1492
1493 The default entries for the BFD ELF target vector are found mainly in
1494 @file{elf.c}. Some functions are found in @file{elfcode.h}.
1495
1496 The processor specific files may override particular entries in the
1497 target vector, but most do not, with one exception: the
1498 @samp{bfd_reloc_type_lookup} entry point is always processor specific.
1499
1500 @node BFD ELF processor specific support
1501 @subsection BFD ELF processor specific support
1502
1503 By convention, the processor specific support for a particular processor
1504 will be found in @file{elf@var{nn}-@var{cpu}.c}, where @var{nn} is
1505 either 32 or 64, and @var{cpu} is the name of the processor.
1506
1507 @menu
1508 * BFD ELF processor required:: Required processor specific support
1509 * BFD ELF processor linker:: Processor specific linker support
1510 * BFD ELF processor other:: Other processor specific support options
1511 @end menu
1512
1513 @node BFD ELF processor required
1514 @subsubsection Required processor specific support
1515
1516 When writing a @file{elf@var{nn}-@var{cpu}.c} file, you must do the
1517 following:
1518
1519 @itemize @bullet
1520 @item
1521 Define either @samp{TARGET_BIG_SYM} or @samp{TARGET_LITTLE_SYM}, or
1522 both, to a unique C name to use for the target vector. This name should
1523 appear in the list of target vectors in @file{targets.c}, and will also
1524 have to appear in @file{config.bfd} and @file{configure.in}. Define
1525 @samp{TARGET_BIG_SYM} for a big-endian processor,
1526 @samp{TARGET_LITTLE_SYM} for a little-endian processor, and define both
1527 for a bi-endian processor.
1528 @item
1529 Define either @samp{TARGET_BIG_NAME} or @samp{TARGET_LITTLE_NAME}, or
1530 both, to a string used as the name of the target vector. This is the
1531 name which a user of the BFD tool would use to specify the object file
1532 format. It would normally appear in a linker emulation parameters
1533 file.
1534 @item
1535 Define @samp{ELF_ARCH} to the BFD architecture (an element of the
1536 @samp{bfd_architecture} enum, typically @samp{bfd_arch_@var{cpu}}).
1537 @item
1538 Define @samp{ELF_MACHINE_CODE} to the magic number which should appear
1539 in the @samp{e_machine} field of the ELF header. As of this writing,
1540 these magic numbers are assigned by SCO; if you want to get a magic
1541 number for a particular processor, try sending a note to
1542 @email{registry@@sco.com}. In the BFD sources, the magic numbers are
1543 found in @file{include/elf/common.h}; they have names beginning with
1544 @samp{EM_}.
1545 @item
1546 Define @samp{ELF_MAXPAGESIZE} to the maximum size of a virtual page in
1547 memory. This can normally be found at the start of chapter 5 in the
1548 processor specific supplement. For a processor which will only be used
1549 in an embedded system, or which has no memory management hardware, this
1550 can simply be @samp{1}.
1551 @item
1552 If the format should use @samp{Rel} rather than @samp{Rela} relocations,
1553 define @samp{USE_REL}. This is normally defined in chapter 4 of the
1554 processor specific supplement.
1555
1556 In the absence of a supplement, it's easier to work with @samp{Rela}
1557 relocations. @samp{Rela} relocations will require more space in object
1558 files (but not in executables, except when using dynamic linking).
1559 However, this is outweighed by the simplicity of addend handling when
1560 using @samp{Rela} relocations. With @samp{Rel} relocations, the addend
1561 must be stored in the section contents, which makes relocateable links
1562 more complex.
1563
1564 For example, consider C code like @code{i = a[1000];} where @samp{a} is
1565 a global array. The instructions which load the value of @samp{a[1000]}
1566 will most likely use a relocation which refers to the symbol
1567 representing @samp{a}, with an addend that gives the offset from the
1568 start of @samp{a} to element @samp{1000}. When using @samp{Rel}
1569 relocations, that addend must be stored in the instructions themselves.
1570 If you are adding support for a RISC chip which uses two or more
1571 instructions to load an address, then the addend may not fit in a single
1572 instruction, and will have to be somehow split among the instructions.
1573 This makes linking awkward, particularly when doing a relocateable link
1574 in which the addend may have to be updated. It can be done---the MIPS
1575 ELF support does it---but it should be avoided when possible.
1576
1577 It is possible, though somewhat awkward, to support both @samp{Rel} and
1578 @samp{Rela} relocations for a single target; @file{elf64-mips.c} does it
1579 by overriding the relocation reading and writing routines.
