Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/jbarnes...
[deliverable/linux.git] / include / linux / workqueue.h
1 /*
2 * workqueue.h --- work queue handling for Linux.
3 */
4
5 #ifndef _LINUX_WORKQUEUE_H
6 #define _LINUX_WORKQUEUE_H
7
8 #include <linux/timer.h>
9 #include <linux/linkage.h>
10 #include <linux/bitops.h>
11 #include <linux/lockdep.h>
12 #include <linux/threads.h>
13 #include <asm/atomic.h>
14
15 struct workqueue_struct;
16
17 struct work_struct;
18 typedef void (*work_func_t)(struct work_struct *work);
19
20 /*
21 * The first word is the work queue pointer and the flags rolled into
22 * one
23 */
24 #define work_data_bits(work) ((unsigned long *)(&(work)->data))
25
26 enum {
27 WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */
28 WORK_STRUCT_DELAYED_BIT = 1, /* work item is delayed */
29 WORK_STRUCT_CWQ_BIT = 2, /* data points to cwq */
30 WORK_STRUCT_LINKED_BIT = 3, /* next work is linked to this one */
31 #ifdef CONFIG_DEBUG_OBJECTS_WORK
32 WORK_STRUCT_STATIC_BIT = 4, /* static initializer (debugobjects) */
33 WORK_STRUCT_COLOR_SHIFT = 5, /* color for workqueue flushing */
34 #else
35 WORK_STRUCT_COLOR_SHIFT = 4, /* color for workqueue flushing */
36 #endif
37
38 WORK_STRUCT_COLOR_BITS = 4,
39
40 WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT,
41 WORK_STRUCT_DELAYED = 1 << WORK_STRUCT_DELAYED_BIT,
42 WORK_STRUCT_CWQ = 1 << WORK_STRUCT_CWQ_BIT,
43 WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT,
44 #ifdef CONFIG_DEBUG_OBJECTS_WORK
45 WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT,
46 #else
47 WORK_STRUCT_STATIC = 0,
48 #endif
49
50 /*
51 * The last color is no color used for works which don't
52 * participate in workqueue flushing.
53 */
54 WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1,
55 WORK_NO_COLOR = WORK_NR_COLORS,
56
57 /* special cpu IDs */
58 WORK_CPU_UNBOUND = NR_CPUS,
59 WORK_CPU_NONE = NR_CPUS + 1,
60 WORK_CPU_LAST = WORK_CPU_NONE,
61
62 /*
63 * Reserve 7 bits off of cwq pointer w/ debugobjects turned
64 * off. This makes cwqs aligned to 256 bytes and allows 15
65 * workqueue flush colors.
66 */
67 WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT +
68 WORK_STRUCT_COLOR_BITS,
69
70 WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1,
71 WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
72 WORK_STRUCT_NO_CPU = WORK_CPU_NONE << WORK_STRUCT_FLAG_BITS,
73
74 /* bit mask for work_busy() return values */
75 WORK_BUSY_PENDING = 1 << 0,
76 WORK_BUSY_RUNNING = 1 << 1,
77 };
78
79 struct work_struct {
80 atomic_long_t data;
81 struct list_head entry;
82 work_func_t func;
83 #ifdef CONFIG_LOCKDEP
84 struct lockdep_map lockdep_map;
85 #endif
86 };
87
88 #define WORK_DATA_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU)
89 #define WORK_DATA_STATIC_INIT() \
90 ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU | WORK_STRUCT_STATIC)
91
92 struct delayed_work {
93 struct work_struct work;
94 struct timer_list timer;
95 };
96
97 static inline struct delayed_work *to_delayed_work(struct work_struct *work)
98 {
99 return container_of(work, struct delayed_work, work);
100 }
101
102 struct execute_work {
103 struct work_struct work;
104 };
105
106 #ifdef CONFIG_LOCKDEP
107 /*
108 * NB: because we have to copy the lockdep_map, setting _key
109 * here is required, otherwise it could get initialised to the
110 * copy of the lockdep_map!
