+
+\f
+/* Initialize the language dependent portion of a symbol
+ depending upon the language for the symbol. */
+void
+symbol_init_language_specific (struct general_symbol_info *gsymbol,
+ enum language language)
+{
+ gsymbol->language = language;
+ if (gsymbol->language == language_cplus
+ || gsymbol->language == language_java)
+ {
+ gsymbol->language_specific.cplus_specific.demangled_name = NULL;
+ }
+ else if (gsymbol->language == language_objc)
+ {
+ gsymbol->language_specific.objc_specific.demangled_name = NULL;
+ }
+ /* OBSOLETE else if (SYMBOL_LANGUAGE (symbol) == language_chill) */
+ /* OBSOLETE { */
+ /* OBSOLETE SYMBOL_CHILL_DEMANGLED_NAME (symbol) = NULL; */
+ /* OBSOLETE } */
+ else
+ {
+ memset (&gsymbol->language_specific, 0,
+ sizeof (gsymbol->language_specific));
+ }
+}
+
+/* Initialize a symbol's mangled name. */
+
+/* Try to initialize the demangled name for a symbol, based on the
+ language of that symbol. If the language is set to language_auto,
+ it will attempt to find any demangling algorithm that works and
+ then set the language appropriately. If no demangling of any kind
+ is found, the language is set back to language_unknown, so we can
+ avoid doing this work again the next time we encounter the symbol.
+ Any required space to store the name is obtained from the specified
+ obstack. */
+
+void
+symbol_init_demangled_name (struct general_symbol_info *gsymbol,
+ struct obstack *obstack)
+{
+ char *mangled = gsymbol->name;
+ char *demangled = NULL;
+
+ if (gsymbol->language == language_unknown)
+ gsymbol->language = language_auto;
+ if (gsymbol->language == language_cplus
+ || gsymbol->language == language_auto)
+ {
+ demangled =
+ cplus_demangle (gsymbol->name, DMGL_PARAMS | DMGL_ANSI);
+ if (demangled != NULL)
+ {
+ gsymbol->language = language_cplus;
+ gsymbol->language_specific.cplus_specific.demangled_name =
+ obsavestring (demangled, strlen (demangled), obstack);
+ xfree (demangled);
+ }
+ else
+ {
+ gsymbol->language_specific.cplus_specific.demangled_name = NULL;
+ }
+ }
+ if (gsymbol->language == language_java)
+ {
+ demangled =
+ cplus_demangle (gsymbol->name,
+ DMGL_PARAMS | DMGL_ANSI | DMGL_JAVA);
+ if (demangled != NULL)
+ {
+ gsymbol->language = language_java;
+ gsymbol->language_specific.cplus_specific.demangled_name =
+ obsavestring (demangled, strlen (demangled), obstack);
+ xfree (demangled);
+ }
+ else
+ {
+ gsymbol->language_specific.cplus_specific.demangled_name = NULL;
+ }
+ }
+#if 0
+ /* OBSOLETE if (demangled == NULL */
+ /* OBSOLETE && (gsymbol->language == language_chill */
+ /* OBSOLETE || gsymbol->language == language_auto)) */
+ /* OBSOLETE { */
+ /* OBSOLETE demangled = */
+ /* OBSOLETE chill_demangle (gsymbol->name); */
+ /* OBSOLETE if (demangled != NULL) */
+ /* OBSOLETE { */
+ /* OBSOLETE gsymbol->language = language_chill; */
+ /* OBSOLETE gsymbol->language_specific.chill_specific.demangled_name = */
+ /* OBSOLETE obsavestring (demangled, strlen (demangled), obstack); */
+ /* OBSOLETE xfree (demangled); */
+ /* OBSOLETE } */
+ /* OBSOLETE else */
+ /* OBSOLETE { */
+ /* OBSOLETE gsymbol->language_specific.chill_specific.demangled_name = NULL; */
+ /* OBSOLETE } */
+ /* OBSOLETE } */
+#endif
+}
+
+/* Return the demangled name for a symbol based on the language for
+ that symbol. If no demangled name exists, return NULL. */
+char *
+symbol_demangled_name (struct general_symbol_info *gsymbol)
+{
+ if (gsymbol->language == language_cplus
+ || gsymbol->language == language_java)
+ return gsymbol->language_specific.cplus_specific.demangled_name;
+
+ else if (gsymbol->language == language_objc)
+ return gsymbol->language_specific.objc_specific.demangled_name;
+
+ else
+ return NULL;
+
+ /* OBSOLETE (SYMBOL_LANGUAGE (symbol) == language_chill */
+ /* OBSOLETE ? SYMBOL_CHILL_DEMANGLED_NAME (symbol) */
+}
+
+/* Initialize the structure fields to zero values. */
+void
+init_sal (struct symtab_and_line *sal)
+{
+ sal->symtab = 0;
+ sal->section = 0;
+ sal->line = 0;
+ sal->pc = 0;
+ sal->end = 0;
+}