2 * azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
3 * Copyright (C) 2002, 2005 - 2010 by Andreas Mohr <andi AT lisas.de>
5 * Framework borrowed from Bart Hartgers's als4000.c.
6 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
7 * found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
9 * PCI168 A(W), sub ID 1800
10 * PCI168 A/AP, sub ID 8000
11 * Please give me feedback in case you try my driver with one of these!!
13 * Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
14 * (XP/Vista do not support this card at all but every Linux distribution
15 * has very good support out of the box;
16 * just to make sure that the right people hit this and get to know that,
17 * despite the high level of Internet ignorance - as usual :-P -
18 * about very good support for this card - on Linux!)
21 * This program is free software; you can redistribute it and/or modify
22 * it under the terms of the GNU General Public License as published by
23 * the Free Software Foundation; either version 2 of the License, or
24 * (at your option) any later version.
26 * This program is distributed in the hope that it will be useful,
27 * but WITHOUT ANY WARRANTY; without even the implied warranty of
28 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
29 * GNU General Public License for more details.
31 * You should have received a copy of the GNU General Public License
32 * along with this program; if not, write to the Free Software
33 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
36 * Since Aztech does not provide any chipset documentation,
37 * even on repeated request to various addresses,
38 * and the answer that was finally given was negative
39 * (and I was stupid enough to manage to get hold of a PCI168 soundcard
40 * in the first place >:-P}),
41 * I was forced to base this driver on reverse engineering
42 * (3 weeks' worth of evenings filled with driver work).
43 * (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
45 * It is quite likely that the AZF3328 chip is the PCI cousin of the
46 * AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
48 * The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
49 * for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
50 * Fincitec acquired by National Semiconductor in 2002, together with the
51 * Fincitec-related company ARSmikro) has the following features:
53 * - compatibility & compliance:
54 * - Microsoft PC 97 ("PC 97 Hardware Design Guide",
55 * http://www.microsoft.com/whdc/archive/pcguides.mspx)
56 * - Microsoft PC 98 Baseline Audio
58 * - Sound Blaster Emulation (DOS Box)
59 * - builtin AC97 conformant codec (SNR over 80dB)
60 * Note that "conformant" != "compliant"!! this chip's mixer register layout
61 * *differs* from the standard AC97 layout:
62 * they chose to not implement the headphone register (which is not a
63 * problem since it's merely optional), yet when doing this, they committed
64 * the grave sin of letting other registers follow immediately instead of
65 * keeping a headphone dummy register, thereby shifting the mixer register
66 * addresses illegally. So far unfortunately it looks like the very flexible
67 * ALSA AC97 support is still not enough to easily compensate for such a
68 * grave layout violation despite all tweaks and quirks mechanisms it offers.
69 * - builtin genuine OPL3 - verified to work fine, 20080506
70 * - full duplex 16bit playback/record at independent sampling rate
71 * - MPU401 (+ legacy address support, claimed by one official spec sheet)
72 * FIXME: how to enable legacy addr??
73 * - game port (legacy address support)
74 * - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
75 * features supported). - See common term "Digital Enhanced Game Port"...
76 * (probably DirectInput 3.0 spec - confirm)
77 * - builtin 3D enhancement (said to be YAMAHA Ymersion)
78 * - built-in General DirectX timer having a 20 bits counter
79 * with 1us resolution (see below!)
80 * - I2S serial output port for external DAC
81 * [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
82 * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
83 * - supports hardware volume control
84 * - single chip low cost solution (128 pin QFP)
85 * - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
86 * required for Microsoft's logo compliance (FIXME: where?)
87 * At least the Trident 4D Wave DX has one bit somewhere
88 * to enable writes to PCI subsystem VID registers, that should be it.
89 * This might easily be in extended PCI reg space, since PCI168 also has
90 * some custom data starting at 0x80. What kind of config settings
91 * are located in our extended PCI space anyway??
92 * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
95 * Note that this driver now is actually *better* than the Windows driver,
96 * since it additionally supports the card's 1MHz DirectX timer - just try
97 * the following snd-seq module parameters etc.:
98 * - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
99 * seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
100 * seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
101 * - "timidity -iAv -B2,8 -Os -EFreverb=0"
102 * - "pmidi -p 128:0 jazz.mid"
104 * OPL3 hardware playback testing, try something like:
105 * cat /proc/asound/hwdep
109 * sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
110 * where x,y is the xx-yy number as given in hwdep.
112 * pmidi -p a:b jazz.mid
113 * where a:b is the client number plus 0 usually, as given by aconnect above.
114 * Oh, and make sure to unmute the FM mixer control (doh!)
115 * NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
116 * despite no CPU activity, possibly due to hindering ACPI idling somehow.
117 * Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
118 * Higher PCM / FM mixer levels seem to conflict (causes crackling),
119 * at least sometimes. Maybe even use with hardware sequencer timer above :)
120 * adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
122 * Certain PCI versions of this card are susceptible to DMA traffic underruns
123 * in some systems (resulting in sound crackling/clicking/popping),
124 * probably because they don't have a DMA FIFO buffer or so.
125 * Overview (PCI ID/PCI subID/PCI rev.):
126 * - no DMA crackling on SiS735: 0x50DC/0x1801/16
127 * - unknown performance: 0x50DC/0x1801/10
128 * (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
130 * Crackling happens with VIA chipsets or, in my case, an SiS735, which is
131 * supposed to be very fast and supposed to get rid of crackling much
132 * better than a VIA, yet ironically I still get crackling, like many other
133 * people with the same chipset.
135 * - use speaker (amplifier) output instead of headphone output
136 * (in case crackling is due to overloaded output clipping)
137 * - plug card into a different PCI slot, preferrably one that isn't shared
138 * too much (this helps a lot, but not completely!)
139 * - get rid of PCI VGA card, use AGP instead
140 * - upgrade or downgrade BIOS
141 * - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
143 * - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
146 * - full-duplex might *still* be problematic, however a recent test was fine
147 * - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
148 * if you set PCM output switch to "pre 3D" instead of "post 3D".
149 * If this can't be set, then get a mixer application that Isn't Stupid (tm)
150 * (e.g. kmix, gamix) - unfortunately several are!!
151 * - locking is not entirely clean, especially the audio stream activity
152 * ints --> may be racy
153 * - an _unconnected_ secondary joystick at the gameport will be reported
154 * to be "active" (floating values, not precisely -1) due to the way we need
155 * to read the Digital Enhanced Game Port. Not sure whether it is fixable.
159 * - verify driver status on x86_64
160 * - test multi-card driver operation
161 * - (ab)use 1MHz DirectX timer as kernel clocksource
162 * - test MPU401 MIDI playback etc.
163 * - add more power micro-management (disable various units of the card
164 * as long as they're unused, to improve audio quality and save power).
165 * However this requires more I/O ports which I haven't figured out yet
166 * and which thus might not even exist...
167 * The standard suspend/resume functionality could probably make use of
168 * some improvement, too...
169 * - figure out what all unknown port bits are responsible for
170 * - figure out some cleverly evil scheme to possibly make ALSA AC97 code
171 * fully accept our quite incompatible ""AC97"" mixer and thus save some
172 * code (but I'm not too optimistic that doing this is possible at all)
173 * - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
177 #include <linux/init.h>
178 #include <linux/pci.h>
179 #include <linux/delay.h>
180 #include <linux/slab.h>
181 #include <linux/gameport.h>
182 #include <linux/moduleparam.h>
183 #include <linux/dma-mapping.h>
184 #include <sound/core.h>
185 #include <sound/control.h>
186 #include <sound/pcm.h>
187 #include <sound/rawmidi.h>
188 #include <sound/mpu401.h>
189 #include <sound/opl3.h>
190 #include <sound/initval.h>
193 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
194 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
195 MODULE_LICENSE("GPL");
196 MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
198 #if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
199 #define SUPPORT_GAMEPORT 1
202 /* === Debug settings ===
203 Further diagnostic functionality than the settings below
204 does not need to be provided, since one can easily write a POSIX shell script
205 to dump the card's I/O ports (those listed in lspci -v -v):
208 local descr=$1; local addr=$2; local count=$3
210 echo "${descr}: ${count} @ ${addr}:"
211 dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
212 2>/dev/null| hexdump -C
214 and then use something like
215 "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
216 "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
217 possibly within a "while true; do ... sleep 1; done" loop.
218 Tweaking ports could be done using
219 VALSTRING="`printf "%02x" $value`"
220 printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
225 #define DEBUG_CALLS 0
226 #define DEBUG_MIXER 0
227 #define DEBUG_CODEC 0
228 #define DEBUG_TIMER 0
231 #define MIXER_TESTING 0
234 #define snd_azf3328_dbgmisc(format, args...) printk(KERN_DEBUG format, ##args)
236 #define snd_azf3328_dbgmisc(format, args...)
240 #define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
241 #define snd_azf3328_dbgcallenter() printk(KERN_DEBUG "--> %s\n", __func__)
242 #define snd_azf3328_dbgcallleave() printk(KERN_DEBUG "<-- %s\n", __func__)
244 #define snd_azf3328_dbgcalls(format, args...)
245 #define snd_azf3328_dbgcallenter()
246 #define snd_azf3328_dbgcallleave()
250 #define snd_azf3328_dbgmixer(format, args...) printk(KERN_DEBUG format, ##args)
252 #define snd_azf3328_dbgmixer(format, args...)
256 #define snd_azf3328_dbgcodec(format, args...) printk(KERN_DEBUG format, ##args)
258 #define snd_azf3328_dbgcodec(format, args...)
262 #define snd_azf3328_dbgtimer(format, args...) printk(KERN_DEBUG format, ##args)
264 #define snd_azf3328_dbgtimer(format, args...)
268 #define snd_azf3328_dbggame(format, args...) printk(KERN_DEBUG format, ##args)
270 #define snd_azf3328_dbggame(format, args...)
274 #define snd_azf3328_dbgpm(format, args...) printk(KERN_DEBUG format, ##args)
276 #define snd_azf3328_dbgpm(format, args...)
279 static int index
[SNDRV_CARDS
] = SNDRV_DEFAULT_IDX
; /* Index 0-MAX */
280 module_param_array(index
, int, NULL
, 0444);
281 MODULE_PARM_DESC(index
, "Index value for AZF3328 soundcard.");
283 static char *id
[SNDRV_CARDS
] = SNDRV_DEFAULT_STR
; /* ID for this card */
284 module_param_array(id
, charp
, NULL
, 0444);
285 MODULE_PARM_DESC(id
, "ID string for AZF3328 soundcard.");
287 static int enable
[SNDRV_CARDS
] = SNDRV_DEFAULT_ENABLE_PNP
; /* Enable this card */
288 module_param_array(enable
, bool, NULL
, 0444);
289 MODULE_PARM_DESC(enable
, "Enable AZF3328 soundcard.");
291 static int seqtimer_scaling
= 128;
292 module_param(seqtimer_scaling
, int, 0444);
293 MODULE_PARM_DESC(seqtimer_scaling
, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
295 struct snd_azf3328_codec_data
{
296 unsigned long io_base
;
297 struct snd_pcm_substream
*substream
;
302 enum snd_azf3328_codec_type
{
303 /* warning: fixed indices (also used for bitmask checks!) */
304 AZF_CODEC_PLAYBACK
= 0,
305 AZF_CODEC_CAPTURE
= 1,
306 AZF_CODEC_I2S_OUT
= 2,
310 /* often-used fields towards beginning, then grouped */
312 unsigned long ctrl_io
; /* usually 0xb000, size 128 */
313 unsigned long game_io
; /* usually 0xb400, size 8 */
314 unsigned long mpu_io
; /* usually 0xb800, size 4 */
315 unsigned long opl3_io
; /* usually 0xbc00, size 8 */
316 unsigned long mixer_io
; /* usually 0xc000, size 64 */
320 struct snd_timer
*timer
;
322 struct snd_pcm
*pcm
[3];
324 /* playback, recording and I2S out codecs */
325 struct snd_azf3328_codec_data codecs
[3];
327 struct snd_card
*card
;
328 struct snd_rawmidi
*rmidi
;
330 #ifdef SUPPORT_GAMEPORT
331 struct gameport
*gameport
;
338 /* register 0x6a is write-only, thus need to remember setting.
