ALSA: azt3328: cosmetics, minor updates
[deliverable/linux.git] / sound / pci / azt3328.c
1 /*
2 * azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
3 * Copyright (C) 2002, 2005 - 2010 by Andreas Mohr <andi AT lisas.de>
4 *
5 * Framework borrowed from Bart Hartgers's als4000.c.
6 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
7 * found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
8 * Other versions are:
9 * PCI168 A(W), sub ID 1800
10 * PCI168 A/AP, sub ID 8000
11 * Please give me feedback in case you try my driver with one of these!!
12 *
13 * Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
14 * (XP/Vista do not support this card at all but every Linux distribution
15 * has very good support out of the box;
16 * just to make sure that the right people hit this and get to know that,
17 * despite the high level of Internet ignorance - as usual :-P -
18 * about very good support for this card - on Linux!)
19 *
20 * GPL LICENSE
21 * This program is free software; you can redistribute it and/or modify
22 * it under the terms of the GNU General Public License as published by
23 * the Free Software Foundation; either version 2 of the License, or
24 * (at your option) any later version.
25 *
26 * This program is distributed in the hope that it will be useful,
27 * but WITHOUT ANY WARRANTY; without even the implied warranty of
28 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
29 * GNU General Public License for more details.
30
31 * You should have received a copy of the GNU General Public License
32 * along with this program; if not, write to the Free Software
33 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
34 *
35 * NOTES
36 * Since Aztech does not provide any chipset documentation,
37 * even on repeated request to various addresses,
38 * and the answer that was finally given was negative
39 * (and I was stupid enough to manage to get hold of a PCI168 soundcard
40 * in the first place >:-P}),
41 * I was forced to base this driver on reverse engineering
42 * (3 weeks' worth of evenings filled with driver work).
43 * (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
44 *
45 * It is quite likely that the AZF3328 chip is the PCI cousin of the
46 * AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
47 *
48 * The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
49 * for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
50 * Fincitec acquired by National Semiconductor in 2002, together with the
51 * Fincitec-related company ARSmikro) has the following features:
52 *
53 * - compatibility & compliance:
54 * - Microsoft PC 97 ("PC 97 Hardware Design Guide",
55 * http://www.microsoft.com/whdc/archive/pcguides.mspx)
56 * - Microsoft PC 98 Baseline Audio
57 * - MPU401 UART
58 * - Sound Blaster Emulation (DOS Box)
59 * - builtin AC97 conformant codec (SNR over 80dB)
60 * Note that "conformant" != "compliant"!! this chip's mixer register layout
61 * *differs* from the standard AC97 layout:
62 * they chose to not implement the headphone register (which is not a
63 * problem since it's merely optional), yet when doing this, they committed
64 * the grave sin of letting other registers follow immediately instead of
65 * keeping a headphone dummy register, thereby shifting the mixer register
66 * addresses illegally. So far unfortunately it looks like the very flexible
67 * ALSA AC97 support is still not enough to easily compensate for such a
68 * grave layout violation despite all tweaks and quirks mechanisms it offers.
69 * - builtin genuine OPL3 - verified to work fine, 20080506
70 * - full duplex 16bit playback/record at independent sampling rate
71 * - MPU401 (+ legacy address support, claimed by one official spec sheet)
72 * FIXME: how to enable legacy addr??
73 * - game port (legacy address support)
74 * - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
75 * features supported). - See common term "Digital Enhanced Game Port"...
76 * (probably DirectInput 3.0 spec - confirm)
77 * - builtin 3D enhancement (said to be YAMAHA Ymersion)
78 * - built-in General DirectX timer having a 20 bits counter
79 * with 1us resolution (see below!)
80 * - I2S serial output port for external DAC
81 * [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
82 * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
83 * - supports hardware volume control
84 * - single chip low cost solution (128 pin QFP)
85 * - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
86 * required for Microsoft's logo compliance (FIXME: where?)
87 * At least the Trident 4D Wave DX has one bit somewhere
88 * to enable writes to PCI subsystem VID registers, that should be it.
89 * This might easily be in extended PCI reg space, since PCI168 also has
90 * some custom data starting at 0x80. What kind of config settings
91 * are located in our extended PCI space anyway??
92 * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
93 * [TDA1517P chip]
94 *
95 * Note that this driver now is actually *better* than the Windows driver,
96 * since it additionally supports the card's 1MHz DirectX timer - just try
97 * the following snd-seq module parameters etc.:
98 * - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
99 * seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
100 * seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
101 * - "timidity -iAv -B2,8 -Os -EFreverb=0"
102 * - "pmidi -p 128:0 jazz.mid"
103 *
104 * OPL3 hardware playback testing, try something like:
105 * cat /proc/asound/hwdep
106 * and
107 * aconnect -o
108 * Then use
109 * sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
110 * where x,y is the xx-yy number as given in hwdep.
111 * Then try
112 * pmidi -p a:b jazz.mid
113 * where a:b is the client number plus 0 usually, as given by aconnect above.
114 * Oh, and make sure to unmute the FM mixer control (doh!)
115 * NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
116 * despite no CPU activity, possibly due to hindering ACPI idling somehow.
117 * Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
118 * Higher PCM / FM mixer levels seem to conflict (causes crackling),
119 * at least sometimes. Maybe even use with hardware sequencer timer above :)
120 * adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
121 *
122 * Certain PCI versions of this card are susceptible to DMA traffic underruns
123 * in some systems (resulting in sound crackling/clicking/popping),
124 * probably because they don't have a DMA FIFO buffer or so.
125 * Overview (PCI ID/PCI subID/PCI rev.):
126 * - no DMA crackling on SiS735: 0x50DC/0x1801/16
127 * - unknown performance: 0x50DC/0x1801/10
128 * (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
129 *
130 * Crackling happens with VIA chipsets or, in my case, an SiS735, which is
131 * supposed to be very fast and supposed to get rid of crackling much
132 * better than a VIA, yet ironically I still get crackling, like many other
133 * people with the same chipset.
134 * Possible remedies:
135 * - use speaker (amplifier) output instead of headphone output
136 * (in case crackling is due to overloaded output clipping)
137 * - plug card into a different PCI slot, preferrably one that isn't shared
138 * too much (this helps a lot, but not completely!)
139 * - get rid of PCI VGA card, use AGP instead
140 * - upgrade or downgrade BIOS
141 * - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
142 * Not too helpful.
143 * - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
144 *
145 * BUGS
146 * - full-duplex might *still* be problematic, however a recent test was fine
147 * - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
148 * if you set PCM output switch to "pre 3D" instead of "post 3D".
149 * If this can't be set, then get a mixer application that Isn't Stupid (tm)
150 * (e.g. kmix, gamix) - unfortunately several are!!
151 * - locking is not entirely clean, especially the audio stream activity
152 * ints --> may be racy
153 * - an _unconnected_ secondary joystick at the gameport will be reported
154 * to be "active" (floating values, not precisely -1) due to the way we need
155 * to read the Digital Enhanced Game Port. Not sure whether it is fixable.
156 *
157 * TODO
158 * - use PCI_VDEVICE
159 * - verify driver status on x86_64
160 * - test multi-card driver operation
161 * - (ab)use 1MHz DirectX timer as kernel clocksource
162 * - test MPU401 MIDI playback etc.
163 * - add more power micro-management (disable various units of the card
164 * as long as they're unused, to improve audio quality and save power).
165 * However this requires more I/O ports which I haven't figured out yet
166 * and which thus might not even exist...
167 * The standard suspend/resume functionality could probably make use of
168 * some improvement, too...
169 * - figure out what all unknown port bits are responsible for
170 * - figure out some cleverly evil scheme to possibly make ALSA AC97 code
171 * fully accept our quite incompatible ""AC97"" mixer and thus save some
172 * code (but I'm not too optimistic that doing this is possible at all)
173 * - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
174 */
175
176 #include <asm/io.h>
177 #include <linux/init.h>
178 #include <linux/pci.h>
179 #include <linux/delay.h>
180 #include <linux/slab.h>
181 #include <linux/gameport.h>
182 #include <linux/moduleparam.h>
183 #include <linux/dma-mapping.h>
184 #include <sound/core.h>
185 #include <sound/control.h>
186 #include <sound/pcm.h>
187 #include <sound/rawmidi.h>
188 #include <sound/mpu401.h>
189 #include <sound/opl3.h>
190 #include <sound/initval.h>
191 #include "azt3328.h"
192
193 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
194 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
195 MODULE_LICENSE("GPL");
196 MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
197
198 #if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
199 #define SUPPORT_GAMEPORT 1
200 #endif
201
202 /* === Debug settings ===
203 Further diagnostic functionality than the settings below
204 does not need to be provided, since one can easily write a POSIX shell script
205 to dump the card's I/O ports (those listed in lspci -v -v):
206 dump()
207 {
208 local descr=$1; local addr=$2; local count=$3
209
210 echo "${descr}: ${count} @ ${addr}:"
211 dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
212 2>/dev/null| hexdump -C
213 }
214 and then use something like
215 "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
216 "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
217 possibly within a "while true; do ... sleep 1; done" loop.
218 Tweaking ports could be done using
219 VALSTRING="`printf "%02x" $value`"
220 printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
221 2>/dev/null
222 */
223
224 #define DEBUG_MISC 0
225 #define DEBUG_CALLS 0
226 #define DEBUG_MIXER 0
227 #define DEBUG_CODEC 0
228 #define DEBUG_TIMER 0
229 #define DEBUG_GAME 0
230 #define DEBUG_PM 0
231 #define MIXER_TESTING 0
232
233 #if DEBUG_MISC
234 #define snd_azf3328_dbgmisc(format, args...) printk(KERN_DEBUG format, ##args)
235 #else
236 #define snd_azf3328_dbgmisc(format, args...)
237 #endif
238
239 #if DEBUG_CALLS
240 #define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
241 #define snd_azf3328_dbgcallenter() printk(KERN_DEBUG "--> %s\n", __func__)
242 #define snd_azf3328_dbgcallleave() printk(KERN_DEBUG "<-- %s\n", __func__)
243 #else
244 #define snd_azf3328_dbgcalls(format, args...)
245 #define snd_azf3328_dbgcallenter()
246 #define snd_azf3328_dbgcallleave()
247 #endif
248
249 #if DEBUG_MIXER
250 #define snd_azf3328_dbgmixer(format, args...) printk(KERN_DEBUG format, ##args)
251 #else
252 #define snd_azf3328_dbgmixer(format, args...)
