gdb: Convert language la_value_print field to a method
[deliverable/binutils-gdb.git] / gdb / language.h
1 /* Source-language-related definitions for GDB.
2
3 Copyright (C) 1991-2020 Free Software Foundation, Inc.
4
5 Contributed by the Department of Computer Science at the State University
6 of New York at Buffalo.
7
8 This file is part of GDB.
9
10 This program is free software; you can redistribute it and/or modify
11 it under the terms of the GNU General Public License as published by
12 the Free Software Foundation; either version 3 of the License, or
13 (at your option) any later version.
14
15 This program is distributed in the hope that it will be useful,
16 but WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 GNU General Public License for more details.
19
20 You should have received a copy of the GNU General Public License
21 along with this program. If not, see <http://www.gnu.org/licenses/>. */
22
23 #if !defined (LANGUAGE_H)
24 #define LANGUAGE_H 1
25
26 #include "symtab.h"
27 #include "gdbsupport/function-view.h"
28 #include "expression.h"
29
30 /* Forward decls for prototypes. */
31 struct value;
32 struct objfile;
33 struct frame_info;
34 struct ui_file;
35 struct value_print_options;
36 struct type_print_options;
37 struct lang_varobj_ops;
38 struct parser_state;
39 class compile_instance;
40 struct completion_match_for_lcd;
41 class innermost_block_tracker;
42
43 #define MAX_FORTRAN_DIMS 7 /* Maximum number of F77 array dims. */
44
45 /* range_mode ==
46 range_mode_auto: range_check set automatically to default of language.
47 range_mode_manual: range_check set manually by user. */
48
49 extern enum range_mode
50 {
51 range_mode_auto, range_mode_manual
52 }
53 range_mode;
54
55 /* range_check ==
56 range_check_on: Ranges are checked in GDB expressions, producing errors.
57 range_check_warn: Ranges are checked, producing warnings.
58 range_check_off: Ranges are not checked in GDB expressions. */
59
60 extern enum range_check
61 {
62 range_check_off, range_check_warn, range_check_on
63 }
64 range_check;
65
66 /* case_mode ==
67 case_mode_auto: case_sensitivity set upon selection of scope.
68 case_mode_manual: case_sensitivity set only by user. */
69
70 extern enum case_mode
71 {
72 case_mode_auto, case_mode_manual
73 }
74 case_mode;
75
76 /* array_ordering ==
77 array_row_major: Arrays are in row major order.
78 array_column_major: Arrays are in column major order. */
79
80 extern enum array_ordering
81 {
82 array_row_major, array_column_major
83 }
84 array_ordering;
85
86
87 /* case_sensitivity ==
88 case_sensitive_on: Case sensitivity in name matching is used.
89 case_sensitive_off: Case sensitivity in name matching is not used. */
90
91 extern enum case_sensitivity
92 {
93 case_sensitive_on, case_sensitive_off
94 }
95 case_sensitivity;
96
97
98 /* macro_expansion ==
99 macro_expansion_no: No macro expansion is available.
100 macro_expansion_c: C-like macro expansion is available. */
101
102 enum macro_expansion
103 {
104 macro_expansion_no, macro_expansion_c
105 };
106
107 \f
108 /* Per architecture (OS/ABI) language information. */
109
110 struct language_arch_info
111 {
112 /* Its primitive types. This is a vector ended by a NULL pointer.
113 These types can be specified by name in parsing types in
114 expressions, regardless of whether the program being debugged
115 actually defines such a type. */
116 struct type **primitive_type_vector;
117
118 /* Symbol wrappers around primitive_type_vector, so that the symbol lookup
119 machinery can return them. */
120 struct symbol **primitive_type_symbols;
121
122 /* Type of elements of strings. */
123 struct type *string_char_type;
124
125 /* Symbol name of type to use as boolean type, if defined. */
126 const char *bool_type_symbol;
127 /* Otherwise, this is the default boolean builtin type. */
128 struct type *bool_type_default;
129 };
130
131 /* In a language (particularly C++) a function argument of an aggregate
132 type (i.e. class/struct/union) may be implicitly passed by reference
133 even though it is declared a call-by-value argument in the source.