339 * If we need to add more registers here, then we might try to fold this
340 * into some transparent combined shadow register handling with
341 * CONFIG_PM register storage below, but that's slightly difficult. */
342 u16 shadow_reg_ctrl_6AH
;
345 /* register value containers for power management
346 * Note: not always full I/O range preserved (similar to Win driver!) */
347 u32 saved_regs_ctrl
[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM
) / 4];
348 u32 saved_regs_game
[AZF_ALIGN(AZF_IO_SIZE_GAME_PM
) / 4];
349 u32 saved_regs_mpu
[AZF_ALIGN(AZF_IO_SIZE_MPU_PM
) / 4];
350 u32 saved_regs_opl3
[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM
) / 4];
351 u32 saved_regs_mixer
[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM
) / 4];
355 static DEFINE_PCI_DEVICE_TABLE(snd_azf3328_ids
) = {
356 { 0x122D, 0x50DC, PCI_ANY_ID
, PCI_ANY_ID
, 0, 0, 0 }, /* PCI168/3328 */
357 { 0x122D, 0x80DA, PCI_ANY_ID
, PCI_ANY_ID
, 0, 0, 0 }, /* 3328 */
361 MODULE_DEVICE_TABLE(pci
, snd_azf3328_ids
);
365 snd_azf3328_io_reg_setb(unsigned reg
, u8 mask
, bool do_set
)
367 /* Well, strictly spoken, the inb/outb sequence isn't atomic
368 and would need locking. However we currently don't care
369 since it potentially complicates matters. */
370 u8 prev
= inb(reg
), new;
372 new = (do_set
) ? (prev
|mask
) : (prev
& ~mask
);
373 /* we need to always write the new value no matter whether it differs
374 * or not, since some register bits don't indicate their setting */
383 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data
*codec
,
388 outb(value
, codec
->io_base
+ reg
);
392 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data
*codec
, unsigned reg
)
394 return inb(codec
->io_base
+ reg
);
398 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data
*codec
,
403 outw(value
, codec
->io_base
+ reg
);
407 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data
*codec
, unsigned reg
)
409 return inw(codec
->io_base
+ reg
);
413 snd_azf3328_codec_outl(const struct snd_azf3328_codec_data
*codec
,
418 outl(value
, codec
->io_base
+ reg
);
422 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data
*codec
, unsigned reg
)
424 return inl(codec
->io_base
+ reg
);
428 snd_azf3328_ctrl_outb(const struct snd_azf3328
*chip
, unsigned reg
, u8 value
)
430 outb(value
, chip
->ctrl_io
+ reg
);
434 snd_azf3328_ctrl_inb(const struct snd_azf3328
*chip
, unsigned reg
)
436 return inb(chip
->ctrl_io
+ reg
);
440 snd_azf3328_ctrl_outw(const struct snd_azf3328
*chip
, unsigned reg
, u16 value
)
442 outw(value
, chip
->ctrl_io
+ reg
);
446 snd_azf3328_ctrl_outl(const struct snd_azf3328
*chip
, unsigned reg
, u32 value
)
448 outl(value
, chip
->ctrl_io
+ reg
);
452 snd_azf3328_game_outb(const struct snd_azf3328
*chip
, unsigned reg
, u8 value
)
454 outb(value
, chip
->game_io
+ reg
);
458 snd_azf3328_game_outw(const struct snd_azf3328
*chip
, unsigned reg
, u16 value
)
460 outw(value
, chip
->game_io
+ reg
);
464 snd_azf3328_game_inb(const struct snd_azf3328
*chip
, unsigned reg
)
466 return inb(chip
->game_io
+ reg
);
470 snd_azf3328_game_inw(const struct snd_azf3328
*chip
, unsigned reg
)
472 return inw(chip
->game_io
+ reg
);
476 snd_azf3328_mixer_outw(const struct snd_azf3328
*chip
, unsigned reg
, u16 value
)
478 outw(value
, chip
->mixer_io
+ reg
);
482 snd_azf3328_mixer_inw(const struct snd_azf3328
*chip
, unsigned reg
)
484 return inw(chip
->mixer_io
+ reg
);
487 #define AZF_MUTE_BIT 0x80
490 snd_azf3328_mixer_set_mute(const struct snd_azf3328
*chip
,
491 unsigned reg
, bool do_mute
494 unsigned long portbase
= chip
->mixer_io
+ reg
+ 1;
497 /* the mute bit is on the *second* (i.e. right) register of a
498 * left/right channel setting */
499 updated
= snd_azf3328_io_reg_setb(portbase
, AZF_MUTE_BIT
, do_mute
);
501 /* indicate whether it was muted before */
502 return (do_mute
) ? !updated
: updated
;
506 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328
*chip
,
508 unsigned char dst_vol_left
,
509 unsigned char dst_vol_right
,
510 int chan_sel
, int delay
513 unsigned long portbase
= chip
->mixer_io
+ reg
;
514 unsigned char curr_vol_left
= 0, curr_vol_right
= 0;
515 int left_change
= 0, right_change
= 0;
517 snd_azf3328_dbgcallenter();
519 if (chan_sel
& SET_CHAN_LEFT
) {
520 curr_vol_left
= inb(portbase
+ 1);
522 /* take care of muting flag contained in left channel */
523 if (curr_vol_left
& AZF_MUTE_BIT
)
524 dst_vol_left
|= AZF_MUTE_BIT
;
526 dst_vol_left
&= ~AZF_MUTE_BIT
;
528 left_change
= (curr_vol_left
> dst_vol_left
) ? -1 : 1;
531 if (chan_sel
& SET_CHAN_RIGHT
) {
532 curr_vol_right
= inb(portbase
+ 0);
534 right_change
= (curr_vol_right
> dst_vol_right
) ? -1 : 1;
539 if (curr_vol_left
!= dst_vol_left
) {
540 curr_vol_left
+= left_change
;
541 outb(curr_vol_left
, portbase
+ 1);
546 if (curr_vol_right
!= dst_vol_right
) {
547 curr_vol_right
+= right_change
;
549 /* during volume change, the right channel is crackling
550 * somewhat more than the left channel, unfortunately.
551 * This seems to be a hardware issue. */
552 outb(curr_vol_right
, portbase
+ 0);
558 } while ((left_change
) || (right_change
));
559 snd_azf3328_dbgcallleave();
563 * general mixer element
565 struct azf3328_mixer_reg
{
567 unsigned int lchan_shift
, rchan_shift
;
569 unsigned int invert
: 1;
570 unsigned int stereo
: 1;
571 unsigned int enum_c
: 4;
574 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
575 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
581 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg
*r
, unsigned long val
)
584 r
->lchan_shift
= (val
>> 8) & 0x0f;
585 r
->rchan_shift
= (val
>> 12) & 0x0f;
586 r
->mask
= (val
>> 16) & 0xff;
587 r
->invert
= (val
>> 24) & 1;
588 r
->stereo
= (val
>> 25) & 1;
589 r
->enum_c
= (val
>> 26) & 0x0f;
593 * mixer switches/volumes
596 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
597 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
598 .info = snd_azf3328_info_mixer, \
599 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
600 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
603 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
604 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
605 .info = snd_azf3328_info_mixer, \
606 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
607 .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
610 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
611 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
612 .info = snd_azf3328_info_mixer, \
613 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
614 .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
617 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
618 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
619 .info = snd_azf3328_info_mixer, \
620 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
621 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
624 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
625 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
626 .info = snd_azf3328_info_mixer_enum, \
627 .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
628 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
632 snd_azf3328_info_mixer(struct snd_kcontrol
*kcontrol
,
633 struct snd_ctl_elem_info
*uinfo
)
635 struct azf3328_mixer_reg reg
;
637 snd_azf3328_dbgcallenter();
638 snd_azf3328_mixer_reg_decode(®
, kcontrol
->private_value
);
639 uinfo
->type
= reg
.mask
== 1 ?