253 #endif
254
255 #if DEBUG_CODEC
256 #define snd_azf3328_dbgcodec(format, args...) printk(KERN_DEBUG format, ##args)
257 #else
258 #define snd_azf3328_dbgcodec(format, args...)
259 #endif
260
261 #if DEBUG_MISC
262 #define snd_azf3328_dbgtimer(format, args...) printk(KERN_DEBUG format, ##args)
263 #else
264 #define snd_azf3328_dbgtimer(format, args...)
265 #endif
266
267 #if DEBUG_GAME
268 #define snd_azf3328_dbggame(format, args...) printk(KERN_DEBUG format, ##args)
269 #else
270 #define snd_azf3328_dbggame(format, args...)
271 #endif
272
273 #if DEBUG_PM
274 #define snd_azf3328_dbgpm(format, args...) printk(KERN_DEBUG format, ##args)
275 #else
276 #define snd_azf3328_dbgpm(format, args...)
277 #endif
278
279 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */
280 module_param_array(index, int, NULL, 0444);
281 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
282
283 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */
284 module_param_array(id, charp, NULL, 0444);
285 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
286
287 static int enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */
288 module_param_array(enable, bool, NULL, 0444);
289 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
290
291 static int seqtimer_scaling = 128;
292 module_param(seqtimer_scaling, int, 0444);
293 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
294
295 struct snd_azf3328_codec_data {
296 unsigned long io_base;
297 struct snd_pcm_substream *substream;
298 bool running;
299 const char *name;
300 };
301
302 enum snd_azf3328_codec_type {
303 /* warning: fixed indices (also used for bitmask checks!) */
304 AZF_CODEC_PLAYBACK = 0,
305 AZF_CODEC_CAPTURE = 1,
306 AZF_CODEC_I2S_OUT = 2,
307 };
308
309 struct snd_azf3328 {
310 /* often-used fields towards beginning, then grouped */
311
312 unsigned long ctrl_io; /* usually 0xb000, size 128 */
313 unsigned long game_io; /* usually 0xb400, size 8 */
314 unsigned long mpu_io; /* usually 0xb800, size 4 */
315 unsigned long opl3_io; /* usually 0xbc00, size 8 */
316 unsigned long mixer_io; /* usually 0xc000, size 64 */
317
318 spinlock_t reg_lock;
319
320 struct snd_timer *timer;
321
322 struct snd_pcm *pcm[3];
323
324 /* playback, recording and I2S out codecs */
325 struct snd_azf3328_codec_data codecs[3];
326
327 struct snd_card *card;
328 struct snd_rawmidi *rmidi;
329
330 #ifdef SUPPORT_GAMEPORT
331 struct gameport *gameport;
332 u16 axes[4];
333 #endif
334
335 struct pci_dev *pci;
336 int irq;
337
338 /* register 0x6a is write-only, thus need to remember setting.
339 * If we need to add more registers here, then we might try to fold this
340 * into some transparent combined shadow register handling with
341 * CONFIG_PM register storage below, but that's slightly difficult. */
342 u16 shadow_reg_ctrl_6AH;
343
344 #ifdef CONFIG_PM
345 /* register value containers for power management
346 * Note: not always full I/O range preserved (similar to Win driver!) */
347 u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
348 u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
349 u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
350 u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
351 u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
352 #endif
353 };
354
355 static DEFINE_PCI_DEVICE_TABLE(snd_azf3328_ids) = {
356 { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* PCI168/3328 */
357 { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* 3328 */
358 { 0, }
359 };
360
361 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
362
363
364 static int
365 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
366 {
367 /* Well, strictly spoken, the inb/outb sequence isn't atomic
368 and would need locking. However we currently don't care
369 since it potentially complicates matters. */
370 u8 prev = inb(reg), new;
371
372 new = (do_set) ? (prev|mask) : (prev & ~mask);
373 /* we need to always write the new value no matter whether it differs
374 * or not, since some register bits don't indicate their setting */
375 outb(new, reg);
376 if (new != prev)
377 return 1;
378
379 return 0;
380 }
381
382 static inline void
383 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
384 unsigned reg,
385 u8 value
386 )
387 {
388 outb(value, codec->io_base + reg);
389 }
390
391 static inline u8
392 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
393 {
394 return inb(codec->io_base + reg);
395 }
396
397 static inline void
398 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
399 unsigned reg,
400 u16 value
401 )
402 {
403 outw(value, codec->io_base + reg);
404 }
405
406 static inline u16
407 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
408 {
409 return inw(codec->io_base + reg);
410 }
411
412 static inline void
413 snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
414 unsigned reg,
415 u32 value
416 )
417 {
418 outl(value, codec->io_base + reg);
419 }
420
421 static inline u32
422 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
423 {
424 return inl(codec->io_base + reg);
425 }
426
427 static inline void
428 snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
429 {
430 outb(value, chip->ctrl_io + reg);
431 }
432
433 static inline u8
434 snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
435 {
436 return inb(chip->ctrl_io + reg);
437 }
438
439 static inline void
440 snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
441 {
442 outw(value, chip->ctrl_io + reg);
443 }
444
445 static inline void
446 snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
447 {
448 outl(value, chip->ctrl_io + reg);
449 }
450
451 static inline void
452 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
453 {
454 outb(value, chip->game_io + reg);
455 }
456
457 static inline void
458 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
459 {
460 outw(value, chip->game_io + reg);
461 }
462
463 static inline u8
464 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
465 {
466 return inb(chip->game_io + reg);
467 }
468
469 static inline u16
470 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
471 {
472 return inw(chip->game_io + reg);
473 }
474
475 static inline void
476 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
477 {
478 outw(value, chip->mixer_io + reg);
479 }
480
481 static inline u16
482 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
483 {
484 return inw(chip->mixer_io + reg);
485 }
486
487 #define AZF_MUTE_BIT 0x80
488
489 static bool
490 snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip,
491 unsigned reg, bool do_mute
492 )
493 {
494 unsigned long portbase = chip->mixer_io + reg + 1;
495 bool updated;
496
497 /* the mute bit is on the *second* (i.e. right) register of a
498 * left/right channel setting */
499 updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
500
501 /* indicate whether it was muted before */
502 return (do_mute) ? !updated : updated;
503 }
504
505 static void
506 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
507 unsigned reg,
508 unsigned char dst_vol_left,
509 unsigned char dst_vol_right,
510 int chan_sel, int delay
511 )
512 {
513 unsigned long portbase = chip->mixer_io + reg;
514 unsigned char curr_vol_left = 0, curr_vol_right = 0;
515 int left_change = 0, right_change = 0;
516
517 snd_azf3328_dbgcallenter();
518
519 if (chan_sel & SET_CHAN_LEFT) {
520 curr_vol_left = inb(portbase + 1);
521
522 /* take care of muting flag contained in left channel */
523 if (curr_vol_left & AZF_MUTE_BIT)
524 dst_vol_left |= AZF_MUTE_BIT;
525 else
526 dst_vol_left &= ~AZF_MUTE_BIT;
527
528 left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
529 }
530
531 if (chan_sel & SET_CHAN_RIGHT) {
532 curr_vol_right = inb(portbase + 0);
533
534 right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
535 }
536
537 do {
538 if (left_change) {
539 if (curr_vol_left != dst_vol_left) {
540 curr_vol_left += left_change;
541 outb(curr_vol_left, portbase + 1);
542 } else
543 left_change = 0;
544 }
545 if (right_change) {
546 if (curr_vol_right != dst_vol_right) {
547 curr_vol_right += right_change;
548
549 /* during volume change, the right channel is crackling
550 * somewhat more than the left channel, unfortunately.
551 * This seems to be a hardware issue. */
552 outb(curr_vol_right, portbase + 0);
553 } else
554 right_change = 0;
555 }
556 if (delay)
557 mdelay(delay);
558 } while ((left_change) || (right_change));
559 snd_azf3328_dbgcallleave();
560 }
561
562 /*
563 * general mixer element
564 */
565 struct azf3328_mixer_reg {
566 unsigned reg;
567 unsigned int lchan_shift, rchan_shift;
568 unsigned int mask;
569 unsigned int invert: 1;
570 unsigned int stereo: 1;
571 unsigned int enum_c: 4;
572 };
573
574 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
575 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
576 (mask << 16) | \
577 (invert << 24) | \
578 (stereo << 25) | \
579 (enum_c << 26))
580
581 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
582 {
583 r->reg = val & 0xff;
584 r->lchan_shift = (val >> 8) & 0x0f;
585 r->rchan_shift = (val >> 12) & 0x0f;
586 r->mask = (val >> 16) & 0xff;
587 r->invert = (val >> 24) & 1;
588 r->stereo = (val >> 25) & 1;
589 r->enum_c = (val >> 26) & 0x0f;
590 }
591
592 /*
593 * mixer switches/volumes
594 */
595
596 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
597 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
598 .info = snd_azf3328_info_mixer, \
599 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
600 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
601 }
602
603 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
604 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
605 .info = snd_azf3328_info_mixer, \
606 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
607 .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
608 }
609
610 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
611 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
612 .info = snd_azf3328_info_mixer, \
613 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
614 .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
615 }
616
617 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
618 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
619 .info = snd_azf3328_info_mixer, \
620 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
621 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
622 }
623
624 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
625 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
626 .info = snd_azf3328_info_mixer_enum, \
627 .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
628 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
629 }
630
631 static int
632 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
633 struct snd_ctl_elem_info *uinfo)
634 {
635 struct azf3328_mixer_reg reg;
636
637 snd_azf3328_dbgcallenter();
638 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
639 uinfo->type = reg.mask == 1 ?
