-#ifdef SIM_HAVE_BREAKPOINTS
- /* Check for breakpoints "owned" by the simulator first, regardless
- of --environment. */
- if (num == TRAP_BREAKPOINT)
- {
- /* First try sim-break.c. If it's a breakpoint the simulator "owns"
- it doesn't return. Otherwise it returns and let's us try. */
- sim_handle_breakpoint (sd, current_cpu, pc);
- /* Fall through. */
- }
-#endif
-