Merge branch 'drm-next-3.11' of git://people.freedesktop.org/~agd5f/linux into drm...
[deliverable/linux.git] / drivers / gpu / drm / savage / savage_drv.h
1 /* savage_drv.h -- Private header for the savage driver */
2 /*
3 * Copyright 2004 Felix Kuehling
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sub license,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
20 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
22 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 #ifndef __SAVAGE_DRV_H__
27 #define __SAVAGE_DRV_H__
28
29 #define DRIVER_AUTHOR "Felix Kuehling"
30
31 #define DRIVER_NAME "savage"
32 #define DRIVER_DESC "Savage3D/MX/IX, Savage4, SuperSavage, Twister, ProSavage[DDR]"
33 #define DRIVER_DATE "20050313"
34
35 #define DRIVER_MAJOR 2
36 #define DRIVER_MINOR 4
37 #define DRIVER_PATCHLEVEL 1
38 /* Interface history:
39 *
40 * 1.x The DRM driver from the VIA/S3 code drop, basically a dummy
41 * 2.0 The first real DRM
42 * 2.1 Scissors registers managed by the DRM, 3D operations clipped by
43 * cliprects of the cmdbuf ioctl
44 * 2.2 Implemented SAVAGE_CMD_DMA_IDX and SAVAGE_CMD_VB_IDX
45 * 2.3 Event counters used by BCI_EVENT_EMIT/WAIT ioctls are now 32 bits
46 * wide and thus very long lived (unlikely to ever wrap). The size
47 * in the struct was 32 bits before, but only 16 bits were used
48 * 2.4 Implemented command DMA. Now drm_savage_init_t.cmd_dma_offset is
49 * actually used
50 */
51
52 typedef struct drm_savage_age {
53 uint16_t event;
54 unsigned int wrap;
55 } drm_savage_age_t;
56
57 typedef struct drm_savage_buf_priv {
58 struct drm_savage_buf_priv *next;
59 struct drm_savage_buf_priv *prev;
60 drm_savage_age_t age;
61 struct drm_buf *buf;
62 } drm_savage_buf_priv_t;
63
64 typedef struct drm_savage_dma_page {
65 drm_savage_age_t age;
66 unsigned int used, flushed;
67 } drm_savage_dma_page_t;
68 #define SAVAGE_DMA_PAGE_SIZE 1024 /* in dwords */
69 /* Fake DMA buffer size in bytes. 4 pages. Allows a maximum command
70 * size of 16kbytes or 4k entries. Minimum requirement would be
71 * 10kbytes for 255 40-byte vertices in one drawing command. */
72 #define SAVAGE_FAKE_DMA_SIZE (SAVAGE_DMA_PAGE_SIZE*4*4)
73
74 /* interesting bits of hardware state that are saved in dev_priv */
75 typedef union {
76 struct drm_savage_common_state {
77 uint32_t vbaddr;
78 } common;
79 struct {
80 unsigned char pad[sizeof(struct drm_savage_common_state)];
81 uint32_t texctrl, texaddr;
82 uint32_t scstart, new_scstart;
83 uint32_t scend, new_scend;
84 } s3d;
85 struct {
86 unsigned char pad[sizeof(struct drm_savage_common_state)];
87 uint32_t texdescr, texaddr0, texaddr1;
88 uint32_t drawctrl0, new_drawctrl0;
89 uint32_t drawctrl1, new_drawctrl1;
90 } s4;
91 } drm_savage_state_t;
92
93 /* these chip tags should match the ones in the 2D driver in savage_regs.h. */
94 enum savage_family {
