Merge tag 'iwlwifi-for-kalle-2015-10-05' of git://git.kernel.org/pub/scm/linux/kernel...
[deliverable/linux.git] / drivers / gpu / drm / vmwgfx / vmwgfx_execbuf.c
1 /**************************************************************************
2 *
3 * Copyright © 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "vmwgfx_drv.h"
29 #include "vmwgfx_reg.h"
30 #include <drm/ttm/ttm_bo_api.h>
31 #include <drm/ttm/ttm_placement.h>
32 #include "vmwgfx_so.h"
33 #include "vmwgfx_binding.h"
34
35 #define VMW_RES_HT_ORDER 12
36
37 /**
38 * struct vmw_resource_relocation - Relocation info for resources
39 *
40 * @head: List head for the software context's relocation list.
41 * @res: Non-ref-counted pointer to the resource.
42 * @offset: Offset of 4 byte entries into the command buffer where the
43 * id that needs fixup is located.
44 */
45 struct vmw_resource_relocation {
46 struct list_head head;
47 const struct vmw_resource *res;
48 unsigned long offset;
49 };
50
51 /**
52 * struct vmw_resource_val_node - Validation info for resources
53 *
54 * @head: List head for the software context's resource list.
55 * @hash: Hash entry for quick resouce to val_node lookup.
56 * @res: Ref-counted pointer to the resource.
57 * @switch_backup: Boolean whether to switch backup buffer on unreserve.
58 * @new_backup: Refcounted pointer to the new backup buffer.
59 * @staged_bindings: If @res is a context, tracks bindings set up during
60 * the command batch. Otherwise NULL.
61 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
62 * @first_usage: Set to true the first time the resource is referenced in
63 * the command stream.
64 * @switching_backup: The command stream provides a new backup buffer for a
65 * resource.
66 * @no_buffer_needed: This means @switching_backup is true on first buffer
67 * reference. So resource reservation does not need to allocate a backup
68 * buffer for the resource.
69 */
70 struct vmw_resource_val_node {
71 struct list_head head;
72 struct drm_hash_item hash;
73 struct vmw_resource *res;
74 struct vmw_dma_buffer *new_backup;
75 struct vmw_ctx_binding_state *staged_bindings;
76 unsigned long new_backup_offset;
77 u32 first_usage : 1;
78 u32 switching_backup : 1;
79 u32 no_buffer_needed : 1;
80 };
81
82 /**
83 * struct vmw_cmd_entry - Describe a command for the verifier
84 *
85 * @user_allow: Whether allowed from the execbuf ioctl.
86 * @gb_disable: Whether disabled if guest-backed objects are available.
87 * @gb_enable: Whether enabled iff guest-backed objects are available.
88 */
89 struct vmw_cmd_entry {
90 int (*func) (struct vmw_private *, struct vmw_sw_context *,
91 SVGA3dCmdHeader *);
92 bool user_allow;
93 bool gb_disable;
94 bool gb_enable;
95 };
96
97 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \
98 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
99 (_gb_disable), (_gb_enable)}
100
101 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
102 struct vmw_sw_context *sw_context,
103 struct vmw_resource *ctx);
104 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
105 struct vmw_sw_context *sw_context,
106 SVGAMobId *id,
107 struct vmw_dma_buffer **vmw_bo_p);
108 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
109 struct vmw_dma_buffer *vbo,
110 bool validate_as_mob,
111 uint32_t *p_val_node);
112
113
114 /**
115 * vmw_resources_unreserve - unreserve resources previously reserved for
116 * command submission.
117 *
118 * @sw_context: pointer to the software context
119 * @backoff: Whether command submission failed.
120 */
121 static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
122 bool backoff)
123 {
124 struct vmw_resource_val_node *val;
125 struct list_head *list = &sw_context->resource_list;
126
127 if (sw_context->dx_query_mob && !backoff)
128 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
129 sw_context->dx_query_mob);
130
131 list_for_each_entry(val, list, head) {
132 struct vmw_resource *res = val->res;
133 bool switch_backup =
134 (backoff) ? false : val->switching_backup;
135
136 /*
137 * Transfer staged context bindings to the
138 * persistent context binding tracker.
139 */
140 if (unlikely(val->staged_bindings)) {
141 if (!backoff) {
142 vmw_binding_state_commit
143 (vmw_context_binding_state(val->res),
144 val->staged_bindings);
145 }
146
147 if (val->staged_bindings != sw_context->staged_bindings)
148 vmw_binding_state_free(val->staged_bindings);
149 else
150 sw_context->staged_bindings_inuse = false;
151 val->staged_bindings = NULL;
152 }
153 vmw_resource_unreserve(res, switch_backup, val->new_backup,
154 val->new_backup_offset);
155 vmw_dmabuf_unreference(&val->new_backup);
156 }
157 }
158
159 /**
160 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
161 * added to the validate list.
162 *
163 * @dev_priv: Pointer to the device private:
164 * @sw_context: The validation context:
165 * @node: The validation node holding this context.
166 */
167 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
168 struct vmw_sw_context *sw_context,
169 struct vmw_resource_val_node *node)
170 {
171 int ret;
172
173 ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
174 if (unlikely(ret != 0))
175 goto out_err;
176
177 if (!sw_context->staged_bindings) {
178 sw_context->staged_bindings =
179 vmw_binding_state_alloc(dev_priv);
180 if (IS_ERR(sw_context->staged_bindings)) {
181 DRM_ERROR("Failed to allocate context binding "
182 "information.\n");
183 ret = PTR_ERR(sw_context->staged_bindings);
184 sw_context->staged_bindings = NULL;
185 goto out_err;
186 }
187 }
188
189 if (sw_context->staged_bindings_inuse) {
190 node->staged_bindings = vmw_binding_state_alloc(dev_priv);
191 if (IS_ERR(node->staged_bindings)) {
192 DRM_ERROR("Failed to allocate context binding "
193 "information.\n");
194 ret = PTR_ERR(node->staged_bindings);
195 node->staged_bindings = NULL;
196 goto out_err;
197 }
198 } else {
199 node->staged_bindings = sw_context->staged_bindings;
200 sw_context->staged_bindings_inuse = true;
201 }
202
203 return 0;
204 out_err:
205 return ret;
206 }
207
208 /**
209 * vmw_resource_val_add - Add a resource to the software context's
210 * resource list if it's not already on it.
211 *
212 * @sw_context: Pointer to the software context.
213 * @res: Pointer to the resource.
214 * @p_node On successful return points to a valid pointer to a
215 * struct vmw_resource_val_node, if non-NULL on entry.
216 */
217 static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
218 struct vmw_resource *res,
219 struct vmw_resource_val_node **p_node)
220 {
221 struct vmw_private *dev_priv = res->dev_priv;
222 struct vmw_resource_val_node *node;
223 struct drm_hash_item *hash;
224 int ret;
225
226 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
227 &hash) == 0)) {
228 node = container_of(hash, struct vmw_resource_val_node, hash);
229 node->first_usage = false;
230 if (unlikely(p_node != NULL))
231 *p_node = node;
232 return 0;
233 }
234
235 node = kzalloc(sizeof(*node), GFP_KERNEL);
236 if (unlikely(node == NULL)) {
237 DRM_ERROR("Failed to allocate a resource validation "
238 "entry.\n");
239 return -ENOMEM;
240 }
241
242 node->hash.key = (unsigned long) res;
243 ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
244 if (unlikely(ret != 0)) {
245 DRM_ERROR("Failed to initialize a resource validation "
246 "entry.\n");
247 kfree(node);
248 return ret;
249 }
250 node->res = vmw_resource_reference(res);
251 node->first_usage = true;
252 if (unlikely(p_node != NULL))
253 *p_node = node;
254
255 if (!dev_priv->has_mob) {
256 list_add_tail(&node->head, &sw_context->resource_list);
257 return 0;
258 }
259
260 switch (vmw_res_type(res)) {
261 case vmw_res_context:
262 case vmw_res_dx_context:
263 list_add(&node->head, &sw_context->ctx_resource_list);
264 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
265 break;
266 case vmw_res_cotable:
267 list_add_tail(&node->head, &sw_context->ctx_resource_list);
268 break;
269 default:
270 list_add_tail(&node->head, &sw_context->resource_list);
271 break;
272 }
273
274 return ret;
275 }
276
277 /**
278 * vmw_view_res_val_add - Add a view and the surface it's pointing to
279 * to the validation list
280 *
281 * @sw_context: The software context holding the validation list.
282 * @view: Pointer to the view resource.
283 *
284 * Returns 0 if success, negative error code otherwise.
285 */
286 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
287 struct vmw_resource *view)
288 {
289 int ret;
290
291 /*
292 * First add the resource the view is pointing to, otherwise
293 * it may be swapped out when the view is validated.
294 */
295 ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
296 if (ret)
297 return ret;
298
299 return vmw_resource_val_add(sw_context, view, NULL);
300 }
301
302 /**
303 * vmw_view_id_val_add - Look up a view and add it and the surface it's
304 * pointing to to the validation list.
305 *
306 * @sw_context: The software context holding the validation list.
307 * @view_type: The view type to look up.
308 * @id: view id of the view.
309 *
310 * The view is represented by a view id and the DX context it's created on,
311 * or scheduled for creation on. If there is no DX context set, the function
312 * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
313 */
314 static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
315 enum vmw_view_type view_type, u32 id)
316 {
317 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
318 struct vmw_resource *view;
319 int ret;
320
321 if (!ctx_node) {
322 DRM_ERROR("DX Context not set.\n");
323 return -EINVAL;
324 }
325
326 view = vmw_view_lookup(sw_context->man, view_type, id);
327 if (IS_ERR(view))
328 return PTR_ERR(view);
329
330 ret = vmw_view_res_val_add(sw_context, view);
331 vmw_resource_unreference(&view);
332
333 return ret;
334 }
335
336 /**
337 * vmw_resource_context_res_add - Put resources previously bound to a context on
338 * the validation list
339 *
340 * @dev_priv: Pointer to a device private structure
341 * @sw_context: Pointer to a software context used for this command submission
342 * @ctx: Pointer to the context resource
343 *
344 * This function puts all resources that were previously bound to @ctx on
345 * the resource validation list. This is part of the context state reemission
346 */
347 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
348 struct vmw_sw_context *sw_context,
349 struct vmw_resource *ctx)
350 {
351 struct list_head *binding_list;
352 struct vmw_ctx_bindinfo *entry;
353 int ret = 0;
354 struct vmw_resource *res;
355 u32 i;
356
357 /* Add all cotables to the validation list. */
358 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
359 for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
360 res = vmw_context_cotable(ctx, i);
361 if (IS_ERR(res))
362 continue;
363
364 ret = vmw_resource_val_add(sw_context, res, NULL);
365 vmw_resource_unreference(&res);
366 if (unlikely(ret != 0))
367 return ret;
368 }
369 }
370
371
372 /* Add all resources bound to the context to the validation list */
373 mutex_lock(&dev_priv->binding_mutex);
374 binding_list = vmw_context_binding_list(ctx);
375
376 list_for_each_entry(entry, binding_list, ctx_list) {
377 /* entry->res is not refcounted */
378 res = vmw_resource_reference_unless_doomed(entry->res);
379 if (unlikely(res == NULL))
380 continue;
381
382 if (vmw_res_type(entry->res) == vmw_res_view)
383 ret = vmw_view_res_val_add(sw_context, entry->res);
384 else
385 ret = vmw_resource_val_add(sw_context, entry->res,
386 NULL);
387 vmw_resource_unreference(&res);
388 if (unlikely(ret != 0))
389 break;
390 }
391
392 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
393 struct vmw_dma_buffer *dx_query_mob;
394
395 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
396 if (dx_query_mob)
397 ret = vmw_bo_to_validate_list(sw_context,
398 dx_query_mob,
399 true, NULL);
400 }
401
402 mutex_unlock(&dev_priv->binding_mutex);
403 return ret;
404 }
405
406 /**
407 * vmw_resource_relocation_add - Add a relocation to the relocation list
408 *
409 * @list: Pointer to head of relocation list.
410 * @res: The resource.
411 * @offset: Offset into the command buffer currently being parsed where the
412 * id that needs fixup is located. Granularity is 4 bytes.
413 */
414 static int vmw_resource_relocation_add(struct list_head *list,
415 const struct vmw_resource *res,
416 unsigned long offset)
417 {
418 struct vmw_resource_relocation *rel;
419
420 rel = kmalloc(sizeof(*rel), GFP_KERNEL);
421 if (unlikely(rel == NULL)) {
422 DRM_ERROR("Failed to allocate a resource relocation.\n");
423 return -ENOMEM;
424 }
425
426 rel->res = res;
427 rel->offset = offset;
428 list_add_tail(&rel->head, list);
429
430 return 0;
431 }
432
433 /**
434 * vmw_resource_relocations_free - Free all relocations on a list
435 *
436 * @list: Pointer to the head of the relocation list.
437 */
438 static void vmw_resource_relocations_free(struct list_head *list)
439 {
440 struct vmw_resource_relocation *rel, *n;
441
442 list_for_each_entry_safe(rel, n, list, head) {
443 list_del(&rel->head);
444 kfree(rel);
445 }
446 }
447
448 /**
449 * vmw_resource_relocations_apply - Apply all relocations on a list
450 *
451 * @cb: Pointer to the start of the command buffer bein patch. This need
452 * not be the same buffer as the one being parsed when the relocation
453 * list was built, but the contents must be the same modulo the
454 * resource ids.
455 * @list: Pointer to the head of the relocation list.
456 */
457 static void vmw_resource_relocations_apply(uint32_t *cb,
458 struct list_head *list)
459 {
460 struct vmw_resource_relocation *rel;
461
462 list_for_each_entry(rel, list, head) {
463 if (likely(rel->res != NULL))
464 cb[rel->offset] = rel->res->id;
465 else
466 cb[rel->offset] = SVGA_3D_CMD_NOP;
467 }
468 }
469
470 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
471 struct vmw_sw_context *sw_context,
472 SVGA3dCmdHeader *header)
473 {
474 return capable(CAP_SYS_ADMIN) ? : -EINVAL;
475 }
476
477 static int vmw_cmd_ok(struct vmw_private *dev_priv,
478 struct vmw_sw_context *sw_context,
479 SVGA3dCmdHeader *header)
480 {
481 return 0;
482 }
483
484 /**
485 * vmw_bo_to_validate_list - add a bo to a validate list
486 *
487 * @sw_context: The software context used for this command submission batch.
488 * @bo: The buffer object to add.
489 * @validate_as_mob: Validate this buffer as a MOB.
490 * @p_val_node: If non-NULL Will be updated with the validate node number
491 * on return.
492 *
493 * Returns -EINVAL if the limit of number of buffer objects per command
494 * submission is reached.
495 */
496 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
497 struct vmw_dma_buffer *vbo,
498 bool validate_as_mob,
499 uint32_t *p_val_node)
500 {
501 uint32_t val_node;
502 struct vmw_validate_buffer *vval_buf;
503 struct ttm_validate_buffer *val_buf;
504 struct drm_hash_item *hash;
505 int ret;
506
507 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
508 &hash) == 0)) {
509 vval_buf = container_of(hash, struct vmw_validate_buffer,
510 hash);
511 if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
512 DRM_ERROR("Inconsistent buffer usage.\n");
513 return -EINVAL;
514 }
515 val_buf = &vval_buf->base;
516 val_node = vval_buf - sw_context->val_bufs;
517 } else {
518 val_node = sw_context->cur_val_buf;
519 if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
520 DRM_ERROR("Max number of DMA buffers per submission "
521 "exceeded.\n");
522 return -EINVAL;
523 }
524 vval_buf = &sw_context->val_bufs[val_node];
525 vval_buf->hash.key = (unsigned long) vbo;
526 ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
527 if (unlikely(ret != 0)) {
528 DRM_ERROR("Failed to initialize a buffer validation "
529 "entry.\n");
530 return ret;
531 }
532 ++sw_context->cur_val_buf;
533 val_buf = &vval_buf->base;
534 val_buf->bo = ttm_bo_reference(&vbo->base);
535 val_buf->shared = false;
536 list_add_tail(&val_buf->head, &sw_context->validate_nodes);
537 vval_buf->validate_as_mob = validate_as_mob;
538 }
539
540 if (p_val_node)
541 *p_val_node = val_node;
542
543 return 0;
544 }
545
546 /**
547 * vmw_resources_reserve - Reserve all resources on the sw_context's
548 * resource list.
