* Makefile.in config.in configure configure.in
[deliverable/binutils-gdb.git] / gdb / minsyms.c
1 /* GDB routines for manipulating the minimal symbol tables.
2 Copyright 1992, 1993, 1994, 1996, 1996 Free Software Foundation, Inc.
3 Contributed by Cygnus Support, using pieces from other GDB modules.
4
5 This file is part of GDB.
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains support routines for creating, manipulating, and
23 destroying minimal symbol tables.
24
25 Minimal symbol tables are used to hold some very basic information about
26 all defined global symbols (text, data, bss, abs, etc). The only two
27 required pieces of information are the symbol's name and the address
28 associated with that symbol.
29
30 In many cases, even if a file was compiled with no special options for
31 debugging at all, as long as was not stripped it will contain sufficient
32 information to build useful minimal symbol tables using this structure.
33
34 Even when a file contains enough debugging information to build a full
35 symbol table, these minimal symbols are still useful for quickly mapping
36 between names and addresses, and vice versa. They are also sometimes used
37 to figure out what full symbol table entries need to be read in. */
38
39
40 #include "defs.h"
41 #include "gdb_string.h"
42 #include "symtab.h"
43 #include "bfd.h"
44 #include "symfile.h"
45 #include "objfiles.h"
46 #include "demangle.h"
47 #include "gdb-stabs.h"
48
49 /* Accumulate the minimal symbols for each objfile in bunches of BUNCH_SIZE.
50 At the end, copy them all into one newly allocated location on an objfile's
51 symbol obstack. */
52
53 #define BUNCH_SIZE 127
54
55 struct msym_bunch
56 {
57 struct msym_bunch *next;
58 struct minimal_symbol contents[BUNCH_SIZE];
59 };
60
61 /* Bunch currently being filled up.
62 The next field points to chain of filled bunches. */
63
64 static struct msym_bunch *msym_bunch;
65
66 /* Number of slots filled in current bunch. */
67
68 static int msym_bunch_index;
69
70 /* Total number of minimal symbols recorded so far for the objfile. */
71
72 static int msym_count;
73
74 /* Prototypes for local functions. */
75
76 static int
77 compare_minimal_symbols PARAMS ((const void *, const void *));
78
79 static int
80 compact_minimal_symbols PARAMS ((struct minimal_symbol *, int));
81
82 /* Look through all the current minimal symbol tables and find the
83 first minimal symbol that matches NAME. If OBJF is non-NULL, limit
84 the search to that objfile. If SFILE is non-NULL, limit the search
85 to that source file. Returns a pointer to the minimal symbol that
86 matches, or NULL if no match is found.
87
88 Note: One instance where there may be duplicate minimal symbols with
89 the same name is when the symbol tables for a shared library and the
90 symbol tables for an executable contain global symbols with the same
91 names (the dynamic linker deals with the duplication). */
92
93 struct minimal_symbol *
94 lookup_minimal_symbol (name, sfile, objf)
95 register const char *name;
96 const char *sfile;
97 struct objfile *objf;
98 {
99 struct objfile *objfile;
100 struct minimal_symbol *msymbol;
101 struct minimal_symbol *found_symbol = NULL;
102 struct minimal_symbol *found_file_symbol = NULL;
103 struct minimal_symbol *trampoline_symbol = NULL;
104
105 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
106 if (sfile != NULL)
107 {
108 char *p = strrchr (sfile, '/');
109 if (p != NULL)
110 sfile = p + 1;
111 }
112 #endif
113
114 for (objfile = object_files;
115 objfile != NULL && found_symbol == NULL;
116 objfile = objfile -> next)
117 {
118 if (objf == NULL || objf == objfile)
119 {
120 for (msymbol = objfile -> msymbols;
121 msymbol != NULL && SYMBOL_NAME (msymbol) != NULL &&
122 found_symbol == NULL;
123 msymbol++)
124 {
125 if (SYMBOL_MATCHES_NAME (msymbol, name))
126 {
127 switch (MSYMBOL_TYPE (msymbol))
128 {
129 case mst_file_text:
130 case mst_file_data:
131 case mst_file_bss:
132 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
133 if (sfile == NULL || STREQ (msymbol->filename, sfile))
134 found_file_symbol = msymbol;
135 #else
136 /* We have neither the ability nor the need to
137 deal with the SFILE parameter. If we find
138 more than one symbol, just return the latest
139 one (the user can't expect useful behavior in
140 that case). */
141 found_file_symbol = msymbol;
142 #endif
143 break;
144
145 case mst_solib_trampoline:
146
147 /* If a trampoline symbol is found, we prefer to
148 keep looking for the *real* symbol. If the
149 actual symbol is not found, then we'll use the
150 trampoline entry. */
151 if (trampoline_symbol == NULL)
152 trampoline_symbol = msymbol;
153 break;
154
155 case mst_unknown:
156 default:
157 found_symbol = msymbol;
158 break;
159 }
160 }
161 }
162 }
163 }
164 /* External symbols are best. */
165 if (found_symbol)
166 return found_symbol;
167
168 /* File-local symbols are next best. */
169 if (found_file_symbol)
170 return found_file_symbol;
171
172 /* Symbols for shared library trampolines are next best. */
173 if (trampoline_symbol)
174 return trampoline_symbol;
175
176 return NULL;
177 }
178
179 /* Look through all the current minimal symbol tables and find the
180 first minimal symbol that matches NAME and of text type.
