-/* Store the literal address "val" into
- gdb-local memory pointed to by "addr"
- for "len" bytes. */
-void
-store_address (addr, len, val)
- PTR addr;
- int len;
- LONGEST val;
-{
- store_unsigned_integer (addr, len, val);
-}
-\f
-/* Swap LEN bytes at BUFFER between target and host byte-order. */
-#define SWAP_FLOATING(buffer,len) \
- do \
- { \
- if (TARGET_BYTE_ORDER != HOST_BYTE_ORDER) \
- { \
- char tmp; \
- char *p = (char *)(buffer); \
- char *q = ((char *)(buffer)) + len - 1; \
- for (; p < q; p++, q--) \
- { \
- tmp = *q; \
- *q = *p; \
- *p = tmp; \
- } \
- } \
- } \
- while (0)
-
-/* Extract a floating-point number from a target-order byte-stream at ADDR.
- Returns the value as type DOUBLEST.
-
- If the host and target formats agree, we just copy the raw data into the
- appropriate type of variable and return, letting the host increase precision
- as necessary. Otherwise, we call the conversion routine and let it do the
- dirty work. */
-
-DOUBLEST
-extract_floating (addr, len)
- PTR addr;
- int len;
-{
- DOUBLEST dretval;
-
- if (len == sizeof (float))
- {
- if (HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT)
- {
- float retval;
-
- memcpy (&retval, addr, sizeof (retval));
- return retval;
- }
- else
- floatformat_to_doublest (TARGET_FLOAT_FORMAT, addr, &dretval);
- }
- else if (len == sizeof (double))
- {
- if (HOST_DOUBLE_FORMAT == TARGET_DOUBLE_FORMAT)
- {
- double retval;
-
- memcpy (&retval, addr, sizeof (retval));
- return retval;
- }
- else
- floatformat_to_doublest (TARGET_DOUBLE_FORMAT, addr, &dretval);
- }
- else if (len == sizeof (DOUBLEST))
- {
- if (HOST_LONG_DOUBLE_FORMAT == TARGET_LONG_DOUBLE_FORMAT)
- {
- DOUBLEST retval;
-
- memcpy (&retval, addr, sizeof (retval));
- return retval;
- }
- else
- floatformat_to_doublest (TARGET_LONG_DOUBLE_FORMAT, addr, &dretval);
- }
- else
- {
- error ("Can't deal with a floating point number of %d bytes.", len);
- }
-
- return dretval;
-}
-
-void
-store_floating (addr, len, val)
- PTR addr;
- int len;
- DOUBLEST val;
-{
- if (len == sizeof (float))
- {
- if (HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT)
- {
- float floatval = val;
-
- memcpy (addr, &floatval, sizeof (floatval));
- }
- else
- floatformat_from_doublest (TARGET_FLOAT_FORMAT, &val, addr);
- }
- else if (len == sizeof (double))
- {
- if (HOST_DOUBLE_FORMAT == TARGET_DOUBLE_FORMAT)
- {
- double doubleval = val;
-
- memcpy (addr, &doubleval, sizeof (doubleval));
- }
- else
- floatformat_from_doublest (TARGET_DOUBLE_FORMAT, &val, addr);
- }
- else if (len == sizeof (DOUBLEST))
- {
- if (HOST_LONG_DOUBLE_FORMAT == TARGET_LONG_DOUBLE_FORMAT)
- memcpy (addr, &val, sizeof (val));
- else
- floatformat_from_doublest (TARGET_LONG_DOUBLE_FORMAT, &val, addr);
- }
- else
- {
- error ("Can't deal with a floating point number of %d bytes.", len);
- }
-}
-\f
-
-/* Return the address in which frame FRAME's value of register REGNUM
- has been saved in memory. Or return zero if it has not been saved.
- If REGNUM specifies the SP, the value we return is actually
- the SP value, not an address where it was saved. */
-
-CORE_ADDR
-find_saved_register (frame, regnum)
- struct frame_info *frame;
- int regnum;
-{
- register struct frame_info *frame1 = NULL;
- register CORE_ADDR addr = 0;
-
- if (frame == NULL) /* No regs saved if want current frame */
- return 0;
-
-#ifdef HAVE_REGISTER_WINDOWS
- /* We assume that a register in a register window will only be saved
- in one place (since the name changes and/or disappears as you go
- towards inner frames), so we only call get_frame_saved_regs on
- the current frame. This is directly in contradiction to the
- usage below, which assumes that registers used in a frame must be
- saved in a lower (more interior) frame. This change is a result
- of working on a register window machine; get_frame_saved_regs
- always returns the registers saved within a frame, within the
- context (register namespace) of that frame. */
-
- /* However, note that we don't want this to return anything if
- nothing is saved (if there's a frame inside of this one). Also,
- callers to this routine asking for the stack pointer want the
- stack pointer saved for *this* frame; this is returned from the
- next frame. */
-
- if (REGISTER_IN_WINDOW_P (regnum))
- {
- frame1 = get_next_frame (frame);
- if (!frame1)
- return 0; /* Registers of this frame are active. */
-
- /* Get the SP from the next frame in; it will be this
- current frame. */
- if (regnum != SP_REGNUM)
- frame1 = frame;
-
- FRAME_INIT_SAVED_REGS (frame1);
- return frame1->saved_regs[regnum]; /* ... which might be zero */
- }
-#endif /* HAVE_REGISTER_WINDOWS */
-
- /* Note that this next routine assumes that registers used in
- frame x will be saved only in the frame that x calls and
- frames interior to it. This is not true on the sparc, but the
- above macro takes care of it, so we should be all right. */
- while (1)
- {
- QUIT;
- frame1 = get_prev_frame (frame1);
- if (frame1 == 0 || frame1 == frame)
- break;
- FRAME_INIT_SAVED_REGS (frame1);
- if (frame1->saved_regs[regnum])
- addr = frame1->saved_regs[regnum];
- }
-
- return addr;
-}
-
-/* Find register number REGNUM relative to FRAME and put its (raw,
- target format) contents in *RAW_BUFFER. Set *OPTIMIZED if the
- variable was optimized out (and thus can't be fetched). Set *LVAL
- to lval_memory, lval_register, or not_lval, depending on whether
- the value was fetched from memory, from a register, or in a strange
- and non-modifiable way (e.g. a frame pointer which was calculated
- rather than fetched). Set *ADDRP to the address, either in memory
- on as a REGISTER_BYTE offset into the registers array.
-
- Note that this implementation never sets *LVAL to not_lval. But
- it can be replaced by defining GET_SAVED_REGISTER and supplying
- your own.
-
- The argument RAW_BUFFER must point to aligned memory. */
-