* minsyms.c: Include "target.h".
[deliverable/binutils-gdb.git] / gdb / minsyms.c
1 /* GDB routines for manipulating the minimal symbol tables.
2 Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
3 2002, 2003, 2004, 2007, 2008 Free Software Foundation, Inc.
4 Contributed by Cygnus Support, using pieces from other GDB modules.
5
6 This file is part of GDB.
7
8 This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3 of the License, or
11 (at your option) any later version.
12
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with this program. If not, see <http://www.gnu.org/licenses/>. */
20
21
22 /* This file contains support routines for creating, manipulating, and
23 destroying minimal symbol tables.
24
25 Minimal symbol tables are used to hold some very basic information about
26 all defined global symbols (text, data, bss, abs, etc). The only two
27 required pieces of information are the symbol's name and the address
28 associated with that symbol.
29
30 In many cases, even if a file was compiled with no special options for
31 debugging at all, as long as was not stripped it will contain sufficient
32 information to build useful minimal symbol tables using this structure.
33
34 Even when a file contains enough debugging information to build a full
35 symbol table, these minimal symbols are still useful for quickly mapping
36 between names and addresses, and vice versa. They are also sometimes used
37 to figure out what full symbol table entries need to be read in. */
38
39
40 #include "defs.h"
41 #include <ctype.h>
42 #include "gdb_string.h"
43 #include "symtab.h"
44 #include "bfd.h"
45 #include "symfile.h"
46 #include "objfiles.h"
47 #include "demangle.h"
48 #include "value.h"
49 #include "cp-abi.h"
50 #include "target.h"
51
52 /* Accumulate the minimal symbols for each objfile in bunches of BUNCH_SIZE.
53 At the end, copy them all into one newly allocated location on an objfile's
54 symbol obstack. */
55
56 #define BUNCH_SIZE 127
57
58 struct msym_bunch
59 {
60 struct msym_bunch *next;
61 struct minimal_symbol contents[BUNCH_SIZE];
62 };
63
64 /* Bunch currently being filled up.
65 The next field points to chain of filled bunches. */
66
67 static struct msym_bunch *msym_bunch;
68
69 /* Number of slots filled in current bunch. */
70
71 static int msym_bunch_index;
72
73 /* Total number of minimal symbols recorded so far for the objfile. */
74
75 static int msym_count;
76
77 /* Compute a hash code based using the same criteria as `strcmp_iw'. */
78
79 unsigned int
80 msymbol_hash_iw (const char *string)
81 {
82 unsigned int hash = 0;
83 while (*string && *string != '(')
84 {
85 while (isspace (*string))
86 ++string;
87 if (*string && *string != '(')
88 {
89 hash = hash * 67 + *string - 113;
90 ++string;
91 }
92 }
93 return hash;
94 }
95
96 /* Compute a hash code for a string. */
97
98 unsigned int
99 msymbol_hash (const char *string)
100 {
101 unsigned int hash = 0;
102 for (; *string; ++string)
103 hash = hash * 67 + *string - 113;
104 return hash;
105 }
106
107 /* Add the minimal symbol SYM to an objfile's minsym hash table, TABLE. */
108 void
109 add_minsym_to_hash_table (struct minimal_symbol *sym,
110 struct minimal_symbol **table)
111 {
112 if (sym->hash_next == NULL)
113 {
114 unsigned int hash
115 = msymbol_hash (SYMBOL_LINKAGE_NAME (sym)) % MINIMAL_SYMBOL_HASH_SIZE;
116 sym->hash_next = table[hash];
117 table[hash] = sym;
118 }
119 }
120
121 /* Add the minimal symbol SYM to an objfile's minsym demangled hash table,
122 TABLE. */
123 static void
124 add_minsym_to_demangled_hash_table (struct minimal_symbol *sym,
125 struct minimal_symbol **table)
126 {
127 if (sym->demangled_hash_next == NULL)
128 {
129 unsigned int hash = msymbol_hash_iw (SYMBOL_DEMANGLED_NAME (sym)) % MINIMAL_SYMBOL_HASH_SIZE;
130 sym->demangled_hash_next = table[hash];
131 table[hash] = sym;
132 }
133 }
134
135
136 /* Return OBJFILE where minimal symbol SYM is defined. */
137 struct objfile *
138 msymbol_objfile (struct minimal_symbol *sym)
139 {
140 struct objfile *objf;
141 struct minimal_symbol *tsym;
142
143 unsigned int hash
144 = msymbol_hash (SYMBOL_LINKAGE_NAME (sym)) % MINIMAL_SYMBOL_HASH_SIZE;
145
146 for (objf = object_files; objf; objf = objf->next)
147 for (tsym = objf->msymbol_hash[hash]; tsym; tsym = tsym->hash_next)
148 if (tsym == sym)
149 return objf;
150
151 /* We should always be able to find the objfile ... */
152 internal_error (__FILE__, __LINE__, _("failed internal consistency check"));
153 }
154
155
156 /* Look through all the current minimal symbol tables and find the
157 first minimal symbol that matches NAME. If OBJF is non-NULL, limit
158 the search to that objfile. If SFILE is non-NULL, the only file-scope
159 symbols considered will be from that source file (global symbols are
160 still preferred). Returns a pointer to the minimal symbol that
161 matches, or NULL if no match is found.
