+ /* Skip various undesirable symbols. */
+ while (hi >= 0)
+ {
+ /* Skip any absolute symbols. This is apparently
+ what adb and dbx do, and is needed for the CM-5.
+ There are two known possible problems: (1) on
+ ELF, apparently end, edata, etc. are absolute.
+ Not sure ignoring them here is a big deal, but if
+ we want to use them, the fix would go in
+ elfread.c. (2) I think shared library entry
+ points on the NeXT are absolute. If we want
+ special handling for this it probably should be
+ triggered by a special mst_abs_or_lib or some
+ such. */
+
+ if (MSYMBOL_TYPE (&msymbol[hi]) == mst_abs)
+ {
+ hi--;
+ continue;
+ }
+
+ /* If SECTION was specified, skip any symbol from
+ wrong section. */
+ if (section
+ /* Some types of debug info, such as COFF,
+ don't fill the bfd_section member, so don't
+ throw away symbols on those platforms. */
+ && MSYMBOL_OBJ_SECTION (objfile, &msymbol[hi]) != NULL
+ && (!matching_obj_sections
+ (MSYMBOL_OBJ_SECTION (objfile, &msymbol[hi]),
+ section)))
+ {
+ hi--;
+ continue;
+ }
+
+ /* If we are looking for a trampoline and this is a
+ text symbol, or the other way around, check the
+ preceding symbol too. If they are otherwise
+ identical prefer that one. */
+ if (hi > 0
+ && MSYMBOL_TYPE (&msymbol[hi]) == other_type
+ && MSYMBOL_TYPE (&msymbol[hi - 1]) == want_type
+ && (MSYMBOL_SIZE (&msymbol[hi])
+ == MSYMBOL_SIZE (&msymbol[hi - 1]))
+ && (MSYMBOL_VALUE_RAW_ADDRESS (&msymbol[hi])
+ == MSYMBOL_VALUE_RAW_ADDRESS (&msymbol[hi - 1]))
+ && (MSYMBOL_OBJ_SECTION (objfile, &msymbol[hi])
+ == MSYMBOL_OBJ_SECTION (objfile, &msymbol[hi - 1])))
+ {
+ hi--;
+ continue;
+ }
+
+ /* If the minimal symbol has a zero size, save it
+ but keep scanning backwards looking for one with
+ a non-zero size. A zero size may mean that the
+ symbol isn't an object or function (e.g. a
+ label), or it may just mean that the size was not
+ specified. */
+ if (MSYMBOL_SIZE (&msymbol[hi]) == 0)
+ {
+ if (best_zero_sized == -1)
+ best_zero_sized = hi;
+ hi--;
+ continue;
+ }
+
+ /* If we are past the end of the current symbol, try
+ the previous symbol if it has a larger overlapping
+ size. This happens on i686-pc-linux-gnu with glibc;
+ the nocancel variants of system calls are inside
+ the cancellable variants, but both have sizes. */
+ if (hi > 0
+ && MSYMBOL_SIZE (&msymbol[hi]) != 0
+ && pc >= (MSYMBOL_VALUE_RAW_ADDRESS (&msymbol[hi])
+ + MSYMBOL_SIZE (&msymbol[hi]))
+ && pc < (MSYMBOL_VALUE_RAW_ADDRESS (&msymbol[hi - 1])
+ + MSYMBOL_SIZE (&msymbol[hi - 1])))
+ {
+ hi--;
+ continue;
+ }
+
+ /* Otherwise, this symbol must be as good as we're going
+ to get. */
+ break;
+ }
+
+ /* If HI has a zero size, and best_zero_sized is set,
+ then we had two or more zero-sized symbols; prefer
+ the first one we found (which may have a higher
+ address). Also, if we ran off the end, be sure
+ to back up. */
+ if (best_zero_sized != -1
+ && (hi < 0 || MSYMBOL_SIZE (&msymbol[hi]) == 0))
+ hi = best_zero_sized;
+
+ /* If the minimal symbol has a non-zero size, and this
+ PC appears to be outside the symbol's contents, then
+ refuse to use this symbol. If we found a zero-sized
+ symbol with an address greater than this symbol's,
+ use that instead. We assume that if symbols have
+ specified sizes, they do not overlap. */
+
+ if (hi >= 0
+ && MSYMBOL_SIZE (&msymbol[hi]) != 0
+ && pc >= (MSYMBOL_VALUE_RAW_ADDRESS (&msymbol[hi])
+ + MSYMBOL_SIZE (&msymbol[hi])))
+ {
+ if (best_zero_sized != -1)
+ hi = best_zero_sized;
+ else
+ /* Go on to the next object file. */
+ continue;
+ }
+