Linux 3.14
[deliverable/linux.git] / drivers / gpu / drm / radeon / radeon_fence.c
1 /*
2 * Copyright 2009 Jerome Glisse.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19 * USE OR OTHER DEALINGS IN THE SOFTWARE.
20 *
21 * The above copyright notice and this permission notice (including the
22 * next paragraph) shall be included in all copies or substantial portions
23 * of the Software.
24 *
25 */
26 /*
27 * Authors:
28 * Jerome Glisse <glisse@freedesktop.org>
29 * Dave Airlie
30 */
31 #include <linux/seq_file.h>
32 #include <linux/atomic.h>
33 #include <linux/wait.h>
34 #include <linux/kref.h>
35 #include <linux/slab.h>
36 #include <linux/firmware.h>
37 #include <drm/drmP.h>
38 #include "radeon_reg.h"
39 #include "radeon.h"
40 #include "radeon_trace.h"
41
42 /*
43 * Fences
44 * Fences mark an event in the GPUs pipeline and are used
45 * for GPU/CPU synchronization. When the fence is written,
46 * it is expected that all buffers associated with that fence
47 * are no longer in use by the associated ring on the GPU and
48 * that the the relevant GPU caches have been flushed. Whether
49 * we use a scratch register or memory location depends on the asic
50 * and whether writeback is enabled.
51 */
52
53 /**
54 * radeon_fence_write - write a fence value
55 *
56 * @rdev: radeon_device pointer
57 * @seq: sequence number to write
58 * @ring: ring index the fence is associated with
59 *
60 * Writes a fence value to memory or a scratch register (all asics).
61 */
62 static void radeon_fence_write(struct radeon_device *rdev, u32 seq, int ring)
63 {
64 struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
65 if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
66 if (drv->cpu_addr) {
67 *drv->cpu_addr = cpu_to_le32(seq);
68 }
69 } else {
70 WREG32(drv->scratch_reg, seq);
71 }
72 }
73
74 /**
75 * radeon_fence_read - read a fence value
76 *
77 * @rdev: radeon_device pointer
78 * @ring: ring index the fence is associated with
79 *
80 * Reads a fence value from memory or a scratch register (all asics).
81 * Returns the value of the fence read from memory or register.
82 */
83 static u32 radeon_fence_read(struct radeon_device *rdev, int ring)
84 {
85 struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
86 u32 seq = 0;
87
88 if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
89 if (drv->cpu_addr) {
90 seq = le32_to_cpu(*drv->cpu_addr);
91 } else {
92 seq = lower_32_bits(atomic64_read(&drv->last_seq));
93 }
94 } else {
95 seq = RREG32(drv->scratch_reg);
96 }
97 return seq;
98 }
99
100 /**
101 * radeon_fence_emit - emit a fence on the requested ring
102 *
103 * @rdev: radeon_device pointer
104 * @fence: radeon fence object
105 * @ring: ring index the fence is associated with
106 *
107 * Emits a fence command on the requested ring (all asics).
108 * Returns 0 on success, -ENOMEM on failure.
109 */
110 int radeon_fence_emit(struct radeon_device *rdev,
111 struct radeon_fence **fence,
112 int ring)
113 {
114 /* we are protected by the ring emission mutex */
115 *fence = kmalloc(sizeof(struct radeon_fence), GFP_KERNEL);
116 if ((*fence) == NULL) {
117 return -ENOMEM;
118 }
119 kref_init(&((*fence)->kref));
120 (*fence)->rdev = rdev;
121 (*fence)->seq = ++rdev->fence_drv[ring].sync_seq[ring];
122 (*fence)->ring = ring;
123 radeon_fence_ring_emit(rdev, ring, *fence);
124 trace_radeon_fence_emit(rdev->ddev, ring, (*fence)->seq);
125 return 0;
126 }
127
128 /**
129 * radeon_fence_process - process a fence
130 *
131 * @rdev: radeon_device pointer
132 * @ring: ring index the fence is associated with
133 *
134 * Checks the current fence value and wakes the fence queue
135 * if the sequence number has increased (all asics).