162
163 Note: One instance where there may be duplicate minimal symbols with
164 the same name is when the symbol tables for a shared library and the
165 symbol tables for an executable contain global symbols with the same
166 names (the dynamic linker deals with the duplication).
167
168 It's also possible to have minimal symbols with different mangled
169 names, but identical demangled names. For example, the GNU C++ v3
170 ABI requires the generation of two (or perhaps three) copies of
171 constructor functions --- "in-charge", "not-in-charge", and
172 "allocate" copies; destructors may be duplicated as well.
173 Obviously, there must be distinct mangled names for each of these,
174 but the demangled names are all the same: S::S or S::~S. */
175
176 struct minimal_symbol *
177 lookup_minimal_symbol (const char *name, const char *sfile,
178 struct objfile *objf)
179 {
180 struct objfile *objfile;
181 struct minimal_symbol *msymbol;
182 struct minimal_symbol *found_symbol = NULL;
183 struct minimal_symbol *found_file_symbol = NULL;
184 struct minimal_symbol *trampoline_symbol = NULL;
185
186 unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
187 unsigned int dem_hash = msymbol_hash_iw (name) % MINIMAL_SYMBOL_HASH_SIZE;
188
189 if (sfile != NULL)
190 {
191 char *p = strrchr (sfile, '/');
192 if (p != NULL)
193 sfile = p + 1;
194 }
195
196 for (objfile = object_files;
197 objfile != NULL && found_symbol == NULL;
198 objfile = objfile->next)
199 {
200 if (objf == NULL || objf == objfile
201 || objf->separate_debug_objfile == objfile)
202 {
203 /* Do two passes: the first over the ordinary hash table,
204 and the second over the demangled hash table. */
205 int pass;
206
207 for (pass = 1; pass <= 2 && found_symbol == NULL; pass++)
208 {
209 /* Select hash list according to pass. */
210 if (pass == 1)
211 msymbol = objfile->msymbol_hash[hash];
212 else
213 msymbol = objfile->msymbol_demangled_hash[dem_hash];
214
215 while (msymbol != NULL && found_symbol == NULL)
216 {
217 /* FIXME: carlton/2003-02-27: This is an unholy
218 mixture of linkage names and natural names. If
219 you want to test the linkage names with strcmp,
220 do that. If you want to test the natural names
221 with strcmp_iw, use SYMBOL_MATCHES_NATURAL_NAME. */
222 if (strcmp (DEPRECATED_SYMBOL_NAME (msymbol), (name)) == 0
223 || (SYMBOL_DEMANGLED_NAME (msymbol) != NULL
224 && strcmp_iw (SYMBOL_DEMANGLED_NAME (msymbol),
225 (name)) == 0))
226 {
227 switch (MSYMBOL_TYPE (msymbol))
228 {
229 case mst_file_text:
230 case mst_file_data:
231 case mst_file_bss:
232 if (sfile == NULL
233 || strcmp (msymbol->filename, sfile) == 0)
234 found_file_symbol = msymbol;
235 break;
236
237 case mst_solib_trampoline:
238
239 /* If a trampoline symbol is found, we prefer to
240 keep looking for the *real* symbol. If the
241 actual symbol is not found, then we'll use the
242 trampoline entry. */
243 if (trampoline_symbol == NULL)
244 trampoline_symbol = msymbol;
245 break;
246
247 case mst_unknown:
248 default:
249 found_symbol = msymbol;
250 break;
251 }
252 }
253
254 /* Find the next symbol on the hash chain. */
255 if (pass == 1)
256 msymbol = msymbol->hash_next;
257 else
258 msymbol = msymbol->demangled_hash_next;
259 }
260 }
261 }
262 }
263 /* External symbols are best. */
264 if (found_symbol)
265 return found_symbol;
266
267 /* File-local symbols are next best. */
268 if (found_file_symbol)
269 return found_file_symbol;
270
271 /* Symbols for shared library trampolines are next best. */
272 if (trampoline_symbol)
273 return trampoline_symbol;
274
275 return NULL;
276 }
277
278 /* Look through all the current minimal symbol tables and find the
279 first minimal symbol that matches NAME and has text type. If OBJF
280 is non-NULL, limit the search to that objfile. Returns a pointer
281 to the minimal symbol that matches, or NULL if no match is found.
282
283 This function only searches the mangled (linkage) names. */
284
285 struct minimal_symbol *
286 lookup_minimal_symbol_text (const char *name, struct objfile *objf)
287 {
288 struct objfile *objfile;
289 struct minimal_symbol *msymbol;
290 struct minimal_symbol *found_symbol = NULL;
291 struct minimal_symbol *found_file_symbol = NULL;
292
293 unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
294
295 for (objfile = object_files;
296 objfile != NULL && found_symbol == NULL;
297 objfile = objfile->next)
298 {
299 if (objf == NULL || objf == objfile
300 || objf->separate_debug_objfile == objfile)
301 {
302 for (msymbol = objfile->msymbol_hash[hash];
303 msymbol != NULL && found_symbol == NULL;
304 msymbol = msymbol->hash_next)
305 {
306 if (strcmp (SYMBOL_LINKAGE_NAME (msymbol), name) == 0 &&
307 (MSYMBOL_TYPE (msymbol) == mst_text ||
308 MSYMBOL_TYPE (msymbol) == mst_file_text))
309 {
310 switch (MSYMBOL_TYPE (msymbol))
311 {
312 case mst_file_text:
313 found_file_symbol = msymbol;
314 break;
315 default:
316 found_symbol = msymbol;
317 break;
318 }
319 }
320 }
321 }
322 }
323 /* External symbols are best. */
324 if (found_symbol)
325 return found_symbol;
326
327 /* File-local symbols are next best. */
328 if (found_file_symbol)
329 return found_file_symbol;
330
331 return NULL;
332 }
333
334 /* Look through all the current minimal symbol tables and find the
335 first minimal symbol that matches NAME and is a solib trampoline.