549 *
550 * @sw_context: Pointer to the software context.
551 *
552 * Note that since vmware's command submission currently is protected by
553 * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
554 * since only a single thread at once will attempt this.
555 */
556 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
557 {
558 struct vmw_resource_val_node *val;
559 int ret = 0;
560
561 list_for_each_entry(val, &sw_context->resource_list, head) {
562 struct vmw_resource *res = val->res;
563
564 ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
565 if (unlikely(ret != 0))
566 return ret;
567
568 if (res->backup) {
569 struct vmw_dma_buffer *vbo = res->backup;
570
571 ret = vmw_bo_to_validate_list
572 (sw_context, vbo,
573 vmw_resource_needs_backup(res), NULL);
574
575 if (unlikely(ret != 0))
576 return ret;
577 }
578 }
579
580 if (sw_context->dx_query_mob) {
581 struct vmw_dma_buffer *expected_dx_query_mob;
582
583 expected_dx_query_mob =
584 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
585 if (expected_dx_query_mob &&
586 expected_dx_query_mob != sw_context->dx_query_mob) {
587 ret = -EINVAL;
588 }
589 }
590
591 return ret;
592 }
593
594 /**
595 * vmw_resources_validate - Validate all resources on the sw_context's
596 * resource list.
597 *
598 * @sw_context: Pointer to the software context.
599 *
600 * Before this function is called, all resource backup buffers must have
601 * been validated.
602 */
603 static int vmw_resources_validate(struct vmw_sw_context *sw_context)
604 {
605 struct vmw_resource_val_node *val;
606 int ret;
607
608 list_for_each_entry(val, &sw_context->resource_list, head) {
609 struct vmw_resource *res = val->res;
610 struct vmw_dma_buffer *backup = res->backup;
611
612 ret = vmw_resource_validate(res);
613 if (unlikely(ret != 0)) {
614 if (ret != -ERESTARTSYS)
615 DRM_ERROR("Failed to validate resource.\n");
616 return ret;
617 }
618
619 /* Check if the resource switched backup buffer */
620 if (backup && res->backup && (backup != res->backup)) {
621 struct vmw_dma_buffer *vbo = res->backup;
622
623 ret = vmw_bo_to_validate_list
624 (sw_context, vbo,
625 vmw_resource_needs_backup(res), NULL);
626 if (ret) {
627 ttm_bo_unreserve(&vbo->base);
628 return ret;
629 }
630 }
631 }
632 return 0;
633 }
634
635 /**
636 * vmw_cmd_res_reloc_add - Add a resource to a software context's
637 * relocation- and validation lists.
638 *
639 * @dev_priv: Pointer to a struct vmw_private identifying the device.
640 * @sw_context: Pointer to the software context.
641 * @id_loc: Pointer to where the id that needs translation is located.
642 * @res: Valid pointer to a struct vmw_resource.
643 * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
644 * used for this resource is returned here.
645 */
646 static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
647 struct vmw_sw_context *sw_context,
648 uint32_t *id_loc,
649 struct vmw_resource *res,
650 struct vmw_resource_val_node **p_val)
651 {
652 int ret;
653 struct vmw_resource_val_node *node;
654
655 *p_val = NULL;
656 ret = vmw_resource_relocation_add(&sw_context->res_relocations,
657 res,
658 id_loc - sw_context->buf_start);
659 if (unlikely(ret != 0))
660 return ret;
661
662 ret = vmw_resource_val_add(sw_context, res, &node);
663 if (unlikely(ret != 0))
664 return ret;
665
666 if (p_val)
667 *p_val = node;
668
669 return 0;
670 }
671
672
673 /**
674 * vmw_cmd_res_check - Check that a resource is present and if so, put it
675 * on the resource validate list unless it's already there.
676 *
677 * @dev_priv: Pointer to a device private structure.
678 * @sw_context: Pointer to the software context.
679 * @res_type: Resource type.
680 * @converter: User-space visisble type specific information.
681 * @id_loc: Pointer to the location in the command buffer currently being
682 * parsed from where the user-space resource id handle is located.
683 * @p_val: Pointer to pointer to resource validalidation node. Populated
684 * on exit.
685 */
686 static int
687 vmw_cmd_res_check(struct vmw_private *dev_priv,
688 struct vmw_sw_context *sw_context,
689 enum vmw_res_type res_type,
690 const struct vmw_user_resource_conv *converter,
691 uint32_t *id_loc,
692 struct vmw_resource_val_node **p_val)
693 {
694 struct vmw_res_cache_entry *rcache =
695 &sw_context->res_cache[res_type];
696 struct vmw_resource *res;
697 struct vmw_resource_val_node *node;
698 int ret;
699
700 if (*id_loc == SVGA3D_INVALID_ID) {
701 if (p_val)
702 *p_val = NULL;
703 if (res_type == vmw_res_context) {
704 DRM_ERROR("Illegal context invalid id.\n");
705 return -EINVAL;
706 }
707 return 0;
708 }
709
710 /*
711 * Fastpath in case of repeated commands referencing the same
712 * resource
713 */
714
715 if (likely(rcache->valid && *id_loc == rcache->handle)) {
716 const struct vmw_resource *res = rcache->res;
717
718 rcache->node->first_usage = false;
719 if (p_val)
720 *p_val = rcache->node;
721
722 return vmw_resource_relocation_add
723 (&sw_context->res_relocations, res,
724 id_loc - sw_context->buf_start);
725 }
726
727 ret = vmw_user_resource_lookup_handle(dev_priv,
728 sw_context->fp->tfile,
729 *id_loc,
730 converter,
731 &res);
732 if (unlikely(ret != 0)) {
733 DRM_ERROR("Could not find or use resource 0x%08x.\n",
734 (unsigned) *id_loc);
735 dump_stack();
736 return ret;
737 }
738
739 rcache->valid = true;
740 rcache->res = res;
741 rcache->handle = *id_loc;
742
743 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
744 res, &node);
745 if (unlikely(ret != 0))
746 goto out_no_reloc;
747
748 rcache->node = node;
749 if (p_val)
750 *p_val = node;
751 vmw_resource_unreference(&res);
752 return 0;
753
754 out_no_reloc:
755 BUG_ON(sw_context->error_resource != NULL);
756 sw_context->error_resource = res;
757
758 return ret;
759 }
760
761 /**
762 * vmw_rebind_dx_query - Rebind DX query associated with the context
763 *
764 * @ctx_res: context the query belongs to
765 *
766 * This function assumes binding_mutex is held.
767 */
768 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
769 {
770 struct vmw_private *dev_priv = ctx_res->dev_priv;
771 struct vmw_dma_buffer *dx_query_mob;
772 struct {
773 SVGA3dCmdHeader header;
774 SVGA3dCmdDXBindAllQuery body;
775 } *cmd;
776
777
778 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
779
780 if (!dx_query_mob || dx_query_mob->dx_query_ctx)
781 return 0;
782
783 cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);
784
785 if (cmd == NULL) {
786 DRM_ERROR("Failed to rebind queries.\n");
787 return -ENOMEM;
788 }
789
790 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
791 cmd->header.size = sizeof(cmd->body);
792 cmd->body.cid = ctx_res->id;
793 cmd->body.mobid = dx_query_mob->base.mem.start;
794 vmw_fifo_commit(dev_priv, sizeof(*cmd));
795
796 vmw_context_bind_dx_query(ctx_res, dx_query_mob);
797
798 return 0;
799 }
800
801 /**
802 * vmw_rebind_contexts - Rebind all resources previously bound to
803 * referenced contexts.
804 *
805 * @sw_context: Pointer to the software context.
806 *
807 * Rebind context binding points that have been scrubbed because of eviction.
808 */
809 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
810 {
811 struct vmw_resource_val_node *val;
812 int ret;
813
814 list_for_each_entry(val, &sw_context->resource_list, head) {
815 if (unlikely(!val->staged_bindings))
816 break;
817
818 ret = vmw_binding_rebind_all
819 (vmw_context_binding_state(val->res));
820 if (unlikely(ret != 0)) {
821 if (ret != -ERESTARTSYS)
822 DRM_ERROR("Failed to rebind context.\n");
823 return ret;
824 }
825
826 ret = vmw_rebind_all_dx_query(val->res);
827 if (ret != 0)
828 return ret;
829 }
830
831 return 0;
832 }
833
834 /**
835 * vmw_view_bindings_add - Add an array of view bindings to a context
836 * binding state tracker.
837 *
838 * @sw_context: The execbuf state used for this command.
839 * @view_type: View type for the bindings.
840 * @binding_type: Binding type for the bindings.
841 * @shader_slot: The shader slot to user for the bindings.
842 * @view_ids: Array of view ids to be bound.
843 * @num_views: Number of view ids in @view_ids.
844 * @first_slot: The binding slot to be used for the first view id in @view_ids.
845 */
846 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
847 enum vmw_view_type view_type,
848 enum vmw_ctx_binding_type binding_type,
849 uint32 shader_slot,
850 uint32 view_ids[], u32 num_views,
851 u32 first_slot)
852 {
853 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
854 struct vmw_cmdbuf_res_manager *man;
855 u32 i;
856 int ret;
857
858 if (!ctx_node) {
859 DRM_ERROR("DX Context not set.\n");
860 return -EINVAL;
861 }
862
863 man = sw_context->man;
864 for (i = 0; i < num_views; ++i) {
865 struct vmw_ctx_bindinfo_view binding;
866 struct vmw_resource *view = NULL;
867
868 if (view_ids[i] != SVGA3D_INVALID_ID) {
869 view = vmw_view_lookup(man, view_type, view_ids[i]);
870 if (IS_ERR(view)) {
871 DRM_ERROR("View not found.\n");
872 return PTR_ERR(view);
873 }
874
875 ret = vmw_view_res_val_add(sw_context, view);
876 if (ret) {
877 DRM_ERROR("Could not add view to "
878 "validation list.\n");
879 vmw_resource_unreference(&view);
880 return ret;
881 }
882 }
883 binding.bi.ctx = ctx_node->res;
884 binding.bi.res = view;
885 binding.bi.bt = binding_type;
886 binding.shader_slot = shader_slot;
887 binding.slot = first_slot + i;
888 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
889 shader_slot, binding.slot);
890 if (view)
891 vmw_resource_unreference(&view);
892 }
893
894 return 0;
895 }
896
897 /**
898 * vmw_cmd_cid_check - Check a command header for valid context information.
899 *
900 * @dev_priv: Pointer to a device private structure.
901 * @sw_context: Pointer to the software context.
902 * @header: A command header with an embedded user-space context handle.
903 *
904 * Convenience function: Call vmw_cmd_res_check with the user-space context
905 * handle embedded in @header.
906 */
907 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
908 struct vmw_sw_context *sw_context,
909 SVGA3dCmdHeader *header)
910 {
911 struct vmw_cid_cmd {
912 SVGA3dCmdHeader header;
913 uint32_t cid;
914 } *cmd;
915
916 cmd = container_of(header, struct vmw_cid_cmd, header);
917 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
918 user_context_converter, &cmd->cid, NULL);
919 }
920
921 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
922 struct vmw_sw_context *sw_context,
923 SVGA3dCmdHeader *header)
924 {
925 struct vmw_sid_cmd {
926 SVGA3dCmdHeader header;
927 SVGA3dCmdSetRenderTarget body;
928 } *cmd;
929 struct vmw_resource_val_node *ctx_node;
930 struct vmw_resource_val_node *res_node;
931 int ret;
932
933 cmd = container_of(header, struct vmw_sid_cmd, header);
934
935 if (cmd->body.type >= SVGA3D_RT_MAX) {
936 DRM_ERROR("Illegal render target type %u.\n",
937 (unsigned) cmd->body.type);
938 return -EINVAL;
939 }
940
941 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
942 user_context_converter, &cmd->body.cid,
943 &ctx_node);
944 if (unlikely(ret != 0))
945 return ret;
946
947 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
948 user_surface_converter,
949 &cmd->body.target.sid, &res_node);
950 if (unlikely(ret != 0))
951 return ret;
952
953 if (dev_priv->has_mob) {
954 struct vmw_ctx_bindinfo_view binding;
955
956 binding.bi.ctx = ctx_node->res;
957 binding.bi.res = res_node ? res_node->res : NULL;
958 binding.bi.bt = vmw_ctx_binding_rt;
959 binding.slot = cmd->body.type;
960 vmw_binding_add(ctx_node->staged_bindings,
961 &binding.bi, 0, binding.slot);
962 }
963
964 return 0;
965 }
966
967 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
968 struct vmw_sw_context *sw_context,
969 SVGA3dCmdHeader *header)
970 {
971 struct vmw_sid_cmd {
972 SVGA3dCmdHeader header;
973 SVGA3dCmdSurfaceCopy body;
974 } *cmd;
975 int ret;
976
977 cmd = container_of(header, struct vmw_sid_cmd, header);
978
979 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
980 user_surface_converter,
981 &cmd->body.src.sid, NULL);
982 if (ret)
983 return ret;
984
985 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
986 user_surface_converter,
987 &cmd->body.dest.sid, NULL);
988 }
989
990 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
991 struct vmw_sw_context *sw_context,
992 SVGA3dCmdHeader *header)
993 {
994 struct {
995 SVGA3dCmdHeader header;
996 SVGA3dCmdDXBufferCopy body;
997 } *cmd;
998 int ret;
999
1000 cmd = container_of(header, typeof(*cmd), header);
1001 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1002 user_surface_converter,
1003 &cmd->body.src, NULL);
1004 if (ret != 0)
1005 return ret;
1006
1007 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1008 user_surface_converter,
1009 &cmd->body.dest, NULL);
1010 }
1011
1012 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
1013 struct vmw_sw_context *sw_context,
1014 SVGA3dCmdHeader *header)
1015 {
1016 struct {
1017 SVGA3dCmdHeader header;
1018 SVGA3dCmdDXPredCopyRegion body;
1019 } *cmd;
1020 int ret;
1021
1022 cmd = container_of(header, typeof(*cmd), header);
1023 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1024 user_surface_converter,
1025 &cmd->body.srcSid, NULL);
1026 if (ret != 0)
1027 return ret;
1028
1029 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1030 user_surface_converter,
1031 &cmd->body.dstSid, NULL);
1032 }
1033
1034 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
1035 struct vmw_sw_context *sw_context,
1036 SVGA3dCmdHeader *header)
1037 {
1038 struct vmw_sid_cmd {
1039 SVGA3dCmdHeader header;
1040 SVGA3dCmdSurfaceStretchBlt body;
1041 } *cmd;
1042 int ret;
1043
1044 cmd = container_of(header, struct vmw_sid_cmd, header);
1045 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1046 user_surface_converter,
1047 &cmd->body.src.sid, NULL);
1048 if (unlikely(ret != 0))
1049 return ret;
1050 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1051 user_surface_converter,
1052 &cmd->body.dest.sid, NULL);
1053 }
1054
1055 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1056 struct vmw_sw_context *sw_context,
1057 SVGA3dCmdHeader *header)
1058 {
1059 struct vmw_sid_cmd {
1060 SVGA3dCmdHeader header;
1061 SVGA3dCmdBlitSurfaceToScreen body;
1062 } *cmd;
1063
1064 cmd = container_of(header, struct vmw_sid_cmd, header);
1065
1066 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1067 user_surface_converter,
1068 &cmd->body.srcImage.sid, NULL);
1069 }
1070
1071 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1072 struct vmw_sw_context *sw_context,
1073 SVGA3dCmdHeader *header)
1074 {
1075 struct vmw_sid_cmd {
1076 SVGA3dCmdHeader header;
1077 SVGA3dCmdPresent body;
1078 } *cmd;
1079
1080
1081 cmd = container_of(header, struct vmw_sid_cmd, header);
1082
1083 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1084 user_surface_converter, &cmd->body.sid,
1085 NULL);
1086 }
1087
1088 /**
1089 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1090 *
1091 * @dev_priv: The device private structure.
1092 * @new_query_bo: The new buffer holding query results.
1093 * @sw_context: The software context used for this command submission.
1094 *
1095 * This function checks whether @new_query_bo is suitable for holding
1096 * query results, and if another buffer currently is pinned for query
1097 * results. If so, the function prepares the state of @sw_context for
1098 * switching pinned buffers after successful submission of the current
1099 * command batch.
