2 * Copyright 2011 Red Hat Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19 * USE OR OTHER DEALINGS IN THE SOFTWARE.
21 * The above copyright notice and this permission notice (including the
22 * next paragraph) shall be included in all copies or substantial portions
28 * Jerome Glisse <glisse@freedesktop.org>
32 * We store the last allocated bo in "hole", we always try to allocate
33 * after the last allocated bo. Principle is that in a linear GPU ring
34 * progression was is after last is the oldest bo we allocated and thus
35 * the first one that should no longer be in use by the GPU.
37 * If it's not the case we skip over the bo after last to the closest
38 * done bo if such one exist. If none exist and we are not asked to
39 * block we report failure to allocate.
41 * If we are asked to block we wait on all the oldest fence of all
42 * rings. We just wait for any of those fence to complete.
47 static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo
*sa_bo
);
48 static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager
*sa_manager
);
50 int amdgpu_sa_bo_manager_init(struct amdgpu_device
*adev
,
51 struct amdgpu_sa_manager
*sa_manager
,
52 unsigned size
, u32 align
, u32 domain
)
56 init_waitqueue_head(&sa_manager
->wq
);
57 sa_manager
->bo
= NULL
;
58 sa_manager
->size
= size
;
59 sa_manager
->domain
= domain
;
60 sa_manager
->align
= align
;
61 sa_manager
->hole
= &sa_manager
->olist
;
62 INIT_LIST_HEAD(&sa_manager
->olist
);
63 for (i
= 0; i
< AMDGPU_SA_NUM_FENCE_LISTS
; ++i
)
64 INIT_LIST_HEAD(&sa_manager
->flist
[i
]);
66 r
= amdgpu_bo_create(adev
, size
, align
, true, domain
,
67 0, NULL
, NULL
, &sa_manager
->bo
);
69 dev_err(adev
->dev
, "(%d) failed to allocate bo for manager\n", r
);
76 void amdgpu_sa_bo_manager_fini(struct amdgpu_device
*adev
,
77 struct amdgpu_sa_manager
*sa_manager
)
79 struct amdgpu_sa_bo
*sa_bo
, *tmp
;
81 if (!list_empty(&sa_manager
->olist
)) {
82 sa_manager
->hole
= &sa_manager
->olist
,
83 amdgpu_sa_bo_try_free(sa_manager
);
84 if (!list_empty(&sa_manager
->olist
)) {
85 dev_err(adev
->dev
, "sa_manager is not empty, clearing anyway\n");
88 list_for_each_entry_safe(sa_bo
, tmp
, &sa_manager
->olist
, olist
) {
89 amdgpu_sa_bo_remove_locked(sa_bo
);
91 amdgpu_bo_unref(&sa_manager
->bo
);
95 int amdgpu_sa_bo_manager_start(struct amdgpu_device
*adev
,
96 struct amdgpu_sa_manager
*sa_manager
)
100 if (sa_manager
->bo
== NULL
) {
101 dev_err(adev
->dev
, "no bo for sa manager\n");
106 r
= amdgpu_bo_reserve(sa_manager
->bo
, false);
108 dev_err(adev
->dev
, "(%d) failed to reserve manager bo\n", r
);
111 r
= amdgpu_bo_pin(sa_manager
->bo
, sa_manager
->domain
, &sa_manager
->gpu_addr
);
113 amdgpu_bo_unreserve(sa_manager
->bo
);
114 dev_err(adev
->dev
, "(%d) failed to pin manager bo\n", r
);
117 r
= amdgpu_bo_kmap(sa_manager
->bo
, &sa_manager
->cpu_ptr
);
118 amdgpu_bo_unreserve(sa_manager
->bo
);
122 int amdgpu_sa_bo_manager_suspend(struct amdgpu_device
*adev
,
123 struct amdgpu_sa_manager
*sa_manager
)
127 if (sa_manager
->bo
== NULL
) {
128 dev_err(adev
->dev
, "no bo for sa manager\n");
132 r
= amdgpu_bo_reserve(sa_manager
->bo
, false);
134 amdgpu_bo_kunmap(sa_manager
->bo
);
135 amdgpu_bo_unpin(sa_manager
->bo
);
136 amdgpu_bo_unreserve(sa_manager
->bo
);
141 static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo
*sa_bo
)