640 SNDRV_CTL_ELEM_TYPE_BOOLEAN
: SNDRV_CTL_ELEM_TYPE_INTEGER
;
641 uinfo
->count
= reg
.stereo
+ 1;
642 uinfo
->value
.integer
.min
= 0;
643 uinfo
->value
.integer
.max
= reg
.mask
;
644 snd_azf3328_dbgcallleave();
649 snd_azf3328_get_mixer(struct snd_kcontrol
*kcontrol
,
650 struct snd_ctl_elem_value
*ucontrol
)
652 struct snd_azf3328
*chip
= snd_kcontrol_chip(kcontrol
);
653 struct azf3328_mixer_reg reg
;
656 snd_azf3328_dbgcallenter();
657 snd_azf3328_mixer_reg_decode(®
, kcontrol
->private_value
);
659 oreg
= snd_azf3328_mixer_inw(chip
, reg
.reg
);
660 val
= (oreg
>> reg
.lchan_shift
) & reg
.mask
;
662 val
= reg
.mask
- val
;
663 ucontrol
->value
.integer
.value
[0] = val
;
665 val
= (oreg
>> reg
.rchan_shift
) & reg
.mask
;
667 val
= reg
.mask
- val
;
668 ucontrol
->value
.integer
.value
[1] = val
;
670 snd_azf3328_dbgmixer("get: %02x is %04x -> vol %02lx|%02lx "
671 "(shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
673 ucontrol
->value
.integer
.value
[0], ucontrol
->value
.integer
.value
[1],
674 reg
.lchan_shift
, reg
.rchan_shift
, reg
.mask
, reg
.invert
, reg
.stereo
);
675 snd_azf3328_dbgcallleave();
680 snd_azf3328_put_mixer(struct snd_kcontrol
*kcontrol
,
681 struct snd_ctl_elem_value
*ucontrol
)
683 struct snd_azf3328
*chip
= snd_kcontrol_chip(kcontrol
);
684 struct azf3328_mixer_reg reg
;
687 snd_azf3328_dbgcallenter();
688 snd_azf3328_mixer_reg_decode(®
, kcontrol
->private_value
);
689 oreg
= snd_azf3328_mixer_inw(chip
, reg
.reg
);
690 val
= ucontrol
->value
.integer
.value
[0] & reg
.mask
;
692 val
= reg
.mask
- val
;
693 nreg
= oreg
& ~(reg
.mask
<< reg
.lchan_shift
);
694 nreg
|= (val
<< reg
.lchan_shift
);
696 val
= ucontrol
->value
.integer
.value
[1] & reg
.mask
;
698 val
= reg
.mask
- val
;
699 nreg
&= ~(reg
.mask
<< reg
.rchan_shift
);
700 nreg
|= (val
<< reg
.rchan_shift
);
702 if (reg
.mask
>= 0x07) /* it's a volume control, so better take care */
703 snd_azf3328_mixer_write_volume_gradually(
704 chip
, reg
.reg
, nreg
>> 8, nreg
& 0xff,
705 /* just set both channels, doesn't matter */
706 SET_CHAN_LEFT
|SET_CHAN_RIGHT
,
709 snd_azf3328_mixer_outw(chip
, reg
.reg
, nreg
);
711 snd_azf3328_dbgmixer("put: %02x to %02lx|%02lx, "
712 "oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
713 reg
.reg
, ucontrol
->value
.integer
.value
[0], ucontrol
->value
.integer
.value
[1],
714 oreg
, reg
.lchan_shift
, reg
.rchan_shift
,
715 nreg
, snd_azf3328_mixer_inw(chip
, reg
.reg
));
716 snd_azf3328_dbgcallleave();
717 return (nreg
!= oreg
);
721 snd_azf3328_info_mixer_enum(struct snd_kcontrol
*kcontrol
,
722 struct snd_ctl_elem_info
*uinfo
)
724 static const char * const texts1
[] = {
727 static const char * const texts2
[] = {
730 static const char * const texts3
[] = {
731 "Mic", "CD", "Video", "Aux",
732 "Line", "Mix", "Mix Mono", "Phone"
734 static const char * const texts4
[] = {
737 struct azf3328_mixer_reg reg
;
738 const char * const *p
= NULL
;
740 snd_azf3328_mixer_reg_decode(®
, kcontrol
->private_value
);
741 uinfo
->type
= SNDRV_CTL_ELEM_TYPE_ENUMERATED
;
742 uinfo
->count
= (reg
.reg
== IDX_MIXER_REC_SELECT
) ? 2 : 1;
743 uinfo
->value
.enumerated
.items
= reg
.enum_c
;
744 if (uinfo
->value
.enumerated
.item
> reg
.enum_c
- 1U)
745 uinfo
->value
.enumerated
.item
= reg
.enum_c
- 1U;
746 if (reg
.reg
== IDX_MIXER_ADVCTL2
) {
747 switch(reg
.lchan_shift
) {
748 case 8: /* modem out sel */
751 case 9: /* mono sel source */
754 case 15: /* PCM Out Path */
759 if (reg
.reg
== IDX_MIXER_REC_SELECT
)
762 strcpy(uinfo
->value
.enumerated
.name
, p
[uinfo
->value
.enumerated
.item
]);
767 snd_azf3328_get_mixer_enum(struct snd_kcontrol
*kcontrol
,
768 struct snd_ctl_elem_value
*ucontrol
)
770 struct snd_azf3328
*chip
= snd_kcontrol_chip(kcontrol
);
771 struct azf3328_mixer_reg reg
;
774 snd_azf3328_mixer_reg_decode(®
, kcontrol
->private_value
);
775 val
= snd_azf3328_mixer_inw(chip
, reg
.reg
);
776 if (reg
.reg
== IDX_MIXER_REC_SELECT
) {
777 ucontrol
->value
.enumerated
.item
[0] = (val
>> 8) & (reg
.enum_c
- 1);
778 ucontrol
->value
.enumerated
.item
[1] = (val
>> 0) & (reg
.enum_c
- 1);
780 ucontrol
->value
.enumerated
.item
[0] = (val
>> reg
.lchan_shift
) & (reg
.enum_c
- 1);
782 snd_azf3328_dbgmixer("get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
783 reg
.reg
, val
, ucontrol
->value
.enumerated
.item
[0], ucontrol
->value
.enumerated
.item
[1],
784 reg
.lchan_shift
, reg
.enum_c
);
789 snd_azf3328_put_mixer_enum(struct snd_kcontrol
*kcontrol
,
790 struct snd_ctl_elem_value
*ucontrol
)
792 struct snd_azf3328
*chip
= snd_kcontrol_chip(kcontrol
);
793 struct azf3328_mixer_reg reg
;
796 snd_azf3328_mixer_reg_decode(®
, kcontrol
->private_value
);
797 oreg
= snd_azf3328_mixer_inw(chip
, reg
.reg
);
799 if (reg
.reg
== IDX_MIXER_REC_SELECT
) {
800 if (ucontrol
->value
.enumerated
.item
[0] > reg
.enum_c
- 1U ||
801 ucontrol
->value
.enumerated
.item
[1] > reg
.enum_c
- 1U)
803 val
= (ucontrol
->value
.enumerated
.item
[0] << 8) |
804 (ucontrol
->value
.enumerated
.item
[1] << 0);
806 if (ucontrol
->value
.enumerated
.item
[0] > reg
.enum_c
- 1U)
808 val
&= ~((reg
.enum_c
- 1) << reg
.lchan_shift
);
809 val
|= (ucontrol
->value
.enumerated
.item
[0] << reg
.lchan_shift
);
811 snd_azf3328_mixer_outw(chip
, reg
.reg
, val
);
814 snd_azf3328_dbgmixer("put_enum: %02x to %04x, oreg %04x\n", reg
.reg
, val
, oreg
);
815 return (nreg
!= oreg
);
818 static struct snd_kcontrol_new snd_azf3328_mixer_controls
[] __devinitdata
= {
819 AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER
, 15, 1),
820 AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER
, 0x1f, 1),
821 AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT
, 15, 1),
822 AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
823 IDX_MIXER_WAVEOUT
, 0x1f, 1),
824 AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
825 IDX_MIXER_ADVCTL2
, 7, 1),
826 AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH
, 15, 1),
827 AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH
, 0x1f, 1),
828 AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO
, 15, 1),
829 AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO
, 0x1f, 1),
830 AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME
, 15, 1),
831 AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME
, 0x0f, 0),
832 AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT
, 8, 0),
833 AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC
, 15, 1),
834 AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC
, 0x1f, 1),
835 AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC
, 6, 0),
836 AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN
, 15, 1),
837 AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN
, 0x1f, 1),
838 AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP
, 15, 1),
839 AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP
, 0x0f, 1, 1),
840 AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO
, 15, 1),
841 AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO
, 0x1f, 1),
842 AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX
, 15, 1),
843 AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX
, 0x1f, 1),
844 AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT
, 15, 1),
845 AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT
, 0x1f, 1),
846 AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN
, 15, 1),
847 AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN
, 0x1f, 1),
848 AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2
, 2, 8),
849 AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2
, 2, 9),
850 AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2
, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
851 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE
, 0x07, 1, 0),
852 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE
, 0x07, 9, 0),
853 AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2
, 13, 0),
854 AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1
, 0x07, 1, 0), /* "3D Width" */
855 AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1
, 0x03, 8, 0), /* "Hifi 3D" */
857 AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2
, 0, 0),
858 AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2
, 1, 0),
859 AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2
, 2, 0),
860 AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2
, 3, 0),
861 AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2
, 4, 0),
862 AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2
, 5, 0),
863 AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2
, 6, 0),
864 AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2
, 7, 0),
865 AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2
, 8, 0),
866 AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2
, 9, 0),
867 AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2
, 10, 0),
868 AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2
, 11, 0),
869 AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2
, 12, 0),
870 AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2
, 13, 0),
871 AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2
, 14, 0),
872 AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2
, 15, 0),
876 static u16 __devinitdata snd_azf3328_init_values
[][2] = {
877 { IDX_MIXER_PLAY_MASTER
, MIXER_MUTE_MASK
|0x1f1f },
878 { IDX_MIXER_MODEMOUT
, MIXER_MUTE_MASK
|0x1f1f },
879 { IDX_MIXER_BASSTREBLE
, 0x0000 },
880 { IDX_MIXER_PCBEEP
, MIXER_MUTE_MASK
|0x1f1f },
881 { IDX_MIXER_MODEMIN
, MIXER_MUTE_MASK
|0x1f1f },
882 { IDX_MIXER_MIC
, MIXER_MUTE_MASK
|0x001f },
883 { IDX_MIXER_LINEIN
, MIXER_MUTE_MASK
|0x1f1f },
884 { IDX_MIXER_CDAUDIO
, MIXER_MUTE_MASK
|0x1f1f },
885 { IDX_MIXER_VIDEO
, MIXER_MUTE_MASK
|0x1f1f },
886 { IDX_MIXER_AUX
, MIXER_MUTE_MASK
|0x1f1f },
887 { IDX_MIXER_WAVEOUT
, MIXER_MUTE_MASK
|0x1f1f },
888 { IDX_MIXER_FMSYNTH
, MIXER_MUTE_MASK
|0x1f1f },
889 { IDX_MIXER_REC_VOLUME
, MIXER_MUTE_MASK
|0x0707 },
893 snd_azf3328_mixer_new(struct snd_azf3328
*chip
)
895 struct snd_card
*card
;
896 const struct snd_kcontrol_new
*sw
;
900 snd_azf3328_dbgcallenter();
901 if (snd_BUG_ON(!chip
|| !chip
->card
))
907 snd_azf3328_mixer_outw(chip
, IDX_MIXER_RESET
, 0x0000);
909 /* mute and zero volume channels */
910 for (idx
= 0; idx
< ARRAY_SIZE(snd_azf3328_init_values
); ++idx
) {
911 snd_azf3328_mixer_outw(chip
,
912 snd_azf3328_init_values
[idx
][0],
913 snd_azf3328_init_values
[idx
][1]);
916 /* add mixer controls */
917 sw
= snd_azf3328_mixer_controls
;
918 for (idx
= 0; idx
< ARRAY_SIZE(snd_azf3328_mixer_controls
);
920 if ((err
= snd_ctl_add(chip
->card
, snd_ctl_new1(sw
, chip
))) < 0)
923 snd_component_add(card
, "AZF3328 mixer");
924 strcpy(card
->mixername
, "AZF3328 mixer");
926 snd_azf3328_dbgcallleave();
931 snd_azf3328_hw_params(struct snd_pcm_substream
*substream
,
932 struct snd_pcm_hw_params
*hw_params
)
935 snd_azf3328_dbgcallenter();
936 res
= snd_pcm_lib_malloc_pages(substream
, params_buffer_bytes(hw_params
));
937 snd_azf3328_dbgcallleave();
942 snd_azf3328_hw_free(struct snd_pcm_substream
*substream
)
944 snd_azf3328_dbgcallenter();
945 snd_pcm_lib_free_pages(substream
);
946 snd_azf3328_dbgcallleave();
951 snd_azf3328_codec_setfmt(struct snd_azf3328
*chip
,
952 enum snd_azf3328_codec_type codec_type
,
953 enum azf_freq_t bitrate
,
954 unsigned int format_width
,
955 unsigned int channels
959 const struct snd_azf3328_codec_data
*codec
= &chip
->codecs
[codec_type
];
962 snd_azf3328_dbgcallenter();
964 case AZF_FREQ_4000
: val
|= SOUNDFORMAT_FREQ_SUSPECTED_4000
; break;
965 case AZF_FREQ_4800
: val
|= SOUNDFORMAT_FREQ_SUSPECTED_4800
; break;
967 /* the AZF3328 names it "5510" for some strange reason */
968 val
|= SOUNDFORMAT_FREQ_5510
; break;
969 case AZF_FREQ_6620
: val
|= SOUNDFORMAT_FREQ_6620
; break;
970 case AZF_FREQ_8000
: val
|= SOUNDFORMAT_FREQ_8000
; break;
971 case AZF_FREQ_9600
: val
|= SOUNDFORMAT_FREQ_9600
; break;
972 case AZF_FREQ_11025
: val
|= SOUNDFORMAT_FREQ_11025
; break;
973 case AZF_FREQ_13240
: val
|= SOUNDFORMAT_FREQ_SUSPECTED_13240
; break;
974 case AZF_FREQ_16000
: val
|= SOUNDFORMAT_FREQ_16000
; break;
975 case AZF_FREQ_22050
: val
|= SOUNDFORMAT_FREQ_22050
; break;
976 case AZF_FREQ_32000
: val
|= SOUNDFORMAT_FREQ_32000
; break;
978 snd_printk(KERN_WARNING
"unknown bitrate %d, assuming 44.1kHz!\n", bitrate
);
980 case AZF_FREQ_44100
: val
|= SOUNDFORMAT_FREQ_44100
; break;
981 case AZF_FREQ_48000
: val
|= SOUNDFORMAT_FREQ_48000
; break;
982 case AZF_FREQ_66200
: val
|= SOUNDFORMAT_FREQ_SUSPECTED_66200
; break;
984 /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
985 /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
986 /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
987 /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
988 /* val = 0xff05; 5m11.556s (... -> 44100Hz) */
989 /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
990 /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
991 /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
992 /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
995 val
|= SOUNDFORMAT_FLAG_2CHANNELS
;
997 if (format_width
== 16)
998 val
|= SOUNDFORMAT_FLAG_16BIT
;
1000 spin_lock_irqsave(&chip
->reg_lock
, flags
);
1002 /* set bitrate/format */
1003 snd_azf3328_codec_outw(codec
, IDX_IO_CODEC_SOUNDFORMAT
, val
);
1005 /* changing the bitrate/format settings switches off the
1006 * audio output with an annoying click in case of 8/16bit format change
1007 * (maybe shutting down DAC/ADC?), thus immediately
1008 * do some tweaking to reenable it and get rid of the clicking
1009 * (FIXME: yes, it works, but what exactly am I doing here?? :)
1010 * FIXME: does this have some side effects for full-duplex
1011 * or other dramatic side effects? */
1012 /* do it for non-capture codecs only */
1013 if (codec_type
== AZF_CODEC_PLAYBACK
)
1014 snd_azf3328_codec_outw(codec
, IDX_IO_CODEC_DMA_FLAGS
,
1015 snd_azf3328_codec_inw(codec
, IDX_IO_CODEC_DMA_FLAGS
) |
1016 DMA_RUN_SOMETHING1
|
1017 DMA_RUN_SOMETHING2
|
1018 SOMETHING_ALMOST_ALWAYS_SET
|
1019 DMA_EPILOGUE_SOMETHING
|
1023 spin_unlock_irqrestore(&chip
->reg_lock
, flags
);
1024 snd_azf3328_dbgcallleave();
1028 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328
*chip
,
1029 enum snd_azf3328_codec_type codec_type
1032 /* choose lowest frequency for low power consumption.