136 */
137 void radeon_fence_process(struct radeon_device *rdev, int ring)
138 {
139 uint64_t seq, last_seq, last_emitted;
140 unsigned count_loop = 0;
141 bool wake = false;
142
143 /* Note there is a scenario here for an infinite loop but it's
144 * very unlikely to happen. For it to happen, the current polling
145 * process need to be interrupted by another process and another
146 * process needs to update the last_seq btw the atomic read and
147 * xchg of the current process.
148 *
149 * More over for this to go in infinite loop there need to be
150 * continuously new fence signaled ie radeon_fence_read needs
151 * to return a different value each time for both the currently
152 * polling process and the other process that xchg the last_seq
153 * btw atomic read and xchg of the current process. And the
154 * value the other process set as last seq must be higher than
155 * the seq value we just read. Which means that current process
156 * need to be interrupted after radeon_fence_read and before
157 * atomic xchg.
158 *
159 * To be even more safe we count the number of time we loop and
160 * we bail after 10 loop just accepting the fact that we might
161 * have temporarly set the last_seq not to the true real last
162 * seq but to an older one.
163 */
164 last_seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
165 do {
166 last_emitted = rdev->fence_drv[ring].sync_seq[ring];
167 seq = radeon_fence_read(rdev, ring);
168 seq |= last_seq & 0xffffffff00000000LL;
169 if (seq < last_seq) {
170 seq &= 0xffffffff;
171 seq |= last_emitted & 0xffffffff00000000LL;
172 }
173
174 if (seq <= last_seq || seq > last_emitted) {
175 break;
176 }
177 /* If we loop over we don't want to return without
178 * checking if a fence is signaled as it means that the
179 * seq we just read is different from the previous on.
180 */
181 wake = true;
182 last_seq = seq;
183 if ((count_loop++) > 10) {
184 /* We looped over too many time leave with the
185 * fact that we might have set an older fence
186 * seq then the current real last seq as signaled
187 * by the hw.
188 */
189 break;
190 }
191 } while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq);
192
193 if (wake)
194 wake_up_all(&rdev->fence_queue);
195 }
196
197 /**
198 * radeon_fence_destroy - destroy a fence
199 *
200 * @kref: fence kref
201 *
202 * Frees the fence object (all asics).
203 */
204 static void radeon_fence_destroy(struct kref *kref)
205 {
206 struct radeon_fence *fence;
207
208 fence = container_of(kref, struct radeon_fence, kref);
209 kfree(fence);
210 }
211
212 /**
213 * radeon_fence_seq_signaled - check if a fence sequence number has signaled
214 *
215 * @rdev: radeon device pointer
216 * @seq: sequence number
217 * @ring: ring index the fence is associated with
218 *
219 * Check if the last signaled fence sequnce number is >= the requested
220 * sequence number (all asics).
221 * Returns true if the fence has signaled (current fence value
222 * is >= requested value) or false if it has not (current fence
223 * value is < the requested value. Helper function for
224 * radeon_fence_signaled().
225 */
226 static bool radeon_fence_seq_signaled(struct radeon_device *rdev,
227 u64 seq, unsigned ring)
228 {
229 if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
230 return true;
231 }
232 /* poll new last sequence at least once */
233 radeon_fence_process(rdev, ring);
234 if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
235 return true;
236 }
237 return false;
238 }
239
240 /**
241 * radeon_fence_signaled - check if a fence has signaled
242 *
243 * @fence: radeon fence object
244 *
245 * Check if the requested fence has signaled (all asics).
246 * Returns true if the fence has signaled or false if it has not.
247 */
248 bool radeon_fence_signaled(struct radeon_fence *fence)
249 {
250 if (!fence) {
251 return true;
252 }
253 if (fence->seq == RADEON_FENCE_SIGNALED_SEQ) {
254 return true;
255 }
256 if (radeon_fence_seq_signaled(fence->rdev, fence->seq, fence->ring)) {
257 fence->seq = RADEON_FENCE_SIGNALED_SEQ;
258 return true;
259 }
260 return false;
261 }
262
263 /**
264 * radeon_fence_any_seq_signaled - check if any sequence number is signaled
265 *
266 * @rdev: radeon device pointer
267 * @seq: sequence numbers
268 *
269 * Check if the last signaled fence sequnce number is >= the requested
270 * sequence number (all asics).
