- /* Count of the number of times this tracepoint was taken, dumped
- with the info, but not used for anything else. Useful for
- seeing how many times you hit a tracepoint prior to the program
- aborting, so you can back up to just before the abort. */
- int hit_count;
+ /* Input radix we used to set the tracepoint. */
+ int input_radix;
+
+ /* Count of the number of times this tracepoint was taken, dumped
+ with the info, but not used for anything else. Useful for
+ seeing how many times you hit a tracepoint prior to the program
+ aborting, so you can back up to just before the abort. */
+ int hit_count;
+
+ /* Thread number for thread-specific tracepoint, or -1 if don't care */
+ int thread;
+
+ /* BFD section, in case of overlays:
+ no, I don't know if tracepoints are really gonna work with overlays. */
+ asection *section;
+ };
+
+enum actionline_type
+ {
+ BADLINE = -1,
+ GENERIC = 0,
+ END = 1,
+ STEPPING = 2
+ };