95 S3_UNKNOWN = 0,
96 S3_SAVAGE3D,
97 S3_SAVAGE_MX,
98 S3_SAVAGE4,
99 S3_PROSAVAGE,
100 S3_TWISTER,
101 S3_PROSAVAGEDDR,
102 S3_SUPERSAVAGE,
103 S3_SAVAGE2000,
104 S3_LAST
105 };
106
107 extern struct drm_ioctl_desc savage_ioctls[];
108 extern int savage_max_ioctl;
109
110 #define S3_SAVAGE3D_SERIES(chip) ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE_MX))
111
112 #define S3_SAVAGE4_SERIES(chip) ((chip==S3_SAVAGE4) \
113 || (chip==S3_PROSAVAGE) \
114 || (chip==S3_TWISTER) \
115 || (chip==S3_PROSAVAGEDDR))
116
117 #define S3_SAVAGE_MOBILE_SERIES(chip) ((chip==S3_SAVAGE_MX) || (chip==S3_SUPERSAVAGE))
118
119 #define S3_SAVAGE_SERIES(chip) ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE2000))
120
121 #define S3_MOBILE_TWISTER_SERIES(chip) ((chip==S3_TWISTER) \
122 ||(chip==S3_PROSAVAGEDDR))
123
124 /* flags */
125 #define SAVAGE_IS_AGP 1
126
127 typedef struct drm_savage_private {
128 drm_savage_sarea_t *sarea_priv;
129
130 drm_savage_buf_priv_t head, tail;
131
132 /* who am I? */
133 enum savage_family chipset;
134
135 unsigned int cob_size;
136 unsigned int bci_threshold_lo, bci_threshold_hi;
137 unsigned int dma_type;
138
139 /* frame buffer layout */
140 unsigned int fb_bpp;
141 unsigned int front_offset, front_pitch;
142 unsigned int back_offset, back_pitch;
143 unsigned int depth_bpp;
144 unsigned int depth_offset, depth_pitch;
145
146 /* bitmap descriptors for swap and clear */
147 unsigned int front_bd, back_bd, depth_bd;
148
149 /* local textures */
150 unsigned int texture_offset;
151 unsigned int texture_size;
152
153 /* memory regions in physical memory */
154 drm_local_map_t *sarea;
155 drm_local_map_t *mmio;
156 drm_local_map_t *fb;
157 drm_local_map_t *aperture;
158 drm_local_map_t *status;
159 drm_local_map_t *agp_textures;
160 drm_local_map_t *cmd_dma;
161 drm_local_map_t fake_dma;
162
163 int mtrr_handles[3];
164
165 /* BCI and status-related stuff */
166 volatile uint32_t *status_ptr, *bci_ptr;
167 uint32_t status_used_mask;
168 uint16_t event_counter;
169 unsigned int event_wrap;
170
171 /* Savage4 command DMA */
172 drm_savage_dma_page_t *dma_pages;
173 unsigned int nr_dma_pages, first_dma_page, current_dma_page;
174 drm_savage_age_t last_dma_age;
175
176 /* saved hw state for global/local check on S3D */
177 uint32_t hw_draw_ctrl, hw_zbuf_ctrl;
178 /* and for scissors (global, so don't emit if not changed) */
179 uint32_t hw_scissors_start, hw_scissors_end;
180
181 drm_savage_state_t state;
182
183 /* after emitting a wait cmd Savage3D needs 63 nops before next DMA */
184 unsigned int waiting;
185
186 /* config/hardware-dependent function pointers */
187 int (*wait_fifo) (struct drm_savage_private * dev_priv, unsigned int n);
188 int (*wait_evnt) (struct drm_savage_private * dev_priv, uint16_t e);
189 /* Err, there is a macro wait_event in include/linux/wait.h.