181 If OBJF is non-NULL, limit
182 the search to that objfile. If SFILE is non-NULL, limit the search
183 to that source file. Returns a pointer to the minimal symbol that
184 matches, or NULL if no match is found.
185 */
186
187 struct minimal_symbol *
188 lookup_minimal_symbol_text (name, sfile, objf)
189 register const char *name;
190 const char *sfile;
191 struct objfile *objf;
192 {
193 struct objfile *objfile;
194 struct minimal_symbol *msymbol;
195 struct minimal_symbol *found_symbol = NULL;
196 struct minimal_symbol *found_file_symbol = NULL;
197
198 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
199 if (sfile != NULL)
200 {
201 char *p = strrchr (sfile, '/');
202 if (p != NULL)
203 sfile = p + 1;
204 }
205 #endif
206
207 for (objfile = object_files;
208 objfile != NULL && found_symbol == NULL;
209 objfile = objfile -> next)
210 {
211 if (objf == NULL || objf == objfile)
212 {
213 for (msymbol = objfile -> msymbols;
214 msymbol != NULL && SYMBOL_NAME (msymbol) != NULL &&
215 found_symbol == NULL;
216 msymbol++)
217 {
218 if (SYMBOL_MATCHES_NAME (msymbol, name) &&
219 (MSYMBOL_TYPE (msymbol) == mst_text ||
220 MSYMBOL_TYPE (msymbol) == mst_file_text))
221 {
222 switch (MSYMBOL_TYPE (msymbol))
223 {
224 case mst_file_text:
225 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
226 if (sfile == NULL || STREQ (msymbol->filename, sfile))
227 found_file_symbol = msymbol;
228 #else
229 /* We have neither the ability nor the need to
230 deal with the SFILE parameter. If we find
231 more than one symbol, just return the latest
232 one (the user can't expect useful behavior in
233 that case). */
234 found_file_symbol = msymbol;
235 #endif
236 break;
237 default:
238 found_symbol = msymbol;
239 break;
240 }
241 }
242 }
243 }
244 }
245 /* External symbols are best. */
246 if (found_symbol)
247 return found_symbol;
248
249 /* File-local symbols are next best. */
250 if (found_file_symbol)
251 return found_file_symbol;
252
253 return NULL;
254 }
255
256 /* Look through all the current minimal symbol tables and find the
257 first minimal symbol that matches NAME and of solib trampoline type.
258 If OBJF is non-NULL, limit
259 the search to that objfile. If SFILE is non-NULL, limit the search
260 to that source file. Returns a pointer to the minimal symbol that
261 matches, or NULL if no match is found.
