workqueue: mark a work item being canceled as such
[deliverable/linux.git] / include / linux / workqueue.h
1 /*
2 * workqueue.h --- work queue handling for Linux.
3 */
4
5 #ifndef _LINUX_WORKQUEUE_H
6 #define _LINUX_WORKQUEUE_H
7
8 #include <linux/timer.h>
9 #include <linux/linkage.h>
10 #include <linux/bitops.h>
11 #include <linux/lockdep.h>
12 #include <linux/threads.h>
13 #include <linux/atomic.h>
14
15 struct workqueue_struct;
16
17 struct work_struct;
18 typedef void (*work_func_t)(struct work_struct *work);
19 void delayed_work_timer_fn(unsigned long __data);
20
21 /*
22 * The first word is the work queue pointer and the flags rolled into
23 * one
24 */
25 #define work_data_bits(work) ((unsigned long *)(&(work)->data))
26
27 enum {
28 WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */
29 WORK_STRUCT_DELAYED_BIT = 1, /* work item is delayed */
30 WORK_STRUCT_CWQ_BIT = 2, /* data points to cwq */
31 WORK_STRUCT_LINKED_BIT = 3, /* next work is linked to this one */
32 #ifdef CONFIG_DEBUG_OBJECTS_WORK
33 WORK_STRUCT_STATIC_BIT = 4, /* static initializer (debugobjects) */
34 WORK_STRUCT_COLOR_SHIFT = 5, /* color for workqueue flushing */
35 #else
36 WORK_STRUCT_COLOR_SHIFT = 4, /* color for workqueue flushing */
37 #endif
38
39 WORK_STRUCT_COLOR_BITS = 4,
40
41 WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT,
42 WORK_STRUCT_DELAYED = 1 << WORK_STRUCT_DELAYED_BIT,
43 WORK_STRUCT_CWQ = 1 << WORK_STRUCT_CWQ_BIT,
44 WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT,
45 #ifdef CONFIG_DEBUG_OBJECTS_WORK
46 WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT,
47 #else
48 WORK_STRUCT_STATIC = 0,
49 #endif
50
51 /*
52 * The last color is no color used for works which don't
53 * participate in workqueue flushing.
54 */
55 WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1,
56 WORK_NO_COLOR = WORK_NR_COLORS,
57
58 /* special cpu IDs */
59 WORK_CPU_UNBOUND = NR_CPUS,
60 WORK_CPU_NONE = NR_CPUS + 1,
61 WORK_CPU_LAST = WORK_CPU_NONE,
62
63 /*
64 * Reserve 7 bits off of cwq pointer w/ debugobjects turned
65 * off. This makes cwqs aligned to 256 bytes and allows 15
66 * workqueue flush colors.
67 */
68 WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT +
69 WORK_STRUCT_COLOR_BITS,
70
71 /* data contains off-queue information when !WORK_STRUCT_CWQ */
72 WORK_OFFQ_FLAG_BASE = WORK_STRUCT_FLAG_BITS,
73
74 WORK_OFFQ_CANCELING = (1 << WORK_OFFQ_FLAG_BASE),
75
76 WORK_OFFQ_FLAG_BITS = 1,
77 WORK_OFFQ_CPU_SHIFT = WORK_OFFQ_FLAG_BASE + WORK_OFFQ_FLAG_BITS,
78
79 /* convenience constants */
80 WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1,
81 WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
82 WORK_STRUCT_NO_CPU = (unsigned long)WORK_CPU_NONE << WORK_OFFQ_CPU_SHIFT,
83
84 /* bit mask for work_busy() return values */
85 WORK_BUSY_PENDING = 1 << 0,
86 WORK_BUSY_RUNNING = 1 << 1,
87 };
88
89 struct work_struct {
90 atomic_long_t data;
91 struct list_head entry;
92 work_func_t func;
93 #ifdef CONFIG_LOCKDEP
94 struct lockdep_map lockdep_map;
95 #endif
96 };
97
98 #define WORK_DATA_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU)
99 #define WORK_DATA_STATIC_INIT() \
100 ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU | WORK_STRUCT_STATIC)
101
102 struct delayed_work {
103 struct work_struct work;
104 struct timer_list timer;
105 };
106
107 static inline struct delayed_work *to_delayed_work(struct work_struct *work)
108 {
109 return container_of(work, struct delayed_work, work);
110 }
111
112 struct execute_work {
113 struct work_struct work;
114 };
115
116 #ifdef CONFIG_LOCKDEP
117 /*
118 * NB: because we have to copy the lockdep_map, setting _key
119 * here is required, otherwise it could get initialised to the
120 * copy of the lockdep_map!