1100 */
1101 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1102 struct vmw_dma_buffer *new_query_bo,
1103 struct vmw_sw_context *sw_context)
1104 {
1105 struct vmw_res_cache_entry *ctx_entry =
1106 &sw_context->res_cache[vmw_res_context];
1107 int ret;
1108
1109 BUG_ON(!ctx_entry->valid);
1110 sw_context->last_query_ctx = ctx_entry->res;
1111
1112 if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1113
1114 if (unlikely(new_query_bo->base.num_pages > 4)) {
1115 DRM_ERROR("Query buffer too large.\n");
1116 return -EINVAL;
1117 }
1118
1119 if (unlikely(sw_context->cur_query_bo != NULL)) {
1120 sw_context->needs_post_query_barrier = true;
1121 ret = vmw_bo_to_validate_list(sw_context,
1122 sw_context->cur_query_bo,
1123 dev_priv->has_mob, NULL);
1124 if (unlikely(ret != 0))
1125 return ret;
1126 }
1127 sw_context->cur_query_bo = new_query_bo;
1128
1129 ret = vmw_bo_to_validate_list(sw_context,
1130 dev_priv->dummy_query_bo,
1131 dev_priv->has_mob, NULL);
1132 if (unlikely(ret != 0))
1133 return ret;
1134
1135 }
1136
1137 return 0;
1138 }
1139
1140
1141 /**
1142 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1143 *
1144 * @dev_priv: The device private structure.
1145 * @sw_context: The software context used for this command submission batch.
1146 *
1147 * This function will check if we're switching query buffers, and will then,
1148 * issue a dummy occlusion query wait used as a query barrier. When the fence
1149 * object following that query wait has signaled, we are sure that all
1150 * preceding queries have finished, and the old query buffer can be unpinned.
1151 * However, since both the new query buffer and the old one are fenced with
1152 * that fence, we can do an asynchronus unpin now, and be sure that the
1153 * old query buffer won't be moved until the fence has signaled.
1154 *
1155 * As mentioned above, both the new - and old query buffers need to be fenced
1156 * using a sequence emitted *after* calling this function.
1157 */
1158 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1159 struct vmw_sw_context *sw_context)
1160 {
1161 /*
1162 * The validate list should still hold references to all
1163 * contexts here.
1164 */
1165
1166 if (sw_context->needs_post_query_barrier) {
1167 struct vmw_res_cache_entry *ctx_entry =
1168 &sw_context->res_cache[vmw_res_context];
1169 struct vmw_resource *ctx;
1170 int ret;
1171
1172 BUG_ON(!ctx_entry->valid);
1173 ctx = ctx_entry->res;
1174
1175 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1176
1177 if (unlikely(ret != 0))
1178 DRM_ERROR("Out of fifo space for dummy query.\n");
1179 }
1180
1181 if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1182 if (dev_priv->pinned_bo) {
1183 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1184 vmw_dmabuf_unreference(&dev_priv->pinned_bo);
1185 }
1186
1187 if (!sw_context->needs_post_query_barrier) {
1188 vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1189
1190 /*
1191 * We pin also the dummy_query_bo buffer so that we
1192 * don't need to validate it when emitting
1193 * dummy queries in context destroy paths.
1194 */
1195
1196 if (!dev_priv->dummy_query_bo_pinned) {
1197 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1198 true);
1199 dev_priv->dummy_query_bo_pinned = true;
1200 }
1201
1202 BUG_ON(sw_context->last_query_ctx == NULL);
1203 dev_priv->query_cid = sw_context->last_query_ctx->id;
1204 dev_priv->query_cid_valid = true;
1205 dev_priv->pinned_bo =
1206 vmw_dmabuf_reference(sw_context->cur_query_bo);
1207 }
1208 }
1209 }
1210
1211 /**
1212 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
1213 * handle to a MOB id.
1214 *
1215 * @dev_priv: Pointer to a device private structure.
1216 * @sw_context: The software context used for this command batch validation.
1217 * @id: Pointer to the user-space handle to be translated.
1218 * @vmw_bo_p: Points to a location that, on successful return will carry
1219 * a reference-counted pointer to the DMA buffer identified by the
1220 * user-space handle in @id.
1221 *
1222 * This function saves information needed to translate a user-space buffer
1223 * handle to a MOB id. The translation does not take place immediately, but
1224 * during a call to vmw_apply_relocations(). This function builds a relocation
1225 * list and a list of buffers to validate. The former needs to be freed using
1226 * either vmw_apply_relocations() or vmw_free_relocations(). The latter
1227 * needs to be freed using vmw_clear_validations.
1228 */
1229 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1230 struct vmw_sw_context *sw_context,
1231 SVGAMobId *id,
1232 struct vmw_dma_buffer **vmw_bo_p)
1233 {
1234 struct vmw_dma_buffer *vmw_bo = NULL;
1235 uint32_t handle = *id;
1236 struct vmw_relocation *reloc;
1237 int ret;
1238
1239 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo);
1240 if (unlikely(ret != 0)) {
1241 DRM_ERROR("Could not find or use MOB buffer.\n");
1242 ret = -EINVAL;
1243 goto out_no_reloc;
1244 }
1245
1246 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1247 DRM_ERROR("Max number relocations per submission"
1248 " exceeded\n");
1249 ret = -EINVAL;
1250 goto out_no_reloc;
1251 }
1252
1253 reloc = &sw_context->relocs[sw_context->cur_reloc++];
1254 reloc->mob_loc = id;
1255 reloc->location = NULL;
1256
1257 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1258 if (unlikely(ret != 0))
1259 goto out_no_reloc;
1260
1261 *vmw_bo_p = vmw_bo;
1262 return 0;
1263
1264 out_no_reloc:
1265 vmw_dmabuf_unreference(&vmw_bo);
1266 *vmw_bo_p = NULL;
1267 return ret;
1268 }
1269
1270 /**
1271 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
1272 * handle to a valid SVGAGuestPtr
1273 *
1274 * @dev_priv: Pointer to a device private structure.
1275 * @sw_context: The software context used for this command batch validation.
1276 * @ptr: Pointer to the user-space handle to be translated.
1277 * @vmw_bo_p: Points to a location that, on successful return will carry
1278 * a reference-counted pointer to the DMA buffer identified by the
1279 * user-space handle in @id.
1280 *
1281 * This function saves information needed to translate a user-space buffer
1282 * handle to a valid SVGAGuestPtr. The translation does not take place
1283 * immediately, but during a call to vmw_apply_relocations().
1284 * This function builds a relocation list and a list of buffers to validate.
1285 * The former needs to be freed using either vmw_apply_relocations() or
1286 * vmw_free_relocations(). The latter needs to be freed using
1287 * vmw_clear_validations.
1288 */
1289 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1290 struct vmw_sw_context *sw_context,
1291 SVGAGuestPtr *ptr,
1292 struct vmw_dma_buffer **vmw_bo_p)
1293 {
1294 struct vmw_dma_buffer *vmw_bo = NULL;
1295 uint32_t handle = ptr->gmrId;
1296 struct vmw_relocation *reloc;
1297 int ret;
1298
1299 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo);
1300 if (unlikely(ret != 0)) {
1301 DRM_ERROR("Could not find or use GMR region.\n");
1302 ret = -EINVAL;
1303 goto out_no_reloc;
1304 }
1305
1306 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1307 DRM_ERROR("Max number relocations per submission"
1308 " exceeded\n");
1309 ret = -EINVAL;
1310 goto out_no_reloc;
1311 }
1312
1313 reloc = &sw_context->relocs[sw_context->cur_reloc++];
1314 reloc->location = ptr;
1315
1316 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
1317 if (unlikely(ret != 0))
1318 goto out_no_reloc;
1319
1320 *vmw_bo_p = vmw_bo;
1321 return 0;
1322
1323 out_no_reloc:
1324 vmw_dmabuf_unreference(&vmw_bo);
1325 *vmw_bo_p = NULL;
1326 return ret;
1327 }
1328
1329
1330
1331 /**
1332 * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
1333 *
1334 * @dev_priv: Pointer to a device private struct.
1335 * @sw_context: The software context used for this command submission.
1336 * @header: Pointer to the command header in the command stream.
1337 *
1338 * This function adds the new query into the query COTABLE
1339 */
1340 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1341 struct vmw_sw_context *sw_context,
1342 SVGA3dCmdHeader *header)
1343 {
1344 struct vmw_dx_define_query_cmd {
1345 SVGA3dCmdHeader header;
1346 SVGA3dCmdDXDefineQuery q;
1347 } *cmd;
1348
1349 int ret;
1350 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
1351 struct vmw_resource *cotable_res;
1352
1353
1354 if (ctx_node == NULL) {
1355 DRM_ERROR("DX Context not set for query.\n");
1356 return -EINVAL;
1357 }
1358
1359 cmd = container_of(header, struct vmw_dx_define_query_cmd, header);
1360
1361 if (cmd->q.type < SVGA3D_QUERYTYPE_MIN ||
1362 cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
1363 return -EINVAL;
1364
1365 cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
1366 ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
1367 vmw_resource_unreference(&cotable_res);
1368
1369 return ret;
1370 }
1371
1372
1373
1374 /**
1375 * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
1376 *
1377 * @dev_priv: Pointer to a device private struct.
1378 * @sw_context: The software context used for this command submission.
1379 * @header: Pointer to the command header in the command stream.
1380 *
1381 * The query bind operation will eventually associate the query ID
1382 * with its backing MOB. In this function, we take the user mode
1383 * MOB ID and use vmw_translate_mob_ptr() to translate it to its
1384 * kernel mode equivalent.
1385 */
1386 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1387 struct vmw_sw_context *sw_context,
1388 SVGA3dCmdHeader *header)
1389 {
1390 struct vmw_dx_bind_query_cmd {
1391 SVGA3dCmdHeader header;
1392 SVGA3dCmdDXBindQuery q;
1393 } *cmd;
1394
1395 struct vmw_dma_buffer *vmw_bo;
1396 int ret;
1397
1398
1399 cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);
1400
1401 /*
1402 * Look up the buffer pointed to by q.mobid, put it on the relocation
1403 * list so its kernel mode MOB ID can be filled in later
1404 */
1405 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
1406 &vmw_bo);
1407
1408 if (ret != 0)
1409 return ret;
1410
1411 sw_context->dx_query_mob = vmw_bo;
1412 sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;
1413
1414 vmw_dmabuf_unreference(&vmw_bo);
1415
1416 return ret;
1417 }
1418
1419
1420
1421 /**
1422 * vmw_cmd_begin_gb_query - validate a SVGA_3D_CMD_BEGIN_GB_QUERY command.
1423 *
1424 * @dev_priv: Pointer to a device private struct.
1425 * @sw_context: The software context used for this command submission.
1426 * @header: Pointer to the command header in the command stream.
1427 */
1428 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1429 struct vmw_sw_context *sw_context,
1430 SVGA3dCmdHeader *header)
1431 {
1432 struct vmw_begin_gb_query_cmd {
1433 SVGA3dCmdHeader header;
1434 SVGA3dCmdBeginGBQuery q;
1435 } *cmd;
1436
1437 cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1438 header);
1439
1440 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1441 user_context_converter, &cmd->q.cid,
1442 NULL);
1443 }
1444
1445 /**
1446 * vmw_cmd_begin_query - validate a SVGA_3D_CMD_BEGIN_QUERY command.
1447 *
1448 * @dev_priv: Pointer to a device private struct.
1449 * @sw_context: The software context used for this command submission.
1450 * @header: Pointer to the command header in the command stream.
1451 */
1452 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1453 struct vmw_sw_context *sw_context,
1454 SVGA3dCmdHeader *header)
1455 {
1456 struct vmw_begin_query_cmd {
1457 SVGA3dCmdHeader header;
1458 SVGA3dCmdBeginQuery q;
1459 } *cmd;
1460
1461 cmd = container_of(header, struct vmw_begin_query_cmd,
1462 header);
1463
1464 if (unlikely(dev_priv->has_mob)) {
1465 struct {
1466 SVGA3dCmdHeader header;
1467 SVGA3dCmdBeginGBQuery q;
1468 } gb_cmd;
1469
1470 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1471
1472 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1473 gb_cmd.header.size = cmd->header.size;
1474 gb_cmd.q.cid = cmd->q.cid;
1475 gb_cmd.q.type = cmd->q.type;
1476
1477 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1478 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1479 }
1480
1481 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1482 user_context_converter, &cmd->q.cid,
1483 NULL);
1484 }
1485
1486 /**
1487 * vmw_cmd_end_gb_query - validate a SVGA_3D_CMD_END_GB_QUERY command.
1488 *
1489 * @dev_priv: Pointer to a device private struct.
1490 * @sw_context: The software context used for this command submission.
1491 * @header: Pointer to the command header in the command stream.
1492 */
1493 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1494 struct vmw_sw_context *sw_context,
1495 SVGA3dCmdHeader *header)
1496 {
1497 struct vmw_dma_buffer *vmw_bo;
1498 struct vmw_query_cmd {
1499 SVGA3dCmdHeader header;
1500 SVGA3dCmdEndGBQuery q;
1501 } *cmd;
1502 int ret;
1503
1504 cmd = container_of(header, struct vmw_query_cmd, header);
1505 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1506 if (unlikely(ret != 0))
1507 return ret;
1508
1509 ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1510 &cmd->q.mobid,
1511 &vmw_bo);
1512 if (unlikely(ret != 0))
1513 return ret;
1514
1515 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1516
1517 vmw_dmabuf_unreference(&vmw_bo);
1518 return ret;
1519 }
1520
1521 /**
1522 * vmw_cmd_end_query - validate a SVGA_3D_CMD_END_QUERY command.
1523 *
1524 * @dev_priv: Pointer to a device private struct.
1525 * @sw_context: The software context used for this command submission.
1526 * @header: Pointer to the command header in the command stream.
1527 */
1528 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1529 struct vmw_sw_context *sw_context,
1530 SVGA3dCmdHeader *header)
1531 {
1532 struct vmw_dma_buffer *vmw_bo;
1533 struct vmw_query_cmd {
1534 SVGA3dCmdHeader header;
1535 SVGA3dCmdEndQuery q;
1536 } *cmd;
1537 int ret;
1538
1539 cmd = container_of(header, struct vmw_query_cmd, header);
1540 if (dev_priv->has_mob) {
1541 struct {
1542 SVGA3dCmdHeader header;
1543 SVGA3dCmdEndGBQuery q;
1544 } gb_cmd;
1545
1546 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1547
1548 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1549 gb_cmd.header.size = cmd->header.size;
1550 gb_cmd.q.cid = cmd->q.cid;
1551 gb_cmd.q.type = cmd->q.type;
1552 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1553 gb_cmd.q.offset = cmd->q.guestResult.offset;
1554
1555 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1556 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1557 }
1558
1559 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1560 if (unlikely(ret != 0))
1561 return ret;
1562
1563 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1564 &cmd->q.guestResult,
1565 &vmw_bo);
1566 if (unlikely(ret != 0))
1567 return ret;
1568
1569 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1570
1571 vmw_dmabuf_unreference(&vmw_bo);
1572 return ret;
1573 }
1574
1575 /**
1576 * vmw_cmd_wait_gb_query - validate a SVGA_3D_CMD_WAIT_GB_QUERY command.
1577 *
1578 * @dev_priv: Pointer to a device private struct.
1579 * @sw_context: The software context used for this command submission.
1580 * @header: Pointer to the command header in the command stream.
1581 */
1582 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1583 struct vmw_sw_context *sw_context,
1584 SVGA3dCmdHeader *header)
1585 {
1586 struct vmw_dma_buffer *vmw_bo;
1587 struct vmw_query_cmd {
1588 SVGA3dCmdHeader header;
1589 SVGA3dCmdWaitForGBQuery q;
1590 } *cmd;
1591 int ret;
1592
1593 cmd = container_of(header, struct vmw_query_cmd, header);
1594 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1595 if (unlikely(ret != 0))
1596 return ret;
1597
1598 ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1599 &cmd->q.mobid,
1600 &vmw_bo);
1601 if (unlikely(ret != 0))
1602 return ret;
1603
1604 vmw_dmabuf_unreference(&vmw_bo);
1605 return 0;
1606 }
1607
1608 /**
1609 * vmw_cmd_wait_query - validate a SVGA_3D_CMD_WAIT_QUERY command.
1610 *
1611 * @dev_priv: Pointer to a device private struct.