262 */
263
264 struct minimal_symbol *
265 lookup_minimal_symbol_solib_trampoline (name, sfile, objf)
266 register const char *name;
267 const char *sfile;
268 struct objfile *objf;
269 {
270 struct objfile *objfile;
271 struct minimal_symbol *msymbol;
272 struct minimal_symbol *found_symbol = NULL;
273
274 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
275 if (sfile != NULL)
276 {
277 char *p = strrchr (sfile, '/');
278 if (p != NULL)
279 sfile = p + 1;
280 }
281 #endif
282
283 for (objfile = object_files;
284 objfile != NULL && found_symbol == NULL;
285 objfile = objfile -> next)
286 {
287 if (objf == NULL || objf == objfile)
288 {
289 for (msymbol = objfile -> msymbols;
290 msymbol != NULL && SYMBOL_NAME (msymbol) != NULL &&
291 found_symbol == NULL;
292 msymbol++)
293 {
294 if (SYMBOL_MATCHES_NAME (msymbol, name) &&
295 MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
296 return msymbol;
297 }
298 }
299 }
300
301 return NULL;
302 }
303
304
305 /* Search through the minimal symbol table for each objfile and find the
306 symbol whose address is the largest address that is still less than or
307 equal to PC. Returns a pointer to the minimal symbol if such a symbol
308 is found, or NULL if PC is not in a suitable range. Note that we need
309 to look through ALL the minimal symbol tables before deciding on the
310 symbol that comes closest to the specified PC. This is because objfiles
311 can overlap, for example objfile A has .text at 0x100 and .data at 0x40000
312 and objfile B has .text at 0x234 and .data at 0x40048. */
313
314 struct minimal_symbol *
315 lookup_minimal_symbol_by_pc (pc)
316 register CORE_ADDR pc;
317 {
318 register int lo;
319 register int hi;
320 register int new;
321 register struct objfile *objfile;
322 register struct minimal_symbol *msymbol;
323 register struct minimal_symbol *best_symbol = NULL;
324
325 for (objfile = object_files;
326 objfile != NULL;
327 objfile = objfile -> next)
328 {
329 /* If this objfile has a minimal symbol table, go search it using
330 a binary search. Note that a minimal symbol table always consists
331 of at least two symbols, a "real" symbol and the terminating
332 "null symbol". If there are no real symbols, then there is no
333 minimal symbol table at all. */
334
335 if ((msymbol = objfile -> msymbols) != NULL)
336 {
337 lo = 0;
338 hi = objfile -> minimal_symbol_count - 1;
339
340 /* This code assumes that the minimal symbols are sorted by
341 ascending address values. If the pc value is greater than or
342 equal to the first symbol's address, then some symbol in this
343 minimal symbol table is a suitable candidate for being the
344 "best" symbol. This includes the last real symbol, for cases
345 where the pc value is larger than any address in this vector.
346
347 By iterating until the address associated with the current
348 hi index (the endpoint of the test interval) is less than
349 or equal to the desired pc value, we accomplish two things:
350 (1) the case where the pc value is larger than any minimal
351 symbol address is trivially solved, (2) the address associated
352 with the hi index is always the one we want when the interation
353 terminates. In essence, we are iterating the test interval
354 down until the pc value is pushed out of it from the high end.
355
356 Warning: this code is trickier than it would appear at first. */
357
358 /* Should also requires that pc is <= end of objfile. FIXME! */
359 if (pc >= SYMBOL_VALUE_ADDRESS (&msymbol[lo]))
360 {
361 while (SYMBOL_VALUE_ADDRESS (&msymbol[hi]) > pc)
362 {
363 /* pc is still strictly less than highest address */
364 /* Note "new" will always be >= lo */
365 new = (lo + hi) / 2;
366 if ((SYMBOL_VALUE_ADDRESS (&msymbol[new]) >= pc) ||
367 (lo == new))
368 {
369 hi = new;
370 }
371 else
372 {
373 lo = new;
374 }
375 }
376
377 /* If we have multiple symbols at the same address, we want
378 hi to point to the last one. That way we can find the
379 right symbol if it has an index greater than hi. */
380 while (hi < objfile -> minimal_symbol_count - 1