121 */
122 #define __WORK_INIT_LOCKDEP_MAP(n, k) \
123 .lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k),
124 #else
125 #define __WORK_INIT_LOCKDEP_MAP(n, k)
126 #endif
127
128 #define __WORK_INITIALIZER(n, f) { \
129 .data = WORK_DATA_STATIC_INIT(), \
130 .entry = { &(n).entry, &(n).entry }, \
131 .func = (f), \
132 __WORK_INIT_LOCKDEP_MAP(#n, &(n)) \
133 }
134
135 #define __DELAYED_WORK_INITIALIZER(n, f) { \
136 .work = __WORK_INITIALIZER((n).work, (f)), \
137 .timer = TIMER_INITIALIZER(delayed_work_timer_fn, \
138 0, (unsigned long)&(n)), \
139 }
140
141 #define __DEFERRED_WORK_INITIALIZER(n, f) { \
142 .work = __WORK_INITIALIZER((n).work, (f)), \
143 .timer = TIMER_DEFERRED_INITIALIZER(delayed_work_timer_fn, \
144 0, (unsigned long)&(n)), \
145 }
146
147 #define DECLARE_WORK(n, f) \
148 struct work_struct n = __WORK_INITIALIZER(n, f)
149
150 #define DECLARE_DELAYED_WORK(n, f) \
151 struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f)
152
153 #define DECLARE_DEFERRED_WORK(n, f) \
154 struct delayed_work n = __DEFERRED_WORK_INITIALIZER(n, f)
155
156 /*
157 * initialize a work item's function pointer
158 */
159 #define PREPARE_WORK(_work, _func) \
160 do { \
161 (_work)->func = (_func); \
162 } while (0)
163
164 #define PREPARE_DELAYED_WORK(_work, _func) \
165 PREPARE_WORK(&(_work)->work, (_func))
166
167 #ifdef CONFIG_DEBUG_OBJECTS_WORK
168 extern void __init_work(struct work_struct *work, int onstack);
169 extern void destroy_work_on_stack(struct work_struct *work);
170 static inline unsigned int work_static(struct work_struct *work)
171 {
172 return *work_data_bits(work) & WORK_STRUCT_STATIC;
173 }
174 #else
175 static inline void __init_work(struct work_struct *work, int onstack) { }
176 static inline void destroy_work_on_stack(struct work_struct *work) { }
177 static inline unsigned int work_static(struct work_struct *work) { return 0; }
178 #endif
179
180 /*
181 * initialize all of a work item in one go
182 *
183 * NOTE! No point in using "atomic_long_set()": using a direct
184 * assignment of the work data initializer allows the compiler
185 * to generate better code.
186 */
187 #ifdef CONFIG_LOCKDEP
188 #define __INIT_WORK(_work, _func, _onstack) \
189 do { \
190 static struct lock_class_key __key; \
191 \
192 __init_work((_work), _onstack); \
193 (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
194 lockdep_init_map(&(_work)->lockdep_map, #_work, &__key, 0);\
195 INIT_LIST_HEAD(&(_work)->entry); \
196 PREPARE_WORK((_work), (_func)); \
197 } while (0)
198 #else
199 #define __INIT_WORK(_work, _func, _onstack) \
200 do { \
201 __init_work((_work), _onstack); \
202 (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
203 INIT_LIST_HEAD(&(_work)->entry); \
204 PREPARE_WORK((_work), (_func)); \
205 } while (0)
206 #endif
207
208 #define INIT_WORK(_work, _func) \
209 do { \
210 __INIT_WORK((_work), (_func), 0); \
211 } while (0)
212
213 #define INIT_WORK_ONSTACK(_work, _func) \
214 do { \
215 __INIT_WORK((_work), (_func), 1); \
216 } while (0)
217
218 #define INIT_DELAYED_WORK(_work, _func) \
219 do { \
220 INIT_WORK(&(_work)->work, (_func)); \
221 init_timer(&(_work)->timer); \
222 (_work)->timer.function = delayed_work_timer_fn;\
223 (_work)->timer.data = (unsigned long)(_work); \
224 } while (0)
225
226 #define INIT_DELAYED_WORK_ONSTACK(_work, _func) \
227 do { \
228 INIT_WORK_ONSTACK(&(_work)->work, (_func)); \
229 init_timer_on_stack(&(_work)->timer); \
230 (_work)->timer.function = delayed_work_timer_fn;\
231 (_work)->timer.data = (unsigned long)(_work); \
232 } while (0)
233
234 #define INIT_DELAYED_WORK_DEFERRABLE(_work, _func) \
235 do { \
236 INIT_WORK(&(_work)->work, (_func)); \
237 init_timer_deferrable(&(_work)->timer); \
238 (_work)->timer.function = delayed_work_timer_fn;\
239 (_work)->timer.data = (unsigned long)(_work); \
240 } while (0)
241
242 /**
243 * work_pending - Find out whether a work item is currently pending
244 * @work: The work item in question
245 */
246 #define work_pending(work) \
247 test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
248
249 /**
250 * delayed_work_pending - Find out whether a delayable work item is currently
251 * pending
252 * @work: The work item in question
253 */
254 #define delayed_work_pending(w) \
255 work_pending(&(w)->work)
256
257 /**
258 * work_clear_pending - for internal use only, mark a work item as not pending
259 * @work: The work item in question
260 */
261 #define work_clear_pending(work) \
262 clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
263
264 /*
265 * Workqueue flags and constants. For details, please refer to
266 * Documentation/workqueue.txt.