336 If OBJF is non-NULL, limit the search to that objfile. Returns a
337 pointer to the minimal symbol that matches, or NULL if no match is
338 found.
339
340 This function only searches the mangled (linkage) names. */
341
342 struct minimal_symbol *
343 lookup_minimal_symbol_solib_trampoline (const char *name,
344 struct objfile *objf)
345 {
346 struct objfile *objfile;
347 struct minimal_symbol *msymbol;
348 struct minimal_symbol *found_symbol = NULL;
349
350 unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
351
352 for (objfile = object_files;
353 objfile != NULL && found_symbol == NULL;
354 objfile = objfile->next)
355 {
356 if (objf == NULL || objf == objfile
357 || objf->separate_debug_objfile == objfile)
358 {
359 for (msymbol = objfile->msymbol_hash[hash];
360 msymbol != NULL && found_symbol == NULL;
361 msymbol = msymbol->hash_next)
362 {
363 if (strcmp (SYMBOL_LINKAGE_NAME (msymbol), name) == 0 &&
364 MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
365 return msymbol;
366 }
367 }
368 }
369
370 return NULL;
371 }
372
373 /* Search through the minimal symbol table for each objfile and find
374 the symbol whose address is the largest address that is still less
375 than or equal to PC, and matches SECTION (if non-NULL). Returns a
376 pointer to the minimal symbol if such a symbol is found, or NULL if
377 PC is not in a suitable range. Note that we need to look through
378 ALL the minimal symbol tables before deciding on the symbol that
379 comes closest to the specified PC. This is because objfiles can
380 overlap, for example objfile A has .text at 0x100 and .data at
381 0x40000 and objfile B has .text at 0x234 and .data at 0x40048.
382
383 If WANT_TRAMPOLINE is set, prefer mst_solib_trampoline symbols when
384 there are text and trampoline symbols at the same address.
385 Otherwise prefer mst_text symbols. */
386
387 static struct minimal_symbol *
388 lookup_minimal_symbol_by_pc_section_1 (CORE_ADDR pc, asection *section,
389 int want_trampoline)
390 {
391 int lo;
392 int hi;
393 int new;
394 struct objfile *objfile;
395 struct minimal_symbol *msymbol;
396 struct minimal_symbol *best_symbol = NULL;
397 struct obj_section *pc_section;
398 enum minimal_symbol_type want_type, other_type;
399
400 want_type = want_trampoline ? mst_solib_trampoline : mst_text;
401 other_type = want_trampoline ? mst_text : mst_solib_trampoline;
402
403 /* PC has to be in a known section. This ensures that anything
404 beyond the end of the last segment doesn't appear to be part of
405 the last function in the last segment. */
406 pc_section = find_pc_section (pc);
407 if (pc_section == NULL)
408 return NULL;
409
410 /* We can not require the symbol found to be in pc_section, because
411 e.g. IRIX 6.5 mdebug relies on this code returning an absolute
412 symbol - but find_pc_section won't return an absolute section and
413 hence the code below would skip over absolute symbols. We can
414 still take advantage of the call to find_pc_section, though - the
415 object file still must match. In case we have separate debug
416 files, search both the file and its separate debug file. There's
417 no telling which one will have the minimal symbols. */
418
419 objfile = pc_section->objfile;
420 if (objfile->separate_debug_objfile)
421 objfile = objfile->separate_debug_objfile;
422
423 for (; objfile != NULL; objfile = objfile->separate_debug_objfile_backlink)
424 {
425 /* If this objfile has a minimal symbol table, go search it using
426 a binary search. Note that a minimal symbol table always consists
427 of at least two symbols, a "real" symbol and the terminating
428 "null symbol". If there are no real symbols, then there is no
429 minimal symbol table at all. */
430
431 if (objfile->minimal_symbol_count > 0)
432 {
433 int best_zero_sized = -1;
434
435 msymbol = objfile->msymbols;
436 lo = 0;
437 hi = objfile->minimal_symbol_count - 1;
438
439 /* This code assumes that the minimal symbols are sorted by
440 ascending address values. If the pc value is greater than or
441 equal to the first symbol's address, then some symbol in this
442 minimal symbol table is a suitable candidate for being the
443 "best" symbol. This includes the last real symbol, for cases
444 where the pc value is larger than any address in this vector.
445
446 By iterating until the address associated with the current
447 hi index (the endpoint of the test interval) is less than
448 or equal to the desired pc value, we accomplish two things:
449 (1) the case where the pc value is larger than any minimal
450 symbol address is trivially solved, (2) the address associated
451 with the hi index is always the one we want when the interation
452 terminates. In essence, we are iterating the test interval
453 down until the pc value is pushed out of it from the high end.