381 && (SYMBOL_VALUE_ADDRESS (&msymbol[hi])
382 == SYMBOL_VALUE_ADDRESS (&msymbol[hi+1])))
383 hi++;
384
385 /* The minimal symbol indexed by hi now is the best one in this
386 objfile's minimal symbol table. See if it is the best one
387 overall. */
388
389 /* Skip any absolute symbols. This is apparently what adb
390 and dbx do, and is needed for the CM-5. There are two
391 known possible problems: (1) on ELF, apparently end, edata,
392 etc. are absolute. Not sure ignoring them here is a big
393 deal, but if we want to use them, the fix would go in
394 elfread.c. (2) I think shared library entry points on the
395 NeXT are absolute. If we want special handling for this
396 it probably should be triggered by a special
397 mst_abs_or_lib or some such. */
398 while (hi >= 0
399 && msymbol[hi].type == mst_abs)
400 --hi;
401
402 if (hi >= 0
403 && ((best_symbol == NULL) ||
404 (SYMBOL_VALUE_ADDRESS (best_symbol) <
405 SYMBOL_VALUE_ADDRESS (&msymbol[hi]))))
406 {
407 best_symbol = &msymbol[hi];
408 }
409 }
410 }
411 }
412 return (best_symbol);
413 }
414
415 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
416 CORE_ADDR
417 find_stab_function_addr (namestring, pst, objfile)
418 char *namestring;
419 struct partial_symtab *pst;
420 struct objfile *objfile;
421 {
422 struct minimal_symbol *msym;
423 char *p;
424 int n;
425
426 p = strchr (namestring, ':');
427 if (p == NULL)
428 p = namestring;
429 n = p - namestring;
430 p = alloca (n + 1);
431 strncpy (p, namestring, n);
432 p[n] = 0;
433
434 msym = lookup_minimal_symbol (p, pst->filename, objfile);
435 return msym == NULL ? 0 : SYMBOL_VALUE_ADDRESS (msym);
436 }
437 #endif /* SOFUN_ADDRESS_MAYBE_MISSING */
438
439 \f
440 /* Return leading symbol character for a BFD. If BFD is NULL,
441 return the leading symbol character from the main objfile. */
442
443 static int get_symbol_leading_char PARAMS ((bfd *));
444
445 static int
446 get_symbol_leading_char (abfd)
447 bfd * abfd;
448 {
449 if (abfd != NULL)
450 return bfd_get_symbol_leading_char (abfd);
451 if (symfile_objfile != NULL && symfile_objfile->obfd != NULL)
452 return bfd_get_symbol_leading_char (symfile_objfile->obfd);
453 return 0;
454 }
455
456 /* Prepare to start collecting minimal symbols. Note that presetting
457 msym_bunch_index to BUNCH_SIZE causes the first call to save a minimal
458 symbol to allocate the memory for the first bunch. */
459
460 void
461 init_minimal_symbol_collection ()
462 {
463 msym_count = 0;
464 msym_bunch = NULL;
465 msym_bunch_index = BUNCH_SIZE;
466 }
467
468 void
469 prim_record_minimal_symbol (name, address, ms_type, objfile)
470 const char *name;
471 CORE_ADDR address;
472 enum minimal_symbol_type ms_type;
473 struct objfile *objfile;
474 {
475 int section;
476
477 switch (ms_type)
478 {
479 case mst_text:
480 case mst_file_text:
481 case mst_solib_trampoline:
482 section = SECT_OFF_TEXT;
483 break;
484 case mst_data:
485 case mst_file_data:
486 section = SECT_OFF_DATA;
487 break;
488 case mst_bss:
489 case mst_file_bss:
490 section = SECT_OFF_BSS;
491 break;
492 default:
493 section = -1;
494 }
495
496 prim_record_minimal_symbol_and_info (name, address, ms_type,
497 NULL, section, objfile);
498 }
499
500 /* Record a minimal symbol in the msym bunches. Returns the symbol
501 newly created. */
502 struct minimal_symbol *
503 prim_record_minimal_symbol_and_info (name, address, ms_type, info, section,
504 objfile)
505 const char *name;
506 CORE_ADDR address;
507 enum minimal_symbol_type ms_type;
508 char *info;
509 int section;
510 struct objfile *objfile;
511 {
512 register struct msym_bunch *new;
513 register struct minimal_symbol *msymbol;
514
515 if (ms_type == mst_file_text)
516 {
517 /* Don't put gcc_compiled, __gnu_compiled_cplus, and friends into
518 the minimal symbols, because if there is also another symbol
519 at the same address (e.g. the first function of the file),
520 lookup_minimal_symbol_by_pc would have no way of getting the
521 right one. */
522 if (name[0] == 'g'
523 && (strcmp (name, GCC_COMPILED_FLAG_SYMBOL) == 0