190 * Avoid unwanted macro expansion. */
191 void (*emit_clip_rect) (struct drm_savage_private * dev_priv,
192 const struct drm_clip_rect * pbox);
193 void (*dma_flush) (struct drm_savage_private * dev_priv);
194 } drm_savage_private_t;
195
196 /* ioctls */
197 extern int savage_bci_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv);
198 extern int savage_bci_buffers(struct drm_device *dev, void *data, struct drm_file *file_priv);
199
200 /* BCI functions */
201 extern uint16_t savage_bci_emit_event(drm_savage_private_t * dev_priv,
202 unsigned int flags);
203 extern void savage_freelist_put(struct drm_device * dev, struct drm_buf * buf);
204 extern void savage_dma_reset(drm_savage_private_t * dev_priv);
205 extern void savage_dma_wait(drm_savage_private_t * dev_priv, unsigned int page);
206 extern uint32_t *savage_dma_alloc(drm_savage_private_t * dev_priv,
207 unsigned int n);
208 extern int savage_driver_load(struct drm_device *dev, unsigned long chipset);
209 extern int savage_driver_firstopen(struct drm_device *dev);
210 extern void savage_driver_lastclose(struct drm_device *dev);
211 extern int savage_driver_unload(struct drm_device *dev);
212 extern void savage_reclaim_buffers(struct drm_device *dev,
213 struct drm_file *file_priv);
214
215 /* state functions */
216 extern void savage_emit_clip_rect_s3d(drm_savage_private_t * dev_priv,
217 const struct drm_clip_rect * pbox);
218 extern void savage_emit_clip_rect_s4(drm_savage_private_t * dev_priv,
219 const struct drm_clip_rect * pbox);
220
221 #define SAVAGE_FB_SIZE_S3 0x01000000 /* 16MB */
222 #define SAVAGE_FB_SIZE_S4 0x02000000 /* 32MB */
223 #define SAVAGE_MMIO_SIZE 0x00080000 /* 512kB */
224 #define SAVAGE_APERTURE_OFFSET 0x02000000 /* 32MB */
225 #define SAVAGE_APERTURE_SIZE 0x05000000 /* 5 tiled surfaces, 16MB each */
226
227 #define SAVAGE_BCI_OFFSET 0x00010000 /* offset of the BCI region
228 * inside the MMIO region */
229 #define SAVAGE_BCI_FIFO_SIZE 32 /* number of entries in on-chip
230 * BCI FIFO */
231
232 /*
233 * MMIO registers
234 */
235 #define SAVAGE_STATUS_WORD0 0x48C00
236 #define SAVAGE_STATUS_WORD1 0x48C04
237 #define SAVAGE_ALT_STATUS_WORD0 0x48C60
238
239 #define SAVAGE_FIFO_USED_MASK_S3D 0x0001ffff
240 #define SAVAGE_FIFO_USED_MASK_S4 0x001fffff
241
242 /* Copied from savage_bci.h in the 2D driver with some renaming. */
243
244 /* Bitmap descriptors */
245 #define SAVAGE_BD_STRIDE_SHIFT 0
246 #define SAVAGE_BD_BPP_SHIFT 16
247 #define SAVAGE_BD_TILE_SHIFT 24
248 #define SAVAGE_BD_BW_DISABLE (1<<28)
249 /* common: */
250 #define SAVAGE_BD_TILE_LINEAR 0
251 /* savage4, MX, IX, 3D */
252 #define SAVAGE_BD_TILE_16BPP 2
253 #define SAVAGE_BD_TILE_32BPP 3
254 /* twister, prosavage, DDR, supersavage, 2000 */
