workqueue: introduce WORK_OFFQ_FLAG_*
[deliverable/linux.git] / include / linux / workqueue.h
1 /*
2 * workqueue.h --- work queue handling for Linux.
3 */
4
5 #ifndef _LINUX_WORKQUEUE_H
6 #define _LINUX_WORKQUEUE_H
7
8 #include <linux/timer.h>
9 #include <linux/linkage.h>
10 #include <linux/bitops.h>
11 #include <linux/lockdep.h>
12 #include <linux/threads.h>
13 #include <linux/atomic.h>
14
15 struct workqueue_struct;
16
17 struct work_struct;
18 typedef void (*work_func_t)(struct work_struct *work);
19 void delayed_work_timer_fn(unsigned long __data);
20
21 /*
22 * The first word is the work queue pointer and the flags rolled into
23 * one
24 */
25 #define work_data_bits(work) ((unsigned long *)(&(work)->data))
26
27 enum {
28 WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */
29 WORK_STRUCT_DELAYED_BIT = 1, /* work item is delayed */
30 WORK_STRUCT_CWQ_BIT = 2, /* data points to cwq */
31 WORK_STRUCT_LINKED_BIT = 3, /* next work is linked to this one */
32 #ifdef CONFIG_DEBUG_OBJECTS_WORK
33 WORK_STRUCT_STATIC_BIT = 4, /* static initializer (debugobjects) */
34 WORK_STRUCT_COLOR_SHIFT = 5, /* color for workqueue flushing */
35 #else
36 WORK_STRUCT_COLOR_SHIFT = 4, /* color for workqueue flushing */
37 #endif
38
39 WORK_STRUCT_COLOR_BITS = 4,
40
41 WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT,
42 WORK_STRUCT_DELAYED = 1 << WORK_STRUCT_DELAYED_BIT,
43 WORK_STRUCT_CWQ = 1 << WORK_STRUCT_CWQ_BIT,
44 WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT,
45 #ifdef CONFIG_DEBUG_OBJECTS_WORK
46 WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT,
47 #else
48 WORK_STRUCT_STATIC = 0,
49 #endif
50
51 /*
52 * The last color is no color used for works which don't
53 * participate in workqueue flushing.
54 */
55 WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1,
56 WORK_NO_COLOR = WORK_NR_COLORS,
57
58 /* special cpu IDs */
59 WORK_CPU_UNBOUND = NR_CPUS,
60 WORK_CPU_NONE = NR_CPUS + 1,
61 WORK_CPU_LAST = WORK_CPU_NONE,
62
63 /*
64 * Reserve 7 bits off of cwq pointer w/ debugobjects turned
65 * off. This makes cwqs aligned to 256 bytes and allows 15
66 * workqueue flush colors.
67 */
68 WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT +
69 WORK_STRUCT_COLOR_BITS,
70
71 /* data contains off-queue information when !WORK_STRUCT_CWQ */
72 WORK_OFFQ_FLAG_BASE = WORK_STRUCT_FLAG_BITS,
73 WORK_OFFQ_FLAG_BITS = 0,
74 WORK_OFFQ_CPU_SHIFT = WORK_OFFQ_FLAG_BASE + WORK_OFFQ_FLAG_BITS,
75
76 /* convenience constants */
77 WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1,
78 WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
79 WORK_STRUCT_NO_CPU = (unsigned long)WORK_CPU_NONE << WORK_OFFQ_CPU_SHIFT,
80
81 /* bit mask for work_busy() return values */
82 WORK_BUSY_PENDING = 1 << 0,
83 WORK_BUSY_RUNNING = 1 << 1,
84 };
85
86 struct work_struct {
87 atomic_long_t data;
88 struct list_head entry;
89 work_func_t func;
90 #ifdef CONFIG_LOCKDEP
91 struct lockdep_map lockdep_map;
92 #endif
93 };
94
95 #define WORK_DATA_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU)
96 #define WORK_DATA_STATIC_INIT() \
97 ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU | WORK_STRUCT_STATIC)
98
99 struct delayed_work {
100 struct work_struct work;
101 struct timer_list timer;
102 };
103
104 static inline struct delayed_work *to_delayed_work(struct work_struct *work)
105 {
106 return container_of(work, struct delayed_work, work);
107 }
108
109 struct execute_work {
110 struct work_struct work;
111 };
112
113 #ifdef CONFIG_LOCKDEP
114 /*
115 * NB: because we have to copy the lockdep_map, setting _key
116 * here is required, otherwise it could get initialised to the
117 * copy of the lockdep_map!