1580 @item
1581 Define howto structures for all the relocation types.
1582 @item
1583 Define a @samp{bfd_reloc_type_lookup} routine. This must be named
1584 @samp{bfd_elf@var{nn}_bfd_reloc_type_lookup}, and may be either a
1585 function or a macro. It must translate a BFD relocation code into a
1586 howto structure. This is normally a table lookup or a simple switch.
1587 @item
1588 If using @samp{Rel} relocations, define @samp{elf_info_to_howto_rel}.
1589 If using @samp{Rela} relocations, define @samp{elf_info_to_howto}.
1590 Either way, this is a macro defined as the name of a function which
1591 takes an @samp{arelent} and a @samp{Rel} or @samp{Rela} structure, and
1592 sets the @samp{howto} field of the @samp{arelent} based on the
1593 @samp{Rel} or @samp{Rela} structure. This is normally uses
1594 @samp{ELF@var{nn}_R_TYPE} to get the ELF relocation type and uses it as
1595 an index into a table of howto structures.
1596 @end itemize
1597
1598 You must also add the magic number for this processor to the
1599 @samp{prep_headers} function in @file{elf.c}.
1600
1601 You must also create a header file in the @file{include/elf} directory
1602 called @file{@var{cpu}.h}. This file should define any target specific
1603 information which may be needed outside of the BFD code. In particular
1604 it should use the @samp{START_RELOC_NUMBERS}, @samp{RELOC_NUMBER},
1605 @samp{FAKE_RELOC}, @samp{EMPTY_RELOC} and @samp{END_RELOC_NUMBERS}
1606 macros to create a table mapping the number used to indentify a
1607 relocation to a name describing that relocation.
1608
1609 While not a BFD component, you probably also want to make the binutils
1610 program @samp{readelf} parse your ELF objects. For this, you need to add
1611 code for @code{EM_@var{cpu}} as appropriate in @file{binutils/readelf.c}.
1612
1613 @node BFD ELF processor linker
1614 @subsubsection Processor specific linker support
1615
1616 The linker will be much more efficient if you define a relocate section
1617 function. This will permit BFD to use the ELF specific linker support.
1618
1619 If you do not define a relocate section function, BFD must use the
1620 generic linker support, which requires converting all symbols and
1621 relocations into BFD @samp{asymbol} and @samp{arelent} structures. In
1622 this case, relocations will be handled by calling
1623 @samp{bfd_perform_relocation}, which will use the howto structures you
1624 have defined. @xref{BFD relocation handling}.
1625
1626 In order to support linking into a different object file format, such as
1627 S-records, @samp{bfd_perform_relocation} must work correctly with your
1628 howto structures, so you can't skip that step. However, if you define
1629 the relocate section function, then in the normal case of linking into
1630 an ELF file the linker will not need to convert symbols and relocations,
1631 and will be much more efficient.
1632
1633 To use a relocation section function, define the macro
1634 @samp{elf_backend_relocate_section} as the name of a function which will
1635 take the contents of a section, as well as relocation, symbol, and other
1636 information, and modify the section contents according to the relocation
1637 information. In simple cases, this is little more than a loop over the
1638 relocations which computes the value of each relocation and calls
1639 @samp{_bfd_final_link_relocate}. The function must check for a
1640 relocateable link, and in that case normally needs to do nothing other
1641 than adjust the addend for relocations against a section symbol.
1642
1643 The complex cases generally have to do with dynamic linker support. GOT
1644 and PLT relocations must be handled specially, and the linker normally
1645 arranges to set up the GOT and PLT sections while handling relocations.
1646 When generating a shared library, random relocations must normally be
1647 copied into the shared library, or converted to RELATIVE relocations
1648 when possible.
1649
1650 @node BFD ELF processor other
1651 @subsubsection Other processor specific support options
1652
1653 There are many other macros which may be defined in
1654 @file{elf@var{nn}-@var{cpu}.c}. These macros may be found in
1655 @file{elfxx-target.h}.
1656
1657 Macros may be used to override some of the generic ELF target vector
1658 functions.
1659
1660 Several processor specific hook functions which may be defined as
1661 macros. These functions are found as function pointers in the
1662 @samp{elf_backend_data} structure defined in @file{elf-bfd.h}. In
1663 general, a hook function is set by defining a macro
1664 @samp{elf_backend_@var{name}}.
