perf callchain: Move validate_callchain to callchain lib
[deliverable/linux.git] / tools / perf / util / callchain.c
1 /*
2 * Copyright (C) 2009-2010, Frederic Weisbecker <fweisbec@gmail.com>
3 *
4 * Handle the callchains from the stream in an ad-hoc radix tree and then
5 * sort them in an rbtree.
6 *
7 * Using a radix for code path provides a fast retrieval and factorizes
8 * memory use. Also that lets us use the paths in a hierarchical graph view.
9 *
10 */
11
12 #include <stdlib.h>
13 #include <stdio.h>
14 #include <stdbool.h>
15 #include <errno.h>
16 #include <math.h>
17
18 #include "callchain.h"
19
20 bool ip_callchain__valid(struct ip_callchain *chain, event_t *event)
21 {
22 unsigned int chain_size = event->header.size;
23 chain_size -= (unsigned long)&event->ip.__more_data - (unsigned long)event;
24 return chain->nr * sizeof(u64) <= chain_size;
25 }
26
27 #define chain_for_each_child(child, parent) \
28 list_for_each_entry(child, &parent->children, brothers)
29
30 static void
31 rb_insert_callchain(struct rb_root *root, struct callchain_node *chain,
32 enum chain_mode mode)
33 {
34 struct rb_node **p = &root->rb_node;
35 struct rb_node *parent = NULL;
36 struct callchain_node *rnode;
37 u64 chain_cumul = cumul_hits(chain);
38
39 while (*p) {
40 u64 rnode_cumul;
41
42 parent = *p;
43 rnode = rb_entry(parent, struct callchain_node, rb_node);
44 rnode_cumul = cumul_hits(rnode);
45
46 switch (mode) {
47 case CHAIN_FLAT:
48 if (rnode->hit < chain->hit)
49 p = &(*p)->rb_left;
50 else
51 p = &(*p)->rb_right;
52 break;
53 case CHAIN_GRAPH_ABS: /* Falldown */
54 case CHAIN_GRAPH_REL:
55 if (rnode_cumul < chain_cumul)
56 p = &(*p)->rb_left;
57 else
58 p = &(*p)->rb_right;
59 break;
60 case CHAIN_NONE:
61 default:
62 break;
63 }
64 }
65
66 rb_link_node(&chain->rb_node, parent, p);
67 rb_insert_color(&chain->rb_node, root);
68 }
69
70 static void
71 __sort_chain_flat(struct rb_root *rb_root, struct callchain_node *node,
72 u64 min_hit)
73 {
74 struct callchain_node *child;
75
76 chain_for_each_child(child, node)
77 __sort_chain_flat(rb_root, child, min_hit);
78
79 if (node->hit && node->hit >= min_hit)
80 rb_insert_callchain(rb_root, node, CHAIN_FLAT);
81 }
82
83 /*
84 * Once we get every callchains from the stream, we can now
85 * sort them by hit
86 */
87 static void
88 sort_chain_flat(struct rb_root *rb_root, struct callchain_node *node,
89 u64 min_hit, struct callchain_param *param __used)
90 {
91 __sort_chain_flat(rb_root, node, min_hit);
92 }
93
94 static void __sort_chain_graph_abs(struct callchain_node *node,
95 u64 min_hit)
96 {
97 struct callchain_node *child;
98
99 node->rb_root = RB_ROOT;
100
101 chain_for_each_child(child, node) {
102 __sort_chain_graph_abs(child, min_hit);
103 if (cumul_hits(child) >= min_hit)
104 rb_insert_callchain(&node->rb_root, child,
105 CHAIN_GRAPH_ABS);
106 }
107 }
108
109 static void
110 sort_chain_graph_abs(struct rb_root *rb_root, struct callchain_node *chain_root,
111 u64 min_hit, struct callchain_param *param __used)
112 {
113 __sort_chain_graph_abs(chain_root, min_hit);
114 rb_root->rb_node = chain_root->rb_root.rb_node;
115 }
116
