* rltty.c: #if out some code if __GO32__.
[deliverable/binutils-gdb.git] / bfd / section.c
1 /* Object file "section" support for the BFD library.
2 Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc.
3 Written by Cygnus Support.
4
5 This file is part of BFD, the Binary File Descriptor library.
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
20
21 /*
22 SECTION
23 Sections
24
25 The raw data contained within a BFD is maintained through the
26 section abstraction. A single BFD may have any number of
27 sections. It keeps hold of them by pointing to the first;
28 each one points to the next in the list.
29
30 Sections are supported in BFD in <<section.c>>.
31
32 @menu
33 @* Section Input::
34 @* Section Output::
35 @* typedef asection::
36 @* section prototypes::
37 @end menu
38
39 INODE
40 Section Input, Section Output, Sections, Sections
41 SUBSECTION
42 Section input
43
44 When a BFD is opened for reading, the section structures are
45 created and attached to the BFD.
46
47 Each section has a name which describes the section in the
48 outside world---for example, <<a.out>> would contain at least
49 three sections, called <<.text>>, <<.data>> and <<.bss>>.
50
51 Names need not be unique; for example a COFF file may have several
52 sections named <<.data>>.
53
54 Sometimes a BFD will contain more than the ``natural'' number of
55 sections. A back end may attach other sections containing
56 constructor data, or an application may add a section (using
57 <<bfd_make_section>>) to the sections attached to an already open
58 BFD. For example, the linker creates an extra section
59 <<COMMON>> for each input file's BFD to hold information about
60 common storage.
61
62 The raw data is not necessarily read in when
63 the section descriptor is created. Some targets may leave the
64 data in place until a <<bfd_get_section_contents>> call is
65 made. Other back ends may read in all the data at once. For
66 example, an S-record file has to be read once to determine the
67 size of the data. An IEEE-695 file doesn't contain raw data in
68 sections, but data and relocation expressions intermixed, so
69 the data area has to be parsed to get out the data and
70 relocations.
71
72 INODE
73 Section Output, typedef asection, Section Input, Sections
74
75 SUBSECTION
76 Section output
77
78 To write a new object style BFD, the various sections to be
79 written have to be created. They are attached to the BFD in
80 the same way as input sections; data is written to the
81 sections using <<bfd_set_section_contents>>.
82
83 Any program that creates or combines sections (e.g., the assembler
84 and linker) must use the <<asection>> fields <<output_section>> and
85 <<output_offset>> to indicate the file sections to which each
86 section must be written. (If the section is being created from
87 scratch, <<output_section>> should probably point to the section
88 itself and <<output_offset>> should probably be zero.)
89
90 The data to be written comes from input sections attached
91 (via <<output_section>> pointers) to
92 the output sections. The output section structure can be
93 considered a filter for the input section: the output section
94 determines the vma of the output data and the name, but the
95 input section determines the offset into the output section of
96 the data to be written.
97
98 E.g., to create a section "O", starting at 0x100, 0x123 long,
99 containing two subsections, "A" at offset 0x0 (i.e., at vma
100 0x100) and "B" at offset 0x20 (i.e., at vma 0x120) the <<asection>>
101 structures would look like:
102
103 | section name "A"
104 | output_offset 0x00
105 | size 0x20
106 | output_section -----------> section name "O"
107 | | vma 0x100
108 | section name "B" | size 0x123
109 | output_offset 0x20 |
110 | size 0x103 |
111 | output_section --------|
112
113
114 SUBSECTION
115 Link orders
116
117 The data within a section is stored in a @dfn{link_order}.
118 These are much like the fixups in <<gas>>. The link_order
119 abstraction allows a section to grow and shrink within itself.
120
121 A link_order knows how big it is, and which is the next
122 link_order and where the raw data for it is; it also points to
123 a list of relocations which apply to it.
124
125 The link_order is used by the linker to perform relaxing on
126 final code. The compiler creates code which is as big as
127 necessary to make it work without relaxing, and the user can
128 select whether to relax. Sometimes relaxing takes a lot of
129 time. The linker runs around the relocations to see if any
130 are attached to data which can be shrunk, if so it does it on
131 a link_order by link_order basis.