134 The struct below puts together necessary information for GDB to be
135 able to detect and carry out pass-by-reference semantics for a
136 particular type. This type is referred as T in the inlined comments
137 below.
138
139 The default values of the fields are chosen to give correct semantics
140 for primitive types and for simple aggregate types, such as
141
142 class T {
143 int x;
144 }; */
145
146 struct language_pass_by_ref_info
147 {
148 /* True if an argument of type T can be passed to a function by value
149 (i.e. not through an implicit reference). False, otherwise. */
150 bool trivially_copyable = true;
151
152 /* True if a copy of a value of type T can be initialized by
153 memcpy'ing the value bit-by-bit. False, otherwise.
154 E.g. If T has a user-defined copy ctor, this should be false. */
155 bool trivially_copy_constructible = true;
156
157 /* True if a value of type T can be destructed simply by reclaiming
158 the memory area occupied by the value. False, otherwise.
159 E.g. If T has a user-defined destructor, this should be false. */
160 bool trivially_destructible = true;
161
162 /* True if it is allowed to create a copy of a value of type T.
163 False, otherwise.
164 E.g. If T has a deleted copy ctor, this should be false. */
165 bool copy_constructible = true;
166
167 /* True if a value of type T can be destructed. False, otherwise.
168 E.g. If T has a deleted destructor, this should be false. */
169 bool destructible = true;
170 };
171
172 /* Splitting strings into words. */
173 extern const char *default_word_break_characters (void);
174
175 /* Structure tying together assorted information about a language.
176
177 As we move over from the old structure based languages to a class
178 hierarchy of languages this structure will continue to contain a
179 mixture of both data and function pointers.
180
181 Once the class hierarchy of languages in place the first task is to
182 remove the function pointers from this structure and convert them into
183 member functions on the different language classes.
184
185 The current plan it to keep the constant data that describes a language
186 in this structure, and have each language pass in an instance of this
187 structure at construction time. */
188
189 struct language_data
190 {
191 /* Name of the language. */
192
193 const char *la_name;
194
195 /* Natural or official name of the language. */
196
197 const char *la_natural_name;
198
199 /* its symtab language-enum (defs.h). */
200
201 enum language la_language;
202
203 /* Default range checking. */
204
205 enum range_check la_range_check;
206
207 /* Default case sensitivity. */
208 enum case_sensitivity la_case_sensitivity;
209
210 /* Multi-dimensional array ordering. */
211 enum array_ordering la_array_ordering;
212
213 /* Style of macro expansion, if any, supported by this language. */
214 enum macro_expansion la_macro_expansion;
215
216 /* A NULL-terminated array of file extensions for this language.
217 The extension must include the ".", like ".c". If this
218 language doesn't need to provide any filename extensions, this
219 may be NULL. */
220
221 const char *const *la_filename_extensions;
222
223 /* Definitions related to expression printing, prefixifying, and
224 dumping. */
225
226 const struct exp_descriptor *la_exp_desc;
227
228 /* Parser function. */
229
230 int (*la_parser) (struct parser_state *);
231
232 /* Given an expression *EXPP created by prefixifying the result of
233 la_parser, perform any remaining processing necessary to complete
234 its translation. *EXPP may change; la_post_parser is responsible
235 for releasing its previous contents, if necessary. If
236 VOID_CONTEXT_P, then no value is expected from the expression.
237 If COMPLETING is non-zero, then the expression has been parsed
238 for completion, not evaluation. */
239
240 void (*la_post_parser) (expression_up *expp, int void_context_p,
241 int completing, innermost_block_tracker *tracker);
242
243 void (*la_printchar) (int ch, struct type *chtype,
244 struct ui_file * stream);
245
246 void (*la_printstr) (struct ui_file * stream, struct type *elttype,
247 const gdb_byte *string, unsigned int length,
248 const char *encoding, int force_ellipses,
249 const struct value_print_options *);
250
251 void (*la_emitchar) (int ch, struct type *chtype,
252 struct ui_file * stream, int quoter);
253
254 /* Print a typedef using syntax appropriate for this language.
