Many changes, most related to creating entry point information on a per-objfile
[deliverable/binutils-gdb.git] / gdb / minsyms.c
1 /* GDB routines for manipulating the minimal symbol tables.
2 Copyright 1992 Free Software Foundation, Inc.
3 Contributed by Cygnus Support, using pieces from other GDB modules.
4
5 This file is part of GDB.
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
20
21
22 /* This file contains support routines for creating, manipulating, and
23 destroying minimal symbol tables.
24
25 Minimal symbol tables are used to hold some very basic information about
26 all defined global symbols (text, data, bss, abs, etc). The only two
27 required pieces of information are the symbol's name and the address
28 associated with that symbol.
29
30 In many cases, even if a file was compiled with no special options for
31 debugging at all, as long as was not stripped it will contain sufficient
32 information to build useful minimal symbol tables using this structure.
33
34 Even when a file contains enough debugging information to build a full
35 symbol table, these minimal symbols are still useful for quickly mapping
36 between names and addresses, and vice versa. They are also sometimes used
37 to figure out what full symbol table entries need to be read in. */
38
39
40 #include "defs.h"
41 #include "symtab.h"
42 #include "bfd.h"
43 #include "symfile.h"
44 #include "objfiles.h"
45
46 /* Accumulate the minimal symbols for each objfile in bunches of BUNCH_SIZE.
47 At the end, copy them all into one newly allocated location on an objfile's
48 symbol obstack. */
49
50 #define BUNCH_SIZE 127
51
52 struct msym_bunch
53 {
54 struct msym_bunch *next;
55 struct minimal_symbol contents[BUNCH_SIZE];
56 };
57
58 /* Bunch currently being filled up.
59 The next field points to chain of filled bunches. */
60
61 static struct msym_bunch *msym_bunch;
62
63 /* Number of slots filled in current bunch. */
64
65 static int msym_bunch_index;
66
67 /* Total number of minimal symbols recorded so far for the objfile. */
68
69 static int msym_count;
70
71 /* Prototypes for local functions. */
72
73 static int
74 compare_minimal_symbols PARAMS ((const void *, const void *));
75
76 static int
77 compact_minimal_symbols PARAMS ((struct minimal_symbol *, int));
78
79 /* Call the function specified by FUNC for each currently available minimal
80 symbol, for as long as this function continues to return NULL. If the
81 function ever returns non-NULL, then the iteration over the minimal
82 symbols is terminated and the result is returned to the caller.
83
84 The function called has full control over the form and content of the
85 information returned via the non-NULL result, which may be as simple as a
86 pointer to the minimal symbol that the iteration terminated on, or as
87 complex as a pointer to a private structure containing multiple results. */
88
89 PTR
90 iterate_over_msymbols (func, arg1, arg2, arg3)
91 PTR (*func) PARAMS ((struct objfile *, struct minimal_symbol *,
92 PTR, PTR, PTR));
93 PTR arg1;
94 PTR arg2;
95 PTR arg3;
96 {
97 register struct objfile *objfile;
98 register struct minimal_symbol *msymbol;
99 char *result = NULL;
100
101 for (objfile = object_files;
102 objfile != NULL && result == NULL;
103 objfile = objfile -> next)
104 {
105 for (msymbol = objfile -> msymbols;
106 msymbol != NULL && msymbol -> name != NULL && result == NULL;
107 msymbol++)
108 {
109 result = (*func)(objfile, msymbol, arg1, arg2, arg3);
110 }
111 }
112 return (result);
113 }
114
115 /* Look through all the current minimal symbol tables and find the first
116 minimal symbol that matches NAME. If OBJF is non-NULL, it specifies a
117 particular objfile and the search is limited to that objfile. Returns
118 a pointer to the minimal symbol that matches, or NULL if no match is found.
