+ /* Print the index of an element of an array. */
+ void (*la_print_array_index) (struct value *index_value,
+ struct ui_file *stream,
+ const struct value_print_options *options);
+
+ /* Return non-zero if TYPE should be passed (and returned) by
+ reference at the language level. */
+ int (*la_pass_by_reference) (struct type *type);
+
+ /* Obtain a string from the inferior, storing it in a newly allocated
+ buffer in BUFFER, which should be freed by the caller. If the
+ in- and out-parameter *LENGTH is specified at -1, the string is
+ read until a null character of the appropriate width is found -
+ otherwise the string is read to the length of characters specified.
+ On completion, *LENGTH will hold the size of the string in characters.
+ If a *LENGTH of -1 was specified it will count only actual
+ characters, excluding any eventual terminating null character.
+ Otherwise *LENGTH will include all characters - including any nulls.
+ CHARSET will hold the encoding used in the string. */
+ void (*la_get_string) (struct value *value, gdb_byte **buffer, int *length,
+ struct type **chartype, const char **charset);
+
+ /* Return an expression that can be used for a location
+ watchpoint. TYPE is a pointer type that points to the memory
+ to watch, and ADDR is the address of the watched memory. */
+ gdb::unique_xmalloc_ptr<char> (*la_watch_location_expression)
+ (struct type *type, CORE_ADDR addr);
+
+ /* Return a pointer to the function that should be used to match
+ a symbol name against LOOKUP_NAME. This is mostly for languages
+ such as Ada where the matching algorithm depends on LOOKUP_NAME.
+
+ This field may be NULL, in which case strcmp_iw will be used
+ to perform the matching. */
+ symbol_name_cmp_ftype (*la_get_symbol_name_cmp) (const char *lookup_name);
+
+ /* Find all symbols in the current program space matching NAME in
+ DOMAIN, according to this language's rules.
+
+ The search is done in BLOCK only.
+ The caller is responsible for iterating up through superblocks
+ if desired.
+
+ For each one, call CALLBACK with the symbol. If CALLBACK
+ returns false, the iteration ends at that point.
+
+ This field may not be NULL. If the language does not need any
+ special processing here, 'iterate_over_symbols' should be
+ used as the definition. */
+ void (*la_iterate_over_symbols)
+ (const struct block *block, const char *name, domain_enum domain,
+ gdb::function_view<symbol_found_callback_ftype> callback);
+
+ /* Various operations on varobj. */
+ const struct lang_varobj_ops *la_varobj_ops;
+
+ /* If this language allows compilation from the gdb command line,
+ this method should be non-NULL. When called it should return
+ an instance of struct gcc_context appropriate to the language.
+ When defined this method must never return NULL; instead it
+ should throw an exception on failure. The returned compiler
+ instance is owned by its caller and must be deallocated by
+ calling its 'destroy' method. */
+
+ struct compile_instance *(*la_get_compile_instance) (void);
+
+ /* This method must be defined if 'la_get_gcc_context' is defined.
+ If 'la_get_gcc_context' is not defined, then this method is
+ ignored.
+
+ This takes the user-supplied text and returns a new bit of code
+ to compile.
+
+ INST is the compiler instance being used.
+ INPUT is the user's input text.
+ GDBARCH is the architecture to use.
+ EXPR_BLOCK is the block in which the expression is being
+ parsed.
+ EXPR_PC is the PC at which the expression is being parsed. */
+
+ std::string (*la_compute_program) (struct compile_instance *inst,
+ const char *input,
+ struct gdbarch *gdbarch,
+ const struct block *expr_block,
+ CORE_ADDR expr_pc);
+
+ /* Add fields above this point, so the magic number is always last. */
+ /* Magic number for compat checking. */