1612 * @sw_context: The software context used for this command submission.
1613 * @header: Pointer to the command header in the command stream.
1614 */
1615 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1616 struct vmw_sw_context *sw_context,
1617 SVGA3dCmdHeader *header)
1618 {
1619 struct vmw_dma_buffer *vmw_bo;
1620 struct vmw_query_cmd {
1621 SVGA3dCmdHeader header;
1622 SVGA3dCmdWaitForQuery q;
1623 } *cmd;
1624 int ret;
1625
1626 cmd = container_of(header, struct vmw_query_cmd, header);
1627 if (dev_priv->has_mob) {
1628 struct {
1629 SVGA3dCmdHeader header;
1630 SVGA3dCmdWaitForGBQuery q;
1631 } gb_cmd;
1632
1633 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1634
1635 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1636 gb_cmd.header.size = cmd->header.size;
1637 gb_cmd.q.cid = cmd->q.cid;
1638 gb_cmd.q.type = cmd->q.type;
1639 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1640 gb_cmd.q.offset = cmd->q.guestResult.offset;
1641
1642 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1643 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1644 }
1645
1646 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1647 if (unlikely(ret != 0))
1648 return ret;
1649
1650 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1651 &cmd->q.guestResult,
1652 &vmw_bo);
1653 if (unlikely(ret != 0))
1654 return ret;
1655
1656 vmw_dmabuf_unreference(&vmw_bo);
1657 return 0;
1658 }
1659
1660 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1661 struct vmw_sw_context *sw_context,
1662 SVGA3dCmdHeader *header)
1663 {
1664 struct vmw_dma_buffer *vmw_bo = NULL;
1665 struct vmw_surface *srf = NULL;
1666 struct vmw_dma_cmd {
1667 SVGA3dCmdHeader header;
1668 SVGA3dCmdSurfaceDMA dma;
1669 } *cmd;
1670 int ret;
1671 SVGA3dCmdSurfaceDMASuffix *suffix;
1672 uint32_t bo_size;
1673
1674 cmd = container_of(header, struct vmw_dma_cmd, header);
1675 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1676 header->size - sizeof(*suffix));
1677
1678 /* Make sure device and verifier stays in sync. */
1679 if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1680 DRM_ERROR("Invalid DMA suffix size.\n");
1681 return -EINVAL;
1682 }
1683
1684 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1685 &cmd->dma.guest.ptr,
1686 &vmw_bo);
1687 if (unlikely(ret != 0))
1688 return ret;
1689
1690 /* Make sure DMA doesn't cross BO boundaries. */
1691 bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1692 if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1693 DRM_ERROR("Invalid DMA offset.\n");
1694 return -EINVAL;
1695 }
1696
1697 bo_size -= cmd->dma.guest.ptr.offset;
1698 if (unlikely(suffix->maximumOffset > bo_size))
1699 suffix->maximumOffset = bo_size;
1700
1701 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1702 user_surface_converter, &cmd->dma.host.sid,
1703 NULL);
1704 if (unlikely(ret != 0)) {
1705 if (unlikely(ret != -ERESTARTSYS))
1706 DRM_ERROR("could not find surface for DMA.\n");
1707 goto out_no_surface;
1708 }
1709
1710 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1711
1712 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1713 header);
1714
1715 out_no_surface:
1716 vmw_dmabuf_unreference(&vmw_bo);
1717 return ret;
1718 }
1719
1720 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1721 struct vmw_sw_context *sw_context,
1722 SVGA3dCmdHeader *header)
1723 {
1724 struct vmw_draw_cmd {
1725 SVGA3dCmdHeader header;
1726 SVGA3dCmdDrawPrimitives body;
1727 } *cmd;
1728 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1729 (unsigned long)header + sizeof(*cmd));
1730 SVGA3dPrimitiveRange *range;
1731 uint32_t i;
1732 uint32_t maxnum;
1733 int ret;
1734
1735 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1736 if (unlikely(ret != 0))
1737 return ret;
1738
1739 cmd = container_of(header, struct vmw_draw_cmd, header);
1740 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1741
1742 if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1743 DRM_ERROR("Illegal number of vertex declarations.\n");
1744 return -EINVAL;
1745 }
1746
1747 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1748 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1749 user_surface_converter,
1750 &decl->array.surfaceId, NULL);
1751 if (unlikely(ret != 0))
1752 return ret;
1753 }
1754
1755 maxnum = (header->size - sizeof(cmd->body) -
1756 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1757 if (unlikely(cmd->body.numRanges > maxnum)) {
1758 DRM_ERROR("Illegal number of index ranges.\n");
1759 return -EINVAL;
1760 }
1761
1762 range = (SVGA3dPrimitiveRange *) decl;
1763 for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1764 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1765 user_surface_converter,
1766 &range->indexArray.surfaceId, NULL);
1767 if (unlikely(ret != 0))
1768 return ret;
1769 }
1770 return 0;
1771 }
1772
1773
1774 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1775 struct vmw_sw_context *sw_context,
1776 SVGA3dCmdHeader *header)
1777 {
1778 struct vmw_tex_state_cmd {
1779 SVGA3dCmdHeader header;
1780 SVGA3dCmdSetTextureState state;
1781 } *cmd;
1782
1783 SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1784 ((unsigned long) header + header->size + sizeof(header));
1785 SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1786 ((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1787 struct vmw_resource_val_node *ctx_node;
1788 struct vmw_resource_val_node *res_node;
1789 int ret;
1790
1791 cmd = container_of(header, struct vmw_tex_state_cmd,
1792 header);
1793
1794 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1795 user_context_converter, &cmd->state.cid,
1796 &ctx_node);
1797 if (unlikely(ret != 0))
1798 return ret;
1799
1800 for (; cur_state < last_state; ++cur_state) {
1801 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1802 continue;
1803
1804 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1805 DRM_ERROR("Illegal texture/sampler unit %u.\n",
1806 (unsigned) cur_state->stage);
1807 return -EINVAL;
1808 }
1809
1810 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1811 user_surface_converter,
1812 &cur_state->value, &res_node);
1813 if (unlikely(ret != 0))
1814 return ret;
1815
1816 if (dev_priv->has_mob) {
1817 struct vmw_ctx_bindinfo_tex binding;
1818
1819 binding.bi.ctx = ctx_node->res;
1820 binding.bi.res = res_node ? res_node->res : NULL;
1821 binding.bi.bt = vmw_ctx_binding_tex;
1822 binding.texture_stage = cur_state->stage;
1823 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
1824 0, binding.texture_stage);
1825 }
1826 }
1827
1828 return 0;
1829 }
1830
1831 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1832 struct vmw_sw_context *sw_context,
1833 void *buf)
1834 {
1835 struct vmw_dma_buffer *vmw_bo;
1836 int ret;
1837
1838 struct {
1839 uint32_t header;
1840 SVGAFifoCmdDefineGMRFB body;
1841 } *cmd = buf;
1842
1843 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1844 &cmd->body.ptr,
1845 &vmw_bo);
1846 if (unlikely(ret != 0))
1847 return ret;
1848
1849 vmw_dmabuf_unreference(&vmw_bo);
1850
1851 return ret;
1852 }
1853
1854
1855 /**
1856 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1857 * switching
1858 *
1859 * @dev_priv: Pointer to a device private struct.
1860 * @sw_context: The software context being used for this batch.
1861 * @val_node: The validation node representing the resource.
1862 * @buf_id: Pointer to the user-space backup buffer handle in the command
1863 * stream.
1864 * @backup_offset: Offset of backup into MOB.
1865 *
1866 * This function prepares for registering a switch of backup buffers
1867 * in the resource metadata just prior to unreserving. It's basically a wrapper
1868 * around vmw_cmd_res_switch_backup with a different interface.
1869 */
1870 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1871 struct vmw_sw_context *sw_context,
1872 struct vmw_resource_val_node *val_node,
1873 uint32_t *buf_id,
1874 unsigned long backup_offset)
1875 {
1876 struct vmw_dma_buffer *dma_buf;
1877 int ret;
1878
1879 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
1880 if (ret)
1881 return ret;
1882
1883 val_node->switching_backup = true;
1884 if (val_node->first_usage)
1885 val_node->no_buffer_needed = true;
1886
1887 vmw_dmabuf_unreference(&val_node->new_backup);
1888 val_node->new_backup = dma_buf;
1889 val_node->new_backup_offset = backup_offset;
1890
1891 return 0;
1892 }
1893
1894
1895 /**
1896 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1897 *
1898 * @dev_priv: Pointer to a device private struct.
1899 * @sw_context: The software context being used for this batch.
1900 * @res_type: The resource type.
1901 * @converter: Information about user-space binding for this resource type.
1902 * @res_id: Pointer to the user-space resource handle in the command stream.
1903 * @buf_id: Pointer to the user-space backup buffer handle in the command
1904 * stream.
1905 * @backup_offset: Offset of backup into MOB.
1906 *
1907 * This function prepares for registering a switch of backup buffers
1908 * in the resource metadata just prior to unreserving. It's basically a wrapper
1909 * around vmw_cmd_res_switch_backup with a different interface.
1910 */
1911 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1912 struct vmw_sw_context *sw_context,
1913 enum vmw_res_type res_type,
1914 const struct vmw_user_resource_conv
1915 *converter,
1916 uint32_t *res_id,
1917 uint32_t *buf_id,
1918 unsigned long backup_offset)
1919 {
1920 struct vmw_resource_val_node *val_node;
1921 int ret;
1922
1923 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1924 converter, res_id, &val_node);
1925 if (ret)
1926 return ret;
1927
1928 return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
1929 buf_id, backup_offset);
1930 }
1931
1932 /**
1933 * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1934 * command
1935 *
1936 * @dev_priv: Pointer to a device private struct.
1937 * @sw_context: The software context being used for this batch.
1938 * @header: Pointer to the command header in the command stream.
1939 */
1940 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1941 struct vmw_sw_context *sw_context,
1942 SVGA3dCmdHeader *header)
1943 {
1944 struct vmw_bind_gb_surface_cmd {
1945 SVGA3dCmdHeader header;
1946 SVGA3dCmdBindGBSurface body;
1947 } *cmd;
1948
1949 cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
1950
1951 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1952 user_surface_converter,
1953 &cmd->body.sid, &cmd->body.mobid,
1954 0);
1955 }
1956
1957 /**
1958 * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
1959 * command
1960 *
1961 * @dev_priv: Pointer to a device private struct.
1962 * @sw_context: The software context being used for this batch.
1963 * @header: Pointer to the command header in the command stream.
1964 */
1965 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1966 struct vmw_sw_context *sw_context,
1967 SVGA3dCmdHeader *header)
1968 {
1969 struct vmw_gb_surface_cmd {
1970 SVGA3dCmdHeader header;
1971 SVGA3dCmdUpdateGBImage body;
1972 } *cmd;
1973
1974 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1975
1976 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1977 user_surface_converter,
1978 &cmd->body.image.sid, NULL);
1979 }
1980
1981 /**
1982 * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
1983 * command
1984 *
1985 * @dev_priv: Pointer to a device private struct.
1986 * @sw_context: The software context being used for this batch.
1987 * @header: Pointer to the command header in the command stream.
1988 */
1989 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1990 struct vmw_sw_context *sw_context,
1991 SVGA3dCmdHeader *header)
1992 {
1993 struct vmw_gb_surface_cmd {
1994 SVGA3dCmdHeader header;
1995 SVGA3dCmdUpdateGBSurface body;
1996 } *cmd;
1997
1998 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1999
2000 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2001 user_surface_converter,
2002 &cmd->body.sid, NULL);
2003 }
2004
2005 /**
2006 * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
2007 * command
2008 *
2009 * @dev_priv: Pointer to a device private struct.
2010 * @sw_context: The software context being used for this batch.
2011 * @header: Pointer to the command header in the command stream.
2012 */
2013 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
2014 struct vmw_sw_context *sw_context,
2015 SVGA3dCmdHeader *header)
2016 {
2017 struct vmw_gb_surface_cmd {
2018 SVGA3dCmdHeader header;
2019 SVGA3dCmdReadbackGBImage body;
2020 } *cmd;
2021
2022 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2023
2024 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2025 user_surface_converter,
2026 &cmd->body.image.sid, NULL);
2027 }
2028
2029 /**
2030 * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
2031 * command
2032 *
2033 * @dev_priv: Pointer to a device private struct.
2034 * @sw_context: The software context being used for this batch.
2035 * @header: Pointer to the command header in the command stream.
2036 */
2037 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
2038 struct vmw_sw_context *sw_context,
2039 SVGA3dCmdHeader *header)
2040 {
2041 struct vmw_gb_surface_cmd {
2042 SVGA3dCmdHeader header;
2043 SVGA3dCmdReadbackGBSurface body;
2044 } *cmd;
2045
2046 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2047
2048 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2049 user_surface_converter,
2050 &cmd->body.sid, NULL);
2051 }
2052
2053 /**
2054 * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
2055 * command
2056 *
2057 * @dev_priv: Pointer to a device private struct.
2058 * @sw_context: The software context being used for this batch.
2059 * @header: Pointer to the command header in the command stream.
2060 */
2061 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
2062 struct vmw_sw_context *sw_context,
2063 SVGA3dCmdHeader *header)
2064 {
2065 struct vmw_gb_surface_cmd {
2066 SVGA3dCmdHeader header;
2067 SVGA3dCmdInvalidateGBImage body;
2068 } *cmd;
2069
2070 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2071
2072 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2073 user_surface_converter,
2074 &cmd->body.image.sid, NULL);
2075 }
2076
2077 /**
2078 * vmw_cmd_invalidate_gb_surface - Validate an
2079 * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
2080 *
2081 * @dev_priv: Pointer to a device private struct.
2082 * @sw_context: The software context being used for this batch.
2083 * @header: Pointer to the command header in the command stream.
2084 */
2085 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
2086 struct vmw_sw_context *sw_context,
2087 SVGA3dCmdHeader *header)
2088 {
2089 struct vmw_gb_surface_cmd {
2090 SVGA3dCmdHeader header;
2091 SVGA3dCmdInvalidateGBSurface body;
2092 } *cmd;
2093
2094 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2095
2096 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2097 user_surface_converter,
2098 &cmd->body.sid, NULL);
2099 }
2100
2101
2102 /**
2103 * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
2104 * command
2105 *
2106 * @dev_priv: Pointer to a device private struct.
2107 * @sw_context: The software context being used for this batch.
2108 * @header: Pointer to the command header in the command stream.
2109 */
2110 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
2111 struct vmw_sw_context *sw_context,
2112 SVGA3dCmdHeader *header)
2113 {
2114 struct vmw_shader_define_cmd {
2115 SVGA3dCmdHeader header;
2116 SVGA3dCmdDefineShader body;
2117 } *cmd;
2118 int ret;
2119 size_t size;
2120 struct vmw_resource_val_node *val;
2121
2122 cmd = container_of(header, struct vmw_shader_define_cmd,
2123 header);
2124
2125 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2126 user_context_converter, &cmd->body.cid,
2127 &val);
2128 if (unlikely(ret != 0))
2129 return ret;
2130
2131 if (unlikely(!dev_priv->has_mob))
2132 return 0;
2133
2134 size = cmd->header.size - sizeof(cmd->body);
2135 ret = vmw_compat_shader_add(dev_priv,
2136 vmw_context_res_man(val->res),
2137 cmd->body.shid, cmd + 1,
2138 cmd->body.type, size,
2139 &sw_context->staged_cmd_res);
2140 if (unlikely(ret != 0))
2141 return ret;
2142
2143 return vmw_resource_relocation_add(&sw_context->res_relocations,
2144 NULL, &cmd->header.id -
2145 sw_context->buf_start);
2146
2147 return 0;
2148 }
2149
2150 /**
2151 * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
2152 * command
2153 *
2154 * @dev_priv: Pointer to a device private struct.
2155 * @sw_context: The software context being used for this batch.
2156 * @header: Pointer to the command header in the command stream.