143 struct amdgpu_sa_manager
*sa_manager
= sa_bo
->manager
;
144 if (sa_manager
->hole
== &sa_bo
->olist
) {
145 sa_manager
->hole
= sa_bo
->olist
.prev
;
147 list_del_init(&sa_bo
->olist
);
148 list_del_init(&sa_bo
->flist
);
149 fence_put(sa_bo
->fence
);
153 static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager
*sa_manager
)
155 struct amdgpu_sa_bo
*sa_bo
, *tmp
;
157 if (sa_manager
->hole
->next
== &sa_manager
->olist
)
160 sa_bo
= list_entry(sa_manager
->hole
->next
, struct amdgpu_sa_bo
, olist
);
161 list_for_each_entry_safe_from(sa_bo
, tmp
, &sa_manager
->olist
, olist
) {
162 if (sa_bo
->fence
== NULL
||
163 !fence_is_signaled(sa_bo
->fence
)) {
166 amdgpu_sa_bo_remove_locked(sa_bo
);
170 static inline unsigned amdgpu_sa_bo_hole_soffset(struct amdgpu_sa_manager
*sa_manager
)
172 struct list_head
*hole
= sa_manager
->hole
;
174 if (hole
!= &sa_manager
->olist
) {
175 return list_entry(hole
, struct amdgpu_sa_bo
, olist
)->eoffset
;
180 static inline unsigned amdgpu_sa_bo_hole_eoffset(struct amdgpu_sa_manager
*sa_manager
)
182 struct list_head
*hole
= sa_manager
->hole
;
184 if (hole
->next
!= &sa_manager
->olist
) {
185 return list_entry(hole
->next
, struct amdgpu_sa_bo
, olist
)->soffset
;
187 return sa_manager
->size
;
190 static bool amdgpu_sa_bo_try_alloc(struct amdgpu_sa_manager
*sa_manager
,
191 struct amdgpu_sa_bo
*sa_bo
,
192 unsigned size
, unsigned align
)
194 unsigned soffset
, eoffset
, wasted
;
196 soffset
= amdgpu_sa_bo_hole_soffset(sa_manager
);
197 eoffset
= amdgpu_sa_bo_hole_eoffset(sa_manager
);
198 wasted
= (align
- (soffset
% align
)) % align
;
200 if ((eoffset
- soffset
) >= (size
+ wasted
)) {
203 sa_bo
->manager
= sa_manager
;
204 sa_bo
->soffset
= soffset
;
205 sa_bo
->eoffset
= soffset
+ size
;
206 list_add(&sa_bo
->olist
, sa_manager
->hole
);
207 INIT_LIST_HEAD(&sa_bo
->flist
);
208 sa_manager
->hole
= &sa_bo
->olist
;
215 * amdgpu_sa_event - Check if we can stop waiting
217 * @sa_manager: pointer to the sa_manager
218 * @size: number of bytes we want to allocate
219 * @align: alignment we need to match
221 * Check if either there is a fence we can wait for or
222 * enough free memory to satisfy the allocation directly
224 static bool amdgpu_sa_event(struct amdgpu_sa_manager
*sa_manager
,
225 unsigned size
, unsigned align
)
227 unsigned soffset
, eoffset
, wasted
;
230 for (i
= 0; i
< AMDGPU_SA_NUM_FENCE_LISTS
; ++i
)
231 if (!list_empty(&sa_manager
->flist
[i
]))
234 soffset
= amdgpu_sa_bo_hole_soffset(sa_manager
);
235 eoffset
= amdgpu_sa_bo_hole_eoffset(sa_manager
);
236 wasted
= (align
- (soffset
% align
)) % align
;
238 if ((eoffset
- soffset
) >= (size
+ wasted
)) {
245 static bool amdgpu_sa_bo_next_hole(struct amdgpu_sa_manager
*sa_manager
,
246 struct fence
**fences
,
249 struct amdgpu_sa_bo
*best_bo
= NULL
;
250 unsigned i
, soffset
, best
, tmp
;
252 /* if hole points to the end of the buffer */
253 if (sa_manager
->hole
->next
== &sa_manager
->olist
) {
254 /* try again with its beginning */
255 sa_manager
->hole
= &sa_manager
->olist
;
259 soffset
= amdgpu_sa_bo_hole_soffset(sa_manager
);
260 /* to handle wrap around we add sa_manager->size */
261 best
= sa_manager
->size
* 2;
262 /* go over all fence list and try to find the closest sa_bo
263 * of the current last
265 for (i
= 0; i
< AMDGPU_SA_NUM_FENCE_LISTS
; ++i
) {
266 struct amdgpu_sa_bo
