* coffgen.c (coff_print_symbol): Cast pointer different to long
[deliverable/binutils-gdb.git] / bfd / syms.c
1 /* Generic symbol-table support for the BFD library.
2 Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc.
3 Written by Cygnus Support.
4
5 This file is part of BFD, the Binary File Descriptor library.
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
20
21 /*
22 SECTION
23 Symbols
24
25 BFD tries to maintain as much symbol information as it can when
26 it moves information from file to file. BFD passes information
27 to applications though the <<asymbol>> structure. When the
28 application requests the symbol table, BFD reads the table in
29 the native form and translates parts of it into the internal
30 format. To maintain more than the information passed to
31 applications, some targets keep some information ``behind the
32 scenes'' in a structure only the particular back end knows
33 about. For example, the coff back end keeps the original
34 symbol table structure as well as the canonical structure when
35 a BFD is read in. On output, the coff back end can reconstruct
36 the output symbol table so that no information is lost, even
37 information unique to coff which BFD doesn't know or
38 understand. If a coff symbol table were read, but were written
39 through an a.out back end, all the coff specific information
40 would be lost. The symbol table of a BFD
41 is not necessarily read in until a canonicalize request is
42 made. Then the BFD back end fills in a table provided by the
43 application with pointers to the canonical information. To
44 output symbols, the application provides BFD with a table of
45 pointers to pointers to <<asymbol>>s. This allows applications
46 like the linker to output a symbol as it was read, since the ``behind
47 the scenes'' information will be still available.
48 @menu
49 @* Reading Symbols::
50 @* Writing Symbols::
51 @* typedef asymbol::
52 @* symbol handling functions::
53 @end menu
54
55 INODE
56 Reading Symbols, Writing Symbols, Symbols, Symbols
57 SUBSECTION
58 Reading symbols
59
60 There are two stages to reading a symbol table from a BFD:
61 allocating storage, and the actual reading process. This is an
62 excerpt from an application which reads the symbol table:
63
64 | unsigned int storage_needed;
65 | asymbol **symbol_table;
66 | unsigned int number_of_symbols;
67 | unsigned int i;
68 |
69 | storage_needed = get_symtab_upper_bound (abfd);
70 |
71 | if (storage_needed == 0) {
72 | return ;
73 | }
74 | symbol_table = (asymbol **) xmalloc (storage_needed);
75 | ...
76 | number_of_symbols =
77 | bfd_canonicalize_symtab (abfd, symbol_table);
78 |
79 | for (i = 0; i < number_of_symbols; i++) {
80 | process_symbol (symbol_table[i]);
81 | }
82
83 All storage for the symbols themselves is in an obstack
84 connected to the BFD; it is freed when the BFD is closed.
85
86
87 INODE
88 Writing Symbols, typedef asymbol, Reading Symbols, Symbols
89 SUBSECTION
90 Writing symbols
91
92 Writing of a symbol table is automatic when a BFD open for
93 writing is closed. The application attaches a vector of
94 pointers to pointers to symbols to the BFD being written, and
95 fills in the symbol count. The close and cleanup code reads
96 through the table provided and performs all the necessary
97 operations. The BFD output code must always be provided with an
98 ``owned'' symbol: one which has come from another BFD, or one
99 which has been created using <<bfd_make_empty_symbol>>. Here is an
100 example showing the creation of a symbol table with only one element:
101
102 | #include "bfd.h"
103 | main()
104 | {
105 | bfd *abfd;
106 | asymbol *ptrs[2];
107 | asymbol *new;
108 |
109 | abfd = bfd_openw("foo","a.out-sunos-big");
110 | bfd_set_format(abfd, bfd_object);
111 | new = bfd_make_empty_symbol(abfd);
112 | new->name = "dummy_symbol";
113 | new->section = bfd_make_section_old_way(abfd, ".text");
114 | new->flags = BSF_GLOBAL;
115 | new->value = 0x12345;
116 |
117 | ptrs[0] = new;
118 | ptrs[1] = (asymbol *)0;
119 |
120 | bfd_set_symtab(abfd, ptrs, 1);
121 | bfd_close(abfd);
122 | }
123 |
124 | ./makesym
125 | nm foo
126 | 00012345 A dummy_symbol
127
128 Many formats cannot represent arbitary symbol information; for
129 instance, the <<a.out>> object format does not allow an
130 arbitary number of sections. A symbol pointing to a section
131 which is not one of <<.text>>, <<.data>> or <<.bss>> cannot
132 be described.