132
133 */
134
135
136 #include "bfd.h"
137 #include "sysdep.h"
138 #include "libbfd.h"
139
140
141 /*
142 DOCDD
143 INODE
144 typedef asection, section prototypes, Section Output, Sections
145 SUBSECTION
146 typedef asection
147
148 Here is the section structure:
149
150 CODE_FRAGMENT
151 .
152 .typedef struct sec
153 .{
154 . {* The name of the section; the name isn't a copy, the pointer is
155 . the same as that passed to bfd_make_section. *}
156 .
157 . CONST char *name;
158 .
159 . {* Which section is it; 0..nth. *}
160 .
161 . int index;
162 .
163 . {* The next section in the list belonging to the BFD, or NULL. *}
164 .
165 . struct sec *next;
166 .
167 . {* The field flags contains attributes of the section. Some
168 . flags are read in from the object file, and some are
169 . synthesized from other information. *}
170 .
171 . flagword flags;
172 .
173 .#define SEC_NO_FLAGS 0x000
174 .
175 . {* Tells the OS to allocate space for this section when loading.
176 . This is clear for a section containing debug information
177 . only. *}
178 .#define SEC_ALLOC 0x001
179 .
180 . {* Tells the OS to load the section from the file when loading.
181 . This is clear for a .bss section. *}
182 .#define SEC_LOAD 0x002
183 .
184 . {* The section contains data still to be relocated, so there is
185 . some relocation information too. *}
186 .#define SEC_RELOC 0x004
187 .
188 .#if 0 {* Obsolete ? *}
189 .#define SEC_BALIGN 0x008
190 .#endif
191 .
192 . {* A signal to the OS that the section contains read only
193 . data. *}
194 .#define SEC_READONLY 0x010
195 .
196 . {* The section contains code only. *}
197 .#define SEC_CODE 0x020
198 .
199 . {* The section contains data only. *}
200 .#define SEC_DATA 0x040
201 .
202 . {* The section will reside in ROM. *}
203 .#define SEC_ROM 0x080
204 .
205 . {* The section contains constructor information. This section
206 . type is used by the linker to create lists of constructors and
207 . destructors used by <<g++>>. When a back end sees a symbol
208 . which should be used in a constructor list, it creates a new
209 . section for the type of name (e.g., <<__CTOR_LIST__>>), attaches
210 . the symbol to it, and builds a relocation. To build the lists
211 . of constructors, all the linker has to do is catenate all the
212 . sections called <<__CTOR_LIST__>> and relocate the data
213 . contained within - exactly the operations it would peform on
214 . standard data. *}
215 .#define SEC_CONSTRUCTOR 0x100
216 .
217 . {* The section is a constuctor, and should be placed at the
218 . end of the text, data, or bss section(?). *}
219 .#define SEC_CONSTRUCTOR_TEXT 0x1100
220 .#define SEC_CONSTRUCTOR_DATA 0x2100
221 .#define SEC_CONSTRUCTOR_BSS 0x3100
222 .
223 . {* The section has contents - a data section could be
224 . <<SEC_ALLOC>> | <<SEC_HAS_CONTENTS>>; a debug section could be
225 . <<SEC_HAS_CONTENTS>> *}
226 .#define SEC_HAS_CONTENTS 0x200
227 .
228 . {* An instruction to the linker to not output the section
229 . even if it has information which would normally be written. *}
230 .#define SEC_NEVER_LOAD 0x400
231 .
232 . {* The section is a shared library section. The linker must leave
233 . these completely alone, as the vma and size are used when
234 . the executable is loaded. *}
235 .#define SEC_SHARED_LIBRARY 0x800
236 .
237 . {* The section is a common section (symbols may be defined
238 . multiple times, the value of a symbol is the amount of
239 . space it requires, and the largest symbol value is the one
240 . used). Most targets have exactly one of these (which we
241 . translate to bfd_com_section), but ECOFF has two. *}
242 .#define SEC_IS_COMMON 0x8000
243 .
244 . {* The section contains only debugging information. For
245 . example, this is set for ELF .debug and .stab sections.
246 . strip tests this flag to see if a section can be
247 . discarded. *}
248 .#define SEC_DEBUGGING 0x10000
249 .
250 . {* End of section flags. *}
251 .