454
455 Warning: this code is trickier than it would appear at first. */
456
457 /* Should also require that pc is <= end of objfile. FIXME! */
458 if (pc >= SYMBOL_VALUE_ADDRESS (&msymbol[lo]))
459 {
460 while (SYMBOL_VALUE_ADDRESS (&msymbol[hi]) > pc)
461 {
462 /* pc is still strictly less than highest address */
463 /* Note "new" will always be >= lo */
464 new = (lo + hi) / 2;
465 if ((SYMBOL_VALUE_ADDRESS (&msymbol[new]) >= pc) ||
466 (lo == new))
467 {
468 hi = new;
469 }
470 else
471 {
472 lo = new;
473 }
474 }
475
476 /* If we have multiple symbols at the same address, we want
477 hi to point to the last one. That way we can find the
478 right symbol if it has an index greater than hi. */
479 while (hi < objfile->minimal_symbol_count - 1
480 && (SYMBOL_VALUE_ADDRESS (&msymbol[hi])
481 == SYMBOL_VALUE_ADDRESS (&msymbol[hi + 1])))
482 hi++;
483
484 /* Skip various undesirable symbols. */
485 while (hi >= 0)
486 {
487 /* Skip any absolute symbols. This is apparently
488 what adb and dbx do, and is needed for the CM-5.
489 There are two known possible problems: (1) on
490 ELF, apparently end, edata, etc. are absolute.
491 Not sure ignoring them here is a big deal, but if
492 we want to use them, the fix would go in
493 elfread.c. (2) I think shared library entry
494 points on the NeXT are absolute. If we want
495 special handling for this it probably should be
496 triggered by a special mst_abs_or_lib or some
497 such. */
498
499 if (msymbol[hi].type == mst_abs)
500 {
501 hi--;
502 continue;
503 }
504
505 /* If SECTION was specified, skip any symbol from
506 wrong section. */
507 if (section
508 /* Some types of debug info, such as COFF,
509 don't fill the bfd_section member, so don't
510 throw away symbols on those platforms. */
511 && SYMBOL_BFD_SECTION (&msymbol[hi]) != NULL
512 && (!matching_bfd_sections
513 (SYMBOL_BFD_SECTION (&msymbol[hi]), section)))
514 {
515 hi--;
516 continue;
517 }
518
519 /* If we are looking for a trampoline and this is a
520 text symbol, or the other way around, check the
521 preceeding symbol too. If they are otherwise
522 identical prefer that one. */
523 if (hi > 0
524 && MSYMBOL_TYPE (&msymbol[hi]) == other_type
525 && MSYMBOL_TYPE (&msymbol[hi - 1]) == want_type
526 && (MSYMBOL_SIZE (&msymbol[hi])
527 == MSYMBOL_SIZE (&msymbol[hi - 1]))
528 && (SYMBOL_VALUE_ADDRESS (&msymbol[hi])
529 == SYMBOL_VALUE_ADDRESS (&msymbol[hi - 1]))
530 && (SYMBOL_BFD_SECTION (&msymbol[hi])
531 == SYMBOL_BFD_SECTION (&msymbol[hi - 1])))
532 {
533 hi--;
534 continue;
535 }
536
537 /* If the minimal symbol has a zero size, save it
538 but keep scanning backwards looking for one with
539 a non-zero size. A zero size may mean that the
540 symbol isn't an object or function (e.g. a
541 label), or it may just mean that the size was not
542 specified. */
543 if (MSYMBOL_SIZE (&msymbol[hi]) == 0
544 && best_zero_sized == -1)
545 {
546 best_zero_sized = hi;
547 hi--;
548 continue;
549 }
550
551 /* If we are past the end of the current symbol, try
552 the previous symbol if it has a larger overlapping
553 size. This happens on i686-pc-linux-gnu with glibc;
554 the nocancel variants of system calls are inside
555 the cancellable variants, but both have sizes. */
556 if (hi > 0
557 && MSYMBOL_SIZE (&msymbol[hi]) != 0
558 && pc >= (SYMBOL_VALUE_ADDRESS (&msymbol[hi])
559 + MSYMBOL_SIZE (&msymbol[hi]))
560 && pc < (SYMBOL_VALUE_ADDRESS (&msymbol[hi - 1])
561 + MSYMBOL_SIZE (&msymbol[hi - 1])))
562 {
563 hi--;
564 continue;
565 }
566
567 /* Otherwise, this symbol must be as good as we're going
568 to get. */
569 break;
570 }
571
572 /* If HI has a zero size, and best_zero_sized is set,
573 then we had two or more zero-sized symbols; prefer
574 the first one we found (which may have a higher
575 address). Also, if we ran off the end, be sure
576 to back up. */
577 if (best_zero_sized != -1
578 && (hi < 0 || MSYMBOL_SIZE (&msymbol[hi]) == 0))
579 hi = best_zero_sized;
580
581 /* If the minimal symbol has a non-zero size, and this
582 PC appears to be outside the symbol's contents, then
583 refuse to use this symbol. If we found a zero-sized
584 symbol with an address greater than this symbol's,
585 use that instead. We assume that if symbols have
586 specified sizes, they do not overlap. */
587
588 if (hi >= 0
589 && MSYMBOL_SIZE (&msymbol[hi]) != 0
590 && pc >= (SYMBOL_VALUE_ADDRESS (&msymbol[hi])
591 + MSYMBOL_SIZE (&msymbol[hi])))
592 {
593 if (best_zero_sized != -1)
594 hi = best_zero_sized;
595 else
596 /* Go on to the next object file. */
597 continue;
598 }
599
600 /* The minimal symbol indexed by hi now is the best one in this
601 objfile's minimal symbol table. See if it is the best one
602 overall. */
603
604 if (hi >= 0
605 && ((best_symbol == NULL) ||
606 (SYMBOL_VALUE_ADDRESS (best_symbol) <