1033 * While this will cause louder noise due to rather coarse frequency,
1034 * it should never matter since output should always
1035 * get disabled properly when idle anyway. */
1036 snd_azf3328_codec_setfmt(chip
, codec_type
, AZF_FREQ_4000
, 8, 1);
1040 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328
*chip
,
1045 bool do_mask
= !enable
;
1047 chip
->shadow_reg_ctrl_6AH
|= bitmask
;
1049 chip
->shadow_reg_ctrl_6AH
&= ~bitmask
;
1050 snd_azf3328_dbgcodec("6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1051 bitmask
, do_mask
, chip
->shadow_reg_ctrl_6AH
);
1052 snd_azf3328_ctrl_outw(chip
, IDX_IO_6AH
, chip
->shadow_reg_ctrl_6AH
);
1056 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328
*chip
, bool enable
)
1058 snd_azf3328_dbgcodec("codec_enable %d\n", enable
);
1059 /* no idea what exactly is being done here, but I strongly assume it's
1061 snd_azf3328_ctrl_reg_6AH_update(
1062 chip
, IO_6A_PAUSE_PLAYBACK_BIT8
, enable
1067 snd_azf3328_ctrl_codec_activity(struct snd_azf3328
*chip
,
1068 enum snd_azf3328_codec_type codec_type
,
1072 struct snd_azf3328_codec_data
*codec
= &chip
->codecs
[codec_type
];
1073 bool need_change
= (codec
->running
!= enable
);
1075 snd_azf3328_dbgcodec(
1076 "codec_activity: %s codec, enable %d, need_change %d\n",
1077 codec
->name
, enable
, need_change
1080 static const struct {
1081 enum snd_azf3328_codec_type other1
;
1082 enum snd_azf3328_codec_type other2
;
1084 { { AZF_CODEC_CAPTURE
, AZF_CODEC_I2S_OUT
},
1085 { AZF_CODEC_PLAYBACK
, AZF_CODEC_I2S_OUT
},
1086 { AZF_CODEC_PLAYBACK
, AZF_CODEC_CAPTURE
} };
1090 /* if enable codec, call enable_codecs func
1091 to enable codec supply... */
1094 /* ...otherwise call enable_codecs func
1095 (which globally shuts down operation of codecs)
1096 only in case the other codecs are currently
1097 not active either! */
1099 ((!chip
->codecs
[peer_codecs
[codec_type
].other1
]
1101 && (!chip
->codecs
[peer_codecs
[codec_type
].other2
]
1105 snd_azf3328_ctrl_enable_codecs(chip
, enable
);
1107 /* ...and adjust clock, too
1108 * (reduce noise and power consumption) */
1110 snd_azf3328_codec_setfmt_lowpower(
1114 codec
->running
= enable
;
1119 snd_azf3328_codec_setdmaa(struct snd_azf3328
*chip
,
1120 enum snd_azf3328_codec_type codec_type
,
1126 const struct snd_azf3328_codec_data
*codec
= &chip
->codecs
[codec_type
];
1127 snd_azf3328_dbgcallenter();
1128 if (!codec
->running
) {
1129 /* AZF3328 uses a two buffer pointer DMA transfer approach */
1131 unsigned long flags
, addr_area2
;
1133 /* width 32bit (prevent overflow): */
1134 u32 count_areas
, lengths
;
1136 count_areas
= size
/2;
1137 addr_area2
= addr
+count_areas
;
1138 snd_azf3328_dbgcodec("setdma: buffers %08lx[%u] / %08lx[%u]\n",
1139 addr
, count_areas
, addr_area2
, count_areas
);
1141 count_areas
--; /* max. index */
1143 /* build combined I/O buffer length word */
1144 lengths
= (count_areas
<< 16) | (count_areas
);
1145 spin_lock_irqsave(&chip
->reg_lock
, flags
);
1146 snd_azf3328_codec_outl(codec
, IDX_IO_CODEC_DMA_START_1
, addr
);
1147 snd_azf3328_codec_outl(codec
, IDX_IO_CODEC_DMA_START_2
,
1149 snd_azf3328_codec_outl(codec
, IDX_IO_CODEC_DMA_LENGTHS
,
1151 spin_unlock_irqrestore(&chip
->reg_lock
, flags
);
1153 snd_azf3328_dbgcallleave();
1157 snd_azf3328_codec_prepare(struct snd_pcm_substream
*substream
)
1160 struct snd_azf3328
*chip
= snd_pcm_substream_chip(substream
);
1161 struct snd_pcm_runtime
*runtime
= substream
->runtime
;
1162 unsigned int size
= snd_pcm_lib_buffer_bytes(substream
);
1163 unsigned int count
= snd_pcm_lib_period_bytes(substream
);
1166 snd_azf3328_dbgcallenter();
1168 snd_azf3328_codec_setfmt(chip
, AZF_CODEC_
...,
1170 snd_pcm_format_width(runtime
->format
),
1172 snd_azf3328_codec_setdmaa(chip
, AZF_CODEC_
...,
1173 runtime
->dma_addr
, count
, size
);
1175 snd_azf3328_dbgcallleave();
1180 snd_azf3328_codec_trigger(enum snd_azf3328_codec_type codec_type
,
1181 struct snd_pcm_substream
*substream
, int cmd
)
1183 struct snd_azf3328
*chip
= snd_pcm_substream_chip(substream
);
1184 const struct snd_azf3328_codec_data
*codec
= &chip
->codecs
[codec_type
];
1185 struct snd_pcm_runtime
*runtime
= substream
->runtime
;
1188 bool previously_muted
= 0;
1189 bool is_playback_codec
= (AZF_CODEC_PLAYBACK
== codec_type
);
1191 snd_azf3328_dbgcalls("snd_azf3328_codec_trigger cmd %d\n", cmd
);
1194 case SNDRV_PCM_TRIGGER_START
:
1195 snd_azf3328_dbgcodec("START %s\n", codec
->name
);
1197 if (is_playback_codec
) {
1198 /* mute WaveOut (avoid clicking during setup) */
1200 snd_azf3328_mixer_set_mute(
1201 chip
, IDX_MIXER_WAVEOUT
, 1
1205 snd_azf3328_codec_setfmt(chip
, codec_type
,
1207 snd_pcm_format_width(runtime
->format
),
1210 spin_lock(&chip
->reg_lock
);
1211 /* first, remember current value: */
1212 flags1
= snd_azf3328_codec_inw(codec
, IDX_IO_CODEC_DMA_FLAGS
);
1215 flags1
&= ~DMA_RESUME
;
1216 snd_azf3328_codec_outw(codec
, IDX_IO_CODEC_DMA_FLAGS
, flags1
);
1218 /* FIXME: clear interrupts or what??? */
1219 snd_azf3328_codec_outw(codec
, IDX_IO_CODEC_IRQTYPE
, 0xffff);
1220 spin_unlock(&chip
->reg_lock
);
1222 snd_azf3328_codec_setdmaa(chip
, codec_type
, runtime
->dma_addr
,
1223 snd_pcm_lib_period_bytes(substream
),
1224 snd_pcm_lib_buffer_bytes(substream
)
1227 spin_lock(&chip
->reg_lock
);
1229 /* FIXME: enable playback/recording??? */
1230 flags1
|= DMA_RUN_SOMETHING1
| DMA_RUN_SOMETHING2
;
1231 snd_azf3328_codec_outw(codec
, IDX_IO_CODEC_DMA_FLAGS
, flags1
);
1233 /* start transfer again */
1234 /* FIXME: what is this value (0x0010)??? */
1235 flags1
|= DMA_RESUME
| DMA_EPILOGUE_SOMETHING
;
1236 snd_azf3328_codec_outw(codec
, IDX_IO_CODEC_DMA_FLAGS
, flags1
);
1238 snd_azf3328_codec_outw(codec
, IDX_IO_CODEC_DMA_FLAGS
,
1240 snd_azf3328_codec_outw(codec
, IDX_IO_CODEC_DMA_FLAGS
,
1241 DMA_RUN_SOMETHING1
);
1242 snd_azf3328_codec_outw(codec
, IDX_IO_CODEC_DMA_FLAGS
,
1243 DMA_RUN_SOMETHING1
|
1244 DMA_RUN_SOMETHING2
);
1245 snd_azf3328_codec_outw(codec
, IDX_IO_CODEC_DMA_FLAGS
,
1247 SOMETHING_ALMOST_ALWAYS_SET
|
1248 DMA_EPILOGUE_SOMETHING
|
1249 DMA_SOMETHING_ELSE
);
1251 spin_unlock(&chip
->reg_lock
);
1252 snd_azf3328_ctrl_codec_activity(chip
, codec_type
, 1);
1254 if (is_playback_codec
) {
1255 /* now unmute WaveOut */
1256 if (!previously_muted
)
1257 snd_azf3328_mixer_set_mute(
1258 chip
, IDX_MIXER_WAVEOUT
, 0
1262 snd_azf3328_dbgcodec("STARTED %s\n", codec
->name
);
1264 case SNDRV_PCM_TRIGGER_RESUME
:
1265 snd_azf3328_dbgcodec("RESUME %s\n", codec
->name
);