133
134 */
135
136
137
138 /*
139 DOCDD
140 INODE
141 typedef asymbol, symbol handling functions, Writing Symbols, Symbols
142
143 */
144 /*
145 SUBSECTION
146 typedef asymbol
147
148 An <<asymbol>> has the form:
149
150 */
151
152 /*
153 CODE_FRAGMENT
154
155 .
156 .typedef struct symbol_cache_entry
157 .{
158 . {* A pointer to the BFD which owns the symbol. This information
159 . is necessary so that a back end can work out what additional
160 . information (invisible to the application writer) is carried
161 . with the symbol.
162 .
163 . This field is *almost* redundant, since you can use section->owner
164 . instead, except that some symbols point to the global sections
165 . bfd_{abs,com,und}_section. This could be fixed by making
166 . these globals be per-bfd (or per-target-flavor). FIXME. *}
167 .
168 . struct _bfd *the_bfd; {* Use bfd_asymbol_bfd(sym) to access this field. *}
169 .
170 . {* The text of the symbol. The name is left alone, and not copied; the
171 . application may not alter it. *}
172 . CONST char *name;
173 .
174 . {* The value of the symbol. This really should be a union of a
175 . numeric value with a pointer, since some flags indicate that
176 . a pointer to another symbol is stored here. *}
177 . symvalue value;
178 .
179 . {* Attributes of a symbol: *}
180 .
181 .#define BSF_NO_FLAGS 0x00
182 .
183 . {* The symbol has local scope; <<static>> in <<C>>. The value
184 . is the offset into the section of the data. *}
185 .#define BSF_LOCAL 0x01
186 .
187 . {* The symbol has global scope; initialized data in <<C>>. The
188 . value is the offset into the section of the data. *}
189 .#define BSF_GLOBAL 0x02
190 .
191 . {* The symbol has global scope and is exported. The value is
192 . the offset into the section of the data. *}
193 .#define BSF_EXPORT BSF_GLOBAL {* no real difference *}
194 .
195 . {* A normal C symbol would be one of:
196 . <<BSF_LOCAL>>, <<BSF_FORT_COMM>>, <<BSF_UNDEFINED>> or
197 . <<BSF_GLOBAL>> *}
198 .
199 . {* The symbol is a debugging record. The value has an arbitary
200 . meaning. *}
201 .#define BSF_DEBUGGING 0x08
202 .
203 . {* The symbol denotes a function entry point. Used in ELF,
204 . perhaps others someday. *}
205 .#define BSF_FUNCTION 0x10
206 .
207 . {* Used by the linker. *}
208 .#define BSF_KEEP 0x20
209 .#define BSF_KEEP_G 0x40
210 .
211 . {* A weak global symbol, overridable without warnings by
212 . a regular global symbol of the same name. *}
213 .#define BSF_WEAK 0x80
214 .
215 . {* This symbol was created to point to a section, e.g. ELF's
216 . STT_SECTION symbols. *}
217 .#define BSF_SECTION_SYM 0x100
218 .
219 . {* The symbol used to be a common symbol, but now it is
220 . allocated. *}
221 .#define BSF_OLD_COMMON 0x200
222 .
223 . {* The default value for common data. *}
224 .#define BFD_FORT_COMM_DEFAULT_VALUE 0
225 .
226 . {* In some files the type of a symbol sometimes alters its
227 . location in an output file - ie in coff a <<ISFCN>> symbol
228 . which is also <<C_EXT>> symbol appears where it was
229 . declared and not at the end of a section. This bit is set
230 . by the target BFD part to convey this information. *}
231 .
232 .#define BSF_NOT_AT_END 0x400
233 .
234 . {* Signal that the symbol is the label of constructor section. *}
235 .#define BSF_CONSTRUCTOR 0x800
236 .
237 . {* Signal that the symbol is a warning symbol. If the symbol
238 . is a warning symbol, then the value field (I know this is
239 . tacky) will point to the asymbol which when referenced will
240 . cause the warning. *}
241 .#define BSF_WARNING 0x1000
242 .
243 . {* Signal that the symbol is indirect. The value of the symbol
244 . is a pointer to an undefined asymbol which contains the
245 . name to use instead. *}
246 .#define BSF_INDIRECT 0x2000
247 .