607 SYMBOL_VALUE_ADDRESS (&msymbol[hi]))))
608 {
609 best_symbol = &msymbol[hi];
610 }
611 }
612 }
613 }
614 return (best_symbol);
615 }
616
617 struct minimal_symbol *
618 lookup_minimal_symbol_by_pc_section (CORE_ADDR pc, asection *section)
619 {
620 return lookup_minimal_symbol_by_pc_section_1 (pc, section, 0);
621 }
622
623 /* Backward compatibility: search through the minimal symbol table
624 for a matching PC (no section given) */
625
626 struct minimal_symbol *
627 lookup_minimal_symbol_by_pc (CORE_ADDR pc)
628 {
629 /* NOTE: cagney/2004-01-27: This was using find_pc_mapped_section to
630 force the section but that (well unless you're doing overlay
631 debugging) always returns NULL making the call somewhat useless. */
632 struct obj_section *section = find_pc_section (pc);
633 if (section == NULL)
634 return NULL;
635 return lookup_minimal_symbol_by_pc_section (pc, section->the_bfd_section);
636 }
637 \f
638
639 /* Return leading symbol character for a BFD. If BFD is NULL,
640 return the leading symbol character from the main objfile. */
641
642 static int get_symbol_leading_char (bfd *);
643
644 static int
645 get_symbol_leading_char (bfd *abfd)
646 {
647 if (abfd != NULL)
648 return bfd_get_symbol_leading_char (abfd);
649 if (symfile_objfile != NULL && symfile_objfile->obfd != NULL)
650 return bfd_get_symbol_leading_char (symfile_objfile->obfd);
651 return 0;
652 }
653
654 /* Prepare to start collecting minimal symbols. Note that presetting
655 msym_bunch_index to BUNCH_SIZE causes the first call to save a minimal
656 symbol to allocate the memory for the first bunch. */
657
658 void
659 init_minimal_symbol_collection (void)
660 {
661 msym_count = 0;
662 msym_bunch = NULL;
663 msym_bunch_index = BUNCH_SIZE;
664 }
665
666 void
667 prim_record_minimal_symbol (const char *name, CORE_ADDR address,
668 enum minimal_symbol_type ms_type,
669 struct objfile *objfile)
670 {
671 int section;
672
673 switch (ms_type)
674 {
675 case mst_text:
676 case mst_file_text:
677 case mst_solib_trampoline:
678 section = SECT_OFF_TEXT (objfile);
679 break;
680 case mst_data:
681 case mst_file_data:
682 section = SECT_OFF_DATA (objfile);
683 break;
684 case mst_bss:
685 case mst_file_bss:
686 section = SECT_OFF_BSS (objfile);
687 break;
688 default:
689 section = -1;
690 }
691
692 prim_record_minimal_symbol_and_info (name, address, ms_type,
693 NULL, section, NULL, objfile);
694 }
695
696 /* Record a minimal symbol in the msym bunches. Returns the symbol
697 newly created. */
698
699 struct minimal_symbol *
700 prim_record_minimal_symbol_and_info (const char *name, CORE_ADDR address,
701 enum minimal_symbol_type ms_type,
702 char *info, int section,
703 asection *bfd_section,
704 struct objfile *objfile)
705 {
706 struct msym_bunch *new;
707 struct minimal_symbol *msymbol;
708
709 /* Don't put gcc_compiled, __gnu_compiled_cplus, and friends into
710 the minimal symbols, because if there is also another symbol
711 at the same address (e.g. the first function of the file),
712 lookup_minimal_symbol_by_pc would have no way of getting the
713 right one. */
714 if (ms_type == mst_file_text && name[0] == 'g'
715 && (strcmp (name, GCC_COMPILED_FLAG_SYMBOL) == 0
716 || strcmp (name, GCC2_COMPILED_FLAG_SYMBOL) == 0))
717 return (NULL);
718
719 /* It's safe to strip the leading char here once, since the name
720 is also stored stripped in the minimal symbol table. */
721 if (name[0] == get_symbol_leading_char (objfile->obfd))
722 ++name;
723
724 if (ms_type == mst_file_text && strncmp (name, "__gnu_compiled", 14) == 0)
725 return (NULL);
726
727 if (msym_bunch_index == BUNCH_SIZE)
728 {
729 new = (struct msym_bunch *) xmalloc (sizeof (struct msym_bunch));
730 msym_bunch_index = 0;
731 new->next = msym_bunch;
732 msym_bunch = new;
733 }
734 msymbol = &msym_bunch->contents[msym_bunch_index];
735 SYMBOL_INIT_LANGUAGE_SPECIFIC (msymbol, language_unknown);
736 SYMBOL_LANGUAGE (msymbol) = language_auto;
737 SYMBOL_SET_NAMES (msymbol, (char *)name, strlen (name), objfile);
738
739 SYMBOL_VALUE_ADDRESS (msymbol) = address;
740 SYMBOL_SECTION (msymbol) = section;
741 SYMBOL_BFD_SECTION (msymbol) = bfd_section;
742
743 MSYMBOL_TYPE (msymbol) = ms_type;
744 /* FIXME: This info, if it remains, needs its own field. */
745 MSYMBOL_INFO (msymbol) = info; /* FIXME! */
746 MSYMBOL_SIZE (msymbol) = 0;
747
748 /* The hash pointers must be cleared! If they're not,
749 add_minsym_to_hash_table will NOT add this msymbol to the hash table. */
750 msymbol->hash_next = NULL;
751 msymbol->demangled_hash_next = NULL;
752
753 msym_bunch_index++;
754 msym_count++;
755 OBJSTAT (objfile, n_minsyms++);
756 return msymbol;
757 }
758
759 /* Compare two minimal symbols by address and return a signed result based
760 on unsigned comparisons, so that we sort into unsigned numeric order.