255 TYPE is the underlying type. NEW_SYMBOL is the symbol naming
256 the type. STREAM is the output stream on which to print. */
257
258 void (*la_print_typedef) (struct type *type, struct symbol *new_symbol,
259 struct ui_file *stream);
260
261 /* Print a value using syntax appropriate for this language.
262 RECURSE is the recursion depth. It is zero-based. */
263
264 void (*la_value_print_inner) (struct value *, struct ui_file *,
265 int recurse,
266 const struct value_print_options *);
267
268 /* Now come some hooks for lookup_symbol. */
269
270 /* If this is non-NULL, specifies the name that of the implicit
271 local variable that refers to the current object instance. */
272
273 const char *la_name_of_this;
274
275 /* True if the symbols names should be stored in GDB's data structures
276 for minimal/partial/full symbols using their linkage (aka mangled)
277 form; false if the symbol names should be demangled first.
278
279 Most languages implement symbol lookup by comparing the demangled
280 names, in which case it is advantageous to store that information
281 already demangled, and so would set this field to false.
282
283 On the other hand, some languages have opted for doing symbol
284 lookups by comparing mangled names instead, for reasons usually
285 specific to the language. Those languages should set this field
286 to true.
287
288 And finally, other languages such as C or Asm do not have
289 the concept of mangled vs demangled name, so those languages
290 should set this field to true as well, to prevent any accidental
291 demangling through an unrelated language's demangler. */
292
293 const bool la_store_sym_names_in_linkage_form_p;
294
295 /* This is a function that lookup_symbol will call when it gets to
296 the part of symbol lookup where C looks up static and global
297 variables. */
298
299 struct block_symbol (*la_lookup_symbol_nonlocal)
300 (const struct language_defn *,
301 const char *,
302 const struct block *,
303 const domain_enum);
304
305 /* Table for printing expressions. */
306
307 const struct op_print *la_op_print_tab;
308
309 /* Zero if the language has first-class arrays. True if there are no
310 array values, and array objects decay to pointers, as in C. */
311
312 char c_style_arrays;
313
314 /* Index to use for extracting the first element of a string. */
315 char string_lower_bound;
316
317 /* Various operations on varobj. */
318 const struct lang_varobj_ops *la_varobj_ops;
319
320 /* Return true if TYPE is a string type. */
321 bool (*la_is_string_type_p) (struct type *type);
322
323 /* This string is used by the 'set print max-depth' setting. When GDB
324 replaces a struct or union (during value printing) that is "too
325 deep" this string is displayed instead. */
326 const char *la_struct_too_deep_ellipsis;
327
328 };
329
330 /* Base class from which all other language classes derive. */
331
332 struct language_defn : language_data
333 {
334 language_defn (enum language lang, const language_data &init_data)
335 : language_data (init_data)
336 {
337 /* We should only ever create one instance of each language. */
338 gdb_assert (languages[lang] == nullptr);
339 languages[lang] = this;
340 }
341
342 /* Print the index of an element of an array. This default
343 implementation prints using C99 syntax. */
344
345 virtual void print_array_index (struct type *index_type,
346 LONGEST index_value,
347 struct ui_file *stream,
348 const value_print_options *options) const;
349
350 /* Given a symbol VAR, the corresponding block VAR_BLOCK (if any) and a
351 stack frame id FRAME, read the value of the variable and return (pointer
352 to a) struct value containing the value.