252 . {* The virtual memory address of the section - where it will be
253 . at run time. The symbols are relocated against this. The
254 . user_set_vma flag is maintained by bfd; if it's not set, the
255 . backend can assign addresses (for example, in <<a.out>>, where
256 . the default address for <<.data>> is dependent on the specific
257 . target and various flags). *}
258 .
259 . bfd_vma vma;
260 . boolean user_set_vma;
261 .
262 . {* The load address of the section - where it would be in a
263 . rom image; really only used for writing section header
264 . information. *}
265 .
266 . bfd_vma lma;
267 .
268 . {* The size of the section in bytes, as it will be output.
269 . contains a value even if the section has no contents (e.g., the
270 . size of <<.bss>>). This will be filled in after relocation *}
271 .
272 . bfd_size_type _cooked_size;
273 .
274 . {* The original size on disk of the section, in bytes. Normally this
275 . value is the same as the size, but if some relaxing has
276 . been done, then this value will be bigger. *}
277 .
278 . bfd_size_type _raw_size;
279 .
280 . {* If this section is going to be output, then this value is the
281 . offset into the output section of the first byte in the input
282 . section. E.g., if this was going to start at the 100th byte in
283 . the output section, this value would be 100. *}
284 .
285 . bfd_vma output_offset;
286 .
287 . {* The output section through which to map on output. *}
288 .
289 . struct sec *output_section;
290 .
291 . {* The alignment requirement of the section, as an exponent of 2 -
292 . e.g., 3 aligns to 2^3 (or 8). *}
293 .
294 . unsigned int alignment_power;
295 .
296 . {* If an input section, a pointer to a vector of relocation
297 . records for the data in this section. *}
298 .
299 . struct reloc_cache_entry *relocation;
300 .
301 . {* If an output section, a pointer to a vector of pointers to
302 . relocation records for the data in this section. *}
303 .
304 . struct reloc_cache_entry **orelocation;
305 .
306 . {* The number of relocation records in one of the above *}
307 .
308 . unsigned reloc_count;
309 .
310 . {* Information below is back end specific - and not always used
311 . or updated. *}
312 .
313 . {* File position of section data *}
314 .
315 . file_ptr filepos;
316 .
317 . {* File position of relocation info *}
318 .
319 . file_ptr rel_filepos;
320 .
321 . {* File position of line data *}
322 .
323 . file_ptr line_filepos;
324 .
325 . {* Pointer to data for applications *}
326 .
327 . PTR userdata;
328 .
329 . struct lang_output_section *otheruserdata;
330 .
331 . {* Attached line number information *}
332 .
333 . alent *lineno;
334 .
335 . {* Number of line number records *}
336 .
337 . unsigned int lineno_count;
338 .
339 . {* When a section is being output, this value changes as more
340 . linenumbers are written out *}
341 .
342 . file_ptr moving_line_filepos;
343 .
344 . {* What the section number is in the target world *}
345 .
346 . int target_index;
347 .
348 . PTR used_by_bfd;
349 .
350 . {* If this is a constructor section then here is a list of the
351 . relocations created to relocate items within it. *}
352 .
353 . struct relent_chain *constructor_chain;
354 .
355 . {* The BFD which owns the section. *}
356 .
357 . bfd *owner;
358 .
359 . boolean reloc_done;
360 . {* A symbol which points at this section only *}
361 . struct symbol_cache_entry *symbol;
362 . struct symbol_cache_entry **symbol_ptr_ptr;
363 .
364 . struct bfd_link_order *link_order_head;
365 . struct bfd_link_order *link_order_tail;
366 .} asection ;
367 .
368 .
369 . {* These sections are global, and are managed by BFD. The application
370 . and target back end are not permitted to change the values in
371 . these sections. *}
372 .#define BFD_ABS_SECTION_NAME "*ABS*"
373 .#define BFD_UND_SECTION_NAME "*UND*"
374 .#define BFD_COM_SECTION_NAME "*COM*"
375 .#define BFD_IND_SECTION_NAME "*IND*"
376 .