2157 */
2158 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
2159 struct vmw_sw_context *sw_context,
2160 SVGA3dCmdHeader *header)
2161 {
2162 struct vmw_shader_destroy_cmd {
2163 SVGA3dCmdHeader header;
2164 SVGA3dCmdDestroyShader body;
2165 } *cmd;
2166 int ret;
2167 struct vmw_resource_val_node *val;
2168
2169 cmd = container_of(header, struct vmw_shader_destroy_cmd,
2170 header);
2171
2172 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2173 user_context_converter, &cmd->body.cid,
2174 &val);
2175 if (unlikely(ret != 0))
2176 return ret;
2177
2178 if (unlikely(!dev_priv->has_mob))
2179 return 0;
2180
2181 ret = vmw_shader_remove(vmw_context_res_man(val->res),
2182 cmd->body.shid,
2183 cmd->body.type,
2184 &sw_context->staged_cmd_res);
2185 if (unlikely(ret != 0))
2186 return ret;
2187
2188 return vmw_resource_relocation_add(&sw_context->res_relocations,
2189 NULL, &cmd->header.id -
2190 sw_context->buf_start);
2191
2192 return 0;
2193 }
2194
2195 /**
2196 * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
2197 * command
2198 *
2199 * @dev_priv: Pointer to a device private struct.
2200 * @sw_context: The software context being used for this batch.
2201 * @header: Pointer to the command header in the command stream.
2202 */
2203 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
2204 struct vmw_sw_context *sw_context,
2205 SVGA3dCmdHeader *header)
2206 {
2207 struct vmw_set_shader_cmd {
2208 SVGA3dCmdHeader header;
2209 SVGA3dCmdSetShader body;
2210 } *cmd;
2211 struct vmw_resource_val_node *ctx_node, *res_node = NULL;
2212 struct vmw_ctx_bindinfo_shader binding;
2213 struct vmw_resource *res = NULL;
2214 int ret;
2215
2216 cmd = container_of(header, struct vmw_set_shader_cmd,
2217 header);
2218
2219 if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2220 DRM_ERROR("Illegal shader type %u.\n",
2221 (unsigned) cmd->body.type);
2222 return -EINVAL;
2223 }
2224
2225 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2226 user_context_converter, &cmd->body.cid,
2227 &ctx_node);
2228 if (unlikely(ret != 0))
2229 return ret;
2230
2231 if (!dev_priv->has_mob)
2232 return 0;
2233
2234 if (cmd->body.shid != SVGA3D_INVALID_ID) {
2235 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2236 cmd->body.shid,
2237 cmd->body.type);
2238
2239 if (!IS_ERR(res)) {
2240 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
2241 &cmd->body.shid, res,
2242 &res_node);
2243 vmw_resource_unreference(&res);
2244 if (unlikely(ret != 0))
2245 return ret;
2246 }
2247 }
2248
2249 if (!res_node) {
2250 ret = vmw_cmd_res_check(dev_priv, sw_context,
2251 vmw_res_shader,
2252 user_shader_converter,
2253 &cmd->body.shid, &res_node);
2254 if (unlikely(ret != 0))
2255 return ret;
2256 }
2257
2258 binding.bi.ctx = ctx_node->res;
2259 binding.bi.res = res_node ? res_node->res : NULL;
2260 binding.bi.bt = vmw_ctx_binding_shader;
2261 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2262 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2263 binding.shader_slot, 0);
2264 return 0;
2265 }
2266
2267 /**
2268 * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
2269 * command
2270 *
2271 * @dev_priv: Pointer to a device private struct.
2272 * @sw_context: The software context being used for this batch.
2273 * @header: Pointer to the command header in the command stream.
2274 */
2275 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2276 struct vmw_sw_context *sw_context,
2277 SVGA3dCmdHeader *header)
2278 {
2279 struct vmw_set_shader_const_cmd {
2280 SVGA3dCmdHeader header;
2281 SVGA3dCmdSetShaderConst body;
2282 } *cmd;
2283 int ret;
2284
2285 cmd = container_of(header, struct vmw_set_shader_const_cmd,
2286 header);
2287
2288 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2289 user_context_converter, &cmd->body.cid,
2290 NULL);
2291 if (unlikely(ret != 0))
2292 return ret;
2293
2294 if (dev_priv->has_mob)
2295 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2296
2297 return 0;
2298 }
2299
2300 /**
2301 * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
2302 * command
2303 *
2304 * @dev_priv: Pointer to a device private struct.
2305 * @sw_context: The software context being used for this batch.
2306 * @header: Pointer to the command header in the command stream.
2307 */
2308 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2309 struct vmw_sw_context *sw_context,
2310 SVGA3dCmdHeader *header)
2311 {
2312 struct vmw_bind_gb_shader_cmd {
2313 SVGA3dCmdHeader header;
2314 SVGA3dCmdBindGBShader body;
2315 } *cmd;
2316
2317 cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
2318 header);
2319
2320 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2321 user_shader_converter,
2322 &cmd->body.shid, &cmd->body.mobid,
2323 cmd->body.offsetInBytes);
2324 }
2325
2326 /**
2327 * vmw_cmd_dx_set_single_constant_buffer - Validate an
2328 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2329 *
2330 * @dev_priv: Pointer to a device private struct.
2331 * @sw_context: The software context being used for this batch.
2332 * @header: Pointer to the command header in the command stream.
2333 */
2334 static int
2335 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2336 struct vmw_sw_context *sw_context,
2337 SVGA3dCmdHeader *header)
2338 {
2339 struct {
2340 SVGA3dCmdHeader header;
2341 SVGA3dCmdDXSetSingleConstantBuffer body;
2342 } *cmd;
2343 struct vmw_resource_val_node *res_node = NULL;
2344 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2345 struct vmw_ctx_bindinfo_cb binding;
2346 int ret;
2347
2348 if (unlikely(ctx_node == NULL)) {
2349 DRM_ERROR("DX Context not set.\n");
2350 return -EINVAL;
2351 }
2352
2353 cmd = container_of(header, typeof(*cmd), header);
2354 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2355 user_surface_converter,
2356 &cmd->body.sid, &res_node);
2357 if (unlikely(ret != 0))
2358 return ret;
2359
2360 binding.bi.ctx = ctx_node->res;
2361 binding.bi.res = res_node ? res_node->res : NULL;
2362 binding.bi.bt = vmw_ctx_binding_cb;
2363 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2364 binding.offset = cmd->body.offsetInBytes;
2365 binding.size = cmd->body.sizeInBytes;
2366 binding.slot = cmd->body.slot;
2367
2368 if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2369 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2370 DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
2371 (unsigned) cmd->body.type,
2372 (unsigned) binding.slot);
2373 return -EINVAL;
2374 }
2375
2376 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2377 binding.shader_slot, binding.slot);
2378
2379 return 0;
2380 }
2381
2382 /**
2383 * vmw_cmd_dx_set_shader_res - Validate an
2384 * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
2385 *
2386 * @dev_priv: Pointer to a device private struct.
2387 * @sw_context: The software context being used for this batch.
2388 * @header: Pointer to the command header in the command stream.
2389 */
2390 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2391 struct vmw_sw_context *sw_context,
2392 SVGA3dCmdHeader *header)
2393 {
2394 struct {
2395 SVGA3dCmdHeader header;
2396 SVGA3dCmdDXSetShaderResources body;
2397 } *cmd = container_of(header, typeof(*cmd), header);
2398 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2399 sizeof(SVGA3dShaderResourceViewId);
2400
2401 if ((u64) cmd->body.startView + (u64) num_sr_view >
2402 (u64) SVGA3D_DX_MAX_SRVIEWS ||
2403 cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2404 DRM_ERROR("Invalid shader binding.\n");
2405 return -EINVAL;
2406 }
2407
2408 return vmw_view_bindings_add(sw_context, vmw_view_sr,
2409 vmw_ctx_binding_sr,
2410 cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2411 (void *) &cmd[1], num_sr_view,
2412 cmd->body.startView);
2413 }
2414
2415 /**
2416 * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
2417 * command
2418 *
2419 * @dev_priv: Pointer to a device private struct.
2420 * @sw_context: The software context being used for this batch.
2421 * @header: Pointer to the command header in the command stream.
2422 */
2423 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2424 struct vmw_sw_context *sw_context,
2425 SVGA3dCmdHeader *header)
2426 {
2427 struct {
2428 SVGA3dCmdHeader header;
2429 SVGA3dCmdDXSetShader body;
2430 } *cmd;
2431 struct vmw_resource *res = NULL;
2432 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2433 struct vmw_ctx_bindinfo_shader binding;
2434 int ret = 0;
2435
2436 if (unlikely(ctx_node == NULL)) {
2437 DRM_ERROR("DX Context not set.\n");
2438 return -EINVAL;
2439 }
2440
2441 cmd = container_of(header, typeof(*cmd), header);
2442
2443 if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2444 DRM_ERROR("Illegal shader type %u.\n",
2445 (unsigned) cmd->body.type);
2446 return -EINVAL;
2447 }
2448
2449 if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2450 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2451 if (IS_ERR(res)) {
2452 DRM_ERROR("Could not find shader for binding.\n");
2453 return PTR_ERR(res);
2454 }
2455
2456 ret = vmw_resource_val_add(sw_context, res, NULL);
2457 if (ret)
2458 goto out_unref;
2459 }
2460
2461 binding.bi.ctx = ctx_node->res;
2462 binding.bi.res = res;
2463 binding.bi.bt = vmw_ctx_binding_dx_shader;
2464 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2465
2466 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2467 binding.shader_slot, 0);
2468 out_unref:
2469 if (res)
2470 vmw_resource_unreference(&res);
2471
2472 return ret;
2473 }
2474
2475 /**
2476 * vmw_cmd_dx_set_vertex_buffers - Validates an
2477 * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
2478 *
2479 * @dev_priv: Pointer to a device private struct.
2480 * @sw_context: The software context being used for this batch.
2481 * @header: Pointer to the command header in the command stream.
2482 */
2483 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2484 struct vmw_sw_context *sw_context,
2485 SVGA3dCmdHeader *header)
2486 {
2487 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2488 struct vmw_ctx_bindinfo_vb binding;
2489 struct vmw_resource_val_node *res_node;
2490 struct {
2491 SVGA3dCmdHeader header;
2492 SVGA3dCmdDXSetVertexBuffers body;
2493 SVGA3dVertexBuffer buf[];
2494 } *cmd;
2495 int i, ret, num;
2496
2497 if (unlikely(ctx_node == NULL)) {
2498 DRM_ERROR("DX Context not set.\n");
2499 return -EINVAL;
2500 }
2501
2502 cmd = container_of(header, typeof(*cmd), header);
2503 num = (cmd->header.size - sizeof(cmd->body)) /
2504 sizeof(SVGA3dVertexBuffer);
2505 if ((u64)num + (u64)cmd->body.startBuffer >
2506 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2507 DRM_ERROR("Invalid number of vertex buffers.\n");
2508 return -EINVAL;
2509 }
2510
2511 for (i = 0; i < num; i++) {
2512 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2513 user_surface_converter,
2514 &cmd->buf[i].sid, &res_node);
2515 if (unlikely(ret != 0))
2516 return ret;
2517
2518 binding.bi.ctx = ctx_node->res;
2519 binding.bi.bt = vmw_ctx_binding_vb;
2520 binding.bi.res = ((res_node) ? res_node->res : NULL);
2521 binding.offset = cmd->buf[i].offset;
2522 binding.stride = cmd->buf[i].stride;
2523 binding.slot = i + cmd->body.startBuffer;
2524
2525 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2526 0, binding.slot);
2527 }
2528
2529 return 0;
2530 }
2531
2532 /**
2533 * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2534 * SVGA_3D_CMD_DX_IA_SET_VERTEX_BUFFERS command.
2535 *
2536 * @dev_priv: Pointer to a device private struct.
2537 * @sw_context: The software context being used for this batch.
2538 * @header: Pointer to the command header in the command stream.
2539 */
2540 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2541 struct vmw_sw_context *sw_context,
2542 SVGA3dCmdHeader *header)
2543 {
2544 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2545 struct vmw_ctx_bindinfo_ib binding;
2546 struct vmw_resource_val_node *res_node;
2547 struct {
2548 SVGA3dCmdHeader header;
2549 SVGA3dCmdDXSetIndexBuffer body;
2550 } *cmd;
2551 int ret;
2552
2553 if (unlikely(ctx_node == NULL)) {
2554 DRM_ERROR("DX Context not set.\n");
2555 return -EINVAL;
2556 }
2557
2558 cmd = container_of(header, typeof(*cmd), header);
2559 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2560 user_surface_converter,
2561 &cmd->body.sid, &res_node);
2562 if (unlikely(ret != 0))
2563 return ret;
2564
2565 binding.bi.ctx = ctx_node->res;
2566 binding.bi.res = ((res_node) ? res_node->res : NULL);
2567 binding.bi.bt = vmw_ctx_binding_ib;
2568 binding.offset = cmd->body.offset;
2569 binding.format = cmd->body.format;
2570
2571 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
2572
2573 return 0;
2574 }
2575
2576 /**
2577 * vmw_cmd_dx_set_rendertarget - Validate an
2578 * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
2579 *
2580 * @dev_priv: Pointer to a device private struct.
2581 * @sw_context: The software context being used for this batch.
2582 * @header: Pointer to the command header in the command stream.
2583 */
2584 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2585 struct vmw_sw_context *sw_context,
2586 SVGA3dCmdHeader *header)
2587 {
2588 struct {
2589 SVGA3dCmdHeader header;
2590 SVGA3dCmdDXSetRenderTargets body;
2591 } *cmd = container_of(header, typeof(*cmd), header);
2592 int ret;
2593 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2594 sizeof(SVGA3dRenderTargetViewId);
2595
2596 if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2597 DRM_ERROR("Invalid DX Rendertarget binding.\n");
2598 return -EINVAL;
2599 }
2600
2601 ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
2602 vmw_ctx_binding_ds, 0,
2603 &cmd->body.depthStencilViewId, 1, 0);
2604 if (ret)
2605 return ret;
2606
2607 return vmw_view_bindings_add(sw_context, vmw_view_rt,
2608 vmw_ctx_binding_dx_rt, 0,
2609 (void *)&cmd[1], num_rt_view, 0);
2610 }
2611
2612 /**
2613 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2614 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2615 *
2616 * @dev_priv: Pointer to a device private struct.
2617 * @sw_context: The software context being used for this batch.
2618 * @header: Pointer to the command header in the command stream.
2619 */
2620 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2621 struct vmw_sw_context *sw_context,
2622 SVGA3dCmdHeader *header)
2623 {
2624 struct {
2625 SVGA3dCmdHeader header;
2626 SVGA3dCmdDXClearRenderTargetView body;
2627 } *cmd = container_of(header, typeof(*cmd), header);
2628
2629 return vmw_view_id_val_add(sw_context, vmw_view_rt,
2630 cmd->body.renderTargetViewId);
2631 }
2632
2633 /**
2634 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2635 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2636 *
2637 * @dev_priv: Pointer to a device private struct.
2638 * @sw_context: The software context being used for this batch.
2639 * @header: Pointer to the command header in the command stream.
2640 */
2641 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2642 struct vmw_sw_context *sw_context,
2643 SVGA3dCmdHeader *header)
2644 {
2645 struct {
2646 SVGA3dCmdHeader header;
2647 SVGA3dCmdDXClearDepthStencilView body;
2648 } *cmd = container_of(header, typeof(*cmd), header);
2649
2650 return vmw_view_id_val_add(sw_context, vmw_view_ds,
2651 cmd->body.depthStencilViewId);
2652 }
2653
2654 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2655 struct vmw_sw_context *sw_context,
2656 SVGA3dCmdHeader *header)
2657 {
2658 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2659 struct vmw_resource_val_node *srf_node;
2660 struct vmw_resource *res;
2661 enum vmw_view_type view_type;
2662 int ret;
2663 /*
2664 * This is based on the fact that all affected define commands have
2665 * the same initial command body layout.
2666 */
2667 struct {
2668 SVGA3dCmdHeader header;
2669 uint32 defined_id;
2670 uint32 sid;
2671 } *cmd;
2672
2673 if (unlikely(ctx_node == NULL)) {
2674 DRM_ERROR("DX Context not set.\n");
2675 return -EINVAL;
2676 }
2677
2678 view_type = vmw_view_cmd_to_type(header->id);
2679 cmd = container_of(header, typeof(*cmd), header);
2680 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2681 user_surface_converter,
2682 &cmd->sid, &srf_node);
2683 if (unlikely(ret != 0))
2684 return ret;
2685
2686 res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
2687 ret = vmw_cotable_notify(res, cmd->defined_id);
2688 vmw_resource_unreference(&res);
2689 if (unlikely(ret != 0))
2690 return ret;
2691
2692 return vmw_view_add(sw_context->man,
2693 ctx_node->res,
2694 srf_node->res,
2695 view_type,
2696 cmd->defined_id,
2697 header,
2698 header->size + sizeof(*header),
2699 &sw_context->staged_cmd_res);
2700 }
2701
2702 /**
2703 * vmw_cmd_dx_set_so_targets - Validate an
2704 * SVGA_3D_CMD_DX_SET_SOTARGETS command.