111 */
112 #define __WORK_INIT_LOCKDEP_MAP(n, k) \
113 .lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k),
114 #else
115 #define __WORK_INIT_LOCKDEP_MAP(n, k)
116 #endif
117
118 #define __WORK_INITIALIZER(n, f) { \
119 .data = WORK_DATA_STATIC_INIT(), \
120 .entry = { &(n).entry, &(n).entry }, \
121 .func = (f), \
122 __WORK_INIT_LOCKDEP_MAP(#n, &(n)) \
123 }
124
125 #define __DELAYED_WORK_INITIALIZER(n, f) { \
126 .work = __WORK_INITIALIZER((n).work, (f)), \
127 .timer = TIMER_INITIALIZER(NULL, 0, 0), \
128 }
129
130 #define DECLARE_WORK(n, f) \
131 struct work_struct n = __WORK_INITIALIZER(n, f)
132
133 #define DECLARE_DELAYED_WORK(n, f) \
134 struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f)
135
136 /*
137 * initialize a work item's function pointer
138 */
139 #define PREPARE_WORK(_work, _func) \
140 do { \
141 (_work)->func = (_func); \
142 } while (0)
143
144 #define PREPARE_DELAYED_WORK(_work, _func) \
145 PREPARE_WORK(&(_work)->work, (_func))
146
147 #ifdef CONFIG_DEBUG_OBJECTS_WORK
148 extern void __init_work(struct work_struct *work, int onstack);
149 extern void destroy_work_on_stack(struct work_struct *work);
150 static inline unsigned int work_static(struct work_struct *work)
151 {
152 return *work_data_bits(work) & WORK_STRUCT_STATIC;
153 }
154 #else
155 static inline void __init_work(struct work_struct *work, int onstack) { }
156 static inline void destroy_work_on_stack(struct work_struct *work) { }
157 static inline unsigned int work_static(struct work_struct *work) { return 0; }
158 #endif
159
160 /*
161 * initialize all of a work item in one go
162 *
163 * NOTE! No point in using "atomic_long_set()": using a direct
164 * assignment of the work data initializer allows the compiler
165 * to generate better code.
166 */
167 #ifdef CONFIG_LOCKDEP
168 #define __INIT_WORK(_work, _func, _onstack) \
169 do { \
170 static struct lock_class_key __key; \
171 \
172 __init_work((_work), _onstack); \
173 (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
174 lockdep_init_map(&(_work)->lockdep_map, #_work, &__key, 0);\
175 INIT_LIST_HEAD(&(_work)->entry); \
176 PREPARE_WORK((_work), (_func)); \
177 } while (0)
178 #else
179 #define __INIT_WORK(_work, _func, _onstack) \
180 do { \
181 __init_work((_work), _onstack); \
182 (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
183 INIT_LIST_HEAD(&(_work)->entry); \
184 PREPARE_WORK((_work), (_func)); \
185 } while (0)
186 #endif
187
188 #define INIT_WORK(_work, _func) \
189 do { \
190 __INIT_WORK((_work), (_func), 0); \
191 } while (0)
192
193 #define INIT_WORK_ON_STACK(_work, _func) \
194 do { \
195 __INIT_WORK((_work), (_func), 1); \
196 } while (0)
197
198 #define INIT_DELAYED_WORK(_work, _func) \
199 do { \
200 INIT_WORK(&(_work)->work, (_func)); \
201 init_timer(&(_work)->timer); \
202 } while (0)
203
204 #define INIT_DELAYED_WORK_ON_STACK(_work, _func) \
205 do { \
206 INIT_WORK_ON_STACK(&(_work)->work, (_func)); \
207 init_timer_on_stack(&(_work)->timer); \
208 } while (0)
209
210 #define INIT_DELAYED_WORK_DEFERRABLE(_work, _func) \
211 do { \
212 INIT_WORK(&(_work)->work, (_func)); \
213 init_timer_deferrable(&(_work)->timer); \
214 } while (0)
215
216 /**
217 * work_pending - Find out whether a work item is currently pending
218 * @work: The work item in question
219 */
220 #define work_pending(work) \
221 test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
222
223 /**