1266 /* resume codec if we were active */
1267 spin_lock(&chip
->reg_lock
);
1269 snd_azf3328_codec_outw(codec
, IDX_IO_CODEC_DMA_FLAGS
,
1270 snd_azf3328_codec_inw(
1271 codec
, IDX_IO_CODEC_DMA_FLAGS
1274 spin_unlock(&chip
->reg_lock
);
1276 case SNDRV_PCM_TRIGGER_STOP
:
1277 snd_azf3328_dbgcodec("STOP %s\n", codec
->name
);
1279 if (is_playback_codec
) {
1280 /* mute WaveOut (avoid clicking during setup) */
1282 snd_azf3328_mixer_set_mute(
1283 chip
, IDX_MIXER_WAVEOUT
, 1
1287 spin_lock(&chip
->reg_lock
);
1288 /* first, remember current value: */
1289 flags1
= snd_azf3328_codec_inw(codec
, IDX_IO_CODEC_DMA_FLAGS
);
1292 flags1
&= ~DMA_RESUME
;
1293 snd_azf3328_codec_outw(codec
, IDX_IO_CODEC_DMA_FLAGS
, flags1
);
1295 /* hmm, is this really required? we're resetting the same bit
1296 * immediately thereafter... */
1297 flags1
|= DMA_RUN_SOMETHING1
;
1298 snd_azf3328_codec_outw(codec
, IDX_IO_CODEC_DMA_FLAGS
, flags1
);
1300 flags1
&= ~DMA_RUN_SOMETHING1
;
1301 snd_azf3328_codec_outw(codec
, IDX_IO_CODEC_DMA_FLAGS
, flags1
);
1302 spin_unlock(&chip
->reg_lock
);
1303 snd_azf3328_ctrl_codec_activity(chip
, codec_type
, 0);
1305 if (is_playback_codec
) {
1306 /* now unmute WaveOut */
1307 if (!previously_muted
)
1308 snd_azf3328_mixer_set_mute(
1309 chip
, IDX_MIXER_WAVEOUT
, 0
1313 snd_azf3328_dbgcodec("STOPPED %s\n", codec
->name
);
1315 case SNDRV_PCM_TRIGGER_SUSPEND
:
1316 snd_azf3328_dbgcodec("SUSPEND %s\n", codec
->name
);
1317 /* make sure codec is stopped */
1318 snd_azf3328_codec_outw(codec
, IDX_IO_CODEC_DMA_FLAGS
,
1319 snd_azf3328_codec_inw(
1320 codec
, IDX_IO_CODEC_DMA_FLAGS
1324 case SNDRV_PCM_TRIGGER_PAUSE_PUSH
:
1325 snd_printk(KERN_ERR
"FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1327 case SNDRV_PCM_TRIGGER_PAUSE_RELEASE
:
1328 snd_printk(KERN_ERR
"FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1331 snd_printk(KERN_ERR
"FIXME: unknown trigger mode!\n");
1335 snd_azf3328_dbgcallleave();
1340 snd_azf3328_codec_playback_trigger(struct snd_pcm_substream
*substream
, int cmd
)
1342 return snd_azf3328_codec_trigger(AZF_CODEC_PLAYBACK
, substream
, cmd
);
1346 snd_azf3328_codec_capture_trigger(struct snd_pcm_substream
*substream
, int cmd
)
1348 return snd_azf3328_codec_trigger(AZF_CODEC_CAPTURE
, substream
, cmd
);
1352 snd_azf3328_codec_i2s_out_trigger(struct snd_pcm_substream
*substream
, int cmd
)
1354 return snd_azf3328_codec_trigger(AZF_CODEC_I2S_OUT
, substream
, cmd
);
1357 static snd_pcm_uframes_t
1358 snd_azf3328_codec_pointer(struct snd_pcm_substream
*substream
,
1359 enum snd_azf3328_codec_type codec_type
1362 const struct snd_azf3328
*chip
= snd_pcm_substream_chip(substream
);
1363 const struct snd_azf3328_codec_data
*codec
= &chip
->codecs
[codec_type
];
1364 unsigned long bufptr
, result
;
1365 snd_pcm_uframes_t frmres
;
1367 #ifdef QUERY_HARDWARE
1368 bufptr
= snd_azf3328_codec_inl(codec
, IDX_IO_CODEC_DMA_START_1
);
1370 bufptr
= substream
->runtime
->dma_addr
;
1372 result
= snd_azf3328_codec_inl(codec
, IDX_IO_CODEC_DMA_CURRPOS
);
1374 /* calculate offset */
1376 frmres
= bytes_to_frames( substream
->runtime
, result
);
1377 snd_azf3328_dbgcodec("%08li %s @ 0x%8lx, frames %8ld\n",
1378 jiffies
, codec
->name
, result
, frmres
);
1382 static snd_pcm_uframes_t
1383 snd_azf3328_codec_playback_pointer(struct snd_pcm_substream
*substream
)
1385 return snd_azf3328_codec_pointer(substream
, AZF_CODEC_PLAYBACK
);
1388 static snd_pcm_uframes_t
1389 snd_azf3328_codec_capture_pointer(struct snd_pcm_substream
*substream
)
1391 return snd_azf3328_codec_pointer(substream
, AZF_CODEC_CAPTURE
);
1394 static snd_pcm_uframes_t
1395 snd_azf3328_codec_i2s_out_pointer(struct snd_pcm_substream
*substream
)
1397 return snd_azf3328_codec_pointer(substream
, AZF_CODEC_I2S_OUT
);
1400 /******************************************************************/
1402 #ifdef SUPPORT_GAMEPORT
1404 snd_azf3328_gameport_irq_enable(struct snd_azf3328
*chip
,
1408 snd_azf3328_io_reg_setb(
1409 chip
->game_io
+IDX_GAME_HWCONFIG
,
1410 GAME_HWCFG_IRQ_ENABLE
,
1416 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328
*chip
,
1420 snd_azf3328_io_reg_setb(
1421 chip
->game_io
+IDX_GAME_HWCONFIG
,
1422 GAME_HWCFG_LEGACY_ADDRESS_ENABLE
,
1428 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328
*chip
,
1429 unsigned int freq_cfg
1432 snd_azf3328_io_reg_setb(
1433 chip
->game_io
+IDX_GAME_HWCONFIG
,
1437 snd_azf3328_io_reg_setb(
1438 chip
->game_io
+IDX_GAME_HWCONFIG
,
1445 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328
*chip
, bool enable
)
1447 snd_azf3328_ctrl_reg_6AH_update(
1448 chip
, IO_6A_SOMETHING2_GAMEPORT
, enable
1453 snd_azf3328_gameport_interrupt(struct snd_azf3328
*chip
)
1456 * skeleton handler only
1457 * (we do not want axis reading in interrupt handler - too much load!)
1459 snd_azf3328_dbggame("gameport irq\n");
1461 /* this should ACK the gameport IRQ properly, hopefully. */
1462 snd_azf3328_game_inw(chip
, IDX_GAME_AXIS_VALUE
);
1466 snd_azf3328_gameport_open(struct gameport
*gameport
, int mode
)
1468 struct snd_azf3328
*chip
= gameport_get_port_data(gameport
);
1471 snd_azf3328_dbggame("gameport_open, mode %d\n", mode
);
1473 case GAMEPORT_MODE_COOKED
:
1474 case GAMEPORT_MODE_RAW
:
1482 snd_azf3328_gameport_set_counter_frequency(chip
,
1483 GAME_HWCFG_ADC_COUNTER_FREQ_STD
);
1484 snd_azf3328_gameport_axis_circuit_enable(chip
, (res
== 0));
1490 snd_azf3328_gameport_close(struct gameport
*gameport
)
1492 struct snd_azf3328
*chip
= gameport_get_port_data(gameport
);
1494 snd_azf3328_dbggame("gameport_close\n");
1495 snd_azf3328_gameport_set_counter_frequency(chip
,
1496 GAME_HWCFG_ADC_COUNTER_FREQ_1_200
);
1497 snd_azf3328_gameport_axis_circuit_enable(chip
, 0);
1501 snd_azf3328_gameport_cooked_read(struct gameport
*gameport
,
1506 struct snd_azf3328
*chip
= gameport_get_port_data(gameport
);
1509 unsigned long flags
;
1511 if (snd_BUG_ON(!chip
))
1514 spin_lock_irqsave(&chip
->reg_lock
, flags
);
1515 val
= snd_azf3328_game_inb(chip
, IDX_GAME_LEGACY_COMPATIBLE
);
1516 *buttons
= (~(val
) >> 4) & 0xf;
1518 /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1519 * thus we're atomic and cannot actively wait in here
1520 * (which would be useful for us since it probably would be better
1521 * to trigger a measurement in here, then wait a short amount of
1522 * time until it's finished, then read values of _this_ measurement).
1524 * Thus we simply resort to reading values if they're available already
1525 * and trigger the next measurement.