640 SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
641 uinfo->count = reg.stereo + 1;
642 uinfo->value.integer.min = 0;
643 uinfo->value.integer.max = reg.mask;
644 snd_azf3328_dbgcallleave();
645 return 0;
646 }
647
648 static int
649 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
650 struct snd_ctl_elem_value *ucontrol)
651 {
652 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
653 struct azf3328_mixer_reg reg;
654 u16 oreg, val;
655
656 snd_azf3328_dbgcallenter();
657 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
658
659 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
660 val = (oreg >> reg.lchan_shift) & reg.mask;
661 if (reg.invert)
662 val = reg.mask - val;
663 ucontrol->value.integer.value[0] = val;
664 if (reg.stereo) {
665 val = (oreg >> reg.rchan_shift) & reg.mask;
666 if (reg.invert)
667 val = reg.mask - val;
668 ucontrol->value.integer.value[1] = val;
669 }
670 snd_azf3328_dbgmixer("get: %02x is %04x -> vol %02lx|%02lx "
671 "(shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
672 reg.reg, oreg,
673 ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
674 reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
675 snd_azf3328_dbgcallleave();
676 return 0;
677 }
678
679 static int
680 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
681 struct snd_ctl_elem_value *ucontrol)
682 {
683 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
684 struct azf3328_mixer_reg reg;
685 u16 oreg, nreg, val;
686
687 snd_azf3328_dbgcallenter();
688 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
689 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
690 val = ucontrol->value.integer.value[0] & reg.mask;
691 if (reg.invert)
692 val = reg.mask - val;
693 nreg = oreg & ~(reg.mask << reg.lchan_shift);
694 nreg |= (val << reg.lchan_shift);
695 if (reg.stereo) {
696 val = ucontrol->value.integer.value[1] & reg.mask;
697 if (reg.invert)
698 val = reg.mask - val;
699 nreg &= ~(reg.mask << reg.rchan_shift);
700 nreg |= (val << reg.rchan_shift);
701 }
702 if (reg.mask >= 0x07) /* it's a volume control, so better take care */
703 snd_azf3328_mixer_write_volume_gradually(
704 chip, reg.reg, nreg >> 8, nreg & 0xff,
705 /* just set both channels, doesn't matter */
706 SET_CHAN_LEFT|SET_CHAN_RIGHT,
707 0);
708 else
709 snd_azf3328_mixer_outw(chip, reg.reg, nreg);
710
711 snd_azf3328_dbgmixer("put: %02x to %02lx|%02lx, "
712 "oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
713 reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
714 oreg, reg.lchan_shift, reg.rchan_shift,
715 nreg, snd_azf3328_mixer_inw(chip, reg.reg));
716 snd_azf3328_dbgcallleave();
717 return (nreg != oreg);
718 }
719
720 static int
721 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
722 struct snd_ctl_elem_info *uinfo)
723 {
724 static const char * const texts1[] = {
725 "Mic1", "Mic2"
726 };
727 static const char * const texts2[] = {
728 "Mix", "Mic"
729 };
730 static const char * const texts3[] = {
731 "Mic", "CD", "Video", "Aux",
732 "Line", "Mix", "Mix Mono", "Phone"
733 };
734 static const char * const texts4[] = {
735 "pre 3D", "post 3D"
736 };
737 struct azf3328_mixer_reg reg;
738 const char * const *p = NULL;
739
740 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
741 uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
742 uinfo->count = (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1;
743 uinfo->value.enumerated.items = reg.enum_c;
744 if (uinfo->value.enumerated.item > reg.enum_c - 1U)
745 uinfo->value.enumerated.item = reg.enum_c - 1U;
746 if (reg.reg == IDX_MIXER_ADVCTL2) {
747 switch(reg.lchan_shift) {
748 case 8: /* modem out sel */
749 p = texts1;
750 break;
751 case 9: /* mono sel source */
752 p = texts2;
753 break;
754 case 15: /* PCM Out Path */
755 p = texts4;
756 break;
757 }
758 } else
759 if (reg.reg == IDX_MIXER_REC_SELECT)
760 p = texts3;
761
762 strcpy(uinfo->value.enumerated.name, p[uinfo->value.enumerated.item]);
763 return 0;
764 }
765
766 static int
767 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
768 struct snd_ctl_elem_value *ucontrol)
769 {
770 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
771 struct azf3328_mixer_reg reg;
772 unsigned short val;
773
774 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
775 val = snd_azf3328_mixer_inw(chip, reg.reg);
776 if (reg.reg == IDX_MIXER_REC_SELECT) {
777 ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
778 ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
779 } else
780 ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
781
782 snd_azf3328_dbgmixer("get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
783 reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
784 reg.lchan_shift, reg.enum_c);
785 return 0;
786 }
787
788 static int
789 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
790 struct snd_ctl_elem_value *ucontrol)
791 {
792 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
793 struct azf3328_mixer_reg reg;
794 u16 oreg, nreg, val;
795
796 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
797 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
798 val = oreg;
799 if (reg.reg == IDX_MIXER_REC_SELECT) {
800 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
801 ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
802 return -EINVAL;
803 val = (ucontrol->value.enumerated.item[0] << 8) |
804 (ucontrol->value.enumerated.item[1] << 0);
805 } else {
806 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
807 return -EINVAL;
808 val &= ~((reg.enum_c - 1) << reg.lchan_shift);
809 val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
810 }
811 snd_azf3328_mixer_outw(chip, reg.reg, val);
812 nreg = val;
813
814 snd_azf3328_dbgmixer("put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
815 return (nreg != oreg);
816 }
817
818 static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = {
819 AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
820 AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
821 AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
822 AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
823 IDX_MIXER_WAVEOUT, 0x1f, 1),
824 AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
825 IDX_MIXER_ADVCTL2, 7, 1),
826 AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
827 AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
828 AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
829 AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
830 AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
831 AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
832 AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
833 AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
834 AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
835 AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
836 AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
837 AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
838 AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
839 AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
840 AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
841 AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
842 AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
843 AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
844 AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
845 AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
846 AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
847 AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
848 AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
849 AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
850 AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
851 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
852 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
853 AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
854 AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
855 AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
856 #if MIXER_TESTING
857 AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
858 AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
859 AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
860 AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
861 AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
862 AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
863 AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
864 AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
865 AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
866 AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
867 AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
868 AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
869 AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
870 AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
871 AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
872 AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
873 #endif
874 };
875
876 static u16 __devinitdata snd_azf3328_init_values[][2] = {
877 { IDX_MIXER_PLAY_MASTER, MIXER_MUTE_MASK|0x1f1f },
878 { IDX_MIXER_MODEMOUT, MIXER_MUTE_MASK|0x1f1f },
879 { IDX_MIXER_BASSTREBLE, 0x0000 },
880 { IDX_MIXER_PCBEEP, MIXER_MUTE_MASK|0x1f1f },
881 { IDX_MIXER_MODEMIN, MIXER_MUTE_MASK|0x1f1f },
882 { IDX_MIXER_MIC, MIXER_MUTE_MASK|0x001f },
883 { IDX_MIXER_LINEIN, MIXER_MUTE_MASK|0x1f1f },
884 { IDX_MIXER_CDAUDIO, MIXER_MUTE_MASK|0x1f1f },
885 { IDX_MIXER_VIDEO, MIXER_MUTE_MASK|0x1f1f },
886 { IDX_MIXER_AUX, MIXER_MUTE_MASK|0x1f1f },
887 { IDX_MIXER_WAVEOUT, MIXER_MUTE_MASK|0x1f1f },
888 { IDX_MIXER_FMSYNTH, MIXER_MUTE_MASK|0x1f1f },
889 { IDX_MIXER_REC_VOLUME, MIXER_MUTE_MASK|0x0707 },
890 };
891
892 static int __devinit
893 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
894 {
895 struct snd_card *card;
896 const struct snd_kcontrol_new *sw;
897 unsigned int idx;
898 int err;
899
900 snd_azf3328_dbgcallenter();
901 if (snd_BUG_ON(!chip || !chip->card))
902 return -EINVAL;
903
904 card = chip->card;
905
906 /* mixer reset */
907 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
908
909 /* mute and zero volume channels */
910 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
911 snd_azf3328_mixer_outw(chip,
912 snd_azf3328_init_values[idx][0],
913 snd_azf3328_init_values[idx][1]);
914 }
915
916 /* add mixer controls */
917 sw = snd_azf3328_mixer_controls;
918 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
919 ++idx, ++sw) {
920 if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
921 return err;
922 }
923 snd_component_add(card, "AZF3328 mixer");
924 strcpy(card->mixername, "AZF3328 mixer");
925
926 snd_azf3328_dbgcallleave();
927 return 0;
928 }
929
930 static int
931 snd_azf3328_hw_params(struct snd_pcm_substream *substream,
932 struct snd_pcm_hw_params *hw_params)
933 {
934 int res;
935 snd_azf3328_dbgcallenter();
936 res = snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
937 snd_azf3328_dbgcallleave();
938 return res;
939 }
940
941 static int
942 snd_azf3328_hw_free(struct snd_pcm_substream *substream)
943 {
944 snd_azf3328_dbgcallenter();
945 snd_pcm_lib_free_pages(substream);
946 snd_azf3328_dbgcallleave();
947 return 0;
948 }
949
950 static void
951 snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
952 enum snd_azf3328_codec_type codec_type,
953 enum azf_freq_t bitrate,
954 unsigned int format_width,
955 unsigned int channels
956 )
957 {
958 unsigned long flags;
959 const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
960 u16 val = 0xff00;
961
962 snd_azf3328_dbgcallenter();
963 switch (bitrate) {
964 case AZF_FREQ_4000: val |= SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
965 case AZF_FREQ_4800: val |= SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
966 case AZF_FREQ_5512:
967 /* the AZF3328 names it "5510" for some strange reason */
968 val |= SOUNDFORMAT_FREQ_5510; break;
969 case AZF_FREQ_6620: val |= SOUNDFORMAT_FREQ_6620; break;
970 case AZF_FREQ_8000: val |= SOUNDFORMAT_FREQ_8000; break;
971 case AZF_FREQ_9600: val |= SOUNDFORMAT_FREQ_9600; break;
972 case AZF_FREQ_11025: val |= SOUNDFORMAT_FREQ_11025; break;
973 case AZF_FREQ_13240: val |= SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
974 case AZF_FREQ_16000: val |= SOUNDFORMAT_FREQ_16000; break;
975 case AZF_FREQ_22050: val |= SOUNDFORMAT_FREQ_22050; break;
976 case AZF_FREQ_32000: val |= SOUNDFORMAT_FREQ_32000; break;
977 default:
978 snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
979 /* fall-through */
980 case AZF_FREQ_44100: val |= SOUNDFORMAT_FREQ_44100; break;
981 case AZF_FREQ_48000: val |= SOUNDFORMAT_FREQ_48000; break;
982 case AZF_FREQ_66200: val |= SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
983 }
984 /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
985 /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
986 /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
987 /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
988 /* val = 0xff05; 5m11.556s (... -> 44100Hz) */
989 /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
990 /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
991 /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
992 /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
993
994 if (channels == 2)
995 val |= SOUNDFORMAT_FLAG_2CHANNELS;
996
997 if (format_width == 16)
998 val |= SOUNDFORMAT_FLAG_16BIT;
999
1000 spin_lock_irqsave(&chip->reg_lock, flags);
1001
1002 /* set bitrate/format */
1003 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1004
1005 /* changing the bitrate/format settings switches off the
1006 * audio output with an annoying click in case of 8/16bit format change
1007 * (maybe shutting down DAC/ADC?), thus immediately
1008 * do some tweaking to reenable it and get rid of the clicking
1009 * (FIXME: yes, it works, but what exactly am I doing here?? :)
1010 * FIXME: does this have some side effects for full-duplex
1011 * or other dramatic side effects? */
1012 /* do it for non-capture codecs only */
1013 if (codec_type == AZF_CODEC_PLAYBACK)
1014 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1015 snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1016 DMA_RUN_SOMETHING1 |
1017 DMA_RUN_SOMETHING2 |
1018 SOMETHING_ALMOST_ALWAYS_SET |
1019 DMA_EPILOGUE_SOMETHING |
1020 DMA_SOMETHING_ELSE
1021 );
1022
1023 spin_unlock_irqrestore(&chip->reg_lock, flags);
1024 snd_azf3328_dbgcallleave();
1025 }
1026
1027 static inline void
1028 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328 *chip,
1029 enum snd_azf3328_codec_type codec_type
1030 )
1031 {
1032 /* choose lowest frequency for low power consumption.