271 * Returns true if any has signaled (current value is >= requested value)
272 * or false if it has not. Helper function for radeon_fence_wait_seq.
273 */
274 static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq)
275 {
276 unsigned i;
277
278 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
279 if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i))
280 return true;
281 }
282 return false;
283 }
284
285 /**
286 * radeon_fence_wait_seq - wait for a specific sequence numbers
287 *
288 * @rdev: radeon device pointer
289 * @target_seq: sequence number(s) we want to wait for
290 * @intr: use interruptable sleep
291 * @lock_ring: whether the ring should be locked or not
292 *
293 * Wait for the requested sequence number(s) to be written by any ring
294 * (all asics). Sequnce number array is indexed by ring id.
295 * @intr selects whether to use interruptable (true) or non-interruptable
296 * (false) sleep when waiting for the sequence number. Helper function
297 * for radeon_fence_wait_*().
298 * Returns 0 if the sequence number has passed, error for all other cases.
299 * -EDEADLK is returned when a GPU lockup has been detected.
300 */
301 static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 *target_seq,
302 bool intr, bool lock_ring)
303 {
304 uint64_t last_seq[RADEON_NUM_RINGS];
305 bool signaled;
306 int i, r;
307
308 while (!radeon_fence_any_seq_signaled(rdev, target_seq)) {
309
310 /* Save current sequence values, used to check for GPU lockups */
311 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
312 if (!target_seq[i])
313 continue;
314
315 last_seq[i] = atomic64_read(&rdev->fence_drv[i].last_seq);
316 trace_radeon_fence_wait_begin(rdev->ddev, i, target_seq[i]);
317 radeon_irq_kms_sw_irq_get(rdev, i);
318 }
319
320 if (intr) {
321 r = wait_event_interruptible_timeout(rdev->fence_queue, (
322 (signaled = radeon_fence_any_seq_signaled(rdev, target_seq))
323 || rdev->needs_reset), RADEON_FENCE_JIFFIES_TIMEOUT);
324 } else {
325 r = wait_event_timeout(rdev->fence_queue, (
326 (signaled = radeon_fence_any_seq_signaled(rdev, target_seq))
327 || rdev->needs_reset), RADEON_FENCE_JIFFIES_TIMEOUT);
328 }
329
330 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
331 if (!target_seq[i])
332 continue;
333
334 radeon_irq_kms_sw_irq_put(rdev, i);
335 trace_radeon_fence_wait_end(rdev->ddev, i, target_seq[i]);
336 }
337
338 if (unlikely(r < 0))
339 return r;
340
341 if (unlikely(!signaled)) {
342 if (rdev->needs_reset)
343 return -EDEADLK;
344
345 /* we were interrupted for some reason and fence
346 * isn't signaled yet, resume waiting */
347 if (r)
348 continue;
349
350 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
351 if (!target_seq[i])
352 continue;
353
354 if (last_seq[i] != atomic64_read(&rdev->fence_drv[i].last_seq))
355 break;
356 }
357
358 if (i != RADEON_NUM_RINGS)
359 continue;
360
361 if (lock_ring)
362 mutex_lock(&rdev->ring_lock);
363
364 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
365 if (!target_seq[i])
366 continue;
367
368 if (radeon_ring_is_lockup(rdev, i, &rdev->ring[i]))
369 break;
370 }
371
372 if (i < RADEON_NUM_RINGS) {
373 /* good news we believe it's a lockup */
374 dev_warn(rdev->dev, "GPU lockup (waiting for "
375 "0x%016llx last fence id 0x%016llx on"
376 " ring %d)\n",
377 target_seq[i], last_seq[i], i);
378
379 /* remember that we need an reset */
380 rdev->needs_reset = true;
381 if (lock_ring)
382 mutex_unlock(&rdev->ring_lock);
383 wake_up_all(&rdev->fence_queue);
384 return -EDEADLK;
385 }
386
387 if (lock_ring)
388 mutex_unlock(&rdev->ring_lock);
389 }
390 }
391 return 0;
392 }
393
394 /**
395 * radeon_fence_wait - wait for a fence to signal
396 *
397 * @fence: radeon fence object
398 * @intr: use interruptable sleep
399 *
400 * Wait for the requested fence to signal (all asics).
