7 void A::foo() { } // keep
8 void A::bar() { } // loose
15 void B::foo() { } // keep
17 void _start() __asm__("_start"); // keep
21 A
*getme() { return &a
; } // keep
28 // In addition, keep A's virtual table.
30 // We'll wind up keeping `b' and thus B's virtual table because
31 // `a' and `b' are both referenced from the constructor function.
33 extern "C" void __main() { }
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