/spare/repo/netdev-2.6 branch 'master'
[deliverable/linux.git] / drivers / char / drm / radeon_drm.h
1 /* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
2 *
3 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
4 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
5 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * All rights reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 *
27 * Authors:
28 * Kevin E. Martin <martin@valinux.com>
29 * Gareth Hughes <gareth@valinux.com>
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33 #ifndef __RADEON_DRM_H__
34 #define __RADEON_DRM_H__
35
36 /* WARNING: If you change any of these defines, make sure to change the
37 * defines in the X server file (radeon_sarea.h)
38 */
39 #ifndef __RADEON_SAREA_DEFINES__
40 #define __RADEON_SAREA_DEFINES__
41
42 /* Old style state flags, required for sarea interface (1.1 and 1.2
43 * clears) and 1.2 drm_vertex2 ioctl.
44 */
45 #define RADEON_UPLOAD_CONTEXT 0x00000001
46 #define RADEON_UPLOAD_VERTFMT 0x00000002
47 #define RADEON_UPLOAD_LINE 0x00000004
48 #define RADEON_UPLOAD_BUMPMAP 0x00000008
49 #define RADEON_UPLOAD_MASKS 0x00000010
50 #define RADEON_UPLOAD_VIEWPORT 0x00000020
51 #define RADEON_UPLOAD_SETUP 0x00000040
52 #define RADEON_UPLOAD_TCL 0x00000080
53 #define RADEON_UPLOAD_MISC 0x00000100
54 #define RADEON_UPLOAD_TEX0 0x00000200
55 #define RADEON_UPLOAD_TEX1 0x00000400
56 #define RADEON_UPLOAD_TEX2 0x00000800
57 #define RADEON_UPLOAD_TEX0IMAGES 0x00001000
58 #define RADEON_UPLOAD_TEX1IMAGES 0x00002000
59 #define RADEON_UPLOAD_TEX2IMAGES 0x00004000
60 #define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
61 #define RADEON_REQUIRE_QUIESCENCE 0x00010000
62 #define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */
63 #define RADEON_UPLOAD_ALL 0x003effff
64 #define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff
65
66
67 /* New style per-packet identifiers for use in cmd_buffer ioctl with
68 * the RADEON_EMIT_PACKET command. Comments relate new packets to old
69 * state bits and the packet size:
70 */
71 #define RADEON_EMIT_PP_MISC 0 /* context/7 */
72 #define RADEON_EMIT_PP_CNTL 1 /* context/3 */
73 #define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */
74 #define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */
75 #define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */
76 #define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */
77 #define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */
78 #define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */
79 #define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */
80 #define RADEON_EMIT_SE_CNTL 9 /* setup/2 */
81 #define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */
82 #define RADEON_EMIT_RE_MISC 11 /* misc/1 */
83 #define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */
84 #define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */
85 #define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */
86 #define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */
87 #define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */
88 #define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */
89 #define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */
90 #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */
91 #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */
92 #define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */
93 #define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */
94 #define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */
95 #define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */
96 #define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */
97 #define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */
98 #define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */
99 #define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */
100 #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */
101 #define R200_EMIT_TFACTOR_0 30 /* tf/7 */
102 #define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */
103 #define R200_EMIT_VAP_CTL 32 /* vap/1 */
104 #define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */
105 #define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */
106 #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */
107 #define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */
108 #define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */
109 #define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */
110 #define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */
111 #define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */
112 #define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */
113 #define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */
114 #define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */
115 #define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */
116 #define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */
117 #define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */
118 #define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */
119 #define R200_EMIT_VTE_CNTL 48 /* vte/1 */
120 #define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */
121 #define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */
122 #define R200_EMIT_PP_CNTL_X 51 /* cst/1 */
123 #define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */
124 #define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */
125 #define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */
126 #define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */
127 #define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */
128 #define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */
129 #define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */
130 #define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */
131 #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */
132 #define R200_EMIT_PP_CUBIC_FACES_0 61
133 #define R200_EMIT_PP_CUBIC_OFFSETS_0 62
134 #define R200_EMIT_PP_CUBIC_FACES_1 63
135 #define R200_EMIT_PP_CUBIC_OFFSETS_1 64
136 #define R200_EMIT_PP_CUBIC_FACES_2 65
137 #define R200_EMIT_PP_CUBIC_OFFSETS_2 66
138 #define R200_EMIT_PP_CUBIC_FACES_3 67
139 #define R200_EMIT_PP_CUBIC_OFFSETS_3 68
140 #define R200_EMIT_PP_CUBIC_FACES_4 69
141 #define R200_EMIT_PP_CUBIC_OFFSETS_4 70
142 #define R200_EMIT_PP_CUBIC_FACES_5 71
143 #define R200_EMIT_PP_CUBIC_OFFSETS_5 72
144 #define RADEON_EMIT_PP_TEX_SIZE_0 73
145 #define RADEON_EMIT_PP_TEX_SIZE_1 74
146 #define RADEON_EMIT_PP_TEX_SIZE_2 75
147 #define R200_EMIT_RB3D_BLENDCOLOR 76
148 #define R200_EMIT_TCL_POINT_SPRITE_CNTL 77
149 #define RADEON_EMIT_PP_CUBIC_FACES_0 78
150 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79
151 #define RADEON_EMIT_PP_CUBIC_FACES_1 80
152 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81
153 #define RADEON_EMIT_PP_CUBIC_FACES_2 82
154 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83
155 #define R200_EMIT_PP_TRI_PERF_CNTL 84
156 #define RADEON_MAX_STATE_PACKETS 85
157
158 /* Commands understood by cmd_buffer ioctl. More can be added but
159 * obviously these can't be removed or changed:
160 */
161 #define RADEON_CMD_PACKET 1 /* emit one of the register packets above */
162 #define RADEON_CMD_SCALARS 2 /* emit scalar data */
163 #define RADEON_CMD_VECTORS 3 /* emit vector data */
164 #define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */
165 #define RADEON_CMD_PACKET3 5 /* emit hw packet */
166 #define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */
167 #define RADEON_CMD_SCALARS2 7 /* r200 stopgap */
168 #define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note:
169 * doesn't make the cpu wait, just
170 * the graphics hardware */
171
172
173 typedef union {
174 int i;
175 struct {
176 unsigned char cmd_type, pad0, pad1, pad2;
177 } header;
178 struct {
179 unsigned char cmd_type, packet_id, pad0, pad1;
180 } packet;
181 struct {
182 unsigned char cmd_type, offset, stride, count;
183 } scalars;
184 struct {
185 unsigned char cmd_type, offset, stride, count;
186 } vectors;
187 struct {
188 unsigned char cmd_type, buf_idx, pad0, pad1;
189 } dma;
190 struct {
191 unsigned char cmd_type, flags, pad0, pad1;
192 } wait;
193 } drm_radeon_cmd_header_t;
194
195 #define RADEON_WAIT_2D 0x1
196 #define RADEON_WAIT_3D 0x2
197
198 /* Allowed parameters for R300_CMD_PACKET3
199 */
200 #define R300_CMD_PACKET3_CLEAR 0
201 #define R300_CMD_PACKET3_RAW 1
202
203 /* Commands understood by cmd_buffer ioctl for R300.
204 * The interface has not been stabilized, so some of these may be removed
205 * and eventually reordered before stabilization.