1665
1666 There are a few processor specific constants which may also be defined.
1667 These are again found in the @samp{elf_backend_data} structure.
1668
1669 I will not define the various functions and constants here; see the
1670 comments in @file{elf-bfd.h}.
1671
1672 Normally any odd characteristic of a particular ELF processor is handled
1673 via a hook function. For example, the special @samp{SHN_MIPS_SCOMMON}
1674 section number found in MIPS ELF is handled via the hooks
1675 @samp{section_from_bfd_section}, @samp{symbol_processing},
1676 @samp{add_symbol_hook}, and @samp{output_symbol_hook}.
1677
1678 Dynamic linking support, which involves processor specific relocations
1679 requiring special handling, is also implemented via hook functions.
1680
1681 @node BFD ELF core files
1682 @subsection BFD ELF core files
1683 @cindex elf core files
1684
1685 On native ELF Unix systems, core files are generated without any
1686 sections. Instead, they only have program segments.
1687
1688 When BFD is used to read an ELF core file, the BFD sections will
1689 actually represent program segments. Since ELF program segments do not
1690 have names, BFD will invent names like @samp{segment@var{n}} where
1691 @var{n} is a number.
1692
1693 A single ELF program segment may include both an initialized part and an
1694 uninitialized part. The size of the initialized part is given by the
1695 @samp{p_filesz} field. The total size of the segment is given by the
1696 @samp{p_memsz} field. If @samp{p_memsz} is larger than @samp{p_filesz},
1697 then the extra space is uninitialized, or, more precisely, initialized
1698 to zero.
1699
1700 BFD will represent such a program segment as two different sections.
1701 The first, named @samp{segment@var{n}a}, will represent the initialized
1702 part of the program segment. The second, named @samp{segment@var{n}b},
1703 will represent the uninitialized part.
1704
1705 ELF core files store special information such as register values in
1706 program segments with the type @samp{PT_NOTE}. BFD will attempt to
1707 interpret the information in these segments, and will create additional
1708 sections holding the information. Some of this interpretation requires
1709 information found in the host header file @file{sys/procfs.h}, and so
1710 will only work when BFD is built on a native system.
1711
1712 BFD does not currently provide any way to create an ELF core file. In
1713 general, BFD does not provide a way to create core files. The way to
1714 implement this would be to write @samp{bfd_set_format} and
1715 @samp{bfd_write_contents} routines for the @samp{bfd_core} type; see
1716 @ref{BFD target vector format}.
1717
1718 @node BFD ELF future
1719 @subsection BFD ELF future
1720
1721 The current dynamic linking support has too much code duplication.
1722 While each processor has particular differences, much of the dynamic
1723 linking support is quite similar for each processor. The GOT and PLT
1724 are handled in fairly similar ways, the details of -Bsymbolic linking
1725 are generally similar, etc. This code should be reworked to use more
1726 generic functions, eliminating the duplication.
1727
1728 Similarly, the relocation handling has too much duplication. Many of
1729 the @samp{reloc_type_lookup} and @samp{info_to_howto} functions are
1730 quite similar. The relocate section functions are also often quite
1731 similar, both in the standard linker handling and the dynamic linker
1732 handling. Many of the COFF processor specific backends share a single
1733 relocate section function (@samp{_bfd_coff_generic_relocate_section}),
1734 and it should be possible to do something like this for the ELF targets
1735 as well.
1736
1737 The appearance of the processor specific magic number in
1738 @samp{prep_headers} in @file{elf.c} is somewhat bogus. It should be
1739 possible to add support for a new processor without changing the generic
1740 support.
1741
1742 The processor function hooks and constants are ad hoc and need better
1743 documentation.
1744
1745 When a linker script uses @samp{SIZEOF_HEADERS}, the ELF backend must
1746 guess at the number of program segments which will be required, in
1747 @samp{get_program_header_size}. This is because the linker calls
1748 @samp{bfd_sizeof_headers} before it knows all the section addresses and
1749 sizes. The ELF backend may later discover, when creating program
1750 segments, that more program segments are required. This is currently
1751 reported as an error in @samp{assign_file_positions_for_segments}.
1752
1753 In practice this makes it difficult to use @samp{SIZEOF_HEADERS} except
1754 with a carefully defined linker script. Unfortunately,
1755 @samp{SIZEOF_HEADERS} is required for fast program loading on a native
1756 system, since it permits the initial code section to appear on the same
1757 page as the program segments, saving a page read when the program starts
1758 running. Fortunately, native systems permit careful definition of the
1759 linker script. Still, ideally it would be possible to use relaxation to
1760 compute the number of program segments.
