+ const relax_typeS *this_type;
+ const relax_typeS *start_type;
+ relax_substateT next_state;
+ relax_substateT this_state;
+ long growth;
+ offsetT aim;
+ addressT target;
+ addressT address;
+ symbolS *symbolP;
+ const relax_typeS *table;
+
+ target = fragP->fr_offset;
+ address = fragP->fr_address;
+ table = TC_GENERIC_RELAX_TABLE;
+ this_state = fragP->fr_subtype;
+ start_type = this_type = table + this_state;
+ symbolP = fragP->fr_symbol;
+
+ if (symbolP)
+ {
+ fragS *sym_frag;
+
+ sym_frag = symbol_get_frag (symbolP);
+
+#ifndef DIFF_EXPR_OK
+#if !defined (MANY_SEGMENTS) && !defined (BFD_ASSEMBLER)
+ know ((S_GET_SEGMENT (symbolP) == SEG_ABSOLUTE)
+ || (S_GET_SEGMENT (symbolP) == SEG_DATA)
+ || (S_GET_SEGMENT (symbolP) == SEG_BSS)
+ || (S_GET_SEGMENT (symbolP) == SEG_TEXT));
+#endif
+ know (sym_frag != NULL);
+#endif
+ know (!(S_GET_SEGMENT (symbolP) == absolute_section)
+ || sym_frag == &zero_address_frag);
+ target += S_GET_VALUE (symbolP);
+
+ /* If frag has yet to be reached on this pass,
+ assume it will move by STRETCH just as we did.
+ If this is not so, it will be because some frag
+ between grows, and that will force another pass. */
+
+ if (stretch != 0
+ && sym_frag->relax_marker != fragP->relax_marker
+ && S_GET_SEGMENT (symbolP) == segment)
+ {
+ target += stretch;
+ }
+ }
+
+ aim = target - address - fragP->fr_fix;
+#ifdef TC_PCREL_ADJUST
+ /* Currently only the ns32k family needs this. */
+ aim += TC_PCREL_ADJUST (fragP);
+/* #else */
+ /* This machine doesn't want to use pcrel_adjust.
+ In that case, pcrel_adjust should be zero. */
+#if 0
+ assert (fragP->fr_targ.ns32k.pcrel_adjust == 0);
+#endif
+#endif
+#ifdef md_prepare_relax_scan /* formerly called M68K_AIM_KLUDGE */
+ md_prepare_relax_scan (fragP, address, aim, this_state, this_type);
+#endif
+
+ if (aim < 0)
+ {
+ /* Look backwards. */
+ for (next_state = this_type->rlx_more; next_state;)
+ if (aim >= this_type->rlx_backward)
+ next_state = 0;
+ else
+ {
+ /* Grow to next state. */
+ this_state = next_state;
+ this_type = table + this_state;
+ next_state = this_type->rlx_more;
+ }
+ }
+ else
+ {
+ /* Look forwards. */
+ for (next_state = this_type->rlx_more; next_state;)
+ if (aim <= this_type->rlx_forward)
+ next_state = 0;
+ else
+ {
+ /* Grow to next state. */
+ this_state = next_state;
+ this_type = table + this_state;
+ next_state = this_type->rlx_more;
+ }
+ }
+
+ growth = this_type->rlx_length - start_type->rlx_length;
+ if (growth != 0)
+ fragP->fr_subtype = this_state;
+ return growth;