377 . {* the absolute section *}
378 .extern asection bfd_abs_section;
379 . {* Pointer to the undefined section *}
380 .extern asection bfd_und_section;
381 . {* Pointer to the common section *}
382 .extern asection bfd_com_section;
383 . {* Pointer to the indirect section *}
384 .extern asection bfd_ind_section;
385 .
386 .extern struct symbol_cache_entry *bfd_abs_symbol;
387 .extern struct symbol_cache_entry *bfd_com_symbol;
388 .extern struct symbol_cache_entry *bfd_und_symbol;
389 .extern struct symbol_cache_entry *bfd_ind_symbol;
390 .#define bfd_get_section_size_before_reloc(section) \
391 . (section->reloc_done ? (abort(),1): (section)->_raw_size)
392 .#define bfd_get_section_size_after_reloc(section) \
393 . ((section->reloc_done) ? (section)->_cooked_size: (abort(),1))
394 */
395
396 /* These symbols are global, not specific to any BFD. Therefore, anything
397 that tries to change them is broken, and should be repaired. */
398 static CONST asymbol global_syms[] = {
399 /* the_bfd, name, value, attr, section [, udata] */
400 { 0, BFD_COM_SECTION_NAME, 0, BSF_SECTION_SYM, &bfd_com_section },
401 { 0, BFD_UND_SECTION_NAME, 0, BSF_SECTION_SYM, &bfd_und_section },
402 { 0, BFD_ABS_SECTION_NAME, 0, BSF_SECTION_SYM, &bfd_abs_section },
403 { 0, BFD_IND_SECTION_NAME, 0, BSF_SECTION_SYM, &bfd_ind_section },
404 };
405
406 #define STD_SECTION(SEC, FLAGS, SYM, NAME, IDX) \
407 asymbol *SYM = (asymbol *) &global_syms[IDX]; \
408 asection SEC = { NAME, 0, 0, FLAGS, 0, 0, (boolean) 0, 0, 0, 0, &SEC,\
409 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (boolean) 0, \
410 (asymbol *) &global_syms[IDX], &SYM, }
411
412 STD_SECTION (bfd_com_section, SEC_IS_COMMON, bfd_com_symbol, BFD_COM_SECTION_NAME, 0);
413 STD_SECTION (bfd_und_section, 0, bfd_und_symbol, BFD_UND_SECTION_NAME, 1);
414 STD_SECTION (bfd_abs_section, 0, bfd_abs_symbol, BFD_ABS_SECTION_NAME, 2);
415 STD_SECTION (bfd_ind_section, 0, bfd_ind_symbol, BFD_IND_SECTION_NAME, 3);
416 #undef STD_SECTION
417
418 /*
419 DOCDD
420 INODE
421 section prototypes, , typedef asection, Sections
422 SUBSECTION
423 Section prototypes
424
425 These are the functions exported by the section handling part of BFD.
426 */
427
428 /*
429 FUNCTION
430 bfd_get_section_by_name
431
432 SYNOPSIS
433 asection *bfd_get_section_by_name(bfd *abfd, CONST char *name);
434
435 DESCRIPTION
436 Run through @var{abfd} and return the one of the
437 <<asection>>s whose name matches @var{name}, otherwise <<NULL>>.
438 @xref{Sections}, for more information.
439
440 This should only be used in special cases; the normal way to process
441 all sections of a given name is to use <<bfd_map_over_sections>> and
442 <<strcmp>> on the name (or better yet, base it on the section flags
443 or something else) for each section.
444 */
445
446 asection *
447 DEFUN(bfd_get_section_by_name,(abfd, name),
448 bfd *abfd AND
449 CONST char *name)
450 {
451 asection *sect;
452
453 for (sect = abfd->sections; sect != NULL; sect = sect->next)
454 if (!strcmp (sect->name, name)) return sect;
455 return NULL;
456 }
457
458
459 /*
460 FUNCTION
461 bfd_make_section_old_way
462
463 SYNOPSIS
464 asection *bfd_make_section_old_way(bfd *abfd, CONST char *name);
465
466 DESCRIPTION
467 Create a new empty section called @var{name}
468 and attach it to the end of the chain of sections for the
469 BFD @var{abfd}. An attempt to create a section with a name which
470 is already in use returns its pointer without changing the
471 section chain.
472
473 It has the funny name since this is the way it used to be
474 before it was rewritten....