1033 * While this will cause louder noise due to rather coarse frequency,
1034 * it should never matter since output should always
1035 * get disabled properly when idle anyway. */
1036 snd_azf3328_codec_setfmt(chip, codec_type, AZF_FREQ_4000, 8, 1);
1037 }
1038
1039 static void
1040 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1041 unsigned bitmask,
1042 bool enable
1043 )
1044 {
1045 bool do_mask = !enable;
1046 if (do_mask)
1047 chip->shadow_reg_ctrl_6AH |= bitmask;
1048 else
1049 chip->shadow_reg_ctrl_6AH &= ~bitmask;
1050 snd_azf3328_dbgcodec("6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1051 bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1052 snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1053 }
1054
1055 static inline void
1056 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1057 {
1058 snd_azf3328_dbgcodec("codec_enable %d\n", enable);
1059 /* no idea what exactly is being done here, but I strongly assume it's
1060 * PM related */
1061 snd_azf3328_ctrl_reg_6AH_update(
1062 chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1063 );
1064 }
1065
1066 static void
1067 snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1068 enum snd_azf3328_codec_type codec_type,
1069 bool enable
1070 )
1071 {
1072 struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1073 bool need_change = (codec->running != enable);
1074
1075 snd_azf3328_dbgcodec(
1076 "codec_activity: %s codec, enable %d, need_change %d\n",
1077 codec->name, enable, need_change
1078 );
1079 if (need_change) {
1080 static const struct {
1081 enum snd_azf3328_codec_type other1;
1082 enum snd_azf3328_codec_type other2;
1083 } peer_codecs[3] =
1084 { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1085 { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1086 { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1087 bool call_function;
1088
1089 if (enable)
1090 /* if enable codec, call enable_codecs func
1091 to enable codec supply... */
1092 call_function = 1;
1093 else {
1094 /* ...otherwise call enable_codecs func
1095 (which globally shuts down operation of codecs)
1096 only in case the other codecs are currently
1097 not active either! */
1098 call_function =
1099 ((!chip->codecs[peer_codecs[codec_type].other1]
1100 .running)
1101 && (!chip->codecs[peer_codecs[codec_type].other2]
1102 .running));
1103 }
1104 if (call_function)
1105 snd_azf3328_ctrl_enable_codecs(chip, enable);
1106
1107 /* ...and adjust clock, too
1108 * (reduce noise and power consumption) */
1109 if (!enable)
1110 snd_azf3328_codec_setfmt_lowpower(
1111 chip,
1112 codec_type
1113 );
1114 codec->running = enable;
1115 }
1116 }
1117
1118 static void
1119 snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1120 enum snd_azf3328_codec_type codec_type,
1121 unsigned long addr,
1122 unsigned int count,
1123 unsigned int size
1124 )
1125 {
1126 const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1127 snd_azf3328_dbgcallenter();
1128 if (!codec->running) {
1129 /* AZF3328 uses a two buffer pointer DMA transfer approach */
1130
1131 unsigned long flags, addr_area2;
1132
1133 /* width 32bit (prevent overflow): */
1134 u32 count_areas, lengths;
1135
1136 count_areas = size/2;
1137 addr_area2 = addr+count_areas;
1138 snd_azf3328_dbgcodec("setdma: buffers %08lx[%u] / %08lx[%u]\n",
1139 addr, count_areas, addr_area2, count_areas);
1140
1141 count_areas--; /* max. index */
1142
1143 /* build combined I/O buffer length word */
1144 lengths = (count_areas << 16) | (count_areas);
1145 spin_lock_irqsave(&chip->reg_lock, flags);
1146 snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_1, addr);
1147 snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_2,
1148 addr_area2);
1149 snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_LENGTHS,
1150 lengths);
1151 spin_unlock_irqrestore(&chip->reg_lock, flags);
1152 }
1153 snd_azf3328_dbgcallleave();
1154 }
1155
1156 static int
1157 snd_azf3328_codec_prepare(struct snd_pcm_substream *substream)
1158 {
1159 #if 0
1160 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1161 struct snd_pcm_runtime *runtime = substream->runtime;
1162 unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1163 unsigned int count = snd_pcm_lib_period_bytes(substream);
1164 #endif
1165
1166 snd_azf3328_dbgcallenter();
1167 #if 0
1168 snd_azf3328_codec_setfmt(chip, AZF_CODEC_...,
1169 runtime->rate,
1170 snd_pcm_format_width(runtime->format),
1171 runtime->channels);
1172 snd_azf3328_codec_setdmaa(chip, AZF_CODEC_...,
1173 runtime->dma_addr, count, size);
1174 #endif
1175 snd_azf3328_dbgcallleave();
1176 return 0;
1177 }
1178
1179 static int
1180 snd_azf3328_codec_trigger(enum snd_azf3328_codec_type codec_type,
1181 struct snd_pcm_substream *substream, int cmd)
1182 {
1183 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1184 const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1185 struct snd_pcm_runtime *runtime = substream->runtime;
1186 int result = 0;
1187 u16 flags1;
1188 bool previously_muted = 0;
1189 bool is_playback_codec = (AZF_CODEC_PLAYBACK == codec_type);
1190
1191 snd_azf3328_dbgcalls("snd_azf3328_codec_trigger cmd %d\n", cmd);
1192
1193 switch (cmd) {
1194 case SNDRV_PCM_TRIGGER_START:
1195 snd_azf3328_dbgcodec("START %s\n", codec->name);
1196
1197 if (is_playback_codec) {
1198 /* mute WaveOut (avoid clicking during setup) */
1199 previously_muted =
1200 snd_azf3328_mixer_set_mute(
1201 chip, IDX_MIXER_WAVEOUT, 1
1202 );
1203 }
1204
1205 snd_azf3328_codec_setfmt(chip, codec_type,
1206 runtime->rate,
1207 snd_pcm_format_width(runtime->format),
1208 runtime->channels);
1209
1210 spin_lock(&chip->reg_lock);
1211 /* first, remember current value: */
1212 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1213
1214 /* stop transfer */
1215 flags1 &= ~DMA_RESUME;
1216 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1217
1218 /* FIXME: clear interrupts or what??? */
1219 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1220 spin_unlock(&chip->reg_lock);
1221
1222 snd_azf3328_codec_setdmaa(chip, codec_type, runtime->dma_addr,
1223 snd_pcm_lib_period_bytes(substream),
1224 snd_pcm_lib_buffer_bytes(substream)
1225 );
1226
1227 spin_lock(&chip->reg_lock);
1228 #ifdef WIN9X
1229 /* FIXME: enable playback/recording??? */
1230 flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1231 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1232
1233 /* start transfer again */
1234 /* FIXME: what is this value (0x0010)??? */
1235 flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1236 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1237 #else /* NT4 */
1238 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1239 0x0000);
1240 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1241 DMA_RUN_SOMETHING1);
1242 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1243 DMA_RUN_SOMETHING1 |
1244 DMA_RUN_SOMETHING2);
1245 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1246 DMA_RESUME |
1247 SOMETHING_ALMOST_ALWAYS_SET |
1248 DMA_EPILOGUE_SOMETHING |
1249 DMA_SOMETHING_ELSE);
1250 #endif
1251 spin_unlock(&chip->reg_lock);
1252 snd_azf3328_ctrl_codec_activity(chip, codec_type, 1);
1253
1254 if (is_playback_codec) {
1255 /* now unmute WaveOut */
1256 if (!previously_muted)
1257 snd_azf3328_mixer_set_mute(
1258 chip, IDX_MIXER_WAVEOUT, 0
1259 );
1260 }
1261
1262 snd_azf3328_dbgcodec("STARTED %s\n", codec->name);
1263 break;
1264 case SNDRV_PCM_TRIGGER_RESUME:
1265 snd_azf3328_dbgcodec("RESUME %s\n", codec->name);
1266 /* resume codec if we were active */
1267 spin_lock(&chip->reg_lock);
1268 if (codec->running)
1269 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1270 snd_azf3328_codec_inw(
1271 codec, IDX_IO_CODEC_DMA_FLAGS
1272 ) | DMA_RESUME
1273 );
1274 spin_unlock(&chip->reg_lock);
1275 break;
1276 case SNDRV_PCM_TRIGGER_STOP:
1277 snd_azf3328_dbgcodec("STOP %s\n", codec->name);
1278
1279 if (is_playback_codec) {
1280 /* mute WaveOut (avoid clicking during setup) */
1281 previously_muted =
1282 snd_azf3328_mixer_set_mute(
1283 chip, IDX_MIXER_WAVEOUT, 1
1284 );
1285 }
1286
1287 spin_lock(&chip->reg_lock);
1288 /* first, remember current value: */
1289 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1290
1291 /* stop transfer */
1292 flags1 &= ~DMA_RESUME;
1293 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1294
1295 /* hmm, is this really required? we're resetting the same bit
1296 * immediately thereafter... */
1297 flags1 |= DMA_RUN_SOMETHING1;
1298 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1299
1300 flags1 &= ~DMA_RUN_SOMETHING1;
1301 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1302 spin_unlock(&chip->reg_lock);
1303 snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
1304
1305 if (is_playback_codec) {
1306 /* now unmute WaveOut */
1307 if (!previously_muted)
1308 snd_azf3328_mixer_set_mute(
1309 chip, IDX_MIXER_WAVEOUT, 0
1310 );
1311 }
1312
1313 snd_azf3328_dbgcodec("STOPPED %s\n", codec->name);
1314 break;
1315 case SNDRV_PCM_TRIGGER_SUSPEND:
1316 snd_azf3328_dbgcodec("SUSPEND %s\n", codec->name);
1317 /* make sure codec is stopped */
1318 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1319 snd_azf3328_codec_inw(
1320 codec, IDX_IO_CODEC_DMA_FLAGS
1321 ) & ~DMA_RESUME
1322 );
1323 break;
1324 case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1325 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1326 break;
1327 case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1328 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1329 break;
1330 default:
1331 snd_printk(KERN_ERR "FIXME: unknown trigger mode!\n");
1332 return -EINVAL;
1333 }
1334
1335 snd_azf3328_dbgcallleave();
1336 return result;
1337 }
1338
1339 static int
1340 snd_azf3328_codec_playback_trigger(struct snd_pcm_substream *substream, int cmd)
1341 {
1342 return snd_azf3328_codec_trigger(AZF_CODEC_PLAYBACK, substream, cmd);
1343 }
1344
1345 static int
1346 snd_azf3328_codec_capture_trigger(struct snd_pcm_substream *substream, int cmd)
1347 {
1348 return snd_azf3328_codec_trigger(AZF_CODEC_CAPTURE, substream, cmd);
1349 }
1350
1351 static int
1352 snd_azf3328_codec_i2s_out_trigger(struct snd_pcm_substream *substream, int cmd)
1353 {
1354 return snd_azf3328_codec_trigger(AZF_CODEC_I2S_OUT, substream, cmd);
1355 }
1356
1357 static snd_pcm_uframes_t
1358 snd_azf3328_codec_pointer(struct snd_pcm_substream *substream,
1359 enum snd_azf3328_codec_type codec_type
1360 )
1361 {
1362 const struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1363 const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1364 unsigned long bufptr, result;