206 */
207 #define R300_CMD_PACKET0 1
208 #define R300_CMD_VPU 2 /* emit vertex program upload */
209 #define R300_CMD_PACKET3 3 /* emit a packet3 */
210 #define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */
211 #define R300_CMD_CP_DELAY 5
212 #define R300_CMD_DMA_DISCARD 6
213 #define R300_CMD_WAIT 7
214 # define R300_WAIT_2D 0x1
215 # define R300_WAIT_3D 0x2
216 # define R300_WAIT_2D_CLEAN 0x3
217 # define R300_WAIT_3D_CLEAN 0x4
218
219 typedef union {
220 unsigned int u;
221 struct {
222 unsigned char cmd_type, pad0, pad1, pad2;
223 } header;
224 struct {
225 unsigned char cmd_type, count, reglo, reghi;
226 } packet0;
227 struct {
228 unsigned char cmd_type, count, adrlo, adrhi;
229 } vpu;
230 struct {
231 unsigned char cmd_type, packet, pad0, pad1;
232 } packet3;
233 struct {
234 unsigned char cmd_type, packet;
235 unsigned short count; /* amount of packet2 to emit */
236 } delay;
237 struct {
238 unsigned char cmd_type, buf_idx, pad0, pad1;
239 } dma;
240 struct {
241 unsigned char cmd_type, flags, pad0, pad1;
242 } wait;
243 } drm_r300_cmd_header_t;
244
245 #define RADEON_FRONT 0x1
246 #define RADEON_BACK 0x2
247 #define RADEON_DEPTH 0x4
248 #define RADEON_STENCIL 0x8
249 #define RADEON_CLEAR_FASTZ 0x80000000
250 #define RADEON_USE_HIERZ 0x40000000
251 #define RADEON_USE_COMP_ZBUF 0x20000000
252
253 /* Primitive types
254 */
255 #define RADEON_POINTS 0x1
256 #define RADEON_LINES 0x2
257 #define RADEON_LINE_STRIP 0x3
258 #define RADEON_TRIANGLES 0x4
259 #define RADEON_TRIANGLE_FAN 0x5
260 #define RADEON_TRIANGLE_STRIP 0x6
261
262 /* Vertex/indirect buffer size
263 */
264 #define RADEON_BUFFER_SIZE 65536
265
266 /* Byte offsets for indirect buffer data
267 */
268 #define RADEON_INDEX_PRIM_OFFSET 20
269
270 #define RADEON_SCRATCH_REG_OFFSET 32
271
272 #define RADEON_NR_SAREA_CLIPRECTS 12
273
274 /* There are 2 heaps (local/GART). Each region within a heap is a
275 * minimum of 64k, and there are at most 64 of them per heap.
276 */
277 #define RADEON_LOCAL_TEX_HEAP 0
278 #define RADEON_GART_TEX_HEAP 1
279 #define RADEON_NR_TEX_HEAPS 2
280 #define RADEON_NR_TEX_REGIONS 64
281 #define RADEON_LOG_TEX_GRANULARITY 16
282
283 #define RADEON_MAX_TEXTURE_LEVELS 12
284 #define RADEON_MAX_TEXTURE_UNITS 3
285
286 #define RADEON_MAX_SURFACES 8
287
288 /* Blits have strict offset rules. All blit offset must be aligned on
289 * a 1K-byte boundary.
290 */
291 #define RADEON_OFFSET_SHIFT 10
292 #define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT)
293 #define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1)
294
295 #endif /* __RADEON_SAREA_DEFINES__ */
296
297 typedef struct {
298 unsigned int red;
299 unsigned int green;
300 unsigned int blue;
301 unsigned int alpha;
302 } radeon_color_regs_t;
303
304 typedef struct {
305 /* Context state */
306 unsigned int pp_misc; /* 0x1c14 */
307 unsigned int pp_fog_color;
308 unsigned int re_solid_color;
309 unsigned int rb3d_blendcntl;
310 unsigned int rb3d_depthoffset;
311 unsigned int rb3d_depthpitch;
312 unsigned int rb3d_zstencilcntl;
313
314 unsigned int pp_cntl; /* 0x1c38 */
315 unsigned int rb3d_cntl;
316 unsigned int rb3d_coloroffset;
317 unsigned int re_width_height;
318 unsigned int rb3d_colorpitch;
319 unsigned int se_cntl;
320
321 /* Vertex format state */
322 unsigned int se_coord_fmt; /* 0x1c50 */