475
476 Possible errors are:
477 o <<invalid_operation>> -
478 If output has already started for this BFD.
479 o <<no_memory>> -
480 If obstack alloc fails.
481
482 */
483
484
485 asection *
486 DEFUN(bfd_make_section_old_way,(abfd, name),
487 bfd *abfd AND
488 CONST char * name)
489 {
490 asection *sec = bfd_get_section_by_name(abfd, name);
491 if (sec == (asection *)NULL)
492 {
493 sec = bfd_make_section(abfd, name);
494 }
495 return sec;
496 }
497
498 /*
499 FUNCTION
500 bfd_make_section_anyway
501
502 SYNOPSIS
503 asection *bfd_make_section_anyway(bfd *abfd, CONST char *name);
504
505 DESCRIPTION
506 Create a new empty section called @var{name} and attach it to the end of
507 the chain of sections for @var{abfd}. Create a new section even if there
508 is already a section with that name.
509
510 Return <<NULL>> and set <<bfd_error>> on error; possible errors are:
511 o <<invalid_operation>> - If output has already started for @var{abfd}.
512 o <<no_memory>> - If obstack alloc fails.
513 */
514
515 sec_ptr
516 bfd_make_section_anyway (abfd, name)
517 bfd *abfd;
518 CONST char *name;
519 {
520 asection *newsect;
521 asection **prev = &abfd->sections;
522 asection * sect = abfd->sections;
523
524 if (abfd->output_has_begun)
525 {
526 bfd_error = invalid_operation;
527 return NULL;
528 }
529
530 while (sect) {
531 prev = &sect->next;
532 sect = sect->next;
533 }
534
535 newsect = (asection *) bfd_zalloc(abfd, sizeof (asection));
536 if (newsect == NULL) {
537 bfd_error = no_memory;
538 return NULL;
539 }
540
541 newsect->name = name;
542 newsect->index = abfd->section_count++;
543 newsect->flags = SEC_NO_FLAGS;
544
545 newsect->userdata = 0;
546 newsect->next = (asection *)NULL;
547 newsect->relocation = (arelent *)NULL;
548 newsect->reloc_count = 0;
549 newsect->line_filepos =0;
550 newsect->owner = abfd;
551
552 /* Create a symbol whos only job is to point to this section. This is
553 useful for things like relocs which are relative to the base of a
554 section. */
555 newsect->symbol = bfd_make_empty_symbol(abfd);
556 if (!newsect)
557 return NULL;
558 newsect->symbol->name = name;
559 newsect->symbol->value = 0;
560 newsect->symbol->section = newsect;
561 newsect->symbol->flags = BSF_SECTION_SYM;
562
563 newsect->symbol_ptr_ptr = &newsect->symbol;
564
565 if (BFD_SEND (abfd, _new_section_hook, (abfd, newsect)) != true) {
566 free (newsect);
567 return NULL;
568 }
569
570 *prev = newsect;
571 return newsect;
572 }
573
574 /*
575 FUNCTION
576 bfd_make_section
577
578 SYNOPSIS
579 asection *bfd_make_section(bfd *, CONST char *name);
580
581 DESCRIPTION
582 Like <<bfd_make_section_anyway>>, but return <<NULL>> (without setting
583 bfd_error) without changing the section chain if there is already a
584 section named @var{name}. If there is an error, return <<NULL>> and set
585 <<bfd_error>>.