1528 val
= snd_azf3328_game_inb(chip
, IDX_GAME_AXES_CONFIG
);
1529 if (val
& GAME_AXES_SAMPLING_READY
) {
1530 for (i
= 0; i
< ARRAY_SIZE(chip
->axes
); ++i
) {
1531 /* configure the axis to read */
1532 val
= (i
<< 4) | 0x0f;
1533 snd_azf3328_game_outb(chip
, IDX_GAME_AXES_CONFIG
, val
);
1535 chip
->axes
[i
] = snd_azf3328_game_inw(
1536 chip
, IDX_GAME_AXIS_VALUE
1541 /* trigger next sampling of axes, to be evaluated the next time we
1542 * enter this function */
1544 /* for some very, very strange reason we cannot enable
1545 * Measurement Ready monitoring for all axes here,
1546 * at least not when only one joystick connected */
1547 val
= 0x03; /* we're able to monitor axes 1 and 2 only */
1548 snd_azf3328_game_outb(chip
, IDX_GAME_AXES_CONFIG
, val
);
1550 snd_azf3328_game_outw(chip
, IDX_GAME_AXIS_VALUE
, 0xffff);
1551 spin_unlock_irqrestore(&chip
->reg_lock
, flags
);
1553 for (i
= 0; i
< ARRAY_SIZE(chip
->axes
); i
++) {
1554 axes
[i
] = chip
->axes
[i
];
1555 if (axes
[i
] == 0xffff)
1559 snd_azf3328_dbggame("cooked_read: axes %d %d %d %d buttons %d\n",
1560 axes
[0], axes
[1], axes
[2], axes
[3], *buttons
1566 static int __devinit
1567 snd_azf3328_gameport(struct snd_azf3328
*chip
, int dev
)
1569 struct gameport
*gp
;
1571 chip
->gameport
= gp
= gameport_allocate_port();
1573 printk(KERN_ERR
"azt3328: cannot alloc memory for gameport\n");
1577 gameport_set_name(gp
, "AZF3328 Gameport");
1578 gameport_set_phys(gp
, "pci%s/gameport0", pci_name(chip
->pci
));
1579 gameport_set_dev_parent(gp
, &chip
->pci
->dev
);
1580 gp
->io
= chip
->game_io
;
1581 gameport_set_port_data(gp
, chip
);
1583 gp
->open
= snd_azf3328_gameport_open
;
1584 gp
->close
= snd_azf3328_gameport_close
;
1585 gp
->fuzz
= 16; /* seems ok */
1586 gp
->cooked_read
= snd_azf3328_gameport_cooked_read
;
1588 /* DISABLE legacy address: we don't need it! */
1589 snd_azf3328_gameport_legacy_address_enable(chip
, 0);
1591 snd_azf3328_gameport_set_counter_frequency(chip
,
1592 GAME_HWCFG_ADC_COUNTER_FREQ_1_200
);
1593 snd_azf3328_gameport_axis_circuit_enable(chip
, 0);
1595 gameport_register_port(chip
->gameport
);
1601 snd_azf3328_gameport_free(struct snd_azf3328
*chip
)
1603 if (chip
->gameport
) {
1604 gameport_unregister_port(chip
->gameport
);
1605 chip
->gameport
= NULL
;
1607 snd_azf3328_gameport_irq_enable(chip
, 0);
1611 snd_azf3328_gameport(struct snd_azf3328
*chip
, int dev
) { return -ENOSYS
; }
1613 snd_azf3328_gameport_free(struct snd_azf3328
*chip
) { }
1615 snd_azf3328_gameport_interrupt(struct snd_azf3328
*chip
)
1617 printk(KERN_WARNING
"huh, game port IRQ occurred!?\n");
1619 #endif /* SUPPORT_GAMEPORT */
1621 /******************************************************************/
1624 snd_azf3328_irq_log_unknown_type(u8 which
)
1626 snd_azf3328_dbgcodec(
1627 "azt3328: unknown IRQ type (%x) occurred, please report!\n",
1633 snd_azf3328_codec_interrupt(struct snd_azf3328
*chip
, u8 status
)
1636 enum snd_azf3328_codec_type codec_type
;
1637 const struct snd_azf3328_codec_data
*codec
;
1639 for (codec_type
= AZF_CODEC_PLAYBACK
;
1640 codec_type
<= AZF_CODEC_I2S_OUT
;
1643 /* skip codec if there's no interrupt for it */
1644 if (!(status
& (1 << codec_type
)))
1647 codec
= &chip
->codecs
[codec_type
];
1649 spin_lock(&chip
->reg_lock
);
1650 which
= snd_azf3328_codec_inb(codec
, IDX_IO_CODEC_IRQTYPE
);
1651 /* ack all IRQ types immediately */
1652 snd_azf3328_codec_outb(codec
, IDX_IO_CODEC_IRQTYPE
, which
);
1653 spin_unlock(&chip
->reg_lock
);
1655 if ((chip
->pcm
[codec_type
]) && (codec
->substream
)) {
1656 snd_pcm_period_elapsed(codec
->substream
);
1657 snd_azf3328_dbgcodec("%s period done (#%x), @ %x\n",
1660 snd_azf3328_codec_inl(
1661 codec
, IDX_IO_CODEC_DMA_CURRPOS
1665 printk(KERN_WARNING
"azt3328: irq handler problem!\n");
1666 if (which
& IRQ_SOMETHING
)
1667 snd_azf3328_irq_log_unknown_type(which
);
1672 snd_azf3328_interrupt(int irq
, void *dev_id
)
1674 struct snd_azf3328
*chip
= dev_id
;
1677 static unsigned long irq_count
;
1680 status
= snd_azf3328_ctrl_inb(chip
, IDX_IO_IRQSTATUS
);
1682 /* fast path out, to ease interrupt sharing */
1684 (IRQ_PLAYBACK
|IRQ_RECORDING
|IRQ_I2S_OUT
1685 |IRQ_GAMEPORT
|IRQ_MPU401
|IRQ_TIMER
)
1687 return IRQ_NONE
; /* must be interrupt for another device */
1689 snd_azf3328_dbgcodec(
1690 "irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1691 irq_count
++ /* debug-only */,
1695 if (status
& IRQ_TIMER
) {
1696 /* snd_azf3328_dbgcodec("timer %ld\n",
1697 snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1701 snd_timer_interrupt(chip
->timer
, chip
->timer
->sticks
);
1703 spin_lock(&chip
->reg_lock
);
1704 snd_azf3328_ctrl_outb(chip
, IDX_IO_TIMER_VALUE
+ 3, 0x07);
1705 spin_unlock(&chip
->reg_lock
);
1706 snd_azf3328_dbgcodec("azt3328: timer IRQ\n");
1709 if (status
& (IRQ_PLAYBACK
|IRQ_RECORDING
|IRQ_I2S_OUT
))
1710 snd_azf3328_codec_interrupt(chip
, status
);
1712 if (status
& IRQ_GAMEPORT
)
1713 snd_azf3328_gameport_interrupt(chip
);
1715 /* MPU401 has less critical IRQ requirements
1716 * than timer and playback/recording, right? */
1717 if (status
& IRQ_MPU401
) {
1718 snd_mpu401_uart_interrupt(irq
, chip
->rmidi
->private_data
);
1720 /* hmm, do we have to ack the IRQ here somehow?
1721 * If so, then I don't know how yet... */
1722 snd_azf3328_dbgcodec("azt3328: MPU401 IRQ\n");
1727 /*****************************************************************/
1729 /* as long as we think we have identical snd_pcm_hardware parameters
1730 for playback, capture and i2s out, we can use the same physical struct
1731 since the struct is simply being copied into a member.
1733 static const struct snd_pcm_hardware snd_azf3328_hardware
=
1735 /* FIXME!! Correct? */
1736 .info
= SNDRV_PCM_INFO_MMAP
|
1737 SNDRV_PCM_INFO_INTERLEAVED
|
1738 SNDRV_PCM_INFO_MMAP_VALID
,
1739 .formats
= SNDRV_PCM_FMTBIT_S8
|
1740 SNDRV_PCM_FMTBIT_U8
|
1741 SNDRV_PCM_FMTBIT_S16_LE
|
1742 SNDRV_PCM_FMTBIT_U16_LE
,
1743 .rates
= SNDRV_PCM_RATE_5512
|
1744 SNDRV_PCM_RATE_8000_48000
|
1745 SNDRV_PCM_RATE_KNOT
,
1746 .rate_min
= AZF_FREQ_4000
,
1747 .rate_max
= AZF_FREQ_66200
,
1750 .buffer_bytes_max
= (64*1024),
1751 .period_bytes_min
= 1024,
1752 .period_bytes_max
= (32*1024),
1753 /* We simply have two DMA areas (instead of a list of descriptors
1754 such as other cards); I believe that this is a fixed hardware
1755 attribute and there isn't much driver magic to be done to expand it.
1756 Thus indicate that we have at least and at most 2 periods. */
1759 /* FIXME: maybe that card actually has a FIFO?
1760 * Hmm, it seems newer revisions do have one, but we still don't know
1766 static unsigned int snd_azf3328_fixed_rates
[] = {
1783 static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates
= {
1784 .count
= ARRAY_SIZE(snd_azf3328_fixed_rates
),
1785 .list
= snd_azf3328_fixed_rates
,
1789 /*****************************************************************/
1792 snd_azf3328_pcm_open(struct snd_pcm_substream
*substream
,
1793 enum snd_azf3328_codec_type codec_type
1796 struct snd_azf3328
*chip
= snd_pcm_substream_chip(substream
);
1797 struct snd_pcm_runtime
*runtime
= substream
->runtime
;
1799 snd_azf3328_dbgcallenter();
1800 chip
->codecs
[codec_type
].substream
= substream
;
1802 /* same parameters for all our codecs - at least we think so... */
1803 runtime
->hw
= snd_azf3328_hardware
;
1805 snd_pcm_hw_constraint_list(runtime
, 0, SNDRV_PCM_HW_PARAM_RATE
,
1806 &snd_azf3328_hw_constraints_rates
);
1807 snd_azf3328_dbgcallleave();
1812 snd_azf3328_playback_open(struct snd_pcm_substream
*substream
)
1814 return snd_azf3328_pcm_open(substream
, AZF_CODEC_PLAYBACK
);
1818 snd_azf3328_capture_open(struct snd_pcm_substream
*substream
)
1820 return snd_azf3328_pcm_open(substream
, AZF_CODEC_CAPTURE
);
1824 snd_azf3328_i2s_out_open(struct snd_pcm_substream
*substream
)
1826 return snd_azf3328_pcm_open(substream
, AZF_CODEC_I2S_OUT
);
1830 snd_azf3328_pcm_close(struct snd_pcm_substream
*substream
,
1831 enum snd_azf3328_codec_type codec_type
1834 struct snd_azf3328
*chip
= snd_pcm_substream_chip(substream
);
1836 snd_azf3328_dbgcallenter();
1837 chip
->codecs
[codec_type
].substream
= NULL
;
1838 snd_azf3328_dbgcallleave();
1843 snd_azf3328_playback_close(struct snd_pcm_substream
*substream
)
1845 return snd_azf3328_pcm_close(substream
, AZF_CODEC_PLAYBACK
);
1849 snd_azf3328_capture_close(struct snd_pcm_substream
*substream
)
1851 return snd_azf3328_pcm_close(substream
, AZF_CODEC_CAPTURE
);
1855 snd_azf3328_i2s_out_close(struct snd_pcm_substream
*substream
)
1857 return snd_azf3328_pcm_close(substream
, AZF_CODEC_I2S_OUT
);
1860 /******************************************************************/
1862 static struct snd_pcm_ops snd_azf3328_playback_ops
= {
1863 .open
= snd_azf3328_playback_open
,
1864 .close
= snd_azf3328_playback_close
,
1865 .ioctl
= snd_pcm_lib_ioctl
,
1866 .hw_params
= snd_azf3328_hw_params
,
1867 .hw_free
= snd_azf3328_hw_free
,
1868 .prepare
= snd_azf3328_codec_prepare
,
1869 .trigger
= snd_azf3328_codec_playback_trigger
,
1870 .pointer
= snd_azf3328_codec_playback_pointer
1873 static struct snd_pcm_ops snd_azf3328_capture_ops
= {
1874 .open
= snd_azf3328_capture_open
,
1875 .close
= snd_azf3328_capture_close
,
1876 .ioctl
= snd_pcm_lib_ioctl
,
1877 .hw_params
= snd_azf3328_hw_params
,
1878 .hw_free
= snd_azf3328_hw_free
,
1879 .prepare
= snd_azf3328_codec_prepare
,
1880 .trigger
= snd_azf3328_codec_capture_trigger
,
1881 .pointer
= snd_azf3328_codec_capture_pointer
1884 static struct snd_pcm_ops snd_azf3328_i2s_out_ops
= {
1885 .open
= snd_azf3328_i2s_out_open
,
1886 .close
= snd_azf3328_i2s_out_close
,
1887 .ioctl
= snd_pcm_lib_ioctl
,
1888 .hw_params
= snd_azf3328_hw_params
,
1889 .hw_free
= snd_azf3328_hw_free
,
1890 .prepare
= snd_azf3328_codec_prepare
,
1891 .trigger
= snd_azf3328_codec_i2s_out_trigger
,
1892 .pointer
= snd_azf3328_codec_i2s_out_pointer
1895 static int __devinit
1896 snd_azf3328_pcm(struct snd_azf3328
*chip
)
1898 enum { AZF_PCMDEV_STD
, AZF_PCMDEV_I2S_OUT
, NUM_AZF_PCMDEVS
}; /* pcm devices */
1900 struct snd_pcm
*pcm
;
1903 snd_azf3328_dbgcallenter();
1905 err
= snd_pcm_new(chip
->card
, "AZF3328 DSP", AZF_PCMDEV_STD
,
1909 snd_pcm_set_ops(pcm
, SNDRV_PCM_STREAM_PLAYBACK
,
1910 &snd_azf3328_playback_ops
);
1911 snd_pcm_set_ops(pcm
, SNDRV_PCM_STREAM_CAPTURE
,
1912 &snd_azf3328_capture_ops
);
1914 pcm
->private_data
= chip
;
1915 pcm
->info_flags
= 0;
1916 strcpy(pcm
->name
, chip
->card
->shortname
);
1917 /* same pcm object for playback/capture (see snd_pcm_new() above) */
1918 chip
->pcm
[AZF_CODEC_PLAYBACK
] = pcm
;
1919 chip
->pcm
[AZF_CODEC_CAPTURE
] = pcm
;
1921 snd_pcm_lib_preallocate_pages_for_all(pcm
, SNDRV_DMA_TYPE_DEV
,
1922 snd_dma_pci_data(chip
->pci
),
1925 err
= snd_pcm_new(chip
->card
, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT
,
1929 snd_pcm_set_ops(pcm
, SNDRV_PCM_STREAM_PLAYBACK
,
1930 &snd_azf3328_i2s_out_ops
);
1932 pcm
->private_data
= chip
;
1933 pcm
->info_flags
= 0;
1934 strcpy(pcm
->name
, chip
->card
->shortname
);
1935 chip
->pcm
[AZF_CODEC_I2S_OUT
] = pcm
;
1937 snd_pcm_lib_preallocate_pages_for_all(pcm
, SNDRV_DMA_TYPE_DEV
,
1938 snd_dma_pci_data(chip
->pci
),
1941 snd_azf3328_dbgcallleave();
1945 /******************************************************************/
1947 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
1948 *** (probably derived from main crystal via a divider of 24),
1949 *** but announcing those attributes to user-space would make programs
1950 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
1951 *** timer IRQ storm.