267 */
268 enum {
269 WQ_NON_REENTRANT = 1 << 0, /* guarantee non-reentrance */
270 WQ_UNBOUND = 1 << 1, /* not bound to any cpu */
271 WQ_FREEZABLE = 1 << 2, /* freeze during suspend */
272 WQ_MEM_RECLAIM = 1 << 3, /* may be used for memory reclaim */
273 WQ_HIGHPRI = 1 << 4, /* high priority */
274 WQ_CPU_INTENSIVE = 1 << 5, /* cpu instensive workqueue */
275
276 WQ_DRAINING = 1 << 6, /* internal: workqueue is draining */
277 WQ_RESCUER = 1 << 7, /* internal: workqueue has rescuer */
278
279 WQ_MAX_ACTIVE = 512, /* I like 512, better ideas? */
280 WQ_MAX_UNBOUND_PER_CPU = 4, /* 4 * #cpus for unbound wq */
281 WQ_DFL_ACTIVE = WQ_MAX_ACTIVE / 2,
282 };
283
284 /* unbound wq's aren't per-cpu, scale max_active according to #cpus */
285 #define WQ_UNBOUND_MAX_ACTIVE \
286 max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU)
287
288 /*
289 * System-wide workqueues which are always present.
290 *
291 * system_wq is the one used by schedule[_delayed]_work[_on]().
292 * Multi-CPU multi-threaded. There are users which expect relatively
293 * short queue flush time. Don't queue works which can run for too
294 * long.
295 *
296 * system_long_wq is similar to system_wq but may host long running
297 * works. Queue flushing might take relatively long.
298 *
299 * system_nrt_wq is non-reentrant and guarantees that any given work
300 * item is never executed in parallel by multiple CPUs. Queue
301 * flushing might take relatively long.
302 *
303 * system_unbound_wq is unbound workqueue. Workers are not bound to
304 * any specific CPU, not concurrency managed, and all queued works are
305 * executed immediately as long as max_active limit is not reached and
306 * resources are available.
307 *
308 * system_freezable_wq is equivalent to system_wq except that it's
309 * freezable.
310 *
311 * system_nrt_freezable_wq is equivalent to system_nrt_wq except that
312 * it's freezable.
313 */
314 extern struct workqueue_struct *system_wq;
315 extern struct workqueue_struct *system_long_wq;
316 extern struct workqueue_struct *system_nrt_wq;
317 extern struct workqueue_struct *system_unbound_wq;
318 extern struct workqueue_struct *system_freezable_wq;
319 extern struct workqueue_struct *system_nrt_freezable_wq;
320
321 extern struct workqueue_struct *
322 __alloc_workqueue_key(const char *fmt, unsigned int flags, int max_active,
323 struct lock_class_key *key, const char *lock_name, ...) __printf(1, 6);
324
325 /**
326 * alloc_workqueue - allocate a workqueue
327 * @fmt: printf format for the name of the workqueue
328 * @flags: WQ_* flags
329 * @max_active: max in-flight work items, 0 for default
330 * @args: args for @fmt
331 *
332 * Allocate a workqueue with the specified parameters. For detailed
333 * information on WQ_* flags, please refer to Documentation/workqueue.txt.
334 *
335 * The __lock_name macro dance is to guarantee that single lock_class_key
336 * doesn't end up with different namesm, which isn't allowed by lockdep.
337 *
338 * RETURNS:
339 * Pointer to the allocated workqueue on success, %NULL on failure.