119
120 Note: One instance where there may be duplicate minimal symbols with
121 the same name is when the symbol tables for a shared library and the
122 symbol tables for an executable contain global symbols with the same
123 names (the dynamic linker deals with the duplication). */
124
125 struct minimal_symbol *
126 lookup_minimal_symbol (name, objf)
127 register const char *name;
128 struct objfile *objf;
129 {
130 struct objfile *objfile;
131 struct minimal_symbol *msymbol;
132 struct minimal_symbol *found_symbol = NULL;
133 #ifdef IBM6000
134 struct minimal_symbol *trampoline_symbol = NULL;
135 #endif
136
137 for (objfile = object_files;
138 objfile != NULL && found_symbol == NULL;
139 objfile = objfile -> next)
140 {
141 if (objf == NULL || objf == objfile)
142 {
143 for (msymbol = objfile -> msymbols;
144 msymbol != NULL && msymbol -> name != NULL &&
145 found_symbol == NULL;
146 msymbol++)
147 {
148 if (strcmp (msymbol -> name, name) == 0)
149 {
150 /* I *think* all platforms using shared libraries (and trampoline code)
151 * will suffer this problem. Consider a case where there are 5 shared
152 * libraries, each referencing `foo' with a trampoline entry. When someone
153 * wants to put a breakpoint on `foo' and the only info we have is minimal
154 * symbol vector, we want to use the real `foo', rather than one of those
155 * trampoline entries. MGO */
156 #ifdef IBM6000
157 /* If a trampoline symbol is found, we prefer to keep looking
158 for the *real* symbol. If the actual symbol not found,
159 then we'll use the trampoline entry. Sorry for the machine
160 dependent code here, but I hope this will benefit other
161 platforms as well. For trampoline entries, we used mst_unknown
162 earlier. Perhaps we should define a `mst_trampoline' type?? */
163
164 if (msymbol->type != mst_unknown)
165 found_symbol = msymbol;
166 else if (msymbol->type == mst_unknown && !trampoline_symbol)
167 trampoline_symbol = msymbol;
168
169 #else
170 found_symbol = msymbol;
171 #endif
172 }
173 }
174 }
175 }
176 #ifdef IBM6000
177 return found_symbol ? found_symbol : trampoline_symbol;
178 #endif
179
180 return (found_symbol);
181 }
182
183
184 /* Search through the minimal symbol table for each objfile and find the
185 symbol whose address is the largest address that is still less than or
186 equal to PC. Returns a pointer to the minimal symbol if such a symbol
187 is found, or NULL if PC is not in a suitable range. Note that we need
188 to look through ALL the minimal symbol tables before deciding on the
189 symbol that comes closest to the specified PC. */
190
191 struct minimal_symbol *
192 lookup_minimal_symbol_by_pc (pc)
193 register CORE_ADDR pc;
194 {
195 register int lo;
196 register int hi;
197 register int new;
198 register struct objfile *objfile;
199 register struct minimal_symbol *msymbol;
200 register struct minimal_symbol *best_symbol = NULL;
201
202 for (objfile = object_files;
203 objfile != NULL;
204 objfile = objfile -> next)
205 {
206 /* If this objfile has a minimal symbol table, go search it using
207 a binary search. Note that a minimal symbol table always consists
208 of at least two symbols, a "real" symbol and the terminating
209 "null symbol". If there are no real symbols, then there is no
210 minimal symbol table at all. */
211
212 if ((msymbol = objfile -> msymbols) != NULL)
213 {
214 lo = 0;
215 hi = objfile -> minimal_symbol_count - 2;
216
217 /* This code assumes that the minimal symbols are sorted by
218 ascending address values. If the pc value is greater than or
219 equal to the first symbol's address, then some symbol in this
220 minimal symbol table is a suitable candidate for being the
221 "best" symbol. This includes the last real symbol, for cases
222 where the pc value is larger than any address in this vector.
223
224 By iterating until the address associated with the current
225 hi index (the endpoint of the test interval) is less than
226 or equal to the desired pc value, we accomplish two things:
227 (1) the case where the pc value is larger than any minimal
228 symbol address is trivially solved, (2) the address associated
229 with the hi index is always the one we want when the interation
230 terminates. In essence, we are iterating the test interval
231 down until the pc value is pushed out of it from the high end.