255 #define SAVAGE_BD_TILE_DEST 1
256 #define SAVAGE_BD_TILE_TEXTURE 2
257 /* GBD - BCI enable */
258 /* savage4, MX, IX, 3D */
259 #define SAVAGE_GBD_BCI_ENABLE 8
260 /* twister, prosavage, DDR, supersavage, 2000 */
261 #define SAVAGE_GBD_BCI_ENABLE_TWISTER 0
262
263 #define SAVAGE_GBD_BIG_ENDIAN 4
264 #define SAVAGE_GBD_LITTLE_ENDIAN 0
265 #define SAVAGE_GBD_64 1
266
267 /* Global Bitmap Descriptor */
268 #define SAVAGE_BCI_GLB_BD_LOW 0x8168
269 #define SAVAGE_BCI_GLB_BD_HIGH 0x816C
270
271 /*
272 * BCI registers
273 */
274 /* Savage4/Twister/ProSavage 3D registers */
275 #define SAVAGE_DRAWLOCALCTRL_S4 0x1e
276 #define SAVAGE_TEXPALADDR_S4 0x1f
277 #define SAVAGE_TEXCTRL0_S4 0x20
278 #define SAVAGE_TEXCTRL1_S4 0x21
279 #define SAVAGE_TEXADDR0_S4 0x22
280 #define SAVAGE_TEXADDR1_S4 0x23
281 #define SAVAGE_TEXBLEND0_S4 0x24
282 #define SAVAGE_TEXBLEND1_S4 0x25
283 #define SAVAGE_TEXXPRCLR_S4 0x26 /* never used */
284 #define SAVAGE_TEXDESCR_S4 0x27
285 #define SAVAGE_FOGTABLE_S4 0x28
286 #define SAVAGE_FOGCTRL_S4 0x30
287 #define SAVAGE_STENCILCTRL_S4 0x31
288 #define SAVAGE_ZBUFCTRL_S4 0x32
289 #define SAVAGE_ZBUFOFF_S4 0x33
290 #define SAVAGE_DESTCTRL_S4 0x34
291 #define SAVAGE_DRAWCTRL0_S4 0x35
292 #define SAVAGE_DRAWCTRL1_S4 0x36
293 #define SAVAGE_ZWATERMARK_S4 0x37
294 #define SAVAGE_DESTTEXRWWATERMARK_S4 0x38
295 #define SAVAGE_TEXBLENDCOLOR_S4 0x39
296 /* Savage3D/MX/IX 3D registers */
297 #define SAVAGE_TEXPALADDR_S3D 0x18
298 #define SAVAGE_TEXXPRCLR_S3D 0x19 /* never used */
299 #define SAVAGE_TEXADDR_S3D 0x1A
300 #define SAVAGE_TEXDESCR_S3D 0x1B
301 #define SAVAGE_TEXCTRL_S3D 0x1C
302 #define SAVAGE_FOGTABLE_S3D 0x20
303 #define SAVAGE_FOGCTRL_S3D 0x30
304 #define SAVAGE_DRAWCTRL_S3D 0x31
305 #define SAVAGE_ZBUFCTRL_S3D 0x32
306 #define SAVAGE_ZBUFOFF_S3D 0x33
307 #define SAVAGE_DESTCTRL_S3D 0x34
308 #define SAVAGE_SCSTART_S3D 0x35
309 #define SAVAGE_SCEND_S3D 0x36
310 #define SAVAGE_ZWATERMARK_S3D 0x37
311 #define SAVAGE_DESTTEXRWWATERMARK_S3D 0x38
312 /* common stuff */
313 #define SAVAGE_VERTBUFADDR 0x3e
314 #define SAVAGE_BITPLANEWTMASK 0xd7
315 #define SAVAGE_DMABUFADDR 0x51
316
317 /* texture enable bits (needed for tex addr checking) */
318 #define SAVAGE_TEXCTRL_TEXEN_MASK 0x00010000 /* S3D */
319 #define SAVAGE_TEXDESCR_TEX0EN_MASK 0x02000000 /* S4 */
320 #define SAVAGE_TEXDESCR_TEX1EN_MASK 0x04000000 /* S4 */
321
322 /* Global fields in Savage4/Twister/ProSavage 3D registers:
323 *
324 * All texture registers and DrawLocalCtrl are local. All other
325 * registers are global. */
326
327 /* Global fields in Savage3D/MX/IX 3D registers:
328 *
329 * All texture registers are local. DrawCtrl and ZBufCtrl are
330 * partially local. All other registers are global.