323
324 /* Line state */
325 unsigned int re_line_pattern; /* 0x1cd0 */
326 unsigned int re_line_state;
327
328 unsigned int se_line_width; /* 0x1db8 */
329
330 /* Bumpmap state */
331 unsigned int pp_lum_matrix; /* 0x1d00 */
332
333 unsigned int pp_rot_matrix_0; /* 0x1d58 */
334 unsigned int pp_rot_matrix_1;
335
336 /* Mask state */
337 unsigned int rb3d_stencilrefmask; /* 0x1d7c */
338 unsigned int rb3d_ropcntl;
339 unsigned int rb3d_planemask;
340
341 /* Viewport state */
342 unsigned int se_vport_xscale; /* 0x1d98 */
343 unsigned int se_vport_xoffset;
344 unsigned int se_vport_yscale;
345 unsigned int se_vport_yoffset;
346 unsigned int se_vport_zscale;
347 unsigned int se_vport_zoffset;
348
349 /* Setup state */
350 unsigned int se_cntl_status; /* 0x2140 */
351
352 /* Misc state */
353 unsigned int re_top_left; /* 0x26c0 */
354 unsigned int re_misc;
355 } drm_radeon_context_regs_t;
356
357 typedef struct {
358 /* Zbias state */
359 unsigned int se_zbias_factor; /* 0x1dac */
360 unsigned int se_zbias_constant;
361 } drm_radeon_context2_regs_t;
362
363
364 /* Setup registers for each texture unit
365 */
366 typedef struct {
367 unsigned int pp_txfilter;
368 unsigned int pp_txformat;
369 unsigned int pp_txoffset;
370 unsigned int pp_txcblend;
371 unsigned int pp_txablend;
372 unsigned int pp_tfactor;
373 unsigned int pp_border_color;
374 } drm_radeon_texture_regs_t;
375
376 typedef struct {
377 unsigned int start;
378 unsigned int finish;
379 unsigned int prim:8;
380 unsigned int stateidx:8;
381 unsigned int numverts:16; /* overloaded as offset/64 for elt prims */
382 unsigned int vc_format; /* vertex format */
383 } drm_radeon_prim_t;
384
385
386 typedef struct {
387 drm_radeon_context_regs_t context;
388 drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
389 drm_radeon_context2_regs_t context2;
390 unsigned int dirty;
391 } drm_radeon_state_t;
392
393
394 typedef struct {
395 /* The channel for communication of state information to the
396 * kernel on firing a vertex buffer with either of the
397 * obsoleted vertex/index ioctls.
398 */
399 drm_radeon_context_regs_t context_state;
400 drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
401 unsigned int dirty;
402 unsigned int vertsize;
403 unsigned int vc_format;
404
405 /* The current cliprects, or a subset thereof.
406 */
407 drm_clip_rect_t boxes[RADEON_NR_SAREA_CLIPRECTS];
408 unsigned int nbox;
409
410 /* Counters for client-side throttling of rendering clients.
411 */
412 unsigned int last_frame;
413 unsigned int last_dispatch;
414 unsigned int last_clear;
415
416 drm_tex_region_t tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1];
417 unsigned int tex_age[RADEON_NR_TEX_HEAPS];
418 int ctx_owner;
419 int pfState; /* number of 3d windows (0,1,2ormore) */
420 int pfCurrentPage; /* which buffer is being displayed? */
421 int crtc2_base; /* CRTC2 frame offset */
422 int tiling_enabled; /* set by drm, read by 2d + 3d clients */
423 } drm_radeon_sarea_t;
424
425
426 /* WARNING: If you change any of these defines, make sure to change the
427 * defines in the Xserver file (xf86drmRadeon.h)
428 *
429 * KW: actually it's illegal to change any of this (backwards compatibility).
430 */
431
432 /* Radeon specific ioctls
433 * The device specific ioctl range is 0x40 to 0x79.