1365 snd_pcm_uframes_t frmres;
1366
1367 #ifdef QUERY_HARDWARE
1368 bufptr = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1369 #else
1370 bufptr = substream->runtime->dma_addr;
1371 #endif
1372 result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1373
1374 /* calculate offset */
1375 result -= bufptr;
1376 frmres = bytes_to_frames( substream->runtime, result);
1377 snd_azf3328_dbgcodec("%08li %s @ 0x%8lx, frames %8ld\n",
1378 jiffies, codec->name, result, frmres);
1379 return frmres;
1380 }
1381
1382 static snd_pcm_uframes_t
1383 snd_azf3328_codec_playback_pointer(struct snd_pcm_substream *substream)
1384 {
1385 return snd_azf3328_codec_pointer(substream, AZF_CODEC_PLAYBACK);
1386 }
1387
1388 static snd_pcm_uframes_t
1389 snd_azf3328_codec_capture_pointer(struct snd_pcm_substream *substream)
1390 {
1391 return snd_azf3328_codec_pointer(substream, AZF_CODEC_CAPTURE);
1392 }
1393
1394 static snd_pcm_uframes_t
1395 snd_azf3328_codec_i2s_out_pointer(struct snd_pcm_substream *substream)
1396 {
1397 return snd_azf3328_codec_pointer(substream, AZF_CODEC_I2S_OUT);
1398 }
1399
1400 /******************************************************************/
1401
1402 #ifdef SUPPORT_GAMEPORT
1403 static inline void
1404 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1405 bool enable
1406 )
1407 {
1408 snd_azf3328_io_reg_setb(
1409 chip->game_io+IDX_GAME_HWCONFIG,
1410 GAME_HWCFG_IRQ_ENABLE,
1411 enable
1412 );
1413 }
1414
1415 static inline void
1416 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1417 bool enable
1418 )
1419 {
1420 snd_azf3328_io_reg_setb(
1421 chip->game_io+IDX_GAME_HWCONFIG,
1422 GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1423 enable
1424 );
1425 }
1426
1427 static void
1428 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1429 unsigned int freq_cfg
1430 )
1431 {
1432 snd_azf3328_io_reg_setb(
1433 chip->game_io+IDX_GAME_HWCONFIG,
1434 0x02,
1435 (freq_cfg & 1) != 0
1436 );
1437 snd_azf3328_io_reg_setb(
1438 chip->game_io+IDX_GAME_HWCONFIG,
1439 0x04,
1440 (freq_cfg & 2) != 0
1441 );
1442 }
1443
1444 static inline void
1445 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1446 {
1447 snd_azf3328_ctrl_reg_6AH_update(
1448 chip, IO_6A_SOMETHING2_GAMEPORT, enable
1449 );
1450 }
1451
1452 static inline void
1453 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1454 {
1455 /*
1456 * skeleton handler only
1457 * (we do not want axis reading in interrupt handler - too much load!)
1458 */
1459 snd_azf3328_dbggame("gameport irq\n");
1460
1461 /* this should ACK the gameport IRQ properly, hopefully. */
1462 snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1463 }
1464
1465 static int
1466 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1467 {
1468 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1469 int res;
1470
1471 snd_azf3328_dbggame("gameport_open, mode %d\n", mode);
1472 switch (mode) {
1473 case GAMEPORT_MODE_COOKED:
1474 case GAMEPORT_MODE_RAW:
1475 res = 0;
1476 break;
1477 default:
1478 res = -1;
1479 break;
1480 }
1481
1482 snd_azf3328_gameport_set_counter_frequency(chip,
1483 GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1484 snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1485
1486 return res;
1487 }
1488
1489 static void
1490 snd_azf3328_gameport_close(struct gameport *gameport)
1491 {
1492 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1493
1494 snd_azf3328_dbggame("gameport_close\n");
1495 snd_azf3328_gameport_set_counter_frequency(chip,
1496 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1497 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1498 }
1499
1500 static int
1501 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1502 int *axes,
1503 int *buttons
1504 )
1505 {
1506 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1507 int i;
1508 u8 val;
1509 unsigned long flags;
1510
1511 if (snd_BUG_ON(!chip))
1512 return 0;
1513
1514 spin_lock_irqsave(&chip->reg_lock, flags);
1515 val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1516 *buttons = (~(val) >> 4) & 0xf;
1517
1518 /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1519 * thus we're atomic and cannot actively wait in here
1520 * (which would be useful for us since it probably would be better
1521 * to trigger a measurement in here, then wait a short amount of
1522 * time until it's finished, then read values of _this_ measurement).
1523 *
1524 * Thus we simply resort to reading values if they're available already
1525 * and trigger the next measurement.
1526 */
1527
1528 val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1529 if (val & GAME_AXES_SAMPLING_READY) {
1530 for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1531 /* configure the axis to read */
1532 val = (i << 4) | 0x0f;
1533 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1534
1535 chip->axes[i] = snd_azf3328_game_inw(
1536 chip, IDX_GAME_AXIS_VALUE
1537 );
1538 }
1539 }
1540
1541 /* trigger next sampling of axes, to be evaluated the next time we
1542 * enter this function */
1543
1544 /* for some very, very strange reason we cannot enable
1545 * Measurement Ready monitoring for all axes here,
1546 * at least not when only one joystick connected */
1547 val = 0x03; /* we're able to monitor axes 1 and 2 only */
1548 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1549
1550 snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1551 spin_unlock_irqrestore(&chip->reg_lock, flags);
1552
1553 for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1554 axes[i] = chip->axes[i];
1555 if (axes[i] == 0xffff)
1556 axes[i] = -1;
1557 }
1558
1559 snd_azf3328_dbggame("cooked_read: axes %d %d %d %d buttons %d\n",
1560 axes[0], axes[1], axes[2], axes[3], *buttons
1561 );
1562
1563 return 0;
1564 }
1565
1566 static int __devinit
1567 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1568 {
1569 struct gameport *gp;
1570
1571 chip->gameport = gp = gameport_allocate_port();
1572 if (!gp) {
1573 printk(KERN_ERR "azt3328: cannot alloc memory for gameport\n");
1574 return -ENOMEM;
1575 }
1576
1577 gameport_set_name(gp, "AZF3328 Gameport");
1578 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1579 gameport_set_dev_parent(gp, &chip->pci->dev);
1580 gp->io = chip->game_io;
1581 gameport_set_port_data(gp, chip);
1582
1583 gp->open = snd_azf3328_gameport_open;
1584 gp->close = snd_azf3328_gameport_close;
1585 gp->fuzz = 16; /* seems ok */
1586 gp->cooked_read = snd_azf3328_gameport_cooked_read;
1587
1588 /* DISABLE legacy address: we don't need it! */
1589 snd_azf3328_gameport_legacy_address_enable(chip, 0);
1590
1591 snd_azf3328_gameport_set_counter_frequency(chip,
1592 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1593 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1594
1595 gameport_register_port(chip->gameport);
1596
1597 return 0;
1598 }
1599
1600 static void
1601 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1602 {
1603 if (chip->gameport) {
1604 gameport_unregister_port(chip->gameport);
1605 chip->gameport = NULL;
1606 }
1607 snd_azf3328_gameport_irq_enable(chip, 0);
1608 }
1609 #else
1610 static inline int
1611 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1612 static inline void
1613 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1614 static inline void
1615 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1616 {
1617 printk(KERN_WARNING "huh, game port IRQ occurred!?\n");
1618 }
1619 #endif /* SUPPORT_GAMEPORT */
1620
1621 /******************************************************************/
1622
1623 static inline void
1624 snd_azf3328_irq_log_unknown_type(u8 which)
1625 {
1626 snd_azf3328_dbgcodec(
1627 "azt3328: unknown IRQ type (%x) occurred, please report!\n",
1628 which
1629 );
1630 }
1631
1632 static inline void
1633 snd_azf3328_codec_interrupt(struct snd_azf3328 *chip, u8 status)
1634 {
1635 u8 which;
1636 enum snd_azf3328_codec_type codec_type;
1637 const struct snd_azf3328_codec_data *codec;
1638
1639 for (codec_type = AZF_CODEC_PLAYBACK;
1640 codec_type <= AZF_CODEC_I2S_OUT;
1641 ++codec_type) {
1642
1643 /* skip codec if there's no interrupt for it */
1644 if (!(status & (1 << codec_type)))
1645 continue;
1646
1647 codec = &chip->codecs[codec_type];
1648
1649 spin_lock(&chip->reg_lock);
1650 which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1651 /* ack all IRQ types immediately */
1652 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1653 spin_unlock(&chip->reg_lock);
1654
1655 if ((chip->pcm[codec_type]) && (codec->substream)) {
1656 snd_pcm_period_elapsed(codec->substream);
1657 snd_azf3328_dbgcodec("%s period done (#%x), @ %x\n",
1658 codec->name,
1659 which,
1660 snd_azf3328_codec_inl(
1661 codec, IDX_IO_CODEC_DMA_CURRPOS
1662 )
1663 );
1664 } else
1665 printk(KERN_WARNING "azt3328: irq handler problem!\n");
1666 if (which & IRQ_SOMETHING)
1667 snd_azf3328_irq_log_unknown_type(which);
1668 }
1669 }
1670
1671 static irqreturn_t
1672 snd_azf3328_interrupt(int irq, void *dev_id)
1673 {
1674 struct snd_azf3328 *chip = dev_id;
1675 u8 status;
1676 #if DEBUG_CODEC
1677 static unsigned long irq_count;
1678 #endif
1679
1680 status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1681
1682 /* fast path out, to ease interrupt sharing */
1683 if (!(status &
1684 (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1685 |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1686 ))
1687 return IRQ_NONE; /* must be interrupt for another device */
1688
1689 snd_azf3328_dbgcodec(
1690 "irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1691 irq_count++ /* debug-only */,
1692 status
1693 );
1694
1695 if (status & IRQ_TIMER) {
1696 /* snd_azf3328_dbgcodec("timer %ld\n",
1697 snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1698 & TIMER_VALUE_MASK
1699 ); */
1700 if (chip->timer)
1701 snd_timer_interrupt(chip->timer, chip->timer->sticks);
1702 /* ACK timer */
1703 spin_lock(&chip->reg_lock);
1704 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1705 spin_unlock(&chip->reg_lock);
1706 snd_azf3328_dbgcodec("azt3328: timer IRQ\n");
1707 }
1708
1709 if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1710 snd_azf3328_codec_interrupt(chip, status);
1711
1712 if (status & IRQ_GAMEPORT)
1713 snd_azf3328_gameport_interrupt(chip);
1714
1715 /* MPU401 has less critical IRQ requirements
1716 * than timer and playback/recording, right? */
1717 if (status & IRQ_MPU401) {
1718 snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1719
1720 /* hmm, do we have to ack the IRQ here somehow?
