- /* A PC relative reloc includes the section address. */
- addend += input_section->vma;
-
- *relocation = val + addend;
- *relocation -= (input_section->output_section->vma
- + input_section->output_offset);
+ if (h != NULL
+ && (h->root.type == bfd_link_hash_defined
+ || h->root.type == bfd_link_hash_defweak)
+ && bfd_is_abs_section (h->root.u.def.section)
+ && section_offset + 4 <= input_section->size)
+ {
+ bfd_byte *ptr;
+ bfd_vma insn;
+
+ /* Turn the relative branch into an absolute one by setting the
+ AA bit. */
+ ptr = contents + section_offset;
+ insn = bfd_get_32 (input_bfd, ptr);
+ insn |= 2;
+ bfd_put_32 (input_bfd, insn, ptr);
+
+ /* Make the howto absolute too. */
+ howto->pc_relative = FALSE;
+ howto->complain_on_overflow = complain_overflow_bitfield;
+ }
+ else
+ {
+ /* Use a PC-relative howto and subtract the instruction's address
+ from the target address we calculated above. */
+ howto->pc_relative = TRUE;
+ *relocation -= (input_section->output_section->vma
+ + input_section->output_offset
+ + section_offset);
+ }