434 */
435 #define DRM_RADEON_CP_INIT 0x00
436 #define DRM_RADEON_CP_START 0x01
437 #define DRM_RADEON_CP_STOP 0x02
438 #define DRM_RADEON_CP_RESET 0x03
439 #define DRM_RADEON_CP_IDLE 0x04
440 #define DRM_RADEON_RESET 0x05
441 #define DRM_RADEON_FULLSCREEN 0x06
442 #define DRM_RADEON_SWAP 0x07
443 #define DRM_RADEON_CLEAR 0x08
444 #define DRM_RADEON_VERTEX 0x09
445 #define DRM_RADEON_INDICES 0x0A
446 #define DRM_RADEON_NOT_USED
447 #define DRM_RADEON_STIPPLE 0x0C
448 #define DRM_RADEON_INDIRECT 0x0D
449 #define DRM_RADEON_TEXTURE 0x0E
450 #define DRM_RADEON_VERTEX2 0x0F
451 #define DRM_RADEON_CMDBUF 0x10
452 #define DRM_RADEON_GETPARAM 0x11
453 #define DRM_RADEON_FLIP 0x12
454 #define DRM_RADEON_ALLOC 0x13
455 #define DRM_RADEON_FREE 0x14
456 #define DRM_RADEON_INIT_HEAP 0x15
457 #define DRM_RADEON_IRQ_EMIT 0x16
458 #define DRM_RADEON_IRQ_WAIT 0x17
459 #define DRM_RADEON_CP_RESUME 0x18
460 #define DRM_RADEON_SETPARAM 0x19
461 #define DRM_RADEON_SURF_ALLOC 0x1a
462 #define DRM_RADEON_SURF_FREE 0x1b
463
464 #define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
465 #define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START)
466 #define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
467 #define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
468 #define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
469 #define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET)
470 #define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
471 #define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP)
472 #define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
473 #define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
474 #define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
475 #define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
476 #define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
477 #define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
478 #define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
479 #define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
480 #define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
481 #define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP)
482 #define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
483 #define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
484 #define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
485 #define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
486 #define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
487 #define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
488 #define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
489 #define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
490 #define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
491
492 typedef struct drm_radeon_init {
493 enum {
494 RADEON_INIT_CP = 0x01,
495 RADEON_CLEANUP_CP = 0x02,
496 RADEON_INIT_R200_CP = 0x03,
497 RADEON_INIT_R300_CP = 0x04
498 } func;
499 unsigned long sarea_priv_offset;
500 int is_pci;
501 int cp_mode;
502 int gart_size;
503 int ring_size;
504 int usec_timeout;
505
506 unsigned int fb_bpp;
507 unsigned int front_offset, front_pitch;
508 unsigned int back_offset, back_pitch;
509 unsigned int depth_bpp;
510 unsigned int depth_offset, depth_pitch;
511
512 unsigned long fb_offset;
513 unsigned long mmio_offset;
514 unsigned long ring_offset;
515 unsigned long ring_rptr_offset;
516 unsigned long buffers_offset;
517 unsigned long gart_textures_offset;
518 } drm_radeon_init_t;
519
520 typedef struct drm_radeon_cp_stop {
521 int flush;
522 int idle;
523 } drm_radeon_cp_stop_t;
524
525 typedef struct drm_radeon_fullscreen {
526 enum {
527 RADEON_INIT_FULLSCREEN = 0x01,
528 RADEON_CLEANUP_FULLSCREEN = 0x02
529 } func;
530 } drm_radeon_fullscreen_t;
531
532 #define CLEAR_X1 0
533 #define CLEAR_Y1 1
534 #define CLEAR_X2 2
535 #define CLEAR_Y2 3
536 #define CLEAR_DEPTH 4
537
538 typedef union drm_radeon_clear_rect {
539 float f[5];
540 unsigned int ui[5];
541 } drm_radeon_clear_rect_t;
542
543 typedef struct drm_radeon_clear {
544 unsigned int flags;
545 unsigned int clear_color;
546 unsigned int clear_depth;
547 unsigned int color_mask;
548 unsigned int depth_mask; /* misnamed field: should be stencil */
549 drm_radeon_clear_rect_t __user *depth_boxes;
550 } drm_radeon_clear_t;
551
552 typedef struct drm_radeon_vertex {
553 int prim;
554 int idx; /* Index of vertex buffer */
555 int count; /* Number of vertices in buffer */