401 * @intr selects whether to use interruptable (true) or non-interruptable
402 * (false) sleep when waiting for the fence.
403 * Returns 0 if the fence has passed, error for all other cases.
404 */
405 int radeon_fence_wait(struct radeon_fence *fence, bool intr)
406 {
407 uint64_t seq[RADEON_NUM_RINGS] = {};
408 int r;
409
410 if (fence == NULL) {
411 WARN(1, "Querying an invalid fence : %p !\n", fence);
412 return -EINVAL;
413 }
414
415 seq[fence->ring] = fence->seq;
416 if (seq[fence->ring] == RADEON_FENCE_SIGNALED_SEQ)
417 return 0;
418
419 r = radeon_fence_wait_seq(fence->rdev, seq, intr, true);
420 if (r)
421 return r;
422
423 fence->seq = RADEON_FENCE_SIGNALED_SEQ;
424 return 0;
425 }
426
427 /**
428 * radeon_fence_wait_any - wait for a fence to signal on any ring
429 *
430 * @rdev: radeon device pointer
431 * @fences: radeon fence object(s)
432 * @intr: use interruptable sleep
433 *
434 * Wait for any requested fence to signal (all asics). Fence
435 * array is indexed by ring id. @intr selects whether to use
436 * interruptable (true) or non-interruptable (false) sleep when
437 * waiting for the fences. Used by the suballocator.
438 * Returns 0 if any fence has passed, error for all other cases.
439 */
440 int radeon_fence_wait_any(struct radeon_device *rdev,
441 struct radeon_fence **fences,
442 bool intr)
443 {
444 uint64_t seq[RADEON_NUM_RINGS];
445 unsigned i, num_rings = 0;
446 int r;
447
448 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
449 seq[i] = 0;
450
451 if (!fences[i]) {
452 continue;
453 }
454
455 seq[i] = fences[i]->seq;
456 ++num_rings;
457
458 /* test if something was allready signaled */
459 if (seq[i] == RADEON_FENCE_SIGNALED_SEQ)
460 return 0;
461 }
462
463 /* nothing to wait for ? */
464 if (num_rings == 0)
465 return -ENOENT;
466
467 r = radeon_fence_wait_seq(rdev, seq, intr, true);
468 if (r) {
469 return r;
470 }
471 return 0;
472 }
473
474 /**
475 * radeon_fence_wait_locked - wait for a fence to signal
476 *
477 * @fence: radeon fence object
478 *
479 * Wait for the requested fence to signal (all asics).
480 * Returns 0 if the fence has passed, error for all other cases.
481 */
482 int radeon_fence_wait_locked(struct radeon_fence *fence)
483 {
484 uint64_t seq[RADEON_NUM_RINGS] = {};
485 int r;
486
487 if (fence == NULL) {
488 WARN(1, "Querying an invalid fence : %p !\n", fence);
489 return -EINVAL;
490 }
491
492 seq[fence->ring] = fence->seq;
493 if (seq[fence->ring] == RADEON_FENCE_SIGNALED_SEQ)
494 return 0;
495
496 r = radeon_fence_wait_seq(fence->rdev, seq, false, false);
497 if (r)
498 return r;
499
500 fence->seq = RADEON_FENCE_SIGNALED_SEQ;
501 return 0;
502 }
503
504 /**
505 * radeon_fence_wait_next_locked - wait for the next fence to signal
506 *
507 * @rdev: radeon device pointer
508 * @ring: ring index the fence is associated with
509 *
510 * Wait for the next fence on the requested ring to signal (all asics).