761 Within groups with the same address, sort by name. */
762
763 static int
764 compare_minimal_symbols (const void *fn1p, const void *fn2p)
765 {
766 const struct minimal_symbol *fn1;
767 const struct minimal_symbol *fn2;
768
769 fn1 = (const struct minimal_symbol *) fn1p;
770 fn2 = (const struct minimal_symbol *) fn2p;
771
772 if (SYMBOL_VALUE_ADDRESS (fn1) < SYMBOL_VALUE_ADDRESS (fn2))
773 {
774 return (-1); /* addr 1 is less than addr 2 */
775 }
776 else if (SYMBOL_VALUE_ADDRESS (fn1) > SYMBOL_VALUE_ADDRESS (fn2))
777 {
778 return (1); /* addr 1 is greater than addr 2 */
779 }
780 else
781 /* addrs are equal: sort by name */
782 {
783 char *name1 = SYMBOL_LINKAGE_NAME (fn1);
784 char *name2 = SYMBOL_LINKAGE_NAME (fn2);
785
786 if (name1 && name2) /* both have names */
787 return strcmp (name1, name2);
788 else if (name2)
789 return 1; /* fn1 has no name, so it is "less" */
790 else if (name1) /* fn2 has no name, so it is "less" */
791 return -1;
792 else
793 return (0); /* neither has a name, so they're equal. */
794 }
795 }
796
797 /* Discard the currently collected minimal symbols, if any. If we wish
798 to save them for later use, we must have already copied them somewhere
799 else before calling this function.
800
801 FIXME: We could allocate the minimal symbol bunches on their own
802 obstack and then simply blow the obstack away when we are done with
803 it. Is it worth the extra trouble though? */
804
805 static void
806 do_discard_minimal_symbols_cleanup (void *arg)
807 {
808 struct msym_bunch *next;
809
810 while (msym_bunch != NULL)
811 {
812 next = msym_bunch->next;
813 xfree (msym_bunch);
814 msym_bunch = next;
815 }
816 }
817
818 struct cleanup *
819 make_cleanup_discard_minimal_symbols (void)
820 {
821 return make_cleanup (do_discard_minimal_symbols_cleanup, 0);
822 }
823
824
825
826 /* Compact duplicate entries out of a minimal symbol table by walking
827 through the table and compacting out entries with duplicate addresses
828 and matching names. Return the number of entries remaining.
829
830 On entry, the table resides between msymbol[0] and msymbol[mcount].
831 On exit, it resides between msymbol[0] and msymbol[result_count].
832
833 When files contain multiple sources of symbol information, it is
834 possible for the minimal symbol table to contain many duplicate entries.
835 As an example, SVR4 systems use ELF formatted object files, which
836 usually contain at least two different types of symbol tables (a
837 standard ELF one and a smaller dynamic linking table), as well as
838 DWARF debugging information for files compiled with -g.
839
840 Without compacting, the minimal symbol table for gdb itself contains
841 over a 1000 duplicates, about a third of the total table size. Aside
842 from the potential trap of not noticing that two successive entries
843 identify the same location, this duplication impacts the time required
844 to linearly scan the table, which is done in a number of places. So we
845 just do one linear scan here and toss out the duplicates.
846
847 Note that we are not concerned here about recovering the space that
848 is potentially freed up, because the strings themselves are allocated
849 on the objfile_obstack, and will get automatically freed when the symbol
850 table is freed. The caller can free up the unused minimal symbols at
851 the end of the compacted region if their allocation strategy allows it.
852
853 Also note we only go up to the next to last entry within the loop
854 and then copy the last entry explicitly after the loop terminates.