556 int discard; /* Client finished with buffer? */
557 } drm_radeon_vertex_t;
558
559 typedef struct drm_radeon_indices {
560 int prim;
561 int idx;
562 int start;
563 int end;
564 int discard; /* Client finished with buffer? */
565 } drm_radeon_indices_t;
566
567 /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
568 * - allows multiple primitives and state changes in a single ioctl
569 * - supports driver change to emit native primitives
570 */
571 typedef struct drm_radeon_vertex2 {
572 int idx; /* Index of vertex buffer */
573 int discard; /* Client finished with buffer? */
574 int nr_states;
575 drm_radeon_state_t __user *state;
576 int nr_prims;
577 drm_radeon_prim_t __user *prim;
578 } drm_radeon_vertex2_t;
579
580 /* v1.3 - obsoletes drm_radeon_vertex2
581 * - allows arbitarily large cliprect list
582 * - allows updating of tcl packet, vector and scalar state
583 * - allows memory-efficient description of state updates
584 * - allows state to be emitted without a primitive
585 * (for clears, ctx switches)
586 * - allows more than one dma buffer to be referenced per ioctl
587 * - supports tcl driver
588 * - may be extended in future versions with new cmd types, packets
589 */
590 typedef struct drm_radeon_cmd_buffer {
591 int bufsz;
592 char __user *buf;
593 int nbox;
594 drm_clip_rect_t __user *boxes;
595 } drm_radeon_cmd_buffer_t;
596
597 typedef struct drm_radeon_tex_image {
598 unsigned int x, y; /* Blit coordinates */
599 unsigned int width, height;
600 const void __user *data;
601 } drm_radeon_tex_image_t;
602
603 typedef struct drm_radeon_texture {
604 unsigned int offset;
605 int pitch;
606 int format;
607 int width; /* Texture image coordinates */
608 int height;
609 drm_radeon_tex_image_t __user *image;
610 } drm_radeon_texture_t;
611
612 typedef struct drm_radeon_stipple {
613 unsigned int __user *mask;
614 } drm_radeon_stipple_t;
615
616 typedef struct drm_radeon_indirect {
617 int idx;
618 int start;
619 int end;
620 int discard;
621 } drm_radeon_indirect_t;
622
623
624 /* 1.3: An ioctl to get parameters that aren't available to the 3d
625 * client any other way.
626 */
627 #define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */
628 #define RADEON_PARAM_LAST_FRAME 2
629 #define RADEON_PARAM_LAST_DISPATCH 3
630 #define RADEON_PARAM_LAST_CLEAR 4
631 /* Added with DRM version 1.6. */
632 #define RADEON_PARAM_IRQ_NR 5
633 #define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */
634 /* Added with DRM version 1.8. */
635 #define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */
636 #define RADEON_PARAM_STATUS_HANDLE 8
637 #define RADEON_PARAM_SAREA_HANDLE 9
638 #define RADEON_PARAM_GART_TEX_HANDLE 10
639 #define RADEON_PARAM_SCRATCH_OFFSET 11
640
641 typedef struct drm_radeon_getparam {
642 int param;
643 void __user *value;
644 } drm_radeon_getparam_t;
645
646 /* 1.6: Set up a memory manager for regions of shared memory:
647 */
648 #define RADEON_MEM_REGION_GART 1
649 #define RADEON_MEM_REGION_FB 2
650
651 typedef struct drm_radeon_mem_alloc {
652 int region;
653 int alignment;
654 int size;
655 int __user *region_offset; /* offset from start of fb or GART */
656 } drm_radeon_mem_alloc_t;
657
658 typedef struct drm_radeon_mem_free {
659 int region;
660 int region_offset;
661 } drm_radeon_mem_free_t;
662
663 typedef struct drm_radeon_mem_init_heap {
664 int region;
665 int size;
666 int start;
667 } drm_radeon_mem_init_heap_t;
668
669
670 /* 1.6: Userspace can request & wait on irq's:
671 */
672 typedef struct drm_radeon_irq_emit {
673 int __user *irq_seq;
674 } drm_radeon_irq_emit_t;
675
676 typedef struct drm_radeon_irq_wait {
677 int irq_seq;
678 } drm_radeon_irq_wait_t;
679
680
681 /* 1.10: Clients tell the DRM where they think the framebuffer is located in
682 * the card's address space, via a new generic ioctl to set parameters
683 */
684
685 typedef struct drm_radeon_setparam {
686 unsigned int param;
687 int64_t value;
688 } drm_radeon_setparam_t;
689
690 #define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */
691 #define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */
692
693 /* 1.14: Clients can allocate/free a surface
694 */
695 typedef struct drm_radeon_surface_alloc {
696 unsigned int address;
697 unsigned int size;
698 unsigned int flags;
699 } drm_radeon_surface_alloc_t;
700
701 typedef struct drm_radeon_surface_free {
702 unsigned int address;
703 } drm_radeon_surface_free_t;
704
705 #endif
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