511 * Returns 0 if the next fence has passed, error for all other cases.
512 * Caller must hold ring lock.
513 */
514 int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring)
515 {
516 uint64_t seq[RADEON_NUM_RINGS] = {};
517
518 seq[ring] = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL;
519 if (seq[ring] >= rdev->fence_drv[ring].sync_seq[ring]) {
520 /* nothing to wait for, last_seq is
521 already the last emited fence */
522 return -ENOENT;
523 }
524 return radeon_fence_wait_seq(rdev, seq, false, false);
525 }
526
527 /**
528 * radeon_fence_wait_empty_locked - wait for all fences to signal
529 *
530 * @rdev: radeon device pointer
531 * @ring: ring index the fence is associated with
532 *
533 * Wait for all fences on the requested ring to signal (all asics).
534 * Returns 0 if the fences have passed, error for all other cases.
535 * Caller must hold ring lock.
536 */
537 int radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring)
538 {
539 uint64_t seq[RADEON_NUM_RINGS] = {};
540 int r;
541
542 seq[ring] = rdev->fence_drv[ring].sync_seq[ring];
543 if (!seq[ring])
544 return 0;
545
546 r = radeon_fence_wait_seq(rdev, seq, false, false);
547 if (r) {
548 if (r == -EDEADLK)
549 return -EDEADLK;
550
551 dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%d)\n",
552 ring, r);
553 }
554 return 0;
555 }
556
557 /**
558 * radeon_fence_ref - take a ref on a fence
559 *
560 * @fence: radeon fence object
561 *
562 * Take a reference on a fence (all asics).
563 * Returns the fence.
564 */
565 struct radeon_fence *radeon_fence_ref(struct radeon_fence *fence)
566 {
567 kref_get(&fence->kref);
568 return fence;
569 }
570
571 /**
572 * radeon_fence_unref - remove a ref on a fence
573 *
574 * @fence: radeon fence object
575 *
576 * Remove a reference on a fence (all asics).
577 */
578 void radeon_fence_unref(struct radeon_fence **fence)
579 {
580 struct radeon_fence *tmp = *fence;
581
582 *fence = NULL;
583 if (tmp) {
584 kref_put(&tmp->kref, radeon_fence_destroy);
585 }
586 }
587
588 /**
589 * radeon_fence_count_emitted - get the count of emitted fences
590 *
591 * @rdev: radeon device pointer
592 * @ring: ring index the fence is associated with
593 *
594 * Get the number of fences emitted on the requested ring (all asics).
595 * Returns the number of emitted fences on the ring. Used by the
596 * dynpm code to ring track activity.
597 */
598 unsigned radeon_fence_count_emitted(struct radeon_device *rdev, int ring)
599 {
600 uint64_t emitted;
601
602 /* We are not protected by ring lock when reading the last sequence
603 * but it's ok to report slightly wrong fence count here.
604 */
605 radeon_fence_process(rdev, ring);
606 emitted = rdev->fence_drv[ring].sync_seq[ring]
607 - atomic64_read(&rdev->fence_drv[ring].last_seq);
608 /* to avoid 32bits warp around */
609 if (emitted > 0x10000000) {
610 emitted = 0x10000000;
611 }
612 return (unsigned)emitted;
613 }
614
615 /**
616 * radeon_fence_need_sync - do we need a semaphore
617 *
618 * @fence: radeon fence object
619 * @dst_ring: which ring to check against
620 *
621 * Check if the fence needs to be synced against another ring
622 * (all asics). If so, we need to emit a semaphore.
623 * Returns true if we need to sync with another ring, false if
624 * not.