524 || strcmp (name, GCC2_COMPILED_FLAG_SYMBOL) == 0))
525 return (NULL);
526
527 {
528 const char *tempstring = name;
529 if (tempstring[0] == get_symbol_leading_char (objfile->obfd))
530 ++tempstring;
531 if (STREQN (tempstring, "__gnu_compiled", 14))
532 return (NULL);
533 }
534 }
535
536 if (msym_bunch_index == BUNCH_SIZE)
537 {
538 new = (struct msym_bunch *) xmalloc (sizeof (struct msym_bunch));
539 msym_bunch_index = 0;
540 new -> next = msym_bunch;
541 msym_bunch = new;
542 }
543 msymbol = &msym_bunch -> contents[msym_bunch_index];
544 SYMBOL_NAME (msymbol) = (char *) name;
545 SYMBOL_INIT_LANGUAGE_SPECIFIC (msymbol, language_unknown);
546 SYMBOL_VALUE_ADDRESS (msymbol) = address;
547 SYMBOL_SECTION (msymbol) = section;
548
549 MSYMBOL_TYPE (msymbol) = ms_type;
550 /* FIXME: This info, if it remains, needs its own field. */
551 MSYMBOL_INFO (msymbol) = info; /* FIXME! */
552 msym_bunch_index++;
553 msym_count++;
554 OBJSTAT (objfile, n_minsyms++);
555 return msymbol;
556 }
557
558 /* Compare two minimal symbols by address and return a signed result based
559 on unsigned comparisons, so that we sort into unsigned numeric order. */
560
561 static int
562 compare_minimal_symbols (fn1p, fn2p)
563 const PTR fn1p;
564 const PTR fn2p;
565 {
566 register const struct minimal_symbol *fn1;
567 register const struct minimal_symbol *fn2;
568
569 fn1 = (const struct minimal_symbol *) fn1p;
570 fn2 = (const struct minimal_symbol *) fn2p;
571
572 if (SYMBOL_VALUE_ADDRESS (fn1) < SYMBOL_VALUE_ADDRESS (fn2))
573 {
574 return (-1);
575 }
576 else if (SYMBOL_VALUE_ADDRESS (fn1) > SYMBOL_VALUE_ADDRESS (fn2))
577 {
578 return (1);
579 }
580 else
581 {
582 return (0);
583 }
584 }
585
586 /* Discard the currently collected minimal symbols, if any. If we wish
587 to save them for later use, we must have already copied them somewhere
588 else before calling this function.
589
590 FIXME: We could allocate the minimal symbol bunches on their own
591 obstack and then simply blow the obstack away when we are done with
592 it. Is it worth the extra trouble though? */
593
594 /* ARGSUSED */
595 void
596 discard_minimal_symbols (foo)
597 int foo;
598 {
599 register struct msym_bunch *next;
600
601 while (msym_bunch != NULL)
602 {
603 next = msym_bunch -> next;
604 free ((PTR)msym_bunch);
605 msym_bunch = next;
606 }
607 }
608
609 /* Compact duplicate entries out of a minimal symbol table by walking
610 through the table and compacting out entries with duplicate addresses
611 and matching names. Return the number of entries remaining.
612
613 On entry, the table resides between msymbol[0] and msymbol[mcount].
614 On exit, it resides between msymbol[0] and msymbol[result_count].
615
616 When files contain multiple sources of symbol information, it is
617 possible for the minimal symbol table to contain many duplicate entries.
618 As an example, SVR4 systems use ELF formatted object files, which
619 usually contain at least two different types of symbol tables (a
620 standard ELF one and a smaller dynamic linking table), as well as
621 DWARF debugging information for files compiled with -g.
622
623 Without compacting, the minimal symbol table for gdb itself contains
624 over a 1000 duplicates, about a third of the total table size. Aside
625 from the potential trap of not noticing that two successive entries
626 identify the same location, this duplication impacts the time required
627 to linearly scan the table, which is done in a number of places. So we
628 just do one linear scan here and toss out the duplicates.
629
630 Note that we are not concerned here about recovering the space that
631 is potentially freed up, because the strings themselves are allocated
632 on the symbol_obstack, and will get automatically freed when the symbol
633 table is freed. The caller can free up the unused minimal symbols at
634 the end of the compacted region if their allocation strategy allows it.
635
636 Also note we only go up to the next to last entry within the loop
637 and then copy the last entry explicitly after the loop terminates.