1952 *** Thus I chose to announce a down-scaled virtual timer to the outside and
1953 *** calculate real timer countdown values internally.
1954 *** (the scale factor can be set via module parameter "seqtimer_scaling").
1958 snd_azf3328_timer_start(struct snd_timer
*timer
)
1960 struct snd_azf3328
*chip
;
1961 unsigned long flags
;
1964 snd_azf3328_dbgcallenter();
1965 chip
= snd_timer_chip(timer
);
1966 delay
= ((timer
->sticks
* seqtimer_scaling
) - 1) & TIMER_VALUE_MASK
;
1968 /* uhoh, that's not good, since user-space won't know about
1970 * (we need to do it to avoid a lockup, though) */
1972 snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay
);
1973 delay
= 49; /* minimum time is 49 ticks */
1975 snd_azf3328_dbgtimer("setting timer countdown value %d\n", delay
);
1976 delay
|= TIMER_COUNTDOWN_ENABLE
| TIMER_IRQ_ENABLE
;
1977 spin_lock_irqsave(&chip
->reg_lock
, flags
);
1978 snd_azf3328_ctrl_outl(chip
, IDX_IO_TIMER_VALUE
, delay
);
1979 spin_unlock_irqrestore(&chip
->reg_lock
, flags
);
1980 snd_azf3328_dbgcallleave();
1985 snd_azf3328_timer_stop(struct snd_timer
*timer
)
1987 struct snd_azf3328
*chip
;
1988 unsigned long flags
;
1990 snd_azf3328_dbgcallenter();
1991 chip
= snd_timer_chip(timer
);
1992 spin_lock_irqsave(&chip
->reg_lock
, flags
);
1993 /* disable timer countdown and interrupt */
1994 /* Hmm, should we write TIMER_IRQ_ACK here?
1995 YES indeed, otherwise a rogue timer operation - which prompts
1996 ALSA(?) to call repeated stop() in vain, but NOT start() -
1997 will never end (value 0x03 is kept shown in control byte).
1998 Simply manually poking 0x04 _once_ immediately successfully stops
1999 the hardware/ALSA interrupt activity. */
2000 snd_azf3328_ctrl_outb(chip
, IDX_IO_TIMER_VALUE
+ 3, 0x04);
2001 spin_unlock_irqrestore(&chip
->reg_lock
, flags
);
2002 snd_azf3328_dbgcallleave();
2008 snd_azf3328_timer_precise_resolution(struct snd_timer
*timer
,
2009 unsigned long *num
, unsigned long *den
)
2011 snd_azf3328_dbgcallenter();
2013 *den
= 1024000 / seqtimer_scaling
;
2014 snd_azf3328_dbgcallleave();
2018 static struct snd_timer_hardware snd_azf3328_timer_hw
= {
2019 .flags
= SNDRV_TIMER_HW_AUTO
,
2020 .resolution
= 977, /* 1000000/1024000 = 0.9765625us */
2021 .ticks
= 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2022 .start
= snd_azf3328_timer_start
,
2023 .stop
= snd_azf3328_timer_stop
,
2024 .precise_resolution
= snd_azf3328_timer_precise_resolution
,
2027 static int __devinit
2028 snd_azf3328_timer(struct snd_azf3328
*chip
, int device
)
2030 struct snd_timer
*timer
= NULL
;
2031 struct snd_timer_id tid
;
2034 snd_azf3328_dbgcallenter();
2035 tid
.dev_class
= SNDRV_TIMER_CLASS_CARD
;
2036 tid
.dev_sclass
= SNDRV_TIMER_SCLASS_NONE
;
2037 tid
.card
= chip
->card
->number
;
2038 tid
.device
= device
;
2041 snd_azf3328_timer_hw
.resolution
*= seqtimer_scaling
;
2042 snd_azf3328_timer_hw
.ticks
/= seqtimer_scaling
;
2044 err
= snd_timer_new(chip
->card
, "AZF3328", &tid
, &timer
);
2048 strcpy(timer
->name
, "AZF3328 timer");
2049 timer
->private_data
= chip
;
2050 timer
->hw
= snd_azf3328_timer_hw
;
2052 chip
->timer
= timer
;
2054 snd_azf3328_timer_stop(timer
);
2059 snd_azf3328_dbgcallleave();
2063 /******************************************************************/
2066 snd_azf3328_free(struct snd_azf3328
*chip
)
2071 /* reset (close) mixer:
2072 * first mute master volume, then reset
2074 snd_azf3328_mixer_set_mute(chip
, IDX_MIXER_PLAY_MASTER
, 1);
2075 snd_azf3328_mixer_outw(chip
, IDX_MIXER_RESET
, 0x0000);
2077 snd_azf3328_timer_stop(chip
->timer
);
2078 snd_azf3328_gameport_free(chip
);
2081 synchronize_irq(chip
->irq
);
2084 free_irq(chip
->irq
, chip
);
2085 pci_release_regions(chip
->pci
);
2086 pci_disable_device(chip
->pci
);
2093 snd_azf3328_dev_free(struct snd_device
*device
)
2095 struct snd_azf3328
*chip
= device
->device_data
;
2096 return snd_azf3328_free(chip
);
2100 /* check whether a bit can be modified */
2102 snd_azf3328_test_bit(unsigned unsigned reg
, int bit
)
2104 unsigned char val
, valoff
, valon
;
2108 outb(val
& ~(1 << bit
), reg
);
2111 outb(val
|(1 << bit
), reg
);
2116 printk(KERN_DEBUG
"reg %04x bit %d: %02x %02x %02x\n",
2117 reg
, bit
, val
, valoff
, valon
2123 snd_azf3328_debug_show_ports(const struct snd_azf3328
*chip
)
2128 snd_azf3328_dbgmisc(
2129 "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2130 "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2131 chip
->ctrl_io
, chip
->game_io
, chip
->mpu_io
,
2132 chip
->opl3_io
, chip
->mixer_io
, chip
->irq
2135 snd_azf3328_dbgmisc("game %02x %02x %02x %02x %02x %02x\n",
2136 snd_azf3328_game_inb(chip
, 0),
2137 snd_azf3328_game_inb(chip
, 1),
2138 snd_azf3328_game_inb(chip
, 2),
2139 snd_azf3328_game_inb(chip
, 3),
2140 snd_azf3328_game_inb(chip
, 4),
2141 snd_azf3328_game_inb(chip
, 5)
2144 for (tmp
= 0; tmp
< 0x07; tmp
+= 1)
2145 snd_azf3328_dbgmisc("mpu_io 0x%04x\n", inb(chip
->mpu_io
+ tmp
));
2147 for (tmp
= 0; tmp
<= 0x07; tmp
+= 1)
2148 snd_azf3328_dbgmisc("0x%02x: game200 0x%04x, game208 0x%04x\n",
2149 tmp
, inb(0x200 + tmp
), inb(0x208 + tmp
));
2151 for (tmp
= 0; tmp
<= 0x01; tmp
+= 1)
2152 snd_azf3328_dbgmisc(
2153 "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2154 "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2164 for (tmp
= 0; tmp
< AZF_IO_SIZE_CTRL
; tmp
+= 2)
2165 snd_azf3328_dbgmisc("ctrl 0x%02x: 0x%04x\n",
2166 tmp
, snd_azf3328_ctrl_inw(chip
, tmp
)
2169 for (tmp
= 0; tmp
< AZF_IO_SIZE_MIXER
; tmp
+= 2)
2170 snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n",
2171 tmp
, snd_azf3328_mixer_inw(chip
, tmp
)
2173 #endif /* DEBUG_MISC */
2176 static int __devinit
2177 snd_azf3328_create(struct snd_card
*card
,
2178 struct pci_dev
*pci
,
2179 unsigned long device_type
,
2180 struct snd_azf3328
**rchip
)
2182 struct snd_azf3328
*chip
;
2184 static struct snd_device_ops ops
= {
2185 .dev_free
= snd_azf3328_dev_free
,
2188 enum snd_azf3328_codec_type codec_type
;
2192 err
= pci_enable_device(pci
);
2196 chip
= kzalloc(sizeof(*chip
), GFP_KERNEL
);
2201 spin_lock_init(&chip
->reg_lock
);
2206 /* check if we can restrict PCI DMA transfers to 24 bits */
2207 if (pci_set_dma_mask(pci
, DMA_BIT_MASK(24)) < 0 ||
2208 pci_set_consistent_dma_mask(pci
, DMA_BIT_MASK(24)) < 0) {
2209 snd_printk(KERN_ERR
"architecture does not support "
2210 "24bit PCI busmaster DMA\n"
2216 err
= pci_request_regions(pci
, "Aztech AZF3328");
2220 chip
->ctrl_io
= pci_resource_start(pci
, 0);
2221 chip
->game_io
= pci_resource_start(pci
, 1);
2222 chip
->mpu_io
= pci_resource_start(pci
, 2);
2223 chip
->opl3_io
= pci_resource_start(pci
, 3);
2224 chip
->mixer_io
= pci_resource_start(pci
, 4);
2226 chip
->codecs
[AZF_CODEC_PLAYBACK
].io_base
=
2227 chip
->ctrl_io
+ AZF_IO_OFFS_CODEC_PLAYBACK
;
2228 chip
->codecs
[AZF_CODEC_PLAYBACK
].name
= "PLAYBACK";
2229 chip
->codecs
[AZF_CODEC_CAPTURE
].io_base
=
2230 chip
->ctrl_io
+ AZF_IO_OFFS_CODEC_CAPTURE
;
2231 chip
->codecs
[AZF_CODEC_CAPTURE
].name
= "CAPTURE";
2232 chip
->codecs
[AZF_CODEC_I2S_OUT
].io_base
=
2233 chip
->ctrl_io
+ AZF_IO_OFFS_CODEC_I2S_OUT
;
2234 chip
->codecs
[AZF_CODEC_I2S_OUT
].name
= "I2S_OUT";
2236 if (request_irq(pci
->irq
, snd_azf3328_interrupt
,
2237 IRQF_SHARED
, card
->shortname
, chip
)) {
2238 snd_printk(KERN_ERR
"unable to grab IRQ %d\n", pci
->irq
);
2242 chip
->irq
= pci
->irq
;
2243 pci_set_master(pci