1761
1762 @node BFD glossary
1763 @section BFD glossary
1764 @cindex glossary for bfd
1765 @cindex bfd glossary
1766
1767 This is a short glossary of some BFD terms.
1768
1769 @table @asis
1770 @item a.out
1771 The a.out object file format. The original Unix object file format.
1772 Still used on SunOS, though not Solaris. Supports only three sections.
1773
1774 @item archive
1775 A collection of object files produced and manipulated by the @samp{ar}
1776 program.
1777
1778 @item backend
1779 The implementation within BFD of a particular object file format. The
1780 set of functions which appear in a particular target vector.
1781
1782 @item BFD
1783 The BFD library itself. Also, each object file, archive, or exectable
1784 opened by the BFD library has the type @samp{bfd *}, and is sometimes
1785 referred to as a bfd.
1786
1787 @item COFF
1788 The Common Object File Format. Used on Unix SVR3. Used by some
1789 embedded targets, although ELF is normally better.
1790
1791 @item DLL
1792 A shared library on Windows.
1793
1794 @item dynamic linker
1795 When a program linked against a shared library is run, the dynamic
1796 linker will locate the appropriate shared library and arrange to somehow
1797 include it in the running image.
1798
1799 @item dynamic object
1800 Another name for an ELF shared library.
1801
1802 @item ECOFF
1803 The Extended Common Object File Format. Used on Alpha Digital Unix
1804 (formerly OSF/1), as well as Ultrix and Irix 4. A variant of COFF.
1805
1806 @item ELF
1807 The Executable and Linking Format. The object file format used on most
1808 modern Unix systems, including GNU/Linux, Solaris, Irix, and SVR4. Also
1809 used on many embedded systems.
1810
1811 @item executable
1812 A program, with instructions and symbols, and perhaps dynamic linking
1813 information. Normally produced by a linker.
1814
1815 @item LMA
1816 Load Memory Address. This is the address at which a section will be
1817 loaded. Compare with VMA, below.
1818
1819 @item NLM
1820 NetWare Loadable Module. Used to describe the format of an object which
1821 be loaded into NetWare, which is some kind of PC based network server
1822 program.
1823
1824 @item object file
1825 A binary file including machine instructions, symbols, and relocation
1826 information. Normally produced by an assembler.
1827
1828 @item object file format
1829 The format of an object file. Typically object files and executables
1830 for a particular system are in the same format, although executables
1831 will not contain any relocation information.
1832
1833 @item PE
1834 The Portable Executable format. This is the object file format used for
1835 Windows (specifically, Win32) object files. It is based closely on
1836 COFF, but has a few significant differences.
1837
1838 @item PEI
1839 The Portable Executable Image format. This is the object file format
1840 used for Windows (specifically, Win32) executables. It is very similar
1841 to PE, but includes some additional header information.
1842
1843 @item relocations
1844 Information used by the linker to adjust section contents. Also called
1845 relocs.
1846
1847 @item section
1848 Object files and executable are composed of sections. Sections have
1849 optional data and optional relocation information.
1850
1851 @item shared library
1852 A library of functions which may be used by many executables without
1853 actually being linked into each executable. There are several different
1854 implementations of shared libraries, each having slightly different
1855 features.
1856
1857 @item symbol
1858 Each object file and executable may have a list of symbols, often
1859 referred to as the symbol table. A symbol is basically a name and an
1860 address. There may also be some additional information like the type of
1861 symbol, although the type of a symbol is normally something simple like
1862 function or object, and should be confused with the more complex C
1863 notion of type. Typically every global function and variable in a C
1864 program will have an associated symbol.
1865
1866 @item target vector
1867 A set of functions which implement support for a particular object file
1868 format. The @samp{bfd_target} structure.
1869
1870 @item Win32
1871 The current Windows API, implemented by Windows 95 and later and Windows
1872 NT 3.51 and later, but not by Windows 3.1.
1873
1874 @item XCOFF
1875 The eXtended Common Object File Format. Used on AIX. A variant of
1876 COFF, with a completely different symbol table implementation.
1877
1878 @item VMA
1879 Virtual Memory Address. This is the address a section will have when
1880 an executable is run. Compare with LMA, above.
1881 @end table
1882
1883 @node Index
1884 @unnumberedsec Index
1885 @printindex cp
1886
1887 @contents
1888 @bye
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