1721 * If so, then I don't know how yet... */
1722 snd_azf3328_dbgcodec("azt3328: MPU401 IRQ\n");
1723 }
1724 return IRQ_HANDLED;
1725 }
1726
1727 /*****************************************************************/
1728
1729 /* as long as we think we have identical snd_pcm_hardware parameters
1730 for playback, capture and i2s out, we can use the same physical struct
1731 since the struct is simply being copied into a member.
1732 */
1733 static const struct snd_pcm_hardware snd_azf3328_hardware =
1734 {
1735 /* FIXME!! Correct? */
1736 .info = SNDRV_PCM_INFO_MMAP |
1737 SNDRV_PCM_INFO_INTERLEAVED |
1738 SNDRV_PCM_INFO_MMAP_VALID,
1739 .formats = SNDRV_PCM_FMTBIT_S8 |
1740 SNDRV_PCM_FMTBIT_U8 |
1741 SNDRV_PCM_FMTBIT_S16_LE |
1742 SNDRV_PCM_FMTBIT_U16_LE,
1743 .rates = SNDRV_PCM_RATE_5512 |
1744 SNDRV_PCM_RATE_8000_48000 |
1745 SNDRV_PCM_RATE_KNOT,
1746 .rate_min = AZF_FREQ_4000,
1747 .rate_max = AZF_FREQ_66200,
1748 .channels_min = 1,
1749 .channels_max = 2,
1750 .buffer_bytes_max = (64*1024),
1751 .period_bytes_min = 1024,
1752 .period_bytes_max = (32*1024),
1753 /* We simply have two DMA areas (instead of a list of descriptors
1754 such as other cards); I believe that this is a fixed hardware
1755 attribute and there isn't much driver magic to be done to expand it.
1756 Thus indicate that we have at least and at most 2 periods. */
1757 .periods_min = 2,
1758 .periods_max = 2,
1759 /* FIXME: maybe that card actually has a FIFO?
1760 * Hmm, it seems newer revisions do have one, but we still don't know
1761 * its size... */
1762 .fifo_size = 0,
1763 };
1764
1765
1766 static unsigned int snd_azf3328_fixed_rates[] = {
1767 AZF_FREQ_4000,
1768 AZF_FREQ_4800,
1769 AZF_FREQ_5512,
1770 AZF_FREQ_6620,
1771 AZF_FREQ_8000,
1772 AZF_FREQ_9600,
1773 AZF_FREQ_11025,
1774 AZF_FREQ_13240,
1775 AZF_FREQ_16000,
1776 AZF_FREQ_22050,
1777 AZF_FREQ_32000,
1778 AZF_FREQ_44100,
1779 AZF_FREQ_48000,
1780 AZF_FREQ_66200
1781 };
1782
1783 static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
1784 .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
1785 .list = snd_azf3328_fixed_rates,
1786 .mask = 0,
1787 };
1788
1789 /*****************************************************************/
1790
1791 static int
1792 snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
1793 enum snd_azf3328_codec_type codec_type
1794 )
1795 {
1796 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1797 struct snd_pcm_runtime *runtime = substream->runtime;
1798
1799 snd_azf3328_dbgcallenter();
1800 chip->codecs[codec_type].substream = substream;
1801
1802 /* same parameters for all our codecs - at least we think so... */
1803 runtime->hw = snd_azf3328_hardware;
1804
1805 snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
1806 &snd_azf3328_hw_constraints_rates);
1807 snd_azf3328_dbgcallleave();
1808 return 0;
1809 }
1810
1811 static int
1812 snd_azf3328_playback_open(struct snd_pcm_substream *substream)
1813 {
1814 return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
1815 }
1816
1817 static int
1818 snd_azf3328_capture_open(struct snd_pcm_substream *substream)
1819 {
1820 return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
1821 }
1822
1823 static int
1824 snd_azf3328_i2s_out_open(struct snd_pcm_substream *substream)
1825 {
1826 return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
1827 }
1828
1829 static int
1830 snd_azf3328_pcm_close(struct snd_pcm_substream *substream,
1831 enum snd_azf3328_codec_type codec_type
1832 )
1833 {
1834 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1835
1836 snd_azf3328_dbgcallenter();
1837 chip->codecs[codec_type].substream = NULL;
1838 snd_azf3328_dbgcallleave();
1839 return 0;
1840 }
1841
1842 static int
1843 snd_azf3328_playback_close(struct snd_pcm_substream *substream)
1844 {
1845 return snd_azf3328_pcm_close(substream, AZF_CODEC_PLAYBACK);
1846 }
1847
1848 static int
1849 snd_azf3328_capture_close(struct snd_pcm_substream *substream)
1850 {
1851 return snd_azf3328_pcm_close(substream, AZF_CODEC_CAPTURE);
1852 }
1853
1854 static int
1855 snd_azf3328_i2s_out_close(struct snd_pcm_substream *substream)
1856 {
1857 return snd_azf3328_pcm_close(substream, AZF_CODEC_I2S_OUT);
1858 }
1859
1860 /******************************************************************/
1861
1862 static struct snd_pcm_ops snd_azf3328_playback_ops = {
1863 .open = snd_azf3328_playback_open,
1864 .close = snd_azf3328_playback_close,
1865 .ioctl = snd_pcm_lib_ioctl,
1866 .hw_params = snd_azf3328_hw_params,
1867 .hw_free = snd_azf3328_hw_free,
1868 .prepare = snd_azf3328_codec_prepare,
1869 .trigger = snd_azf3328_codec_playback_trigger,
1870 .pointer = snd_azf3328_codec_playback_pointer
1871 };
1872
1873 static struct snd_pcm_ops snd_azf3328_capture_ops = {
1874 .open = snd_azf3328_capture_open,
1875 .close = snd_azf3328_capture_close,
1876 .ioctl = snd_pcm_lib_ioctl,
1877 .hw_params = snd_azf3328_hw_params,
1878 .hw_free = snd_azf3328_hw_free,
1879 .prepare = snd_azf3328_codec_prepare,
1880 .trigger = snd_azf3328_codec_capture_trigger,
1881 .pointer = snd_azf3328_codec_capture_pointer
1882 };
1883
1884 static struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
1885 .open = snd_azf3328_i2s_out_open,
1886 .close = snd_azf3328_i2s_out_close,
1887 .ioctl = snd_pcm_lib_ioctl,
1888 .hw_params = snd_azf3328_hw_params,
1889 .hw_free = snd_azf3328_hw_free,
1890 .prepare = snd_azf3328_codec_prepare,
1891 .trigger = snd_azf3328_codec_i2s_out_trigger,
1892 .pointer = snd_azf3328_codec_i2s_out_pointer
1893 };
1894
1895 static int __devinit
1896 snd_azf3328_pcm(struct snd_azf3328 *chip)
1897 {
1898 enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS }; /* pcm devices */
1899
1900 struct snd_pcm *pcm;
1901 int err;
1902
1903 snd_azf3328_dbgcallenter();
1904
1905 err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
1906 1, 1, &pcm);
1907 if (err < 0)
1908 return err;
1909 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
1910 &snd_azf3328_playback_ops);
1911 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
1912 &snd_azf3328_capture_ops);
1913
1914 pcm->private_data = chip;
1915 pcm->info_flags = 0;
1916 strcpy(pcm->name, chip->card->shortname);
1917 /* same pcm object for playback/capture (see snd_pcm_new() above) */
1918 chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
1919 chip->pcm[AZF_CODEC_CAPTURE] = pcm;
1920
1921 snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
1922 snd_dma_pci_data(chip->pci),
1923 64*1024, 64*1024);
1924
1925 err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
1926 1, 0, &pcm);
1927 if (err < 0)
1928 return err;
1929 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
1930 &snd_azf3328_i2s_out_ops);
1931
1932 pcm->private_data = chip;
1933 pcm->info_flags = 0;
1934 strcpy(pcm->name, chip->card->shortname);
1935 chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
1936
1937 snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
1938 snd_dma_pci_data(chip->pci),
1939 64*1024, 64*1024);
1940
1941 snd_azf3328_dbgcallleave();
1942 return 0;
1943 }
1944
1945 /******************************************************************/
1946
1947 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
1948 *** (probably derived from main crystal via a divider of 24),
1949 *** but announcing those attributes to user-space would make programs
1950 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
1951 *** timer IRQ storm.