331 *
332 * DrawCtrl global fields: cullMode, alphaTestCmpFunc, alphaTestEn, alphaRefVal
333 * ZBufCtrl global fields: zCmpFunc, zBufEn
334 */
335 #define SAVAGE_DRAWCTRL_S3D_GLOBAL 0x03f3c00c
336 #define SAVAGE_ZBUFCTRL_S3D_GLOBAL 0x00000027
337
338 /* Masks for scissor bits (drawCtrl[01] on s4, scissorStart/End on s3d)
339 */
340 #define SAVAGE_SCISSOR_MASK_S4 0x00fff7ff
341 #define SAVAGE_SCISSOR_MASK_S3D 0x07ff07ff
342
343 /*
344 * BCI commands
345 */
346 #define BCI_CMD_NOP 0x40000000
347 #define BCI_CMD_RECT 0x48000000
348 #define BCI_CMD_RECT_XP 0x01000000
349 #define BCI_CMD_RECT_YP 0x02000000
350 #define BCI_CMD_SCANLINE 0x50000000
351 #define BCI_CMD_LINE 0x5C000000
352 #define BCI_CMD_LINE_LAST_PIXEL 0x58000000
353 #define BCI_CMD_BYTE_TEXT 0x63000000
354 #define BCI_CMD_NT_BYTE_TEXT 0x67000000
355 #define BCI_CMD_BIT_TEXT 0x6C000000
356 #define BCI_CMD_GET_ROP(cmd) (((cmd) >> 16) & 0xFF)
357 #define BCI_CMD_SET_ROP(cmd, rop) ((cmd) |= ((rop & 0xFF) << 16))
358 #define BCI_CMD_SEND_COLOR 0x00008000
359
360 #define BCI_CMD_CLIP_NONE 0x00000000
361 #define BCI_CMD_CLIP_CURRENT 0x00002000
362 #define BCI_CMD_CLIP_LR 0x00004000
363 #define BCI_CMD_CLIP_NEW 0x00006000
364
365 #define BCI_CMD_DEST_GBD 0x00000000
366 #define BCI_CMD_DEST_PBD 0x00000800
367 #define BCI_CMD_DEST_PBD_NEW 0x00000C00
368 #define BCI_CMD_DEST_SBD 0x00001000
369 #define BCI_CMD_DEST_SBD_NEW 0x00001400
370
371 #define BCI_CMD_SRC_TRANSPARENT 0x00000200
372 #define BCI_CMD_SRC_SOLID 0x00000000
373 #define BCI_CMD_SRC_GBD 0x00000020
374 #define BCI_CMD_SRC_COLOR 0x00000040
375 #define BCI_CMD_SRC_MONO 0x00000060
376 #define BCI_CMD_SRC_PBD_COLOR 0x00000080
377 #define BCI_CMD_SRC_PBD_MONO 0x000000A0
378 #define BCI_CMD_SRC_PBD_COLOR_NEW 0x000000C0
379 #define BCI_CMD_SRC_PBD_MONO_NEW 0x000000E0
380 #define BCI_CMD_SRC_SBD_COLOR 0x00000100
381 #define BCI_CMD_SRC_SBD_MONO 0x00000120
382 #define BCI_CMD_SRC_SBD_COLOR_NEW 0x00000140
383 #define BCI_CMD_SRC_SBD_MONO_NEW 0x00000160
384
385 #define BCI_CMD_PAT_TRANSPARENT 0x00000010
386 #define BCI_CMD_PAT_NONE 0x00000000
387 #define BCI_CMD_PAT_COLOR 0x00000002
388 #define BCI_CMD_PAT_MONO 0x00000003
389 #define BCI_CMD_PAT_PBD_COLOR 0x00000004
390 #define BCI_CMD_PAT_PBD_MONO 0x00000005
391 #define BCI_CMD_PAT_PBD_COLOR_NEW 0x00000006
392 #define BCI_CMD_PAT_PBD_MONO_NEW 0x00000007
393 #define BCI_CMD_PAT_SBD_COLOR 0x00000008
394 #define BCI_CMD_PAT_SBD_MONO 0x00000009
395 #define BCI_CMD_PAT_SBD_COLOR_NEW 0x0000000A
396 #define BCI_CMD_PAT_SBD_MONO_NEW 0x0000000B
397
398 #define BCI_BD_BW_DISABLE 0x10000000
399 #define BCI_BD_TILE_MASK 0x03000000
400 #define BCI_BD_TILE_NONE 0x00000000
401 #define BCI_BD_TILE_16 0x02000000
402 #define BCI_BD_TILE_32 0x03000000