*sa_bo
;
268 if (list_empty(&sa_manager
->flist
[i
]))
271 sa_bo
= list_first_entry(&sa_manager
->flist
[i
],
272 struct amdgpu_sa_bo
, flist
);
274 if (!fence_is_signaled(sa_bo
->fence
)) {
275 fences
[i
] = sa_bo
->fence
;
279 /* limit the number of tries each ring gets */
284 tmp
= sa_bo
->soffset
;
286 /* wrap around, pretend it's after */
287 tmp
+= sa_manager
->size
;
291 /* this sa bo is the closest one */
298 uint32_t idx
= best_bo
->fence
->context
;
300 idx
%= AMDGPU_SA_NUM_FENCE_LISTS
;
302 sa_manager
->hole
= best_bo
->olist
.prev
;
304 /* we knew that this one is signaled,
305 so it's save to remote it */
306 amdgpu_sa_bo_remove_locked(best_bo
);
312 int amdgpu_sa_bo_new(struct amdgpu_sa_manager
*sa_manager
,
313 struct amdgpu_sa_bo
**sa_bo
,
314 unsigned size
, unsigned align
)
316 struct fence
*fences
[AMDGPU_SA_NUM_FENCE_LISTS
];
317 unsigned tries
[AMDGPU_SA_NUM_FENCE_LISTS
];
322 if (WARN_ON_ONCE(align
> sa_manager
->align
))
325 if (WARN_ON_ONCE(size
> sa_manager
->size
))
328 *sa_bo
= kmalloc(sizeof(struct amdgpu_sa_bo
), GFP_KERNEL
);
329 if ((*sa_bo
) == NULL
) {
332 (*sa_bo
)->manager
= sa_manager
;
333 (*sa_bo
)->fence
= NULL
;
334 INIT_LIST_HEAD(&(*sa_bo
)->olist
);
335 INIT_LIST_HEAD(&(*sa_bo
)->flist
);
337 spin_lock(&sa_manager
->wq
.lock
);
339 for (i
= 0; i
< AMDGPU_SA_NUM_FENCE_LISTS
; ++i
) {
345 amdgpu_sa_bo_try_free(sa_manager
);
347 if (amdgpu_sa_bo_try_alloc(sa_manager
, *sa_bo
,
349 spin_unlock(&sa_manager
->wq
.lock
);
353 /* see if we can skip over some allocations */
354 } while (amdgpu_sa_bo_next_hole(sa_manager
, fences
, tries
));
356 for (i
= 0, count
= 0; i
< AMDGPU_SA_NUM_FENCE_LISTS
; ++i
)
358 fences
[count
++] = fence_get(fences
[i
]);
361 spin_unlock(&sa_manager
->wq
.lock
);
362 t
= fence_wait_any_timeout(fences
, count
, false,
363 MAX_SCHEDULE_TIMEOUT
);
364 for (i
= 0; i
< count
; ++i
)
365 fence_put(fences
[i
]);
368 spin_lock(&sa_manager
->wq
.lock
);
370 /* if we have nothing to wait for block */
371 r
= wait_event_interruptible_locked(
373 amdgpu_sa_event(sa_manager
, size
, align
)
379 spin_unlock(&sa_manager
->wq
.lock
);
385 void amdgpu_sa_bo_free(struct amdgpu_device
*adev
, struct amdgpu_sa_bo
**sa_bo
,
388 struct amdgpu_sa_manager
*sa_manager
;
390 if (sa_bo
== NULL
|| *sa_bo
== NULL
) {
394 sa_manager
= (*sa_bo
)->manager
;
395 spin_lock(&sa_manager
->wq
.lock
);
396 if (fence
&& !fence_is_signaled(fence
)) {
399 (*sa_bo
)->fence
= fence_get(fence
);
400 idx
= fence
->context
% AMDGPU_SA_NUM_FENCE_LISTS
;
401 list_add_tail(&(*sa_bo
)->flist
, &sa_manager
->flist
[idx
]);
403 amdgpu_sa_bo_remove_locked(*sa_bo
);
405 wake_up_all_locked(&sa_manager
->wq
);
406 spin_unlock(&sa_manager
->wq
.lock
);
410 #if defined(CONFIG_DEBUG_FS)
412 void amdgpu_sa_bo_dump_debug_info(struct amdgpu_sa_manager
*sa_manager
,
415 struct amdgpu_sa_bo
*i
;
417 spin_lock(&sa_manager
->wq
.lock
);
418 list_for_each_entry(i
, &sa_manager
->olist
, olist
) {
419 uint64_t soffset
= i
->soffset
+ sa_manager
->gpu_addr
;
420 uint64_t eoffset
= i
->eoffset
+ sa_manager
->gpu_addr
;
421 if (&i
->olist
== sa_manager
->hole
) {
426 seq_printf(m
, "[0x%010llx 0x%010llx] size %8lld",
427 soffset
, eoffset
, eoffset
- soffset
);
430 seq_printf(m
, " protected by 0x%08x on context %d",
431 i
->fence
->seqno
, i
->fence
->context
);
435 spin_unlock(&sa_manager
->wq
.lock
);