118 */
119 #define __WORK_INIT_LOCKDEP_MAP(n, k) \
120 .lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k),
121 #else
122 #define __WORK_INIT_LOCKDEP_MAP(n, k)
123 #endif
124
125 #define __WORK_INITIALIZER(n, f) { \
126 .data = WORK_DATA_STATIC_INIT(), \
127 .entry = { &(n).entry, &(n).entry }, \
128 .func = (f), \
129 __WORK_INIT_LOCKDEP_MAP(#n, &(n)) \
130 }
131
132 #define __DELAYED_WORK_INITIALIZER(n, f) { \
133 .work = __WORK_INITIALIZER((n).work, (f)), \
134 .timer = TIMER_INITIALIZER(delayed_work_timer_fn, \
135 0, (unsigned long)&(n)), \
136 }
137
138 #define __DEFERRED_WORK_INITIALIZER(n, f) { \
139 .work = __WORK_INITIALIZER((n).work, (f)), \
140 .timer = TIMER_DEFERRED_INITIALIZER(delayed_work_timer_fn, \
141 0, (unsigned long)&(n)), \
142 }
143
144 #define DECLARE_WORK(n, f) \
145 struct work_struct n = __WORK_INITIALIZER(n, f)
146
147 #define DECLARE_DELAYED_WORK(n, f) \
148 struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f)
149
150 #define DECLARE_DEFERRED_WORK(n, f) \
151 struct delayed_work n = __DEFERRED_WORK_INITIALIZER(n, f)
152
153 /*
154 * initialize a work item's function pointer
155 */
156 #define PREPARE_WORK(_work, _func) \
157 do { \
158 (_work)->func = (_func); \
159 } while (0)
160
161 #define PREPARE_DELAYED_WORK(_work, _func) \
162 PREPARE_WORK(&(_work)->work, (_func))
163
164 #ifdef CONFIG_DEBUG_OBJECTS_WORK
165 extern void __init_work(struct work_struct *work, int onstack);
166 extern void destroy_work_on_stack(struct work_struct *work);
167 static inline unsigned int work_static(struct work_struct *work)
168 {
169 return *work_data_bits(work) & WORK_STRUCT_STATIC;
170 }
171 #else
172 static inline void __init_work(struct work_struct *work, int onstack) { }
173 static inline void destroy_work_on_stack(struct work_struct *work) { }
174 static inline unsigned int work_static(struct work_struct *work) { return 0; }
175 #endif
176
177 /*
178 * initialize all of a work item in one go
179 *
180 * NOTE! No point in using "atomic_long_set()": using a direct
181 * assignment of the work data initializer allows the compiler
182 * to generate better code.
183 */
184 #ifdef CONFIG_LOCKDEP
185 #define __INIT_WORK(_work, _func, _onstack) \
186 do { \
187 static struct lock_class_key __key; \
188 \
189 __init_work((_work), _onstack); \
190 (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
191 lockdep_init_map(&(_work)->lockdep_map, #_work, &__key, 0);\
192 INIT_LIST_HEAD(&(_work)->entry); \
193 PREPARE_WORK((_work), (_func)); \
194 } while (0)
195 #else
196 #define __INIT_WORK(_work, _func, _onstack) \
197 do { \
198 __init_work((_work), _onstack); \
199 (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
200 INIT_LIST_HEAD(&(_work)->entry); \
201 PREPARE_WORK((_work), (_func)); \
202 } while (0)
203 #endif
204
205 #define INIT_WORK(_work, _func) \
206 do { \
207 __INIT_WORK((_work), (_func), 0); \
208 } while (0)
209
210 #define INIT_WORK_ONSTACK(_work, _func) \
211 do { \
212 __INIT_WORK((_work), (_func), 1); \
213 } while (0)
214
215 #define INIT_DELAYED_WORK(_work, _func) \
216 do { \
217 INIT_WORK(&(_work)->work, (_func)); \
218 init_timer(&(_work)->timer); \
219 (_work)->timer.function = delayed_work_timer_fn;\
220 (_work)->timer.data = (unsigned long)(_work); \
221 } while (0)
222
223 #define INIT_DELAYED_WORK_ONSTACK(_work, _func) \
224 do { \
225 INIT_WORK_ONSTACK(&(_work)->work, (_func)); \
226 init_timer_on_stack(&(_work)->timer); \
227 (_work)->timer.function = delayed_work_timer_fn;\
228 (_work)->timer.data = (unsigned long)(_work); \
229 } while (0)
230
231 #define INIT_DELAYED_WORK_DEFERRABLE(_work, _func) \
232 do { \
233 INIT_WORK(&(_work)->work, (_func)); \
234 init_timer_deferrable(&(_work)->timer); \
235 (_work)->timer.function = delayed_work_timer_fn;\
236 (_work)->timer.data = (unsigned long)(_work); \
237 } while (0)
238
239 /**
240 * work_pending - Find out whether a work item is currently pending
241 * @work: The work item in question
242 */
243 #define work_pending(work) \
244 test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
245
246 /**
247 * delayed_work_pending - Find out whether a delayable work item is currently
248 * pending
249 * @work: The work item in question
250 */
251 #define delayed_work_pending(w) \
252 work_pending(&(w)->work)
253
254 /**
255 * work_clear_pending - for internal use only, mark a work item as not pending
256 * @work: The work item in question
257 */
258 #define work_clear_pending(work) \
259 clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
260
261 /*
262 * Workqueue flags and constants. For details, please refer to
263 * Documentation/workqueue.txt.