232
233 Warning: this code is trickier than it would appear at first. */
234
235 if (pc >= msymbol[lo].address)
236 {
237 while (msymbol[hi].address > pc)
238 {
239 /* pc is still strictly less than highest address */
240 /* Note "new" will always be >= lo */
241 new = (lo + hi) / 2;
242 if ((msymbol[new].address >= pc) || (lo == new))
243 {
244 hi = new;
245 }
246 else
247 {
248 lo = new;
249 }
250 }
251 /* The minimal symbol indexed by hi now is the best one in this
252 objfile's minimal symbol table. See if it is the best one
253 overall. */
254
255 if ((best_symbol == NULL) ||
256 (best_symbol -> address < msymbol[hi].address))
257 {
258 best_symbol = &msymbol[hi];
259 }
260 }
261 }
262 }
263 return (best_symbol);
264 }
265
266 /* Prepare to start collecting minimal symbols. Note that presetting
267 msym_bunch_index to BUNCH_SIZE causes the first call to save a minimal
268 symbol to allocate the memory for the first bunch. */
269
270 void
271 init_minimal_symbol_collection ()
272 {
273 msym_count = 0;
274 msym_bunch = NULL;
275 msym_bunch_index = BUNCH_SIZE;
276 }
277
278 void
279 prim_record_minimal_symbol (name, address, ms_type)
280 const char *name;
281 CORE_ADDR address;
282 enum minimal_symbol_type ms_type;
283 {
284 register struct msym_bunch *new;
285
286 if (msym_bunch_index == BUNCH_SIZE)
287 {
288 new = (struct msym_bunch *) xmalloc (sizeof (struct msym_bunch));
289 msym_bunch_index = 0;
290 new -> next = msym_bunch;
291 msym_bunch = new;
292 }
293 msym_bunch -> contents[msym_bunch_index].name = (char *) name;
294 msym_bunch -> contents[msym_bunch_index].address = address;
295 msym_bunch -> contents[msym_bunch_index].info = NULL;
296 msym_bunch -> contents[msym_bunch_index].type = ms_type;
297 msym_bunch_index++;
298 msym_count++;
299 }
300
301 /* Compare two minimal symbols by address and return a signed result based
302 on unsigned comparisons, so that we sort into unsigned numeric order. */
303
304 static int
305 compare_minimal_symbols (fn1p, fn2p)
306 const PTR fn1p;
307 const PTR fn2p;
308 {
309 register const struct minimal_symbol *fn1;
310 register const struct minimal_symbol *fn2;
311
312 fn1 = (const struct minimal_symbol *) fn1p;
313 fn2 = (const struct minimal_symbol *) fn2p;
314
315 if (fn1 -> address < fn2 -> address)
316 {
317 return (-1);
318 }
319 else if (fn1 -> address > fn2 -> address)
320 {
321 return (1);
322 }
323 else
324 {
325 return (0);
326 }
327 }
328
329 /* Discard the currently collected minimal symbols, if any. If we wish
330 to save them for later use, we must have already copied them somewhere
331 else before calling this function.
332
333 FIXME: We could allocate the minimal symbol bunches on their own
334 obstack and then simply blow the obstack away when we are done with
335 it. Is it worth the extra trouble though? */
336
337 /* ARGSUSED */
338 void
339 discard_minimal_symbols (foo)
340 int foo;
341 {
342 register struct msym_bunch *next;
343
344 while (msym_bunch != NULL)
345 {
346 next = msym_bunch -> next;
347 free (msym_bunch);
348 msym_bunch = next;
349 }
350 }
351
352 /* Compact duplicate entries out of a minimal symbol table by walking
353 through the table and compacting out entries with duplicate addresses
354 and matching names. Return the number of entries remaining.
355
356 On entry, the table resides between msymbol[0] and msymbol[mcount].
357 On exit, it resides between msymbol[0] and msymbol[result_count].
358
359 When files contain multiple sources of symbol information, it is
360 possible for the minimal symbol table to contain many duplicate entries.
361 As an example, SVR4 systems use ELF formatted object files, which
362 usually contain at least two different types of symbol tables (a
363 standard ELF one and a smaller dynamic linking table), as well as
364 DWARF debugging information for files compiled with -g.
365
366 Without compacting, the minimal symbol table for gdb itself contains
367 over a 1000 duplicates, about a third of the total table size. Aside
368 from the potential trap of not noticing that two successive entries
369 identify the same location, this duplication impacts the time required
370 to linearly scan the table, which is done in a number of places. So we
371 just do one linear scan here and toss out the duplicates.
372
373 Note that we are not concerned here about recovering the space that
374 is potentially freed up, because the strings themselves are allocated
375 on the symbol_obstack, and will get automatically freed when the symbol
376 table is freed. The caller can free up the unused minimal symbols at
377 the end of the compacted region if their allocation strategy allows it.
378
379 Also note we only go up to the next to last entry within the loop
380 and then copy the last entry explicitly after the loop terminates.
