tmf: Do not define base aspects in the interface
[deliverable/tracecompass.git] / tmf / org.eclipse.tracecompass.tmf.core / src / org / eclipse / tracecompass / tmf / core / statesystem / AbstractTmfStateProvider.java
1 /*******************************************************************************
2 * Copyright (c) 2012, 2015 Ericsson
3 *
4 * All rights reserved. This program and the accompanying materials are
5 * made available under the terms of the Eclipse Public License v1.0 which
6 * accompanies this distribution, and is available at
7 * http://www.eclipse.org/legal/epl-v10.html
8 *
9 * Contributors:
10 * Alexandre Montplaisir - Initial API and implementation
11 *******************************************************************************/
12
13 package org.eclipse.tracecompass.tmf.core.statesystem;
14
15 import org.eclipse.jdt.annotation.NonNull;
16 import org.eclipse.jdt.annotation.Nullable;
17 import org.eclipse.tracecompass.common.core.collect.BufferedBlockingQueue;
18 import org.eclipse.tracecompass.internal.tmf.core.Activator;
19 import org.eclipse.tracecompass.statesystem.core.ITmfStateSystem;
20 import org.eclipse.tracecompass.statesystem.core.ITmfStateSystemBuilder;
21 import org.eclipse.tracecompass.tmf.core.event.ITmfEvent;
22 import org.eclipse.tracecompass.tmf.core.event.TmfEvent;
23 import org.eclipse.tracecompass.tmf.core.trace.ITmfContext;
24 import org.eclipse.tracecompass.tmf.core.trace.ITmfTrace;
25
26 /**
27 * Instead of using IStateChangeInput directly, one can extend this class, which
28 * defines a lot of the common functions of the state change input plugin.
29 *
30 * It will handle the state-system-processing in a separate thread, which is
31 * normally not a bad idea for traces of some size.
32 *
33 * processEvent() is replaced with eventHandle(), so that all the multi-thread
34 * logic is abstracted away.
35 *
36 * @author Alexandre Montplaisir
37 */
38 public abstract class AbstractTmfStateProvider implements ITmfStateProvider {
39
40 private static final int DEFAULT_EVENTS_QUEUE_SIZE = 127;
41 private static final int DEFAULT_EVENTS_CHUNK_SIZE = 127;
42
43 private final ITmfTrace fTrace;
44 private final BufferedBlockingQueue<ITmfEvent> fEventsQueue;
45 private final Thread fEventHandlerThread;
46
47 private boolean fStateSystemAssigned;
48 /** State system in which to insert the state changes */
49 private @Nullable ITmfStateSystemBuilder fSS = null;
50
51 /* The last safe time at which this state provider can be queried */
52 private volatile long fSafeTime;
53
54 /**
55 * Instantiate a new state provider plugin.
56 *
57 * @param trace
58 * The LTTng 2.0 kernel trace directory
59 * @param id
60 * Name given to this state change input. Only used internally.
61 */
62 public AbstractTmfStateProvider(ITmfTrace trace, String id) {
63 fTrace = trace;
64 fEventsQueue = new BufferedBlockingQueue<>(DEFAULT_EVENTS_QUEUE_SIZE, DEFAULT_EVENTS_CHUNK_SIZE);
65 fStateSystemAssigned = false;
66 // set the safe time to before the trace start, the analysis has not yet started
67 fSafeTime = trace.getStartTime().toNanos() - 1;
68
69 fEventHandlerThread = new Thread(new EventProcessor(), id + " Event Handler"); //$NON-NLS-1$
70 }
71
72 /**
73 * Get the state system builder of this provider (to insert states in).