264 */
265 enum {
266 WQ_NON_REENTRANT = 1 << 0, /* guarantee non-reentrance */
267 WQ_UNBOUND = 1 << 1, /* not bound to any cpu */
268 WQ_FREEZABLE = 1 << 2, /* freeze during suspend */
269 WQ_MEM_RECLAIM = 1 << 3, /* may be used for memory reclaim */
270 WQ_HIGHPRI = 1 << 4, /* high priority */
271 WQ_CPU_INTENSIVE = 1 << 5, /* cpu instensive workqueue */
272
273 WQ_DRAINING = 1 << 6, /* internal: workqueue is draining */
274 WQ_RESCUER = 1 << 7, /* internal: workqueue has rescuer */
275
276 WQ_MAX_ACTIVE = 512, /* I like 512, better ideas? */
277 WQ_MAX_UNBOUND_PER_CPU = 4, /* 4 * #cpus for unbound wq */
278 WQ_DFL_ACTIVE = WQ_MAX_ACTIVE / 2,
279 };
280
281 /* unbound wq's aren't per-cpu, scale max_active according to #cpus */
282 #define WQ_UNBOUND_MAX_ACTIVE \
283 max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU)
284
285 /*
286 * System-wide workqueues which are always present.
287 *
288 * system_wq is the one used by schedule[_delayed]_work[_on]().
289 * Multi-CPU multi-threaded. There are users which expect relatively
290 * short queue flush time. Don't queue works which can run for too
291 * long.
292 *
293 * system_long_wq is similar to system_wq but may host long running
294 * works. Queue flushing might take relatively long.
295 *
296 * system_nrt_wq is non-reentrant and guarantees that any given work
297 * item is never executed in parallel by multiple CPUs. Queue
298 * flushing might take relatively long.
299 *
300 * system_unbound_wq is unbound workqueue. Workers are not bound to
301 * any specific CPU, not concurrency managed, and all queued works are
302 * executed immediately as long as max_active limit is not reached and
303 * resources are available.
304 *
305 * system_freezable_wq is equivalent to system_wq except that it's
306 * freezable.
307 *
308 * system_nrt_freezable_wq is equivalent to system_nrt_wq except that
309 * it's freezable.
310 */
311 extern struct workqueue_struct *system_wq;
312 extern struct workqueue_struct *system_long_wq;
313 extern struct workqueue_struct *system_nrt_wq;
314 extern struct workqueue_struct *system_unbound_wq;
315 extern struct workqueue_struct *system_freezable_wq;
316 extern struct workqueue_struct *system_nrt_freezable_wq;
317
318 extern struct workqueue_struct *
319 __alloc_workqueue_key(const char *fmt, unsigned int flags, int max_active,
320 struct lock_class_key *key, const char *lock_name, ...) __printf(1, 6);
321
322 /**
323 * alloc_workqueue - allocate a workqueue
324 * @fmt: printf format for the name of the workqueue
325 * @flags: WQ_* flags
326 * @max_active: max in-flight work items, 0 for default
327 * @args: args for @fmt
328 *
329 * Allocate a workqueue with the specified parameters. For detailed
330 * information on WQ_* flags, please refer to Documentation/workqueue.txt.
331 *
332 * The __lock_name macro dance is to guarantee that single lock_class_key
333 * doesn't end up with different namesm, which isn't allowed by lockdep.
334 *
335 * RETURNS:
336 * Pointer to the allocated workqueue on success, %NULL on failure.