117 static void __sort_chain_graph_rel(struct callchain_node *node,
118 double min_percent)
119 {
120 struct callchain_node *child;
121 u64 min_hit;
122
123 node->rb_root = RB_ROOT;
124 min_hit = ceil(node->children_hit * min_percent);
125
126 chain_for_each_child(child, node) {
127 __sort_chain_graph_rel(child, min_percent);
128 if (cumul_hits(child) >= min_hit)
129 rb_insert_callchain(&node->rb_root, child,
130 CHAIN_GRAPH_REL);
131 }
132 }
133
134 static void
135 sort_chain_graph_rel(struct rb_root *rb_root, struct callchain_node *chain_root,
136 u64 min_hit __used, struct callchain_param *param)
137 {
138 __sort_chain_graph_rel(chain_root, param->min_percent / 100.0);
139 rb_root->rb_node = chain_root->rb_root.rb_node;
140 }
141
142 int register_callchain_param(struct callchain_param *param)
143 {
144 switch (param->mode) {
145 case CHAIN_GRAPH_ABS:
146 param->sort = sort_chain_graph_abs;
147 break;
148 case CHAIN_GRAPH_REL:
149 param->sort = sort_chain_graph_rel;
150 break;
151 case CHAIN_FLAT:
152 param->sort = sort_chain_flat;
153 break;
154 case CHAIN_NONE:
155 default:
156 return -1;
157 }
158 return 0;
159 }
160
161 /*
162 * Create a child for a parent. If inherit_children, then the new child
163 * will become the new parent of it's parent children
164 */
165 static struct callchain_node *
166 create_child(struct callchain_node *parent, bool inherit_children)
167 {
168 struct callchain_node *new;
169
170 new = malloc(sizeof(*new));
171 if (!new) {
172 perror("not enough memory to create child for code path tree");
173 return NULL;
174 }
175 new->parent = parent;
176 INIT_LIST_HEAD(&new->children);
177 INIT_LIST_HEAD(&new->val);
178
179 if (inherit_children) {
180 struct callchain_node *next;
181
182 list_splice(&parent->children, &new->children);
183 INIT_LIST_HEAD(&parent->children);
184
185 chain_for_each_child(next, new)
186 next->parent = new;
187 }
188 list_add_tail(&new->brothers, &parent->children);
189
190 return new;
191 }
192
193
194 struct resolved_ip {
195 u64 ip;
196 struct map_symbol ms;
197 };
198
199 struct resolved_chain {
200 u64 nr;
201 struct resolved_ip ips[0];
202 };
203
204
205 /*
206 * Fill the node with callchain values
207 */
208 static void
209 fill_node(struct callchain_node *node, struct resolved_chain *chain, int start)
210 {
211 unsigned int i;
212
213 for (i = start; i < chain->nr; i++) {
214 struct callchain_list *call;
215
216 call = malloc(sizeof(*call));
217 if (!call) {
218 perror("not enough memory for the code path tree");
219 return;
220 }
221 call->ip = chain->ips[i].ip;
222 call->ms = chain->ips[i].ms;
223 list_add_tail(&call->list, &node->val);
224 }
225 node->val_nr = chain->nr - start;
226 if (!node->val_nr)
227 pr_warning("Warning: empty node in callchain tree\n");
228 }
229
230 static void
231 add_child(struct callchain_node *parent, struct resolved_chain *chain,
232 int start)
233 {
234 struct callchain_node *new;
235
236 new = create_child(parent, false);
237 fill_node(new, chain, start);
238
239 new->children_hit = 0;
240 new->hit = 1;
241 }
242
243 /*
244 * Split the parent in two parts (a new child is created) and
245 * give a part of its callchain to the created child.
