+/* Set by ld emulation if --code-in-l1. */
+bfd_boolean elf32_bfin_code_in_l1 = 0;
+
+/* Set by ld emulation if --data-in-l1. */
+bfd_boolean elf32_bfin_data_in_l1 = 0;
+
+static void
+elf32_bfin_final_write_processing (bfd *abfd,
+ bfd_boolean linker ATTRIBUTE_UNUSED)
+{
+ if (elf32_bfin_code_in_l1)
+ elf_elfheader (abfd)->e_flags |= EF_BFIN_CODE_IN_L1;
+ if (elf32_bfin_data_in_l1)
+ elf_elfheader (abfd)->e_flags |= EF_BFIN_DATA_IN_L1;
+}
+