625 */
626 bool radeon_fence_need_sync(struct radeon_fence *fence, int dst_ring)
627 {
628 struct radeon_fence_driver *fdrv;
629
630 if (!fence) {
631 return false;
632 }
633
634 if (fence->ring == dst_ring) {
635 return false;
636 }
637
638 /* we are protected by the ring mutex */
639 fdrv = &fence->rdev->fence_drv[dst_ring];
640 if (fence->seq <= fdrv->sync_seq[fence->ring]) {
641 return false;
642 }
643
644 return true;
645 }
646
647 /**
648 * radeon_fence_note_sync - record the sync point
649 *
650 * @fence: radeon fence object
651 * @dst_ring: which ring to check against
652 *
653 * Note the sequence number at which point the fence will
654 * be synced with the requested ring (all asics).
655 */
656 void radeon_fence_note_sync(struct radeon_fence *fence, int dst_ring)
657 {
658 struct radeon_fence_driver *dst, *src;
659 unsigned i;
660
661 if (!fence) {
662 return;
663 }
664
665 if (fence->ring == dst_ring) {
666 return;
667 }
668
669 /* we are protected by the ring mutex */
670 src = &fence->rdev->fence_drv[fence->ring];
671 dst = &fence->rdev->fence_drv[dst_ring];
672 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
673 if (i == dst_ring) {
674 continue;
675 }
676 dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]);
677 }
678 }
679
680 /**
681 * radeon_fence_driver_start_ring - make the fence driver
682 * ready for use on the requested ring.
683 *
684 * @rdev: radeon device pointer
685 * @ring: ring index to start the fence driver on
686 *
687 * Make the fence driver ready for processing (all asics).
688 * Not all asics have all rings, so each asic will only
689 * start the fence driver on the rings it has.
690 * Returns 0 for success, errors for failure.
691 */
692 int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring)
693 {
694 uint64_t index;
695 int r;
696
697 radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
698 if (rdev->wb.use_event || !radeon_ring_supports_scratch_reg(rdev, &rdev->ring[ring])) {
699 rdev->fence_drv[ring].scratch_reg = 0;
700 if (ring != R600_RING_TYPE_UVD_INDEX) {
701 index = R600_WB_EVENT_OFFSET + ring * 4;
702 rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
703 rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr +
704 index;
705
706 } else {
707 /* put fence directly behind firmware */
708 index = ALIGN(rdev->uvd_fw->size, 8);
709 rdev->fence_drv[ring].cpu_addr = rdev->uvd.cpu_addr + index;
710 rdev->fence_drv[ring].gpu_addr = rdev->uvd.gpu_addr + index;
711 }
712
713 } else {
714 r = radeon_scratch_get(rdev, &rdev->fence_drv[ring].scratch_reg);
715 if (r) {
716 dev_err(rdev->dev, "fence failed to get scratch register\n");
717 return r;
718 }
719 index = RADEON_WB_SCRATCH_OFFSET +
720 rdev->fence_drv[ring].scratch_reg -
721 rdev->scratch.reg_base;
722 rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
723 rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + index;
724 }
725 radeon_fence_write(rdev, atomic64_read(&rdev->fence_drv[ring].last_seq), ring);
726 rdev->fence_drv[ring].initialized = true;
727 dev_info(rdev->dev, "fence driver on ring %d use gpu addr 0x%016llx and cpu addr 0x%p\n",
728 ring, rdev->fence_drv[ring].gpu_addr, rdev->fence_drv[ring].cpu_addr);
729 return 0;
730 }
731
732 /**
733 * radeon_fence_driver_init_ring - init the fence driver
734 * for the requested ring.
735 *
736 * @rdev: radeon device pointer
737 * @ring: ring index to start the fence driver on
738 *
739 * Init the fence driver for the requested ring (all asics).
740 * Helper function for radeon_fence_driver_init().
741 */
742 static void radeon_fence_driver_init_ring(struct radeon_device *rdev, int ring)
743 {
744 int i;
745
746 rdev->fence_drv[ring].scratch_reg = -1;
747 rdev->fence_drv[ring].cpu_addr = NULL;
748 rdev->fence_drv[ring].gpu_addr = 0;
749 for (i = 0; i < RADEON_NUM_RINGS; ++i)
750 rdev->fence_drv[ring].sync_seq[i] = 0;
751 atomic64_set(&rdev->fence_drv[ring].last_seq, 0);
752 rdev->fence_drv[ring].initialized = false;
753 }
754
755 /**
756 * radeon_fence_driver_init - init the fence driver
757 * for all possible rings.