353
354 VAR_BLOCK is needed if there's a possibility for VAR to be outside
355 FRAME. This is what happens if FRAME correspond to a nested function
356 and VAR is defined in the outer function. If callers know that VAR is
357 located in FRAME or is global/static, NULL can be passed as VAR_BLOCK.
358
359 Throw an error if the variable cannot be found. */
360
361 virtual struct value *read_var_value (struct symbol *var,
362 const struct block *var_block,
363 struct frame_info *frame) const;
364
365 /* Return information about whether TYPE should be passed
366 (and returned) by reference at the language level. The default
367 implementation returns a LANGUAGE_PASS_BY_REF_INFO initialised in its
368 default state. */
369
370 virtual struct language_pass_by_ref_info pass_by_reference_info
371 (struct type *type) const
372 {
373 return {};
374 }
375
376 /* The per-architecture (OS/ABI) language information. */
377
378 virtual void language_arch_info (struct gdbarch *,
379 struct language_arch_info *) const = 0;
380
381 /* Find the definition of the type with the given name. */
382
383 virtual struct type *lookup_transparent_type (const char *name) const
384 {
385 return basic_lookup_transparent_type (name);
386 }
387
388 /* Find all symbols in the current program space matching NAME in
389 DOMAIN, according to this language's rules.
390
391 The search is done in BLOCK only.
392 The caller is responsible for iterating up through superblocks
393 if desired.
394
395 For each one, call CALLBACK with the symbol. If CALLBACK
396 returns false, the iteration ends at that point.
397
398 This field may not be NULL. If the language does not need any
399 special processing here, 'iterate_over_symbols' should be
400 used as the definition. */
401 virtual bool iterate_over_symbols
402 (const struct block *block, const lookup_name_info &name,
403 domain_enum domain,
404 gdb::function_view<symbol_found_callback_ftype> callback) const
405 {
406 return ::iterate_over_symbols (block, name, domain, callback);
407 }
408
409 /* Return a pointer to the function that should be used to match a
410 symbol name against LOOKUP_NAME, according to this language's
411 rules. The matching algorithm depends on LOOKUP_NAME. For
412 example, on Ada, the matching algorithm depends on the symbol
413 name (wild/full/verbatim matching), and on whether we're doing
414 a normal lookup or a completion match lookup.
415
416 As Ada wants to capture symbol matching for all languages in some
417 cases, then this method is a non-overridable interface. Languages
418 should override GET_SYMBOL_NAME_MATCHER_INNER if they need to. */
419
420 symbol_name_matcher_ftype *get_symbol_name_matcher
421 (const lookup_name_info &lookup_name) const;
422
423 /* If this language allows compilation from the gdb command line, then
424 this method will return an instance of struct gcc_context appropriate
425 to the language. If compilation for this language is generally
426 supported, but something goes wrong then an exception is thrown. The
427 returned compiler instance is owned by its caller and must be
428 deallocated by the caller. If compilation is not supported for this
429 language then this method returns NULL. */
430
431 virtual compile_instance *get_compile_instance () const
432 {
433 return nullptr;
434 }
435
436 /* This method must be overridden if 'get_compile_instance' is
437 overridden.
438
439 This takes the user-supplied text and returns a new bit of code
440 to compile.
441
442 INST is the compiler instance being used.
443 INPUT is the user's input text.
444 GDBARCH is the architecture to use.
445 EXPR_BLOCK is the block in which the expression is being
446 parsed.
447 EXPR_PC is the PC at which the expression is being parsed. */
448
449 virtual std::string compute_program (compile_instance *inst,
450 const char *input,
451 struct gdbarch *gdbarch,
452 const struct block *expr_block,
453 CORE_ADDR expr_pc) const
454 {
455 gdb_assert_not_reached ("language_defn::compute_program");
456 }
457
458 /* Hash the given symbol search name. */
459 virtual unsigned int search_name_hash (const char *name) const;
460
461 /* Demangle a symbol according to this language's rules. Unlike
462 la_demangle, this does not take any options.