);
2244 synchronize_irq(chip
->irq
);
2246 snd_azf3328_debug_show_ports(chip
);
2248 err
= snd_device_new(card
, SNDRV_DEV_LOWLEVEL
, chip
, &ops
);
2252 /* create mixer interface & switches */
2253 err
= snd_azf3328_mixer_new(chip
);
2257 /* standard codec init stuff */
2258 /* default DMA init value */
2259 dma_init
= DMA_RUN_SOMETHING2
|DMA_EPILOGUE_SOMETHING
|DMA_SOMETHING_ELSE
;
2261 for (codec_type
= AZF_CODEC_PLAYBACK
;
2262 codec_type
<= AZF_CODEC_I2S_OUT
; ++codec_type
) {
2263 struct snd_azf3328_codec_data
*codec
=
2264 &chip
->codecs
[codec_type
];
2266 /* shutdown codecs to reduce power / noise */
2267 /* have ...ctrl_codec_activity() act properly */
2269 snd_azf3328_ctrl_codec_activity(chip
, codec_type
, 0);
2271 spin_lock_irq(&chip
->reg_lock
);
2272 snd_azf3328_codec_outb(codec
, IDX_IO_CODEC_DMA_FLAGS
,
2274 spin_unlock_irq(&chip
->reg_lock
);
2277 snd_card_set_dev(card
, &pci
->dev
);
2286 snd_azf3328_free(chip
);
2287 pci_disable_device(pci
);
2293 static int __devinit
2294 snd_azf3328_probe(struct pci_dev
*pci
, const struct pci_device_id
*pci_id
)
2297 struct snd_card
*card
;
2298 struct snd_azf3328
*chip
;
2299 struct snd_opl3
*opl3
;
2302 snd_azf3328_dbgcallenter();
2303 if (dev
>= SNDRV_CARDS
)
2310 err
= snd_card_create(index
[dev
], id
[dev
], THIS_MODULE
, 0, &card
);
2314 strcpy(card
->driver
, "AZF3328");
2315 strcpy(card
->shortname
, "Aztech AZF3328 (PCI168)");
2317 err
= snd_azf3328_create(card
, pci
, pci_id
->driver_data
, &chip
);
2321 card
->private_data
= chip
;
2323 /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2324 since our hardware ought to be similar, thus use same ID. */
2325 err
= snd_mpu401_uart_new(
2327 MPU401_HW_AZT2320
, chip
->mpu_io
, MPU401_INFO_INTEGRATED
,
2328 pci
->irq
, 0, &chip
->rmidi
2331 snd_printk(KERN_ERR
"azf3328: no MPU-401 device at 0x%lx?\n",
2337 err
= snd_azf3328_timer(chip
, 0);
2341 err
= snd_azf3328_pcm(chip
);
2345 if (snd_opl3_create(card
, chip
->opl3_io
, chip
->opl3_io
+2,
2346 OPL3_HW_AUTO
, 1, &opl3
) < 0) {
2347 snd_printk(KERN_ERR
"azf3328: no OPL3 device at 0x%lx-0x%lx?\n",
2348 chip
->opl3_io
, chip
->opl3_io
+2
2351 /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2352 err
= snd_opl3_timer_new(opl3
, 1, 2);
2355 err
= snd_opl3_hwdep_new(opl3
, 0, 1, NULL
);
2360 opl3
->private_data
= chip
;
2362 sprintf(card
->longname
, "%s at 0x%lx, irq %i",
2363 card
->shortname
, chip
->ctrl_io
, chip
->irq
);
2365 err
= snd_card_register(card
);
2371 "azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
2372 "azt3328: Hardware was completely undocumented, unfortunately.\n"
2373 "azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
2374 "azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2375 1024000 / seqtimer_scaling
, seqtimer_scaling
);
2378 snd_azf3328_gameport(chip
, dev
);
2380 pci_set_drvdata(pci
, card
);
2387 snd_printk(KERN_ERR
"azf3328: something failed, exiting\n");
2388 snd_card_free(card
);
2391 snd_azf3328_dbgcallleave();
2395 static void __devexit
2396 snd_azf3328_remove(struct pci_dev
*pci
)
2398 snd_azf3328_dbgcallenter();
2399 snd_card_free(pci_get_drvdata(pci
));
2400 pci_set_drvdata(pci
, NULL
);
2401 snd_azf3328_dbgcallleave();
2406 snd_azf3328_suspend_regs(unsigned long io_addr
, unsigned count
, u32
*saved_regs
)
2410 for (reg
= 0; reg
< count
; ++reg
) {
2411 *saved_regs
= inl(io_addr
);
2412 snd_azf3328_dbgpm("suspend: io 0x%04lx: 0x%08x\n",
2413 io_addr
, *saved_regs
);
2415 io_addr
+= sizeof(*saved_regs
);
2420 snd_azf3328_suspend(struct pci_dev
*pci
, pm_message_t state
)
2422 struct snd_card
*card
= pci_get_drvdata(pci
);
2423 struct snd_azf3328
*chip
= card
->private_data
;
2424 u16
*saved_regs_ctrl_u16
;
2426 snd_power_change_state(card
, SNDRV_CTL_POWER_D3hot
);
2428 /* same pcm object for playback/capture */
2429 snd_pcm_suspend_all(chip
->pcm
[AZF_CODEC_PLAYBACK
]);
2430 snd_pcm_suspend_all(chip
->pcm
[AZF_CODEC_I2S_OUT
]);
2432 snd_azf3328_suspend_regs(chip
->mixer_io
,
2433 ARRAY_SIZE(chip
->saved_regs_mixer
), chip
->saved_regs_mixer
);
2435 /* make sure to disable master volume etc. to prevent looping sound */
2436 snd_azf3328_mixer_set_mute(chip
, IDX_MIXER_PLAY_MASTER
, 1);
2437 snd_azf3328_mixer_set_mute(chip
, IDX_MIXER_WAVEOUT
, 1);
2439 snd_azf3328_suspend_regs(chip
->ctrl_io
,
2440 ARRAY_SIZE(chip
->saved_regs_ctrl
), chip
->saved_regs_ctrl
);
2442 /* manually store the one currently relevant write-only reg, too */
2443 saved_regs_ctrl_u16
= (u16
*)chip
->saved_regs_ctrl
;
2444 saved_regs_ctrl_u16
[IDX_IO_6AH
/ 2] = chip
->shadow_reg_ctrl_6AH
;
2446 snd_azf3328_suspend_regs(chip
->game_io
,
2447 ARRAY_SIZE(chip
->saved_regs_game
), chip
->saved_regs_game
);
2448 snd_azf3328_suspend_regs(chip
->mpu_io
,
2449 ARRAY_SIZE(chip
->saved_regs_mpu
), chip
->saved_regs_mpu
);
2450 snd_azf3328_suspend_regs(chip
->opl3_io
,
2451 ARRAY_SIZE(chip
->saved_regs_opl3
), chip
->saved_regs_opl3
);
2453 pci_disable_device(pci
);
2454 pci_save_state(pci
);
2455 pci_set_power_state(pci
, pci_choose_state(pci
, state
));
2460 snd_azf3328_resume_regs(const u32
*saved_regs
,
2461 unsigned long io_addr
,
2467 for (reg
= 0; reg
< count
; ++reg
) {
2468 outl(*saved_regs
, io_addr
);
2469 snd_azf3328_dbgpm("resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2470 io_addr
, *saved_regs
, inl(io_addr
));
2472 io_addr
+= sizeof(*saved_regs
);
2477 snd_azf3328_resume(struct pci_dev
*pci
)
2479 struct snd_card
*card
= pci_get_drvdata(pci
);
2480 const struct snd_azf3328
*chip
= card
->private_data
;
2482 pci_set_power_state(pci
, PCI_D0
);
2483 pci_restore_state(pci
);
2484 if (pci_enable_device(pci
) < 0) {
2485 printk(KERN_ERR
"azt3328: pci_enable_device failed, "
2486 "disabling device\n");
2487 snd_card_disconnect(card
);
2490 pci_set_master(pci
);
2492 snd_azf3328_resume_regs(chip
->saved_regs_game
, chip
->game_io
,
2493 ARRAY_SIZE(chip
->saved_regs_game
));
2494 snd_azf3328_resume_regs(chip
->saved_regs_mpu
, chip
->mpu_io
,
2495 ARRAY_SIZE(chip
->saved_regs_mpu
));
2496 snd_azf3328_resume_regs(chip
->saved_regs_opl3
, chip
->opl3_io
,
2497 ARRAY_SIZE(chip
->saved_regs_opl3
));
2499 snd_azf3328_resume_regs(chip
->saved_regs_mixer
, chip
->mixer_io
,
2500 ARRAY_SIZE(chip
->saved_regs_mixer
));
2502 /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2503 and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2504 resulting in a mixer reset condition persisting until _after_
2505 master vol was restored. Thus master vol needs an extra restore. */
2506 outw(((u16
*)chip
->saved_regs_mixer
)[1], chip
->mixer_io
+ 2);
2508 snd_azf3328_resume_regs(chip
->saved_regs_ctrl
, chip
->ctrl_io
,
2509 ARRAY_SIZE(chip
->saved_regs_ctrl
));
2511 snd_power_change_state(card
, SNDRV_CTL_POWER_D0
);
2514 #endif /* CONFIG_PM */
2517 static struct pci_driver driver
= {
2519 .id_table
= snd_azf3328_ids
,
2520 .probe
= snd_azf3328_probe
,
2521 .remove
= __devexit_p(snd_azf3328_remove
),
2523 .suspend
= snd_azf3328_suspend
,
2524 .resume
= snd_azf3328_resume
,
2529 alsa_card_azf3328_init(void)
2532 snd_azf3328_dbgcallenter();
2533 err
= pci_register_driver(&driver
);
2534 snd_azf3328_dbgcallleave();
2539 alsa_card_azf3328_exit(void)
2541 snd_azf3328_dbgcallenter();
2542 pci_unregister_driver(&driver
);
2543 snd_azf3328_dbgcallleave();
2546 module_init(alsa_card_azf3328_init
)
2547 module_exit(alsa_card_azf3328_exit
)