224 * delayed_work_pending - Find out whether a delayable work item is currently
225 * pending
226 * @work: The work item in question
227 */
228 #define delayed_work_pending(w) \
229 work_pending(&(w)->work)
230
231 /**
232 * work_clear_pending - for internal use only, mark a work item as not pending
233 * @work: The work item in question
234 */
235 #define work_clear_pending(work) \
236 clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
237
238 enum {
239 WQ_NON_REENTRANT = 1 << 0, /* guarantee non-reentrance */
240 WQ_UNBOUND = 1 << 1, /* not bound to any cpu */
241 WQ_FREEZEABLE = 1 << 2, /* freeze during suspend */
242 WQ_RESCUER = 1 << 3, /* has an rescue worker */
243 WQ_HIGHPRI = 1 << 4, /* high priority */
244 WQ_CPU_INTENSIVE = 1 << 5, /* cpu instensive workqueue */
245
246 WQ_DYING = 1 << 6, /* internal: workqueue is dying */
247
248 WQ_MAX_ACTIVE = 512, /* I like 512, better ideas? */
249 WQ_MAX_UNBOUND_PER_CPU = 4, /* 4 * #cpus for unbound wq */
250 WQ_DFL_ACTIVE = WQ_MAX_ACTIVE / 2,
251 };
252
253 /* unbound wq's aren't per-cpu, scale max_active according to #cpus */
254 #define WQ_UNBOUND_MAX_ACTIVE \
255 max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU)
256
257 /*
258 * System-wide workqueues which are always present.
259 *
260 * system_wq is the one used by schedule[_delayed]_work[_on]().
261 * Multi-CPU multi-threaded. There are users which expect relatively
262 * short queue flush time. Don't queue works which can run for too
263 * long.
264 *
265 * system_long_wq is similar to system_wq but may host long running
266 * works. Queue flushing might take relatively long.
267 *
268 * system_nrt_wq is non-reentrant and guarantees that any given work
269 * item is never executed in parallel by multiple CPUs. Queue
270 * flushing might take relatively long.
271 *
272 * system_unbound_wq is unbound workqueue. Workers are not bound to
273 * any specific CPU, not concurrency managed, and all queued works are
274 * executed immediately as long as max_active limit is not reached and
275 * resources are available.
276 */
277 extern struct workqueue_struct *system_wq;
278 extern struct workqueue_struct *system_long_wq;
279 extern struct workqueue_struct *system_nrt_wq;
280 extern struct workqueue_struct *system_unbound_wq;
281
282 extern struct workqueue_struct *
283 __alloc_workqueue_key(const char *name, unsigned int flags, int max_active,
284 struct lock_class_key *key, const char *lock_name);
285
286 #ifdef CONFIG_LOCKDEP
287 #define alloc_workqueue(name, flags, max_active) \
288 ({ \
289 static struct lock_class_key __key; \
290 const char *__lock_name; \
291 \
292 if (__builtin_constant_p(name)) \
293 __lock_name = (name); \
294 else \
295 __lock_name = #name; \
296 \
297 __alloc_workqueue_key((name), (flags), (max_active), \
298 &__key, __lock_name); \
299 })
300 #else
301 #define alloc_workqueue(name, flags, max_active) \
302 __alloc_workqueue_key((name), (flags), (max_active), NULL, NULL)
303 #endif
304
305 #define create_workqueue(name) \
306 alloc_workqueue((name), WQ_RESCUER, 1)
307 #define create_freezeable_workqueue(name) \
308 alloc_workqueue((name), WQ_FREEZEABLE | WQ_UNBOUND | WQ_RESCUER, 1)
309 #define create_singlethread_workqueue(name) \
310 alloc_workqueue((name), WQ_UNBOUND | WQ_RESCUER, 1)
311
312 extern void destroy_workqueue(struct workqueue_struct *wq);
313
314 extern int queue_work(struct workqueue_struct *wq, struct work_struct *work);