463
464 *DEMANGLED will be set by this function.
465
466 If this function returns false, then *DEMANGLED must always be set
467 to NULL.
468
469 If this function returns true, the implementation may set this to
470 a xmalloc'd string holding the demangled form. However, it is
471 not required to. The string, if any, is owned by the caller.
472
473 The resulting string should be of the form that will be
474 installed into a symbol. */
475 virtual bool sniff_from_mangled_name (const char *mangled,
476 char **demangled) const
477 {
478 *demangled = nullptr;
479 return false;
480 }
481
482 /* Return demangled language symbol version of MANGLED, or NULL. */
483 virtual char *demangle (const char *mangled, int options) const
484 {
485 return nullptr;
486 }
487
488 /* Print a type using syntax appropriate for this language. */
489
490 virtual void print_type (struct type *, const char *, struct ui_file *, int,
491 int, const struct type_print_options *) const = 0;
492
493 /* PC is possibly an unknown languages trampoline.
494 If that PC falls in a trampoline belonging to this language, return
495 the address of the first pc in the real function, or 0 if it isn't a
496 language tramp for this language. */
497 virtual CORE_ADDR skip_trampoline (struct frame_info *fi, CORE_ADDR pc) const
498 {
499 return (CORE_ADDR) 0;
500 }
501
502 /* Return class name of a mangled method name or NULL. */
503 virtual char *class_name_from_physname (const char *physname) const
504 {
505 return nullptr;
506 }
507
508 /* The list of characters forming word boundaries. */
509 virtual const char *word_break_characters (void) const
510 {
511 return default_word_break_characters ();
512 }
513
514 /* Add to the completion tracker all symbols which are possible
515 completions for TEXT. WORD is the entire command on which the
516 completion is being made. If CODE is TYPE_CODE_UNDEF, then all
517 symbols should be examined; otherwise, only STRUCT_DOMAIN symbols
518 whose type has a code of CODE should be matched. */
519
520 virtual void collect_symbol_completion_matches
521 (completion_tracker &tracker,
522 complete_symbol_mode mode,
523 symbol_name_match_type name_match_type,
524 const char *text,
525 const char *word,
526 enum type_code code) const
527 {
528 return default_collect_symbol_completion_matches_break_on
529 (tracker, mode, name_match_type, text, word, "", code);
530 }
531
532 /* Return an expression that can be used for a location
533 watchpoint. TYPE is a pointer type that points to the memory
534 to watch, and ADDR is the address of the watched memory. */
535 virtual gdb::unique_xmalloc_ptr<char> watch_location_expression
536 (struct type *type, CORE_ADDR addr) const;
537
538 /* List of all known languages. */
539 static const struct language_defn *languages[nr_languages];
540
541 /* Print a top-level value using syntax appropriate for this language. */
542 virtual void value_print (struct value *val, struct ui_file *stream,
543 const struct value_print_options *options) const;
544
545 protected:
546
547 /* This is the overridable part of the GET_SYMBOL_NAME_MATCHER method.
548 See that method for a description of the arguments. */
549
550 virtual symbol_name_matcher_ftype *get_symbol_name_matcher_inner
551 (const lookup_name_info &lookup_name) const;
552 };
553
554 /* Pointer to the language_defn for our current language. This pointer
555 always points to *some* valid struct; it can be used without checking
556 it for validity.