381
382 Since the different sources of information for each symbol may
383 have different levels of "completeness", we may have duplicates
384 that have one entry with type "mst_unknown" and the other with a
385 known type. So if the one we are leaving alone has type mst_unknown,
386 overwrite its type with the type from the one we are compacting out. */
387
388 static int
389 compact_minimal_symbols (msymbol, mcount)
390 struct minimal_symbol *msymbol;
391 int mcount;
392 {
393 struct minimal_symbol *copyfrom;
394 struct minimal_symbol *copyto;
395
396 if (mcount > 0)
397 {
398 copyfrom = copyto = msymbol;
399 while (copyfrom < msymbol + mcount - 1)
400 {
401 if (copyfrom -> address == (copyfrom + 1) -> address
402 && (strcmp (copyfrom -> name, (copyfrom + 1) -> name) == 0))
403 {
404 if ((copyfrom + 1) -> type == mst_unknown)
405 {
406 (copyfrom + 1) -> type = copyfrom -> type;
407 }
408 copyfrom++;
409 }
410 else
411 {
412 *copyto++ = *copyfrom++;
413 }
414 }
415 *copyto++ = *copyfrom++;
416 mcount = copyto - msymbol;
417 }
418 return (mcount);
419 }
420
421 /* Add the minimal symbols in the existing bunches to the objfile's
422 official minimal symbol table. 99% of the time, this adds the
423 bunches to NO existing symbols. Once in a while for shared
424 libraries, we add symbols (e.g. common symbols) to an existing
425 objfile. */
426
427 void
428 install_minimal_symbols (objfile)
429 struct objfile *objfile;
430 {
431 register int bindex;
432 register int mcount;
433 register struct msym_bunch *bunch;
434 register struct minimal_symbol *msymbols;
435 int alloc_count;
436
437 if (msym_count > 0)
438 {
439 /* Allocate enough space in the obstack, into which we will gather the
440 bunches of new and existing minimal symbols, sort them, and then
441 compact out the duplicate entries. Once we have a final table,
442 we will give back the excess space. */
443
444 alloc_count = msym_count + objfile->minimal_symbol_count + 1;
445 obstack_blank (&objfile->symbol_obstack,
446 alloc_count * sizeof (struct minimal_symbol));
447 msymbols = (struct minimal_symbol *)
448 obstack_base (&objfile->symbol_obstack);
449
450 /* Copy in the existing minimal symbols, if there are any. */
451
452 if (objfile->minimal_symbol_count)
453 memcpy ((char *)msymbols, (char *)objfile->msymbols,
454 objfile->minimal_symbol_count * sizeof (struct minimal_symbol));
455
456 /* Walk through the list of minimal symbol bunches, adding each symbol
457 to the new contiguous array of symbols. Note that we start with the
458 current, possibly partially filled bunch (thus we use the current
459 msym_bunch_index for the first bunch we copy over), and thereafter
460 each bunch is full. */
461
462 mcount = objfile->minimal_symbol_count;
463
464 for (bunch = msym_bunch; bunch != NULL; bunch = bunch -> next)
465 {
466 for (bindex = 0; bindex < msym_bunch_index; bindex++, mcount++)
467 {
468 msymbols[mcount] = bunch -> contents[bindex];
469 #ifdef NAMES_HAVE_UNDERSCORE
470 if (msymbols[mcount].name[0] == '_')
471 {
472 msymbols[mcount].name++;
473 }
474 #endif
475 #ifdef SOME_NAMES_HAVE_DOT
476 if (msymbols[mcount].name[0] == '.')
477 {
478 msymbols[mcount].name++;
479 }
480 #endif
481 }
482 msym_bunch_index = BUNCH_SIZE;
483 }
484
485 /* Sort the minimal symbols by address. */
486
487 qsort (msymbols, mcount, sizeof (struct minimal_symbol),
488 compare_minimal_symbols);
489
490 /* Compact out any duplicates, and free up whatever space we are
491 no longer using. */
492
493 mcount = compact_minimal_symbols (msymbols, mcount);
494
495 obstack_blank (&objfile->symbol_obstack,
496 (mcount + 1 - alloc_count) * sizeof (struct minimal_symbol));
497 msymbols = (struct minimal_symbol *)
498 obstack_finish (&objfile->symbol_obstack);
499
500 /* We also terminate the minimal symbol table
501 with a "null symbol", which is *not* included in the size of
502 the table. This makes it easier to find the end of the table
503 when we are handed a pointer to some symbol in the middle of it.
504 Zero out the fields in the "null symbol" allocated at the end
505 of the array. Note that the symbol count does *not* include
506 this null symbol, which is why it is indexed by mcount and not
507 mcount-1. */
508
509 msymbols[mcount].name = NULL;
510 msymbols[mcount].address = 0;
511 msymbols[mcount].info = NULL;
512 msymbols[mcount].type = mst_unknown;
513
514 /* Attach the minimal symbol table to the specified objfile.
515 The strings themselves are also located in the symbol_obstack
516 of this objfile. */
517
518 objfile -> minimal_symbol_count = mcount;
519 objfile -> msymbols = msymbols;
520 }
521 }
522
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