private final Vector<TimeChartEvent> fTraceEvents;
private int fPower = 0; // 2^fPower nanoseconds per vector position
private long fReferenceTime = -1; // time corresponding to beginning of index 0
private final Vector<TimeChartEvent> fTraceEvents;
private int fPower = 0; // 2^fPower nanoseconds per vector position
private long fReferenceTime = -1; // time corresponding to beginning of index 0