403 #define BCI_BD_GET_BPP(bd) (((bd) >> 16) & 0xFF)
404 #define BCI_BD_SET_BPP(bd, bpp) ((bd) |= (((bpp) & 0xFF) << 16))
405 #define BCI_BD_GET_STRIDE(bd) ((bd) & 0xFFFF)
406 #define BCI_BD_SET_STRIDE(bd, st) ((bd) |= ((st) & 0xFFFF))
407
408 #define BCI_CMD_SET_REGISTER 0x96000000
409
410 #define BCI_CMD_WAIT 0xC0000000
411 #define BCI_CMD_WAIT_3D 0x00010000
412 #define BCI_CMD_WAIT_2D 0x00020000
413
414 #define BCI_CMD_UPDATE_EVENT_TAG 0x98000000
415
416 #define BCI_CMD_DRAW_PRIM 0x80000000
417 #define BCI_CMD_DRAW_INDEXED_PRIM 0x88000000
418 #define BCI_CMD_DRAW_CONT 0x01000000
419 #define BCI_CMD_DRAW_TRILIST 0x00000000
420 #define BCI_CMD_DRAW_TRISTRIP 0x02000000
421 #define BCI_CMD_DRAW_TRIFAN 0x04000000
422 #define BCI_CMD_DRAW_SKIPFLAGS 0x000000ff
423 #define BCI_CMD_DRAW_NO_Z 0x00000001
424 #define BCI_CMD_DRAW_NO_W 0x00000002
425 #define BCI_CMD_DRAW_NO_CD 0x00000004
426 #define BCI_CMD_DRAW_NO_CS 0x00000008
427 #define BCI_CMD_DRAW_NO_U0 0x00000010
428 #define BCI_CMD_DRAW_NO_V0 0x00000020
429 #define BCI_CMD_DRAW_NO_UV0 0x00000030
430 #define BCI_CMD_DRAW_NO_U1 0x00000040
431 #define BCI_CMD_DRAW_NO_V1 0x00000080
432 #define BCI_CMD_DRAW_NO_UV1 0x000000c0
433
434 #define BCI_CMD_DMA 0xa8000000
435
436 #define BCI_W_H(w, h) ((((h) << 16) | (w)) & 0x0FFF0FFF)
437 #define BCI_X_Y(x, y) ((((y) << 16) | (x)) & 0x0FFF0FFF)
438 #define BCI_X_W(x, y) ((((w) << 16) | (x)) & 0x0FFF0FFF)
439 #define BCI_CLIP_LR(l, r) ((((r) << 16) | (l)) & 0x0FFF0FFF)
440 #define BCI_CLIP_TL(t, l) ((((t) << 16) | (l)) & 0x0FFF0FFF)
441 #define BCI_CLIP_BR(b, r) ((((b) << 16) | (r)) & 0x0FFF0FFF)
442
443 #define BCI_LINE_X_Y(x, y) (((y) << 16) | ((x) & 0xFFFF))
444 #define BCI_LINE_STEPS(diag, axi) (((axi) << 16) | ((diag) & 0xFFFF))
445 #define BCI_LINE_MISC(maj, ym, xp, yp, err) \
446 (((maj) & 0x1FFF) | \
447 ((ym) ? 1<<13 : 0) | \
448 ((xp) ? 1<<14 : 0) | \
449 ((yp) ? 1<<15 : 0) | \
450 ((err) << 16))
451
452 /*
453 * common commands
454 */
455 #define BCI_SET_REGISTERS( first, n ) \
456 BCI_WRITE(BCI_CMD_SET_REGISTER | \
457 ((uint32_t)(n) & 0xff) << 16 | \
458 ((uint32_t)(first) & 0xffff))
459 #define DMA_SET_REGISTERS( first, n ) \
460 DMA_WRITE(BCI_CMD_SET_REGISTER | \
461 ((uint32_t)(n) & 0xff) << 16 | \
462 ((uint32_t)(first) & 0xffff))
463
464 #define BCI_DRAW_PRIMITIVE(n, type, skip) \
465 BCI_WRITE(BCI_CMD_DRAW_PRIM | (type) | (skip) | \
466 ((n) << 16))
467 #define DMA_DRAW_PRIMITIVE(n, type, skip) \
468 DMA_WRITE(BCI_CMD_DRAW_PRIM | (type) | (skip) | \
469 ((n) << 16))
470
471 #define BCI_DRAW_INDICES_S3D(n, type, i0) \
472 BCI_WRITE(BCI_CMD_DRAW_INDEXED_PRIM | (type) | \
473 ((n) << 16) | (i0))
474
475 #define BCI_DRAW_INDICES_S4(n, type, skip) \
476 BCI_WRITE(BCI_CMD_DRAW_INDEXED_PRIM | (type) | \
