/* This is necessary because many things were based on the PC at the
time that we attached to the monitor, which is no longer valid
now that we have loaded new code (and just changed the PC).
Another way to do this might be to call normal_stop, except that
the stack may not be valid, and things would get horribly
/* This is necessary because many things were based on the PC at the
time that we attached to the monitor, which is no longer valid
now that we have loaded new code (and just changed the PC).
Another way to do this might be to call normal_stop, except that
the stack may not be valid, and things would get horribly