248 . {* BSF_FILE marks symbols that contain a file name. This is used
249 . for ELF STT_FILE symbols. *}
250 .#define BSF_FILE 0x4000
251 .
252 . {* Symbol is from dynamic linking information. *}
253 .#define BSF_DYNAMIC 0x8000
254 .
255 . flagword flags;
256 .
257 . {* A pointer to the section to which this symbol is
258 . relative. This will always be non NULL, there are special
259 . sections for undefined and absolute symbols *}
260 . struct sec *section;
261 .
262 . {* Back end special data. This is being phased out in favour
263 . of making this a union. *}
264 . PTR udata;
265 .
266 .} asymbol;
267 */
268
269 #include "bfd.h"
270 #include "sysdep.h"
271
272 #include "libbfd.h"
273 #include "aout/stab_gnu.h"
274
275 /*
276 DOCDD
277 INODE
278 symbol handling functions, , typedef asymbol, Symbols
279 SUBSECTION
280 Symbol handling functions
281 */
282
283 /*
284 FUNCTION
285 get_symtab_upper_bound
286
287 DESCRIPTION
288 Return the number of bytes required to store a vector of pointers
289 to <<asymbols>> for all the symbols in the BFD @var{abfd},
290 including a terminal NULL pointer. If there are no symbols in
291 the BFD, then return 0.
292
293 .#define get_symtab_upper_bound(abfd) \
294 . BFD_SEND (abfd, _get_symtab_upper_bound, (abfd))
295
296 */
297
298 /*
299 FUNCTION
300 bfd_canonicalize_symtab
301
302 DESCRIPTION
303 Read the symbols from the BFD @var{abfd}, and fills in
304 the vector @var{location} with pointers to the symbols and
305 a trailing NULL.
306 Return the actual number of symbol pointers, not
307 including the NULL.
308
309
310 .#define bfd_canonicalize_symtab(abfd, location) \
311 . BFD_SEND (abfd, _bfd_canonicalize_symtab,\
312 . (abfd, location))
313
314 */
315
316
317 /*
318 FUNCTION
319 bfd_set_symtab
320
321 SYNOPSIS
322 boolean bfd_set_symtab (bfd *abfd, asymbol **location, unsigned int count);
323
324 DESCRIPTION
325 Arrange that when the output BFD @var{abfd} is closed,
326 the table @var{location} of @var{count} pointers to symbols
327 will be written.
328 */
329
330 boolean
331 bfd_set_symtab (abfd, location, symcount)
332 bfd *abfd;
333 asymbol **location;
334 unsigned int symcount;
335 {
336 if ((abfd->format != bfd_object) || (bfd_read_p (abfd)))
337 {
338 bfd_set_error (bfd_error_invalid_operation);
339 return false;
340 }
341
342 bfd_get_outsymbols (abfd) = location;
343 bfd_get_symcount (abfd) = symcount;
344 return true;
345 }
346
347 /*
348 FUNCTION
349 bfd_print_symbol_vandf
350
351 SYNOPSIS
352 void bfd_print_symbol_vandf(PTR file, asymbol *symbol);
353
354 DESCRIPTION
355 Print the value and flags of the @var{symbol} supplied to the
356 stream @var{file}.
357 */
358 void
359 bfd_print_symbol_vandf (arg, symbol)
360 PTR arg;
361 asymbol *symbol;
362 {
363 FILE *file = (FILE *) arg;
364 flagword type = symbol->flags;
365 if (symbol->section != (asection *) NULL)
366 {
367 fprintf_vma (file, symbol->value + symbol->section->vma);
368 }
369 else
370 {
371 fprintf_vma (file, symbol->value);
372 }
373
374 /* This presumes that a symbol can not be both BSF_DEBUGGING and
375 BSF_DYNAMIC. */
376 fprintf (file, " %c%c%c%c%c%c%c",
377 (type & BSF_LOCAL) ? 'l' : ' ',
378 (type & BSF_GLOBAL) ? 'g' : ' ',
379 (type & BSF_WEAK) ? 'w' : ' ',
380 (type & BSF_CONSTRUCTOR) ? 'C' : ' ',
381 (type & BSF_WARNING) ? 'W' : ' ',
382 (type & BSF_INDIRECT) ? 'I' : ' ',
383 (type & BSF_DEBUGGING) ? 'd'
384 : (type & BSF_DYNAMIC) ? 'D' : ' ');
385 }
386
387
388 /*
389 FUNCTION
390 bfd_make_empty_symbol
391
392 DESCRIPTION
393 Create a new <<asymbol>> structure for the BFD @var{abfd}
394 and return a pointer to it.