1952 *** Thus I chose to announce a down-scaled virtual timer to the outside and
1953 *** calculate real timer countdown values internally.
1954 *** (the scale factor can be set via module parameter "seqtimer_scaling").
1955 ***/
1956
1957 static int
1958 snd_azf3328_timer_start(struct snd_timer *timer)
1959 {
1960 struct snd_azf3328 *chip;
1961 unsigned long flags;
1962 unsigned int delay;
1963
1964 snd_azf3328_dbgcallenter();
1965 chip = snd_timer_chip(timer);
1966 delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
1967 if (delay < 49) {
1968 /* uhoh, that's not good, since user-space won't know about
1969 * this timing tweak
1970 * (we need to do it to avoid a lockup, though) */
1971
1972 snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay);
1973 delay = 49; /* minimum time is 49 ticks */
1974 }
1975 snd_azf3328_dbgtimer("setting timer countdown value %d\n", delay);
1976 delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
1977 spin_lock_irqsave(&chip->reg_lock, flags);
1978 snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
1979 spin_unlock_irqrestore(&chip->reg_lock, flags);
1980 snd_azf3328_dbgcallleave();
1981 return 0;
1982 }
1983
1984 static int
1985 snd_azf3328_timer_stop(struct snd_timer *timer)
1986 {
1987 struct snd_azf3328 *chip;
1988 unsigned long flags;
1989
1990 snd_azf3328_dbgcallenter();
1991 chip = snd_timer_chip(timer);
1992 spin_lock_irqsave(&chip->reg_lock, flags);
1993 /* disable timer countdown and interrupt */
1994 /* Hmm, should we write TIMER_IRQ_ACK here?
1995 YES indeed, otherwise a rogue timer operation - which prompts
1996 ALSA(?) to call repeated stop() in vain, but NOT start() -
1997 will never end (value 0x03 is kept shown in control byte).
1998 Simply manually poking 0x04 _once_ immediately successfully stops
1999 the hardware/ALSA interrupt activity. */
2000 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2001 spin_unlock_irqrestore(&chip->reg_lock, flags);
2002 snd_azf3328_dbgcallleave();
2003 return 0;
2004 }
2005
2006
2007 static int
2008 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2009 unsigned long *num, unsigned long *den)
2010 {
2011 snd_azf3328_dbgcallenter();
2012 *num = 1;
2013 *den = 1024000 / seqtimer_scaling;
2014 snd_azf3328_dbgcallleave();
2015 return 0;
2016 }
2017
2018 static struct snd_timer_hardware snd_azf3328_timer_hw = {
2019 .flags = SNDRV_TIMER_HW_AUTO,
2020 .resolution = 977, /* 1000000/1024000 = 0.9765625us */
2021 .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2022 .start = snd_azf3328_timer_start,
2023 .stop = snd_azf3328_timer_stop,
2024 .precise_resolution = snd_azf3328_timer_precise_resolution,
2025 };
2026
2027 static int __devinit
2028 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2029 {
2030 struct snd_timer *timer = NULL;
2031 struct snd_timer_id tid;
2032 int err;
2033
2034 snd_azf3328_dbgcallenter();
2035 tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2036 tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2037 tid.card = chip->card->number;
2038 tid.device = device;
2039 tid.subdevice = 0;
2040
2041 snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2042 snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2043
2044 err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2045 if (err < 0)
2046 goto out;
2047
2048 strcpy(timer->name, "AZF3328 timer");
2049 timer->private_data = chip;
2050 timer->hw = snd_azf3328_timer_hw;
2051
2052 chip->timer = timer;
2053
2054 snd_azf3328_timer_stop(timer);
2055
2056 err = 0;
2057
2058 out:
2059 snd_azf3328_dbgcallleave();
2060 return err;
2061 }
2062
2063 /******************************************************************/
2064
2065 static int
2066 snd_azf3328_free(struct snd_azf3328 *chip)
2067 {
2068 if (chip->irq < 0)
2069 goto __end_hw;
2070
2071 /* reset (close) mixer:
2072 * first mute master volume, then reset
2073 */
2074 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
2075 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
2076
2077 snd_azf3328_timer_stop(chip->timer);
2078 snd_azf3328_gameport_free(chip);
2079
2080 if (chip->irq >= 0)
2081 synchronize_irq(chip->irq);
2082 __end_hw:
2083 if (chip->irq >= 0)
2084 free_irq(chip->irq, chip);
2085 pci_release_regions(chip->pci);
2086 pci_disable_device(chip->pci);
2087
2088 kfree(chip);
2089 return 0;
2090 }
2091
2092 static int
2093 snd_azf3328_dev_free(struct snd_device *device)
2094 {
2095 struct snd_azf3328 *chip = device->device_data;
2096 return snd_azf3328_free(chip);
2097 }
2098
2099 #if 0
2100 /* check whether a bit can be modified */
2101 static void
2102 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2103 {
2104 unsigned char val, valoff, valon;
2105
2106 val = inb(reg);
2107
2108 outb(val & ~(1 << bit), reg);
2109 valoff = inb(reg);
2110
2111 outb(val|(1 << bit), reg);
2112 valon = inb(reg);
2113
2114 outb(val, reg);
2115
2116 printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2117 reg, bit, val, valoff, valon
2118 );
2119 }
2120 #endif
2121
2122 static inline void
2123 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2124 {
2125 #if DEBUG_MISC
2126 u16 tmp;
2127
2128 snd_azf3328_dbgmisc(
2129 "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2130 "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2131 chip->ctrl_io, chip->game_io, chip->mpu_io,
2132 chip->opl3_io, chip->mixer_io, chip->irq
2133 );
2134
2135 snd_azf3328_dbgmisc("game %02x %02x %02x %02x %02x %02x\n",
2136 snd_azf3328_game_inb(chip, 0),
2137 snd_azf3328_game_inb(chip, 1),
2138 snd_azf3328_game_inb(chip, 2),
2139 snd_azf3328_game_inb(chip, 3),
2140 snd_azf3328_game_inb(chip, 4),
2141 snd_azf3328_game_inb(chip, 5)
2142 );
2143
2144 for (tmp = 0; tmp < 0x07; tmp += 1)
2145 snd_azf3328_dbgmisc("mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2146
2147 for (tmp = 0; tmp <= 0x07; tmp += 1)
2148 snd_azf3328_dbgmisc("0x%02x: game200 0x%04x, game208 0x%04x\n",
2149 tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2150
2151 for (tmp = 0; tmp <= 0x01; tmp += 1)
2152 snd_azf3328_dbgmisc(
2153 "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2154 "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2155 tmp,
2156 inb(0x300 + tmp),
2157 inb(0x310 + tmp),
2158 inb(0x320 + tmp),
2159 inb(0x330 + tmp),
2160 inb(0x388 + tmp),
2161 inb(0x38c + tmp)
2162 );
2163
2164 for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2165 snd_azf3328_dbgmisc("ctrl 0x%02x: 0x%04x\n",
2166 tmp, snd_azf3328_ctrl_inw(chip, tmp)
2167 );
2168
2169 for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2170 snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n",
2171 tmp, snd_azf3328_mixer_inw(chip, tmp)
2172 );
2173 #endif /* DEBUG_MISC */
2174 }
2175
2176 static int __devinit
2177 snd_azf3328_create(struct snd_card *card,
2178 struct pci_dev *pci,
2179 unsigned long device_type,
2180 struct snd_azf3328 **rchip)
2181 {
2182 struct snd_azf3328 *chip;
2183 int err;
2184 static struct snd_device_ops ops = {
2185 .dev_free = snd_azf3328_dev_free,
2186 };
2187 u8 dma_init;
2188 enum snd_azf3328_codec_type codec_type;
2189
2190 *rchip = NULL;
2191
2192 err = pci_enable_device(pci);
2193 if (err < 0)
2194 return err;
2195
2196 chip = kzalloc(sizeof(*chip), GFP_KERNEL);
2197 if (chip == NULL) {
2198 err = -ENOMEM;
2199 goto out_err;
2200 }
2201 spin_lock_init(&chip->reg_lock);
2202 chip->card = card;
2203 chip->pci = pci;
2204 chip->irq = -1;
2205
2206 /* check if we can restrict PCI DMA transfers to 24 bits */
2207 if (pci_set_dma_mask(pci, DMA_BIT_MASK(24)) < 0 ||
2208 pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(24)) < 0) {
2209 snd_printk(KERN_ERR "architecture does not support "
2210 "24bit PCI busmaster DMA\n"
2211 );
2212 err = -ENXIO;
2213 goto out_err;
2214 }
2215
2216 err = pci_request_regions(pci, "Aztech AZF3328");
2217 if (err < 0)
2218 goto out_err;
2219
2220 chip->ctrl_io = pci_resource_start(pci, 0);
2221 chip->game_io = pci_resource_start(pci, 1);
2222 chip->mpu_io = pci_resource_start(pci, 2);
2223 chip->opl3_io = pci_resource_start(pci, 3);
2224 chip->mixer_io = pci_resource_start(pci, 4);
2225
2226 chip->codecs[AZF_CODEC_PLAYBACK].io_base =
2227 chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2228 chip->codecs[AZF_CODEC_PLAYBACK].name = "PLAYBACK";
2229 chip->codecs[AZF_CODEC_CAPTURE].io_base =
2230 chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2231 chip->codecs[AZF_CODEC_CAPTURE].name = "CAPTURE";
2232 chip->codecs[AZF_CODEC_I2S_OUT].io_base =
2233 chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2234 chip->codecs[AZF_CODEC_I2S_OUT].name = "I2S_OUT";
2235
2236 if (request_irq(pci->irq, snd_azf3328_interrupt,
2237 IRQF_SHARED, card->shortname, chip)) {
2238 snd_printk(KERN_ERR "unable to grab IRQ %d\n", pci->irq);
2239 err = -EBUSY;
2240 goto out_err;
2241 }
2242 chip->irq = pci->irq;
