- if (count)
- puts_filtered ("\n");
- }
- else
- {
- /* We could get some information about saved registers by
- calling get_saved_register on each register. Which info goes
- with which frame is necessarily lost, however, and I suspect
- that the users don't care whether they get the info. */
+ else if (!optimized && lval == lval_memory)
+ {
+ printf_filtered (" Previous frame's sp at ");
+ print_address_numeric (addr, 1, gdb_stdout);
+ printf_filtered ("\n");
+ need_nl = 0;
+ }
+ else if (!optimized && lval == lval_register)
+ {
+ printf_filtered (" Previous frame's sp in %s\n",
+ REGISTER_NAME (realnum));
+ need_nl = 0;
+ }
+ /* else keep quiet. */
+ }
+
+ count = 0;
+ numregs = NUM_REGS + NUM_PSEUDO_REGS;
+ for (i = 0; i < numregs; i++)
+ if (i != SP_REGNUM)
+ {
+ /* Find out the location of the saved register without
+ fetching the corresponding value. */
+ frame_register_unwind (fi, i, &optimized, &lval, &addr, &realnum,
+ NULL);
+ /* For moment, only display registers that were saved on the
+ stack. */
+ if (!optimized && lval == lval_memory)
+ {
+ if (count == 0)
+ puts_filtered (" Saved registers:\n ");
+ else
+ puts_filtered (",");
+ wrap_here (" ");
+ printf_filtered (" %s at ", REGISTER_NAME (i));
+ print_address_numeric (addr, 1, gdb_stdout);
+ count++;
+ }
+ }
+ if (count || need_nl)