557
558 The current language affects expression parsing and evaluation
559 (FIXME: it might be cleaner to make the evaluation-related stuff
560 separate exp_opcodes for each different set of semantics. We
561 should at least think this through more clearly with respect to
562 what happens if the language is changed between parsing and
563 evaluation) and printing of things like types and arrays. It does
564 *not* affect symbol-reading-- each source file in a symbol-file has
565 its own language and we should keep track of that regardless of the
566 language when symbols are read. If we want some manual setting for
567 the language of symbol files (e.g. detecting when ".c" files are
568 C++), it should be a separate setting from the current_language. */
569
570 extern const struct language_defn *current_language;
571
572 /* Pointer to the language_defn expected by the user, e.g. the language
573 of main(), or the language we last mentioned in a message, or C. */
574
575 extern const struct language_defn *expected_language;
576
577 /* Warning issued when current_language and the language of the current
578 frame do not match. */
579
580 extern const char lang_frame_mismatch_warn[];
581
582 /* language_mode ==
583 language_mode_auto: current_language automatically set upon selection
584 of scope (e.g. stack frame)
585 language_mode_manual: current_language set only by user. */
586
587 extern enum language_mode
588 {
589 language_mode_auto, language_mode_manual
590 }
591 language_mode;
592
593 struct type *language_bool_type (const struct language_defn *l,
594 struct gdbarch *gdbarch);
595
596 struct type *language_string_char_type (const struct language_defn *l,
597 struct gdbarch *gdbarch);
598
599 /* Look up type NAME in language L, and return its definition for architecture
600 GDBARCH. Returns NULL if not found. */
601
602 struct type *language_lookup_primitive_type (const struct language_defn *l,
603 struct gdbarch *gdbarch,
604 const char *name);
605
606 /* Wrapper around language_lookup_primitive_type to return the
607 corresponding symbol. */
608
609 struct symbol *
610 language_lookup_primitive_type_as_symbol (const struct language_defn *l,
611 struct gdbarch *gdbarch,
612 const char *name);
613
614 \f
615 /* These macros define the behaviour of the expression
616 evaluator. */
617
618 /* Should we range check values against the domain of their type? */
619 #define RANGE_CHECK (range_check != range_check_off)
620
621 /* "cast" really means conversion. */
622 /* FIXME -- should be a setting in language_defn. */
623 #define CAST_IS_CONVERSION(LANG) ((LANG)->la_language == language_c || \
624 (LANG)->la_language == language_cplus || \
625 (LANG)->la_language == language_objc)
626
627 extern void language_info (int);
628
629 extern enum language set_language (enum language);
630 \f
631
632 /* This page contains functions that return things that are
633 specific to languages. Each of these functions is based on
634 the current setting of working_lang, which the user sets
635 with the "set language" command. */
636
637 #define LA_PRINT_TYPE(type,varstring,stream,show,level,flags) \
638 (current_language->print_type(type,varstring,stream,show,level,flags))
639
640 #define LA_PRINT_TYPEDEF(type,new_symbol,stream) \
641 (current_language->la_print_typedef(type,new_symbol,stream))
642
643 #define LA_VALUE_PRINT(val,stream,options) \
644 (current_language->value_print (val,stream,options))
645
646 #define LA_PRINT_CHAR(ch, type, stream) \
647 (current_language->la_printchar(ch, type, stream))
648 #define LA_PRINT_STRING(stream, elttype, string, length, encoding, force_ellipses, options) \
649 (current_language->la_printstr(stream, elttype, string, length, \
650 encoding, force_ellipses,options))
651 #define LA_EMIT_CHAR(ch, type, stream, quoter) \
652 (current_language->la_emitchar(ch, type, stream, quoter))
653
654 #define LA_PRINT_ARRAY_INDEX(index_type, index_value, stream, options) \
655 (current_language->print_array_index(index_type, index_value, stream, \
656 options))
657
658 #define LA_ITERATE_OVER_SYMBOLS(BLOCK, NAME, DOMAIN, CALLBACK) \
659 (current_language->iterate_over_symbols (BLOCK, NAME, DOMAIN, CALLBACK))
660