2705 *
2706 * @dev_priv: Pointer to a device private struct.
2707 * @sw_context: The software context being used for this batch.
2708 * @header: Pointer to the command header in the command stream.
2709 */
2710 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2711 struct vmw_sw_context *sw_context,
2712 SVGA3dCmdHeader *header)
2713 {
2714 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2715 struct vmw_ctx_bindinfo_so binding;
2716 struct vmw_resource_val_node *res_node;
2717 struct {
2718 SVGA3dCmdHeader header;
2719 SVGA3dCmdDXSetSOTargets body;
2720 SVGA3dSoTarget targets[];
2721 } *cmd;
2722 int i, ret, num;
2723
2724 if (unlikely(ctx_node == NULL)) {
2725 DRM_ERROR("DX Context not set.\n");
2726 return -EINVAL;
2727 }
2728
2729 cmd = container_of(header, typeof(*cmd), header);
2730 num = (cmd->header.size - sizeof(cmd->body)) /
2731 sizeof(SVGA3dSoTarget);
2732
2733 if (num > SVGA3D_DX_MAX_SOTARGETS) {
2734 DRM_ERROR("Invalid DX SO binding.\n");
2735 return -EINVAL;
2736 }
2737
2738 for (i = 0; i < num; i++) {
2739 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2740 user_surface_converter,
2741 &cmd->targets[i].sid, &res_node);
2742 if (unlikely(ret != 0))
2743 return ret;
2744
2745 binding.bi.ctx = ctx_node->res;
2746 binding.bi.res = ((res_node) ? res_node->res : NULL);
2747 binding.bi.bt = vmw_ctx_binding_so,
2748 binding.offset = cmd->targets[i].offset;
2749 binding.size = cmd->targets[i].sizeInBytes;
2750 binding.slot = i;
2751
2752 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2753 0, binding.slot);
2754 }
2755
2756 return 0;
2757 }
2758
2759 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2760 struct vmw_sw_context *sw_context,
2761 SVGA3dCmdHeader *header)
2762 {
2763 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2764 struct vmw_resource *res;
2765 /*
2766 * This is based on the fact that all affected define commands have
2767 * the same initial command body layout.
2768 */
2769 struct {
2770 SVGA3dCmdHeader header;
2771 uint32 defined_id;
2772 } *cmd;
2773 enum vmw_so_type so_type;
2774 int ret;
2775
2776 if (unlikely(ctx_node == NULL)) {
2777 DRM_ERROR("DX Context not set.\n");
2778 return -EINVAL;
2779 }
2780
2781 so_type = vmw_so_cmd_to_type(header->id);
2782 res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
2783 cmd = container_of(header, typeof(*cmd), header);
2784 ret = vmw_cotable_notify(res, cmd->defined_id);
2785 vmw_resource_unreference(&res);
2786
2787 return ret;
2788 }
2789
2790 /**
2791 * vmw_cmd_dx_check_subresource - Validate an
2792 * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
2793 *
2794 * @dev_priv: Pointer to a device private struct.
2795 * @sw_context: The software context being used for this batch.
2796 * @header: Pointer to the command header in the command stream.
2797 */
2798 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2799 struct vmw_sw_context *sw_context,
2800 SVGA3dCmdHeader *header)
2801 {
2802 struct {
2803 SVGA3dCmdHeader header;
2804 union {
2805 SVGA3dCmdDXReadbackSubResource r_body;
2806 SVGA3dCmdDXInvalidateSubResource i_body;
2807 SVGA3dCmdDXUpdateSubResource u_body;
2808 SVGA3dSurfaceId sid;
2809 };
2810 } *cmd;
2811
2812 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2813 offsetof(typeof(*cmd), sid));
2814 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2815 offsetof(typeof(*cmd), sid));
2816 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2817 offsetof(typeof(*cmd), sid));
2818
2819 cmd = container_of(header, typeof(*cmd), header);
2820
2821 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2822 user_surface_converter,
2823 &cmd->sid, NULL);
2824 }
2825
2826 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2827 struct vmw_sw_context *sw_context,
2828 SVGA3dCmdHeader *header)
2829 {
2830 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2831
2832 if (unlikely(ctx_node == NULL)) {
2833 DRM_ERROR("DX Context not set.\n");
2834 return -EINVAL;
2835 }
2836
2837 return 0;
2838 }
2839
2840 /**
2841 * vmw_cmd_dx_view_remove - validate a view remove command and
2842 * schedule the view resource for removal.
2843 *
2844 * @dev_priv: Pointer to a device private struct.
2845 * @sw_context: The software context being used for this batch.
2846 * @header: Pointer to the command header in the command stream.
2847 *
2848 * Check that the view exists, and if it was not created using this
2849 * command batch, make sure it's validated (present in the device) so that
2850 * the remove command will not confuse the device.
2851 */
2852 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2853 struct vmw_sw_context *sw_context,
2854 SVGA3dCmdHeader *header)
2855 {
2856 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2857 struct {
2858 SVGA3dCmdHeader header;
2859 union vmw_view_destroy body;
2860 } *cmd = container_of(header, typeof(*cmd), header);
2861 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2862 struct vmw_resource *view;
2863 int ret;
2864
2865 if (!ctx_node) {
2866 DRM_ERROR("DX Context not set.\n");
2867 return -EINVAL;
2868 }
2869
2870 ret = vmw_view_remove(sw_context->man,
2871 cmd->body.view_id, view_type,
2872 &sw_context->staged_cmd_res,
2873 &view);
2874 if (ret || !view)
2875 return ret;
2876
2877 /*
2878 * Add view to the validate list iff it was not created using this
2879 * command batch.
2880 */
2881 return vmw_view_res_val_add(sw_context, view);
2882 }
2883
2884 /**
2885 * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
2886 * command
2887 *
2888 * @dev_priv: Pointer to a device private struct.
2889 * @sw_context: The software context being used for this batch.
2890 * @header: Pointer to the command header in the command stream.
2891 */
2892 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2893 struct vmw_sw_context *sw_context,
2894 SVGA3dCmdHeader *header)
2895 {
2896 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2897 struct vmw_resource *res;
2898 struct {
2899 SVGA3dCmdHeader header;
2900 SVGA3dCmdDXDefineShader body;
2901 } *cmd = container_of(header, typeof(*cmd), header);
2902 int ret;
2903
2904 if (!ctx_node) {
2905 DRM_ERROR("DX Context not set.\n");
2906 return -EINVAL;
2907 }
2908
2909 res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
2910 ret = vmw_cotable_notify(res, cmd->body.shaderId);
2911 vmw_resource_unreference(&res);
2912 if (ret)
2913 return ret;
2914
2915 return vmw_dx_shader_add(sw_context->man, ctx_node->res,
2916 cmd->body.shaderId, cmd->body.type,
2917 &sw_context->staged_cmd_res);
2918 }
2919
2920 /**
2921 * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
2922 * command
2923 *
2924 * @dev_priv: Pointer to a device private struct.
2925 * @sw_context: The software context being used for this batch.
2926 * @header: Pointer to the command header in the command stream.
2927 */
2928 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2929 struct vmw_sw_context *sw_context,
2930 SVGA3dCmdHeader *header)
2931 {
2932 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2933 struct {
2934 SVGA3dCmdHeader header;
2935 SVGA3dCmdDXDestroyShader body;
2936 } *cmd = container_of(header, typeof(*cmd), header);
2937 int ret;
2938
2939 if (!ctx_node) {
2940 DRM_ERROR("DX Context not set.\n");
2941 return -EINVAL;
2942 }
2943
2944 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2945 &sw_context->staged_cmd_res);
2946 if (ret)
2947 DRM_ERROR("Could not find shader to remove.\n");
2948
2949 return ret;
2950 }
2951
2952 /**
2953 * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
2954 * command
2955 *
2956 * @dev_priv: Pointer to a device private struct.
2957 * @sw_context: The software context being used for this batch.
2958 * @header: Pointer to the command header in the command stream.
2959 */
2960 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2961 struct vmw_sw_context *sw_context,
2962 SVGA3dCmdHeader *header)
2963 {
2964 struct vmw_resource_val_node *ctx_node;
2965 struct vmw_resource_val_node *res_node;
2966 struct vmw_resource *res;
2967 struct {
2968 SVGA3dCmdHeader header;
2969 SVGA3dCmdDXBindShader body;
2970 } *cmd = container_of(header, typeof(*cmd), header);
2971 int ret;
2972
2973 if (cmd->body.cid != SVGA3D_INVALID_ID) {
2974 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2975 user_context_converter,
2976 &cmd->body.cid, &ctx_node);
2977 if (ret)
2978 return ret;
2979 } else {
2980 ctx_node = sw_context->dx_ctx_node;
2981 if (!ctx_node) {
2982 DRM_ERROR("DX Context not set.\n");
2983 return -EINVAL;
2984 }
2985 }
2986
2987 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2988 cmd->body.shid, 0);
2989 if (IS_ERR(res)) {
2990 DRM_ERROR("Could not find shader to bind.\n");
2991 return PTR_ERR(res);
2992 }
2993
2994 ret = vmw_resource_val_add(sw_context, res, &res_node);
2995 if (ret) {
2996 DRM_ERROR("Error creating resource validation node.\n");
2997 goto out_unref;
2998 }
2999
3000
3001 ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
3002 &cmd->body.mobid,
3003 cmd->body.offsetInBytes);
3004 out_unref:
3005 vmw_resource_unreference(&res);
3006
3007 return ret;
3008 }
3009
3010 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3011 struct vmw_sw_context *sw_context,
3012 void *buf, uint32_t *size)
3013 {
3014 uint32_t size_remaining = *size;
3015 uint32_t cmd_id;
3016
3017 cmd_id = ((uint32_t *)buf)[0];
3018 switch (cmd_id) {
3019 case SVGA_CMD_UPDATE:
3020 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3021 break;
3022 case SVGA_CMD_DEFINE_GMRFB:
3023 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3024 break;
3025 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3026 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3027 break;
3028 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3029 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3030 break;
3031 default:
3032 DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
3033 return -EINVAL;
3034 }
3035
3036 if (*size > size_remaining) {
3037 DRM_ERROR("Invalid SVGA command (size mismatch):"
3038 " %u.\n", cmd_id);
3039 return -EINVAL;
3040 }
3041
3042 if (unlikely(!sw_context->kernel)) {
3043 DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
3044 return -EPERM;
3045 }
3046
3047 if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3048 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3049
3050 return 0;
3051 }
3052
3053 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3054 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3055 false, false, false),
3056 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3057 false, false, false),
3058 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3059 true, false, false),
3060 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3061 true, false, false),
3062 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3063 true, false, false),
3064 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3065 false, false, false),
3066 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3067 false, false, false),
3068 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3069 true, false, false),
3070 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3071 true, false, false),
3072 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3073 true, false, false),
3074 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3075 &vmw_cmd_set_render_target_check, true, false, false),
3076 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3077 true, false, false),
3078 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3079 true, false, false),
3080 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3081 true, false, false),
3082 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3083 true, false, false),
3084 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3085 true, false, false),
3086 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3087 true, false, false),
3088 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3089 true, false, false),
3090 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3091 false, false, false),
3092 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3093 true, false, false),
3094 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3095 true, false, false),
3096 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3097 true, false, false),
3098 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3099 true, false, false),
3100 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3101 true, false, false),
3102 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3103 true, false, false),
3104 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3105 true, false, false),
3106 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3107 true, false, false),
3108 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3109 true, false, false),
3110 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3111 true, false, false),
3112 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3113 &vmw_cmd_blt_surf_screen_check, false, false, false),
3114 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3115 false, false, false),
3116 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3117 false, false, false),
3118 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3119 false, false, false),
3120 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3121 false, false, false),
3122 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3123 false, false, false),
3124 VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
3125 false, false, false),
3126 VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
3127 false, false, false),
3128 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
3129 false, false, false),
3130 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
3131 false, false, false),
3132 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
3133 false, false, false),
3134 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
3135 false, false, false),
3136 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
3137 false, false, false),
3138 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
3139 false, false, false),
3140 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3141 false, false, true),
3142 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3143 false, false, true),
3144 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3145 false, false, true),
3146 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3147 false, false, true),
3148 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3149 false, false, true),
3150 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3151 false, false, true),
3152 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3153 false, false, true),
3154 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3155 false, false, true),
3156 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3157 true, false, true),
3158 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3159 false, false, true),
3160 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3161 true, false, true),
3162 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3163 &vmw_cmd_update_gb_surface, true, false, true),
3164 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3165 &vmw_cmd_readback_gb_image, true, false, true),
3166 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3167 &vmw_cmd_readback_gb_surface, true, false, true),
3168 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3169 &vmw_cmd_invalidate_gb_image, true, false, true),
3170 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3171 &vmw_cmd_invalidate_gb_surface, true, false, true),
3172 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3173 false, false, true),
3174 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3175 false, false, true),
3176 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3177 false, false, true),
3178 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3179 false, false, true),
3180 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3181 false, false, true),
3182 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3183 false, false, true),
3184 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3185 true, false, true),
3186 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3187 false, false, true),
3188 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3189 false, false, false),
3190 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3191 true, false, true),
3192 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3193 true, false, true),
3194 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3195 true, false, true),
3196 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3197 true, false, true),
3198 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3199 false, false, true),
3200 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3201 false, false, true),
3202 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3203 false, false, true),
3204 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3205 false, false, true),
3206 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3207 false, false, true),
3208 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3209 false, false, true),
3210 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3211 false, false, true),
3212 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3213 false, false, true),
3214 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3215 false, false, true),
3216 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3217 false, false, true),
3218 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3219 true, false, true),
3220 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3221 false, false, true),
3222 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3223 false, false, true),
3224 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3225 false, false, true),
3226 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3227 false, false, true),
3228
3229 /*
3230 * DX commands
3231 */
3232 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3233 false, false, true),
3234 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3235 false, false, true),
3236 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3237 false, false, true),
3238 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3239 false, false, true),
3240 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3241 false, false, true),
3242 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3243 &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3244 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3245 &vmw_cmd_dx_set_shader_res, true, false, true),
3246 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3247 true, false, true),
3248 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3249 true, false, true),
3250 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3251 true, false, true),
3252 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3253 true, false, true),
3254 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3255 true, false, true),
3256 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3257 &vmw_cmd_dx_cid_check, true, false, true),
3258 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3259 true, false, true),