395
396 This routine is necessary because each back end has private
397 information surrounding the <<asymbol>>. Building your own
398 <<asymbol>> and pointing to it will not create the private
399 information, and will cause problems later on.
400
401 .#define bfd_make_empty_symbol(abfd) \
402 . BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
403 */
404
405 /*
406 FUNCTION
407 bfd_make_debug_symbol
408
409 DESCRIPTION
410 Create a new <<asymbol>> structure for the BFD @var{abfd},
411 to be used as a debugging symbol. Further details of its use have
412 yet to be worked out.
413
414 .#define bfd_make_debug_symbol(abfd,ptr,size) \
415 . BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size))
416 */
417
418 struct section_to_type
419 {
420 CONST char *section;
421 char type;
422 };
423
424 /* Map section names to POSIX/BSD single-character symbol types.
425 This table is probably incomplete. It is sorted for convenience of
426 adding entries. Since it is so short, a linear search is used. */
427 static CONST struct section_to_type stt[] =
428 {
429 {"*DEBUG*", 'N'},
430 {".bss", 'b'},
431 {".data", 'd'},
432 {".sbss", 's'}, /* Small BSS (uninitialized data) */
433 {".scommon", 'c'}, /* Small common */
434 {".sdata", 'g'}, /* Small initialized data */
435 {".text", 't'},
436 {0, 0}
437 };
438
439 /* Return the single-character symbol type corresponding to
440 section S, or '?' for an unknown COFF section. */
441
442 static char
443 coff_section_type (s)
444 char *s;
445 {
446 CONST struct section_to_type *t;
447
448 for (t = &stt[0]; t->section; t++)
449 if (!strcmp (s, t->section))
450 return t->type;
451 return '?';
452 }
453
454 #ifndef islower
455 #define islower(c) ((c) >= 'a' && (c) <= 'z')
456 #endif
457 #ifndef toupper
458 #define toupper(c) (islower(c) ? ((c) & ~0x20) : (c))
459 #endif
460
461 /*
462 FUNCTION
463 bfd_decode_symclass
464
465 DESCRIPTION
466 Return a character corresponding to the symbol
467 class of @var{symbol}, or '?' for an unknown class.
468
469 SYNOPSIS
470 int bfd_decode_symclass(asymbol *symbol);
471 */
472 int
473 bfd_decode_symclass (symbol)
474 asymbol *symbol;
475 {
476 char c;
477
478 if (bfd_is_com_section (symbol->section))
479 return 'C';
480 if (symbol->section == &bfd_und_section)
481 return 'U';
482 if (symbol->section == &bfd_ind_section)
483 return 'I';
484 if (!(symbol->flags & (BSF_GLOBAL | BSF_LOCAL)))
485 return '?';
486
487 if (symbol->section == &bfd_abs_section)
488 c = 'a';
489 else if (symbol->section)
490 c = coff_section_type (symbol->section->name);
491 else
492 return '?';
493 if (symbol->flags & BSF_GLOBAL)
494 c = toupper (c);
495 return c;
496
497 /* We don't have to handle these cases just yet, but we will soon:
498 N_SETV: 'v';
499 N_SETA: 'l';
500 N_SETT: 'x';
501 N_SETD: 'z';
502 N_SETB: 's';
503 N_INDR: 'i';
504 */
505 }
506
507 /*
508 FUNCTION
509 bfd_symbol_info
510
511 DESCRIPTION
512 Fill in the basic info about symbol that nm needs.
513 Additional info may be added by the back-ends after
514 calling this function.
515
516 SYNOPSIS
517 void bfd_symbol_info(asymbol *symbol, symbol_info *ret);
518 */
519
520 void
521 bfd_symbol_info (symbol, ret)
522 asymbol *symbol;
523 symbol_info *ret;
524 {
525 ret->type = bfd_decode_symclass (symbol);
526 if (ret->type != 'U')
527 ret->value = symbol->value + symbol->section->vma;
528 else
529 ret->value = 0;
530 ret->name = symbol->name;
531 }
532
533 void
534 bfd_symbol_is_absolute ()
535 {
536 abort ();
537 }
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