2243 pci_set_master(pci);
2244 synchronize_irq(chip->irq);
2245
2246 snd_azf3328_debug_show_ports(chip);
2247
2248 err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
2249 if (err < 0)
2250 goto out_err;
2251
2252 /* create mixer interface & switches */
2253 err = snd_azf3328_mixer_new(chip);
2254 if (err < 0)
2255 goto out_err;
2256
2257 /* standard codec init stuff */
2258 /* default DMA init value */
2259 dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2260
2261 for (codec_type = AZF_CODEC_PLAYBACK;
2262 codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2263 struct snd_azf3328_codec_data *codec =
2264 &chip->codecs[codec_type];
2265
2266 /* shutdown codecs to reduce power / noise */
2267 /* have ...ctrl_codec_activity() act properly */
2268 codec->running = 1;
2269 snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2270
2271 spin_lock_irq(&chip->reg_lock);
2272 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2273 dma_init);
2274 spin_unlock_irq(&chip->reg_lock);
2275 }
2276
2277 snd_card_set_dev(card, &pci->dev);
2278
2279 *rchip = chip;
2280
2281 err = 0;
2282 goto out;
2283
2284 out_err:
2285 if (chip)
2286 snd_azf3328_free(chip);
2287 pci_disable_device(pci);
2288
2289 out:
2290 return err;
2291 }
2292
2293 static int __devinit
2294 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2295 {
2296 static int dev;
2297 struct snd_card *card;
2298 struct snd_azf3328 *chip;
2299 struct snd_opl3 *opl3;
2300 int err;
2301
2302 snd_azf3328_dbgcallenter();
2303 if (dev >= SNDRV_CARDS)
2304 return -ENODEV;
2305 if (!enable[dev]) {
2306 dev++;
2307 return -ENOENT;
2308 }
2309
2310 err = snd_card_create(index[dev], id[dev], THIS_MODULE, 0, &card);
2311 if (err < 0)
2312 return err;
2313
2314 strcpy(card->driver, "AZF3328");
2315 strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2316
2317 err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
2318 if (err < 0)
2319 goto out_err;
2320
2321 card->private_data = chip;
2322
2323 /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2324 since our hardware ought to be similar, thus use same ID. */
2325 err = snd_mpu401_uart_new(
2326 card, 0,
2327 MPU401_HW_AZT2320, chip->mpu_io, MPU401_INFO_INTEGRATED,
2328 pci->irq, 0, &chip->rmidi
2329 );
2330 if (err < 0) {
2331 snd_printk(KERN_ERR "azf3328: no MPU-401 device at 0x%lx?\n",
2332 chip->mpu_io
2333 );
2334 goto out_err;
2335 }
2336
2337 err = snd_azf3328_timer(chip, 0);
2338 if (err < 0)
2339 goto out_err;
2340
2341 err = snd_azf3328_pcm(chip);
2342 if (err < 0)
2343 goto out_err;
2344
2345 if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2346 OPL3_HW_AUTO, 1, &opl3) < 0) {
2347 snd_printk(KERN_ERR "azf3328: no OPL3 device at 0x%lx-0x%lx?\n",
2348 chip->opl3_io, chip->opl3_io+2
2349 );
2350 } else {
2351 /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2352 err = snd_opl3_timer_new(opl3, 1, 2);
2353 if (err < 0)
2354 goto out_err;
2355 err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2356 if (err < 0)
2357 goto out_err;
2358 }
2359
2360 opl3->private_data = chip;
2361
2362 sprintf(card->longname, "%s at 0x%lx, irq %i",
2363 card->shortname, chip->ctrl_io, chip->irq);
2364
2365 err = snd_card_register(card);
2366 if (err < 0)
2367 goto out_err;
2368
2369 #ifdef MODULE
2370 printk(KERN_INFO
2371 "azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
2372 "azt3328: Hardware was completely undocumented, unfortunately.\n"
2373 "azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
2374 "azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2375 1024000 / seqtimer_scaling, seqtimer_scaling);
2376 #endif
2377
2378 snd_azf3328_gameport(chip, dev);
2379
2380 pci_set_drvdata(pci, card);
2381 dev++;
2382
2383 err = 0;
2384 goto out;
2385
2386 out_err:
2387 snd_printk(KERN_ERR "azf3328: something failed, exiting\n");
2388 snd_card_free(card);
2389
2390 out:
2391 snd_azf3328_dbgcallleave();
2392 return err;
2393 }
2394
2395 static void __devexit
2396 snd_azf3328_remove(struct pci_dev *pci)
2397 {
2398 snd_azf3328_dbgcallenter();
2399 snd_card_free(pci_get_drvdata(pci));
2400 pci_set_drvdata(pci, NULL);
2401 snd_azf3328_dbgcallleave();
2402 }
2403
2404 #ifdef CONFIG_PM
2405 static inline void
2406 snd_azf3328_suspend_regs(unsigned long io_addr, unsigned count, u32 *saved_regs)
2407 {
2408 unsigned reg;
2409
2410 for (reg = 0; reg < count; ++reg) {
2411 *saved_regs = inl(io_addr);
2412 snd_azf3328_dbgpm("suspend: io 0x%04lx: 0x%08x\n",
2413 io_addr, *saved_regs);
2414 ++saved_regs;
2415 io_addr += sizeof(*saved_regs);
2416 }
2417 }
2418
2419 static int
2420 snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
2421 {
2422 struct snd_card *card = pci_get_drvdata(pci);
2423 struct snd_azf3328 *chip = card->private_data;
2424 u16 *saved_regs_ctrl_u16;
2425
2426 snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2427
2428 /* same pcm object for playback/capture */
2429 snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]);
2430 snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]);
2431
2432 snd_azf3328_suspend_regs(chip->mixer_io,
2433 ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2434
2435 /* make sure to disable master volume etc. to prevent looping sound */
2436 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
2437 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
2438
2439 snd_azf3328_suspend_regs(chip->ctrl_io,
2440 ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2441
2442 /* manually store the one currently relevant write-only reg, too */
2443 saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2444 saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2445
2446 snd_azf3328_suspend_regs(chip->game_io,
2447 ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2448 snd_azf3328_suspend_regs(chip->mpu_io,
2449 ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2450 snd_azf3328_suspend_regs(chip->opl3_io,
2451 ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2452
2453 pci_disable_device(pci);
2454 pci_save_state(pci);
2455 pci_set_power_state(pci, pci_choose_state(pci, state));
2456 return 0;
2457 }
2458
2459 static inline void
2460 snd_azf3328_resume_regs(const u32 *saved_regs,
2461 unsigned long io_addr,
2462 unsigned count
2463 )
2464 {
2465 unsigned reg;
2466
2467 for (reg = 0; reg < count; ++reg) {
2468 outl(*saved_regs, io_addr);
2469 snd_azf3328_dbgpm("resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2470 io_addr, *saved_regs, inl(io_addr));
2471 ++saved_regs;
2472 io_addr += sizeof(*saved_regs);
2473 }
2474 }
2475
2476 static int
2477 snd_azf3328_resume(struct pci_dev *pci)
2478 {
2479 struct snd_card *card = pci_get_drvdata(pci);
2480 const struct snd_azf3328 *chip = card->private_data;
2481
2482 pci_set_power_state(pci, PCI_D0);
2483 pci_restore_state(pci);
2484 if (pci_enable_device(pci) < 0) {
2485 printk(KERN_ERR "azt3328: pci_enable_device failed, "
2486 "disabling device\n");
2487 snd_card_disconnect(card);
2488 return -EIO;
2489 }
2490 pci_set_master(pci);
2491
2492 snd_azf3328_resume_regs(chip->saved_regs_game, chip->game_io,
2493 ARRAY_SIZE(chip->saved_regs_game));
2494 snd_azf3328_resume_regs(chip->saved_regs_mpu, chip->mpu_io,
2495 ARRAY_SIZE(chip->saved_regs_mpu));
2496 snd_azf3328_resume_regs(chip->saved_regs_opl3, chip->opl3_io,
2497 ARRAY_SIZE(chip->saved_regs_opl3));
2498
2499 snd_azf3328_resume_regs(chip->saved_regs_mixer, chip->mixer_io,
2500 ARRAY_SIZE(chip->saved_regs_mixer));
2501
2502 /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2503 and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2504 resulting in a mixer reset condition persisting until _after_
2505 master vol was restored. Thus master vol needs an extra restore. */
2506 outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2507
2508 snd_azf3328_resume_regs(chip->saved_regs_ctrl, chip->ctrl_io,
2509 ARRAY_SIZE(chip->saved_regs_ctrl));
2510
2511 snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2512 return 0;
2513 }
2514 #endif /* CONFIG_PM */
2515
2516
2517 static struct pci_driver driver = {
2518 .name = "AZF3328",
2519 .id_table = snd_azf3328_ids,
2520 .probe = snd_azf3328_probe,
2521 .remove = __devexit_p(snd_azf3328_remove),
2522 #ifdef CONFIG_PM
2523 .suspend = snd_azf3328_suspend,
2524 .resume = snd_azf3328_resume,
2525 #endif
2526 };
2527
2528 static int __init
2529 alsa_card_azf3328_init(void)
2530 {
2531 int err;
2532 snd_azf3328_dbgcallenter();
2533 err = pci_register_driver(&driver);
2534 snd_azf3328_dbgcallleave();
2535 return err;
2536 }
2537
2538 static void __exit
2539 alsa_card_azf3328_exit(void)
2540 {
2541 snd_azf3328_dbgcallenter();
2542 pci_unregister_driver(&driver);
2543 snd_azf3328_dbgcallleave();
2544 }
2545
2546 module_init(alsa_card_azf3328_init)
2547 module_exit(alsa_card_azf3328_exit)
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