586 */
587
588 sec_ptr
589 DEFUN(bfd_make_section,(abfd, name),
590 bfd *abfd AND
591 CONST char * name)
592 {
593 asection * sect = abfd->sections;
594
595 if (strcmp(name, BFD_ABS_SECTION_NAME) == 0)
596 {
597 return &bfd_abs_section;
598 }
599 if (strcmp(name, BFD_COM_SECTION_NAME) == 0)
600 {
601 return &bfd_com_section;
602 }
603 if (strcmp(name, BFD_UND_SECTION_NAME) == 0)
604 {
605 return &bfd_und_section;
606 }
607
608 if (strcmp(name, BFD_IND_SECTION_NAME) == 0)
609 {
610 return &bfd_ind_section;
611 }
612
613 while (sect) {
614 if (!strcmp(sect->name, name)) return NULL;
615 sect = sect->next;
616 }
617
618 /* The name is not already used; go ahead and make a new section. */
619 return bfd_make_section_anyway (abfd, name);
620 }
621
622
623 /*
624 FUNCTION
625 bfd_set_section_flags
626
627 SYNOPSIS
628 boolean bfd_set_section_flags(bfd *abfd, asection *sec, flagword flags);
629
630 DESCRIPTION
631 Set the attributes of the section @var{sec} in the BFD
632 @var{abfd} to the value @var{flags}. Return <<true>> on success,
633 <<false>> on error. Possible error returns are:
634
635 o <<invalid_operation>> -
636 The section cannot have one or more of the attributes
637 requested. For example, a .bss section in <<a.out>> may not
638 have the <<SEC_HAS_CONTENTS>> field set.
639
640 */
641
642 /*ARGSUSED*/
643 boolean
644 DEFUN(bfd_set_section_flags,(abfd, section, flags),
645 bfd *abfd AND
646 sec_ptr section AND
647 flagword flags)
648 {
649 #if 0
650 /* If you try to copy a text section from an input file (where it
651 has the SEC_CODE flag set) to an output file, this loses big if
652 the bfd_applicable_section_flags (abfd) doesn't have the SEC_CODE
653 set - which it doesn't, at least not for a.out. FIXME */
654
655 if ((flags & bfd_applicable_section_flags (abfd)) != flags) {
656 bfd_error = invalid_operation;
657 return false;
658 }
659 #endif
660
661 section->flags = flags;
662 return true;
663 }
664
665
666 /*
667 FUNCTION
668 bfd_map_over_sections
669
670 SYNOPSIS
671 void bfd_map_over_sections(bfd *abfd,
672 void (*func)(bfd *abfd,
673 asection *sect,
674 PTR obj),
675 PTR obj);
676
677 DESCRIPTION
678 Call the provided function @var{func} for each section
679 attached to the BFD @var{abfd}, passing @var{obj} as an
680 argument. The function will be called as if by
681
682 | func(abfd, the_section, obj);
683
684 This is the prefered method for iterating over sections; an
685 alternative would be to use a loop:
686
687 | section *p;
688 | for (p = abfd->sections; p != NULL; p = p->next)
689 | func(abfd, p, ...)
690
691
692 */
693
694 /*VARARGS2*/
695 void
696 DEFUN(bfd_map_over_sections,(abfd, operation, user_storage),
697 bfd *abfd AND
698 void (*operation) PARAMS ((bfd *abfd, asection *sect, PTR obj)) AND
699 PTR user_storage)
700 {
701 asection *sect;
702 int i = 0;
703
704 for (sect = abfd->sections; sect != NULL; i++, sect = sect->next)
705 (*operation) (abfd, sect, user_storage);
706
707 if (i != abfd->section_count) /* Debugging */
708 abort();
709 }
710
711
712 /*
713 FUNCTION
714 bfd_set_section_size
715
716 SYNOPSIS
717 boolean bfd_set_section_size(bfd *abfd, asection *sec, bfd_size_type val);
718
719 DESCRIPTION
720 Set @var{sec} to the size @var{val}. If the operation is
721 ok, then <<true>> is returned, else <<false>>.
722
723 Possible error returns:
724 o <<invalid_operation>> -
725 Writing has started to the BFD, so setting the size is invalid.
726
727 */
728
729 boolean
730 DEFUN(bfd_set_section_size,(abfd, ptr, val),
731 bfd *abfd AND
732 sec_ptr ptr AND
733 bfd_size_type val)
734 {
735 /* Once you've started writing to any section you cannot create or change
736 the size of any others. */
737
738 if (abfd->output_has_begun) {
739 bfd_error = invalid_operation;
740 return false;
741 }
742
743 ptr->_cooked_size = val;
744 ptr->_raw_size = val;
745
746 return true;
747 }
748
749 /*
750 FUNCTION
751 bfd_set_section_contents
752
753 SYNOPSIS
754 boolean bfd_set_section_contents
755 (bfd *abfd,
756 asection *section,
757 PTR data,
758 file_ptr offset,
759 bfd_size_type count);
760
761
762 DESCRIPTION
763 Sets the contents of the section @var{section} in BFD
764 @var{abfd} to the data starting in memory at @var{data}. The
765 data is written to the output section starting at offset
766 @var{offset} for @var{count} bytes.