855
856 Since the different sources of information for each symbol may
857 have different levels of "completeness", we may have duplicates
858 that have one entry with type "mst_unknown" and the other with a
859 known type. So if the one we are leaving alone has type mst_unknown,
860 overwrite its type with the type from the one we are compacting out. */
861
862 static int
863 compact_minimal_symbols (struct minimal_symbol *msymbol, int mcount,
864 struct objfile *objfile)
865 {
866 struct minimal_symbol *copyfrom;
867 struct minimal_symbol *copyto;
868
869 if (mcount > 0)
870 {
871 copyfrom = copyto = msymbol;
872 while (copyfrom < msymbol + mcount - 1)
873 {
874 if (SYMBOL_VALUE_ADDRESS (copyfrom)
875 == SYMBOL_VALUE_ADDRESS ((copyfrom + 1))
876 && strcmp (SYMBOL_LINKAGE_NAME (copyfrom),
877 SYMBOL_LINKAGE_NAME ((copyfrom + 1))) == 0)
878 {
879 if (MSYMBOL_TYPE ((copyfrom + 1)) == mst_unknown)
880 {
881 MSYMBOL_TYPE ((copyfrom + 1)) = MSYMBOL_TYPE (copyfrom);
882 }
883 copyfrom++;
884 }
885 else
886 *copyto++ = *copyfrom++;
887 }
888 *copyto++ = *copyfrom++;
889 mcount = copyto - msymbol;
890 }
891 return (mcount);
892 }
893
894 /* Build (or rebuild) the minimal symbol hash tables. This is necessary
895 after compacting or sorting the table since the entries move around
896 thus causing the internal minimal_symbol pointers to become jumbled. */
897
898 static void
899 build_minimal_symbol_hash_tables (struct objfile *objfile)
900 {
901 int i;
902 struct minimal_symbol *msym;
903
904 /* Clear the hash tables. */
905 for (i = 0; i < MINIMAL_SYMBOL_HASH_SIZE; i++)
906 {
907 objfile->msymbol_hash[i] = 0;
908 objfile->msymbol_demangled_hash[i] = 0;
909 }
910
911 /* Now, (re)insert the actual entries. */
912 for (i = objfile->minimal_symbol_count, msym = objfile->msymbols;
913 i > 0;
914 i--, msym++)
915 {
916 msym->hash_next = 0;
917 add_minsym_to_hash_table (msym, objfile->msymbol_hash);
918
919 msym->demangled_hash_next = 0;
920 if (SYMBOL_SEARCH_NAME (msym) != SYMBOL_LINKAGE_NAME (msym))
921 add_minsym_to_demangled_hash_table (msym,
922 objfile->msymbol_demangled_hash);
923 }
924 }
925
926 /* Add the minimal symbols in the existing bunches to the objfile's official
927 minimal symbol table. In most cases there is no minimal symbol table yet
928 for this objfile, and the existing bunches are used to create one. Once
929 in a while (for shared libraries for example), we add symbols (e.g. common
930 symbols) to an existing objfile.
931
932 Because of the way minimal symbols are collected, we generally have no way
933 of knowing what source language applies to any particular minimal symbol.
934 Specifically, we have no way of knowing if the minimal symbol comes from a
935 C++ compilation unit or not. So for the sake of supporting cached
936 demangled C++ names, we have no choice but to try and demangle each new one
937 that comes in. If the demangling succeeds, then we assume it is a C++
938 symbol and set the symbol's language and demangled name fields
939 appropriately. Note that in order to avoid unnecessary demanglings, and
940 allocating obstack space that subsequently can't be freed for the demangled
941 names, we mark all newly added symbols with language_auto. After
942 compaction of the minimal symbols, we go back and scan the entire minimal
943 symbol table looking for these new symbols. For each new symbol we attempt
944 to demangle it, and if successful, record it as a language_cplus symbol
945 and cache the demangled form on the symbol obstack. Symbols which don't
946 demangle are marked as language_unknown symbols, which inhibits future
947 attempts to demangle them if we later add more minimal symbols. */
948
949 void
950 install_minimal_symbols (struct objfile *objfile)
951 {
952 int bindex;
953 int mcount;
954 struct msym_bunch *bunch;
955 struct minimal_symbol *msymbols;
956 int alloc_count;
957
958 if (msym_count > 0)
959 {
960 /* Allocate enough space in the obstack, into which we will gather the
961 bunches of new and existing minimal symbols, sort them, and then
962 compact out the duplicate entries. Once we have a final table,
963 we will give back the excess space. */
964
965 alloc_count = msym_count + objfile->minimal_symbol_count + 1;
966 obstack_blank (&objfile->objfile_obstack,
967 alloc_count * sizeof (struct minimal_symbol));
968 msymbols = (struct minimal_symbol *)
969 obstack_base (&objfile->objfile_obstack);
970
971 /* Copy in the existing minimal symbols, if there are any. */
972
973 if (objfile->minimal_symbol_count)
974 memcpy ((char *) msymbols, (char *) objfile->msymbols,
975 objfile->minimal_symbol_count * sizeof (struct minimal_symbol));
976
977 /* Walk through the list of minimal symbol bunches, adding each symbol
978 to the new contiguous array of symbols. Note that we start with the
979 current, possibly partially filled bunch (thus we use the current
980 msym_bunch_index for the first bunch we copy over), and thereafter
981 each bunch is full. */
982
983 mcount = objfile->minimal_symbol_count;
984
985 for (bunch = msym_bunch; bunch != NULL; bunch = bunch->next)
986 {
987 for (bindex = 0; bindex < msym_bunch_index; bindex++, mcount++)
988 msymbols[mcount] = bunch->contents[bindex];
989 msym_bunch_index = BUNCH_SIZE;
990 }
991
992 /* Sort the minimal symbols by address. */
993
994 qsort (msymbols, mcount, sizeof (struct minimal_symbol),
995 compare_minimal_symbols);
996
997 /* Compact out any duplicates, and free up whatever space we are
998 no longer using. */
999
1000 mcount = compact_minimal_symbols (msymbols, mcount, objfile);
1001
1002 obstack_blank (&objfile->objfile_obstack,
1003 (mcount + 1 - alloc_count) * sizeof (struct minimal_symbol));
1004 msymbols = (struct minimal_symbol *)
1005 obstack_finish (&objfile->objfile_obstack);
1006
1007 /* We also terminate the minimal symbol table with a "null symbol",
1008 which is *not* included in the size of the table. This makes it
1009 easier to find the end of the table when we are handed a pointer
1010 to some symbol in the middle of it. Zero out the fields in the
1011 "null symbol" allocated at the end of the array. Note that the
1012 symbol count does *not* include this null symbol, which is why it
1013 is indexed by mcount and not mcount-1. */
1014
1015 SYMBOL_LINKAGE_NAME (&msymbols[mcount]) = NULL;
1016 SYMBOL_VALUE_ADDRESS (&msymbols[mcount]) = 0;
1017 MSYMBOL_INFO (&msymbols[mcount]) = NULL;
1018 MSYMBOL_SIZE (&msymbols[mcount]) = 0;
1019 MSYMBOL_TYPE (&msymbols[mcount]) = mst_unknown;
1020 SYMBOL_INIT_LANGUAGE_SPECIFIC (&msymbols[mcount], language_unknown);
1021
1022 /* Attach the minimal symbol table to the specified objfile.
