+/* Read in and swap the external relocs. */
+
+boolean
+elf_slurp_reloc_table (abfd, asect, symbols, dynamic)
+ bfd *abfd;
+ asection *asect;
+ asymbol **symbols;
+ boolean dynamic;
+{
+ struct bfd_elf_section_data * const d = elf_section_data (asect);
+ Elf_Internal_Shdr *rel_hdr;
+ Elf_Internal_Shdr *rel_hdr2;
+ bfd_size_type reloc_count;
+ bfd_size_type reloc_count2;
+ arelent *relents;
+ bfd_size_type amt;
+
+ if (asect->relocation != NULL)
+ return true;
+
+ if (! dynamic)
+ {
+ if ((asect->flags & SEC_RELOC) == 0
+ || asect->reloc_count == 0)
+ return true;
+
+ rel_hdr = &d->rel_hdr;
+ reloc_count = NUM_SHDR_ENTRIES (rel_hdr);
+ rel_hdr2 = d->rel_hdr2;
+ reloc_count2 = (rel_hdr2 ? NUM_SHDR_ENTRIES (rel_hdr2) : 0);
+
+ BFD_ASSERT (asect->reloc_count == reloc_count + reloc_count2);
+ BFD_ASSERT (asect->rel_filepos == rel_hdr->sh_offset
+ || (rel_hdr2 && asect->rel_filepos == rel_hdr2->sh_offset));
+
+ }
+ else
+ {
+ /* Note that ASECT->RELOC_COUNT tends not to be accurate in this
+ case because relocations against this section may use the
+ dynamic symbol table, and in that case bfd_section_from_shdr
+ in elf.c does not update the RELOC_COUNT. */
+ if (asect->_raw_size == 0)
+ return true;
+
+ rel_hdr = &d->this_hdr;
+ reloc_count = NUM_SHDR_ENTRIES (rel_hdr);
+ rel_hdr2 = NULL;
+ reloc_count2 = 0;
+ }
+
+ amt = (reloc_count + reloc_count2) * sizeof (arelent);
+ relents = (arelent *) bfd_alloc (abfd, amt);
+ if (relents == NULL)
+ return false;
+
+ if (!elf_slurp_reloc_table_from_section (abfd, asect,
+ rel_hdr, reloc_count,
+ relents,
+ symbols, dynamic))
+ return false;
+
+ if (rel_hdr2
+ && !elf_slurp_reloc_table_from_section (abfd, asect,
+ rel_hdr2, reloc_count2,
+ relents + reloc_count,
+ symbols, dynamic))
+ return false;
+
+ asect->relocation = relents;
+ return true;
+}
+