638
639 Since the different sources of information for each symbol may
640 have different levels of "completeness", we may have duplicates
641 that have one entry with type "mst_unknown" and the other with a
642 known type. So if the one we are leaving alone has type mst_unknown,
643 overwrite its type with the type from the one we are compacting out. */
644
645 static int
646 compact_minimal_symbols (msymbol, mcount)
647 struct minimal_symbol *msymbol;
648 int mcount;
649 {
650 struct minimal_symbol *copyfrom;
651 struct minimal_symbol *copyto;
652
653 if (mcount > 0)
654 {
655 copyfrom = copyto = msymbol;
656 while (copyfrom < msymbol + mcount - 1)
657 {
658 if (SYMBOL_VALUE_ADDRESS (copyfrom) ==
659 SYMBOL_VALUE_ADDRESS ((copyfrom + 1)) &&
660 (STREQ (SYMBOL_NAME (copyfrom), SYMBOL_NAME ((copyfrom + 1)))))
661 {
662 if (MSYMBOL_TYPE((copyfrom + 1)) == mst_unknown)
663 {
664 MSYMBOL_TYPE ((copyfrom + 1)) = MSYMBOL_TYPE (copyfrom);
665 }
666 copyfrom++;
667 }
668 else
669 {
670 *copyto++ = *copyfrom++;
671 }
672 }
673 *copyto++ = *copyfrom++;
674 mcount = copyto - msymbol;
675 }
676 return (mcount);
677 }
678
679 /* Add the minimal symbols in the existing bunches to the objfile's official
680 minimal symbol table. In most cases there is no minimal symbol table yet
681 for this objfile, and the existing bunches are used to create one. Once
682 in a while (for shared libraries for example), we add symbols (e.g. common
683 symbols) to an existing objfile.
684
685 Because of the way minimal symbols are collected, we generally have no way
686 of knowing what source language applies to any particular minimal symbol.
687 Specifically, we have no way of knowing if the minimal symbol comes from a
688 C++ compilation unit or not. So for the sake of supporting cached
689 demangled C++ names, we have no choice but to try and demangle each new one
690 that comes in. If the demangling succeeds, then we assume it is a C++
691 symbol and set the symbol's language and demangled name fields
692 appropriately. Note that in order to avoid unnecessary demanglings, and
693 allocating obstack space that subsequently can't be freed for the demangled
694 names, we mark all newly added symbols with language_auto. After
695 compaction of the minimal symbols, we go back and scan the entire minimal
696 symbol table looking for these new symbols. For each new symbol we attempt
697 to demangle it, and if successful, record it as a language_cplus symbol
698 and cache the demangled form on the symbol obstack. Symbols which don't
699 demangle are marked as language_unknown symbols, which inhibits future
700 attempts to demangle them if we later add more minimal symbols. */
701
702 void
703 install_minimal_symbols (objfile)
704 struct objfile *objfile;
705 {
706 register int bindex;
707 register int mcount;
708 register struct msym_bunch *bunch;
709 register struct minimal_symbol *msymbols;
710 int alloc_count;
711 register char leading_char;
712
713 if (msym_count > 0)
714 {
715 /* Allocate enough space in the obstack, into which we will gather the
716 bunches of new and existing minimal symbols, sort them, and then
717 compact out the duplicate entries. Once we have a final table,
718 we will give back the excess space. */
719
720 alloc_count = msym_count + objfile->minimal_symbol_count + 1;
721 obstack_blank (&objfile->symbol_obstack,
722 alloc_count * sizeof (struct minimal_symbol));
723 msymbols = (struct minimal_symbol *)
724 obstack_base (&objfile->symbol_obstack);
725
726 /* Copy in the existing minimal symbols, if there are any. */
727
728 if (objfile->minimal_symbol_count)
729 memcpy ((char *)msymbols, (char *)objfile->msymbols,
730 objfile->minimal_symbol_count * sizeof (struct minimal_symbol));
731
732 /* Walk through the list of minimal symbol bunches, adding each symbol
733 to the new contiguous array of symbols. Note that we start with the
734 current, possibly partially filled bunch (thus we use the current
735 msym_bunch_index for the first bunch we copy over), and thereafter
736 each bunch is full. */
737