1023 The strings themselves are also located in the objfile_obstack
1024 of this objfile. */
1025
1026 objfile->minimal_symbol_count = mcount;
1027 objfile->msymbols = msymbols;
1028
1029 /* Try to guess the appropriate C++ ABI by looking at the names
1030 of the minimal symbols in the table. */
1031 {
1032 int i;
1033
1034 for (i = 0; i < mcount; i++)
1035 {
1036 /* If a symbol's name starts with _Z and was successfully
1037 demangled, then we can assume we've found a GNU v3 symbol.
1038 For now we set the C++ ABI globally; if the user is
1039 mixing ABIs then the user will need to "set cp-abi"
1040 manually. */
1041 const char *name = SYMBOL_LINKAGE_NAME (&objfile->msymbols[i]);
1042 if (name[0] == '_' && name[1] == 'Z'
1043 && SYMBOL_DEMANGLED_NAME (&objfile->msymbols[i]) != NULL)
1044 {
1045 set_cp_abi_as_auto_default ("gnu-v3");
1046 break;
1047 }
1048 }
1049 }
1050
1051 /* Now build the hash tables; we can't do this incrementally
1052 at an earlier point since we weren't finished with the obstack
1053 yet. (And if the msymbol obstack gets moved, all the internal
1054 pointers to other msymbols need to be adjusted.) */
1055 build_minimal_symbol_hash_tables (objfile);
1056 }
1057 }
1058
1059 /* Sort all the minimal symbols in OBJFILE. */
1060
1061 void
1062 msymbols_sort (struct objfile *objfile)
1063 {
1064 qsort (objfile->msymbols, objfile->minimal_symbol_count,
1065 sizeof (struct minimal_symbol), compare_minimal_symbols);
1066 build_minimal_symbol_hash_tables (objfile);
1067 }
1068
1069 /* Check if PC is in a shared library trampoline code stub.
1070 Return minimal symbol for the trampoline entry or NULL if PC is not
1071 in a trampoline code stub. */
1072
1073 struct minimal_symbol *
1074 lookup_solib_trampoline_symbol_by_pc (CORE_ADDR pc)
1075 {
1076 struct obj_section *section = find_pc_section (pc);
1077 struct minimal_symbol *msymbol;
1078
1079 if (section == NULL)
1080 return NULL;
1081 msymbol = lookup_minimal_symbol_by_pc_section_1 (pc, section->the_bfd_section,
1082 1);
1083
1084 if (msymbol != NULL && MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
1085 return msymbol;
1086 return NULL;
1087 }
1088
1089 /* If PC is in a shared library trampoline code stub, return the
1090 address of the `real' function belonging to the stub.
1091 Return 0 if PC is not in a trampoline code stub or if the real
1092 function is not found in the minimal symbol table.
1093
1094 We may fail to find the right function if a function with the
1095 same name is defined in more than one shared library, but this
1096 is considered bad programming style. We could return 0 if we find
1097 a duplicate function in case this matters someday. */
1098
1099 CORE_ADDR
1100 find_solib_trampoline_target (struct frame_info *frame, CORE_ADDR pc)
1101 {
1102 struct objfile *objfile;
1103 struct minimal_symbol *msymbol;
1104 struct minimal_symbol *tsymbol = lookup_solib_trampoline_symbol_by_pc (pc);
1105
1106 if (tsymbol != NULL)
1107 {
1108 ALL_MSYMBOLS (objfile, msymbol)
1109 {
1110 if (MSYMBOL_TYPE (msymbol) == mst_text
1111 && strcmp (SYMBOL_LINKAGE_NAME (msymbol),
1112 SYMBOL_LINKAGE_NAME (tsymbol)) == 0)
1113 return SYMBOL_VALUE_ADDRESS (msymbol);
1114
1115 /* Also handle minimal symbols pointing to function descriptors. */
1116 if (MSYMBOL_TYPE (msymbol) == mst_data
1117 && strcmp (SYMBOL_LINKAGE_NAME (msymbol),
1118 SYMBOL_LINKAGE_NAME (tsymbol)) == 0)
1119 {
1120 CORE_ADDR func;
1121 func = gdbarch_convert_from_func_ptr_addr
1122 (get_objfile_arch (objfile),
1123 SYMBOL_VALUE_ADDRESS (msymbol),
1124 &current_target);
1125
1126 /* Ignore data symbols that are not function descriptors. */
1127 if (func != SYMBOL_VALUE_ADDRESS (msymbol))
1128 return func;
1129 }
1130 }
1131 }
1132 return 0;
1133 }
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