74 *
75 * @return The state system object to be filled
76 */
77 protected @Nullable ITmfStateSystemBuilder getStateSystemBuilder() {
78 return fSS;
79 }
80
81 @Override
82 public ITmfTrace getTrace() {
83 return fTrace;
84 }
85
86 @Override
87 public long getStartTime() {
88 return fTrace.getStartTime().toNanos();
89 }
90
91 /**
92 * @since 2.0
93 */
94 @Override
95 public long getLatestSafeTime() {
96 return fSafeTime;
97 }
98
99 @Override
100 public void assignTargetStateSystem(ITmfStateSystemBuilder ssb) {
101 fSS = ssb;
102 fStateSystemAssigned = true;
103 fEventHandlerThread.start();
104 }
105
106 @Override
107 public @Nullable ITmfStateSystem getAssignedStateSystem() {
108 return fSS;
109 }
110
111 @Override
112 public void dispose() {
113 /* Insert a null event in the queue to stop the event handler's thread. */
114 try {
115 fEventsQueue.put(END_EVENT);
116 fEventsQueue.flushInputBuffer();
117 fEventHandlerThread.join();
118 } catch (InterruptedException e) {
119 e.printStackTrace();
120 }
121 fStateSystemAssigned = false;
122 fSS = null;
123 }
124
125 @Override
126 public final void processEvent(ITmfEvent event) {
127 /* Make sure the target state system has been assigned */
128 if (!fStateSystemAssigned) {
129 Activator.logError("Cannot process event without a target state system"); //$NON-NLS-1$
130 return;
131 }
132
133 /* Insert the event we're received into the events queue */
134 ITmfEvent curEvent = event;
135 fEventsQueue.put(curEvent);
136 }
137
138 /**
139 * Block the caller until the events queue is empty.
140 */
141 public void waitForEmptyQueue() {
142 /*
143 * We will first insert a dummy event that is guaranteed to not modify
144 * the state. That way, when that event leaves the queue, we will know
145 * for sure that the state system processed the preceding real event.
146 */
147 try {
148 fEventsQueue.put(EMPTY_QUEUE_EVENT);
149 fEventsQueue.flushInputBuffer();
150 while (!fEventsQueue.isEmpty()) {
151 Thread.sleep(100);
152 }
153 } catch (InterruptedException e) {
154 e.printStackTrace();
155 }
156 }
157
158 // ------------------------------------------------------------------------
159 // Special event types
160 // ------------------------------------------------------------------------
161
162 /** Fake event indicating the build is over, and the provider should close */
163 private static class EndEvent extends TmfEvent {
164 public EndEvent() {
165 super(null, ITmfContext.UNKNOWN_RANK, null, null, null);
166 }
167 }
168
169 /** Fake event indicating we want to clear the current queue */
170 private static class EmptyQueueEvent extends TmfEvent {
171 public EmptyQueueEvent() {
172 super(null, ITmfContext.UNKNOWN_RANK, null, null, null);
173 }
174 }
175
176 private static final EndEvent END_EVENT = new EndEvent();
177 private static final EmptyQueueEvent EMPTY_QUEUE_EVENT = new EmptyQueueEvent();
178
179 // ------------------------------------------------------------------------
180 // Inner classes
181 // ------------------------------------------------------------------------
182
183 /**
184 * This is the runner class for the second thread, which will take the
185 * events from the queue and pass them through the state system.
186 */
187 private class EventProcessor implements Runnable {
188
189 private @Nullable ITmfEvent currentEvent;
190
191 @Override
192 public void run() {
193 if (!fStateSystemAssigned) {
194 Activator.logError("Cannot run event manager without assigning a target state system first!"); //$NON-NLS-1$
195 return;
196 }
197
198
199 /*
200 * We never insert null in the queue. Cannot be checked at
201 * compile-time until Java 8 annotations...
202 */
203 @NonNull ITmfEvent event = fEventsQueue.take();
204 /* This is a singleton, we want to do != instead of !x.equals */
205 while (event != END_EVENT) {
206 if (event == EMPTY_QUEUE_EVENT) {
207 /* Synchronization event, should be ignored */
208 event = fEventsQueue.take();
209 continue;
210 }
211 currentEvent = event;
212 fSafeTime = event.getTimestamp().toNanos() - 1;
213 eventHandle(event);
214 event = fEventsQueue.take();
215 }
216 /* We've received the last event, clean up */
217 closeStateSystem();
218 }
219
220 private void closeStateSystem() {
221 ITmfEvent event = currentEvent;
222 final long endTime = (event == null) ? 0 :
223 event.getTimestamp().toNanos();
224
225 if (fSS != null) {
226 fSS.closeHistory(endTime);
227 }
228 }
229 }
230
231 // ------------------------------------------------------------------------
232 // Abstract methods
233 // ------------------------------------------------------------------------
234
235 /**
236 * Handle the given event and send the appropriate state transitions into
237 * the the state system.
238 *
239 * This is basically the same thing as IStateChangeInput.processEvent(),
240 * except here processEvent() and eventHandle() are run in two different
241 * threads (and the AbstractStateChangeInput takes care of processEvent()
242 * already).
243 *
244 * @param event
245 * The event to process. If you need a specific event type, you
246 * should check for its instance right at the beginning.
247 */
248 protected abstract void eventHandle(ITmfEvent event);
249
250 }
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