661 /* Test a character to decide whether it can be printed in literal form
662 or needs to be printed in another representation. For example,
663 in C the literal form of the character with octal value 141 is 'a'
664 and the "other representation" is '\141'. The "other representation"
665 is program language dependent. */
666
667 #define PRINT_LITERAL_FORM(c) \
668 ((c) >= 0x20 \
669 && ((c) < 0x7F || (c) >= 0xA0) \
670 && (!sevenbit_strings || (c) < 0x80))
671
672 /* Type predicates */
673
674 extern int pointer_type (struct type *);
675
676 /* Return true if TYPE is a string type, otherwise return false. This
677 default implementation only detects TYPE_CODE_STRING. */
678 extern bool default_is_string_type_p (struct type *type);
679
680 /* Error messages */
681
682 extern void range_error (const char *, ...) ATTRIBUTE_PRINTF (1, 2);
683
684 /* Data: Does this value represent "truth" to the current language? */
685
686 extern int value_true (struct value *);
687
688 /* Misc: The string representing a particular enum language. */
689
690 extern enum language language_enum (const char *str);
691
692 extern const struct language_defn *language_def (enum language);
693
694 extern const char *language_str (enum language);
695
696 /* Check for a language-specific trampoline. */
697
698 extern CORE_ADDR skip_language_trampoline (struct frame_info *, CORE_ADDR pc);
699
700 /* Return demangled language symbol, or NULL. */
701 extern char *language_demangle (const struct language_defn *current_language,
702 const char *mangled, int options);
703
704 /* Return information about whether TYPE should be passed
705 (and returned) by reference at the language level. */
706 struct language_pass_by_ref_info language_pass_by_reference (struct type *type);
707
708 /* The default implementation of la_print_typedef. */
709 void default_print_typedef (struct type *type, struct symbol *new_symbol,
710 struct ui_file *stream);
711
712 void c_get_string (struct value *value,
713 gdb::unique_xmalloc_ptr<gdb_byte> *buffer,
714 int *length, struct type **char_type,
715 const char **charset);
716
717 /* Get LANG's symbol_name_matcher method for LOOKUP_NAME. Returns
718 default_symbol_name_matcher if not set. LANG is used as a hint;
719 the function may ignore it depending on the current language and
720 LOOKUP_NAME. Specifically, if the current language is Ada, this
721 may return an Ada matcher regardless of LANG. */
722 symbol_name_matcher_ftype *get_symbol_name_matcher
723 (const language_defn *lang, const lookup_name_info &lookup_name);
724
725 /* Save the current language and restore it upon destruction. */
726
727 class scoped_restore_current_language
728 {
729 public:
730
731 explicit scoped_restore_current_language ()
732 : m_lang (current_language->la_language)
733 {
734 }
735
736 ~scoped_restore_current_language ()
737 {
738 set_language (m_lang);
739 }
740
741 scoped_restore_current_language (const scoped_restore_current_language &)
742 = delete;
743 scoped_restore_current_language &operator=
744 (const scoped_restore_current_language &) = delete;
745
746 private:
747
748 enum language m_lang;
749 };
750
751 /* If language_mode is language_mode_auto,
752 then switch current language to the language of SYM
753 and restore current language upon destruction.
754
755 Else do nothing. */
756
757 class scoped_switch_to_sym_language_if_auto
758 {
759 public:
760
761 explicit scoped_switch_to_sym_language_if_auto (const struct symbol *sym)
762 {
763 if (language_mode == language_mode_auto)
764 {
765 m_lang = current_language->la_language;
766 m_switched = true;
767 set_language (sym->language ());
768 }
769 else
770 {
771 m_switched = false;
772 /* Assign to m_lang to silence a GCC warning. See
773 https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80635. */
774 m_lang = language_unknown;
775 }
776 }
777
778 ~scoped_switch_to_sym_language_if_auto ()
779 {
780 if (m_switched)
781 set_language (m_lang);
782 }
783
784 DISABLE_COPY_AND_ASSIGN (scoped_switch_to_sym_language_if_auto);
785
786 private:
787 bool m_switched;
788 enum language m_lang;
789 };
790
791 #endif /* defined (LANGUAGE_H) */
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