738 mcount = objfile->minimal_symbol_count;
739 leading_char = get_symbol_leading_char (objfile->obfd);
740
741 for (bunch = msym_bunch; bunch != NULL; bunch = bunch -> next)
742 {
743 for (bindex = 0; bindex < msym_bunch_index; bindex++, mcount++)
744 {
745 msymbols[mcount] = bunch -> contents[bindex];
746 SYMBOL_LANGUAGE (&msymbols[mcount]) = language_auto;
747 if (SYMBOL_NAME (&msymbols[mcount])[0] == leading_char)
748 {
749 SYMBOL_NAME(&msymbols[mcount])++;
750 }
751 }
752 msym_bunch_index = BUNCH_SIZE;
753 }
754
755 /* Sort the minimal symbols by address. */
756
757 qsort (msymbols, mcount, sizeof (struct minimal_symbol),
758 compare_minimal_symbols);
759
760 /* Compact out any duplicates, and free up whatever space we are
761 no longer using. */
762
763 mcount = compact_minimal_symbols (msymbols, mcount);
764
765 obstack_blank (&objfile->symbol_obstack,
766 (mcount + 1 - alloc_count) * sizeof (struct minimal_symbol));
767 msymbols = (struct minimal_symbol *)
768 obstack_finish (&objfile->symbol_obstack);
769
770 /* We also terminate the minimal symbol table with a "null symbol",
771 which is *not* included in the size of the table. This makes it
772 easier to find the end of the table when we are handed a pointer
773 to some symbol in the middle of it. Zero out the fields in the
774 "null symbol" allocated at the end of the array. Note that the
775 symbol count does *not* include this null symbol, which is why it
776 is indexed by mcount and not mcount-1. */
777
778 SYMBOL_NAME (&msymbols[mcount]) = NULL;
779 SYMBOL_VALUE_ADDRESS (&msymbols[mcount]) = 0;
780 MSYMBOL_INFO (&msymbols[mcount]) = NULL;
781 MSYMBOL_TYPE (&msymbols[mcount]) = mst_unknown;
782 SYMBOL_INIT_LANGUAGE_SPECIFIC (&msymbols[mcount], language_unknown);
783
784 /* Attach the minimal symbol table to the specified objfile.
785 The strings themselves are also located in the symbol_obstack
786 of this objfile. */
787
788 objfile -> minimal_symbol_count = mcount;
789 objfile -> msymbols = msymbols;
790
791 /* Now walk through all the minimal symbols, selecting the newly added
792 ones and attempting to cache their C++ demangled names. */
793
794 for ( ; mcount-- > 0 ; msymbols++)
795 {
796 SYMBOL_INIT_DEMANGLED_NAME (msymbols, &objfile->symbol_obstack);
797 }
798 }
799 }
800
801 /* Sort all the minimal symbols in OBJFILE. */
802
803 void
804 msymbols_sort (objfile)
805 struct objfile *objfile;
806 {
807 qsort (objfile->msymbols, objfile->minimal_symbol_count,
808 sizeof (struct minimal_symbol), compare_minimal_symbols);
809 }
810
811 /* Check if PC is in a shared library trampoline code stub.
812 Return minimal symbol for the trampoline entry or NULL if PC is not
813 in a trampoline code stub. */
814
815 struct minimal_symbol *
816 lookup_solib_trampoline_symbol_by_pc (pc)
817 CORE_ADDR pc;
818 {
819 struct minimal_symbol *msymbol = lookup_minimal_symbol_by_pc (pc);
820
821 if (msymbol != NULL && MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
822 return msymbol;
823 return NULL;
824 }
825
826 /* If PC is in a shared library trampoline code stub, return the
827 address of the `real' function belonging to the stub.
828 Return 0 if PC is not in a trampoline code stub or if the real
829 function is not found in the minimal symbol table.
830
831 We may fail to find the right function if a function with the
832 same name is defined in more than one shared library, but this
833 is considered bad programming style. We could return 0 if we find
834 a duplicate function in case this matters someday. */
835
836 CORE_ADDR
837 find_solib_trampoline_target (pc)
838 CORE_ADDR pc;
839 {
840 struct objfile *objfile;
841 struct minimal_symbol *msymbol;
842 struct minimal_symbol *tsymbol = lookup_solib_trampoline_symbol_by_pc (pc);
843
844 if (tsymbol != NULL)
845 {
846 ALL_MSYMBOLS (objfile, msymbol)
847 {
848 if (MSYMBOL_TYPE (msymbol) == mst_text
849 && STREQ (SYMBOL_NAME (msymbol), SYMBOL_NAME (tsymbol)))
850 return SYMBOL_VALUE_ADDRESS (msymbol);
851 }
852 }
853 return 0;
854 }
855
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