337 */
338 #ifdef CONFIG_LOCKDEP
339 #define alloc_workqueue(fmt, flags, max_active, args...) \
340 ({ \
341 static struct lock_class_key __key; \
342 const char *__lock_name; \
343 \
344 if (__builtin_constant_p(fmt)) \
345 __lock_name = (fmt); \
346 else \
347 __lock_name = #fmt; \
348 \
349 __alloc_workqueue_key((fmt), (flags), (max_active), \
350 &__key, __lock_name, ##args); \
351 })
352 #else
353 #define alloc_workqueue(fmt, flags, max_active, args...) \
354 __alloc_workqueue_key((fmt), (flags), (max_active), \
355 NULL, NULL, ##args)
356 #endif
357
358 /**
359 * alloc_ordered_workqueue - allocate an ordered workqueue
360 * @fmt: printf format for the name of the workqueue
361 * @flags: WQ_* flags (only WQ_FREEZABLE and WQ_MEM_RECLAIM are meaningful)
362 * @args: args for @fmt
363 *
364 * Allocate an ordered workqueue. An ordered workqueue executes at
365 * most one work item at any given time in the queued order. They are
366 * implemented as unbound workqueues with @max_active of one.
367 *
368 * RETURNS:
369 * Pointer to the allocated workqueue on success, %NULL on failure.
370 */
371 #define alloc_ordered_workqueue(fmt, flags, args...) \
372 alloc_workqueue(fmt, WQ_UNBOUND | (flags), 1, ##args)
373
374 #define create_workqueue(name) \
375 alloc_workqueue((name), WQ_MEM_RECLAIM, 1)
376 #define create_freezable_workqueue(name) \
377 alloc_workqueue((name), WQ_FREEZABLE | WQ_UNBOUND | WQ_MEM_RECLAIM, 1)
378 #define create_singlethread_workqueue(name) \
379 alloc_workqueue((name), WQ_UNBOUND | WQ_MEM_RECLAIM, 1)
380
381 extern void destroy_workqueue(struct workqueue_struct *wq);
382
383 extern bool queue_work_on(int cpu, struct workqueue_struct *wq,
384 struct work_struct *work);
385 extern bool queue_work(struct workqueue_struct *wq, struct work_struct *work);
386 extern bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
387 struct delayed_work *work, unsigned long delay);
388 extern bool queue_delayed_work(struct workqueue_struct *wq,
389 struct delayed_work *work, unsigned long delay);
390
391 extern void flush_workqueue(struct workqueue_struct *wq);
392 extern void drain_workqueue(struct workqueue_struct *wq);
393 extern void flush_scheduled_work(void);
394
395 extern bool schedule_work_on(int cpu, struct work_struct *work);
396 extern bool schedule_work(struct work_struct *work);
397 extern bool schedule_delayed_work_on(int cpu, struct delayed_work *work,
398 unsigned long delay);
399 extern bool schedule_delayed_work(struct delayed_work *work,
400 unsigned long delay);
401 extern int schedule_on_each_cpu(work_func_t func);
402 extern int keventd_up(void);
403
404 int execute_in_process_context(work_func_t fn, struct execute_work *);
405
406 extern bool flush_work(struct work_struct *work);
407 extern bool flush_work_sync(struct work_struct *work);
408 extern bool cancel_work_sync(struct work_struct *work);
409
410 extern bool flush_delayed_work(struct delayed_work *dwork);
411 extern bool flush_delayed_work_sync(struct delayed_work *work);
412 extern bool cancel_delayed_work_sync(struct delayed_work *dwork);
413
414 extern void workqueue_set_max_active(struct workqueue_struct *wq,
415 int max_active);
416 extern bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq);
417 extern unsigned int work_cpu(struct work_struct *work);
418 extern unsigned int work_busy(struct work_struct *work);
419
420 /*
421 * Kill off a pending schedule_delayed_work(). Note that the work callback
422 * function may still be running on return from cancel_delayed_work(), unless
423 * it returns 1 and the work doesn't re-arm itself. Run flush_workqueue() or
424 * cancel_work_sync() to wait on it.
425 */
426 static inline bool cancel_delayed_work(struct delayed_work *work)
427 {
428 bool ret;
429
430 ret = del_timer_sync(&work->timer);
431 if (ret)
432 work_clear_pending(&work->work);
433 return ret;
434 }
435
436 /*
437 * Like above, but uses del_timer() instead of del_timer_sync(). This means,
438 * if it returns 0 the timer function may be running and the queueing is in
439 * progress.
440 */
441 static inline bool __cancel_delayed_work(struct delayed_work *work)
442 {
443 bool ret;
444
445 ret = del_timer(&work->timer);
446 if (ret)
447 work_clear_pending(&work->work);
448 return ret;
449 }
450
451 #ifndef CONFIG_SMP
452 static inline long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
453 {
454 return fn(arg);
455 }
456 #else
457 long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg);
458 #endif /* CONFIG_SMP */
459
460 #ifdef CONFIG_FREEZER
461 extern void freeze_workqueues_begin(void);
462 extern bool freeze_workqueues_busy(void);
463 extern void thaw_workqueues(void);
464 #endif /* CONFIG_FREEZER */
465
466 #endif
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