758 *
759 * @rdev: radeon device pointer
760 *
761 * Init the fence driver for all possible rings (all asics).
762 * Not all asics have all rings, so each asic will only
763 * start the fence driver on the rings it has using
764 * radeon_fence_driver_start_ring().
765 * Returns 0 for success.
766 */
767 int radeon_fence_driver_init(struct radeon_device *rdev)
768 {
769 int ring;
770
771 init_waitqueue_head(&rdev->fence_queue);
772 for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
773 radeon_fence_driver_init_ring(rdev, ring);
774 }
775 if (radeon_debugfs_fence_init(rdev)) {
776 dev_err(rdev->dev, "fence debugfs file creation failed\n");
777 }
778 return 0;
779 }
780
781 /**
782 * radeon_fence_driver_fini - tear down the fence driver
783 * for all possible rings.
784 *
785 * @rdev: radeon device pointer
786 *
787 * Tear down the fence driver for all possible rings (all asics).
788 */
789 void radeon_fence_driver_fini(struct radeon_device *rdev)
790 {
791 int ring, r;
792
793 mutex_lock(&rdev->ring_lock);
794 for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
795 if (!rdev->fence_drv[ring].initialized)
796 continue;
797 r = radeon_fence_wait_empty_locked(rdev, ring);
798 if (r) {
799 /* no need to trigger GPU reset as we are unloading */
800 radeon_fence_driver_force_completion(rdev);
801 }
802 wake_up_all(&rdev->fence_queue);
803 radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
804 rdev->fence_drv[ring].initialized = false;
805 }
806 mutex_unlock(&rdev->ring_lock);
807 }
808
809 /**
810 * radeon_fence_driver_force_completion - force all fence waiter to complete
811 *
812 * @rdev: radeon device pointer
813 *
814 * In case of GPU reset failure make sure no process keep waiting on fence
815 * that will never complete.
816 */
817 void radeon_fence_driver_force_completion(struct radeon_device *rdev)
818 {
819 int ring;
820
821 for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
822 if (!rdev->fence_drv[ring].initialized)
823 continue;
824 radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring);
825 }
826 }
827
828
829 /*
830 * Fence debugfs
831 */
832 #if defined(CONFIG_DEBUG_FS)
833 static int radeon_debugfs_fence_info(struct seq_file *m, void *data)
834 {
835 struct drm_info_node *node = (struct drm_info_node *)m->private;
836 struct drm_device *dev = node->minor->dev;
837 struct radeon_device *rdev = dev->dev_private;
838 int i, j;
839
840 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
841 if (!rdev->fence_drv[i].initialized)
842 continue;
843
844 radeon_fence_process(rdev, i);
845
846 seq_printf(m, "--- ring %d ---\n", i);
847 seq_printf(m, "Last signaled fence 0x%016llx\n",
848 (unsigned long long)atomic64_read(&rdev->fence_drv[i].last_seq));
849 seq_printf(m, "Last emitted 0x%016llx\n",
850 rdev->fence_drv[i].sync_seq[i]);
851
852 for (j = 0; j < RADEON_NUM_RINGS; ++j) {
853 if (i != j && rdev->fence_drv[j].initialized)
854 seq_printf(m, "Last sync to ring %d 0x%016llx\n",
855 j, rdev->fence_drv[i].sync_seq[j]);
856 }
857 }
858 return 0;
859 }
860
861 static struct drm_info_list radeon_debugfs_fence_list[] = {
862 {"radeon_fence_info", &radeon_debugfs_fence_info, 0, NULL},
863 };
864 #endif
865
866 int radeon_debugfs_fence_init(struct radeon_device *rdev)
867 {
868 #if defined(CONFIG_DEBUG_FS)
869 return radeon_debugfs_add_files(rdev, radeon_debugfs_fence_list, 1);
870 #else
871 return 0;
872 #endif
873 }
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