246 * Then create another child to host the given callchain of new branch
247 */
248 static void
249 split_add_child(struct callchain_node *parent, struct resolved_chain *chain,
250 struct callchain_list *to_split, int idx_parents, int idx_local)
251 {
252 struct callchain_node *new;
253 struct list_head *old_tail;
254 unsigned int idx_total = idx_parents + idx_local;
255
256 /* split */
257 new = create_child(parent, true);
258
259 /* split the callchain and move a part to the new child */
260 old_tail = parent->val.prev;
261 list_del_range(&to_split->list, old_tail);
262 new->val.next = &to_split->list;
263 new->val.prev = old_tail;
264 to_split->list.prev = &new->val;
265 old_tail->next = &new->val;
266
267 /* split the hits */
268 new->hit = parent->hit;
269 new->children_hit = parent->children_hit;
270 parent->children_hit = cumul_hits(new);
271 new->val_nr = parent->val_nr - idx_local;
272 parent->val_nr = idx_local;
273
274 /* create a new child for the new branch if any */
275 if (idx_total < chain->nr) {
276 parent->hit = 0;
277 add_child(parent, chain, idx_total);
278 parent->children_hit++;
279 } else {
280 parent->hit = 1;
281 }
282 }
283
284 static int
285 __append_chain(struct callchain_node *root, struct resolved_chain *chain,
286 unsigned int start);
287
288 static void
289 __append_chain_children(struct callchain_node *root,
290 struct resolved_chain *chain,
291 unsigned int start)
292 {
293 struct callchain_node *rnode;
294
295 /* lookup in childrens */
296 chain_for_each_child(rnode, root) {
297 unsigned int ret = __append_chain(rnode, chain, start);
298
299 if (!ret)
300 goto inc_children_hit;
301 }
302 /* nothing in children, add to the current node */
303 add_child(root, chain, start);
304
305 inc_children_hit:
306 root->children_hit++;
307 }
308
309 static int
310 __append_chain(struct callchain_node *root, struct resolved_chain *chain,
311 unsigned int start)
312 {
313 struct callchain_list *cnode;
314 unsigned int i = start;
315 bool found = false;
316
317 /*
318 * Lookup in the current node
319 * If we have a symbol, then compare the start to match
320 * anywhere inside a function.
321 */
322 list_for_each_entry(cnode, &root->val, list) {
323 struct symbol *sym;
324
325 if (i == chain->nr)
326 break;
327
328 sym = chain->ips[i].ms.sym;
329
330 if (cnode->ms.sym && sym) {
331 if (cnode->ms.sym->start != sym->start)
332 break;
333 } else if (cnode->ip != chain->ips[i].ip)
334 break;
335
336 if (!found)
337 found = true;
338 i++;
339 }
340
341 /* matches not, relay on the parent */
342 if (!found)
343 return -1;
344
345 /* we match only a part of the node. Split it and add the new chain */
346 if (i - start < root->val_nr) {
347 split_add_child(root, chain, cnode, start, i - start);
348 return 0;
349 }
350
351 /* we match 100% of the path, increment the hit */
352 if (i - start == root->val_nr && i == chain->nr) {
353 root->hit++;
354 return 0;
355 }
356
357 /* We match the node and still have a part remaining */
358 __append_chain_children(root, chain, i);
359
360 return 0;
361 }
362
363 static void filter_context(struct ip_callchain *old, struct resolved_chain *new,
364 struct map_symbol *syms)
365 {
366 int i, j = 0;
367
368 for (i = 0; i < (int)old->nr; i++) {
369 if (old->ips[i] >= PERF_CONTEXT_MAX)
370 continue;
371
372 new->ips[j].ip = old->ips[i];
373 new->ips[j].ms = syms[i];
374 j++;
375 }
376
377 new->nr = j;
378 }
379
380
381 int append_chain(struct callchain_node *root, struct ip_callchain *chain,
382 struct map_symbol *syms)
383 {
384 struct resolved_chain *filtered;
385
386 if (!chain->nr)
387 return 0;
388
389 filtered = malloc(sizeof(*filtered) +
390 chain->nr * sizeof(struct resolved_ip));
391 if (!filtered)
392 return -ENOMEM;
393
394 filter_context(chain, filtered, syms);
395
396 if (!filtered->nr)
397 goto end;
398
399 __append_chain_children(root, filtered, 0);
400 end:
401 free(filtered);
402
403 return 0;
404 }
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