767
768
769
770 Normally <<true>> is returned, else <<false>>. Possible error
771 returns are:
772 o <<no_contents>> -
773 The output section does not have the <<SEC_HAS_CONTENTS>>
774 attribute, so nothing can be written to it.
775 o and some more too
776
777 This routine is front end to the back end function
778 <<_bfd_set_section_contents>>.
779
780
781 */
782
783 #define bfd_get_section_size_now(abfd,sec) \
784 (sec->reloc_done \
785 ? bfd_get_section_size_after_reloc (sec) \
786 : bfd_get_section_size_before_reloc (sec))
787
788 boolean
789 DEFUN(bfd_set_section_contents,(abfd, section, location, offset, count),
790 bfd *abfd AND
791 sec_ptr section AND
792 PTR location AND
793 file_ptr offset AND
794 bfd_size_type count)
795 {
796 bfd_size_type sz;
797
798 if (!bfd_get_section_flags(abfd, section) & SEC_HAS_CONTENTS)
799 {
800 bfd_error = no_contents;
801 return(false);
802 }
803
804 if (offset < 0)
805 {
806 bad_val:
807 bfd_error = bad_value;
808 return false;
809 }
810 sz = bfd_get_section_size_now (abfd, section);
811 if (offset > sz
812 || count > sz
813 || offset + count > sz)
814 goto bad_val;
815
816 switch (abfd->direction)
817 {
818 case read_direction:
819 case no_direction:
820 bfd_error = invalid_operation;
821 return false;
822
823 case write_direction:
824 break;
825
826 case both_direction:
827 /* File is opened for update. `output_has_begun' some time ago when
828 the file was created. Do not recompute sections sizes or alignments
829 in _bfd_set_section_content. */
830 abfd->output_has_begun = true;
831 break;
832 }
833
834 if (BFD_SEND (abfd, _bfd_set_section_contents,
835 (abfd, section, location, offset, count)))
836 {
837 abfd->output_has_begun = true;
838 return true;
839 }
840
841 return false;
842 }
843
844 /*
845 FUNCTION
846 bfd_get_section_contents
847
848 SYNOPSIS
849 boolean bfd_get_section_contents
850 (bfd *abfd, asection *section, PTR location,
851 file_ptr offset, bfd_size_type count);
852
853 DESCRIPTION
854 Read data from @var{section} in BFD @var{abfd}
855 into memory starting at @var{location}. The data is read at an
856 offset of @var{offset} from the start of the input section,
857 and is read for @var{count} bytes.
858
859 If the contents of a constructor with the <<SEC_CONSTRUCTOR>>
860 flag set are requested or if the section does not have the
861 <<SEC_HAS_CONTENTS>> flag set, then the @var{location} is filled
862 with zeroes. If no errors occur, <<true>> is returned, else
863 <<false>>.
864
865
866
867 */
868 boolean
869 DEFUN(bfd_get_section_contents,(abfd, section, location, offset, count),
870 bfd *abfd AND
871 sec_ptr section AND
872 PTR location AND
873 file_ptr offset AND
874 bfd_size_type count)
875 {
876 bfd_size_type sz;
877
878 if (section->flags & SEC_CONSTRUCTOR)
879 {
880 memset(location, 0, (unsigned)count);
881 return true;
882 }
883
884 if (offset < 0)
885 {
886 bad_val:
887 bfd_error = bad_value;
888 return false;
889 }
890 /* Even if reloc_done is true, this function reads unrelocated
891 contents, so we want the raw size. */
892 sz = section->_raw_size;
893 if (offset > sz || count > sz || offset + count > sz)
894 goto bad_val;
895
896 if (count == 0)
897 /* Don't bother. */
898 return true;
899
900 if ((section->flags & SEC_HAS_CONTENTS) == 0)
901 {
902 memset(location, 0, (unsigned)count);
903 return true;
904 }
905
906 return BFD_SEND (abfd, _bfd_get_section_contents,
907 (abfd, section, location, offset, count));
908 }
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