3260 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3261 &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3262 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3263 &vmw_cmd_dx_set_index_buffer, true, false, true),
3264 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3265 &vmw_cmd_dx_set_rendertargets, true, false, true),
3266 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3267 true, false, true),
3268 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3269 &vmw_cmd_dx_cid_check, true, false, true),
3270 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3271 &vmw_cmd_dx_cid_check, true, false, true),
3272 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3273 true, false, true),
3274 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_ok,
3275 true, false, true),
3276 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3277 true, false, true),
3278 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3279 &vmw_cmd_ok, true, false, true),
3280 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_ok,
3281 true, false, true),
3282 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_ok,
3283 true, false, true),
3284 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3285 true, false, true),
3286 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_invalid,
3287 true, false, true),
3288 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3289 true, false, true),
3290 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3291 true, false, true),
3292 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3293 &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3294 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3295 &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3296 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3297 true, false, true),
3298 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_invalid,
3299 true, false, true),
3300 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3301 &vmw_cmd_dx_check_subresource, true, false, true),
3302 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3303 &vmw_cmd_dx_check_subresource, true, false, true),
3304 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3305 &vmw_cmd_dx_check_subresource, true, false, true),
3306 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3307 &vmw_cmd_dx_view_define, true, false, true),
3308 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3309 &vmw_cmd_dx_view_remove, true, false, true),
3310 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3311 &vmw_cmd_dx_view_define, true, false, true),
3312 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3313 &vmw_cmd_dx_view_remove, true, false, true),
3314 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3315 &vmw_cmd_dx_view_define, true, false, true),
3316 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3317 &vmw_cmd_dx_view_remove, true, false, true),
3318 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3319 &vmw_cmd_dx_so_define, true, false, true),
3320 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3321 &vmw_cmd_dx_cid_check, true, false, true),
3322 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3323 &vmw_cmd_dx_so_define, true, false, true),
3324 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3325 &vmw_cmd_dx_cid_check, true, false, true),
3326 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3327 &vmw_cmd_dx_so_define, true, false, true),
3328 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3329 &vmw_cmd_dx_cid_check, true, false, true),
3330 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3331 &vmw_cmd_dx_so_define, true, false, true),
3332 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3333 &vmw_cmd_dx_cid_check, true, false, true),
3334 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3335 &vmw_cmd_dx_so_define, true, false, true),
3336 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3337 &vmw_cmd_dx_cid_check, true, false, true),
3338 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3339 &vmw_cmd_dx_define_shader, true, false, true),
3340 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3341 &vmw_cmd_dx_destroy_shader, true, false, true),
3342 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3343 &vmw_cmd_dx_bind_shader, true, false, true),
3344 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3345 &vmw_cmd_dx_so_define, true, false, true),
3346 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3347 &vmw_cmd_dx_cid_check, true, false, true),
3348 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3349 true, false, true),
3350 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3351 &vmw_cmd_dx_set_so_targets, true, false, true),
3352 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3353 &vmw_cmd_dx_cid_check, true, false, true),
3354 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3355 &vmw_cmd_dx_cid_check, true, false, true),
3356 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3357 &vmw_cmd_buffer_copy_check, true, false, true),
3358 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3359 &vmw_cmd_pred_copy_check, true, false, true),
3360 };
3361
3362 static int vmw_cmd_check(struct vmw_private *dev_priv,
3363 struct vmw_sw_context *sw_context,
3364 void *buf, uint32_t *size)
3365 {
3366 uint32_t cmd_id;
3367 uint32_t size_remaining = *size;
3368 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3369 int ret;
3370 const struct vmw_cmd_entry *entry;
3371 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3372
3373 cmd_id = ((uint32_t *)buf)[0];
3374 /* Handle any none 3D commands */
3375 if (unlikely(cmd_id < SVGA_CMD_MAX))
3376 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3377
3378
3379 cmd_id = header->id;
3380 *size = header->size + sizeof(SVGA3dCmdHeader);
3381
3382 cmd_id -= SVGA_3D_CMD_BASE;
3383 if (unlikely(*size > size_remaining))
3384 goto out_invalid;
3385
3386 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3387 goto out_invalid;
3388
3389 entry = &vmw_cmd_entries[cmd_id];
3390 if (unlikely(!entry->func))
3391 goto out_invalid;
3392
3393 if (unlikely(!entry->user_allow && !sw_context->kernel))
3394 goto out_privileged;
3395
3396 if (unlikely(entry->gb_disable && gb))
3397 goto out_old;
3398
3399 if (unlikely(entry->gb_enable && !gb))
3400 goto out_new;
3401
3402 ret = entry->func(dev_priv, sw_context, header);
3403 if (unlikely(ret != 0))
3404 goto out_invalid;
3405
3406 return 0;
3407 out_invalid:
3408 DRM_ERROR("Invalid SVGA3D command: %d\n",
3409 cmd_id + SVGA_3D_CMD_BASE);
3410 return -EINVAL;
3411 out_privileged:
3412 DRM_ERROR("Privileged SVGA3D command: %d\n",
3413 cmd_id + SVGA_3D_CMD_BASE);
3414 return -EPERM;
3415 out_old:
3416 DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
3417 cmd_id + SVGA_3D_CMD_BASE);
3418 return -EINVAL;
3419 out_new:
3420 DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3421 cmd_id + SVGA_3D_CMD_BASE);
3422 return -EINVAL;
3423 }
3424
3425 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3426 struct vmw_sw_context *sw_context,
3427 void *buf,
3428 uint32_t size)
3429 {
3430 int32_t cur_size = size;
3431 int ret;
3432
3433 sw_context->buf_start = buf;
3434
3435 while (cur_size > 0) {
3436 size = cur_size;
3437 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3438 if (unlikely(ret != 0))
3439 return ret;
3440 buf = (void *)((unsigned long) buf + size);
3441 cur_size -= size;
3442 }
3443
3444 if (unlikely(cur_size != 0)) {
3445 DRM_ERROR("Command verifier out of sync.\n");
3446 return -EINVAL;
3447 }
3448
3449 return 0;
3450 }
3451
3452 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3453 {
3454 sw_context->cur_reloc = 0;
3455 }
3456
3457 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3458 {
3459 uint32_t i;
3460 struct vmw_relocation *reloc;
3461 struct ttm_validate_buffer *validate;
3462 struct ttm_buffer_object *bo;
3463
3464 for (i = 0; i < sw_context->cur_reloc; ++i) {
3465 reloc = &sw_context->relocs[i];
3466 validate = &sw_context->val_bufs[reloc->index].base;
3467 bo = validate->bo;
3468 switch (bo->mem.mem_type) {
3469 case TTM_PL_VRAM:
3470 reloc->location->offset += bo->offset;
3471 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3472 break;
3473 case VMW_PL_GMR:
3474 reloc->location->gmrId = bo->mem.start;
3475 break;
3476 case VMW_PL_MOB:
3477 *reloc->mob_loc = bo->mem.start;
3478 break;
3479 default:
3480 BUG();
3481 }
3482 }
3483 vmw_free_relocations(sw_context);
3484 }
3485
3486 /**
3487 * vmw_resource_list_unrefererence - Free up a resource list and unreference
3488 * all resources referenced by it.
3489 *
3490 * @list: The resource list.
3491 */
3492 static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
3493 struct list_head *list)
3494 {
3495 struct vmw_resource_val_node *val, *val_next;
3496
3497 /*
3498 * Drop references to resources held during command submission.
3499 */
3500
3501 list_for_each_entry_safe(val, val_next, list, head) {
3502 list_del_init(&val->head);
3503 vmw_resource_unreference(&val->res);
3504
3505 if (val->staged_bindings) {
3506 if (val->staged_bindings != sw_context->staged_bindings)
3507 vmw_binding_state_free(val->staged_bindings);
3508 else
3509 sw_context->staged_bindings_inuse = false;
3510 val->staged_bindings = NULL;
3511 }
3512
3513 kfree(val);
3514 }
3515 }
3516
3517 static void vmw_clear_validations(struct vmw_sw_context *sw_context)
3518 {
3519 struct vmw_validate_buffer *entry, *next;
3520 struct vmw_resource_val_node *val;
3521
3522 /*
3523 * Drop references to DMA buffers held during command submission.
3524 */
3525 list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3526 base.head) {
3527 list_del(&entry->base.head);
3528 ttm_bo_unref(&entry->base.bo);
3529 (void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3530 sw_context->cur_val_buf--;
3531 }
3532 BUG_ON(sw_context->cur_val_buf != 0);
3533
3534 list_for_each_entry(val, &sw_context->resource_list, head)
3535 (void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3536 }
3537
3538 int vmw_validate_single_buffer(struct vmw_private *dev_priv,
3539 struct ttm_buffer_object *bo,
3540 bool interruptible,
3541 bool validate_as_mob)
3542 {
3543 struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
3544 base);
3545 int ret;
3546
3547 if (vbo->pin_count > 0)
3548 return 0;
3549
3550 if (validate_as_mob)
3551 return ttm_bo_validate(bo, &vmw_mob_placement, interruptible,
3552 false);
3553
3554 /**
3555 * Put BO in VRAM if there is space, otherwise as a GMR.
3556 * If there is no space in VRAM and GMR ids are all used up,
3557 * start evicting GMRs to make room. If the DMA buffer can't be
3558 * used as a GMR, this will return -ENOMEM.
3559 */
3560
3561 ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, interruptible,
3562 false);
3563 if (likely(ret == 0 || ret == -ERESTARTSYS))
3564 return ret;
3565
3566 /**
3567 * If that failed, try VRAM again, this time evicting
3568 * previous contents.
3569 */
3570
3571 ret = ttm_bo_validate(bo, &vmw_vram_placement, interruptible, false);
3572 return ret;
3573 }
3574
3575 static int vmw_validate_buffers(struct vmw_private *dev_priv,
3576 struct vmw_sw_context *sw_context)
3577 {
3578 struct vmw_validate_buffer *entry;
3579 int ret;
3580
3581 list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3582 ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3583 true,
3584 entry->validate_as_mob);
3585 if (unlikely(ret != 0))
3586 return ret;
3587 }
3588 return 0;
3589 }
3590
3591 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3592 uint32_t size)
3593 {
3594 if (likely(sw_context->cmd_bounce_size >= size))
3595 return 0;
3596
3597 if (sw_context->cmd_bounce_size == 0)
3598 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3599
3600 while (sw_context->cmd_bounce_size < size) {
3601 sw_context->cmd_bounce_size =
3602 PAGE_ALIGN(sw_context->cmd_bounce_size +
3603 (sw_context->cmd_bounce_size >> 1));
3604 }
3605
3606 if (sw_context->cmd_bounce != NULL)
3607 vfree(sw_context->cmd_bounce);
3608
3609 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3610
3611 if (sw_context->cmd_bounce == NULL) {
3612 DRM_ERROR("Failed to allocate command bounce buffer.\n");
3613 sw_context->cmd_bounce_size = 0;
3614 return -ENOMEM;
3615 }
3616
3617 return 0;
3618 }
3619
3620 /**
3621 * vmw_execbuf_fence_commands - create and submit a command stream fence
3622 *
3623 * Creates a fence object and submits a command stream marker.
3624 * If this fails for some reason, We sync the fifo and return NULL.
3625 * It is then safe to fence buffers with a NULL pointer.
3626 *
3627 * If @p_handle is not NULL @file_priv must also not be NULL. Creates
3628 * a userspace handle if @p_handle is not NULL, otherwise not.
3629 */
3630
3631 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3632 struct vmw_private *dev_priv,
3633 struct vmw_fence_obj **p_fence,
3634 uint32_t *p_handle)
3635 {
3636 uint32_t sequence;
3637 int ret;
3638 bool synced = false;
3639
3640 /* p_handle implies file_priv. */
3641 BUG_ON(p_handle != NULL && file_priv == NULL);
3642
3643 ret = vmw_fifo_send_fence(dev_priv, &sequence);
3644 if (unlikely(ret != 0)) {
3645 DRM_ERROR("Fence submission error. Syncing.\n");
3646 synced = true;
3647 }
3648
3649 if (p_handle != NULL)
3650 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3651 sequence, p_fence, p_handle);
3652 else
3653 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3654
3655 if (unlikely(ret != 0 && !synced)) {
3656 (void) vmw_fallback_wait(dev_priv, false, false,
3657 sequence, false,
3658 VMW_FENCE_WAIT_TIMEOUT);
3659 *p_fence = NULL;
3660 }
3661
3662 return 0;
3663 }
3664
3665 /**
3666 * vmw_execbuf_copy_fence_user - copy fence object information to
3667 * user-space.
3668 *
3669 * @dev_priv: Pointer to a vmw_private struct.
3670 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3671 * @ret: Return value from fence object creation.
3672 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
3673 * which the information should be copied.
3674 * @fence: Pointer to the fenc object.
3675 * @fence_handle: User-space fence handle.
3676 *
3677 * This function copies fence information to user-space. If copying fails,
3678 * The user-space struct drm_vmw_fence_rep::error member is hopefully
3679 * left untouched, and if it's preloaded with an -EFAULT by user-space,
3680 * the error will hopefully be detected.
3681 * Also if copying fails, user-space will be unable to signal the fence
3682 * object so we wait for it immediately, and then unreference the
3683 * user-space reference.
3684 */
3685 void
3686 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3687 struct vmw_fpriv *vmw_fp,
3688 int ret,
3689 struct drm_vmw_fence_rep __user *user_fence_rep,
3690 struct vmw_fence_obj *fence,
3691 uint32_t fence_handle)
3692 {
3693 struct drm_vmw_fence_rep fence_rep;
3694
3695 if (user_fence_rep == NULL)
3696 return;
3697
3698 memset(&fence_rep, 0, sizeof(fence_rep));
3699
3700 fence_rep.error = ret;
3701 if (ret == 0) {
3702 BUG_ON(fence == NULL);
3703
3704 fence_rep.handle = fence_handle;
3705 fence_rep.seqno = fence->base.seqno;
3706 vmw_update_seqno(dev_priv, &dev_priv->fifo);
3707 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3708 }
3709
3710 /*
3711 * copy_to_user errors will be detected by user space not
3712 * seeing fence_rep::error filled in. Typically
3713 * user-space would have pre-set that member to -EFAULT.
3714 */
3715 ret = copy_to_user(user_fence_rep, &fence_rep,
3716 sizeof(fence_rep));
3717
3718 /*
3719 * User-space lost the fence object. We need to sync
3720 * and unreference the handle.
3721 */
3722 if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3723 ttm_ref_object_base_unref(vmw_fp->tfile,
3724 fence_handle, TTM_REF_USAGE);
3725 DRM_ERROR("Fence copy error. Syncing.\n");
3726 (void) vmw_fence_obj_wait(fence, false, false,
3727 VMW_FENCE_WAIT_TIMEOUT);
3728 }
3729 }
3730
3731 /**
3732 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
3733 * the fifo.
3734 *
3735 * @dev_priv: Pointer to a device private structure.
3736 * @kernel_commands: Pointer to the unpatched command batch.
3737 * @command_size: Size of the unpatched command batch.
3738 * @sw_context: Structure holding the relocation lists.
3739 *
3740 * Side effects: If this function returns 0, then the command batch
3741 * pointed to by @kernel_commands will have been modified.
3742 */
3743 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3744 void *kernel_commands,
3745 u32 command_size,
3746 struct vmw_sw_context *sw_context)
3747 {
3748 void *cmd;
3749
3750 if (sw_context->dx_ctx_node)
3751 cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
3752 sw_context->dx_ctx_node->res->id);
3753 else
3754 cmd = vmw_fifo_reserve(dev_priv, command_size);
3755 if (!cmd) {
3756 DRM_ERROR("Failed reserving fifo space for commands.\n");
3757 return -ENOMEM;
3758 }
3759
3760 vmw_apply_relocations(sw_context);
3761 memcpy(cmd, kernel_commands, command_size);
3762 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3763 vmw_resource_relocations_free(&sw_context->res_relocations);
3764 vmw_fifo_commit(dev_priv, command_size);
3765
3766 return 0;
3767 }
3768
3769 /**
3770 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
3771 * the command buffer manager.
3772 *
3773 * @dev_priv: Pointer to a device private structure.
3774 * @header: Opaque handle to the command buffer allocation.
3775 * @command_size: Size of the unpatched command batch.
3776 * @sw_context: Structure holding the relocation lists.
3777 *
3778 * Side effects: If this function returns 0, then the command buffer
3779 * represented by @header will have been modified.
3780 */
3781 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3782 struct vmw_cmdbuf_header *header,
3783 u32 command_size,
3784 struct vmw_sw_context *sw_context)
3785 {
3786 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
3787 SVGA3D_INVALID_ID);
3788 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3789 id, false, header);
3790
3791 vmw_apply_relocations(sw_context);
3792 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3793 vmw_resource_relocations_free(&sw_context->res_relocations);
3794 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3795
3796 return 0;
3797 }
3798
3799 /**
3800 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3801 * submission using a command buffer.
3802 *
3803 * @dev_priv: Pointer to a device private structure.
3804 * @user_commands: User-space pointer to the commands to be submitted.
3805 * @command_size: Size of the unpatched command batch.
3806 * @header: Out parameter returning the opaque pointer to the command buffer.
3807 *
3808 * This function checks whether we can use the command buffer manager for
3809 * submission and if so, creates a command buffer of suitable size and
3810 * copies the user data into that buffer.
3811 *
3812 * On successful return, the function returns a pointer to the data in the
3813 * command buffer and *@header is set to non-NULL.
3814 * If command buffers could not be used, the function will return the value
3815 * of @kernel_commands on function call. That value may be NULL. In that case,
3816 * the value of *@header will be set to NULL.
3817 * If an error is encountered, the function will return a pointer error value.
3818 * If the function is interrupted by a signal while sleeping, it will return
3819 * -ERESTARTSYS casted to a pointer error value.
