+/* This structure represents a breakpoint inserted while the record
+ target is active. We use this to know when to install/remove
+ breakpoints in/from the target beneath. For example, a breakpoint
+ may be inserted while recording, but removed when not replaying nor
+ recording. In that case, the breakpoint had not been inserted on
+ the target beneath, so we should not try to remove it there. */
+
+struct record_breakpoint
+{
+ /* The address and address space the breakpoint was set at. */
+ struct address_space *address_space;
+ CORE_ADDR addr;
+
+ /* True when the breakpoint has been also installed in the target
+ beneath. This will be false for breakpoints set during replay or
+ when recording. */
+ int in_target_beneath;
+};
+
+typedef struct record_breakpoint *record_breakpoint_p;
+DEF_VEC_P(record_breakpoint_p);
+
+/* The list of breakpoints inserted while the record target is
+ active. */
+VEC(record_breakpoint_p) *record_breakpoints = NULL;
+
+static void
+record_sync_record_breakpoints (struct bp_location *loc, void *data)
+{
+ if (loc->loc_type != bp_loc_software_breakpoint)
+ return;
+
+ if (loc->inserted)
+ {
+ struct record_breakpoint *bp = XNEW (struct record_breakpoint);
+
+ bp->addr = loc->target_info.placed_address;
+ bp->address_space = loc->target_info.placed_address_space;
+
+ bp->in_target_beneath = 1;
+
+ VEC_safe_push (record_breakpoint_p, record_breakpoints, bp);
+ }
+}
+
+/* Sync existing breakpoints to record_breakpoints. */
+
+static void
+record_init_record_breakpoints (void)
+{
+ VEC_free (record_breakpoint_p, record_breakpoints);
+
+ iterate_over_bp_locations (record_sync_record_breakpoints);
+}
+
+/* Behavior is conditional on RECORD_IS_REPLAY. We will not actually
+ insert or remove breakpoints in the real target when replaying, nor
+ when recording. */