315 extern int queue_work_on(int cpu, struct workqueue_struct *wq,
316 struct work_struct *work);
317 extern int queue_delayed_work(struct workqueue_struct *wq,
318 struct delayed_work *work, unsigned long delay);
319 extern int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
320 struct delayed_work *work, unsigned long delay);
321
322 extern void flush_workqueue(struct workqueue_struct *wq);
323 extern void flush_scheduled_work(void);
324 extern void flush_delayed_work(struct delayed_work *work);
325
326 extern int schedule_work(struct work_struct *work);
327 extern int schedule_work_on(int cpu, struct work_struct *work);
328 extern int schedule_delayed_work(struct delayed_work *work, unsigned long delay);
329 extern int schedule_delayed_work_on(int cpu, struct delayed_work *work,
330 unsigned long delay);
331 extern int schedule_on_each_cpu(work_func_t func);
332 extern int keventd_up(void);
333
334 int execute_in_process_context(work_func_t fn, struct execute_work *);
335
336 extern int flush_work(struct work_struct *work);
337 extern int cancel_work_sync(struct work_struct *work);
338
339 extern void workqueue_set_max_active(struct workqueue_struct *wq,
340 int max_active);
341 extern bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq);
342 extern unsigned int work_cpu(struct work_struct *work);
343 extern unsigned int work_busy(struct work_struct *work);
344
345 /*
346 * Kill off a pending schedule_delayed_work(). Note that the work callback
347 * function may still be running on return from cancel_delayed_work(), unless
348 * it returns 1 and the work doesn't re-arm itself. Run flush_workqueue() or
349 * cancel_work_sync() to wait on it.
350 */
351 static inline int cancel_delayed_work(struct delayed_work *work)
352 {
353 int ret;
354
355 ret = del_timer_sync(&work->timer);
356 if (ret)
357 work_clear_pending(&work->work);
358 return ret;
359 }
360
361 /*
362 * Like above, but uses del_timer() instead of del_timer_sync(). This means,
363 * if it returns 0 the timer function may be running and the queueing is in
364 * progress.
365 */
366 static inline int __cancel_delayed_work(struct delayed_work *work)
367 {
368 int ret;
369
370 ret = del_timer(&work->timer);
371 if (ret)
372 work_clear_pending(&work->work);
373 return ret;
374 }
375
376 extern int cancel_delayed_work_sync(struct delayed_work *work);
377
378 /* Obsolete. use cancel_delayed_work_sync() */
379 static inline
380 void cancel_rearming_delayed_workqueue(struct workqueue_struct *wq,
381 struct delayed_work *work)
382 {
383 cancel_delayed_work_sync(work);
384 }
385
386 /* Obsolete. use cancel_delayed_work_sync() */
387 static inline
388 void cancel_rearming_delayed_work(struct delayed_work *work)
389 {
390 cancel_delayed_work_sync(work);
391 }
392
393 #ifndef CONFIG_SMP
394 static inline long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
395 {
396 return fn(arg);
397 }
398 #else
399 long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg);
400 #endif /* CONFIG_SMP */
401
402 #ifdef CONFIG_FREEZER
403 extern void freeze_workqueues_begin(void);
404 extern bool freeze_workqueues_busy(void);
405 extern void thaw_workqueues(void);
406 #endif /* CONFIG_FREEZER */
407
408 #ifdef CONFIG_LOCKDEP
409 int in_workqueue_context(struct workqueue_struct *wq);
410 #endif
411
412 #endif
This page took 0.038975 seconds and 6 git commands to generate.