477 (skip) | ((n) << 16))
478
479 #define BCI_DMA(n) \
480 BCI_WRITE(BCI_CMD_DMA | (((n) >> 1) - 1))
481
482 /*
483 * access to MMIO
484 */
485 #define SAVAGE_READ(reg) DRM_READ32( dev_priv->mmio, (reg) )
486 #define SAVAGE_WRITE(reg) DRM_WRITE32( dev_priv->mmio, (reg) )
487
488 /*
489 * access to the burst command interface (BCI)
490 */
491 #define SAVAGE_BCI_DEBUG 1
492
493 #define BCI_LOCALS volatile uint32_t *bci_ptr;
494
495 #define BEGIN_BCI( n ) do { \
496 dev_priv->wait_fifo(dev_priv, (n)); \
497 bci_ptr = dev_priv->bci_ptr; \
498 } while(0)
499
500 #define BCI_WRITE( val ) *bci_ptr++ = (uint32_t)(val)
501
502 /*
503 * command DMA support
504 */
505 #define SAVAGE_DMA_DEBUG 1
506
507 #define DMA_LOCALS uint32_t *dma_ptr;
508
509 #define BEGIN_DMA( n ) do { \
510 unsigned int cur = dev_priv->current_dma_page; \
511 unsigned int rest = SAVAGE_DMA_PAGE_SIZE - \
512 dev_priv->dma_pages[cur].used; \
513 if ((n) > rest) { \
514 dma_ptr = savage_dma_alloc(dev_priv, (n)); \
515 } else { /* fast path for small allocations */ \
516 dma_ptr = (uint32_t *)dev_priv->cmd_dma->handle + \
517 cur * SAVAGE_DMA_PAGE_SIZE + \
518 dev_priv->dma_pages[cur].used; \
519 if (dev_priv->dma_pages[cur].used == 0) \
520 savage_dma_wait(dev_priv, cur); \
521 dev_priv->dma_pages[cur].used += (n); \
522 } \
523 } while(0)
524
525 #define DMA_WRITE( val ) *dma_ptr++ = (uint32_t)(val)
526
527 #define DMA_COPY(src, n) do { \
528 memcpy(dma_ptr, (src), (n)*4); \
529 dma_ptr += n; \
530 } while(0)
531
532 #if SAVAGE_DMA_DEBUG
533 #define DMA_COMMIT() do { \
534 unsigned int cur = dev_priv->current_dma_page; \
535 uint32_t *expected = (uint32_t *)dev_priv->cmd_dma->handle + \
536 cur * SAVAGE_DMA_PAGE_SIZE + \
537 dev_priv->dma_pages[cur].used; \
538 if (dma_ptr != expected) { \
539 DRM_ERROR("DMA allocation and use don't match: " \
540 "%p != %p\n", expected, dma_ptr); \
541 savage_dma_reset(dev_priv); \
542 } \
543 } while(0)
544 #else
545 #define DMA_COMMIT() do {/* nothing */} while(0)
546 #endif
547
548 #define DMA_FLUSH() dev_priv->dma_flush(dev_priv)
549
550 /* Buffer aging via event tag
551 */
552
553 #define UPDATE_EVENT_COUNTER( ) do { \
554 if (dev_priv->status_ptr) { \
555 uint16_t count; \
556 /* coordinate with Xserver */ \
557 count = dev_priv->status_ptr[1023]; \
558 if (count < dev_priv->event_counter) \
559 dev_priv->event_wrap++; \
560 dev_priv->event_counter = count; \
561 } \
562 } while(0)
563
564 #define SET_AGE( age, e, w ) do { \
565 (age)->event = e; \
566 (age)->wrap = w; \
567 } while(0)
568
569 #define TEST_AGE( age, e, w ) \
570 ( (age)->wrap < (w) || ( (age)->wrap == (w) && (age)->event <= (e) ) )
571
572 #endif /* __SAVAGE_DRV_H__ */
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