3820 */
3821 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3822 void __user *user_commands,
3823 void *kernel_commands,
3824 u32 command_size,
3825 struct vmw_cmdbuf_header **header)
3826 {
3827 size_t cmdbuf_size;
3828 int ret;
3829
3830 *header = NULL;
3831 if (!dev_priv->cman || kernel_commands)
3832 return kernel_commands;
3833
3834 if (command_size > SVGA_CB_MAX_SIZE) {
3835 DRM_ERROR("Command buffer is too large.\n");
3836 return ERR_PTR(-EINVAL);
3837 }
3838
3839 /* If possible, add a little space for fencing. */
3840 cmdbuf_size = command_size + 512;
3841 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3842 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
3843 true, header);
3844 if (IS_ERR(kernel_commands))
3845 return kernel_commands;
3846
3847 ret = copy_from_user(kernel_commands, user_commands,
3848 command_size);
3849 if (ret) {
3850 DRM_ERROR("Failed copying commands.\n");
3851 vmw_cmdbuf_header_free(*header);
3852 *header = NULL;
3853 return ERR_PTR(-EFAULT);
3854 }
3855
3856 return kernel_commands;
3857 }
3858
3859 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3860 struct vmw_sw_context *sw_context,
3861 uint32_t handle)
3862 {
3863 struct vmw_resource_val_node *ctx_node;
3864 struct vmw_resource *res;
3865 int ret;
3866
3867 if (handle == SVGA3D_INVALID_ID)
3868 return 0;
3869
3870 ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
3871 handle, user_context_converter,
3872 &res);
3873 if (unlikely(ret != 0)) {
3874 DRM_ERROR("Could not find or user DX context 0x%08x.\n",
3875 (unsigned) handle);
3876 return ret;
3877 }
3878
3879 ret = vmw_resource_val_add(sw_context, res, &ctx_node);
3880 if (unlikely(ret != 0))
3881 goto out_err;
3882
3883 sw_context->dx_ctx_node = ctx_node;
3884 sw_context->man = vmw_context_res_man(res);
3885 out_err:
3886 vmw_resource_unreference(&res);
3887 return ret;
3888 }
3889
3890 int vmw_execbuf_process(struct drm_file *file_priv,
3891 struct vmw_private *dev_priv,
3892 void __user *user_commands,
3893 void *kernel_commands,
3894 uint32_t command_size,
3895 uint64_t throttle_us,
3896 uint32_t dx_context_handle,
3897 struct drm_vmw_fence_rep __user *user_fence_rep,
3898 struct vmw_fence_obj **out_fence)
3899 {
3900 struct vmw_sw_context *sw_context = &dev_priv->ctx;
3901 struct vmw_fence_obj *fence = NULL;
3902 struct vmw_resource *error_resource;
3903 struct list_head resource_list;
3904 struct vmw_cmdbuf_header *header;
3905 struct ww_acquire_ctx ticket;
3906 uint32_t handle;
3907 int ret;
3908
3909 if (throttle_us) {
3910 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
3911 throttle_us);
3912
3913 if (ret)
3914 return ret;
3915 }
3916
3917 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
3918 kernel_commands, command_size,
3919 &header);
3920 if (IS_ERR(kernel_commands))
3921 return PTR_ERR(kernel_commands);
3922
3923 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
3924 if (ret) {
3925 ret = -ERESTARTSYS;
3926 goto out_free_header;
3927 }
3928
3929 sw_context->kernel = false;
3930 if (kernel_commands == NULL) {
3931 ret = vmw_resize_cmd_bounce(sw_context, command_size);
3932 if (unlikely(ret != 0))
3933 goto out_unlock;
3934
3935
3936 ret = copy_from_user(sw_context->cmd_bounce,
3937 user_commands, command_size);
3938
3939 if (unlikely(ret != 0)) {
3940 ret = -EFAULT;
3941 DRM_ERROR("Failed copying commands.\n");
3942 goto out_unlock;
3943 }
3944 kernel_commands = sw_context->cmd_bounce;
3945 } else if (!header)
3946 sw_context->kernel = true;
3947
3948 sw_context->fp = vmw_fpriv(file_priv);
3949 sw_context->cur_reloc = 0;
3950 sw_context->cur_val_buf = 0;
3951 INIT_LIST_HEAD(&sw_context->resource_list);
3952 INIT_LIST_HEAD(&sw_context->ctx_resource_list);
3953 sw_context->cur_query_bo = dev_priv->pinned_bo;
3954 sw_context->last_query_ctx = NULL;
3955 sw_context->needs_post_query_barrier = false;
3956 sw_context->dx_ctx_node = NULL;
3957 sw_context->dx_query_mob = NULL;
3958 sw_context->dx_query_ctx = NULL;
3959 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
3960 INIT_LIST_HEAD(&sw_context->validate_nodes);
3961 INIT_LIST_HEAD(&sw_context->res_relocations);
3962 if (sw_context->staged_bindings)
3963 vmw_binding_state_reset(sw_context->staged_bindings);
3964
3965 if (!sw_context->res_ht_initialized) {
3966 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
3967 if (unlikely(ret != 0))
3968 goto out_unlock;
3969 sw_context->res_ht_initialized = true;
3970 }
3971 INIT_LIST_HEAD(&sw_context->staged_cmd_res);
3972 INIT_LIST_HEAD(&resource_list);
3973 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
3974 if (unlikely(ret != 0)) {
3975 list_splice_init(&sw_context->ctx_resource_list,
3976 &sw_context->resource_list);
3977 goto out_err_nores;
3978 }
3979
3980 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
3981 command_size);
3982 /*
3983 * Merge the resource lists before checking the return status
3984 * from vmd_cmd_check_all so that all the open hashtabs will
3985 * be handled properly even if vmw_cmd_check_all fails.
3986 */
3987 list_splice_init(&sw_context->ctx_resource_list,
3988 &sw_context->resource_list);
3989
3990 if (unlikely(ret != 0))
3991 goto out_err_nores;
3992
3993 ret = vmw_resources_reserve(sw_context);
3994 if (unlikely(ret != 0))
3995 goto out_err_nores;
3996
3997 ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
3998 true, NULL);
3999 if (unlikely(ret != 0))
4000 goto out_err_nores;
4001
4002 ret = vmw_validate_buffers(dev_priv, sw_context);
4003 if (unlikely(ret != 0))
4004 goto out_err;
4005
4006 ret = vmw_resources_validate(sw_context);
4007 if (unlikely(ret != 0))
4008 goto out_err;
4009
4010 ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4011 if (unlikely(ret != 0)) {
4012 ret = -ERESTARTSYS;
4013 goto out_err;
4014 }
4015
4016 if (dev_priv->has_mob) {
4017 ret = vmw_rebind_contexts(sw_context);
4018 if (unlikely(ret != 0))
4019 goto out_unlock_binding;
4020 }
4021
4022 if (!header) {
4023 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4024 command_size, sw_context);
4025 } else {
4026 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4027 sw_context);
4028 header = NULL;
4029 }
4030 mutex_unlock(&dev_priv->binding_mutex);
4031 if (ret)
4032 goto out_err;
4033
4034 vmw_query_bo_switch_commit(dev_priv, sw_context);
4035 ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
4036 &fence,
4037 (user_fence_rep) ? &handle : NULL);
4038 /*
4039 * This error is harmless, because if fence submission fails,
4040 * vmw_fifo_send_fence will sync. The error will be propagated to
4041 * user-space in @fence_rep
4042 */
4043
4044 if (ret != 0)
4045 DRM_ERROR("Fence submission error. Syncing.\n");
4046
4047 vmw_resources_unreserve(sw_context, false);
4048
4049 ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
4050 (void *) fence);
4051
4052 if (unlikely(dev_priv->pinned_bo != NULL &&
4053 !dev_priv->query_cid_valid))
4054 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4055
4056 vmw_clear_validations(sw_context);
4057 vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4058 user_fence_rep, fence, handle);
4059
4060 /* Don't unreference when handing fence out */
4061 if (unlikely(out_fence != NULL)) {
4062 *out_fence = fence;
4063 fence = NULL;
4064 } else if (likely(fence != NULL)) {
4065 vmw_fence_obj_unreference(&fence);
4066 }
4067
4068 list_splice_init(&sw_context->resource_list, &resource_list);
4069 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4070 mutex_unlock(&dev_priv->cmdbuf_mutex);
4071
4072 /*
4073 * Unreference resources outside of the cmdbuf_mutex to
4074 * avoid deadlocks in resource destruction paths.
4075 */
4076 vmw_resource_list_unreference(sw_context, &resource_list);
4077
4078 return 0;
4079
4080 out_unlock_binding:
4081 mutex_unlock(&dev_priv->binding_mutex);
4082 out_err:
4083 ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
4084 out_err_nores:
4085 vmw_resources_unreserve(sw_context, true);
4086 vmw_resource_relocations_free(&sw_context->res_relocations);
4087 vmw_free_relocations(sw_context);
4088 vmw_clear_validations(sw_context);
4089 if (unlikely(dev_priv->pinned_bo != NULL &&
4090 !dev_priv->query_cid_valid))
4091 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4092 out_unlock:
4093 list_splice_init(&sw_context->resource_list, &resource_list);
4094 error_resource = sw_context->error_resource;
4095 sw_context->error_resource = NULL;
4096 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4097 mutex_unlock(&dev_priv->cmdbuf_mutex);
4098
4099 /*
4100 * Unreference resources outside of the cmdbuf_mutex to
4101 * avoid deadlocks in resource destruction paths.
4102 */
4103 vmw_resource_list_unreference(sw_context, &resource_list);
4104 if (unlikely(error_resource != NULL))
4105 vmw_resource_unreference(&error_resource);
4106 out_free_header:
4107 if (header)
4108 vmw_cmdbuf_header_free(header);
4109
4110 return ret;
4111 }
4112
4113 /**
4114 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4115 *
4116 * @dev_priv: The device private structure.
4117 *
4118 * This function is called to idle the fifo and unpin the query buffer
4119 * if the normal way to do this hits an error, which should typically be
4120 * extremely rare.
4121 */
4122 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4123 {
4124 DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
4125
4126 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4127 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4128 if (dev_priv->dummy_query_bo_pinned) {
4129 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4130 dev_priv->dummy_query_bo_pinned = false;
4131 }
4132 }
4133
4134
4135 /**
4136 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4137 * query bo.
4138 *
4139 * @dev_priv: The device private structure.
4140 * @fence: If non-NULL should point to a struct vmw_fence_obj issued
4141 * _after_ a query barrier that flushes all queries touching the current
4142 * buffer pointed to by @dev_priv->pinned_bo
4143 *
4144 * This function should be used to unpin the pinned query bo, or
4145 * as a query barrier when we need to make sure that all queries have
4146 * finished before the next fifo command. (For example on hardware
4147 * context destructions where the hardware may otherwise leak unfinished
4148 * queries).
4149 *
4150 * This function does not return any failure codes, but make attempts
4151 * to do safe unpinning in case of errors.
4152 *
4153 * The function will synchronize on the previous query barrier, and will
4154 * thus not finish until that barrier has executed.
4155 *
4156 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
4157 * before calling this function.
4158 */
4159 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4160 struct vmw_fence_obj *fence)
4161 {
4162 int ret = 0;
4163 struct list_head validate_list;
4164 struct ttm_validate_buffer pinned_val, query_val;
4165 struct vmw_fence_obj *lfence = NULL;
4166 struct ww_acquire_ctx ticket;
4167
4168 if (dev_priv->pinned_bo == NULL)
4169 goto out_unlock;
4170
4171 INIT_LIST_HEAD(&validate_list);
4172
4173 pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
4174 pinned_val.shared = false;
4175 list_add_tail(&pinned_val.head, &validate_list);
4176
4177 query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
4178 query_val.shared = false;
4179 list_add_tail(&query_val.head, &validate_list);
4180
4181 ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
4182 false, NULL);
4183 if (unlikely(ret != 0)) {
4184 vmw_execbuf_unpin_panic(dev_priv);
4185 goto out_no_reserve;
4186 }
4187
4188 if (dev_priv->query_cid_valid) {
4189 BUG_ON(fence != NULL);
4190 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4191 if (unlikely(ret != 0)) {
4192 vmw_execbuf_unpin_panic(dev_priv);
4193 goto out_no_emit;
4194 }
4195 dev_priv->query_cid_valid = false;
4196 }
4197
4198 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4199 if (dev_priv->dummy_query_bo_pinned) {
4200 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4201 dev_priv->dummy_query_bo_pinned = false;
4202 }
4203 if (fence == NULL) {
4204 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4205 NULL);
4206 fence = lfence;
4207 }
4208 ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
4209 if (lfence != NULL)
4210 vmw_fence_obj_unreference(&lfence);
4211
4212 ttm_bo_unref(&query_val.bo);
4213 ttm_bo_unref(&pinned_val.bo);
4214 vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4215 DRM_INFO("Dummy query bo pin count: %d\n",
4216 dev_priv->dummy_query_bo->pin_count);
4217
4218 out_unlock:
4219 return;
4220
4221 out_no_emit:
4222 ttm_eu_backoff_reservation(&ticket, &validate_list);
4223 out_no_reserve:
4224 ttm_bo_unref(&query_val.bo);
4225 ttm_bo_unref(&pinned_val.bo);
4226 vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4227 }
4228
4229 /**
4230 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4231 * query bo.
4232 *
4233 * @dev_priv: The device private structure.
4234 *
4235 * This function should be used to unpin the pinned query bo, or
4236 * as a query barrier when we need to make sure that all queries have
4237 * finished before the next fifo command. (For example on hardware
4238 * context destructions where the hardware may otherwise leak unfinished
4239 * queries).
4240 *
4241 * This function does not return any failure codes, but make attempts
4242 * to do safe unpinning in case of errors.
4243 *
4244 * The function will synchronize on the previous query barrier, and will
4245 * thus not finish until that barrier has executed.
4246 */
4247 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4248 {
4249 mutex_lock(&dev_priv->cmdbuf_mutex);
4250 if (dev_priv->query_cid_valid)
4251 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4252 mutex_unlock(&dev_priv->cmdbuf_mutex);
4253 }
4254
4255 int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
4256 struct drm_file *file_priv, size_t size)
4257 {
4258 struct vmw_private *dev_priv = vmw_priv(dev);
4259 struct drm_vmw_execbuf_arg arg;
4260 int ret;
4261 static const size_t copy_offset[] = {
4262 offsetof(struct drm_vmw_execbuf_arg, context_handle),
4263 sizeof(struct drm_vmw_execbuf_arg)};
4264
4265 if (unlikely(size < copy_offset[0])) {
4266 DRM_ERROR("Invalid command size, ioctl %d\n",
4267 DRM_VMW_EXECBUF);
4268 return -EINVAL;
4269 }
4270
4271 if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
4272 return -EFAULT;
4273
4274 /*
4275 * Extend the ioctl argument while
4276 * maintaining backwards compatibility:
4277 * We take different code paths depending on the value of
4278 * arg.version.
4279 */
4280
4281 if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
4282 arg.version == 0)) {
4283 DRM_ERROR("Incorrect execbuf version.\n");
4284 return -EINVAL;
4285 }
4286
4287 if (arg.version > 1 &&
4288 copy_from_user(&arg.context_handle,
4289 (void __user *) (data + copy_offset[0]),
4290 copy_offset[arg.version - 1] -
4291 copy_offset[0]) != 0)
4292 return -EFAULT;
4293
4294 switch (arg.version) {
4295 case 1:
4296 arg.context_handle = (uint32_t) -1;
4297 break;
4298 case 2:
4299 if (arg.pad64 != 0) {
4300 DRM_ERROR("Unused IOCTL data not set to zero.\n");
4301 return -EINVAL;
4302 }
4303 break;
4304 default:
4305 break;
4306 }
4307
4308 ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4309 if (unlikely(ret != 0))
4310 return ret;
4311
4312 ret = vmw_execbuf_process(file_priv, dev_priv,
4313 (void __user *)(unsigned long)arg.commands,
4314 NULL, arg.command_size, arg.throttle_us,
4315 arg.context_handle,
4316 (void __user *)(unsigned long)arg.fence_rep,
4317 NULL);
4318 ttm_read_unlock(&dev_priv->reservation_sem);
4319 if (unlikely(ret != 0))
4320 return ret;
4321
4322 vmw_kms_cursor_post_execbuf(dev_priv);
4323
4324 return 0;
4325 }
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