340 */
341 #ifdef CONFIG_LOCKDEP
342 #define alloc_workqueue(fmt, flags, max_active, args...) \
343 ({ \
344 static struct lock_class_key __key; \
345 const char *__lock_name; \
346 \
347 if (__builtin_constant_p(fmt)) \
348 __lock_name = (fmt); \
349 else \
350 __lock_name = #fmt; \
351 \
352 __alloc_workqueue_key((fmt), (flags), (max_active), \
353 &__key, __lock_name, ##args); \
354 })
355 #else
356 #define alloc_workqueue(fmt, flags, max_active, args...) \
357 __alloc_workqueue_key((fmt), (flags), (max_active), \
358 NULL, NULL, ##args)
359 #endif
360
361 /**
362 * alloc_ordered_workqueue - allocate an ordered workqueue
363 * @fmt: printf format for the name of the workqueue
364 * @flags: WQ_* flags (only WQ_FREEZABLE and WQ_MEM_RECLAIM are meaningful)
365 * @args: args for @fmt
366 *
367 * Allocate an ordered workqueue. An ordered workqueue executes at
368 * most one work item at any given time in the queued order. They are
369 * implemented as unbound workqueues with @max_active of one.
370 *
371 * RETURNS:
372 * Pointer to the allocated workqueue on success, %NULL on failure.
373 */
374 #define alloc_ordered_workqueue(fmt, flags, args...) \
375 alloc_workqueue(fmt, WQ_UNBOUND | (flags), 1, ##args)
376
377 #define create_workqueue(name) \
378 alloc_workqueue((name), WQ_MEM_RECLAIM, 1)
379 #define create_freezable_workqueue(name) \
380 alloc_workqueue((name), WQ_FREEZABLE | WQ_UNBOUND | WQ_MEM_RECLAIM, 1)
381 #define create_singlethread_workqueue(name) \
382 alloc_workqueue((name), WQ_UNBOUND | WQ_MEM_RECLAIM, 1)
383
384 extern void destroy_workqueue(struct workqueue_struct *wq);
385
386 extern bool queue_work_on(int cpu, struct workqueue_struct *wq,
387 struct work_struct *work);
388 extern bool queue_work(struct workqueue_struct *wq, struct work_struct *work);
389 extern bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
390 struct delayed_work *work, unsigned long delay);
391 extern bool queue_delayed_work(struct workqueue_struct *wq,
392 struct delayed_work *work, unsigned long delay);
393
394 extern void flush_workqueue(struct workqueue_struct *wq);
395 extern void drain_workqueue(struct workqueue_struct *wq);
396 extern void flush_scheduled_work(void);
397
398 extern bool schedule_work_on(int cpu, struct work_struct *work);
399 extern bool schedule_work(struct work_struct *work);
400 extern bool schedule_delayed_work_on(int cpu, struct delayed_work *work,
401 unsigned long delay);
402 extern bool schedule_delayed_work(struct delayed_work *work,
403 unsigned long delay);
404 extern int schedule_on_each_cpu(work_func_t func);
405 extern int keventd_up(void);
406
407 int execute_in_process_context(work_func_t fn, struct execute_work *);
408
409 extern bool flush_work(struct work_struct *work);
410 extern bool flush_work_sync(struct work_struct *work);
411 extern bool cancel_work_sync(struct work_struct *work);
412
413 extern bool flush_delayed_work(struct delayed_work *dwork);
414 extern bool flush_delayed_work_sync(struct delayed_work *work);
415 extern bool cancel_delayed_work_sync(struct delayed_work *dwork);
416
417 extern void workqueue_set_max_active(struct workqueue_struct *wq,
418 int max_active);
419 extern bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq);
420 extern unsigned int work_cpu(struct work_struct *work);
421 extern unsigned int work_busy(struct work_struct *work);
422
423 /*
424 * Kill off a pending schedule_delayed_work(). Note that the work callback
425 * function may still be running on return from cancel_delayed_work(), unless
426 * it returns 1 and the work doesn't re-arm itself. Run flush_workqueue() or
427 * cancel_work_sync() to wait on it.
428 */
429 static inline bool cancel_delayed_work(struct delayed_work *work)
430 {
431 bool ret;
432
433 ret = del_timer_sync(&work->timer);
434 if (ret)
435 work_clear_pending(&work->work);
436 return ret;
437 }
438
439 /*
440 * Like above, but uses del_timer() instead of del_timer_sync(). This means,
441 * if it returns 0 the timer function may be running and the queueing is in
442 * progress.
443 */
444 static inline bool __cancel_delayed_work(struct delayed_work *work)
445 {
446 bool ret;
447
448 ret = del_timer(&work->timer);
449 if (ret)
450 work_clear_pending(&work->work);
451 return ret;
452 }
453
454 #ifndef CONFIG_SMP
455 static inline long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
456 {
457 return fn(arg);
458 }
459 #else
460 long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg);
461 #endif /* CONFIG_SMP */
462
463 #ifdef CONFIG_FREEZER
464 extern void freeze_workqueues_begin(void);
465 extern bool freeze_workqueues_busy(void);
466 extern void thaw_workqueues(void);
467 #endif /* CONFIG_FREEZER */
468
469 #endif
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